0 A.D. Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "splashscreendisable" = "false"

Loaded config string "splashscreenversion" = "0"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "renderactors" = "true"

Loaded config string "waterugly" = "false"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadowsonwater" = "false"

Loaded config string "shadows" = "true"

Loaded config string "shadowpcf" = "true"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "false"

Loaded config string "nos3tc" = "false"

Loaded config string "noautomipmap" = "true"

Loaded config string "novbo" = "false"

Loaded config string "noframebufferobject" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "force_s3tc_enable" = "true"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "false"

Loaded config string "gentangents" = "false"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "materialmgr.quality" = "0.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "skycolor" = "0 0 0"

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Loaded config string "camerajump.threshold" = "40"

Loaded config string "hotkey.exit" = "Alt+F4"

Loaded config string "hotkey.exit" = "Ctrl+Break"

Loaded config string "hotkey.exit" = "Super+Q"

Loaded config string "hotkey.leave" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+W"

Loaded config string "hotkey.silhouettes" = "Alt+S"

Loaded config string "hotkey.showsky" = "Alt+Z"

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.zoom.in" = "Plus"

Loaded config string "hotkey.camera.zoom.in" = "Equals"

Loaded config string "hotkey.camera.zoom.in" = "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus"

Loaded config string "hotkey.camera.zoom.out" = "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"

Loaded config string "hotkey.camera.rotate.cw" = "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"

Loaded config string "hotkey.camera.rotate.ccw" = "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A"

Loaded config string "hotkey.camera.left" = "LeftArrow"

Loaded config string "hotkey.camera.right" = "D"

Loaded config string "hotkey.camera.right" = "RightArrow"

Loaded config string "hotkey.camera.up" = "W"

Loaded config string "hotkey.camera.up" = "UpArrow"

Loaded config string "hotkey.camera.down" = "S"

Loaded config string "hotkey.camera.down" = "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Loaded config string "hotkey.console.toggle" = "BackQuote"

Loaded config string "hotkey.console.toggle" = "F9"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.milonly" = "Alt"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.idleworker" = "Period"

Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Loaded config string "hotkey.selection.group.select.0" = "0"

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"

Loaded config string "hotkey.selection.group.add.0" = "Shift+0"

Loaded config string "hotkey.selection.group.select.1" = "1"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1"

Loaded config string "hotkey.selection.group.select.2" = "2"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2"

Loaded config string "hotkey.selection.group.select.3" = "3"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3"

Loaded config string "hotkey.selection.group.select.4" = "4"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4"

Loaded config string "hotkey.selection.group.select.5" = "5"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5"

Loaded config string "hotkey.selection.group.select.6" = "6"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6"

Loaded config string "hotkey.selection.group.select.7" = "7"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7"

Loaded config string "hotkey.selection.group.select.8" = "8"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8"

Loaded config string "hotkey.selection.group.select.9" = "9"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9"

Loaded config string "hotkey.session.kill" = "Delete"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.attack" = "Ctrl+Alt"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.timewarp.fastforward" = "Space"

Loaded config string "hotkey.timewarp.rewind" = "Backspace"

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.menu.toggle" = "F10"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.highlightguarding" = "PgDn"

Loaded config string "hotkey.session.highlightguarded" = "PgUp"

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Loaded config string "hotkey.profile2.enable" = "F11"

Loaded config string "profiler2.http.autoenable" = "false"

Loaded config string "profiler2.script.enable" = "false"

Loaded config string "profiler2.gpu.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Loaded config string "jsdebugger.enable" = "false"

Loaded config string "tinygettext.debug" = "false"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Loaded config string "joystick.camera.pan.x" = "0"

Loaded config string "joystick.camera.pan.y" = "1"

Loaded config string "joystick.camera.rotate.x" = "3"

Loaded config string "joystick.camera.rotate.y" = "2"

Loaded config string "joystick.camera.zoom.in" = "5"

Loaded config string "joystick.camera.zoom.out" = "4"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.attacknotificationmessage" = "true"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.xpartamupp" = "wfgbotscy"

Loaded config string "lobby.chattimestamp" = "false"

Loaded config string "lobby.room" = "arenascythe"

Loaded config string "lobby.history" = "0"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "lobby.chattimestamp" = "true"

Loaded config string "lobby.login" = "generic"

Loaded config string "lobby.password" = "*******"

Loaded config string "multiplayerserver" = "88.183.130.79"

Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:2555/upnp/191edf0b-199d-3bd5-8dd5-b7ab394ba0d1/WANIPConn1.ctl"

Loaded config string "playername" = "generic"

Loaded config string "shadowpcf" = "false"

Loaded config string "shadows" = "false"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "false"

Loaded config string "silhouettes" = "true"

Loaded config string "splashscreenenable" = "false"

Loaded config string "splashscreenversion" = "0"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id" = "6f0b1989fc4970e8"

Loaded config string "watercoastalwaves" = "true"

Loaded config string "waterfoam" = "true"

Loaded config string "waternormals" = "true"

Loaded config string "waterrealdepth" = "false"

Loaded config string "waterreflection" = "false"

Loaded config string "waterrefraction" = "false"

Loaded config string "watershadows" = "false"

Loaded config string "waterugly" = "true"

Loaded config string "windowed" = "true"

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 8

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/Attack.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/AuraManager.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

Loading simulation script 'simulation/components/interfaces/Formation.js'

Loading simulation script 'simulation/components/interfaces/Foundation.js'

Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'

Loading simulation script 'simulation/components/interfaces/Gate.js'

Loading simulation script 'simulation/components/interfaces/Guard.js'

Loading simulation script 'simulation/components/interfaces/Heal.js'

Loading simulation script 'simulation/components/interfaces/Health.js'

Loading simulation script 'simulation/components/interfaces/Loot.js'

Loading simulation script 'simulation/components/interfaces/Looter.js'

Loading simulation script 'simulation/components/interfaces/Messages.js'

Loading simulation script 'simulation/components/interfaces/Pack.js'

Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'

Loading simulation script 'simulation/components/interfaces/Promotion.js'

Loading simulation script 'simulation/components/interfaces/RallyPoint.js'

Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'

Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'

Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'

Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'

Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'

Loading simulation script 'simulation/components/interfaces/Sound.js'

Loading simulation script 'simulation/components/interfaces/Stamina.js'

Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'

Loading simulation script 'simulation/components/interfaces/StatusBars.js'

Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'

Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'

Loading simulation script 'simulation/components/interfaces/Timer.js'

Loading simulation script 'simulation/components/interfaces/Trader.js'

Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Trigger.js'

Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'

Loading simulation script 'simulation/components/interfaces/UnitAI.js'

Loading simulation script 'simulation/components/interfaces/WallPiece.js'

Loading simulation script 'simulation/components/interfaces/WallSet.js'

Loading simulation script 'simulation/components/interfaces/Wonder.js'

Loading simulation script 'simulation/helpers/Cheat.js'

Loading simulation script 'simulation/helpers/Commands.js'

Loading simulation script 'simulation/helpers/Damage.js'

Loading simulation script 'simulation/helpers/Entity.js'

Loading simulation script 'simulation/helpers/FSM.js'

Loading simulation script 'simulation/helpers/InitGame.js'

Loading simulation script 'simulation/helpers/Player.js'

Loading simulation script 'simulation/helpers/RallyPointCommands.js'

Loading simulation script 'simulation/helpers/Random.js'

Loading simulation script 'simulation/helpers/Setup.js'

Loading simulation script 'simulation/helpers/Sound.js'

Loading simulation script 'simulation/helpers/TraderGain.js'

Loading simulation script 'simulation/helpers/ValueModification.js'

Loading simulation script 'simulation/helpers/Walls.js'

Loading simulation script 'simulation/helpers/WeightedList.js'

Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

Loading simulation script 'simulation/components/Armour.js'

Loading simulation script 'simulation/components/Attack.js'

Loading simulation script 'simulation/components/AttackDetection.js'

Loading simulation script 'simulation/components/AuraManager.js'

Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/EndGameManager.js'

Loading simulation script 'simulation/components/EntityLimits.js'

Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Gate.js'

Loading simulation script 'simulation/components/Guard.js'

Loading simulation script 'simulation/components/GuiInterface.js'

Loading simulation script 'simulation/components/Heal.js'

Loading simulation script 'simulation/components/Health.js'

Loading simulation script 'simulation/components/Identity.js'

Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

Loading simulation script 'simulation/components/Mirage.js'

Loading simulation script 'simulation/components/MotionBall.js'

Loading simulation script 'simulation/components/Pack.js'

Loading simulation script 'simulation/components/Player.js'

Loading simulation script 'simulation/components/PlayerManager.js'

Loading simulation script 'simulation/components/ProductionQueue.js'

Loading simulation script 'simulation/components/Promotion.js'

Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

Loading simulation script 'simulation/components/ResourceTrickle.js'

Loading simulation script 'simulation/components/Settlement.js'

Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/Stamina.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

Loading simulation script 'simulation/components/TechnologyTemplateManager.js'

Loading simulation script 'simulation/components/TerritoryDecay.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

Loading simulation script 'simulation/components/Trigger.js'

Loading simulation script 'simulation/components/TriggerPoint.js'

Loading simulation script 'simulation/components/UnitAI.js'

Loading simulation script 'simulation/components/UnitMotionFlying.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

Net client: Connected to 178.76.214.58:20595

Net message: ({type:"netstatus", status:"connected"})

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from server

Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to server

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 from server

Net: Sending message CAuthenticateMessage { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_Password: } of size 55 to server

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 5, m_Message: Logged in } of size 29 from server

Net: Authentication result: host=5, Logged in

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1372 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"netstatus", status:"authenticated", rejoining:false})

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})

WARNING: JavaScript warning: mapSelection selectionchange line 0 reference to undefined property this.list_data[this.selected]

Map data missing in scenario 'random' - likely unsupported format

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net: Sending message CChatMessage { m_GUID: , m_Message: may I spec? } of size 31 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: may I spec? } of size 47 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"may I spec?"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: hi scythe } of size 43 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"hi scythe"})

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: ahhhh, the master } of size 59 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"ahhhh, the master"})

Net: Sending message CChatMessage { m_GUID: , m_Message: hello :) } of size 25 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: hello :) } of size 41 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"hello :)"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: sure } of size 33 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"sure"})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})

Map data missing in scenario 'random' - likely unsupported format

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: hi scythe } of size 43 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"hi scythe"})

Net: Sending message CChatMessage { m_GUID: , m_Message: :) } of size 13 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: :) } of size 29 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:":)"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: i didnt notice the increased damge of melee cav? } of size 121 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"i didnt notice the increased damge of melee cav?"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: u mean 60 pierce? } of size 59 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"u mean 60 pierce?"})

Net: Sending message CChatMessage { m_GUID: , m_Message: Melee spearmen only } of size 47 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: Melee spearmen only } of size 63 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"Melee spearmen only"})

Net: Sending message CChatMessage { m_GUID: , m_Message: yea } of size 15 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: yea } of size 31 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"yea"})

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: wot? } of size 33 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"wot?"})

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: athenian champs too? } of size 65 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"athenian champs too?"})

Net: Sending message CChatMessage { m_GUID: , m_Message: (increased damage, lower attack speed) } of size 85 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: (increased damage, lower attack speed) } of size 101 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"(increased damage, lower attack speed)"})

Net: Sending message CChatMessage { m_GUID: , m_Message: it all evens out. :P } of size 49 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: it all evens out. :P } of size 65 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"it all evens out. :P"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: well since many units have much pierce armor i think all in all spear cav has become weaker } of size 207 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"well since many units have much pierce armor i think all in all spear cav has become weaker"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: it evens out u say? } of size 65 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"it evens out u say?"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: btw scythe, any chance that battle line in a16 has the same bug as 'new' formations? } of size 193 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"btw scythe, any chance that battle line in a16 has the same bug as 'new' formations?"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: ok i didnt do the math :) } of size 75 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"ok i didnt do the math :)"})

Net: Sending message CChatMessage { m_GUID: , m_Message: which bug? } of size 29 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: which bug? } of size 45 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"which bug?"})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})

Map data missing in scenario 'random' - likely unsupported format

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})

Map data missing in scenario 'random' - likely unsupported format

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})

Map data missing in scenario 'random' - likely unsupported format

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})

Map data missing in scenario 'random' - likely unsupported format

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net: Sending message CChatMessage { m_GUID: , m_Message: tux: should be somewhat even :P } of size 71 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: tux: should be somewhat even :P } of size 87 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"tux: should be somewhat even :P"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: the famous Formation Bug } of size 73 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"the famous Formation Bug"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: any map preferences, guys? } of size 77 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"any map preferences, guys?"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: z: i think only spear cav } of size 75 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"z: i think only spear cav"})

Net: Sending message CChatMessage { m_GUID: , m_Message: I think sanderd17 fixed the infinite range bug } of size 101 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: I think sanderd17 fixed the infinite range bug } of size 117 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"I think sanderd17 fixed the infinite range bug"})

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: (not spear inf) } of size 55 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"(not spear inf)"})

Net: Sending message CChatMessage { m_GUID: , m_Message: Yeah, spear cav only } of size 49 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: Yeah, spear cav only } of size 65 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"Yeah, spear cav only"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: yeah i was asking about a16 } of size 79 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"yeah i was asking about a16"})

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: athenians pls } of size 53 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"athenians pls "})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}) } of...

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}})

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}) } of ...

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}})

Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server

Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: all fine? } of size 43 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"all fine?"})

Net: Sending message CChatMessage { m_GUID: , m_Message: in current SVN the formation bug is fixed } of size 91 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: in current SVN the formation bug is fixed } of size 107 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"in current SVN the formation bug is fixed"})

Net: Sending message CChatMessage { m_GUID: , m_Message: (but obivously not A16) } of size 55 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: (but obivously not A16) } of size 71 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"(but obivously not A16)"})

Net client: Received message CReadyMessage { m_GUID: 880F13497ACC7D11, m_Status: 1 } of size 24 from server

Net message: ({type:"ready", guid:"880F13497ACC7D11", status:1})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CReadyMessage { m_GUID: 8FF1E83E37D20D73, m_Status: 1 } of size 24 from server

Net message: ({type:"ready", guid:"8FF1E83E37D20D73", status:1})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CReadyMessage { m_GUID: 903C32855461EA74, m_Status: 1 } of size 24 from server

Net message: ({type:"ready", guid:"903C32855461EA74", status:1})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"...

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"...

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net client: Received message CGameStartMessage { } of size 3 from server

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", g...

Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", g...

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net message: ({type:"start"})

CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties

Loading RMS 'maps/random/rivers.js'

Loading map generator script 'maps/random/rmgen/area.js'

Loading map generator script 'maps/random/rmgen/constraint.js'

Loading map generator script 'maps/random/rmgen/entity.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/map.js'

Loading map generator script 'maps/random/rmgen/mapgen.js'

Loading map generator script 'maps/random/rmgen/misc.js'

Loading map generator script 'maps/random/rmgen/noise.js'

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: gl & hf } of size 39 from server

Loading map generator script 'maps/random/rmgen/painter.js'

Loading map generator script 'maps/random/rmgen/pathplacer.js'

Loading map generator script 'maps/random/rmgen/placer.js'

Loading map generator script 'maps/random/rmgen/point.js'

Loading map generator script 'maps/random/rmgen/random.js'

Loading map generator script 'maps/random/rmgen/randombiome.js'

Loading map generator script 'maps/random/rmgen/terrain.js'

Loading map generator script 'maps/random/rmgen/tileclass.js'

Loading map generator script 'maps/random/rmgen/utilityfunctions.js'

Loading map generator script 'maps/random/rmgen/wall_builder.js'

Initializing map...

Creating new map...

Creating base for player 2...

Creating base for player 1...

Creating base for player 4...

Creating base for player 3...

Creating bumps...

Creating hills...

Creating forests...

Creating forests...

Creating dirt patches...

Creating grass patches...

Creating stone mines...

Creating metal mines...

Creating decoration...

Creating decoration...

Creating food...

Creating food...

Creating food...

Creating straggler trees...

Saving map...

Number of entities: 3272

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/seeding.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_walk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_idle.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_05.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_a.psa): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

Loading trigger script 'maps/scripts/Conquest.js'

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"gl & hf"})

Net message: ({type:"netstatus", status:"waiting_for_players"})

Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server

Net message: ({type:"netstatus", status:"active"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0094k)\u00ca\u00be\u00a2\u000b\u00aeW\u0080\"\u00bc=C)\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 5, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 6, m_Data: ({type:"set-rallypoint", entities:[284], x:724.0885009765625, z:789.9351348876953, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: gl hf } of size 19 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: gl hf } of size 35 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"gl hf"})

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: y } of size 27 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"y"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 8, m_Data: ({type:"gather", entities:[152, 153, 154], target:172, queued:false}) } of size 150 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: \u00a4\u0003\u00ca]\u008a\u001b2Q\u00876\u008b\u00df\u0081m\u0095` } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 9, m_Data: ({type:"walk", entities:[285, 286, 287, 288, 289, 290, 291, 292], x:803.9598999023438, z:772.8326416015625, queued:false}) } of size 210 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 9, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: \u00c6n\u00f8/\u00a9)N\u001f\u0002\u00df\u0096\u0012\u00ac)\u0081\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: 9T\u00effk(`\u0097\u00fa\u00fb\t\u0010|{\u00bf\u009e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 11, m_Data: ({type:"gather", entities:[151, 152, 153, 154], target:171, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: \u00e7@\u00c6N\"%\u00e2V\u001a\u0091)]\u00a1\rPG } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 13, m_Data: ({type:"gather", entities:[244, 245, 246, 247], target:267, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: \u001f\u00f7\u00e9P\u00eb\u009f\u00e2\u0086\u00c6F\u00fa*\u00ebU\u00cas } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 14, m_Data: ({type:"walk", entities:[285, 286, 287, 288, 289, 290, 291, 292], x:865.164306640625, z:727.5833740234375, queued:false}) } of size 210 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: \u00cc+\u00dep\u00f4\u0082\u0087\u00b8E)\t\u00e5\u001ebN\u00b1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 15, m_Data: ({type:"gather", entities:[252], target:254, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: g2\u00ed>\u00fc~Y\u0085\u00aa\u00f4\u009aV\u0081C\u00efr } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: \u009dA\u00d2_\u000fi#\u00bcw\rjq\u00a0\u00bf\u00c9\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00f0w\u0092\u00ee%\u00d2\u0091h\u009eT\u00df\u00cd\u00bd\u0090\u0087d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 18, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:859.73095703125, z:752.7117309570312, angle:2.356194490192345, actorSeed:41278, entities:[285, 286, 287, 288, 289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 403 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 18, m_Data: ({type:"walk", entities:[250, 251], x:667.2349853515625, z:321.609375, queued:false}) } of size 144 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 17, m_Data: ({type:"walk", entities:[196, 197, 198, 199, 200, 201, 202, 203], x:200.356201171875, z:334.79595947265625, queued:false}) } of size 210 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 18, m_Data: ({type:"walk", entities:[293], x:764.2782592773438, z:802.3839721679688, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: b\u00e7\u001e\u0084\u00ecd\u00c1[\n\u0096sw]\u00dc2\u0080 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 19, m_Data: ({type:"walk", entities:[293], x:765.4266967773438, z:801.8103637695312, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: \u00d3/\u00ad%\u0014\u00d6V\u00dc\u00a6k\u00a6\u00afX\u0017mY } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 20, m_Data: ({type:"gather", entities:[293], target:301, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: d\u00eaW\u00abY\u0093 \u00a8v\u00b3\u00ae\u0016\u0013\u0086\u00b4\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: L\u00b0\u00e2\u00cd\u00f1= \u00e7\u0089z\u0094\u00a3Mf\u00f8\u00bb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 22, m_Data: ({type:"walk", entities:[248, 249], x:700.665283203125, z:287.5614318847656, queued:false}) } of size 144 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 22, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:171.0938720703125, z:806.9342041015625, angle:2.356194490192345, actorSeed:2976, entities:[155, 156, 157, 158], autorepair:true, autocontinue:true, queued:false}) } of size 359 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: \u0012\u00eeUdyR\u00ec\u0096\u0017W\u00b7#\b\u00cb\u00e2\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: \u00a2\u0088g\u00f9\u00049\u008c+E\u00fal\n\u00b2\u00a5\u0092\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: \u0092xw6\u00e4R\u00058\u00b3\u0099\u00c6\u00c8\u00b0\u00bb\u00bd\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: #Xei\u00fd\b\u000fF\u0085\u00c4\u00ea\u00cf\u00c5\u000bY\u00c4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 25, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:195.02395629882812, z:329.7308044433594, angle:2.356194490192345, actorSeed:58742, entities:[196, 197, 198, 199, 200, 201, 202, 203], autorepair:true, autocontinue:true, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: \u00a7w\u00ac\u00e2g?\u0083\u00f5\u00f8\nj\t\u00be\u000f\u00cb\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: a\u00a5\u00eb\u00bf\u00d0O\u00a1-\u00e0\u00fa\u0001\u0012c\u00db`\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: \u00f0\u00de\u00d1\u00b4\u00f7\u00ab\u00ef\u00dft\u00890F\u0017\u00detv } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 28, m_Data: ({type:"set-rallypoint", entities:[243], x:800.8730010986328, z:242.84115600585938, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 28, m_Data: ({type:"gather", entities:[159], target:160, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: \u00b2{\u00e17J\u0082.xnz\u00a0y\u001a\u0083\u000e\u00c9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 30, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: \u00e1\u0001\u00fe\u0087=G\u00b9\u008c\u0082\u00e6s\u0091\u00ee\u00b8\u00d4\u00e6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 30, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: K\u00cbU\u00e7\u008b\"\u00dd\u00e5\u00a2\u0005+\u00dd\u0094i$\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: \u00b77gy\u00f9\u00d1\u00ba\u0011K\u00be4\u0015\u00fb\u0013\u00f8< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: \u009b\u007f0\u00a0W>\u00b7J\u0005\u00d4\u0000\u007f\u00b6\u00d6\u001a\u00c8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 33, m_Data: ({type:"set-rallypoint", entities:[195], x:295.77159118652344, z:247.74769592285156, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 379 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 33, m_Data: ({type:"set-rallypoint", entities:[150], x:266.33349609375, z:734.4296875, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: =s\u0089k\u00f1\u00fe\u00a0\u0089\u00ef\u00185\u00fd\u0006:,# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 34, m_Hash: \u00d3\u008b\u00b2xC_\f\u0010\u001d\u009d\u0098\u008c\u00b8\u00a7\u0007\u0017 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 36, m_Data: ({type:"walk", entities:[248, 249], x:623.44287109375, z:249.82937622070312, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 35, m_Hash: ]d5\t\u00d0@\u00b8}\u0089qg\u0094\u00ffX\u0016p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 36, m_Hash: .Gz\u00d9\u001e\u0005\u0081\u00f8\u00df\u00d6|m\u00a0\u00d8C\u0082 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 38, m_Data: ({type:"walk", entities:[248, 249], x:644.14892578125, z:174.17840576171875, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 37, m_Hash: \u00f5\u00fd\u00b0\u00aaz\u00b4\n\u0087\u00e6\u00db\u0012\u00e4\u00bf\u00b8l\u00a1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 39, m_Data: ({type:"gather", entities:[204], target:212, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 38, m_Hash: 6}s0o*V\u009a\u00eb\u00062\u00c8\u00c8\u00b6U\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 39, m_Hash: \u0082\u00c2\u009a+gW\u0091\u00c4\u00b3.\u00a2\u00e3`\u00d8\u00f9\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 40, m_Hash: \u00b2\u00bd\u00fa\u0005\u00da\u0096\u00dc\u00f9\u00e3\u00ec?\u00c4\u00c0D\u00cbz } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 41, m_Hash: \u00f9c\u0002\u00ec\u001c\u00cc{B\u009f\u0087J\u00b7\u009a\u0080\u00a6\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 42, m_Hash: \u0085r\u00dd\u0084#O\u0088\u0018\u00de!Ez\u0012_\u0098\u00c6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 43, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 43, m_Hash: \u0090\u00c1z\u00e8`l!\u0013\u00de\u00d9\u00eaz\u00e9\u009d$\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 44, m_Hash: \t\u00f61\u00bd\u00fb\u00e3h\u00fc\u0088'\u00cbY\\\u0088\u00c9\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 45, m_Hash: \u00a2k\u00d0xm\u00a5\u0097\u009f \u00fc,\u0018^V\u00e9\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 46, m_Hash: \u00cf\u001a,\u009a\u008f\u0083\u00d9\u00e5\u00fe_\u008b\u00b1K\u00b6R\u00f2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 47, m_Data: ({type:"set-rallypoint", entities:[195], x:295.74945068359375, z:243.90145874023438, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 379 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 47, m_Hash: vy1\u0012\u009a\f\u00ce|\u00b4\u0019IC\u007f[\u00bf\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 48, m_Hash: K\u0019\u00b3\u00c0{\u00b8\u00fe\u00b9/\u00a3\u008f\u00ccd\u00d2\u0005\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 49, m_Hash: g\u00b4\u00911\u00b4D\u001f\u00f2k\u00fd\u00db\u000b\u0010\u0016\u008d- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 50, m_Hash: \u00d1\u00a7\u00f4\u008d\u00dd\u0086\u00a4\u00b2\u00aa\u00a6q\u00dc\u000e'\u0098\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 51, m_Hash: g\u0001\u00feZ-\u00b4\u00c1\u00e0\u00cf\u008b\u0099<\u0083O\u0093\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 52, m_Hash: c\tQ$a\u0017\u00ee\u0000\u00c7;\u00d3\u00f8\u00c0\u0017um } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 53, m_Hash: \u00dc\u00e8\u00ef2\u00c8\u00c0\u00a5c\u00a4n\u00f6\u00c1v\u001c7k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 54, m_Hash: \u00e5mBN\u00c5\u00db\u00ad\u00e9y\u00e5\u001d)\u001bn\u00b1\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 55, m_Hash: {\u001a<\u00a3\u001e\u0015\u0087\u009eY\u00c7G4d\u009dW\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 56, m_Hash: \u00f2o\nv\u00c4\u00dc\u00c9\n\u008b\u00f3`j\u00b1F\u0089\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 57, m_Hash: N\u00c1+\\f\u00fa\u00e8\u00b0\u0094~:+\u0083\u0096h\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 58, m_Hash: \u000b\u0005f\u00bd\u0096c\u00a4\u00d1\u008251\u000f\u00a7\u0000\u00ce } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 59, m_Hash: \u00af\u00f3\u00dbR\u00e8Q\u00f5 \u00fb\u008a\u00ad\u00be\t~`\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00c5i\u009fWHR\u00c7R\u00ab\u00e3Pi\u00bc\u0092\u0016\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 61, m_Hash: \nE\u00a0\u00f2\u00b4\u00b1\u00b3|y\r&\u0011\u00f1O\u00f1\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 62, m_Data: ({type:"construct", template:"structures/athen_house", x:644.4295654296875, z:288.857177734375, angle:-0.9352575217190818, actorSeed:23308, entities:[250, 251], autorepair:true, autocontinue:true, queued:false}) } of size 329 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 62, m_Hash: \"\u0081%S\u00ca\u0091\u0092\u009e\u0090\u00f0\u009eW\u00dd\u00da\u0015d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 63, m_Hash: \u00bc/\u0096\u001b\u0014\u00a8\u00d6Q/\u00e7\u00d5\u007f\u0086\u00f72F } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 65, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 64, m_Hash: ;(\u00c0<S\u00e9\u00a1m7\u00a6>\u0084$\u00d2\u0098\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 66, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 65, m_Hash: \u00b3\u000e\u00c6uU\u000fB\u009d\u00ac\u00c2\u0012\u009eu\u00b1f\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 66, m_Hash: \u009aEJ\u00b7\u00a9\u00d9^\u00e4`\u00d3{\u00d6\u000f\u00fe\u008dw } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 67, m_Hash: c\u00ed\u00e62\u00fc\u0094\u00c9k\u00e4\u00c7\u008e\u0013\u00b9\u00b0m6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 68, m_Hash: y\u001a3\u00c5\u001db\u00ae_\t\u00cc\u009fBE/\"\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 69, m_Hash: ;\u00b9l\u00a7\u00b0I\u0006J\u00e2\u0012\u00e3<\u00a4\u00be\u009a\u0085 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 70, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 70, m_Hash: l\u00f3\u009e-\n\u00e5B\u00ad4\u00ebE\u00a1\neT\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 71, m_Hash: F\u00bbOq?\u00a2\u00aa\u00c2\u00eb\u0084RKN\u00e9q} } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 73, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:668.3910522460938, z:184.68307495117188, angle:2.356194490192345, actorSeed:46086, entities:[248, 249], autorepair:true, autocontinue:true, queued:false}) } of size 339 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 72, m_Hash: \u00e4\u00a29\u0096\u009d\u00bfhG\u00d9\u0003Eo\u0011\u00c8\f\u000b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 73, m_Data: ({type:"set-rallypoint", entities:[195], x:302.0308074951172, z:260.0727233886719, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 379 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 73, m_Hash: \u00f7\u00b7O/\u00aa\u00e1K\u009cK\u00b8\u009c\u0097$\u00c1\u0091\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 74, m_Hash: m\u00e8\u00ad\u00d3\u00bc!k\u00c4\u00c6t\u00f7\u00df~\u0001p\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 75, m_Hash: \u001bG\u00e5\u00fb\u008c\u0089q$\u0098\u00a2m\u00e1\u00bf\u00bet\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 76, m_Hash: \u00e8\u0085\u00e6\u00c5 \u0080\u00f2\u00a8-\u00cb\u00a3T\u00af\u00ba\u00dfs } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 77, m_Data: ({type:"gather", entities:[248, 249], target:1557, queued:true}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 77, m_Hash: \u00b5\u00a2\u001e\u009f\u00f6\u00c2E\u0010J?v\u00cc:ZM\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 78, m_Hash: C\u00d0Q\u00e6^h\u00d45W\u0090S\u00e0^\u00a8BY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 79, m_Hash: \u0018\u00b6\u000b\u00c7\u0001\u0005\u00dcx\u0018\u0086\"\u0004\u00aa\u00e3\u00f6\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 80, m_Hash: \u00ba\u00d3\u0086\u00cc\u0016\u0092\u0007\u00a9OVS\u00fb\u00d9\u00d77\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 81, m_Hash: ><0.\u00f1?\u0095\u00f9t\fy\u0002F~\u0014\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 82, m_Data: ({type:"repair", entities:[250, 251], target:3769, autocontinue:true, queued:false}) } of size 169 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 82, m_Hash: \u001b\u00cdi\u00d7\u00fa\u00e7\u001e7\u00ac\u00be&\u00f4(\u00bb\b\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 83, m_Hash: j\u00e7\u00f3Y\u001e\u000bl\u00bb\u00d1<\u00c9\"\\\u00c0\u009f\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 84, m_Hash: \u00a8U\u00a4\u00dfU\u00e3\u00d0'\u0091\u001a\u00d7\u009b\u008b\u0093!\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 85, m_Hash: \u00d3\u008b\u001f\\3S\u0006 Y-\u008ea\u0094\u00e0\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 86, m_Hash: >\u00af\u0094l7p\u00e9Y\u00baJ\u0006\u00e5\u0092\u001d#g } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 88, m_Data: ({type:"train", template:"units/mace_cavalry_spearman_b", count:1, entities:[150]}) } of size 189 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 87, m_Hash: \u00c8\u00d3l}xT%\u0080\u00d6\u0086\u0096DdH\u0081\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 88, m_Hash: \u0000\u000eKC\u001a)\u009f\u00fe\u00e6V\u0097\u00b2\r\u0018t\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 89, m_Hash: \u00d26P\u0007sp\u00ce~\u0017\u000b\u00aeb\u00b8E\u00b7\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 90, m_Hash: \u00ba\u00a4f_eF\u00b0u\u008d-\u0089\u00e6\u0005\u008b\u00f9\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 91, m_Hash: \u00cf\u00fc\u00df\u00eeA\u00efy\u00abx\u00ed!+\u00cb\u00d3\b; } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 93, m_Data: ({type:"gather", entities:[250, 251], target:1556, queued:true}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 92, m_Hash: y\u001e\u00d2\u00a2\u00b52\u00a2'H\u00cb^\u000e\u00a1\u00d1YM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 93, m_Hash: \u00af/iDy\u0080\u0095\u00db\u00aa\u0085\u00123\u00c7\u0084\u009a\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 94, m_Hash: \u00f1\u0011>\u00d2R\u00ec\u0003g\u0018\u00ec\u00a3\"\u00d6\u008b\u00a0\u0003 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 95, m_Data: ({type:"walk", entities:[3909, 3907, 3908, 3905, 3906], x:293.6062927246094, z:713.66015625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 95, m_Hash: X\u00eb}\u00a6\u00f8\u00d09VZ~\u00c6\u0092:\u00e9\u00d0\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 96, m_Hash: \u0011\u00c9\u00a8\u00cd\u0010\u00f1\u0003\u00a8\u00ceR\u00fc\u0085\u009d.p\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 98, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 97, m_Hash: \u001d\t\u00be\u00a5\u00c2\u00aa\u00b7\\\u00c7\u009f\u008f\u0001j\u0082\n~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 98, m_Hash: \u0003_\u000f#\u0010h\u00cc\r K\u00a8\u00a2\u00ca\u0019\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 99, m_Hash: \u009fb\u0097\u0019\u007f\r\u001a\u0087\u00aeG<x|kn1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 100, m_Hash: \u0017z\u00d8\u00d8\u00b2\u000f\u00c8\u00a8\u00e0\u00d1I\u00afi\u00e3\u008b\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 101, m_Hash: Rhy\u0088\t\u00c3#\u00a5\u00db%Z\u0087\u0097\u00c6`\u009b } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: scythe: did you disable the mace tech for double cc health on purpose? } of size 165 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"scythe: did you disable the mace tech for double cc health on purpose?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 102, m_Hash: \u00e5=j\u00a6\u007f\u00ff\u00c63\u008a\u0012[\u00a2\u00f5\u00ff#\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 103, m_Hash: \u0005N\u00128~IRI.\u0089\u0099Xn\u00b9J, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 104, m_Hash: \u008f\u00a9pL\u000e\u00b4\u009a7\b\f\u00c0\u00ddE\u008dh\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 106, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 106, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 105, m_Hash: \u00e9\t\f\u00ec?\"#\u00b2\u0003\u00c40\u00a7\u0013\u00cck0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 106, m_Hash: \u00ae\u008c\u00f9\u00b1\u00f7\u00bd\u00a87N\u00b1pV~\u0081\u00ef\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 107, m_Hash: \u0015{dy\u0080h\u00ce\u00ac\u00fd\u00ca>\u001b|{\u00d0\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 108, m_Hash: \u00c8o\u00c7\u0083v\u00b3\u00b6\u00f15\u001f\u00ed\u001a\u0093\u009d\u00b2\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 109, m_Hash: \u00eb\u00ec\u0001\u00fc\u001d\u001b?\u00e6Q<D\u00cc\u00a2\u00d0\u001f# } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 111, m_Data: ({type:"construct", template:"structures/mace_house", x:293.7196960449219, z:706.2490844726562, angle:2.356194490192345, actorSeed:60086, entities:[3909, 3907, 3908, 3905, 3906], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 110, m_Hash: \u001aI\\\u0010\u0094\u0092#U\u00ac\u0098\u00c3\u00e40\u00ee\u00b9\u0088 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 111, m_Data: ({type:"set-rallypoint", entities:[243], x:682, z:206, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_oak_aut"}, queued:false}) } of size 381 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 111, m_Hash: O\u00cf\u001aXA\u0095}\u001f\u00a4\u0099!>\b\u00f4\u0082~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 112, m_Hash: \r\u00cf\u0088C\u00f4-\u00e5\u0004\u00a8\u00beY\u00f8\u00f8\u00d0\u00b3\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 113, m_Hash: {\u00ce.I\u008aW|\u00f3\u00873^H\u00c1 \u000f\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 114, m_Hash: \u0091\u00c5[\u00d0\"\u001c\u00bfw\u00a3!>\u00a7q\u00bc\u009fY } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: y } of size 27 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"y"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 115, m_Hash: \u00d6\u00df?\u00c9M\u00d1R\u0010\u0015\u00a2t\u00f3\u000b\u0007\u00eb\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 116, m_Hash: i\u00cb4\u00baS\u00b7q\u009b?\u000e~$\u00a2^\u0084\u00d9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 118, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: hm, not sure } of size 33 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: hm, not sure } of size 49 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"hm, not sure"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 117, m_Hash: yd`I\u009f\u0086\u00ce\u0004\u00b6f\u00ef\u00aa\u008a\r\u00b0Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 118, m_Hash: \u00ca\u00e1\u00e3dm\\\u00000\u00ceiQ\u0092\u00be\u00ae2\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 119, m_Hash: V\u00e9\u00e8B\u0013\u00cf\u00ac7\u00b0|X\u00fe\u00e0\u00f9(\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 120, m_Hash: \u00f0\u00deGr\u00ef\u0083\u00afxIa\u00e4Ty\u00a0\n\u00c6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 122, m_Data: ({type:"walk", entities:[4003], x:592.6735229492188, z:1001.7755126953125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: I'll check } of size 29 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 122, m_Data: ({type:"construct", template:"structures/cart_house", x:196.99046325683594, z:307.7462463378906, angle:2.356194490192345, actorSeed:64343, entities:[196, 197, 199], autorepair:true, autocontinue:true, queued:false}) } of size 338 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 121, m_Hash: \u0090\u00c0\u00f5\u00db\u00f78#\u00faV\u008d\u001a\u0090\u00d7\u00b1\u009b, } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: I'll check } of size 45 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"I'll check"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 122, m_Hash: \u00b2;\u0014\u00c3)\u00ce\u00ba{\u00dc^\u0082\u00a7\u00f9E\u008cR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 123, m_Hash: \u0096u\u00a4s\u00ef\u0092\u00a7\u001d\u001fR\u00a1\u00ec\u008c \u001eF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 124, m_Hash: dC\u00d2\u00c0\t\u0018\u00ff\u0080yR\u00a3\u0082\u00ef\u00ba\bM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 125, m_Hash: \u00b3=xB:\u00ebh\u0098\u00c6\u00b5\u0000B <\u00f6\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 126, m_Hash: \u00cb\u00d8\u008aj\u00a7\u00ff\u00ad\u00c5\u00c6\u0091\u001c\u00fc\u0087\u008e>p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 127, m_Hash: F\u00d1\u0004\u009e|]V\u00e5Gix\u0092\u00fe\u00f4u\u0000 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 128, m_Data: ({type:"gather", entities:[196, 197, 199], target:3441, queued:true}) } of size 150 from server

WARNING: JavaScript warning: simulation/components/Fogging.js line 114 reference to undefined property this.mirages[player]

WARNING: JavaScript warning: simulation/components/Fogging.js line 122 reference to undefined property this.mirages[player]

Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 128, m_Hash: \u00a5\u00ab\u00f1\u00fe\u00f8\u00ef\u0005\u00bf\u00d39\u0083\u000fMw\u00d95 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 129, m_Hash: \u00d3\u009e\u00ad\"\u0084\u00e0\u00b8\u0093\u00d5\u00e4\u0017\r\u0019\u00d0\u0099\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 130, m_Hash: o\u000f\\\u00ebO\u0080}\u000e\u0011^\u00fd\u00cd\u00aa\u00cc\u0087\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 131, m_Hash: \u00e7\\\u00f7\u00c6\u0003\u0016T\u001fp\n \u00c0S\u0091o0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 132, m_Hash: 'd\u00b0\u00b2c\u00ecr\u0007\u00dd\u00c2k_\u00c5\u00b1r\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 133, m_Hash: q\u0004\u009a\u00fcp\u00caA.\u00ea;~\u00d7{\u001e\u00f5d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 134, m_Hash: 2\u00d1 Q\u0012!;\u0005\u001f0\u00a1\u00b6d\u001aH6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 135, m_Hash: 1\u00cd\u0083\u00b4\n>\u00d4R\u0083\u00f2\u00c2N\u00c8\u001bGL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 136, m_Hash: \u00dc\u008ep\u00d7\u0085\u00a5(\u00d2J\u00cf\u00a3\u00d52\u00dc\u00d6l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 137, m_Hash: \u00b7K\u008c\u00843\u0015\t1\u0087~4\u00a9p\u00ebg; } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 'cause i liked it :9 } of size 65 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"'cause i liked it :9"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 138, m_Hash: \u00be,-\u00bf%\u0089\u0090J\u0016\u0019w\u009a/\u00a3\u00f7| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 139, m_Hash: \u00f0\u00a2\u00d5\u008a\u00ab\u00e9\u0011:\t\u000f\u000fj\u00c5\u00ae\u0095\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 140, m_Hash: \u0093Q\u00c5\r\u00bbV,\u00db2\\,\u0002\u00ddRC\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 141, m_Hash: \u00cb\u00f4\u00b6\u001b\u00e3\u000f\u0012\u0013UL\u0089*i|q\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 143, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 142, m_Hash: lo\u00c5X\u00d4\u00b2[Ic\u0010\u00cd\u00ac\u00ed\u00e4\u008c, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 143, m_Hash: \u00cc\u0004\f\b|g\u00af-\u00bb0OZ\u00c2\u00a7\u008b\u00ad } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: *:) } of size 31 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"*:)"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 144, m_Hash: \u000b\u001d\u00ddm\u00a2x=UdB\u00b2\u00aaq\u00f07\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 145, m_Hash: \u00be\u00a6\u00d8\ri\u00dd<\u00de[\u0088k\u00f0\u008e<\u00c2\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 146, m_Hash: \u0099\u0094j$M\u00a21\u00a8\u0092\u00ee\u00cc\u00cb\u00a4\u00ee_: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 147, m_Data: ({type:"set-rallypoint", entities:[195], x:235.0879364013672, z:284.8905944824219, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: but sel still have it? } of size 69 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"but sel still have it?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 147, m_Hash: \u00d1M\u0081\bM=3\u009e\u00b5\u0004\u00a2\u009f\u00af$\u00bcW } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 148, m_Hash: \u0082\u008a\u00fcv\u00cc\u00a1^~\u008b\u0016\u0081&\u0098(>\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 149, m_Hash: \u00c7\u0000\u00b8a\u00bbw\u00f5w\u00a7f\u00cd\u0003\u00f7g\u00cb\u00f7 } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: :P } of size 13 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: :P } of size 29 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:":P"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 150, m_Hash: \u0085\u00e8q\u00bb\u00fd_\u00b3\u00ca\u00e4\u00a2\u00b8\u0010\u00a6\u0096\u00ee\u0004 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 151, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 152, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 151, m_Hash: \u0016\"s!\u0014\u0018\u00c0\u00e0/\u00b1\u00e0*\u00cbNrC } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 152, m_Hash: \u0080\u00bbt\u00b3w\u00bf\u0095\u00fagz\u00bcG\u00c4\u00b6\u0091\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 153, m_Hash: \u00f8i\t1\u00aez\u00e2\u00d5\bES\u00eeb\t\u001d\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 154, m_Hash: \u00db\u0006u'\u0082\u00feoZ\u00a3\u000f\u001f\u0095\u0017\u00c6\u00fd\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 155, m_Hash: Ek\u001c\u00f9\u0015\u00f2UR\u00af\u00f8\u008a\u00a6\u00f2\u0087\u0010\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 156, m_Hash: \u00df\u00cc]e3\u00ca}\u009d\u00b6\u00e0ck\b\u001e\u00e09 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 157, m_Hash: t,9\u00e8\u0007\u00c6\u00f4\u00cd\u00c7\u00db\u0085\u00cc\u00f4\u00c0{e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 158, m_Hash: \u0096\u00a0]\u001b\u00f3\u000b\u00ff\u0081\u00dc\u00a0\u00f9B\f%~: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 159, m_Hash: \u00f3\u00ef\u009fh16\u0000\u00c3\u0011\u00e3v\u00ffP'\r\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 160, m_Hash: \u001b0oI\u009c\u00bc\u00a6\u00d0@\u00a4 \u00df\u00b9y \u008d } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: don think so } of size 49 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"don think so"})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 162, m_Data: ({type:"research", entity:4154, template:"gather_mining_servants"}) } of size 143 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 161, m_Hash: \n\rh\n\u00fe;\u00d3\u00a2\u00c0[b{]\u008b\u00c7\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 162, m_Hash: \u00ae\u00f2t#\u00e1a\u0017\u00ba0\u0002\u00e9e\u00e2\u00a6\u0095\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 163, m_Hash: r!U`!o\u0003\u008d\"\u00ceX\u008ayZ\u0096\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 164, m_Data: ({type:"walk", entities:[3969, 3859, 3736], x:420.7717590332031, z:393.06402587890625, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 164, m_Hash: \f\u00b7\u00ea\u0002.\\^\u0099u\b\u00d4\u0082Z\u0099\u00b5\b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 165, m_Hash: \u00d2\u00df4.\u0091\u0017\u00d8\u00df.\u00a3g\u0089\u00e8\u0092\u00a36 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 166, m_Hash: \u009b\u009d\u008cj\u00ec[2\u0019\u00ab\u00a8-\u00df\u00e9\u00ed\u0019\u00a3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 167, m_Data: ({type:"walk", entities:[3969, 3859, 3736], x:426.83306884765625, z:391.32708740234375, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 167, m_Hash: \u0010r\u009d\u00efM\u00d2\u00ce\u00b0\u00ec\u0089?\u00f8\u00d2\u00177, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 168, m_Hash: 9M!\u001d\u0018G\b\u00f8\u0090\u00f2\u00c0\u00ef\u001d\u00be\u008f\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 169, m_Hash: \u00e3\u00d3? d\u0001\u00a5\u00893D\u00a1\u00e9Z\u00f7_\u00d3 } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: that tech was in the library, right? } of size 81 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 171, m_Data: ({type:"walk", entities:[204], x:495.88092041015625, z:183.64967346191406, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 170, m_Hash: 1\u0001&\u00b9\u0086\u00c2jy)G\u00f8\u009e.s8\u00e5 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: that tech was in the library, right? } of size 97 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"that tech was in the library, right?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 171, m_Hash: \u00f5\u0084\u0083d\u0015X\u00a07\u00cd\u00dc\u00edY<I\u00b2\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 172, m_Hash: \u001a\u0095\u00f12\u009c\u00cf\u00c9G\u00e9\u00ca\u0094\u00d9\u00d0\u00c5_~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 173, m_Hash: @c\u00e4\u00b0J\u00e8{\u0099\u0099\u0004\u00adM\u00e3\u00eb\u00988 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 174, m_Hash: \u00ce-\u00d7}PT\u00ff\u0088T\u009e\u0016_\u00cd\u00b8\u0011\u0097 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 176, m_Data: ({type:"train", template:"units/athen_cavalry_javelinist_b", count:1, entities:[243]}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 175, m_Hash: -\u00d0\u0010A\u00f1\u00a8\u008fU\u009b[\u00a8\u00dc\u008fj\u001cU } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: y } of size 27 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"y"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 176, m_Hash: \u0099\u0089y~\u00aaP\u0002\u0094\u00fa\u00bb.\u0080\u00db\u00ac\u00b1\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 177, m_Hash: p\u00a3\u00da\u00baa\u00c3\u00c6'\u00d1*`E1!J\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 178, m_Hash: \t\u00fad&\u0002\u008aX;\u0093L\u00eb\fz|O\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 179, m_Hash: \u00b4\u00eaw\u00e4\u00db+H\u00a2\u00a3u$\u009e\u00acO\u001aC } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 180, m_Hash: (\u00be)Q^\u009f_j\u00c4J\u00e5\u00f9\u00a3-\u008b\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 181, m_Data: ({type:"gather", entities:[3969, 3859, 3736], target:3328, queued:false}) } of size 150 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: k } of size 11 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 181, m_Hash: \u0087\u00cd\u00ae\n\u0004\u00e0Hx\u001e$\u001c\u00d6\u00ee\u0015\u00c2T } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: k } of size 27 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"k"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 182, m_Hash: \u00a7V\u00bc\u00fe_\u00b1sgs\u0097-\u00b7\u00a0\u00b6\u0007\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 183, m_Hash: =\u00f9\u00a6\u00a1R%\u009f\u00f2h\u00dd\u00ef\u00c8\u00b0\u0013<\u00e4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 184, m_Data: ({type:"set-rallypoint", entities:[243], x:546.9059448242188, z:137.96221923828125, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 184, m_Hash: +5\u00ber\u00ffWE\u00d7\u00c4\u00ac\u00c7\u00d2\u009e\u00c5\u00cbJ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 185, m_Hash: d\u0011\u00a6\u00a5E|\u008a'\u00c1B\u00b5\u0090C\u00e6(\u0001 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 186, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:371.8332214355469, z:727.4266357421875, angle:2.356194490192345, actorSeed:51912, entities:[3909, 3907, 3908, 3905, 3906], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 186, m_Hash: 4\u00dc\u00be*\u0094[\u001f\u0092\u00a6F\u00dd\u001bU\u00e6\u00f6\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 187, m_Hash: \u001f\u00edb_Y\u00ab\u00b5Jp\u00a4\u00b0\u00f5\u00f27SH } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 188, m_Hash: \u008f\u00d6\u008b6\u00924)\u00f2J\u00b2\u00d5\u00bd;\u0089C$ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 189, m_Hash: \u00fb\u0089\u0006N\u0080\u00c8\u001f\u00ea\u0012S\u0096\u009a\u00d8\u00f4s8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 190, m_Data: ({type:"walk", entities:[204], x:531.6351318359375, z:76.03707122802734, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 190, m_Data: ({type:"gather", entities:[4589, 4588, 4586, 4587, 4585], target:173, queued:false}) } of size 172 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 191, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 191, m_Data: ({type:"set-rallypoint", entities:[284], x:802.3555908203125, z:802.8528442382812, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 190, m_Data: ({type:"walk", entities:[204], x:613.5000610351562, z:111.36714172363281, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 190, m_Hash: {\u00d7\u00c5\u00f8\u00c1\u00d4m\u00c4\u00f3\u00f5\u0097\u00f7I\u00d0\u00a9U } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 191, m_Data: ({type:"walk", entities:[204], x:590.5385131835938, z:204.2824249267578, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 191, m_Data: ({type:"walk", entities:[204], x:550.1910400390625, z:363.9568176269531, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 191, m_Hash: #\u00da\u00cfL\u00b3:\u009b\u00d4-v\u0082\u0083\u008d,\u0013{ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 192, m_Data: ({type:"walk", entities:[204], x:514.1008911132812, z:474.0561828613281, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 192, m_Data: ({type:"walk", entities:[204], x:493.876708984375, z:573.8652954101562, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 192, m_Hash: K\u00a5o!S\u008du\u00bc\u0012\u008d\u00f2%\\\u0004\u007fz } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 193, m_Data: ({type:"walk", entities:[204], x:411.1507873535156, z:606.7134399414062, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 193, m_Data: ({type:"walk", entities:[204], x:296.1348876953125, z:608.4888916015625, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 193, m_Hash: \u0019\u0081\u00ccG\u00d7$\u00e3PV:*n\u001c\u00c3\u00b7\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 194, m_Data: ({type:"walk", entities:[204], x:172.3488006591797, z:537.9296875, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 194, m_Data: ({type:"walk", entities:[204], x:96.81945037841797, z:448.2090148925781, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 194, m_Data: ({type:"walk", entities:[204], x:126.72842407226562, z:603.9287719726562, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 194, m_Hash: \u00bb\u00a0\u00ed\u0084\u009b\u009em\u0094.\u00a7\u001c\u00ec\u00d5\b\u00b7m } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"walk", entities:[204], x:233.43136596679688, z:621.4156494140625, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"walk", entities:[204], x:454.39013671875, z:665.3614501953125, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 195, m_Hash: e\u001a\u00b1\u00dc\u00ea\u00f89\u00d1\u00b3\u00ec?\u009b\u00a4\u00d5\u00d4\u00da } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 196, m_Data: ({type:"walk", entities:[204], x:496.4122009277344, z:660.646728515625, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 196, m_Hash: \u00bbC:U<\u000f0\"A\u00fc\u00c0\u00ef\u00a4\u00d9\u008c\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 197, m_Hash: \u00cc\u00ae\u00a2L\u00ad\u00ae\u00d9\u0096\u00c7Q\u009aT\u00b6\u00b4Ig } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 198, m_Hash: c\u00e4\u00c1\u00d1B.D\u009fN\u0088\u0003\u0080C\u0081\u00e5\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 199, m_Hash: \u009f\u00a6\u00e1%\u0082\u007fb\u0003n\t\u00dd\u00f9\u008e6\u00a3Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 200, m_Hash: \u00e9\u00d2A^'O%k\u00e4h\u0010&@[\u00ca\u00b7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 202, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 202, m_Data: ({type:"construct", template:"structures/sele_house", x:880.3526611328125, z:807.488037109375, angle:2.356194490192345, actorSeed:53837, entities:[289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 201, m_Hash: \u008bL\u00bfrN\"\u009e\u00db\u00b3\u00aeM\u00cc\u00f7\u00d3N\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 202, m_Hash: {\u00be\u00af\u008c\u00e8\u0095\u00db\u00f0M\u0019\u00e5}\u00bd\u00dd7\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 203, m_Hash: \t\u0084\u00ed\u00ceN\u008b\u0096oyq\u00c4\u00a9>\u00e2I\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 204, m_Hash: $;7\u00f7(\u00b2/X\u00fc\u00e9\u0094\u00c0\u00fa\u008f`r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 205, m_Hash: ]\u00a8\u0092\u0081\u0092\u00a9C\u00be\u001a\u0013\u008bGB\u0089\u00bc\u00c8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 206, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 206, m_Hash: B\u00e5\u0007\u00c6L(b\u008cK\u00a7T\"\u0006f\u00c6> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 207, m_Hash: \u0085\u00b2\u0012\u00e5\u008eC\u0090\b\u00fc\u00afO\u00dd\u00ca\u009aC8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 208, m_Data: ({type:"set-rallypoint", entities:[195], x:405.2481384277344, z:308.57456970214844, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 208, m_Hash: \u00a3\u00f9\u00b2\u0005G\u00e4&\u0011\u00b0\u0083!Qz\u0084,\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 209, m_Hash: B\u00e1\u000f\u0007\u00a0v@&\u00c2\u00b0\u00d7\u00f1\u00a1\ru\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 210, m_Hash: Wt\u008e\u000e\u00dd\u0010\u00ff0v\u00c9\u00e2\u00c3\u009f\u00f6\u008bo } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 211, m_Hash: b\u00fb\u0082L\u00c6\u00c8:\u001f\u0013\u00d3}\u00d0 \u0014G\u00be } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 212, m_Hash: \u00c4\u00e5d`\u008e\u00a7]\u00c6a\u00dd\u00eby\u00c1M\u0085\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 213, m_Hash: 67\u00ab\u0089\u00cc\u0017s\u00da\u00b2<\u00bd\u00f0\u00ea#x\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 214, m_Hash: N\u009bO\u0095\u0012\u0083.W\u00e3\u00e0^\u00ed\u00c7\u00c6z\u009a } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 215, m_Data: ({type:"walk", entities:[4003], x:639.8775634765625, z:319.93878173828125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 215, m_Hash: \u00dd\u008d5\u00e1m\u0090\u00bb\u0093\u00b6\u00c0\u00e0\u0015aXl\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 216, m_Hash: \u0094Vb\u001e\u00fe\u0083\u001eX5\u00e1\u0090 \u0003N.\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 217, m_Hash: \u00a4\u00c35~\u00e0\u00eav'wC<\u00cb\u009f#\u00f6D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 218, m_Hash: \u0085b\u00b1\t\n\u008e\u00a4\u00bb\u00aa\u00d6g]\u00ed\u00937\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 219, m_Hash: \u00e5\u00ab\u00db\u0092\u00e5O\u0002\u0083\u00b6#\u00dc\u00ceF\u009c.Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 220, m_Hash: \u00e0`#1\u0007\u0086\u00e8E4\u008a\u00f7\u001c\u000beZr } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 221, m_Hash: \u00e5i\\\u00f9\u001c\u00b8\u0096\u001d\u00a0\u00f2J\u0003\u0085T-l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 222, m_Hash: \u00db\u0004(\u00ccmM\u008a\r\u0082feQ#\u0098\u00f1\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 223, m_Hash: =\u00e31\u0006\u0084\u00c2=\u00dd7j\u00c0]\u00b4\u00c6\u0098\u0004 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 224, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 224, m_Hash: 0\u0091\u00c3&]\u00f9\u008b\u00f9B\u00f0\u0085\u00faHwo\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 225, m_Hash: \u00f6\u00abo!\u00da\u00a9\u00b6n\u00b3\u0016\u00cf~\u00a8x.\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 226, m_Hash: n\u00a3\u00d6w1\u00a1G\u0019o\u00d1+\u00df\u00b1]\u00b1\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 227, m_Hash: \u00a5,/\u00a7\u0082M\u0086_\u00d4\u00b4\u0087\u00d1rP\u001a\u00d1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 229, m_Data: ({type:"set-rallypoint", entities:[243], x:789.0041656494141, z:201.67861938476562, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 228, m_Hash: \u00ae\u00d9\u00e1\u00e7\u00d9\u00ca\u00fa\u0016\u00d3\u009d\u0005\u000f;\u001c\u0091\u00dc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 229, m_Data: ({type:"research", entity:3764, template:"gather_lumbering_ironaxes"}) } of size 149 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 229, m_Hash: K\u00e2\u0098\u00cf\u0019\n\u00c0\u009c\u00ffV\u00df\u00af\u0084\u00a9K\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 230, m_Hash: \u00e0\u00a6\u008cW\u00da\u0016P\u00a1\u00a7\u00cd\u00d7G\u00a0]\u00bf\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 231, m_Hash: \u0011z\u00c8L2\u00d6\u00e2-\u00dbX\u00bf\u009fpQ\u0000\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 232, m_Hash: /\u008a\u00e2\u00d3\u00f5\u00c7\u0081v\u00ba\u00d7,\u00b7\u00c9\u009f\u00db\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 233, m_Hash: \u00bbF\u00cd\u00b4\u00fa\u0083|>\u00bb\u00df\u00bc\u00aa\u00aa\u00a9k' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 234, m_Hash: U\u0004f\u0014l7J\u00ea\u00ed\u008c\u00a6gL\u009d\u00e35 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 235, m_Hash: n+:\u00fdBXJ\u00f7\u00a3\u000bi\u0086\u001f2N\u0004 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 237, m_Data: ({type:"walk", entities:[4736], x:574.1490478515625, z:271.88671875, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 236, m_Data: ({type:"train", template:"units/cart_support_female_citizen", count:1, entities:[195]}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 237, m_Data: ({type:"gather", entities:[3909, 3907, 3908, 3905, 3906], target:1115, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 236, m_Hash: 6\u00b5Bt2\u00c9\u00a3^\u0011x-\u00cc\u00dav\u00c2> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 237, m_Hash: 2+r\u0084=\u00fd\u00df\u00d9\u0097\u00e4\u008c\u0081\u00c9\u00a8\u00e7\u00cc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 238, m_Data: ({type:"set-rallypoint", entities:[195], x:235.8229522705078, z:288.84938049316406, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 238, m_Hash: \u00acl\u00c3\u00ad\u009e\u0085\u007f*\u00c8 _\u0014\u00aa\u00c7\u0086\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 239, m_Hash: p\u00e7\u008d\u0093H\u00ed\u009b\u000b\u001eV|\u0088\u00d4s0u } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 241, m_Data: ({type:"walk", entities:[4736], x:592.0750732421875, z:541.9556274414062, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 240, m_Hash: V\u00d6_\u0085<\u0098\u0007\u001d+\t\u00f2\u0099\u008a\u00ce\ru } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 242, m_Data: ({type:"walk", entities:[4736], x:903.9970092773438, z:433.4302978515625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 241, m_Hash: \u00d5q\u00b8\u00ef\u0090bW\u00fe\u0010v\u00a6\u00b3\u00f3\u001ei\u00e4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 243, m_Data: ({type:"walk", entities:[4736], x:942.3240356445312, z:360.8304748535156, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 242, m_Hash: \u0090\u00f3&I\u00c8\u00f0\u009e/\u00fd<\u00ae;\u00e8\u00c1\u0084\u00e0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 243, m_Data: ({type:"walk", entities:[4736], x:798.0510864257812, z:242.22747802734375, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 243, m_Hash: \u00a5\b\u00fc:3S\u00dd\u00bdTN\u00ae\u000f\u00a9,\u00e3\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 244, m_Hash: \n\u00fb\u0001\u000fn\u0096_\u007f\u0015\u00a8\u00d0\u0013\u0016\u001b\u00f1\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 245, m_Hash: \u00c9py\u00e1\u00efs\u00b9\u001b\u009e\u00f0\u0007r3lZ\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 246, m_Hash: \f\u00c1V\u0098\u009e\u0089\u00847\u0090\u00da}\u0091\u009e5\u009c\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 247, m_Hash: \u00ef\u0099\u0011B\u00fe\u0019\u00a3j\u00c2; b\u009e\u00ea\u00b6\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 248, m_Hash: \u00d5\u00e5\u0004\u00d0\u0016p\u001f\u00d3\u00a7\u0080v]\u00fb\u00eb\u008c\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 249, m_Hash: -\u0012aX\u00a3\u00a6\u00fe)<\u00c3W\"\tP~\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 250, m_Hash: \u0015\u0015\u0098\u00fe\u001e\u00eb#Ka=\u00d5\u00c3\u0081\u00bans } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 251, m_Hash: \u00ef4\u00d0S\u00e6\u00f8\u00f0\u00e2\u00f9I\u00d6\u00c5o\u009fb\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 252, m_Hash: \u001f}O\u00f5\u008d\u00e8\u00aa\u00ba$-\u00f9\u00eeM[\u0092\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 253, m_Hash: \u00b7\u000e\u00ff\u00ccB\u0097\u00bf\u00e1\u001dsq\u00af\\d\u007f\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 254, m_Hash: \u0085\u0016^\u009a\nN_\u00f4\u009dKl\u00c5\u00b2\u00adE: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 255, m_Hash: 7\u001d\u009f\u00c1\u00b5\u00a3n\u00d1\u00fbBfY\u0098\u00c9\f\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 256, m_Hash: d\u00ca\u0080\u00850}\u00ef,\u0094\u00f6Sik\u00b1\b@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 257, m_Hash: `\u0018\u00f0\u00d9_`\u0016\u00f5\u001d\u0011\u00a5\u00f5Z\u00beB\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 258, m_Hash: W\u008a\u00e6+}\u0095\u0084(f_\u00b3,\u0085\u00fc\u00ac5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 259, m_Data: ({type:"walk", entities:[204], x:633.0686645507812, z:163.85577392578125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 259, m_Hash: \u00a77\u009e\u00e6\\T\u0098\u00bbx\u00c1\u00ff\u00e7-0\u00fcY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 260, m_Hash: \u0004\u009e\u00b6Ag0yn7?\u0094\u00bb\u0005\u00b7\u00a4\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 262, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 262, m_Data: ({type:"construct", template:"structures/athen_field", x:793.2088012695312, z:288.1597900390625, angle:2.356194490192345, actorSeed:22888, entities:[246], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 261, m_Hash: e\u0093(\u008eZ!\u00f63\u00a6\u000b\u008a\u008bl\u00e8\u009d\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 262, m_Hash: P}\u00b0\u00cf\u00c5\u0007\n\u0003|\u00be\u00bd\u00d7z\u00ff\u0090\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 263, m_Hash: \u00bf\u00e1\u00d7\u00e7\u00fe^\u0093]\u00b3\u00aa\u00b1\u0097\u00a5z\u009a) } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 264, m_Data: ({type:"walk", entities:[204], x:640.7545166015625, z:134.1175994873047, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 264, m_Hash: ;^\u001aW*\u00a7t$\u0095\u00dd\u00a6\n\u00ccW\u00e2\u00ae } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 266, m_Data: ({type:"set-rallypoint", entities:[243], x:793.2088012695312, z:288.1597900390625, data:{command:"repair", target:5883}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 265, m_Hash: \u00b4\u00a6\u008a\u00d6\u00eeG\u0082\u00f3\u00def\u0007\u00972{E\u00ba } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 266, m_Data: ({type:"walk", entities:[204], x:646.4663696289062, z:115.42274475097656, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 267, m_Data: ({type:"construct", template:"structures/sele_house", x:869.26611328125, z:817.99951171875, angle:2.356194490192345, actorSeed:49340, entities:[289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 266, m_Hash: \u008ci\u00c5\u00fc\u00cfQW\u00b4\u0094^Z\u00ec\u00c1\u00a4\u00ae& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 267, m_Hash: \u00e8\u00e2K#\u00ea\u0006\u00a9X\u00d0M .\u00dd\u00aav\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 268, m_Hash: \u00d0hD\u00cc\u008d\u000b\u0097\u0018'\u00acR\u00a1%\u00a8\t\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 269, m_Hash: *\u00eb\u00f6\u00bb~~\u00c1\u00a9\u00ea9\u00ec\u00f3$\u0089\"\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 270, m_Hash: ~\u008aF\u00ee.\u00a4\u008e]\u0013\u00fb\u00e4\u00ebL-\u009c\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 271, m_Hash: \u00b3>\u00c0\u00da\\\u009d\u001c\u00fcQa6\u00172+\u0086\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 273, m_Data: ({type:"construct", template:"structures/mace_house", x:307.24920654296875, z:715.3748779296875, angle:2.356194490192345, actorSeed:35222, entities:[5818, 5817, 5816, 5820, 5819], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 272, m_Hash: \u0092e\u00e6\u00a3\u00cc\u0083U:\u00f1\u00d7Y,P\u00beLl } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 273, m_Hash: Xhn\u00cf%\u00d35\u00b1Ovb\u0002\u00ac\t\u0003k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 274, m_Hash: \u0003]\u00df`\u00f6\u00a5X0p\u009c#\u008d2\u00d0\u00ac3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 275, m_Data: ({type:"attack", entities:[248, 249, 250, 251, 4570, 4572, 4573, 4574], target:204, queued:false}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 275, m_Hash: D\u001c\u000e\u00ff\u00d0\u00805\u0001v\u00a5$C\u00aa\u009e\u000eS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 276, m_Hash: \u00b7\u00b2dlY\u0095k>\u0004\u00f4{\u0080\u00f3\u00eaS_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 277, m_Hash: {\u0081Y\u00b9O\u00e8\u0018\u00c3\u00fa\u00b3b\u001d\u00a7-\u00c9\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 279, m_Data: ({type:"stance", entities:[204], name:"passive"}) } of size 120 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 278, m_Hash: \u008cc\u00c9\"\u0016\u0091Ceu ags\u007f\u0087\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 279, m_Hash: \u001cZh\u00e8\u0089\u00a2\u00cd\u00e2\u001cr\u00bdn\u008f\u0002\b\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 280, m_Hash: \u00ca\u001a\u00f5X\u0006\u00c4\u00d6\"r\u00915\u0015\u00d1^f\u00f3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 281, m_Data: ({type:"returnresource", entities:[248, 249, 250, 251, 4570, 4572, 4573, 4574], target:4154, queued:false}) } of size 221 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 281, m_Hash: tb\u0015\u0089\u00c2X\u00e5\u0088\u00d4\u00ad\u00c5%\u00cb{\u0096\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 283, m_Data: ({type:"gather", entities:[248, 249, 250, 251, 4570, 4572, 4573, 4574], target:1557, queued:true}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 282, m_Hash: 9nv\u009c\u008adN9&h\u00f2\t\u00be\u00d3\u00e7\u00c7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 283, m_Data: ({type:"walk", entities:[204], x:705.330810546875, z:68.32804870605469, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 283, m_Hash: \u00db\u00fa\u00a0S\u000e[I\b0\f\u0011\u0095W\u0018i\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 284, m_Hash: 0\u00f5Y\u00c8Z\u00f1\u0001\u0088\u00d2\u00e4\u001e\u00b8\u00ceuZ\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 285, m_Hash: \u008a\u0090Vv\u00a1\u0080\u00d4?N\u00ed\u0098\u00af\u00ef\b(\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 286, m_Hash: T\u00e5\u00f7&\u00ef1D\u00e5?\u00c8\u00a1\u0015i\u00c5\u00b0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 288, m_Data: ({type:"gather", entities:[159], target:3343, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 287, m_Hash: \u00c4\u00a0\u0093@\u001f\u0007X\u00f7\u00e7\u00b5>@\u00a3\u0019\u00f1\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 288, m_Hash: K\u00a6[\u0012Bm%V\u00ec(X\u00d7\u00b3\u00ba\u0085^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 289, m_Hash: \u00c4\u009b}\u00df\u00c3M\u0000\u001dm\u00e1\u00b1\u00f8\u0099\u00dd\u00fd\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 290, m_Hash: =7.\u00b5\u00f3,\u0087\u00bf\u00c2\u00f2\u0080\u009b%\u00f06\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 291, m_Hash: AD\u0089`\u0085Gz\u00fa\u009a2\u00b4n\u00efR~y } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 292, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 293, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 292, m_Hash: \u00fcnt\u00efK`L\u00c2gzk\u0097VQUh } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 293, m_Hash: \u00a2\u009a\u0017\u00d4\u0001=\u000f\u0089C\u00d88\u00d9\u00c6\u009e\u00ba\u00df } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 294, m_Data: ({type:"set-rallypoint", entities:[195], x:406.7139129638672, z:315.8225555419922, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 294, m_Hash: \u0092<\u00c0\u009a\u00024N\u0011\u0013\u0012\nOc*6R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 295, m_Hash: \u009b(\u009b\u00b1~S\u00bd\u00b0\u00a5\u00b87\u00ce1'%\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 296, m_Hash: \u0011\u00dbA\u0003F\u00ee\u0001\u00ffHK\u00ca\u0080\u0001\u00e3\u00032 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 297, m_Hash: 6\u00c6\u00ca$\u009c1\u00e1bkC:z\u0003M@\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 298, m_Hash: \u00fe\u009aM>\u0014)\u0010%\u0004\u00b1\u00a0\u00d2h=\u00e2\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 299, m_Hash: \u00f7\u00a5.\u00c8>$\u00c8\f\u00d0F\u0015!\u00e6)A\u0087 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 301, m_Data: ({type:"walk", entities:[293], x:737.2802124023438, z:719.6386108398438, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 300, m_Hash: \u00cau\u00b0\u0097\u00acb\u00fd)\u001dU\u00b3\u00e0Y\u0000\u00eb4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 302, m_Data: ({type:"walk", entities:[293], x:623.0218505859375, z:700.625732421875, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 302, m_Data: ({type:"walk", entities:[293], x:570.1522827148438, z:670.655517578125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 301, m_Hash: \u009c=\u0017Z\u00a6\u00b3~\u00e4\u00a5\u00a8lj\u00c2\u0092I\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 303, m_Data: ({type:"construct", template:"structures/athen_field", x:775.184814453125, z:304.38861083984375, angle:2.356194490192345, actorSeed:32591, entities:[246], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 302, m_Hash: \u00cd\t\u00f6U\u00ac`\u00bd\u001c\u001cI9E\u000e\u0093\u000b\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 303, m_Hash: \u0083\u00dem\u007f\u0094\u000f\u00d9F\u00bf\u00a5.\u00ff\u00bdid< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 304, m_Hash: QR2\u0084\u008d\u00bf\u00177'\u0002\u00db\u00fbO5\u001a\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 305, m_Hash: S>\u00a4\u00cc\u00a9\u0004\u00e7\u000ffJ\u00e1;\u0006\u009aV\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 306, m_Hash: o\u00f2\u000eV\u0090R\u00a0:\u00db#\u0081d\u008f\u00da\f\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 307, m_Hash: \u0011$g\u0083\u0095\u00ef\u0014c3\u00d3Y\u00f8?\u00a7\u00c0\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 308, m_Hash: \u0001\u00a6$\u00bd\u00ca\u00b4\u0000,\r\u0003QZ`=\u00fbZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 309, m_Hash: )\u00ba;I\u00f7|c\u00fcr\u00103\u0097.\u00c6\u00f2+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 311, m_Data: ({type:"gather", entities:[6647, 3816, 252], target:3457, queued:false}) } of size 150 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 310, m_Hash: \u00de\u00d2\u0094\u0096\u00d5\u00e9\u00fbO\u00f0+\u009b\u00cc\u00fb\u0094\u00d0\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 311, m_Hash: \u00ac\u00db\u00b1\u001f\u0098giO\u00c7\u0017'*\u00cc\u009b\u00b1\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 312, m_Hash: r\u00f9\u0096\u0091\u00ef\u00b5\u007f\u009e]u`\u00e9S\u0007\u001a\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 313, m_Hash: \u0097\u00c8\u00a6\u0003.\u0019\u001b\u00d7@l\u00e8<\u0082\u009e\u00b6\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 314, m_Hash: ZX+\u00ba\u0095\u00de\u00b9@\u00ef\u0083\u00d9\u00b4\u00fb\u0090\u00e6\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 315, m_Hash: .\u00e9i\u0011\u00a7\u00af \u0097A;\u0007W\u00e4\u0088)\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 317, m_Data: ({type:"walk", entities:[4003], x:959.8162841796875, z:582.1837158203125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 316, m_Hash: \u00bc\u00bf\u00e3\u00d2\b\u0080\u00ef\u00f1\"e\u001f\u0089.T\u0001\u0017 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 317, m_Data: ({type:"attack", entities:[204], target:4570, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 317, m_Hash: N\u00c6s\u009f0\u00d7\u00e2\u0001\u00dc\u00b6x\u00e4\u00cf\u00d8s2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 318, m_Data: ({type:"stance", entities:[204], name:"aggressive"}) } of size 126 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 318, m_Hash: \u00af\u00e1<V\u00abHSxb\u0011\u00b7\u00fa\u0084\u00fe\u00fc\u009f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 319, m_Hash: \u00fa\u00e8y\u00fe\u00b8\u00b4\u00b2>\u000f\u009bG\u00a7o\u0091P\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 320, m_Hash: V\u00c7\u00e4fW\u0013A\u00d0\u000f\u008b\u00d0,\u0012\u00d4\u00a1\u00ea } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 322, m_Data: ({type:"construct", template:"structures/sele_house", x:890.9713745117188, z:796.8712158203125, angle:2.356194490192345, actorSeed:38655, entities:[289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 321, m_Hash: J\u00fb\u009e\"\u008c\u00dcZ\u008b\u008e=\u00fc!\u00e1s\u0083\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 322, m_Hash: Y!\u00d9\u00ee\u00ac\u0090\u00ff`[\u008fJ\u0014\u00dd\"56 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 323, m_Data: ({type:"set-rallypoint", entities:[243], x:766, z:170, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 323, m_Hash: \u00de\u0005 \u008d\u00a5\u0094\u00b4{\u0091\u0080\u00b1\u0083\u0095\u0013\u00f3\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 324, m_Hash: \u00c63\u00f09v\u00830\u0090Yb\u001d\u009a\u00cc\u00c3X\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 325, m_Hash: \u00b97K\u00ec\u00e0\u00ce>\u0098\u00d9\u00eb_s4\u00c4n= } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 327, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 326, m_Hash: C)U\u00a6\u00ec\u00c0\u00bc\u0014c~4\u00ca\u00ae\u0096\u00e6\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 327, m_Hash: G\u008d\u00d7\u0017\u0012\r\u008a\u00cb\u00f83\u00b6\u0095k\nZ\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 328, m_Hash: 7\u00e2u\u009e\u00ec\u00cd\u00b3\u00a9\u00df\u00c0\tj8Bp: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 330, m_Data: ({type:"construct", template:"structures/mace_field", x:265.6025695800781, z:780.921142578125, angle:2.356194490192345, actorSeed:61499, entities:[6751, 6750, 6748, 6747, 6749], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 329, m_Hash: \u00f0\u00ba\u00c5\u0015%\u0081\b\u00e3\u00d1F\u0014\u00e0\u008a\u008f>\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 330, m_Hash: n\u0003<c\u0005\u00d5\u00fcKY\u00bb\u00aa\u00c0\u001d\u00d7\u00ea\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 331, m_Hash: \u00b4GB\u00e9J\u00e7<[0\u00bf\u00f8C*K \u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 332, m_Hash: i;\u00ff\u00c12\u0016@Un\u00c0\u00c9.\u008f\u001c/\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 333, m_Hash: X\u009e\u001dw\"\u0015X.\u00bf&\n\u00a8Y\u00f7\u00ac4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 334, m_Hash: h\u0086'\u001a\u00a9}\u00c4PR\u00ca~Z\u00ea^\u00e4\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 335, m_Hash: \u00ce\u00fd\u008fw\u0092\u008a\u0014\u00d5Z(\u008d\u00e8\b\u0084\u00b0\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 336, m_Hash: {FP\u00f9\u0006\u00c5\u0003l\u00f5\u00e5.{\u00f8:\u0010\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 337, m_Hash: c\u0089\u00daaX\r\u00ca\u008e\u0019\u00c6\u0081\u0006\u00ef*\u00eex } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 338, m_Hash: _\u00f4\u00c7)\u00c34\u0004\u00d0\u00e5\"\u00f7\u00b2\u00da\u008b\u00f5x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 339, m_Hash: #\u00b2\u0002I;\u00e4\u00ce\u00cb\u00cc\u0080\u00cd\u00dc>}\u00ba\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 340, m_Hash: \u00ccp\u00cdxt0\u0006\u0019\u00da\u00ed/\u00894\u00b1\u00bf] } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 342, m_Data: ({type:"set-rallypoint", entities:[284], x:862, z:714, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 342, m_Data: ({type:"returnresource", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:4154, queued:false}) } of size 221 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 341, m_Hash: \u00cf\u00d526\u00f9\u001c\u0091\u0098\u00c7\u008b5\u00c5~B\u00eb\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 342, m_Hash: o\u00ee\u0096\u0085\u009b\u00a6\u009b\u00ceBdpi4\u00e8\u00054 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 344, m_Data: ({type:"gather", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:1953, queued:true}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 343, m_Hash: \u009b\u0005\u00d7\u00b1\u0091\u0096\u0089\u00f4z\u00d4Z\u00c1\u0014\u00be\u0019\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 344, m_Hash: a\u00e4\u0080q\u00f3\u008bP\u00a5i\u008f\u00b6\u00e2-5\u00db\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 345, m_Hash: \u0080ycn\u00192\u00e6yw\b\u00db\u0011\u00b0*7k } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 347, m_Data: ({type:"construct", template:"structures/sele_field", x:776.95947265625, z:791.5570068359375, angle:2.356194490192345, actorSeed:18658, entities:[6764, 6763, 6762, 6765, 6761], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 346, m_Hash: _\u00d9\u0095\u0095+\u008a\u0012\"c\u00f4\u00f4\u00fe\u00a2j\u001dt } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 347, m_Data: ({type:"train", entities:[195], template:"units/cart_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 347, m_Hash: \u001f\u007f\u0099\u00ad\u00fa\u00b2\u00b5t\u000e<\u00a8h*B\u008c\n } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 348, m_Data: ({type:"set-rallypoint", entities:[195], x:210, z:350, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 348, m_Hash: ]\u009e\u0084\u0090\u00c9\u0014\u00c3fc~\u00be\u00a42\u0011\u007fL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 349, m_Hash: c\u00f7\u0094(\u00b93+[?\u00c5\u001d\u00d7\u00b3\u00d8kO } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 350, m_Hash: V\u00a9\u00d6\u0090P\u0004\u00d3{\u00d7\u00a4\u009b\u00c5xh\u00a0\u00b2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 352, m_Data: ({type:"set-rallypoint", entities:[284], x:723.5072937011719, z:740.2129669189453, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 351, m_Hash: _\u00a3c]\u00b8N\u00deF\u0006$\u00ba/\u00de\u00ec\u00e8\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 352, m_Hash: 6\n_*\u009fV\u00f6y\u0093\u00c9sL<F\u00dd\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 354, m_Data: ({type:"walk", entities:[4736], x:678.1552734375, z:153.37753295898438, queued:false}) } of size 133 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 353, m_Hash: X\u00f2\u001f\u00f5T\u008e\u0015^\u009fq\nf\u00bb\u00ed\u00e0\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 354, m_Hash: \u00d44>U\u00d9\u00b9\u0017\u00f0EcM\u000e\u001e\u00a2\u00ca } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 356, m_Data: ({type:"construct", template:"structures/mace_barracks", x:331.7052001953125, z:722.071044921875, angle:2.356194490192345, actorSeed:26410, entities:[156], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 356, m_Data: ({type:"walk", entities:[4736], x:850.6278686523438, z:185.25738525390625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 356, m_Data: ({type:"gather", entities:[196, 197, 199], target:1196, queued:false}) } of size 150 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 355, m_Hash: a\u00ec\u00e1\u00e2\u00ce\u00be\u00b7\u00cf\u0003\u00a6\u00ee\u00aa\u00d2\u00fe\u00d6> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 356, m_Hash: \u0093\"\u001a\u00a5\u00f5\u00b1\u00f8Be\u000fh9\u001f}BG } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 358, m_Data: ({type:"walk", entities:[293], x:540.9928588867188, z:1003.2387084960938, queued:false}) } of size 133 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 357, m_Hash: \r\u00df\u001f*\u0092\u00ebRR\u00a7_\u00a6\u00b6T\u00e7<N } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 359, m_Data: ({type:"walk", entities:[4736], x:943.1348266601562, z:324.1251525878906, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 358, m_Hash: \u00a4\u00ff\fDn\u00a5\u00f1\u00b5\u0013n\u0080\u00d9\u00a2M\u00b2\u00a9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 359, m_Data: ({type:"repair", entities:[5818, 5817, 5816, 5820, 5819], target:7475, autocontinue:true, queued:false}) } of size 202 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 360, m_Data: ({type:"walk", entities:[4736], x:981.8403930664062, z:471.8731689453125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 359, m_Hash: w\u00fbBw\u00ebm\u009e\u00dc\u00aeR\\\u00d2\u0005\u009fi\u00cd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 361, m_Data: ({type:"walk", entities:[4736], x:751.3529052734375, z:456.2891540527344, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 360, m_Hash: ?y\u0011.\u00c2\u0091:\u00a5c\n\u00eb\u00a1\u0011\u00843^ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 361, m_Data: ({type:"walk", entities:[4736], x:620.6099243164062, z:437.6624450683594, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 362, m_Data: ({type:"walk", entities:[4736], x:681.1856079101562, z:307.8461608886719, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 361, m_Hash: \u00df\u000f\u00b4\rz\u001b\u00eeP\u00d2\u00c5\u0093K+)\u009f\u0013 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 362, m_Hash: \u0017\u0082\u00a3\u00bb\u008aO\u00ba<\u0097r\u00ea\u00d4\u00b2\u0012\u00f6\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 363, m_Hash: \u0091V\u009ah\u0085[\u009d\u00b7|\u00febV\u00a5+\u00c3\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 364, m_Hash: _c\u0098+\u001ey`o\u00a8*\u0098\u008c\u00e3\u00d0\u0013e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 365, m_Hash: \u0004\u008fe\u00c8\u0088\u00d5\f\u00c4\u00ed\u00ca_\u0013\u00b2\u0015\u008f\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 366, m_Hash: p\u00d5K0\u00c0u\u00ac\u00ed\u00dc\u00ee\u00f3fJ\t\u00b9\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 367, m_Hash: N\u00a1?\u001c\u0081\u00adS\u0093\u00f1Mm\u0086\u00c9\u0012\u008f\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 368, m_Hash: \u00e5\u009f\u00a0\u0092\u000b\u0005S\u0015X\u009f\u0001Z\u008d\u00a4\u00d2p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 369, m_Hash: \u000e\u00cf\u00d9\u008eA\u00a91\r\u00d7\u00c9\u008d\u00bd\u00dd\u00fa\u0092@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 370, m_Hash: \u0018\u0016s3\u00d9\u001fN\u00aed\u00d4z\u00e7\u001fKp\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 371, m_Hash: \u000fN\u00d4\u00e3\u00d5\u00e2x\u00ca`\ri\u00e3\u001fu\u00a2\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 372, m_Hash: \u001c%N%\u00fe:p\u00f4\\\u00e3\u00b3{\u001d\u00efO! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 373, m_Hash: \u00ca\u0094rH\u000f\u0081\u00c8Bj\u00b8\u00d1(\u00db\u00fep2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 375, m_Data: ({type:"train", template:"units/mace_cavalry_spearman_b", count:1, entities:[150]}) } of size 189 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 374, m_Hash: \r\u00ba\u0082w{\u0006U\u0001\u00a6_y\u00887\u00f7\u0085j } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 375, m_Hash: \\\u001e\u008b,\u00d1\u00ff\u009d\u008f\u00b0\u00f5&>\u00c6V\u00b0\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 376, m_Hash: \u009c==\u0083\u00ea0B\u00fe0f\u000e\u00e7y\u008c\u009e\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 377, m_Hash: \u0001\u00cak\u00f8\u00fd\u00fb\u00d0\"$\u00a9\u00a2\u001b\u0083\u00b7n\u0093 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 379, m_Data: ({type:"construct", template:"structures/athen_house", x:829.4139404296875, z:246.4605712890625, angle:2.356194490192345, actorSeed:27265, entities:[3814, 3813, 3817, 3815, 244, 245], autorepair:true, autocontinue:true, queued:false}) } of size 373 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 379, m_Data: ({type:"gather", entities:[289, 290, 291, 292], target:1286, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 378, m_Hash: '\u0019\u009e(oC'\u00c2\u00b1\u00d8\u0097\u00cb\u0099\u00ed\u009a\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 379, m_Hash: \u00fa!\u00ba\u008f.\u00cf\u00af\u00d5\u0085D\u001a\u00eb\u00e5y!\u00a0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 380, m_Data: ({type:"gather", entities:[3814, 3813, 3817, 3815, 244, 245], target:266, queued:true}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 380, m_Hash: \u00b4|\u00de\u0095\u00f5\u00b1]NMa\u00d3\u00a0c@U\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 381, m_Hash: Z\u00ce\n\u00ec\u00c78\u0096V&\u00a99\u00a1\u0086P\u0018\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 382, m_Hash: \u0007\u00d1\f\u00a9**\b/\u009f|De\u000fu\u00c2l } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 384, m_Data: ({type:"repair", entities:[3814, 3813, 3817, 3815, 244, 245, 247], target:7831, autocontinue:true, queued:false}) } of size 224 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 383, m_Hash: \u00f0);\u00e1&\u00fc$qH\u00d4\u009d\u00b1\u00e2O\u001a5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 385, m_Data: ({type:"gather", entities:[3814, 3813, 3817, 3815, 244, 245, 247], target:266, queued:true}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 384, m_Hash: \u00b0hm\u00f1\u009b\u0093\u00b0\u00d3\u00d4S2\u0091\u00ac\u00e5.\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 385, m_Hash: \u00a7\u00d8\"\u00e4\u009e\u00d2*\u00a3\u00b7$\u0080=\u00eaQ\u0014\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 386, m_Hash: w?\n\u0000\u00d1\u00c4U7:\u00bck\u00b3\u00db\n\u00a2\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 387, m_Hash: \u008b\u00a2\u00fd\u00faHg^\u008e4\u0003E\u00b0FZ\u00be> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 388, m_Hash: \u0083;fo\u00e3\u00e7\u009aa\u00c5\u00caP\u0092nf\u00e8| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 389, m_Hash: \u00a8l}\u00b4En^\u00ad\u00db\u00f1\u00a4\u00c3\u008c&B\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 390, m_Hash: \u0004#\u0013\u0086\u00cd}u:\u0005\u00a1\u00f9\u00f2\u00b5\u00d4\u0011\u001c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 392, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_spearman_2_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 391, m_Hash: \u0085\u001a\u0002fN\u00be\u009fG.C\u0091\u001a-\u00d4:w } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 392, m_Hash: \u00b4\u00cb\u00b5\u0091\u00dcO\u00fc^\u00cf\u00e5\u0083\u0003\u00e6u\u00fc\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 393, m_Hash: \u00c0$rk\u0091\u00a9\u00f9-?J\u0090fpL\u00c2\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 394, m_Hash: (\u00ccR\u0080b\u00fd\u00f6\u00e0\u001a\u000e\u0084\u00e0*\u008b\u00d1a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 395, m_Hash: \u00aek\u00ed\u0011\u00cf\u0013\u00d5\u00ae:\u00e8JW\u0099\u00a1Ey } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 397, m_Data: ({type:"set-rallypoint", entities:[284], x:850, z:726, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 396, m_Hash: \u009a\u00cb\u00c0\u00e0\u00e4\u00ed\u009d\u0097i\u0018\u00de\u0086\u0005\u00a1\u00bb\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 397, m_Hash: \u00edW\u001a\u00f2\rW3v\u00ea\u00e6\u00c8\u00b1\u0086\u00c3O\u00f2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 398, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 398, m_Hash: Ng\u00a4\u00e6\u0015\u0087\u00c5\u00b0P\u009e5\u00a4M\u008c\f\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 399, m_Hash: \u00bd\u008b\u00a5\u008e\u001bl\u00e7\u00077\u0094\u00c3/\u0004\u00a8\u0004\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 400, m_Hash: \u00c57\u00e6\u009a\u00e2\u00f3\u000b\u00a2\u00f6HW\u00d8\u00c5}\u009b\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 401, m_Hash: 1@b\u00abu\\\u00ad\u0019\u00c1e\u00b1`\u00cd\u00a3\u00c5\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 402, m_Hash: \u0002\u00ef\u00a7\u00d7;\u00f2\u00e8S\u008fn\u0093\u00df\u0003\u0005M\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 403, m_Hash: 2y\u0091D\u0019\u00ad#$P\u00e8dr\\\u00f4 \u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 404, m_Hash: \u0010\u00e6\u00da\u00fb?\u00d7\rb\u00d6\u0094\u008cq\u001f\u00dctV } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 405, m_Hash: \u008eC\u00a4\u00d9y\u00c5\u00a4\u0011K\u00e5\u00d2Y\u00d6\u001cYK } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 407, m_Data: ({type:"gather", entities:[8279], target:3340, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 406, m_Hash: \t\f\u00c5\u0019\u009a~\u00e1\u00e6\n\u00ce\u00d0nC6\u00f8\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 407, m_Hash: \u00ec\u0011\u0011\u00e5\u00bf\u00ac\u00d2l\u0007\u00dbh4\u00fa\u00cbi\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 408, m_Hash: \u00d1|r\u00c6\u001f\u0004\u0093\u00f3I\u0091/\u00c82\u001e\u00c4m } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 410, m_Data: ({type:"walk", entities:[4736], x:620.7643432617188, z:341.56292724609375, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 409, m_Hash: \u0019\u00e3$\u009e\u0018\f\u001c\u00fe%\u0003\u00d1\u00f40\u00bf\u00c0! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 410, m_Hash: c,\u00feuDx\u00dc\u001b\u00c7\u00de\u0083\u00f0$\u00f2\u0088\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 411, m_Hash: >\u0096\u0000\u00ec\u0095+Y\u0089^_\u0096l\u0083\u0094\u007f/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 412, m_Hash: \u00f7\u00cf\u008d}S\u00f5~\u00c3\u00c6\\\u00c37\u00c0\u00e2\u0094` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 413, m_Hash: \u00e4\u0011\u00c0\u00b7R{\u00e8\u00c9\u00cd~-\u00f2\u00f6T\u0092\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 415, m_Data: ({type:"returnresource", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:4154, queued:false}) } of size 221 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 414, m_Hash: H\u00b1\u00ea\u0004\u0081\u0089\u0002\u001c\u00df\u00d6RMc\u00e4^ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 416, m_Data: ({type:"gather", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:1556, queued:true}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 415, m_Hash: \u0080\u0084{\u00bb \u001c\u009f\u00fd\u00a2\u00fcE\u00fe\u00a9*k! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 416, m_Hash: \u00f5\u00f1\u00ca@d\u00cbR\u00eeE\u00b3\u00db\u00b8` v\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 417, m_Hash: R+\u0016\u00fe\u00ba\u00df\u0017\u00be\u00a2\u009e\u009d\u00edl\u00ba\u00a7C } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 418, m_Hash: \u00cb\u0006\u00a7\u00a8\u00d9\u00a2h\u00f9K\u0012C2\u00fb\u00ac\u0017< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 419, m_Hash: \u00b5\u0011t2\u00f3~\u0011\u00d8\u00fb\u00d2\r\u000eV\u00a7\u0091\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 420, m_Hash: \u00adl\u0086IOt\u00a1\u0087\u00011\u00f6T\u008c\u00f6\u009c\u0002 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 421, m_Data: ({type:"walk", entities:[4003], x:936.513916015625, z:763.6382446289062, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 421, m_Hash: I\u00a7\u0093p\u00b7I\u007f\u009c\u000b\u00e7\u00c7\u00c2\u00f0\u00d0\u00ea\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 422, m_Hash: sDX\u0083[N\u0098\u00bc\u00e7U(\u00ea\u00b7\u00dc\u008e\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 423, m_Hash: \u00f8P\u00f9\u0091\u00f5\u0080\u00fb\u0083vb\u00eb\u00fa\u00de\u0084\u00c7\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 424, m_Data: ({type:"walk", entities:[293], x:680.9114990234375, z:878.338134765625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 424, m_Hash: h\u00e4\u00f8\u00b5\u0090\u00bd\u00a8\u0000\u0006\u0006\u00df\u00d52\nU\b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 425, m_Hash: \u0012\u00d1\u00bd\u0015\u00e3JRHw\u001a\u009e\u00b3Y\u00f8\u00df\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 426, m_Hash: \u0001\u0002\u0014F\u00fd\u007f\u00f3K:oM8\u00e3\u00d3\u00e6\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 427, m_Hash: \u0014\\\u00ce\u00ef\u00ac\u008a`\"+\u007f\u00cd7v<\u00bf\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 428, m_Hash: P\u009d\u0015\u0005\u00d2\u0007\u0015X\u00dbP\u00a8\u00d4>\u00f0\u0013\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 429, m_Hash: >:8\u00e7D3s\u00cd\u0099\u00ff\u00edU~>\u00c8\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 430, m_Hash: \\\u0010\u00b0==\u0096\u0096z/i\u000bk(6\u000f\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 431, m_Hash: \u00b3=\u0004a\u00ce-1\u0013\u00d5\u00fbu+\f}\u000e\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 432, m_Hash: \u00b2\u00f7!|\u0011#\u00d8\u00f4\u00f6\u0091\u00e0TU\u00b8\u00aa\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 433, m_Hash: \u00af\u000e\u00f3\u00aa\u0013\u0088\u0094/S\u00d9\u007f\u00fc\u00f8\u0093\u00f6\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 434, m_Hash: \u000bF\u00c7\u00c9\u008c\u00c6\u0002b\u00ad\u00bfxD\u00ff\u009e\u00af& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 435, m_Hash: \u00ac\u00dd\t\f\u00fc\u00f2\u001e(\u001fT\u00d6\u009d\u00a7W\u00c1\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 436, m_Hash: f\u00da\u00bf\u009dtr\u00ab\u0006}\u00843\u00a7\u00e4-\u0086/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 437, m_Hash: g\u00b0`\u00e8\u00b0b\u00c4[\u00ee\u008d6-e\u00c3;g } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 438, m_Data: ({type:"construct", template:"structures/cart_barracks", x:322.3745422363281, z:322.894775390625, angle:2.356194490192345, actorSeed:1306, entities:[8406, 8405, 8404, 8403, 8402], autorepair:true, autocontinue:true, queued:false}) } of size 366 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 438, m_Hash: \u00ff<J\u0086\u0094\u000f\u00f1u\u00afx\t\u0019\u00f50\u00b0z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 439, m_Hash: U\u00fcs\u00f7Z\u0006\u00ce\u00c5\u0010\u00b4\u00d3vC\u00d1\u0012\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 440, m_Hash: \u001c\u00da=\u0019\u00c0~\u0084\u00a1\"k\u00eb\u008bt[\u00a0x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 441, m_Hash: \u008f\u00dc\u00b0\u001aB\u00c2\u00c9\u009d\u00cc\u00e8\u0095\u0015r\u00b5 \u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 442, m_Hash: -+\u00e1\u0080h\u00a3s,]\u009f\u0017q\u00ea}|\u0093 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 443, m_Data: ({type:"construct", template:"structures/sele_field", x:794.0302734375, z:777.03955078125, angle:2.356194490192345, actorSeed:52531, entities:[3883, 4065, 4555, 3791, 3793], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 443, m_Hash: \u00bc\u00a3\u00d7\u000f\u00ee\u0006*\u00f8\u0019\u0085\u00dc\u00c6}\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 444, m_Hash: \u00af\u0011I\u0019w\u00b7\u0012\u00d5\u0018\u00cf\u00ae\u00d3\u00a2{\u00ac\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 445, m_Hash: \u00f7Pe\u0091_\u0012\u00e0\u00ac\u00b5\u008e\u00e3\u009d\u009e\u00eaS\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 446, m_Hash: 8\u00f7\u00f5\u0006\u001c\u00b7^N\u00c07\f\u00a6\u00f2}\u00d6\u008b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 448, m_Data: ({type:"construct", template:"structures/athen_farmstead", x:690.1643676757812, z:268.6776123046875, angle:2.356194490192345, actorSeed:60692, entities:[246], autorepair:true, autocontinue:true, queued:false}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 447, m_Hash: \u009b\u001e\u00dfL\u00f2B\u00af\u00fa)\u008e\u00d2\u0011\u00ad\u009b.H } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 448, m_Hash: U\u00c3\u00f5n\u0015\u000b\u00c0\u00e7\u0093\u0016\u00ca\u0007\u00bd\u00a1\u00bd( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 449, m_Hash: F,7{\u00ee\u00ae\u00d7\u00e1\u00faV\u0089\u0019\u0080O : } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 450, m_Hash: \u00e6\u0085\u00ef_U\u00ae\u00b0%\u00b4\u00f0R3\u00fad\u00aa\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 451, m_Hash: \u00e2\u00e0\u00e1\u00a0\u00ad\u0006\u00a2\u00b6\u00aaH\u00e4x\u00dfA}# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 452, m_Hash: \u00f5xW\u00c0\u00c1\u00e5\u00f1\u008a\u009f\u00a6\u00a9\u00ec\u00bcb\u00a6\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 453, m_Hash: \u00a0\u0089\u0083\u0094\u00e4a]\u001e\u00ed\u00c1U\u00b1\u0019y* } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 455, m_Data: ({type:"set-rallypoint", entities:[243], x:690.1643676757812, z:268.6776123046875, data:{command:"repair", target:8868}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 454, m_Hash: \u00a3\u000b-\u0092d\u00d9Z\u00d0\u00c6\u0010\u00b6\u00ba\u001af_\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 455, m_Hash: v\u00e6\u00da\u00db_\u0091\u0012Ow\u00c0\u00bc\u00ff\u00d4l-\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 456, m_Hash: \u00df\u0006\u00ef\u0002\u00ff\u00cd\u00bch\u00fd\u00e56\u001d\u0011T\u00f4\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 457, m_Hash: \u00b8\u0082\u00b3\u00fdAi(\u0086\u0092\u0091\u0010\u00e8H\u00f9O\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 458, m_Hash: \u00d6\u00ae\u00da\u00c7\u0015,\u00a8\u00db4\u00e5&\u0005U\u00d7\f? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 460, m_Data: ({type:"construct", template:"structures/sele_field", x:775.1234741210938, z:755.145751953125, angle:2.356194490192345, actorSeed:55936, entities:[3795, 4182, 4613, 3944, 3794], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 459, m_Hash: 1\u0095\u0005\u00d1\u00a4\u00fe&%(h\u0081=\bF\u00040 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 460, m_Hash: \u00cf\u00b0\u00f9\u001fz\u0017\u0084\u0089\u00929\u00b23{+i\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 461, m_Hash: \u00a0\u00ae\u00f7\u001e\u00c0\u00da\u00f7\u00a9\u008f\t\bS\u0089f\u00d4\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 462, m_Hash: \u00ff2gm^YA\u0001\u008c\u00dc\u0095\u00d9\u0083\u00ecx\u00c9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 464, m_Data: ({type:"gather", entities:[3792], target:3531, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 463, m_Hash: \u0018\u00ca>,\u0081\u00e1\u00bf\u0017\u0019lm\u00bb*\u00a9Cu } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 464, m_Hash: ~P\u00e6)\u00af\u00dc\u00de\u00dd\u00b6E.k\u00ed\u00ee\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 465, m_Hash: -\u00b6\u009f\bNu\u00e1\u00d7i\u00f6\nw\u00ac\u0011.\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 466, m_Hash: uC\u00fb\u00fb\u00bf\u00b2\u00e2\u00fe\u00d69\u00f7E\u0013/%' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 467, m_Hash: \u0003\u0012,\u00999\u00bc\u00d7.\u00c2H\f\u00ad\u001eF\u00e8\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 468, m_Hash: \u00cb\u0093\u00b5\u0019\u00acs\u00e13\u00ed:\u00b5r\u001dQ\u00d0g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 469, m_Hash: [v\u008a\u0099:k\u00f2\u00f4\u0093F\u00cb\u0097\u00d7c\u00ba\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 470, m_Hash: Lm\u00bfE\u00ac\u001d\u009e\u00a5\u00e4\u00ab\u0092\u0019\r\u001a\u00bb\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 471, m_Hash: D\u00a4\r\u00a8\u0086\u0012\fG\u00b0&\u001aJNN\u0013E } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 473, m_Data: ({type:"attack", entities:[289, 291], target:4003, queued:false}) } of size 139 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 472, m_Hash: \u0005\u0016a\u00ad\u0015\u00c5\u00e5<\u00b3=\u00a5\u00b2\u00fatR\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 473, m_Hash: \u00b8l\u00ef\u00a6\u00c9\u00e5\u00f02\u00ed\u00ee\u009d\u00fbe~\u00a5\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 474, m_Hash: ,\u0006?_\u00f1\u00fc\u0088\u00e2/\u00fb\u0010r\u00c4\u00aeb\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 475, m_Hash: \u00b5\u00b7`r\u00a2\u00de\u007f\u00e9v\u008eK\u00f6_\u00f7\n= } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 476, m_Data: ({type:"walk", entities:[252], x:848.9389038085938, z:142.64596557617188, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 476, m_Hash: \\$\u00fc:\u00c4\u00f8\u00be\u00ddj\u0097\u0005\u008b]\u00c9\u00ca+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 477, m_Hash: \u009e#\u00c6Z\u00a6\u00d4\u00a7\u0082\u00e8\u00d03\u00f5>\u00d4\u00b1\u00f8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 479, m_Data: ({type:"train", entities:[150], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 478, m_Hash: 8nx\u007f\u00c1T\b\u0001\u0015\u00d3\u001f\u00e4?\u008eD\u00ef } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 479, m_Data: ({type:"walk", entities:[252], x:967.7312622070312, z:398.114990234375, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 480, m_Data: ({type:"walk", entities:[293], x:693.2156372070312, z:809.4644775390625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 479, m_Hash: \u0013}V>\u00172\u00fc\u00f6jY\u00d3\u00b2\u00ab\b\u00b5\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 480, m_Data: ({type:"train", entities:[195], template:"units/cart_cavalry_javelinist_b", count:5}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 480, m_Hash: \u0080\u008d\u0011\u00fca\u00b0\u00a3\u001993\u001f\u00fa\u00e1\u00d1\u00d3\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 481, m_Data: ({type:"walk", entities:[252], x:888.3819580078125, z:427.8392028808594, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 482, m_Data: ({type:"walk", entities:[293], x:754.9132690429688, z:589.6817016601562, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 481, m_Data: ({type:"set-rallypoint", entities:[195], x:401.8512268066406, z:341.1392822265625, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 481, m_Hash: \u0084\u0090\u00f5\u00e7\u00e2f\u00c7\u00bc/\u008ad\u00016^\u00ebx } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 482, m_Data: ({type:"walk", entities:[252], x:730.8417358398438, z:434.8513488769531, queued:true}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 482, m_Hash: \u00f4\u00a5\u00ca\b3\u00b4\u00fa\u00eea\u00f0\u00c8\u00a5\u0085s\u00d3w } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 484, m_Data: ({type:"walk", entities:[293], x:757.564453125, z:433.8626403808594, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 483, m_Hash: w\u000b^E_\u00b4\u00e1\u00b0\u00cc\u009b\u0010\u00b0\u001e%\u00a0\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 485, m_Data: ({type:"walk", entities:[293], x:827.2381591796875, z:413.0450134277344, queued:false}) } of size 133 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 484, m_Hash: \u009f\u00aa\u0094\u00d8}\u00bd\u00ef\u00cd\u00bbT\u0082\u00c8\u008cDH\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 485, m_Hash: 9\u00b4\u00f2\u00153\u0018\u009cf\u001c+\u00c4\u0096\u00e5/\u00b9? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 486, m_Hash: \u00d4\u00f2f\u0014\u00d1+\u00d03\u0095\u0019\u0019|2DIZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 487, m_Hash: \u00ad6;\u00c0\u00b9\u00bcJ\u00cdLw#^s\u00a80\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 488, m_Hash: \u0081\u00b4s\u0000\u00c5\u00ec,e}N\u00cd\u008d\u008d]c/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 489, m_Hash: \u00a5\u00f8t\u00bb\u00b0\u0015;~\u0096\u00cb\u00c9\u00cd\u00ceZ\u00b9' } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 490, m_Data: ({type:"walk", entities:[293], x:636.6590576171875, z:815.136962890625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 490, m_Hash: \u00b9\u00ce\u00a2\u00cf\u00e3\u00cf\u00b0\u0095\u00bd\u00c4\u00ae\u00f8\u00d3!*\u0087 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 492, m_Data: ({type:"walk", entities:[293], x:659.8887329101562, z:828.868896484375, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 491, m_Hash: \u00cdP~E\u00fa\"z\u00fe\u00b1\u0083<\u00d2\u00ffA/\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 492, m_Hash: 5\u0014\u009f\u00f7\u00b2\u00c8N\u009a\u00a0\u0007\u0089Y\u00940\u0007\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 494, m_Data: ({type:"gather", entities:[4589, 4588, 4586, 154, 153, 151, 4587, 4585, 152], target:1669, queued:false}) } of size 216 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 493, m_Hash: >\u0097\u00ca\u0002\u00eeze\u0091\u00cbGu\u0097\u00fd\u00d3\u00e9\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 494, m_Hash: XX\u00bb\u00c3K`;;oZ\u00cd\u00f5\u00aa\u00c3z } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 496, m_Data: ({type:"walk", entities:[293], x:608.8638916015625, z:780.6798095703125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 496, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 495, m_Hash: \u00c8\u00beB\u00a4\u0083X5\u0088p\u0006yVq\u00b8V7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 496, m_Hash: \u00f4\u00ea3\u00c6\u00c6\u00cc(\u001a\u00ad\u00e3\u00fd*Q6\u00d6\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 497, m_Hash: \u00d2\b\u0007p\u00fbw\u0081p\u008b\u00ab\u00ef\u00dd\u00a5MZ\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 498, m_Hash: \u00d1m\u00b0R[\u000b\u00ebuU\u0088\u009cH\fDC\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 499, m_Hash: H)\u00d5[c2\u000eO\u00fdA(2n\u00baY\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 500, m_Hash: N\u00b7`\u0019\u0001\u0006*\u008c\u0018E\u00b8&\u00cdJ-Q } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 502, m_Data: ({type:"walk", entities:[293], x:576.2861938476562, z:802.2822265625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 501, m_Hash: \u0003s\u008f\u00db\u00d6\u009e\u001b\u009c\u009a5\u00e9\u0090\u00c1{\u00a5\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 502, m_Data: ({type:"construct", template:"structures/cart_farmstead", x:251.02215576171875, z:297.31329345703125, angle:2.356194490192345, actorSeed:54599, entities:[5711, 4741, 4740, 4739, 4738, 4737], autorepair:true, autocontinue:true, queued:false}) } of size 379 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 502, m_Hash: \u00bc\r\b\"\u00b1\u00d3\u0082h\u00ff\u00ff\u0097`\u00e5\u00fcK\u0084 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 504, m_Data: ({type:"walk", entities:[293], x:566.6053466796875, z:814.8347778320312, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 503, m_Hash: y\u00fc=\u00f4\u0097\u00d5\u001d\u00ae~0\u00d1\u00bf\u0004\u0099\u0086D } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 505, m_Data: ({type:"construct", template:"structures/athen_field", x:812.1304321289062, z:270.69244384765625, angle:2.356194490192345, actorSeed:1900, entities:[3816], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 504, m_Hash: ;\u00a1\u00bf\u001c*\u00aeAx50\u000edRy\u008a! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 506, m_Data: ({type:"gather", entities:[3816], target:3457, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 505, m_Hash: U\u00cd\u009e\u0016\u00c6UZ\u000f\u00c0\u0016\u0093\u009c7\u00d1\u00d7/ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 507, m_Data: ({type:"walk", entities:[293], x:606.925048828125, z:704.5071411132812, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 506, m_Hash: \u00bb\u00dfBU\u00b6\u0087C\u00d6\u00ed\u0017X\u0016(\u00b9\u0089- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 508, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 507, m_Hash: \u00e1\u00c8\u00a5\u00a1Q\u0091>\\Q\u00acm\u00cc\u00ea\u0090\u00ceX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 508, m_Hash: T\u008c\u009d+\u0092\u00f7\u00d9b\u00cfJ\u00f5\u0098E(*b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 509, m_Data: ({type:"gather", entities:[293], target:3319, queued:false}) } of size 128 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 509, m_Data: ({type:"set-rallypoint", entities:[243], x:812.1304321289062, z:270.69244384765625, data:{command:"repair", target:9719}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 509, m_Hash: JU\u00c8G\u00d3\u00b5D\u00ed[y`@\u0011l1* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 510, m_Hash: \u00b0\u00f8\u00ac]t\u0092\u00d8\u00c2\u0080\u00d6\u0096U\u00b4#mo } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 511, m_Hash: \u0017\u00bb\u001c\u00e9V\u0085\u0007\u00fdi\u00a0\u0088x\u00b4\u00d8\u0091\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 512, m_Hash: n\u00b6\u00a6'\u009b\u00ed\u00ff\u00bd\rq\u00a1\u0084\u0096\u00ed_F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 513, m_Hash: \u00ca\u00ca\u00f4s\u00b3u\u0098\u00e8]\u00bd\u00c1\u0098\u00bb.\u00ed\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 514, m_Hash: \u00bb\u0087\u001e-\u00ad\r\u00de\u008a\u00ec\u008fK\u0017E\u0014\u009f/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 515, m_Hash: ,\u00ba\u00c2$\u00c8\u00ac1ZU\u00b7\u00d0\u00bd\u00c0}\u0007` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 516, m_Hash: \u00be!\u00c4~\u009f\u0092\u00b11t\u00b6\u00cd\u00f1\u0089\u00fc\u0085\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 517, m_Hash: \u000e@\u009e\u00f5U\u0086Fn~^a\u000b\u00b0D\u00f9} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 518, m_Hash: \u00a7\u00a3&\u008f\u0012y7\u0007QDS\u0085\u00e3\u0016g\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 519, m_Data: ({type:"repair", entities:[9479, 291], target:7773, autocontinue:true, queued:false}) } of size 169 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 519, m_Hash: Fl\u00dc\u00a3\u0011\u00a5\u00e2\u009d\u00f5\u00e7\u00fbT\u00f0 \u0001\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 520, m_Hash: \u00cdiaZ\u0014\u00a8M\u009f~y{\u00e4\tFO\u00bd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 522, m_Data: ({type:"construct", template:"structures/athen_house", x:695.1362915039062, z:192.16299438476562, angle:2.356194490192345, actorSeed:18166, entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 521, m_Hash: 8Q\u0002<j\u00c9\u0010\u0015\u00be>\u00be=\u00ea\u00f6\u0011> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 522, m_Hash: \u00c0\u00cf@\u0099\u00e5`\u0015\u0088\u00b3J\u008b@\u0014\u00fb9\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 523, m_Hash: Z\u00f7\u008e\u0010\u0005'\u00c28\u0000v\u00fb\u00a5\u00fc\u0094\u00fb\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 524, m_Hash: k\u00c0|\u00fcT\u0017\u00e5\u00ec;\u00c9\n:t\u00de\u0099\u0012 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 526, m_Data: ({type:"construct", template:"structures/mace_field", x:246.20587158203125, z:794.4860229492188, angle:2.356194490192345, actorSeed:35044, entities:[5818, 5817, 5816, 5820, 5819], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 526, m_Data: ({type:"gather", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:1571, queued:true}) } of size 205 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 525, m_Hash: \u0006\u00b7\u008f\u00e5\u0086SC%j\u00c1\u00ed\u00e7\u00ac\u009d\u00a5Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 526, m_Hash: O\u00eb\u00da\u00a2u\u00c3\u00bc\u00b6f\u00c2\u00ca\u00c6l\u00f8\u0088\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 527, m_Hash: \u00c3/\u00a6\u000f\u00bd\u00ac\u00fe\u0094\u0081)\u008bW\u00b8\u00b6\u00bb\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 528, m_Hash: \u00a2V`\u009a\u0090\u00c0\u00b6dc{\u00b4\u00d6\u00cd\u00f6\u0097v } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 529, m_Hash: 3~KT\u009ez\\2%\u00ee\u00b2\u008c\u0005@\u009b\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 530, m_Hash: \u001f\u00da\u0012\u00f0h Y\u0013\u00fb\u0014N\u00bb\u00a6M\fE } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 531, m_Hash: |\u00e4]\u0082uT\u0088g-\u0017a\u00d9\u009b-\u00e5\u008f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 532, m_Data: ({type:"gather", entities:[5266], target:3329, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 532, m_Hash: bo\u008fD\u009e\u00e2XJ'*\u009c\u00d2\u0091\u00e9~x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 533, m_Hash: \u0000\u00db\u00c0?i=\u00a9\u000b\u00cd\u009e\u00f8 \u00dfB\u0013h } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 534, m_Hash: \u00b6[\u00c4\u00e0\u00a6Du\u00a3\u00e8[\u0006\u00de\u009b\u007f\u00bf\u001a } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 536, m_Data: ({type:"gather", entities:[9479, 291], target:1275, queued:false}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 535, m_Hash: \u00c9\u00da\u00d2\u00d5\u00e4M\u0007\u00d1\u0082{i\u0002\u00ebE\u00d3= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 536, m_Hash: \u0014a\u008e yqb\u0098\u009fx\u00bdeO\u00c9\u00f9\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 537, m_Hash: !\u00f6\u0086g\u008e\u0004)\u001b\\\u00b8\u0014\u00d1\"\u00de\u00bfe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 538, m_Hash: \u00cddp\u0000\u00ea<\u00a9\n\u00bf\\d\u00f5\u0004Y\u00ac\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 539, m_Hash: \u00a2\u0080\u00f33\u0099AE|\u00c8\u0099\u00a2\u00e88\u00b63\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 540, m_Hash: \u0018e\u0015t\u00ca\u009f\u00ac\u00f1\u0017Y\u00fe\u0005}\u0080C\u00a9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 541, m_Data: ({type:"returnresource", entities:[196, 197, 198, 199], target:3764, queued:false}) } of size 177 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 542, m_Data: ({type:"gather", entities:[156], target:1148, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 541, m_Hash: &\u0087\u00fc\u00e9\u00faQ\u00d6tn\u00a0\u00ea\u0082\u00ffU\u00b9\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 542, m_Hash: \u0007\u0094Y^\u008e{\u00ed<^\u00f5\u00a8I\u00d8\u0006\u00e3\u0012 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 544, m_Data: ({type:"gather", entities:[3814, 3817], target:1555, queued:false}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 543, m_Hash: E1\u0099DM\u00ed\u0012\u0081\u00ba\u00e0\u0090\u008f5\u00ef\u00b7\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 544, m_Hash: \n\u0001i\u0082\u00df\r\u0005\u001f}\u0012\u00bbH3\\4\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 545, m_Hash: \u009erM\u008b\u00ae\u00ca\u00ec\u00db\u00b4e_\u00f7\u00c6\u0084\u0095\u00e4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 547, m_Data: ({type:"walk", entities:[9479], x:902.8468017578125, z:788.1998291015625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 546, m_Hash: MO5*\u00e4t\u00e1\f\u00ab1\u00c3@\u00fd\u0083\u00b6\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 547, m_Hash: u\u0088\u00b9w\\\u009fx\u00e1\u0018H\u00f8`rr\u00d32 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 548, m_Hash: k\u00bay\u00f0\u0002t\u001ay\u00c6T\u00ba\u00c9\u00e8\u00fd\u0082\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 549, m_Hash: \u00b8\u008d\u00dc\u0085|\u00ef\u001c \u00daU\u009c\u00ac\u00cc\u0005\u00bd\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 550, m_Hash: \u00d0\u008c`\u00f0\b\u00dc\u00d8ua>b7\u00be\u00d7\u0011\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 551, m_Hash: 5\u0098\u0088\u00af\u00c0\u008a\u00dc\u0001Q\u00ff@\u00ab\u00ccF\u00b4\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 553, m_Data: ({type:"construct", template:"structures/sele_house", x:858.0240478515625, z:828.4559326171875, angle:2.356194490192345, actorSeed:64135, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 552, m_Hash: \u00ca\u008e*}\u0015\u00c5\u0017\u00dc:G\u00ad%Y\u00e1O7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 553, m_Hash: \u0083\u001b\u00dd\u00e2I\u00b0$5!\u00d51\u00a8\u00df\u00d8B\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 554, m_Hash: \u00f2\u00ab\u00a01z\u0013C\u00fa#\u00ce\u00fe\u0095\u00c3qwk } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 555, m_Data: ({type:"construct", template:"structures/cart_house", x:215.63128662109375, z:324.2749328613281, angle:2.356194490192345, actorSeed:23973, entities:[196, 197, 198, 199], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 555, m_Hash: \u00c5\u00a3\u00b7c#:\u009b%\"K\u009fy\u000fh\u00caZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 556, m_Hash: \u00da\u00f6\u0007e9\u00af\u0080\u00bdT\u00cdQ\t\u00ef\u00fe\u00b3\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 557, m_Hash: \f\u0000\u0098\u00cd\"y\u00d7`\u0002\u00f1(\u001d\u00c1&\u000e: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 558, m_Data: ({type:"gather", entities:[196, 197, 198, 199], target:1183, queued:true}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 559, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 558, m_Hash: \u00b8\u0096\u00bcx\u008a\u0094\u00fb'\u00d3\u00e2\u0005U\u00eb\u00f0q> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 559, m_Hash: \u00ec\u00ef\u00aap\u00ee\u00bf\u00fd\f9\u009ei\u00b6\u001d\u00a0\u00a1\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 560, m_Hash: \u001ceCr\u00b3\u00bf\u00d8p\u0085\u00f6\u0018\u00c7W\u00cd\u00c4\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 561, m_Hash: \u009e\r\u00112\u00d9\u008b\u00a7]\u0087B\u00a5?\u0091\u00ef`\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 562, m_Hash: \u0000@\u00f0\u00af\u008d\u0018\u0097\u00f4\u00d5\u00dd\u00b2\u00c6\u00ca\u00b9W\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 563, m_Hash: \u00b2?*\u00a2\u00b5\u0088V^\u00fa\u0093\u001c7\u0087j\u00fbo } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 565, m_Data: ({type:"set-rallypoint", entities:[284], x:862, z:714, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 564, m_Hash: G\u001a\u00a4\u00b49Z\u00edf6w\u00c0\u0092ZN2y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 565, m_Hash: \u00bf\u009c~\u00bd`l\u008cY\u00e4\u00e2\u00b8\u0087\u00ff3\u0082\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 567, m_Data: ({type:"construct", template:"structures/mace_house", x:280.6331481933594, z:697.7315063476562, angle:2.356194490192345, actorSeed:56889, entities:[10459, 10457, 10456, 10460, 10458], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 566, m_Hash: V\u00a4E\u00caY\u00b5-\u00ed\u0005\u009eFI\u0091\u00e6\u0002\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 567, m_Hash: \u0092\u0003cPM\u0089\u000bO\u00d0\u00acy8\u0007\u0081\u0097\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 568, m_Hash: *\u00a6\u00843\u00a8\u00b0\u001a\u00f6h\u00d8Y \u00a8\u0087\u00b9\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 569, m_Hash: #\u00dc\u00d1\u00a3\u008d2\u00a9*\u00f9\u00af*\u0083\u00af\u00d2\u00a6\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 570, m_Hash: LR\u00f0\u00cb\u0015\u000b1\u0099\u00cf\u00a8\u0099\u00c6\u008b\u0086I\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 571, m_Hash: T\u00b0!\u00e8\u0014\u00f8\u00ed\u000b1'\u0098+\u009f\u00b8G\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 572, m_Hash: \u00e1\u00bd\u0019/\u0016\u00b4\u0082\u00c4\u00b7\u00de\u00c9\u001e\n\u0095\u00e2+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 573, m_Hash: \u00ca\u00c1\u00c1\u0015\u000b\\x\u0010N\u00a0\u00dfr9\u00ae\u00d7( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 574, m_Hash: \u00be\u0004\u00ae\u00de\u00be\r\u000bV\u001c\u0000~\u00e9\u00be?c\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 575, m_Hash: \u00bc\u0097O02\u0010\u00e2A\u0002s\u0092\u008c\u0012\u00b1B\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 576, m_Hash: !\u009e\u0017B\b%\u00ed\u0098\u009cR=\u00be\u00e0\u00f8\u00fbE } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 577, m_Hash: gI\u00e2\u000br\u00fb\u00a6\u00cby6>\u00cf\u009c\\\u00ad\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 578, m_Hash: \u0018\u00eb\u0091\u009a\u0019\u00e83\u009c\u00c8\u0006Q\u00b8\u00aa\u00c4\u00f5q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 579, m_Hash: \u00e8\u00b6\u00ace\u0002S\u000e$!B\u00ce\u00b2\u00cf\u000e\u0005\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 580, m_Hash: -dv\u001f\u00d9\u00b4\u000b\u00d6w\r\u00036\u009eh{6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 581, m_Hash: %nU\u0012\u00d5i\u009f^\u0004D\u00d6#E1ps } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 582, m_Hash: \u00e9\u001c\u00dc\"\u0083\u001e\u00da\u009f\u0006s\u00be\u00c1\u00f1.\u00fb\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 583, m_Hash: \u00ce\u0003\u000f\u0002\u00c8\u00c6/\u00b7jT(\u009e\u008e\u00d0S\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 584, m_Hash: \u00be\u00f7\u0092!\u008d\u00bc`\u00cb\u00d6b-\u00c2\u0015\u00e5\u00cc> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 585, m_Hash: \u00bc\u00bd\u00fdvko\u00109\u000e\u0015\u00cb-\u009d\u0006\u00b3^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 586, m_Hash: #\u0017\u0089bXX\r\u00f3\u00ff\u0088?\r\u00b7\u00ac\u008fR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 587, m_Hash: \u001b(\u00e7\u00bb>\u00e6\u0090\u009d\u00ce\u0019\u00d4E\u00b8\u00c8B\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 588, m_Hash: d\u00a4h\u00ffZ\t\u0006i\u00ac\u001f\u009d+\u00aaq\u0092J } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 589, m_Hash: \u00c4@.\u008c\u0000\u001f!\u0005\u00fa9\u00aa\u0096\u00ce\u00a0F\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 590, m_Hash: \u00c3\u00d9>\u0089b\u0010H\"\u00cf{\u00f0\u0006!\u00f9\u00b7\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 591, m_Hash: 0\u0013\u00f6\u001eB+q\u0018\u00fc\u00a4\u0089\u0094\u0013\u000b\u008f\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 592, m_Hash: \u00db\u0095\u00b8\f\u00ce\u00f5\u00a5\u0001o\u00d6\u00efAZ\u00d5\u0097\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 593, m_Hash: |-\u00ff-\u00f8\u00ad`\u00b1\u00df#p\u0007\u008d\u00be\u00a8f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 594, m_Hash: \u0003\b\u00c1n)\u00c9H\u00ba\u00b6\u001d\n\u00c6\u00f3\u00fa\u00ea4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 595, m_Hash: \u0082\u0081\u00dai\u0093:\u00de\u00b8\u0011<\"/\u00fd\u00d5\u00f8P } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 597, m_Data: ({type:"walk", entities:[10605, 10604, 10603, 10602, 10601], x:356.1363525390625, z:496.97003173828125, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 596, m_Hash: 4g\u00ad\u00d7\u00acv\u0019R\u000e\u00ef<f\u00ee\u00fd9\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 597, m_Hash: mbx~\u0085\u00eaG\u0095\u00bcD'=q\u00bf\u0082\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 598, m_Hash: \u000f\u0000^\u000bd\u0095\u00c9\u00ea\u00ec\u008aT\u0018S\u0013\u00c7- } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 600, m_Data: ({type:"construct", template:"structures/athen_barracks", x:780.812255859375, z:399.0204162597656, angle:2.356194490192345, actorSeed:37218, entities:[250], autorepair:true, autocontinue:true, queued:false}) } of size 324 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 599, m_Hash: *<%:\u00b9u\u00cd\u0092\u00e8x}\u008b\u0082\u00c0v\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 600, m_Hash: (^\u00c8CA6\u0083\u00c6\f\u00d5\u00af\u0006\u007f\u00e2\u008a\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 601, m_Hash: NB\u00c0\u00a0+\u00bad'\u0089fId\u00e1_Q\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 602, m_Hash: cM\u00ed\u00dbH\u0083\u008a\u00e7\u0081\u00db|y\u001a\u00d4\u0015* } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 603, m_Data: ({type:"returnresource", entities:[250], target:243, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 603, m_Hash: q\u00ba^\u00f8q\u00e9I\u0001z?\u00db\u00a2\u00ae\u007f8\u00da } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 605, m_Data: ({type:"repair", entities:[250], target:10865, autocontinue:true, queued:true}) } of size 158 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 604, m_Hash: \u0001\u00be\u00d2rI\u00af\b\u00c7\u000b\u007f\u00adu\u008d\u00bco\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 605, m_Hash: \u00edD6S8\u00be\u00ebJ\u00d4\u001a\\U\u00a2\u00f4Lf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 606, m_Hash: \u00cf\u00d7>\u00a0\u00c8Q\u00d2\u00a0\fz\u00bfrB\u0093]\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 607, m_Hash: }\u00bdV\u00fa\u00a5\u00e24\u0019\u0087\f\u00f0\u00f3\u0080\u00b7\u00f9\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 608, m_Hash: g\u009f\u009b\u00c5\u000e\u00b4w\u0000\u008f\u008fjV\u00b7\u0003\u0084\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 609, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:353.9387512207031, z:352.6382751464844, angle:2.356194490192345, actorSeed:57335, entities:[8406, 8405, 8404, 8403, 8402], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 609, m_Hash: \u001c\u00bd\u0084'NL\u00cdF\u00ab\u009d\u00bd\u00bd\u00b6utv } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 611, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 610, m_Hash: [\u0099G\u00cc\u00ad\u0019\u001f\u00f2\u009f\u00d0b\u00ec%\u001e&K } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 611, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 611, m_Hash: \u00d3 \u0096\u00fa\u00d3\u0000We\u00a1\u0095\u00b6\u009d\u00d6K\u00b3\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 612, m_Hash: \u008b\u001e*rl_Py\u0082\u009d%\u0098\rzni } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 614, m_Data: ({type:"set-rallypoint", entities:[243], x:780.812255859375, z:399.0204162597656, data:{command:"repair", target:10865}, queued:false}) } of size 226 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 614, m_Data: ({type:"walk", entities:[3736], x:239.98243713378906, z:531.0166625976562, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 614, m_Data: ({type:"walk", entities:[252], x:582.2828979492188, z:510.2622375488281, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 614, m_Data: ({type:"walk", entities:[252], x:922.5389404296875, z:544.0096435546875, queued:true}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 614, m_Data: ({type:"walk", entities:[3969], x:237.58607482910156, z:525.9028930664062, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 614, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: lag } of size 31 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"lag"})

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: no sorry } of size 41 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"no sorry"})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 613, m_Data: ({type:"train", template:"units/mace_champion_infantry_a_barracks", count:1, entities:[9846]}) } of size 209 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 613, m_Data: ({type:"train", template:"units/mace_infantry_archer_b", count:1, entities:[9846]}) } of size 187 from server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: :( } of size 29 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:":("})

Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 613, m_Hash: :\u00dc'{0D\u0014\u00d2\u0081tW\u00da\u00b6\u001d\u00fb\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 614, m_Hash: $\u00871\u00b6c\u00a8\u000b\u00ef\u00bcm\u00df\u00b8\u00ee\u00f9\u0006m } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 615, m_Hash: )L`?4A\u00ceT\u00c2\u00e3\u008b\u00ae\u0098\u008c\u00b1\u0089 } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: D: } of size 13 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 616, m_Hash: \u00d1[\u00ed\u0091 \u00de\u00fd1x\u00b7\u00f0\u008a\u00a2E\u00862 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: D: } of size 29 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"D:"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 617, m_Hash: \t\u00bf\u00d2\u00af9\u0018<H>\u00e1_\u00a2\u00cb\u00f2\u00d2\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 618, m_Hash: \u00a9u\u00f8\u00bd\b\u0090\u0089\u00ba\u0087\u00a3\u007f\u00cb^\u00fau` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 619, m_Hash: 3\u00d0\u00b0\u00c9g\u00a9\u00f8\r\u00ccf\u0000\u00b27\u00adI\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 620, m_Hash: k\u00bbC02\u00e7S+\u00c0g\u00cdcz\u008c\u0094{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 621, m_Hash: \u0089\u00f0\u00a1z\u009c\u00a6\u00d0\u0010&8U\u009b\u0086z\u00103 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 622, m_Hash: \u0015|\u00b7\u00b4\u00ab\u008d\u009eo\u00c8k(\u00d8\u00b2\u00c2\u00c4\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 623, m_Hash: #\u00c1\u00cc\u00d4t_\u00e0\u00bd\u00b0\u00c0\u0084\u00e5\u00df\u008f\u0018q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 624, m_Hash: Q\u001f\u00ff\u00f4\u001c\u009fe\u00ef\u00dc\u00e6\u00da+eb\u0013w } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 625, m_Data: ({type:"returnresource", entities:[6647, 3813, 3816, 3815, 244, 245, 247], target:243, queued:false}) } of size 210 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 625, m_Hash: +\u00cd>\u00fe\u00ac\u00cb\u000b^}\u007fm\u00c4\u00016\u00cc= } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 627, m_Data: ({type:"walk", entities:[10605, 10604, 10603, 10602, 10601], x:345.20086669921875, z:629.625244140625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 626, m_Hash: \u009a.Jtc\u007fNVoR\u00db\u00b3\u00c0\u00e0\u0016\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 627, m_Hash: c(\u00ce\u00c1\u00feT#\u00e7L\u00df\u00b1\u0090J;\u0019\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 628, m_Hash: y\u00ae5~y\rQ\u00e3@q\u00a6\u00c5\u001a?(\u00c8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 629, m_Data: ({type:"walk", entities:[10605, 10604, 10603, 10602, 10601], x:342.1783447265625, z:603.750732421875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 629, m_Hash: \u0094\u009fx4Q\u009fT\u00a3~\u0010Kg&\u00973\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 630, m_Hash: \u00fe\u00c3s\u00e93\u00c9\u0086\u0007MU'\u00ae\u00ed\u0081a\u00bb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 631, m_Data: ({type:"construct", template:"structures/athen_house", x:818.8944702148438, z:235.5390625, angle:2.356194490192345, actorSeed:43796, entities:[6647, 3813, 3816, 3815, 244, 245, 247], autorepair:true, autocontinue:true, queued:true}) } of size 384 from server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: paused? } of size 39 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"paused?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 631, m_Hash: J\u00a5\u00a9h\u0092\u008f[y%\tC\u00fd\u00aa^\u00f7\u0093 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 632, m_Data: ({type:"construct", template:"structures/mace_field", x:226.40325927734375, z:772.0883178710938, angle:2.356194490192345, actorSeed:14136, entities:[11056, 11055, 11054, 11057, 11058], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 632, m_Hash: 1\u0080l:A\u00ff#\u00a9h\u00f5\u0089\u0003I\u00e5v } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 633, m_Data: ({type:"gather", entities:[3736], target:3338, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 633, m_Hash: G\u00b2\u00a6\u00b9GK\u001a\u00a4\u009f\u00dd0\u0086\u00ba\njL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 634, m_Hash: \u00b8\u00a9\u0085xF\u00c7:\u00dc\u009e\u00b1\u00be=s~\u00b5\u00c4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 636, m_Data: ({type:"gather", entities:[6647, 3813, 3816, 3815, 244, 245, 247], target:1375, queued:true}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 635, m_Hash: \u001aP\u00bb\u00a4}&\u0099\u00b0\u00cc\u0093Mk\u00f7\u001a\u00a8\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 636, m_Hash: \u0098%\u00fc}\u00b9M\u00ac\fr\u00b5\u00d6g\u0092\u00a8\u00d8f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 638, m_Data: ({type:"gather", entities:[10605, 10604, 10603, 10602, 10601], target:3338, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 637, m_Hash: *7gp\u008c\u00e3\u00dd\u00ea\u00b2\u000f\u00ba\u009a\u00e5\u008bv\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 638, m_Hash: \u001d\u00f3x\u00e3\u0019+n\b\u00cc\u00b1\u0011>\u0007\b{4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 639, m_Data: ({type:"gather", entities:[10459, 10457, 10456, 10460, 10458], target:1151, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 639, m_Hash: \u00c1ET\u009cQ=\u00da\b\u001e6\u001f\u0095\u009d\u009cl\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 to server

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

art/meshes/structural/athen_barracks_struct.dae: Starting conversion

art/meshes/structural/athen_barracks_struct.dae: Running FixBrokenXML

art/meshes/structural/athen_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/athen_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/athen_barracks_struct.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/structural/athen_barracks_struct.dae: Converting 'hele_barracks_structbMesh_011'

art/meshes/structural/athen_barracks_struct.dae: Found static geometry

art/meshes/structural/athen_barracks_struct.dae: Adding prop point garrisoned

art/meshes/props/athen_barracks_struct_b.dae: Starting conversion

art/meshes/props/athen_barracks_struct_b.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_012'

art/meshes/props/athen_barracks_struct_b.dae: Found static geometry

art/meshes/props/athen_barracks_props_a.dae: Starting conversion

art/meshes/props/athen_barracks_props_a.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_013'

art/meshes/props/athen_barracks_props_a.dae: Found static geometry

art/meshes/props/athen_barracks_shields.dae: Starting conversion

art/meshes/props/athen_barracks_shields.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_shields.dae: Found convertible object 'hele_barracks_structb'

art/meshes/props/athen_barracks_shields.dae: Converting 'hele_barracks_structbMesh'

art/meshes/props/athen_barracks_shields.dae: Found static geometry

art/meshes/props/athen_barracks_tile_c.dae: Starting conversion

art/meshes/props/athen_barracks_tile_c.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_015'

art/meshes/props/athen_barracks_tile_c.dae: Found static geometry

art/meshes/props/athen_barracks_decor.dae: Starting conversion

art/meshes/props/athen_barracks_decor.dae: Running FixBrokenXML

art/meshes/props/athen_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/props/athen_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/athen_barracks_decor.dae: Found convertible object 'hele_barracks_structb_001'

art/meshes/props/athen_barracks_decor.dae: Converting 'hele_barracks_structbMesh_014'

art/meshes/props/athen_barracks_decor.dae: Found static geometry

Net: Sending message CSyncCheckMessage { m_Turn: 640, m_Hash: \t\u00d4\n\u00b0(S\ty\u00b0\u0097+\u009fm\u00ff\u00f9/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 641, m_Hash: \u00be\u00c9\u00b7\u001b9\u00fc9\u00d1\u00d4\u00f3\u0092\u00d2\u00bf\b%~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 642, m_Hash: \u00de`Q\u00fb\u00fb\u00a4y-\u00c0\u00ca\u00a3\u00bb]\u009d\b\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 643, m_Data: ({type:"set-rallypoint", entities:[9846], x:382, z:754, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 643, m_Hash: \u00df \u00f3wO\u00d6\u00b5v&\u008e%W\u0017\u00ea'x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 644, m_Hash: u\u00c0\u00a4\u008cMf^\u00c7\u00ffn\u0006%w=\u00c0( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 645, m_Hash: _D\u00feolb\u00a9\u00f1W\u0000(\u00b4\u0010\u0019\u00e2\u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 646, m_Hash: \u00e2\u0094\u00ee\u00d3\u0016\u00ffF/\u00f7;\u00a1`\u00da\u00f3\u00a0\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 647, m_Hash: \u0019/\u0007\u00b95(W\u00edG\u0011\u00df\u00f6\u00cd\u007f\u00d7s } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 648, m_Hash: \u00ed\u008f\u00fe\u0094\u001e\u0084x\u0018{\u00ceM\u000e\u00de\u00c0\u00e8> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 649, m_Hash: \u00cd$W\u0003\u00c9=\u00c1\u00fd+2\u00b1\u00d0\u00f1\u00ca'\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 650, m_Data: ({type:"gather", entities:[5266, 3859, 6711], target:3335, queued:false}) } of size 150 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 650, m_Hash: \u0093\u00a7-\b\u00ed@\u00ff\u00c4\u00d1\u0007\u00fc\u00ff\u007fl\u00b4] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 651, m_Hash: q\u00c5\u0086V\u00b2\u00ce(\u000e\u0093\u0094\u0094%\u00ad\u00cc\u00e5\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 652, m_Hash: 4\u00d8 ..\u009e\u00be\"\u0082{v\n\u00ae\u00a6\u0097\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 653, m_Hash: @X\u0017\u00b6\u00a48Nla\u00e1\u00b9\u00e0\u00ce\u00c6\\\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 654, m_Hash: \u00d3\u00be.t\u0089\u00a1\u009eA\u00a0\u000e\u00c7\u00a7\u00e0\u0011f\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 655, m_Hash: \by\u0012o5Q\u00b9\u000e^\u007fa\u00ae1;\u00cf~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 656, m_Hash: \u00a1\u008a\u00f7DQ\u00c7J\u00c3\u00b2\u008f\u008d\u007f~N2. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 657, m_Hash: I\u00f6\u0017N\u008dD\u00e9\u00fc\u00bd]\u00cfd\u0002\u001a\u00801 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: no... i paused .. sorry } of size 71 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"no... i paused .. sorry"})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 659, m_Data: ({type:"walk", entities:[4736], x:581.7575073242188, z:59.07936477661133, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 658, m_Hash: \u00a2h\u00fb\u00dcVO}\u00f8\u0013x\u00bf\u00c4o,D\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 659, m_Hash: \u0093\u001f\u00a9\u0019\u0095d\u00c3}\u00a0\u000e\u00ab\u0089\u0095B\u0001S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 660, m_Hash: \u009d\u00d3\u00d4\u00c6\u00f3\u0081\u00few\u00e7\u008f\u00ce>=\u00e3e. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 662, m_Data: ({type:"walk", entities:[4736], x:346.1421813964844, z:38.13591766357422, queued:true}) } of size 133 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 661, m_Hash: \u00c6\u00a6d\u00d5\u00d8\u00c1\u00efn\u00bc!\u001c)\u00be\u001a\u00fb\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 662, m_Hash: \u009c\u00ac!\u0080\u00cee\u0090i7\u00cc\u00e0\u00d0h\u0084\u00a3R } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 663, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:10}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 663, m_Hash: l\u00bd(\u0010W\u001b\u00c9Dm\u00fd\u0082\u00c9\t\u0002\u00acI } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 664, m_Hash: \u00a4\u00c4\u00d1\u0082F\u00b0\u00ech R\u00db\u00dd\u00905\u00ec; } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 666, m_Data: ({type:"set-rallypoint", entities:[195], x:206, z:362, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 665, m_Hash: \"\u0007\u00c9\u00adL\u00feA\u00b0\u009a\u009d\u00e9\u00c0w4rf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 666, m_Hash: :\u00e0\u00fa\u00eaQ\u00aag#\u001eP\u00ec\u00a8\u00b7\u00ec\u00fb\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 667, m_Hash: PzO\u0096%\u00d8Y2\u00cfc/\f\u0007O\u00e1? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 668, m_Hash: ]-W!\u009d}\u0088\u00f7\u008d\u0014\u00e2\u00c4X,\u00e1B } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 669, m_Hash: \u00d4ug\r\u00d7\u00c9\u00ae\u009b,\u00be\u001d%\u00e5:\u0015\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 670, m_Hash: \u00aeg\u00cd\u00c2;\u001b9)\u00fe\u0080\"\u00ed_\u00ba\u00fc< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 671, m_Hash: \u000f\u000f\u00a3\f\u0011\u00c5\u00b4pwW\u000f.Z\u00ba&\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 672, m_Hash: \u00da\u0093:\u008f\u001d\u0012\u00c0\u0097\u00c0\u0006\u00aa\u009c\u00ef$-T } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 673, m_Data: ({type:"research", entity:10151, template:"gather_wicker_baskets"}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 673, m_Hash: \u0081mE\u00e0pa\u00d3sQ\u0018\u0018\u000f&\u0016K\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 674, m_Hash: ?\u00bf\u00f4\u00f3\u00b5G;IB\u0091\u00ce1\u0012M\u00ac\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 675, m_Hash: )gmh\u0091\u00fa\u008e\u00d1n\u00ac\u00a3\u00c9\u00acBxY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 676, m_Hash: \u00f5fG;\u00b8m\u0091\u008a\u00a4\u00e3\u00fc\u00acT\u00b8\u0012\u00a0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 677, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:10}) } of size 199 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 678, m_Data: ({type:"research", entity:3873, template:"gather_lumbering_ironaxes"}) } of size 149 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 677, m_Hash: \u00ef\u00fd\u00ab\u00ae&w\u00de\u0094\u00eb%3w\u00a23^\u008b } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: np just tell us nect time } of size 75 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"np just tell us nect time"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 678, m_Hash: \u00ba\u00c8\u00c6\u00f8#s\u00e0O\u009e\u00d9dq\u00b2\u00a9\u0016y } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 679, m_Data: ({type:"set-rallypoint", entities:[10809], x:330, z:354, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 679, m_Hash: \u00f7\u00a5@\u00bc\u00fa 6\u0010\u00bfi\u00df\u001b}\u009a\u00c8\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 680, m_Hash: \u0001\u00ba5\u00d4\u00ceK\u00b9rjx)\u00db\u0084E\b\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 681, m_Hash: \u001e\u00e3&\u00f5\u00a9UX,\u0014\u00ce\u00a8\u0015\u0097\u0017\u00aa\u009c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 682, m_Data: ({type:"train", template:"units/cart_infantry_archer_b", count:1, entities:[10809]}) } of size 187 from server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: *x } of size 29 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"*x"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 682, m_Hash: \u00c5\u0092Z\u00974\u00bb\u00c8K24\u00baoL\u0091[2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 683, m_Hash: \u00ce\u0005\u00ed\u0006\u00b2\u0094\u001d0\u0013_\u00f7\u001b\u0097%\u00ddl } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 684, m_Hash: \u008c\u00c9\u00d5wf\u00ec/\u0003a\u00b0<#\u00df\u00bc\u00fcD } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 685, m_Hash: \u0013v\u00a7\u00c6\u00d5\u00c2F\u0001\u00f7\u007f\u00df\u001b;\u0010\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 686, m_Hash: \u00d10\u0014\u008c'N\u00d3\u0013\u00e7\u0085\u00a0\u00ad\u00b6f\u00ee\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 688, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:775.599853515625, z:171.88656616210938, angle:2.356194490192345, actorSeed:35287, entities:[7961, 7044], autorepair:true, autocontinue:true, queued:false}) } of size 339 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 687, m_Hash: \u0006\u009e\u0019\u0098\u00ea\u00ebm\u00c9\u00ef\u00ee\u00a5\u00c3Rb\u00d7\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 688, m_Hash: \u00eb\u00b2\u00f5\u008b\u0093w\u00bf\u0090\u0005~\u00be;\t^\u009d\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 689, m_Hash: \u001dm\u007f;\u00df#\u00d7\u0003\u00e6\u00b9\u0010\u001c\u000b\u000e7{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 690, m_Hash: _\u001b:\u00db`tL\u00ac$\u00d9\u00d5\u001c\u00ff\u00f6\u00ffo } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 691, m_Data: ({type:"repair", entities:[6647, 7678, 3816, 244, 245, 247], target:12522, autocontinue:true, queued:false}) } of size 213 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 692, m_Data: ({type:"gather", entities:[6647, 7678, 3816, 244, 245, 247], target:1389, queued:true}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 691, m_Hash: \u00cc\u0003w\u00ee\u0097\u00f5\u0002\u00ee\u00bcTx\u00f2bA&Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 692, m_Hash: \u001aa\u0090O\n\u00e3S\u009d\u00df&\u00cb\u0090\u009e0\u00eb\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 693, m_Hash: \u00ae\u00c4\u00f9t\u00ae\u00ed\u009c_\u00a2:;\u00e8\u00ea\u00e3.\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 694, m_Hash: \u00c5}?\u00ea\u00f0\u0088\u009d\u00b2\u000b\u00b1\u00a6o\u00c9%\u001d? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 695, m_Data: ({type:"construct", template:"structures/sele_house", x:732.0750732421875, z:895.52587890625, angle:2.356194490192345, actorSeed:4195, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 695, m_Hash: 0\u00f7Q\u00dc!\u00c9~\u0013\u00be\u00fb\u0092\u001c\u0017\u0018K\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 696, m_Hash: e#\u00c4\u0093\u00a2s\u000e\u0083\u0085\u00e7\u0091X2<\u0099\u00e9 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: yes. } of size 33 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"yes."})

Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 697, m_Hash: O\u00d2t\u00e4+\u00b1\u00d7\u00e6I\u00aeH\u00c0\u001d\u00f6\u00f9> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 698, m_Hash: T`\u008d\u00dc\u00ae\u00d5\u0088c3~M\u00f3@4.i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 699, m_Hash: k\u000f5\u0082\u0084fF\u00ef\u00b7\u00bb\r\u00dc}\u00d2d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 700, m_Hash: \u0007\u00bd\u00fe2/\u00c3\u0082\u00e8!\u0089r\u00c5\u0007\u008bil } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 701, m_Hash: {\u00185\u0095^\u008eYD0^C\u00a7\u00c0\u00c6g\u009e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 703, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 702, m_Hash: \u0088\u00dcSk\u001e\u00fa\u00f7\u00d1\u007f\u00b5Lf\u00a9\u00d4)\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 703, m_Hash: @q\u008d\u0018OA\u00ba_jy\u00bb\u00f5\u000b\u0016\u00cd\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 704, m_Hash: u\u00fd\u008f%\u0096\u00fa\u00c6\u000fJ5\u00d6\u00ee#qH\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 705, m_Hash: \u0012\u00af\u009f\u0096\u00bf\u0089\u00c3\u0097\u001b\u00f7\u000e^\u00a5b\u009cu } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 706, m_Hash: C\u00ce3\u00c7\u00d3}$kc\u001a\u00aa\u00ca\u00adFh\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 707, m_Hash: k\u00be\b;\u0091\u00ec+&(\u0091\u00c2\u00df\u00d1;\tx } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 708, m_Hash: jUA3\u00ac\u0094\u00e3\u00d9=\u00aeX\u009d\u0019y4! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 710, m_Data: ({type:"set-rallypoint", entities:[284], x:688.5661010742188, z:889.9470825195312, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 709, m_Hash: \u0083\u00812h\u0080?h\u008fx$gx\u00e2]\u00a1{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 710, m_Hash: S\u00dd\u00e56\u00de\u0082\u0014\u00b8\f\u00ee\u00c8g\u0089j\u0001\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 711, m_Hash: \u00ee\u001eywK\u00a4#\f\u00f13\u00e3\u00a8'}\u00d3\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 712, m_Hash: \u009b\u00c2X\u00b6\u00f7c\u008c\u001b\u00e6=\u00e5\u0090\u0089\u00a7\u00f7\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 713, m_Hash: $L\u00eds\u0096\u00b4u\u00bc\u008a-\u000e\u00b4\u00c2\u00abZx } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 714, m_Hash: \u00ce\u00d4<\u00ce\u0086\u0010Vq\u00f9=\u0011L%\u0002:\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 715, m_Hash: 5\u00d4.\u00ef\u00b1\u00d5\u00b4\u00bcD\u00f7eQ\"\u0018s\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 716, m_Hash: \u000f\u001bx \u0089k\u00d3\u0007\u0093\t\u00e0\u0019\u0099\u00d3\u00d0\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 717, m_Hash: t\u00a5\u00e6F\u00b8%\f\u00acK\u0091b.N\"\u00ef\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 718, m_Hash: \u00db\u009f\u0088mn\u00d9s\u00d6\u00e9\u00f1\f]=(\u00b7o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 719, m_Hash: \u0010\u00eaQ\u00bba\u00c5\u001f^~\u00e8\u0007\u00cb\u00170\u009eb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 721, m_Data: ({type:"returnresource", entities:[9145, 9144, 9142, 9141, 9143, 246], target:9945, queued:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 720, m_Hash: XF\u00cd\u00d65\u0097\u00f9\u0016N\u0017A\u009c\u0093M\u00b9\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 721, m_Hash: R\u00f5\u00b8\u00fb\u00a8\u00fb\u00fe\u00b9\u0091$\u00f5\u00b8a\u00e6\u00f6\u000b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 723, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 722, m_Hash: \u000f\u00c3\u0019\u00b7t\u00c1\u00f7n\u00ad'o<\u00819\u0088+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 723, m_Hash: :3J\u00e9\u00f7>\u001f[\u0084\u00c8\u0099\u00c5P\u00cd\u00a0+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 724, m_Hash: \r`6\u00fd\u00f7%1\u007f$\u00037\t\u00aed0\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 725, m_Hash: Y\u009ekL\u00c4\u00e9\u00fak]Ku\u00ed\u0015C\u00e8\u00d6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 726, m_Data: ({type:"gather", entities:[3969], target:3314, queued:false}) } of size 128 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 727, m_Data: ({type:"construct", template:"structures/athen_house", x:692.633056640625, z:289.279052734375, angle:2.356194490192345, actorSeed:9336, entities:[9145, 9144, 9142, 9141, 9143, 246], autorepair:true, autocontinue:true, queued:false}) } of size 373 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 726, m_Hash: \u00bad\u00d6\u00aa\u00bd\u00a8\u000b\u00a90=\u00adk\u00b8\u0097&\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 727, m_Hash: aY\u00dd\u0016\u00e9\u00c4\u00d7\u00e7*&O\u00b1;\u00fbI\u00d0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 729, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:3380, queued:false}) } of size 183 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 729, m_Data: ({type:"set-rallypoint", entities:[9846], x:390, z:746, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 728, m_Hash: \u008cB&\u009bT9}7L\u00dc\u00e7d\u00f6\u0013\u0093\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 729, m_Hash: \u00af96\u00a5W\u0096lOEe\u008f%G\u0001\u00a79 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 730, m_Hash: \u0088<R?\u0095\u00b4\u00b0\u00cc\u00c9*\u00db8\u00d0K\u0005\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 731, m_Hash: \"_\u009e\u0017\u009c\u00bb6D\u00de\u008b\u00c6\u00f3\u00d46h\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 732, m_Hash: \u00b5\u00bc\u008b].\u00a6_\u00a4\\\u00df\u00dew\u00d2\u008eo\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 733, m_Hash: \u0019\u009d|\u00cd\u00ac-\u00aa\u009a\u00e1\u001f\u00c5\u00ae\u00b2\u00b2)\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 734, m_Hash: \u00a2x#\u0091\u00b3\u00b5B\u00e7\u00b1.\u00a8\u00f4N\u00e2\u008b\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 735, m_Hash: \u00e9\u00cac\u00da@\u0003S\u0007\u0099\u00ca\u00a3]k\u0092\u00cd\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 736, m_Hash: \u00aa\u00b5|\u0003\u008b=\u00ef\u0015\u00d2\u00b9\u008d\u00c9+6\nM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 737, m_Hash: \u00b8V\u00ee\u00c02`\u00e0`Y7H\u00c3\u009f\u008d0\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 738, m_Hash: eS\u0089\u00f7!\"#f!\u0014?\u00ccYX,\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 739, m_Hash: \u00e4\u00d2X\u008c\u00b3\u00ea\u00dd\u00d3/\u00f9\u00d8\u00ed\u00b8\u00eff\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 740, m_Hash: \u00f87\u00f6\u0089\u0098\u001ca\u009c\u00b3V\u00ecYa\u008c\u0001\u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 741, m_Data: ({type:"gather", entities:[10604, 10603, 10602, 10601], target:12751, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 741, m_Hash: \u00e8\u00e7\u008b\u0084\u00d4\u0099?\u00d3\u00b3z\u00de:\u00a8\u007fH\u00cb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 743, m_Data: ({type:"construct", template:"structures/sele_barracks", x:702.185791015625, z:882.3745727539062, angle:2.356194490192345, actorSeed:49166, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 742, m_Hash: \u0082\u00a7\u00c3I\u00dd\u00fae\"]v\u00c7rE\u0084\u00de\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 743, m_Hash: \u00ad\u00c2\u00d4\u00f9\u000fI6\u00de\u00bdp\u00d8\u009d>\u009e\u0002\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 744, m_Data: ({type:"repair", entities:[9479], target:12574, autocontinue:true, queued:false}) } of size 158 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 744, m_Hash: \u00e8uk\u00e3\u00b6\u00dd3\u009eR\u00eb#\u00bf\u00cb\u00fe\u00a7\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 745, m_Hash: RA\u0085\u000f.\u0093A\u00c8\u00bc#\u0014\u00fa\u00dd[\u00ad\" } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 747, m_Data: ({type:"set-rallypoint", entities:[284], x:702.185791015625, z:882.3745727539062, data:{command:"repair", target:13160}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 746, m_Hash: )\u00dc#\u0086\f\u001d]-9\u00ba\u000b\u00b5\u00b7\u0088\u00c6| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 747, m_Hash: \u00be+/c%M~\u00afRx9f(F\u009fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 748, m_Hash: V\u00c6hQY\u00f6+y;\u00c8\u00a5\u0098\u007f\u0084\u00d7\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 749, m_Hash: \u00fd\u00a4t\u00c2A\u00bb\u000e\u0088\u0018*y\u009fd>\u0096\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 750, m_Hash: $q\u00c4\u00c3c\u0099W\u00db\u00d9~\u00a3\u00d4eCr\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 751, m_Hash: #\t,H\u00d60\u00b3\u00b9\u0088r\u00f0 \u0006p\u00c4\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 753, m_Data: ({type:"train", entities:[150], template:"units/mace_cavalry_spearman_b", count:5}) } of size 189 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 752, m_Hash: `\u00dc\u000fK\u00f1\u00f0\u00f0>,\u00fd/G\u00ef2{\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 753, m_Hash: \u00b6\u00df\u00f8+\u00d6z\u001f\u000f\u000e\u00a2\u00b8>\u00fe\u0088\u0085\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 754, m_Hash: $\u00bdP\t\u00d8/\u00f9\u0095\u00c9\u00ab\u00c4\u00ce8\u00e6(\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 755, m_Hash: \u00e97\u008a5\u00d0\u00e30z\u001as\u009c\u0003\u00d0E\u00d5\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 756, m_Hash: \u00a6\u001f\u00d0\u001a\u00f7\u00b17y\u000f\u0005]]\u00f2\u00db\u0096\u00ef } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 757, m_Data: ({type:"repair", entities:[12142, 12139, 12141, 12143, 12140], target:10865, autocontinue:true, queued:false}) } of size 202 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 757, m_Hash: T%W\u00ea\u0002\u009bf\u00d2\u00bc\u00dc\u00c8H\u00d1\u0018\u00f4? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 759, m_Data: ({type:"construct", template:"structures/cart_field", x:245.757080078125, z:273.1585388183594, angle:2.356194490192345, actorSeed:35162, entities:[5711, 4741, 4740, 4739, 4738, 4737], autorepair:true, autocontinue:true, queued:false}) } of size 371 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 758, m_Hash: %\u008fJ\u00d7\u00e7T\u0083\f\u008ck\u0012\u00d5IN\u0080' } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 759, m_Data: ({type:"gather", entities:[12142, 12139, 12141, 12143, 12140], target:8379, queued:true}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 759, m_Hash: ~\u00a2\u0085\u000e\u0007\u00a4S\b?\u00d8\u009a\u009e\u0091\u00d3\u00ff\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 760, m_Hash: \u001d\u00a2\u00bdrQ\bV\u00f7)\u00f7\u00db\u00b3S\u00fc\u00b8\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 761, m_Hash: i^\u00dah\u00b4\u00aca\u00d5\u00f5\u00d2\u00aa\u00a3\u00a4<\u0099\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 762, m_Hash: ~ \u00c4a\u0088!?\u00da\u00b9\u00c5\u00da\u008f\u00a4\u0080\u00035 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 763, m_Hash: \u00dc\u00e8LUZ\u00d4\u00aaJ\u0099R}E\u0012\u00a1\u00b0\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 765, m_Data: ({type:"gather", entities:[12142, 12139, 12141, 12143, 12140], target:8379, queued:true}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 764, m_Hash: \u00f5\u00bc\u00c20\u00c4\u00edt|\u00c6\u008c&\u001c\u009bS@H } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 765, m_Data: ({type:"construct", template:"structures/cart_house", x:363.5228271484375, z:332.45831298828125, angle:2.356194490192345, actorSeed:48844, entities:[8406, 8405, 8404, 8403, 8402, 12658], autorepair:true, autocontinue:true, queued:false}) } of size 371 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 765, m_Hash: )u\u0083\u00e6\u0004\u00a6\u00b0\u00de\b\u00c54\u00ed\u0017.( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 766, m_Hash: #\u00c5D\u008e2\u008b\u00b2\u00c5\u00b3s\u00d3J\u00c2\u00bb?~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 767, m_Hash: \u0002\u00ba,\u008e\u00d3pE\u0091\u001fT\u00ad\u0099\u00bbo\u00f4\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 768, m_Hash: @&Y2+60\u00bfq\u0015\u0094\u0093|\n!2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 769, m_Data: ({type:"gather", entities:[8406, 8405, 8404, 8403, 8402, 12658], target:1476, queued:true}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 769, m_Hash: \u00e7^\u0095\u001bx\u001es\u00c5\u00aa\u00da\u00caA\u00d8p\u00e79 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 771, m_Data: ({type:"gather", entities:[8041], target:817, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 770, m_Hash: \u0091\r\u00dc\u00feG\u0001\u00b3\u00c5\u00ce\u00cb\u00fd\u0016\u00ea\u00c7\u00d0\b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 771, m_Hash: \u00e3N\u00a0q\u001eF\u00ca\u00074\u0015\u008f)\u0084\u009d\u00b1\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 772, m_Hash: /r\u00a5\u0013z\u00de\u0007\u00f3\u0081`\u0000\u00b7D\u00efg\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 773, m_Hash: \b\u00e5\u00c7\u00bb-\u001f\u00c9\u00bb\u00eb\u0084u\u0085\u00ceRb\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 774, m_Hash: -k\u00fe\u00ed\u0015\u008f\u00a0\u0095\u0002\u009a]C\u00f6\u00ca\u00b3\u0005 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 775, m_Data: ({type:"repair", entities:[9145, 9144, 9142, 9141, 9143, 246], target:12923, autocontinue:true, queued:false}) } of size 213 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 775, m_Hash: d\u00f2\u001c\u00be\u009d\u00b5\u00c1\u00d0\u0096ID`\u00a7\u00fcl\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 776, m_Hash: \u00ffb\u00bd@l\u00ca\u00db\f=\u0010\u00c2\u009dR3\u0097\u00d4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 777, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:3378, queued:true}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 777, m_Hash: \u00c8t\u00a7\u00d0\u00d2\u00bc\u00b0\u007fM\u00b55\u001d\u0017\u0016\u0004\u00d1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 779, m_Data: ({type:"research", entity:3734, template:"gather_capacity_basket"}) } of size 143 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 778, m_Hash: \"z\u0006\u00cf\u00ef\u0098\u0084\u00d7\u008d\u0016\u00f5\u0082;\u00b9*\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 779, m_Hash: Ui\u0010\u00ad\u00a4R\u0091\u0092\u0002\u00ae_^\u00e9\u00baC\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 780, m_Hash: \u00b1\u00a8L5\u001b`KCP0\u0012\u00d5\u0005.\u0080\u00f1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 782, m_Data: ({type:"set-rallypoint", entities:[9846], x:348.460205078125, z:708.2135620117188, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 781, m_Hash: \u00abkb\u0085\u0096[\u001e\u0092,K\u00c5\u00cd\u00e2\u0016\b\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 782, m_Hash: \u00f5\u0083\u00f6r\u001f\u0010\u00a6*L\u00ccKN\u00fd\u0092\u0095\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 784, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 783, m_Hash: /\u00af2\u0095l\u00d4B\b|\u00d1[\u000ec\u009fE\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 785, m_Data: ({type:"set-rallypoint", entities:[284], x:758.9725952148438, z:812.2084350585938, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 784, m_Hash: \u0088\u0090\u00e9K\u00c7\u001e\u00fb\u00fb\u00a85/\u0081\u008d/'\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 785, m_Hash: \r\u00d2\fO\u00e0\u00e8\u001a\u001e\u001c\u00ec(;\u00db\u00d1\u00c9\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 786, m_Hash: \u00c4*\u00ca;\u007f]\u001c\u0014\u00feKF\u00a1\r\u00b8\u008b< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 787, m_Hash: \u00e7\u00b6\u00a3\u00e0(\u0087\u0011;\u00f1\u0018\u001cl\u00a4I\u0081\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 788, m_Hash: \u007fT\u00d3\u00e2\u00df%[\u00f5\u00c1w\u008c\u00ad\u00a9\u009d~\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 789, m_Hash: .\u008f\u0086\u00b6\u0012Gf\u0085\u00dai4\u00b1\u00ad\u0095\u00e5\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 790, m_Hash: \u00e2\u00c2\u00fb9\u0088\u00dcD\u009b\u00cc'\u00e1\u00a6\u00e0\u0080\u00d7\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 791, m_Hash: \u00c8\u00f7y\u008c\u00fd!\u0081\u00e01\b\u00e2\rB\u00df\u0000\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 792, m_Hash: \u00b1\u00d3\u0016\u001c\u0084%7\u00a1\u00a7\u0089p\u00ff=\u00f4Q\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 793, m_Hash: \t\u0017x\u0011!v\u0015\u00cb\u00c6\u00da\u008c\u009a\u0099\u00a8\u0019\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 794, m_Hash: X\u00ab\u00f1[\r\u00b8.\u0093]\u00bc\u00cc*\u00c0\u008a+\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 795, m_Hash: \u0090\u00df\u00dc\u00f2d\u0003:\b\u00ba\u0081`r\u00aaoH\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 796, m_Hash: $\u00b2\u009d\u0015\u00e0-]T\u00f9\u00fe`1\u00bc\u007ff\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 797, m_Hash: \u008a\u00127=\u00c2\u00fa\u008e\u00e4\u00bcm$\u00a6Z9\u0094> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 798, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 799, m_Data: ({type:"set-rallypoint", entities:[10809], x:330, z:350, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 798, m_Hash: v)\u0095;@\u00cd}\u00f8\u00e40\u0099\u0088\u0017\u0012\u0089Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 799, m_Hash: A\u00f1\u00aev\u0006G\u0014\u00d2\u00a8\u00ac7o\u00c9\u009dX\u00bf } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"construct", template:"structures/mace_house", x:343.9796447753906, z:741.257080078125, angle:2.356194490192345, actorSeed:60285, entities:[14166, 14164, 14168, 14165, 14167], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 800, m_Hash: \u00d8W\u00820s\u00ac\u0002\u0007\u00fc^\u00ab~\t\u00ff\u00ad\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 801, m_Data: ({type:"set-rallypoint", entities:[10809], x:318, z:346, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 801, m_Hash: :\u0096\u00f4\u00a5e\u001f\r\u00a9>N\u0098\u00af,\u00a87) } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: just curious, how many FPS are you guys getting? } of size 105 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 802, m_Hash: qu\u00f2\u0019b\u00f2En\u00a6>.m\u001d\u000e\u00b6% } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: just curious, how many FPS are you guys getting? } of size 121 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"just curious, how many FPS are you guys getting?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 803, m_Hash: \u00ef\u0006\u00b6G\u00f5]\u0087\u008dyu\u00c6\u008e\u00f7Z\u001d\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 804, m_Hash: \u00d0j+\u0019\u00b2?\u0095E\u00ff\u00ca\u00a2\u00ba\u00f1'\u00b4> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 805, m_Hash: \u00be\u00b98Y\u00da^\u00cdfCF\u00c9\u00dc\u0095ogu } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 806, m_Hash: )\u00d2%\u0087\u00bd\u00f90T\u0000\u00fb\u00b4+\u00f4\u00d9\u0093\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 807, m_Hash: \u00a11y$\u00c4r\u00ab\u0019\u00dd\u00a3\u00fc]Vt\u00e9\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 808, m_Hash: \u00a1GK67\u0086MQW\u009e\u0087\u00b7\u00e7d\u0093\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 809, m_Hash: \u00d3\u0093\u00ef\u00d6\u00f4><\u00d7\u00a8W'\u0084\u00b0\u00ffxF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 810, m_Hash: \u0081z\u00c6\u008f\u00d6:^\u00c9\u009c\u00be\u00ba\u00b2\u001ec\u009eg } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 811, m_Hash: \u00cc \u00b5\u00c4\u001aH\u0013\u00af\u009b8\u00a7\u0081\u00ab\u00a7\u00aa\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 812, m_Hash: \u00c4 64\u008a\r\u00c7\u001d\u00a0\u00f4\u0016\u0094\u00c3/\u00e8\u00e5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 814, m_Data: ({type:"construct", template:"structures/athen_field", x:757.3947143554688, z:287.8320617675781, angle:2.356194490192345, actorSeed:63948, entities:[14047, 14044, 14045, 14049], autorepair:true, autocontinue:true, queued:false}) } of size 351 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 813, m_Hash: \u00a3Y2\u00aae\u009e`\u00a6\\<h\u0006\u0010\u00d1\u00b4y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 814, m_Hash: p\u00d7}\u00fbq\u0094\u001b\u008eW\u0007\u00bb\u008d\u0099c\u00b2\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 815, m_Hash: t/\u00cb9\u00fd`B\u009b\u009a\u00b4\f0\u00b5\u0095N\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 816, m_Hash: \u00d0+Zyf\u0080\u00b0\u00c6\u00cb\u00ff\u009f(\u0081\u0081\u00a1\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 817, m_Hash: \u0099h\u00bb\u00b2JSH\u0006\u00cc[\u00ce<4\u0003\u00e6\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 818, m_Hash: \u00d8<\u00a3$H\u008b \u00c0\u00cd\u00dfK\u007f\u00a8\u0006l~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 819, m_Hash: \u00f5\u00e3/\u00e1\u00faL\u0007\u00a3\u00bf\u00b3&\u00a7qF'\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 820, m_Hash: \u0090l;p\u00dc\u00f6\u00a6\u00df^\u00b2\u00b1K0\u0000HB } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 822, m_Data: ({type:"repair", entities:[12143], target:14321, autocontinue:true, queued:false}) } of size 158 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 821, m_Hash: lC\u00dfQ\u00e0\u00b8L\u00fd\u00ad\f\u0083\u001a\u0096U\u00e0V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 822, m_Hash: \u00d5\u00e0\u00ec\u00a7\u0005\u00dd\u00e3\u00e3\u0007\u00db\u00de/h\u00e9\u0006\u00ae } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: dunno where can i see that } of size 77 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"dunno where can i see that"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 823, m_Hash: \u0088L\u00ba\u00f2\u00e9\u0095L\u00de\u00be\u009c\u00b0?\u0018\u00a0&\u008b } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: ? } of size 27 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 824, m_Hash: (\u00b8lt\u00fd\u001d\u00b6\u001d\u008b24\u00141N`\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 825, m_Hash: \u00a8NB\u00b5+\u00cf\u00f5t\u0001y\u00dbd\r\u00d9\u0084N } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 826, m_Hash: \u00ce\u00de\u000f\u00c72\u00d4\u008c\u00bd\u001c\u00a3\u00d2\u0012ZZ\u0000\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 827, m_Hash: \u00de{\u0011A=f,\u0097\u00b9\u009f(n\u007f\u0080\u00ef\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 828, m_Hash: v\u008f\u00a9o\u00dd\u00ca6\u00bb\u00da\u00f3\u00c3P\u009b3\u00cc\u00ae } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: Alt+F } of size 19 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: Alt+F } of size 35 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"Alt+F"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 829, m_Hash: 6w\u00ca\u00d7I>RX\u001e\u0087\u00e0\u00e6r\u00b1dQ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 830, m_Hash: \\(:\u00d4P({\u00e8'\u00e9J\u00e6\u009eR\u0011\u00dc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 831, m_Data: ({type:"returnresource", entities:[3909, 3907, 3908, 3905, 3906], target:5375, queued:false}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 831, m_Hash: \u00bf\u00b7\u00d5\u008a\u00ed=U\u00cc\u00d8\u00d8r\u00ed\u00e6\u00bf\u008f\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 832, m_Hash: R\u00a5]cr\u009e\u0001\u00cc`\u009d\u008a\u00e3~q\"\u00a3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 834, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:764.082763671875, z:434.039306640625, angle:2.356194490192345, actorSeed:55744, entities:[14052, 14051, 14050, 14046, 14048, 14053], autorepair:true, autocontinue:true, queued:false}) } of size 383 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 833, m_Hash: @\u00bf\u0002\u00ab\u00a7\u00db\u00fe\u0013\u00d6:.\u008d\u00fc\u00e2\u00ca\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 834, m_Hash: GsV<M\u00df\u00ee\u00e8[D\u0012m\u00ac\u00d2\u0087\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 835, m_Hash: q\u00e2\u0090l\u0097UG\u00ab\u0005\u0002\u00ad\u00bc\u00f9vQK } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 836, m_Hash: \u009e\u008c\u00cc\u00ea\u00f3\u00e9V\u00c0*+UJ\u00cb@\u00ea\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 837, m_Hash: \u00f2\u0087\u00c4qi\u00e2C\u0086\u00e9\u00d4\u001aw|\u00c41. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 838, m_Hash: \u00d6z\u00dc)Ci\u00a3\u00f6\u00c6\u0092\u00ca\u00f5\u00f9\u00db?W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 839, m_Hash: RC\u00d5g\u008c\u000f\u00e3VT\u00f0\u00a9\u00a8\u00dd\u009a\u00a2\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 840, m_Hash: \u0004\u00d9\u001e\u00d8\u0081\u0011x\u00cc\u0086\u00a4\u00c0\u001d%\u00f8\u00ef\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 842, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:780.3692016601562, z:441.2379150390625, angle:2.356194490192345, actorSeed:37173, entities:[14052, 14051, 14050, 14046, 14048, 14053], autorepair:true, autocontinue:true, queued:false}) } of size 383 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 841, m_Hash: \u00c0v\u00b1Y\u00a4\u0098\u0002\u00eaA|\u0088C&_w+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 842, m_Hash: S\u00c5\u00aa\u00ddq\u008d\u00e3\u00f5)]q\u0016J\u009e\u00f8\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 843, m_Hash: !Wh\u0017_\u00b8z\u00db\u007fF\u001f\u00d3\u00a69\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 844, m_Hash: \u00c8\u00d2]\u00a1\u00a8\u00f7\u009e\u0017\u00a5\u00b3\u0085\u00ac\u009d\u00de\u00bdn } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 846, m_Data: ({type:"construct", template:"structures/mace_field", x:209.73727416992188, z:755.92431640625, angle:2.356194490192345, actorSeed:51029, entities:[3909, 3907, 3908, 3905, 3906], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 845, m_Hash: \u0086*\t\u00a7a\u0095\u000e\u001f\u00ca %t\nc\u009e\u00e1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 846, m_Data: ({type:"delete-entities", entities:[14543]}) } of size 107 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 846, m_Hash: ~\u0013<z\u0086\u0087\u00cb\u00d7\u00cdwj\u00e3`m\u00d8S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 847, m_Hash: E\u008eh\u00bbP/\u00cd\u00a4?\u00e6q\u008d\u00ed\u00e5\u009bP } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: and the counter should appear at the top right } of size 101 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: and the counter should appear at the top right } of size 117 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"and the counter should appear at the top right"})

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: 12 } of size 29 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"12"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 848, m_Hash: \u00d3\u0093\u001c,\u00ba\u001c&\"\u00d2\u00ebZ\u00c5Q\u00e8\u009cg } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 849, m_Hash: \u0091\u00df\u00bb\u008d8')M\u00c3\u00cf\u00b3\u009a\u0097\u00c4\na } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 850, m_Hash: P\u00d1\u009a|\u00ea\u008aoh\u0003\u008b\u000f\u0005Q\u00d7&q } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: 11 } of size 29 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"11"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 851, m_Hash: 9\u0093\u001e\u0010\u00ad\u00c6\u0000]q=\u00cb\u0093\u00e1\u00f7\u00d2\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 852, m_Hash: \u00c1\u00ebz\u00cd\u0093\u0091\u00c36u\u0095\u00ea\u00a3)\u0081\u00c8{ } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: k } of size 11 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: k } of size 27 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"k"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 853, m_Hash: \u008dx\u00a6d\u00d6\u0018\u009am\u00bdJ\u009aM\u00ab\u00f21\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 854, m_Hash: \u0001\u00e5Z\u00f6\u00bb\u00e1p\u009b\u009d\u008d\u0014|.\u00d5&\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 855, m_Hash: \u00cb<\u00ecy\u00fc?\u00a2Y_\u00cb\u00d9\u009d\rM\u00da\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 856, m_Hash: \u00e0]\u00ff\u00d5\u00f5\u00c3y.\u009a\u00f2\u0085U\u00f6\u00f9\u00aa? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 857, m_Hash: 6\u00c42\u008fF\u00d2b\u009f\u00fbI\u00fe\u00c2\u00e5V3I } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 858, m_Hash: \u00b4\u00fdT9\u00d8.\u00e8goh\u00c2*:\u00b2df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 859, m_Hash: \u00cd>)G\u0085\u009c[\u00ab\u00b4\u009cw\u00caL8\\\u00e3 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: max 20 } of size 37 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"max 20"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 860, m_Hash: \u00b3d\u00ffx\u00fa\u00f8\u0094\u00f8<:\u0007%d\u00ec\u00ac\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 861, m_Hash: j\u00c6\u0096\u001bIG\u00f7\u00b3\u00b3S;4\u00f2\u00e1\u00f5) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 862, m_Hash: \u0086\u00d93\u00b2]\u00b5{\u0092\u00fa:\u0081M\u008b\u00b6\u00ae\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 863, m_Hash: )\u00d1\u00d8\u00fbb\u0087d\u00be\u00b3\u0002\u001a\u00fe\u00ba\u00ab\u00d3$ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 864, m_Hash: \u0088\u00a8\n\u008a\u00c9\u0083\u00b0\u008b\u0005e\u00de\u00017\u00f4S} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 from server

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: 15 } of size 29 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"15"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 865, m_Hash: x\u009d\u00cc\u0016\u00a7\u00de\u001aq^z\u00e4\u00a4.(\u0004\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 866, m_Hash: \u00d7\u00b9\u0081r\u00af\u00bc\u00bb\u00f3\u009d\u00a4;7\u00e2\u009f} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 867, m_Hash: mN\u00816\u00a71\u00ef\u0004\u0083\u0012\u0083-\u00dd\u00fc\u00d4X } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 868, m_Hash: \u00a8\u00e9\u00b2\u0094y\u00dc\u00c8[\u0004\u0081\u00b7\u009e\u0007f+\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 869, m_Hash: \u00f8\u0080\u009d\u00a3\u001b\u007f\u001b\u0099\u00b0\u008a\u000b\u00e4(\u0019~j } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 870, m_Hash: \u00fcW,\u0005P%\u0089\u00e88F\u00c6\u00fb-\u001d\u00b6\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 871, m_Hash: \u0096\u0016\u0093bs\u00ec\u0014&\u0006\u008fl\u00e1o\u00aeq\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 872, m_Hash: @\u0006\u00ed\u0095F\u00d7\u00a3\u00ae\u0083(\u00f2\u00f5w\u00f4\u00992 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 873, m_Hash: U\u009an\u00de\u00fc\u008fj\u00d7\u00c0\u0091E\u0099=3\u00b6V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 874, m_Hash: i\u008e\u0084\u00c9:2\u00bf>\u009e\u00e3\u008e)\u00f5i`\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 875, m_Hash: \u00124v\u00a97\u009c\u0006\u0087T\u00d1\u00d0\u0097\u00e4\u00be\u008d\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 876, m_Hash: \u00f2\u00bf'\u0095l\u00a71\u00cb\u00e2j\u00c4S\u00a3@\u00d1\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 877, m_Hash: \u00bfy*\u00b1u\u00ca\u0092Ou8\u00036\u0092\u00a1\u00b8\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 878, m_Hash: \u00fa7\u00cev\u00f7\u00a1\u00a6\u00c5\u0017\u008aw\u00b6%\u001do\u00de } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 34-38 } of size 35 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"34-38"})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 880, m_Data: ({type:"gather", entities:[14166, 14164, 14168, 14165, 14167], target:176, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 879, m_Hash: \u008d\u000b\u001e\u0000\u001eL\u00c7R\u00a2\u00b8K\u009e\u00a5\u00ec\u008b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 880, m_Hash: q\u00e6u\u00c1\u0083n>U\u00ea\u00d6`\"P~\u00b2\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 881, m_Hash: 4\u00f4~R\u00c1\u00f4W\u0017\u0093\u0019\u00a0\u0091_]i\u009c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 882, m_Data: ({type:"walk", entities:[10603, 10602, 10601, 6711], x:370.8646240234375, z:533.2119140625, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 882, m_Hash: \u00ed\u00ec\u008e\u00e0{{\u00d7\"\u0007)\u001f\u00b6\u0012S\u0088\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 883, m_Hash: U\u00d2\u00af\u0094\u001c5\u00af\u0098^6\u001bk\u00a6~\u00a8\u0094 } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: lol } of size 15 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 884, m_Hash: o6\f\u00a8\u00c6;\u0016\n\u00a7\u00df\u00cek\u00b9_M\u0004 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: lol } of size 31 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"lol"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 885, m_Hash: \u00ab`|=\u00cd\u009f*\u00a2F\u00cc\u00db\u00b4\r2x\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 886, m_Hash: \u00e4\f\u00a2z\u00b3b\u009b\u00f3\u00e8\u00f6S\u00a8\u00d4\fUA } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 888, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_spearman_2_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 887, m_Hash: \u00e0\u00a8\u00d3\u00c9\u00c9\u00c3\u00ed\u00e6K[\u00a0j\u00a6\u0099\u00f4\u00fc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 889, m_Data: ({type:"set-rallypoint", entities:[284], x:674, z:918, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 888, m_Hash: \u00b9\u00ae\u00fb:\u008a\u0013 \u00ecK\u0014\u0013\u001d\u0094\u0014!\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 889, m_Hash: JUv]}\u0081\u00c3A\u00a92\u00b1\u00fc\u00c9^Ok } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 891, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 890, m_Hash: R\u00ca,\u00fd\u00b2<\u0093Tv\u00c2\u00aeE\u0004\u00f3\u00af\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 891, m_Hash: \u001b\u00b2y \u00b4M\u0015\u00d1&\u00efRO8\u00dc\u008d' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 892, m_Hash: \u00cd\u00ce\u00123!r\u00e4\u00a2\u0086\u009e\u0005\u00a6~\u0091\u001a\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 893, m_Hash: \u00e2\u00a7\u008b\u001dfu0],\u0001\u0094\u00c5e\u00cb\u0006\u0012 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 895, m_Data: ({type:"construct", template:"structures/sele_field", x:760.0193481445312, z:808.4324340820312, angle:2.356194490192345, actorSeed:36790, entities:[14580, 14579, 14577, 14581, 14578], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 894, m_Hash: \u00eb\u00ab\"\f+\u00d5\u0013\u00f0Ih\u0007\u0002\u0001\u00d0*g } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 895, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server

Net: Sending message CChatMessage { m_GUID: , m_Message: tux has a good computer >:D } of size 63 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 895, m_Hash: 5^\u00dd\u00e7\u001fr\u00a7\u00cc\u001c\u0085\u00b7#,\n\u001d\u0002 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 896, m_Data: ({type:"set-rallypoint", entities:[195], x:304.45526123046875, z:220.59812927246094, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: tux has a good computer >:D } of size 79 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"tux has a good computer >:D"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 896, m_Hash: \u00af\u008bE=\\\u0014\u00a4\u0097\u00c7\u00c8~_B\u001cgL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 897, m_Hash: \u0085O\u00b8\u00ae\u00d0r\u00adhr\u00c7$~\u001e'\u00ed\u0006 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 898, m_Data: ({type:"construct", template:"structures/athen_field", x:747.3287353515625, z:256.5592346191406, angle:2.356194490192345, actorSeed:60879, entities:[6241], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 898, m_Hash: -[\u00d8\u00ce\u000b\u000fl\u00ff\u00b4\u00ee\u0081\u0097v\u00bcFu } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 899, m_Hash: \u00a4\u00d2\u0002\u00d1\u00a3\u00cd\u009e \u00d0y(5\u008c\u00f3\u00e3\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 900, m_Hash: \u00f3}\u001f\u008b\u00f5\u0087a\u00ee\u00e8(\u00e1\u0006\u00d9X\u00dc\u00dc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 902, m_Data: ({type:"walk", entities:[10604, 5266, 3859, 3736], x:382.27557373046875, z:52.34126281738281, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 901, m_Hash: \u00e5\f&.\"\u00c6\u00fd\tuQ\"\u00a6\u0084#,? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 902, m_Data: ({type:"construct", template:"structures/mace_house", x:340.8444519042969, z:824.846435546875, angle:2.356194490192345, actorSeed:3066, entities:[14165], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 902, m_Hash: \u00d4\u00fduv@\u00bdtZ<\u00ddQ\u0084\u00b6\u00a8\u00ff\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 903, m_Hash: \u0017v\u009cKy\u00a0\u00bb\u009eI6\u0002?[\u0010\u00ea\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 904, m_Hash: \u00d5d\u00b6\u00c2\u001a\u00c4\u0099\u00ff$\u0013\u00884\u008ef\u00bc\u00de } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 905, m_Data: ({type:"set-rallypoint", entities:[243], x:747.3287353515625, z:256.5592346191406, data:{command:"repair", target:15205}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 905, m_Hash: \u00db\u0082\u0088\u0013\u00ab\u009d\u0010p\u009f\u0012= \u00a4.*- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 906, m_Hash: \u00f8\u00can\u009b\u007f\u00fd^hg\u00bc\u00c2\u000b\"\u00cf\u0004\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 907, m_Hash: \u0000\u000b<\u00e9\u00aa\u009b\u00e7\u00a4\u00ecA\u00d2\u00d6\u00ee\u00c3\u00ac\" } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: hehe thanks } of size 47 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"hehe thanks"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 908, m_Hash: \"\u001a\u0084w\u000eR\u00b7[\u00e2\u00d8q\u00bd#\u00d4+\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 909, m_Hash: \u00d9\u00f8\u00c5+(k\u00cb\u00a8Le\u00cb_\u00d5.\u0097\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 910, m_Hash: \u001f5\u00c1D\u0085P\u00f0\u00f9q\u00ceq\u00b86\u00eb\u0018\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 911, m_Hash: \u00c1K&kA3t\u0093Q\u008d\u0001l\u00e7\u009ay\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 912, m_Hash: \u00a0ps<\u00f4\u00c5;/\u0000\u00c3\u00e3y\u0093ds\u00e6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 914, m_Data: ({type:"research", entity:4154, template:"gather_lumbering_ironaxes"}) } of size 149 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 913, m_Hash: \u00c3\u0004\u0087_}]k\u008fFu\u00f83j\u001bo\u00a5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 915, m_Data: ({type:"research", entity:4154, template:"gather_capacity_basket"}) } of size 143 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 914, m_Hash: \u00bc\u00bcS\u00e4\u0007\u0010\u00e9\u0014\u008a\u0080\u00ac\u0095\u008f\u00c8Q\u0083 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 916, m_Data: ({type:"research", entity:4154, template:"gather_mining_wedgemallet"}) } of size 149 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 915, m_Hash: \u00a2\u00cdU\u00cf\u00cdNP\u007f\u00e2\u00c6:^b\u00b8C\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 916, m_Hash: \u00c0L7\u008a\b\u0099zX\u00193\u0000\u000f\u001c\u00a4D. } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 917, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 917, m_Hash: o\u008a\u00e4\u00ed\u00e7\u00ad\u009d\u0085\u00d6DY\u00f3F\u00b3OW } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 918, m_Data: ({type:"construct", template:"structures/mace_house", x:345.85662841796875, z:850.065673828125, angle:2.356194490192345, actorSeed:17412, entities:[14165], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 51 } of size 29 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"51"})

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 918, m_Data: ({type:"set-rallypoint", entities:[10809], x:338, z:354, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 918, m_Hash: \f\u000ef#m\u00e5n\u00bb\u00d6\u008cb\u0011\u00ea\"\u008d{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 919, m_Hash: \u00e6\u0097\b\u00ac\u00ff\u009c\u00c7F\u00f1\u00a7\u009d-\u0085.1g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 920, m_Hash: \u0083\u00f8\u0093\u00f7\u00d9\u00ddG\u00cf\u00c28V\u0093\u00e7\u00e0\u00b8\u00e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 921, m_Hash: p\u007fP\u00d5\u0014%\u00b6\u00e5 \u0080\u00f5R\u0016\u008a\u00e2Y } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 47 } of size 29 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"47"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 922, m_Hash: \u00ed\u00be\u0086\u00af\u0092\u00e4\u0096b\u008e\u001b\u0084\u0013Rt\u0086\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 923, m_Hash: \u009f)z\u009e\u00bdE\u0019\u00c6\u00b0;\u00bb\u00c8\u00e9\u00dd\u00dd` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 924, m_Hash: \u0081\u00a39\u0002\u001a:\njiFU\u0095\u001f\u00bf\u00ef\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 925, m_Hash: \u00f0h\u00ca$C\u00e0-\u0002\u00f9S\u0082\u00b2\u00b1{p\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 926, m_Hash: \u00f5\u001f\u00e0\u00aaDW\u00db\u0093\u00c3F\u00b1]\u00b7J\u00a3p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 927, m_Hash: I$\u00ec\u00d7\u001dh\u000b\u00e8P\u000e\u00d6H\u00fd\u00d1j\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 928, m_Hash: |S\u0001\u008d\u00b8\u00efF+\u0087\u00e0\u001c\u00b6\u00c5\u00d4hr } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 929, m_Hash: \u00f0Dn\u0001\u009c\u00d8\f[\u00c6g.L\u00f2\u0097)\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 930, m_Hash: \u00a1N\u0007\u00d8\u0090\u0094\u00e7\u00c3j\u00d3\u0088\u0096W\u00e3k6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 931, m_Hash: \u00fc\u008d\u008f\u008f\f\u0087-\u008a\u00b5\u00c7y\u00a0\u0084\rT\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 932, m_Hash: \f\u00d2\u001ds\u00be\u00bd\u00baom\u00c0\u009c\u00f9\u0015\u008f\u001c\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 933, m_Hash: \u00c0\u00048\u00e3h\u0087S\u009b\u00e9\u00a0\u00fd-Vy\"\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 934, m_Data: ({type:"returnresource", entities:[7365, 4571, 3814, 3817, 251, 248, 4572, 4573, 249, 4574], target:4154, queued:false}) } of size 243 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 934, m_Hash: O5\u00ea\u00a8\u00b1\u009c6\u00f1\u00bc\r\u00dc\u00da[\\\u0010\u0013 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 935, m_Data: ({type:"gather", entities:[7365, 4571, 3814, 3817, 251, 248, 4572, 4573, 249, 4574], target:1952, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 935, m_Hash: Z\u00ceG\u00ac\u0094\u00a0\u0003\u0002>O\u00d2\u00db\u00f8\u00f2\u00e9\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 936, m_Hash: \u0013\u00c4oH3\u00b3\u00fap\u008d\u0011[\u001c\u0003\u009c\u00cd\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 937, m_Hash: \u0007\u009aYxk\u00c8\u00a8A)F\u0010\u00d2\u00b3:s\u00b7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 939, m_Data: ({type:"construct", template:"structures/sele_house", x:774.9591674804688, z:904.4130249023438, angle:2.356194490192345, actorSeed:48558, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 938, m_Hash: \u0093\u00bat\u008f)\u00d5,PD\u00a8w{\u0090\\A\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 939, m_Hash: E\\\u0019\u00e4\u008b\u00edb0\u00e7:\u0013`&\u00f9\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 940, m_Hash: \u00de\u00b1\u009c\u000e\u001dK[\u0093\u00a9\u00a7V\u0015\u00f0\u00c3L\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 941, m_Hash: \u00a9\u00dc\u00fe1q\u00cbx\u00ed\"\f\u00e4Mr\u00c2J\u00e3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 942, m_Data: ({type:"construct", template:"structures/cart_field", x:288.91094970703125, z:230.21359252929688, angle:2.356194490192345, actorSeed:51218, entities:[5711], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 942, m_Hash: kY\u00da5\u00a1\u00a9 \u00b0\u00a1\u008e2\u00d4\u00a5\u00c6\u00b9g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 943, m_Hash: \u0004\u0096\u00b5\u009dy2\u0099\u0005\u00ee\u0099\u0018\u000f\u00a4\u00cb{\r } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 945, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:683.93115234375, z:899.6844482421875, angle:2.356194490192345, actorSeed:5709, entities:[14003, 14002, 14001, 14000, 13999], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 944, m_Hash: \u00dc?\u00fc\u00c0\u00a1\u00ad\u00ddA\u00c4I\u00c3c&\u00b7\u0003Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 945, m_Hash: \u00a6\u00f0#\u00a4\"Q\u00c4~\u00f2\u007f+\u00c7\u0091\u0098\u00fb, } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 946, m_Data: ({type:"construct", template:"structures/cart_field", x:225.60052490234375, z:252.6128387451172, angle:2.356194490192345, actorSeed:45004, entities:[5711], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 946, m_Hash: d\u00f5\u00f2\u0091\u00c4\u00d0=\u00b6g\u0013f1[q\u000f\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 947, m_Hash: s\u00b9Zr\u008e\u00c2E7\u00af\u00bd\u00bc\u00b1\u00b3\u008d\u0098\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 948, m_Hash: \u009e\u00cdWj\u0098\u00fb\u00a9\u001b\u0012\u00d5\u00bc\u00e3,\u008e&6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 949, m_Data: ({type:"set-rallypoint", entities:[195], x:288.91094970703125, z:230.21359252929688, data:{command:"repair", target:15794}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 949, m_Hash: \u00a4\u00b9X\u0014\u00adR\u0086\u00daj\u00f8M\u00a4;F\u0004T } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 950, m_Hash: \u00ea\u00f5,\u00b9\u00a5\u00b7lF<\u00e5<NSO\u00aec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 951, m_Hash: IS\u00e6v\u00a1\u009d\u0086\u00b2\u00fd\u00c4\u00d3\u008a\u00e5\u00a0/P } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 953, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 952, m_Hash: \u00ec\u0016\u00e5K=fB\u00f6\u00d2\u00b4\u008f@\u00d9!); } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 953, m_Hash: \u00a1\u0091\u009ac\u00d8\u00bf\u00f8rEl\u00a9\u009b\u00a9s\u0099\u009f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 955, m_Data: ({type:"set-rallypoint", entities:[15712], x:666, z:938, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 954, m_Hash: \u0012\u009d7\u00ef\u008c\u0089\u00e5\u00ec`\u00a5s\u00c3\u0000\u00b4w& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 955, m_Hash: \u00f3\u00e3\u00dc\u00ba\u00e5\u0099\u00d7\u008d\u0017\fq\u0095\u0099\u000e7n } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 956, m_Data: ({type:"set-rallypoint", entities:[15712], x:678, z:918, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 956, m_Hash: \u000f\u00e3\u00ff\n\u00acx\u0086*A\u00fd\u00f0\u00d3\u00fdO\u00ce\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 957, m_Hash: ?<k\u00d9\u00f3!5\u0086\u00ffq\u0000&\u008cG\u0000\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 958, m_Hash: \u0098I\u00daz\fr3Qa\u00be\u001b+X\u00a2\u00ba\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 959, m_Data: ({type:"construct", template:"structures/cart_house", x:179.53012084960938, z:344.1185607910156, angle:2.356194490192345, actorSeed:8118, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13670, 13663, 13666, 13665, 13667, 13664, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 467 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 959, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:186.01446533203125, z:558.80224609375, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 959, m_Hash: -\u0099\u00fd\u00f2\u0012V\u0015@Q\u00d3x\u0096K'%F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 960, m_Hash: gA\u00c9X\u00caC\u00ac\u00c2r\u00a4\u00c0\u00f7\u00eeNm\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 961, m_Hash: :\u00a8\u00ad\u00d0\u00b2\u009eV^\u0096@\u00fc\u0000Ru\u0015\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 962, m_Hash: !=\u00bd\u0088\t{\u0090\u008a\u008cMw\u0096;~?\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 963, m_Hash: b\u0099\u00d9\u00ad0\u001er2\u00de}N\u0014\u00d5\u00d2g8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 964, m_Hash: \u00ec\u00dd\u00e6\n\u00fa\u00a3\u00a4m\u00a7\u00e8\u00f0|\u007fO/\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 966, m_Data: ({type:"gather", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13670, 13663, 13666, 13665, 13667, 13664, 13669], target:1179, queued:true}) } of size 279 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 965, m_Hash: \u0005\u00c8\u00a1i\u0085:\u00be\u00f4R}J\u0000\u00d6\u00f9\u00e4/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 966, m_Hash: \u00af\u00eeB\u009a\u009fT+\\C\u00d9\u00bd\u008b\u00a6\u0098\u0082\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 967, m_Hash: \u00de\u000eW\u0095\u00ac\u00f0\u00f9=A\u00b7\u0010c\u00c6\u00a1\u00ed\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 968, m_Hash: ?\u00b5\b\u0013m/G\u008e\u00da\u00c3\u00ce\u008f\u00b1mT\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 969, m_Hash: _\u0016\f,\u00bb#K7~\u0085F\u0093\u00e5\n\u00a4H } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 970, m_Data: ({type:"gather", entities:[4570], target:1951, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 970, m_Hash: %\t6\u009a\u00cb\u0004}\u00e7\u0085\u00ac\u00e8\\]}\u00f2| } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 972, m_Data: ({type:"gather", entities:[15736, 15735, 15734, 15737, 15733], target:3315, queued:false}) } of size 172 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 972, m_Data: ({type:"walk", entities:[10605], x:439.08001708984375, z:256.31396484375, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 971, m_Hash: \u00b1E4\u00d7\u00d1c\u008bx\u009dL\u00892:\u00ad\u001b\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 972, m_Hash: \u0098(d\u00a5\u00b2\u00eby\u0012A\u00bd\u008c~\u00cd\u00aa\u00f34 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 973, m_Hash: ?\u00cd\u00c7\u00ce(\u00d9\tM\u00cb\u00ba_q$\u009f\u0098C } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 974, m_Hash: \u00148\u0015\u00d5\u00d3<\u0082\u00b39\u0093\u00e2\fD\u00d5y) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 975, m_Hash: \u00fd\u00eb\u00c5\u00d60\u00d5\u0016\u00c3E\",\u007f\u008a8[\u00d3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 976, m_Data: ({type:"research", entity:150, template:"phase_town_generic"}) } of size 135 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 976, m_Hash: \u00eb\u00fd\u0018\u0016uy\u00db\u0092\u00a1>g\u00a6\u00ae\u0092\u0092: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 977, m_Data: ({type:"walk", entities:[10604, 5266, 3859, 3736], x:450.236328125, z:259.44451904296875, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 977, m_Hash: \u0084\u0001\u00b7\u00f1++(\"\u00ad\u009c\u00bb$\u00d6z\u00af@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 978, m_Hash: \u00d9,\u0002b\u00c4n\u00da\u00df \u00a5.\u009c(\u00ac\u00a1\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 979, m_Hash: k5s\u00e9-\u00d8\u0092\u00d4\u0092\u00d7p\u00d9\u0005V?\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 980, m_Hash: \u00f4\u0014\u00adO\u00f9\u00b2\u00b2!Z{\u00c1\u00eb\r\u00fcJ\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 981, m_Hash: \u00cdABek$PN\u00dd.\u00c0U\u00ed&\u00e2\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 982, m_Hash: ,q@\u00d6\u0007F\u00da?`|8H\u00c1\u0005\u0099\u00c7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 984, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 983, m_Hash: \u00b5\u00cc\u0012\u00f56$\u0092\u0084\u00c2\u009a\u00ccF*i\u009a\u00c7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 985, m_Data: ({type:"set-rallypoint", entities:[14366], x:802, z:426, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 985, m_Data: ({type:"walk", entities:[8279], x:398.61224365234375, z:970.30615234375, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 984, m_Hash: \u0014\u00e8w\u0012\u00df\u00ffh\u0097\u00dc\u0088.H*@~^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 985, m_Hash: [\u0011^\u0013-\u0019\u0097\u0096F\u00d1\u0093\u00c3I\u009d\u00be? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 986, m_Hash: \u00cf\u0090\u00eb\u0096x\u0090\u009fC,\u0014 ~dV\u008a\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 987, m_Hash: \u00e8\u001a\u0018x\u0010zi]\u00a0\u0017\u00aae&\t\u00d1\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 988, m_Hash: \u0018\u008c\u00c0\u00bd\u0017?\u00d6\u009f\u001ax\u00e2\u009ce\u00a4`\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 989, m_Hash: \u00f7\u00c9\u00a6\u00b8\u00d3/\u00d8\u0006\u0006 \u00ef\u008f9QB\u00b3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 991, m_Data: ({type:"research", entity:9945, template:"gather_farming_plows"}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 990, m_Hash: a\u00b82<\n\u00e6y\u00ce\u00a6L\u00ef\u0090&\u0006\u00a5\u00d9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 991, m_Data: ({type:"gather", entities:[10603, 10602, 10601, 6711], target:3316, queued:false}) } of size 161 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 992, m_Data: ({type:"walk", entities:[159], x:424.8367614746094, z:807.7142944335938, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 991, m_Hash: \u00ef\u001a\u0086\u0081\u00c8h\u00c6D\u00b55\u00f5g\u0092\u007f\u0007\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 992, m_Hash: /w\u0089\u0019`\u008e{v\u00e1\u009a\u0004\u00be\u0001\u00ac\u001dB } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 993, m_Hash: \u000b\u00ad^W\u00fd\u00d1c\t}\u008d\u000b_\r\f-\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 994, m_Hash: \u00af\u00cd\u00df\u00bay}\u00d7\u0006\u00bf\u0001\u009b~\u000b\u0017pv } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 995, m_Hash: Sg\u000f[\u00e1\u0019T0\u00e3\u00c5\u00dd\u0091\u00f3]\u0098\u00d8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 997, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 996, m_Hash: \u00d9\u00d1+j\u0098ba\u00e86\u00b8E:\u009d\u00c3$\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 997, m_Hash: \u0081\u00ff\u00c91\u00ee\u00eaP\u0001\u00060\u00acJ\u00ef\u00f2pP } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 998, m_Hash: \u0082\u0014(\u00c47\u00c2\u00b5\u00e7\u00837J\u00e8\u0018\u00f1\u00a6. } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1000, m_Data: ({type:"set-rallypoint", entities:[284], x:731.2900390625, z:793.7183837890625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 999, m_Hash: \u0011\u00f8Y\u000b{\u00b9\u00ba\u00c6\u0012\u0004\u00b7\u008ef\u00ba\u00f6\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1000, m_Hash: H\u00cf\u00b3E\u008am[\u008cfT\u00eb0\u007f\u00cc\u00e8t } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1001, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1001, m_Hash: \u00ab\u00bc\u00c8\u0090\u00da\u009c\r\u00bd\u00a1b\u00dbY\u00d2\u000f\u00c3v } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1002, m_Data: ({type:"set-rallypoint", entities:[195], x:245.1661376953125, z:232.1387939453125, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1002, m_Hash: \u0019\u00c9\u000e\u0088\u000b8\u0082\u00d1\u009e\u00bd#\u00b2\u00df\u00c4\u00dfb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1004, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1003, m_Hash: \u000e\u00a3[XE\u0081\u00b0\u0087u\u00fe'\u0084S*\u009aj } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1004, m_Hash: \u0001\u00c5U8/fCu+\u00d7\u00bc\u00f9\u00a9mt\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1005, m_Hash: h\u00b3\u00af|\u0085\u00c0ck[|\u00f6\u00ed\u0094\u00d6\u0096\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1006, m_Hash: \u00e4j<'\u00e9:U=\u008b\u0083\u00cd\u007f}\u00b8\u0092\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1007, m_Hash: Hv\u001d\u0089\u0091\u00b1\u009a\u00d6\u009f\u0088\u00b2\u00cf\u00ec\u008d0\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1008, m_Hash: V\u00b0\u00f4\u00caZ\u00a8Rfa$\u00d7\r\u0082V\u00b4\u00c7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1009, m_Data: ({type:"construct", template:"structures/cart_house", x:230.21273803710938, z:338.126220703125, angle:2.356194490192345, actorSeed:36404, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 415 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1009, m_Hash: \u00a8\u0007T\u00e9\u0088N\u00e9\u008e\u00f4sk\u00ee\u00ec\u00939\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1010, m_Hash: \u0005k\u00a41sX\u00b5\u00c9\u008a\u00a2A\u00a4\u00dfD\u001b> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1011, m_Data: ({type:"construct", template:"structures/athen_field", x:796.6171264648438, z:251.04730224609375, angle:2.356194490192345, actorSeed:45409, entities:[10469], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1011, m_Hash: \u007f\u0013b\u00edrJ\u00b6M\u00bbb\u007fkol\u00b8\u00ba } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1013, m_Data: ({type:"gather", entities:[10469], target:10852, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1012, m_Hash: /v&\u00c8\u00f4\u0002\b\u00f1\u00c2\u008e\u000bB]V\u00db\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1013, m_Hash: QY\u00de\u00b8B\u00b6\u00dem\u00b2j+x\u008d_\u00fe\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1014, m_Data: ({type:"set-rallypoint", entities:[243], x:796.6171264648438, z:251.04730224609375, data:{command:"repair", target:16892}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1014, m_Hash: my\u00f1\u00ab\u00ae\u008c\u00b8s`1\u00a6\u00e9c\u00f1\u0015\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1015, m_Hash: \u00cb\u00edY\u001d\u000f\u001a1\u0013\u00f0\u001eqm\u00f6\u009b\u0080| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1016, m_Hash: \u00bb\u00c8\u009ew\u00862C\u0003]tTe\u0088\u000b[\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1017, m_Hash: B;\u001b\u00bc\u00a8\u0007@Wi\\}\u00c9\u0082.\u00e7\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1018, m_Hash: I\u0099]\u00f0\u0083\u00f1\u0084\u00044\u00d5\u00be\u00bd\u00c5\u0086c\u00d6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1020, m_Data: ({type:"gather", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:1453, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1019, m_Hash: \u00edO'\u00fb\u00ed\u00d8\u00cd\u0082\u0087>n\\\u00a2w\u000eA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1020, m_Hash: P\u00df\u0019\u00d370P\u0014\u009bBI\u00f46%\u0082} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1021, m_Hash: \u00c4\u008e\u0015\u00c4\u00f9:\u00e8\u00fb\u00c1\u00a4m\u000b\u00b8o\u00ach } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1022, m_Hash: X\u00b3\u0000\u0006\u00e8\u009a,\u00d3\u00f5+\u00a4G\u00eb\u00ae=S } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1023, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1023, m_Hash: \u00c1u\u00e4\u00c2\u00fb\u008f(\u00f2$\u0095\u001e\u0000\u00ef\u0089XS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1024, m_Hash: \u00b65\u00b1\u00954\u0010\u00b2\u00a1.\u00e8\u0012\f.U)\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1025, m_Hash: \u00ea\u0090\u00fdF\u0087\u0093\u0004O4\u00831\u008c\n\u00e7\u00bc\u00d6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1026, m_Data: ({type:"returnresource", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:243, queued:false}) } of size 221 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1026, m_Hash: 'RH\u001a\"\u00d6\u00f2\u00e3\u00f9PB\u00a7\u00daN\u008e, } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1028, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:620.44677734375, z:391.1598205566406, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1027, m_Hash: \u00fe\u00ce\u00eb#%d\u00c0\u0014u\u001b\u00e8\u00ee\u0007\u00a2 \u00a0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1028, m_Data: ({type:"returnresource", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:243, queued:false}) } of size 221 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1028, m_Data: ({type:"set-rallypoint", entities:[9846], x:294, z:738, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1028, m_Hash: \u00c8\u00f8)%\u00a7\u0007.\u00ba\u00f6XXyUuwd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1029, m_Hash: \u0017\u008b0\u0096\u00a1\u00125\u000e\u00e0`e\u00eaa\u0092\u00b3= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1030, m_Hash: \u00b5\u00c1\u0082\u0013\u00a2(\u00c5/\u008f\u0000)\u00ab\u009d\u00868\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1031, m_Hash: \u00af\u00ad\u00feGSn\u00cc\u00e1d\u0089a)\u00f3\u008f0\u00cf } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1033, m_Data: ({type:"construct", template:"structures/athen_house", x:758.9393310546875, z:319.8877258300781, angle:2.356194490192345, actorSeed:60735, entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], autorepair:true, autocontinue:true, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1032, m_Hash: <\u009el|\u0090\u0094p\u00e9\u00d3\u00df\u00bb\u00fb\u00b7\u00d7\u00ab\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1033, m_Hash: =i\u0096&Bl\u00a0\u00b9_\u008a\u00cb;\u00a9\u0006H\u00d4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1035, m_Data: ({type:"gather", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:8379, queued:true}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1034, m_Hash: \u008e^g\u00d1\u0083\u008e\u00f2\u00a6\u00c2\u001c(+\u00df\u008cMR } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1036, m_Data: ({type:"gather", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:6788, queued:true}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1035, m_Hash: \u001f\u00ea\u00bf\u00c0=Fr\u00c3\t\u00e8D*!\n\u00bb\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1036, m_Hash: \u00d2\u00e9F\u0011\u00b6]D9\u000b\u00c8\u00f0>\u0013\u0001\u008a\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1037, m_Hash: \u00e8\u0088\u00d8\u00b3\u0099wF\u0002\u0001\u0096Q^\u0002\b\u00d6\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1038, m_Hash: \u007f\u0089F\u00d3]\u00b7*t\u0081?i\"\u0091\u00d3\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1039, m_Hash: S\u00a2\u0081\u00ef\fM\u007fa\u0085\u00c0\u00ca\u0084\u0000\u00e1\u00a1A } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1040, m_Hash: \u00c4\u0093\u0094\f[G,N\u00f1\u009f\u00c3(\u00ab\u000f\u00e9\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1041, m_Hash: a\u00dd\u0015\u00c9\u00aa:\u00beW\u00dc\u00e2\u00ad\u00d1\u0013U\u00f5\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1042, m_Hash: ;\u00c4\u0085HZ\u00f1\u0019\u00e7\u00d0\u00e0\u0014g\u001b!\u0010U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1043, m_Hash: \u0003\u00e6\u0093`\u0092\u00d1\u0001=4g\u0080\u00d02\u00c1mR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1044, m_Hash: \u00cfF\u0082I\u00df\u00dfx$\u00c8\u0007\u00b4\u00ab%\u00d1of } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1045, m_Hash: \u008c\u00f7\u00c5\u00da\\,\u001cE\u00f8} \u00cd\u00a4E\u00f7] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1046, m_Hash: (\u009b\u0017J\u008c\u00e0B\u00867\u0080\u0007\u001bV\u0000\u00d14 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1047, m_Hash: 4\u00d4\u00cdS\u00f7XIN\u00bc\u0089\u0005.y\frN } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1048, m_Data: ({type:"construct", template:"structures/cart_house", x:249.23464965820312, z:355.40118408203125, angle:2.356194490192345, actorSeed:29184, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 415 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1048, m_Hash: \u00f6A\u00b1WCx\u0086u\u00dcE\u0019\u00e9\u009er\u001c\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1049, m_Hash: gDz\u00ed\u00c2LJ\u009d\u00det\u0002\u00b5P\u0007\u00a1\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1050, m_Hash: \u0099\u00db\u00dc\u00ef\u009e\u00ec\u00ee\u00c4YF\u00a4\u00c0\u000fU\u00ca\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1051, m_Hash: \u0015<i\u00a6\u0012\u0089\u00f6H\u00e2[\u00f5RN\u00c6A\u00ba } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1052, m_Data: ({type:"construct", template:"structures/cart_house", x:266.7031555175781, z:369.0596618652344, angle:2.356194490192345, actorSeed:33671, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 415 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1052, m_Hash: \u00cfo\u0017'\\\u008e\u00c8\u0092\u009c\u000bw_0\u00cf\u00bf1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1053, m_Data: ({type:"repair", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:17408, autocontinue:true, queued:false}) } of size 257 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1053, m_Hash: \u00e0\u001f\u0004\u0098q\u00e5\u00ce\u0083\u00fa\u00e4\u008e!\u00ac\u0017R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1054, m_Hash: \u00e4=v\u0000G\u00b8\u0094\ft\u00d1\u00e8\"F\u00dd\u001e% } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1055, m_Data: ({type:"repair", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:17483, autocontinue:true, queued:true}) } of size 257 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1056, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1055, m_Hash: \u00b8t\u00e7c\u00e8\u001f\u001f\u00dbj}\u00fa\u00acU\u00bc\u009e\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1056, m_Hash: \u0011\u00c4\u00a6\u001dMh=C\u00843\u00cb\u001e\u00ab7\u00a9< } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1057, m_Data: ({type:"gather", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:1453, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1057, m_Hash: \u00f71\u0011U\u00a6d\u00f0u\u00ec\u00e6\u0087\u00f6~\u008f\u0085\u009d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1059, m_Data: ({type:"set-rallypoint", entities:[243], x:729.8165893554688, z:269.5498046875, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1058, m_Hash: A\u001cMS\u0002\u008ex\u0086z\u00a1\u0019\u00fe\u00c9\u00ebz\u009c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1060, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1059, m_Hash: T\u0018\u001c)i\u0099~A\u00a5\u001a\u0014\n\u00c6\u00b6+\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1061, m_Data: ({type:"set-rallypoint", entities:[284], x:716.4249877929688, z:770.2463989257812, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1060, m_Hash: `w6\u00e6\t\u008f\u009aw;\u00cc\u0097_\u0014\u00fep\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1061, m_Hash: De\u00a3\u00df\f\u00fa\u00c0P\u00be\u00d2\u00a9\u00e4D;\u00b6' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1062, m_Hash: L\u00a9m\u00df\u00ac\u0081_\u00ea\u008e\u00c3p\u00f4\u0010\u00b0\u00c2\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1063, m_Hash: \u00c0$\u00dax\u00a4_s@xbN0\u0099\u0001\u0095\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1064, m_Hash: n\u00fc\u00a8}3f\u00c1zh<\u00cc\u00ce\u0014%\u00b5\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1065, m_Hash: y\u0081\u00dc\u0080\u00da\u00eb\u00ab\u00ef\u0013\u00f4\u00cby\u009ev\"\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1066, m_Hash: \u00ab\u00fa\u00a31\u00b6\u00e7/\u00fb\u00e1\u0015H.\u00fa\u00e9\u00e2L } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1068, m_Data: ({type:"set-rallypoint", entities:[243], x:796.6171264648438, z:251.04730224609375, data:{command:"repair", target:16892}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1067, m_Hash: \u00fc&K\u0083U\u008d\u00bd\u009b\u00fa'\u00f5\u00c2u\u00f3\t\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1068, m_Hash: \u009c\u00a9+\u0017\u00cd\u00c9`\u008a\u00b1\u00a1\u00e5\u009a\u00b6\u00b50\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1069, m_Hash: \u00cf\u0098Z0f\u00e9\u0090y\u00d3\u00d3\u00c4\u00e3T\u00dd]q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1070, m_Hash: =\u000f\u00a9\u00f2w\u00fa\u0081\u00dc!\u00c6\t\u00fd\u00a6\u00fbP\u00c8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1071, m_Data: ({type:"train", entities:[150], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1071, m_Hash: \b\u00cf\u00ce{\u00f1[\u00af\u0014\u00e5EM$\u00c4\u0084n\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1072, m_Hash: \re\u00d2\u00c6\u00b6\u00c56?\u00fe\u00b7\u0094q\u00a2'\n& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1073, m_Hash: \u00e0/R\u00db\u0082\u00110\u00f6\u001e\u0005\"3\u00adZ\u00ea\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1075, m_Data: ({type:"construct", template:"structures/sele_house", x:700.8306274414062, z:826.8602905273438, angle:2.356194490192345, actorSeed:7199, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1074, m_Hash: \u000f\u00a0\u00ae=\u00ae\u00f4x\u0097A6:Q\u00cd\u00b2\u00ff\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1075, m_Hash: @\u00c7Y9b\u0004Qc\u00f7\u009b\u00eeoN2J\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1076, m_Hash: \u00bf\u0086&O\u0090\u0097\u00faV\u00bd\u0091`\u00cdhX\u00d8\b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1078, m_Data: ({type:"construct", template:"structures/cart_field", x:241.9073028564453, z:235.1516876220703, angle:2.356194490192345, actorSeed:56393, entities:[17575, 17574, 17573, 17572, 17576], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1077, m_Hash: \u00a5\u00c9\u000b\u00bd\u0082Q\u0098\u00e9\u00f9\u00f7~[i\u00a7\u001ao } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1079, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:269, queued:false}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1078, m_Hash: \u00ae\u00a4\u001e\"\u00c9M\u0007\u00f7v\u00fd\u0081\u008an\u00e4/\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1079, m_Hash: \u00acQ\n\u00b1\u00fd\u000fV\u0082)\u001e\u00df\u000b\u00a3\u00e1\u00d5y } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1080, m_Data: ({type:"construct", template:"structures/sele_house", x:765.5752563476562, z:893.3065185546875, angle:2.356194490192345, actorSeed:28839, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1080, m_Hash: \u0004\u008e\u00c8\u0092\u0000m\u008bx\u00f8\u00bf\u000b\u00da\u008ch\u000f\u0013 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1081, m_Hash: \u0099\u0004\u008dqg\u00af\u00c3\u00898\u00c4\u00f0+\u0094\u008c\bN } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1082, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1082, m_Hash: \u0080\u00af\u00f5I\u0097\u00eb}V\u0006\r:f|8\u00bc\u00f1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1083, m_Data: ({type:"set-rallypoint", entities:[195], x:270.65435791015625, z:212.14187622070312, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1083, m_Hash: \u00fa\u00ad\u00ba\u00f9\u00f8\u00129\u0086\u00ecX4\u0080\u00b2\u008c\fe } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1085, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:269, queued:false}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1084, m_Hash: =/(iH #L\u00d4}\u00da\u0004a\u00e5\b\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1085, m_Hash: \u00a9Wt\u0019\u00b8\u00e1\u001e\u00b3\u0080uJY\u00c2\u00c6\u00d1^ } of size 27 to server

Net: Sending message CChatMessage { m_GUID: , m_Message: brb } of size 15 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1086, m_Hash: \u009c\u00cd\u00ba_]\u00f5\u008avb\u00db\u00ca\u0085\u0095\u00e1\u00ef\u00eb } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: brb } of size 31 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1087, m_Data: ({type:"construct", template:"structures/sele_field", x:735.4417114257812, z:791.9594116210938, angle:2.356194490192345, actorSeed:3374, entities:[17532, 17531, 17528, 17529, 17530], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"brb"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1087, m_Hash: \u00e7N\u00caX\u0081\u00c7\u009c\u00d6\u00fd\u001b\u0085\u00118V[\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1088, m_Hash: \u00cf\u0007\u00dc\u0007\u00d9\u00ac\u00f7\u0013>I\u00e7d\u00a8CL] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1089, m_Hash: \u000f\u001b\u0010\u00e9g\u0004\u00ec\u00c3\u0001\u0084g\u00a4r\u00d8\u0007z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1090, m_Hash: 0\u009c\u00f7\u00a7\u00f3!\u00b2\u0087L`0\u00c2vK?\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1091, m_Hash: N)@\u00ed\u00ef\u00aa\u0093}h>\u00bf\u00c4\u00d6\u001e\u0094\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1092, m_Hash: \u0012\u008cC\u0091`\u0019Y\u00c3\u00c7?w\u00ff\u00fb\u00d1\u009eI } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1094, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1093, m_Hash: \u00fc\u0019\u00122R\u0081Ic\u00b1\u008f\fk\u00d6\u00cf\u00a18 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1094, m_Hash: \u00af\u00ab\u008f?\u00bc;\u0081)%\u00d8'\u0003\u0093\u0002*\u00be } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1095, m_Hash: yT\u00df\u00faX\u00a9\u00eb\u00d9\u00e6iH\u0099.\u00df{e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1096, m_Hash: yg\u00c2\u00be,\u0084\u00b5f\u00a6\u00898\u00f5dQe\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1097, m_Hash: \u00f1L\u00cf\u001e\u00ec\u00a5\u00eb\u00c0\u0003\u0016_la\u00b2\u00f1. } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1098, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.9030151367188, z:531.147216796875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1098, m_Hash: \u001c`5)\u000fb=\u00e1{\u00bf\u00c2\u00cdz\u00fa\u00eaz } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1099, m_Hash: \u00cc<2<r\u009af\u00e6m\u00f71q\u00e28v\u00a2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1100, m_Data: ({type:"gather", entities:[250], target:1013, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1100, m_Hash: \u0002&\u00eb\u00b2\u008a\u00a6\u00a7t\u00d50\u009b\n\u0005\u00a3\u0097\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1101, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:172.02752685546875, z:579.5628662109375, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1101, m_Hash: \u000f\u0092\u0087\u00a5\u00b8\u00be\u0086]\u00ec\u0016\u00cau3\u001fT\u00ad } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1102, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:768.601806640625, z:555.8580322265625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1102, m_Hash: \u001aq+\u00d8\u00f8\u00e7\u008f\u00ba3c{e\u00d5\u00c5\u00cd\\ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1103, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:794.6619873046875, z:593.0453491210938, queued:false}) } of size 177 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1104, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:171.869873046875, z:574.7417602539062, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1103, m_Hash: \u00dfu\u00be\u001bw\u001e\u00baG}:c\u00a5\u00c4$\u00f2\u00a7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1105, m_Data: ({type:"gather", entities:[15736, 15735, 15734, 15737, 15733], target:3317, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1104, m_Hash: [\u00beM\u0000\u00dc\u00a3\u00a5\"\u009f3\u00f8\u00fa\ng\u008e\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1105, m_Hash: \u00b0\u00b4\u0000\u00d8\u00b3t%:\u00fa\bS\u00f7E\u00a8HB } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1106, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.2322387695312, z:560.255615234375, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1106, m_Hash: \u00d2U\u008ev\u0019\u00a7_\u00baq\u00d0X\u0091\u00dd\u00e8\u008e\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1107, m_Hash: \u00e0\u0014-*\u0084eB\u00d0 L\u00f82d\u00d2\u009b@ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1108, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:769.640625, z:550.2217407226562, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1108, m_Hash: 4\u00caW\u0094\u009d\u00fa\u00b9\u0088r\u0082\b\u001a\u00960\u00c7\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1109, m_Hash: ]l\u001d68q9o\n\u008c\u0000_\u00a6\u00d1J\u00a8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1110, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:912.4871826171875, z:410.8420104980469, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1110, m_Hash: \u00c4d\u00b0U\u008agm\u00ef\u00c1i\u00e7\u00d6\u008d\u00ad\u00a1\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1112, m_Data: ({type:"construct", template:"structures/athen_house", x:769.3661499023438, z:331.2106628417969, angle:2.356194490192345, actorSeed:26077, entities:[12142, 12139, 12141, 12143, 12140], autorepair:true, autocontinue:true, queued:false}) } of size 362 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1111, m_Hash: \u00f1\b\u00dd\u001a\u00d7\u00a2\u0089p\u00c4\u001dz\u00cd\u00a8\u00e1\b\u0017 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1112, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:856.4632568359375, z:467.9830322265625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1112, m_Hash: \u00f1\u00bdF\u00e9\u001er\u0016i\n\u00e2\u00f2@d@q2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1113, m_Data: ({type:"gather", entities:[12142, 12139, 12141, 12143, 12140], target:8379, queued:true}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1113, m_Hash: \u0018\u00a7X\u00b3NA\"\u0095\u00e1\u00dd5\u00c5u\u00ea\u00a1\u008b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1115, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:771.2552490234375, z:514.6118774414062, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1114, m_Hash: \n\\\u009a\u00ea\u00efL}MD\u009a\u00d0\u00c7\u008db\u00f1\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1115, m_Hash: \u00d0\u0086\u00ba\u00a4\u008e=E\u0090\u008a\u00fd\u00fb\u00f9z\u00d2\u00cd\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1117, m_Data: ({type:"repair", entities:[14047, 14044, 14045], target:18449, autocontinue:true, queued:false}) } of size 180 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1116, m_Hash: 'luC\u00e5\u00fa\u00a1\u00d9w\u00b0\u00b3\u001ev,\u00f3\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1118, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1118, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.10693359375, z:575.3621826171875, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1117, m_Hash: p\u00dfR\u00c6 x\t\u00162\u0010\u00bf>\u00063\u00f7e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1118, m_Data: ({type:"gather", entities:[14047, 14044, 14045], target:8379, queued:true}) } of size 150 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1118, m_Hash: 5CQ\u00a2g1\u008a\\\u00a7\u00e3\u00d0\u0011\u001f_\u0014U } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1119, m_Data: ({type:"gather", entities:[14047, 14044, 14045], target:15041, queued:true}) } of size 150 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1119, m_Hash: \u00de\u008eAV:\u001b\u0018I\n\u00f5^0'\u0081r\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1121, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.3480834960938, z:573.0842895507812, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1120, m_Hash: \u0014X\u001d\u00ab\u0004\u0099XG>.Df[\u00ff\u00a1~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1121, m_Hash: \u00dcZ\u0011\u00bb\u00e7(\u00aeP\u0093\u00f6\u00cf2\u0014\u0089\u00e0\u00cb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1122, m_Data: ({type:"set-rallypoint", entities:[9846], x:294.8896942138672, z:770.4560852050781, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1122, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:791.456787109375, z:596.14599609375, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1122, m_Hash: C\u0003J\u00fd\u00b0\u0011\u000e\u00ba\u00e2\u0013\u0081\u0018\u0098\u00afj1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1124, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:796.8087158203125, z:598.3848266601562, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1123, m_Hash: 0\u00c7\u0005'\u00d4\u00f55\u0001^JM}\u00d1\u00a2\u0019\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1124, m_Hash: \u00c5]\u0083+\u00bax5\u0007\u00dbF\u0088>\u00ac\u0082\u00d6\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1126, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:796.8087158203125, z:598.3848266601562, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1125, m_Hash: \u00c5\u00ff\u00faa\u008d%Xk\u00e3\u00a2\b\u00dc\u00c5\u00dcX4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1126, m_Hash: XQ\nvpG\u0085\u008b\u00ee\u00ce\u00d5%\u0093\u00fb4\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1127, m_Hash: \fK \u0018\u0083L\u0001\u0013\u007fo\u00a6-!W\u00cc\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1128, m_Hash: \u00f0:\u00b2[\u00a0\u00ba\u0002\u00d1\u0093\u00d8}`\u00e8\u00e4$F } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1129, m_Data: ({type:"attack", entities:[10605, 10604, 5266, 3859, 3736], target:15050, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1129, m_Hash: wVt\u001a\u0088\u0083\u00a6w\u00a8\u00eb\u001f[\u007f\u0081\u001d\u0006 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1130, m_Data: ({type:"attack", entities:[10605, 10604, 5266, 3859, 3736], target:14053, queued:false}) } of size 172 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1131, m_Data: ({type:"train", template:"units/athen_infantry_slinger_b", count:1, entities:[243]}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1130, m_Hash: \u00a5\u0094\u009b\u0098\u00e7\u0002\u00f8\u00aa\u00b0\u0085\u00f1\u00b0W\u00ffg\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1131, m_Hash: \u0082\u0012=7\u00cc\u009f\u00c8[}h\u00ba>\u0000{6\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1132, m_Hash: C\\\u00a6\u008e\u00ba\u0012\u00063\u00e1\u0017w\u008a>7v\u00a4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1133, m_Data: ({type:"set-rallypoint", entities:[243], x:738, z:298, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1133, m_Hash: \u00bcIM\u00e4\u00f0T\u009d\u00cf\u0092\u00ed'7=\u000b\u00a2\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1134, m_Hash: \u00d5\u00ff\u00baQ\u00b8\u00eaZ/\u00a30\u0097\b\u00c5\u00ef\u0090\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1135, m_Hash: \u00acd\u00d5\u00d0N\u00ce^\u00d8\u00d8\u00b54\u00994\u00ff+b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1137, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1136, m_Hash: }\u00acs\u00ab|-.\u009a\u00e7A\u00e7T\u00cbO\u00bc\u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1137, m_Hash: a\u00ad\u0019a\u0099\u00c7\u00c0\u00b5\u00ffA\u0096\b\u0004\u00bdc< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1138, m_Hash: \u0085.yF\u00df\u00bd\u0090\u00f8\u008c:\u00c1%F\u009e\u0089\u00e6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1139, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1139, m_Hash: Y\u0014\u00b6D:\u0082<|\u00b3\u00d9\u00b2\u00ab\u00f9\u00b5@\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1140, m_Hash: \u00c6]\u000bn\u008eS\u00f8g\u00ee\u00cf\u00ea\u00dd\u0081\f\u0081\u000b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1141, m_Data: ({type:"set-rallypoint", entities:[10809], x:346.8907928466797, z:359.0085144042969, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1141, m_Hash: /\u0017\u00e4\u0099\u00b28\u001b\u00ca\u00f2\u00e8\u00b8\u00d3\u00909\u0010\u00b0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1143, m_Data: ({type:"set-rallypoint", entities:[284], x:725.7384033203125, z:818.4697265625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1143, m_Data: ({type:"returnresource", entities:[4589, 154, 153, 4587], target:3873, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1142, m_Hash: \u0001\u001fx\u00bdZ\u00efqA/\u00d5<+y\u00e9\u00fd< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1143, m_Hash: V\u00c8\u0097\u00c5\u00f5T\u0014\u000e.\u00d7z\u00c4\u00fdP\u00c8\u00a8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1144, m_Data: ({type:"research", entity:10151, template:"gather_farming_plows"}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1144, m_Hash: \u00f3Q\u00b6Y\u0002\n\u008c\u0081\u00ee_\u00d6\u00be\u00f5\u00e5h\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1145, m_Hash: \u0087\u00a5(Dh\u00b8z\u008e\u00fe\u00c8\u0085\u00e4#\u00fc\u00db[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1146, m_Hash: \u00b7)\u00ddW\u00a0|\u00f9]\u00ca\u00bb\u00c9#K@1b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1147, m_Hash: }\u009bz\u00cfS\u00c4\u001ek\u008dw\u00d9\u0097\u0096m\u00f4W } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1149, m_Data: ({type:"attack", entities:[17565, 17562, 14052, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250, 14053], target:10605, queued:false}) } of size 253 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1148, m_Hash: \u008anM\u008dy\u00beP\u0006\u009a hF*\u00aaP} } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1150, m_Data: ({type:"attack", entities:[17565, 17562, 14052, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250], target:3859, queued:false}) } of size 240 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1150, m_Data: ({type:"construct", template:"structures/sele_field", x:721.0245971679688, z:772.095703125, angle:2.356194490192345, actorSeed:50948, entities:[18673, 18671, 18670, 18672, 18669], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1149, m_Hash: Yq\u00efE\u009d\u0002r\u00e1\u00b4\u009c\u00f1mlf\u00e4\u001c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"construct", template:"structures/mace_field", x:227.73519897460938, z:735.4160766601562, angle:2.356194490192345, actorSeed:47079, entities:[4589, 154, 153, 4587], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1150, m_Hash: @,c'Gx\u00dc\u00deD\u0006\t|Gr%z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1151, m_Hash: '@\u00b0\u00c3\u00f9P\u00cbH*\u00b3\u00f0\u00e1\u0084\u00f0<\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1152, m_Hash: \u00b90\u00cf\u0096\u00b3\u00cd\u00fa|\u00c5|\u0092\u00e2\u00d5\u00c0\u00edh } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1154, m_Data: ({type:"walk", entities:[14052, 14051, 14050, 14046, 14048], x:805.5855712890625, z:384.53125, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1153, m_Hash: \u00d3\u00f7\u00c0\u008aZ\u00d9\u00c3Bv5V?\u00e5\u00ef\u00bf\u00dc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1154, m_Data: ({type:"repair", entities:[152], target:19061, autocontinue:true, queued:false}) } of size 158 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1154, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:749.193359375, z:509.340576171875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1154, m_Hash: \u0019{\u00f1\u000e\u008cE\u00da\u0012\u00cc10\u00ecL\u008a\t\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1155, m_Hash: VA\u00a1\u0087f\u0002\u008by6\u001du\u001cu\u00b83\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1156, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:723.9669189453125, z:552.3359375, queued:false}) } of size 177 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1157, m_Data: ({type:"returnresource", entities:[14051, 14050, 14046, 14048], target:15050, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1156, m_Hash: \u00c2(\u00d6.!\u001bT\u0002b\u00daH!@\u00a2\u00fao } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1157, m_Hash: \u0097;m4U\u00a6\u0086-3\u0017\u000b\u00bc\u0082\u00a2\u0015\u00cf } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1158, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:761.5770874023438, z:638.6578979492188, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1158, m_Hash: \u0090\u0081\u0089\u00c1:\u00af\u00cf\u00c2._(\u00fa\u00f1\u00f4\u00ef} } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1160, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:654.337646484375, z:699.89697265625, angle:2.356194490192345, actorSeed:11037, entities:[8042], autorepair:true, autocontinue:true, queued:false}) } of size 326 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1159, m_Hash: \u00dcr\u00bb\u0003\u00cd\u0018\u00aai\u00fb]\u009bq\u0094\u00f1\u0003F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1161, m_Data: ({type:"returnresource", entities:[17565, 17562, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250], target:15050, queued:false}) } of size 243 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1160, m_Hash: \rl\u00a1\u00a2\u00c78) \u008fO\u00f16)\u00d9L\u009e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1161, m_Data: ({type:"walk", entities:[14166], x:263.3336181640625, z:736.4061889648438, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1161, m_Hash: \u00ef\u00bc\u001bI\u00e7s\u0085\u00b3\u00bc\u00a9Wlab\u0010\u0097 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1163, m_Data: ({type:"gather", entities:[17565, 17562, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250], target:1002, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1162, m_Hash: \u00ee@=\u00a2\u0084^\u00d1\u0080\u001bw\u00b3\u00dc\u00d2\u00acJg } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1163, m_Hash: wRu\u00d4ilU\u00e2=\u00e8\u00ae\tZ\u000f\u008a\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1164, m_Hash: D\u00e9\u00c9\u0012\u00dc\u00a9\u00c68f~\u0010\u00e7\u00ba\u00a3&I } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1165, m_Data: ({type:"construct", template:"structures/mace_farmstead", x:210.86248779296875, z:790.6959228515625, angle:2.356194490192345, actorSeed:51956, entities:[14166], autorepair:true, autocontinue:true, queued:false}) } of size 324 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1165, m_Hash: x\u0096\u00eeV#\u0019,\u00c83u\u0092\u0097\u00ac\u0096\u00b0\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1167, m_Data: ({type:"repair", entities:[8043, 8039, 8041, 8040], target:19187, autocontinue:true, queued:false}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1166, m_Hash: \u009ab\u00e3;\u00a2sF;\u00ed\u00ea\u0093\u00be\u00ce\u0016\u001d# } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1167, m_Data: ({type:"construct", template:"structures/cart_field", x:267.8046875, z:212.82830810546875, angle:2.356194490192345, actorSeed:23518, entities:[18978, 18975, 18974, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1167, m_Hash: ;p\u00fc>bay\\y\u0096\u00des\rKoo } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1168, m_Hash: \u00f1i\u00d2\u00ae\u0013\u00f1\u0017Z\u00b3?\u008a\u00be\u00a8\u00bd\u00faS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1169, m_Hash: Z7.\u00bdj\n\u00bc\u001c{\u000e/N\u001c\u00cd\u00dc\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1170, m_Hash: \u00b2\u00f9}\u00f3J\u00e9\u00c72.\u00f0\u00e7$U\bZ\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1172, m_Data: ({type:"construct", template:"structures/mace_house", x:362.2939453125, z:866.1424560546875, angle:2.356194490192345, actorSeed:369, entities:[14165], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1171, m_Hash: @\u00afQ\u00bb\u00a2\u0091,\u00f8\u0082\u00b4 \u009b6\u00da\u009f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1173, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1172, m_Hash: \u0086\u00a5E\u00b8\u008e\u00ac\u0014\u00b7\u008fJ/\u00d8\u009b\u00f1%\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1173, m_Hash: \u00cd\u0094\u00db\u00bdB\b\u000b\u00cd\u00e2dZ\u008d\b\u00ee\u0007\u00be } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1175, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1174, m_Hash: \u00e9x}l\u00b8\u00fe\u00f0\u00ca/\u00fak\u0095\u008dF\u0015\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1175, m_Hash: \u001a\u0014\u001f}\u00fd;\u0005\u00aa\u00e4\u00b6\u00e7\u0092\u00a2\u000fx\u00bd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1177, m_Data: ({type:"set-rallypoint", entities:[243], x:738, z:298, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1176, m_Hash: \u0003n@9&A\u000f\u00d60\u00fc\u00e3\u00ab\u00ea\u0003.\b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1178, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:857.9134521484375, z:670.16357421875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1177, m_Hash: \u0088\u0001\u00d3\u00b1dO\u0091\u00eak]a\u001d\u00f2\u00af\u009e\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1178, m_Hash: \u0016JFU\br\u00b11s\u00df\u00cc\u00a5\u00d6\u001c\u00af\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1179, m_Hash: \u0082J\u0088\u009c\u007f\u00b9~\u00a14\u0087|\u00dc\u00ed\u0095u9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1181, m_Data: ({type:"set-rallypoint", entities:[15712], x:654, z:906, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1180, m_Hash: \"\u00ef\u00ea\u00f4\u00af.\u009dmS\u0082\u0093)\u00b3?q} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1181, m_Hash: \u001e\u001fr\u0019+N^\f\u00dbp\u001dd\u00176\u00a6\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1182, m_Hash: m\u00bb|kpb[*\u00a7G\u001d\u000e%\u00ce\u00a5x } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1183, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1183, m_Hash: \u0000\u0019\u00ce\u00a0>\u00f0\u00b5\n\u001a\u00be\u00cd\u00cc\u00995\u0083\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1184, m_Hash: \u0080G\u0016\u00b9\u0006\u00bf\u00d3\u008e\u0093_$\u00d7\u00e5\u00a8}E } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1185, m_Data: ({type:"research", entity:9846, template:"training_levy_infantry"}) } of size 143 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1185, m_Hash: {\u00c7\u009e*\u009bYz\u0000\u00b6^d\u009f\u0006y\u00c2\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1186, m_Hash: \u001b\u00ae\nI\u00197T\u00f6\u00cbZ\u00c3\u00e5\u0015\u001d#\u00ec } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1188, m_Data: ({type:"returnresource", entities:[17605, 9145, 9142, 9143, 17607, 246, 17609], target:243, queued:false}) } of size 210 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1187, m_Hash: 'w!\"=\u00bbxV\u00df\"9\u008a\u00f1T\u008fs } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1188, m_Hash: /\u00f0\u00ab\u00ad\u0000e\u00d3p@y7?\u0094\u000f[\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1189, m_Hash: \u00bb\u009aZ\u00a9\u008c8\u0000\u00a0\u00ab\u00e1\u0088\u0014:\t\u00d8W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1190, m_Hash: \u0016]\u0080K\u0001F\u00ea\u00a9\u00ce7\u000f\u009d\u001b\u00dd\u00ff\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1191, m_Hash: \u0082H\u00c0\u00b4\u00d8B|>\u00f4x\u0099\u0000\u00b5\u00e3\u008a\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1192, m_Hash: s%\u0090\u00f7p\u00c1ub\u00ac\u00bcE\u009a)\u00f4p\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1193, m_Hash: \u00e1\u00c5\u00e2\u00df\u00b9\u00e3\u009f\u0007\u0019\u001e\u00eb\u00ae\u00d3\u00ed:\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1194, m_Hash: \fN\u0093\u000e\u008e6\u00ce\u008f!\u0085l\u00d5\u00d7\u00c0t\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1196, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:456.3061218261719, z:681.8367309570312, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1195, m_Hash: B\u00fa\u00fd)\u0091\u0012g0\u0097\u00c5\u00ed\u00b0x\u00f6\u001f\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1196, m_Hash: \u0081\u00c9\u0011E*\u0082F\u00bc\u0005\u00e1NT\u009dB\u0010\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1197, m_Hash: U\u0086\u00dafg\u008b#\u00e0\u00ee\u0081\u0011\u008d?\u00f2\u00ad\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1198, m_Hash: x\u009e\u00e3\u00ee\u00c8\u0005\u00a7\\\u0012\u009b\u00d0\u00b6c\u0096\u00c1\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1199, m_Hash: \u0013\u0004\\\u00b3\u00e9\u0086\u00bbr'~\u00a3\u0091WF\u001eY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1200, m_Hash: \u00e6\u00d0\u001b\u0096N}D\u00b8RB\u00c8\u00f7s\u00f7\u00ef\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1201, m_Hash: qLp\u00ed\u0081NqV\u00e7\u008d\u00ee\u00d5'\u00f8\t\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1203, m_Data: ({type:"construct", template:"structures/sele_house", x:754.7222290039062, z:882.26220703125, angle:2.356194490192345, actorSeed:40436, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1203, m_Data: ({type:"construct", template:"structures/athen_field", x:769.969970703125, z:232.58682250976562, angle:2.356194490192345, actorSeed:17082, entities:[17605, 9145, 9142, 9143, 17607, 246, 17609], autorepair:true, autocontinue:true, queued:false}) } of size 384 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1202, m_Hash: Y\u008cm\\\u00b2|KA\u0002\b\u00dd\u00d7s\u00ddZ, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1203, m_Hash: \u008f\u00d0fZ\u00c9\u00bc\u008c\u00c8\u0000\u00aa\u00b1~l\u0012\u0086\u00ea } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1205, m_Data: ({type:"gather", entities:[15907], target:269, queued:false}) } of size 128 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1205, m_Data: ({type:"attack", entities:[12531, 12533, 12532, 12530], target:10604, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1204, m_Hash: [\u00cf\u00ce\u0006\u0096h\t\u0082\u001e!\u00c6Ly@\u000f\u0091 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1205, m_Data: ({type:"set-rallypoint", entities:[150], x:294.8896942138672, z:770.4560852050781, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1205, m_Hash: \u00b4\u0011\u0096&`D\u00a8tN\u00c1\u00be\u00f3\u00b5z\u00fd< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1206, m_Hash: #\u00b1\u00b0\u00df\u0003~\u00ae\u00ee\u00c4\u00a1\u0018\u00de\u00b7\u00ed\u001c\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1207, m_Data: ({type:"attack", entities:[9114, 9113, 9112, 9111], target:10605, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1207, m_Hash: z\u0019\u008b\u0094\u00a7T)\u00d6m\u0012\u0096\u001f\u00fd\u00e0\u00a9\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1208, m_Hash: \u00edv`\u00c5;KX\u00c3\u00cf\u00d8o\u0095\u0010\u0099\u0007\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1209, m_Hash: \u00ea\u00cb\u00a1P\u0093\u001e\u00ffq\u0085F\u00b9\u00beU#\u00b9\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1210, m_Hash: \u0084\u00f5S6\u00a3i\u0019%\u009doKZ\u0006<!n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1211, m_Hash: \u0015j\u0019\u00e0\u00cb\u0090\u00cbX\u0088\u0013\u00cd&\u00c5\u00f5\u00dd\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1212, m_Hash: \u0019g\u00c1\u008b\u00bc\u00da\u00c8\u00f9\u0081\u00fd\u00db\u00ee\u0002\u0084At } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1213, m_Data: ({type:"attack", entities:[12531, 9114, 9113, 9112, 9110, 12533, 12532, 292, 290, 9111], target:3736, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1213, m_Hash: \u0099\u00cc`\u0015\u00a7\u00f4\u001c$yw\u00fb\u0089K\u001d\u008d\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1214, m_Hash: \u0003\u001e\u000bV\u0090\u00ae)\u00d9\u00c1)U\u00bfF\u009e\u001f\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1215, m_Hash: Z\u0085\u00a2\u009fGE\u00eac\u0016\u00d0\u00a9\u00c3\u00f1\u00ef\u00e4\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1216, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 3736], x:765.7545776367188, z:638.0139770507812, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1216, m_Hash: )\u0084\u00f8\u00cf(\u0088\u00bc+\u00db\u00f7M\u00ad\u00b3\u00e2\u00c7\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1217, m_Hash: \u00da\u00e6f\u00a2f\u0016aU#\u00cd\u00c9 \u00bax\u00ad\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1218, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:753.3890991210938, z:636.7996826171875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1219, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:753.4931640625, z:630.5562744140625, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1218, m_Hash: \u00e9\u00c7\u00e4\u001fW]U\u0010\u00dd\u0006\u00a9\u00c7v\u00b9\u00f1\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1219, m_Hash: \u00ea\u00a6\u000b\u0081\u00b24Q\u0097\u0014\u00c4>6W\u009f\u00d6\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1220, m_Hash: ;\nir~W\u00dd\u00c3\u00b9\u00e5\u008e\u0018\u00f3*\u0085\u00e8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1221, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:743.6991577148438, z:631.499267578125, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1221, m_Hash: \u00a2\u00cbc\b\u0098\u0016+ \u00b4[\u00c2\u00e0d\u00e1\u00fc\u0006 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1222, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:733.63330078125, z:621.91748046875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1222, m_Hash: \fq\u0082m\u00ad\u00f8R\u001b\u00b2\u00a9\u00ac\u00ee\u00d19;g } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1223, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:731.3518676757812, z:607.22998046875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1223, m_Hash: \u00e1\u009aT!\u00e5}\u0094z\u00a0\u0080\u00f8\u00c6\u001bh\u00da\u00c3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1224, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:735.867431640625, z:608.3215942382812, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1224, m_Hash: \u00de\u009a\u00f4ZMn\u00f1\u0006\u00be\u00b1\u0083\u000f\u00c1\u00e1\u00c5\u00db } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1226, m_Data: ({type:"set-rallypoint", entities:[150], x:272.5353698730469, z:727.9795532226562, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1225, m_Hash: \u0018\u00ed\u0080\u00df\u00bb\u008f\u00cb\u00a3hJ\u00a9\u008d\u008bZR\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1226, m_Hash: r\u0014\u008b\u0000Y+.\u009a\u00d5Iy\u009f\\;4\u0096 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1227, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:732.4653930664062, z:629.6341552734375, queued:false}) } of size 177 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1228, m_Data: ({type:"gather", entities:[9113, 9111], target:1296, queued:false}) } of size 139 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1227, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:714.7978515625, z:599.846435546875, queued:false}) } of size 177 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1228, m_Data: ({type:"research", entity:243, template:"phase_town_athen"}) } of size 131 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1227, m_Hash: \u00ad~5\u00dao\u00d2\u00c9\u0087\u00bf\u00c5+AF\u00d4(\n } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1228, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:723.0330810546875, z:599.5341186523438, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1228, m_Hash: \u00f9*\u00865\"\u00e1\u0086\u009c_b\u0014A8\u0015\u0005\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1229, m_Hash: \u00f7\u0087\u0007\u007f\u00ac/\u009a\u00d57h\u00a4\u008a\u0004\u00a3\u00da\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1230, m_Hash: \u00f4\u000f\u00b0\u00b1\u009dZG\u0097\u00de\u00db\u00ed\u00d4{Y/\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1231, m_Hash: 1\u001f\u0092\u00cc\u00dbw\u00d9\u0002@\u00d6Q\u001f z\u00e5i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1232, m_Hash: \u00e9C\u0094\u00aa\u00e0\u00f8\u00c7\u00f7j\u0094\u00ab\u009d\u00df\r\u00f8\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1233, m_Hash: \u0085\u0088o;@\u00c2Z\u00e6\u0095\u0015\u00f7\u00b6q\u00a8\u00ae\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1234, m_Hash: \u00f0\u0085\u00cf\u001bTm3\u008eK;\u00c0\u0005'/\u00a5F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1235, m_Hash: \u001d\u0017;\u0086]H\u00c8\u0080Q\fhJ\u00d8`tq } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1237, m_Data: ({type:"train", entities:[150], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1236, m_Hash: \u00be\u00e1\u00ac;\u00ca/UXL\u00a4g0L~NR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1237, m_Hash: \u008c\u00925\u0092\u0003Tv,\td\u00dd\u00a4\u00c2\u0088\r\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1238, m_Hash: \u001al\u00bc\u00f4\u00e1cPAmu\u0002\u00b8\u00e7n\u0012\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1239, m_Hash: x:k*:_\u00ec\u0018\u00e6c\u00ef=\u00ce)\u00a3\u00c6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1241, m_Data: ({type:"research", entity:5375, template:"gather_lumbering_strongeraxes"}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1240, m_Hash: \u001a\u00e2\u009d$\u00adj\u009d\u00ff\u00ca\u0014f`\u00bcV\u00a7\u00db } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1241, m_Data: ({type:"gather", entities:[12531, 9114, 9112, 9110, 12533, 292, 290], target:1317, queued:false}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1241, m_Hash: [5\u00cf\u00a0h\u00cf\u00ca\u0016p\u00e3\u00beo\u0011_\u00d2\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1242, m_Hash: \u00e3\u00b0_\u00a4\u0099\u00b6\u008d4\u00d4@iu\u000e\u00f8\u00a6\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1243, m_Hash: \u00b3B\u001a\u00e5\u0099\u00c3\u00da\u0000\u00d8\u008bD\u00b6.`yZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1244, m_Hash: \u008c\u00f7\u0087KV\u0005\u008e]\u00bd\u0017{\u00a4\u001d\u00119\u00a8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1245, m_Data: ({type:"walk", entities:[10603, 10602, 6711], x:576.260986328125, z:241.39920043945312, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1245, m_Hash: y\u0016Q\u00a2\u00fc!pw\u001f\u00b6\u0016\u00a5\u00bb\u00c2\u0081\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1246, m_Hash: \u00ee\u00c4\u0000\u00e1\u00b6r\u00a7\u00fcwT\u0081:A\u00b8\u0080P } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1248, m_Data: ({type:"walk", entities:[12531], x:777.5698852539062, z:710.5346069335938, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1247, m_Hash: %\u009d\u00ca^p\u00c9\u009cG\u00c8G\u00da\u0090qP\u00bd\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1249, m_Data: ({type:"garrison", entities:[12531], target:284, queued:false}) } of size 132 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1248, m_Hash: h\tov\u00ad7/\u00ef\u0096\u0081\u00a0\n\u00e5\u00ea*k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1249, m_Hash: \u00ad)\u00cb\u001f2(\u0081\u00a4\u0092\u008c\u00d7$H\u00ef}8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1250, m_Data: ({type:"repair", entities:[4588, 4586, 151, 155, 4585, 157, 158], target:19303, autocontinue:true, queued:false}) } of size 224 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1250, m_Hash: \u00994\u00c5\u00be\n*i\u0012\u00c2\u00de\u008a%\u00f9\u00f5\u00c1} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1251, m_Hash: \u0096c\u00cc\u00f6\u00b1\u008a\u00e2\u00ec\u00c3\u0015&\r\u00e8*}\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1252, m_Hash: `pL\b\u00d2{\u0000\u00971\u00f7\u0093?\u009f\u00fc\u008e\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1253, m_Hash: \u00fb)/?\u00fe\u0094\u00e8\u00eb\u0084\u00e1\u00fdH\n\u00bew\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1254, m_Hash: \u00c6\u00f87\u00e7}\u00b43\u00a7\u00f2\u00e4~\u0099\b)\u00a7T } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1255, m_Hash: 6;@4\u008d\u00e7\u00b0\u0012V\u00fdL\u0098R#U\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1256, m_Hash: \rx\u000fh\u001f\u008er\u00989{\\\u00a8|\u0094,\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1257, m_Hash: \u00e5:R;p\u00db\"\u00a4\u00d4?\u00e6\u00dc\u0091\u0005\u00ea8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1259, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:814.6989135742188, z:696.43408203125, queued:false}) } of size 232 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1258, m_Hash: R5'\u0094\u008a\u00eb\u009a\u00e7\u00e0)\u00aar\u00b7\u00e0&\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1259, m_Hash: u\u0016\u0092\u0095!\u00d1\u0094\u00fa\u00d2\u00e1Kh\u008b\u00d7Ug } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1260, m_Hash: @u\u008f\u00c9AQQ\u000ea\u00bd\u00e3\u00eb\u00a9\u009b\u00fa\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1261, m_Hash: Pvn\u008e/K\u00f5\u00b9\u00cb\u00a0\u00cd\u00c2\u0010\u00cck+ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1262, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:3859, queued:false}) } of size 227 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1262, m_Data: ({type:"walk", entities:[10601, 3969], x:443.125732421875, z:272.58172607421875, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1262, m_Hash: 2\u0088\u00f4\u00f1\f{5\u00b1X-\u00f0\u0084\u00f4\u008a\u0017\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1263, m_Hash: \u009b\u00f8m\u00da\u0004@\u0082j\u0098m}oB\u0084\u0011\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1264, m_Hash: \u00ffE\u0088\u00d9\u00fc\u009a\u0095\u00b5t\u001d\u009e\u00e9\u00c2\b\u00a2/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1265, m_Hash: \u00f5\u0015\u00b8X\bLj\u00a9!Z\u00f9\u0086q\u0013/3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1267, m_Data: ({type:"returnresource", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:4154, queued:false}) } of size 256 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1267, m_Data: ({type:"walk", entities:[9114, 9113, 9112, 9110, 12533, 292, 290, 9111], x:837.0228271484375, z:678.6466064453125, queued:false}) } of size 210 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1266, m_Hash: \u0004\u0097\u0007\u00c3\u00aa\u0096\u00e2g\u0089\u00ba\u0016>\u00e1\fC\u00c9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1267, m_Data: ({type:"walk", entities:[9114, 9113, 9112, 9110, 12533, 292, 290, 9111], x:840.4703369140625, z:678.6466064453125, queued:false}) } of size 210 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1268, m_Data: ({type:"attack", entities:[9114, 9113, 9112, 9110, 12533, 292, 290, 9111], target:5266, queued:false}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1267, m_Hash: \u00de\u0011D\u0003\u0090<\nKm\u00a6\u008b\u001eR\u0082\u00b6\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1268, m_Hash: \u0002P\u00dd\u00f2\u008a\u00bf+\u00b74\u0006\u00c1\u008d\u00d32\u00ech } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1269, m_Hash: \u0086(\u00b0\u00cf[1L\u0088\u0090E\u00e9\u00ac8\u0098`\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1270, m_Hash: f\u0099\u00f99X\u009b\u001d\u00ae\u00ed\u00faa\u00bd)\u001c\u00de\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1271, m_Hash: \u0089N\u00a1\u0085\u001f\u00fb\u009d\u00ea[\u00d5NS\u008aF\u009b\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 500 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_b.psa): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1272, m_Hash: \u00e3d\u00bd\u00b2@\u00dbs\u00de\u008a\u00ff\u00bb\u00d9\u00f0s\u00ef\u00ab } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1273, m_Data: ({type:"construct", template:"structures/mace_field", x:203.59707641601562, z:815.3485717773438, angle:2.356194490192345, actorSeed:23565, entities:[4588, 4586, 151, 4585], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1273, m_Hash: \u0091\u00f0!iF\u00ba\u009b\u00d3\u00c0\u00a0\u00dd\u00b1z\u00a7\u00a3\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1274, m_Hash: \u00eb$\u00c2Ezf\u007f\u00a2\u000f\u00c2\u00de\u0000\u00d6i\u0002J } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1275, m_Hash: \u00d4\u00e0S\u00e80\u00bf;_\u001c\u00c6^\u008e\u00caap\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1276, m_Hash: (@\u001b\u00f9\u00f2\u00a8K\u001d\u00cd\u00a0\u00c7\u0004\u00c4*\u0007\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1277, m_Hash: \u00c18\u008e\u0091\u001b\u00bb2`_\u0092\u00ce\u00a9\u00c3\u0087\u0019\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1278, m_Hash: '\u009a\u00c8v\u00eaQ>56}\u00e8\u00d0o\u00ef\u00e1\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1279, m_Hash: b[\u00ef\u0097O?#,~\u00a4\u0018O\u00a3\u00f4\u00b4| } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1280, m_Data: ({type:"walk", entities:[20163, 10604, 3859], x:763.6827392578125, z:625.3575439453125, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1280, m_Hash: \u0087vYl:P[\u00f3\u00dd\u009a3\u00847\u0014\u0017\u0081 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1282, m_Data: ({type:"walk", entities:[20163, 10604, 3859], x:728.0692749023438, z:607.2184448242188, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1281, m_Hash: &3\u00c8f\u0004p\u00a4`\u00f4\u00d3U\u00f7\u008e\u008c\u0006\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1283, m_Data: ({type:"construct", template:"structures/athen_barracks", x:652.2529907226562, z:311.5115966796875, angle:2.356194490192345, actorSeed:2817, entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 436 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1282, m_Hash: \u00ce\u008ce>A\u0094Dm\u00c1Aa\u00a6\u0090Cv? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1283, m_Hash: \u00b6\u009d\u0085\u00112`\u00ab\u0085\u00fa\u0019\u00c9\u0094\u00de|o& } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1284, m_Data: ({type:"walk", entities:[20163, 10604, 3859], x:708.4927978515625, z:613.0674438476562, queued:false}) } of size 155 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1285, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1284, m_Hash: \u00a1\u0094\u008a3#\u00a3\u000b\u0099q\u000e\u0096h\u00bbf\u00c3\u00a7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1286, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:227.52862548828125, z:806.3358154296875, angle:2.356194490192345, actorSeed:61318, entities:[157, 158], autorepair:true, autocontinue:true, queued:false}) } of size 343 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1285, m_Hash: A\u00ae\u00f2\u00d9n\u008dM_\u0003u\u00a9\u008b\u008c\u008fn\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1287, m_Data: ({type:"set-rallypoint", entities:[284], x:689.2789916992188, z:790.1656494140625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1286, m_Hash: \u0094*2\n\u00b9\u00b4\u0017,]1\u008d\u00ae%D\\x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1287, m_Hash: \u00ac\bg\u0085@.\u00eai!\u0011\u00b85)\u008f\u00b6\u0094 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1288, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:657.2271118164062, z:626.986083984375, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1288, m_Hash: \u00aeJ\u00af\u0005\u009a3\u00df\u00c7\u00c96\u00a0+\u00a0\u0013\u0096\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1289, m_Hash: \u00af\u00ccZ\u00dd\u00cbm}\u0084\u0013\u0091\u0017\u00d9\u0013\u0014;\u00eb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1290, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:607.8040771484375, z:625.8603515625, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1290, m_Hash: \u00afQe\n\u008e\u00e4\u00f5Qz_X\n3\u0019\u00db\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1291, m_Hash: \t\u0015&\u008e\u009do\u009e\"\u00e9\u0080t%\u0012L\u00a7\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1292, m_Hash: \u00d5\u0017\u0017\u00fb\u0093K/\u00b0\u00e8\u00f9z\u00c4aMd\u00ec } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1293, m_Data: ({type:"construct", template:"structures/sele_house", x:647.6412353515625, z:819.251220703125, angle:2.356194490192345, actorSeed:8502, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1293, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:553.4317626953125, z:649.6747436523438, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1293, m_Hash: \u00b5\u00aci\u00fae\u00bd\u00c2\u001d \u0013\u00ac_3c\u00ec\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1294, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:570.0564575195312, z:655.3939208984375, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1294, m_Hash: \u00f4\u00c0\u00b1\u007f\u0085\u0012\u007f\u00bf\u009a\u00b9JM\u00e8\u00ef\u00f4\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1295, m_Hash: \u0013?j\u00ee.\u00f7\u00bat\"|\u00dd\u00ffk\u0017\u00ae1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1296, m_Data: ({type:"gather", entities:[20238, 20163, 10604, 3859], target:3324, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1296, m_Hash: r\b\u00fa\u00ab'i\u00fa\u00c6\u00bdu\u00fe01q\u008b\" } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1298, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1298, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:284.4709167480469, z:791.9216918945312, angle:2.356194490192345, actorSeed:42006, entities:[14166], autorepair:true, autocontinue:true, queued:false}) } of size 332 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1297, m_Hash: \u00db\u0003d\u0092\u00e6\u00ce\u0082\"\u00cc\u009ao\u009a\u008d$\u00df\b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1299, m_Data: ({type:"construct", template:"structures/sele_field", x:716.901611328125, z:810.8944702148438, angle:2.356194490192345, actorSeed:15395, entities:[20042, 20041, 20040, 20039, 20038], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1298, m_Hash: \b\u00f3\u00a8N\u00a9\u001f~\u008e'.\u00ecA\u00b0ha\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1299, m_Hash: \u00eek\u009bUtAb\u00df\u00c2B\u00f1\u00df\u009b\u00b1V\u00cd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1301, m_Data: ({type:"set-rallypoint", entities:[243], x:738, z:298, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1300, m_Hash: \u00b86a\"\u0002/\u00d5\u0019W\u00e9J\\\u0095ej\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1301, m_Hash: \u00d4I|\u0015c\u0002\u00df&\u00c6\u00cf\u00be\u00be\u00c9\u00f8\u000e\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1302, m_Hash: 3\u00d8m\u0017+`\u00b3\u00f2\u00ea\u00c2\u00ef\u0011\u00156\u0006C } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1304, m_Data: ({type:"gather", entities:[9114, 9113, 9110, 12533, 292, 290, 9111], target:1278, queued:false}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1303, m_Hash: n\u00afi\u00ec\u0096\u0094\u00b8\u00c6Bw(\u00dcaw\u00fcG } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1304, m_Hash: \u0004\u00a5y\u00dcS\u0099\u008d4\u008f\u00fd\u00ac\u00af\u0002f\u0098\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1305, m_Hash: \u00d6\u00e2\u00f0\u00c0\u00e6\u0015\n\u0089o\u00a4\u00bb/\u00f6{\u00f3\u00b6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1307, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1306, m_Hash: \rI\u0004\u001e[\u0010\u00d9]\u00c7\u00e0\u00de\u00ef\u00f6\u007fB? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1308, m_Data: ({type:"set-rallypoint", entities:[14366], x:802, z:438, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1307, m_Hash: \u00a1G\u00abW@\u00c1j\u0014\u00f3\u00ae\u009f\u001e\u0089o8\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1308, m_Hash: \u0016\u008f\u00d3\u0089\u0094\u00bb~x\u00f6\u008d1\u008b\u00d6\u0082l_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1309, m_Hash: W\u009b\u00f7\u00d0\u0083<\u0003f\u008b\u00ca\u00b2\u00d1J32h } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1310, m_Hash: \u00897/n?wc\u00a6v\u00e5\u00db\u00fa\u00c0_-\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1311, m_Hash: L\u00ea\u00f8\u00b7\u00c8&\u00c2|\u00f6\u00cb\u00de\u00ba\u00ee#\u00f76 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1312, m_Hash: \u00c1\u00aa sT\u00b8z?-\u00ff\u00e9\u00c9\u00c9\u00e8OO } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1314, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:3859, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1313, m_Hash: \u00fe\u00e6\u00af\u001d\u008a\u0091\u0004q\u008d\u0094n\u00c9}\u008c\u009bw } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1314, m_Hash: \u00d6\u0003\u00b3\"\u0097N:\u0099\u00a3\u00c6v:a\u0019\u00ec\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1315, m_Hash: f\u00d1\u009d3\u0096\u008d5\r\u00e9H\u00fc\u00f0\u00feS\u00f2\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1317, m_Data: ({type:"research", entity:195, template:"phase_town_generic"}) } of size 135 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1316, m_Hash: |\u00fc\u00cd%\u0011K\u00bc\u001e\u008f\u0011!W\u00bc\u00a3X\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1318, m_Data: ({type:"gather", entities:[5819], target:1674, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1317, m_Hash: g\u00ab\u0013Ge\u008d\u0013J\u0080\u00e9\u00b3i\u0005\u00fc\u00e1\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1318, m_Hash: \u00f4C\u008d4\u00db]\u00b3\u00b4}\u00f5pw\u00f8M\u00bb\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1319, m_Hash: \u00d3\u00d2\u001b\u0092e\u00deY\u00da\u0003a3\u009b\u00f2\u00b2\u008c\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1321, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:748.49267578125, z:684.6348266601562, queued:false}) } of size 232 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1320, m_Hash: 2\u00f4\u00d2\u00c7\u0002\u00f8\u0084w\u00e8\u00a9\u0006\u00f9\u00de6z\u0014 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1322, m_Data: ({type:"attack", entities:[4571, 251, 4570, 4572, 4573, 4574], target:10603, queued:false}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1321, m_Hash: w\u0012\u001e\u009f\u00ee\u00e7\u00c2\u00b2qq\u00bd^4J\u001aO } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1322, m_Hash: i\u00dco\u008f'A\u008d\u0012w1\u00aaE\u00c9C\u00c3\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1323, m_Hash: \u00e2E\u008e-\u0080s\u0080\u00da@\u00f0\u00a8\u00e8\u00be\u00d4\u00efo } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1324, m_Hash: o=r\u0084\u00a8w])\u001c\u00c9R\u001d\u00c8\t\u0014~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1325, m_Hash: \u00b0IZ\u0086L\u0088\u009e\u0097\u0007U\u00bfg{4\u00d3i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1326, m_Hash: \u00bd\u00e7\u0015\u008fF\u0014c\u00ec\u008cd\u0002\u0016\u001dQ\u0017\u00bc } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: just hunting? } of size 51 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 500 } of size 9 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"just hunting?"})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1328, m_Data: ({type:"attack", entities:[248, 249], target:10602, queued:false}) } of size 139 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1327, m_Hash: \u0095 \u001d\u0082\u0082\u00ce\u00c9\u00d2\u00d9\u0000y\u0018S\u00b6\u00b5p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1328, m_Hash: \u00c4\u00bb\u00a6\u009ft8*K\u000e \u00db\u001c\u00ac\bX\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1329, m_Hash: \u00dd%\u00dd\u00c4\u00e6\u0019jW\u0014\u008e\u0084+n\u00bcZ\u00e3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1330, m_Data: ({type:"walk", entities:[21983, 21982, 21981, 21980, 21979], x:400.411865234375, z:802.4140625, queued:false}) } of size 177 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1331, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:616.5782470703125, z:679.6751098632812, queued:false}) } of size 232 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1330, m_Hash: \u00de\u00c7\u00ca\u00ba\u00c4\u009b\u00a0\u008cs!\u00d8OyR\u00c6\u008a } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1332, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:614.50048828125, z:678.57861328125, queued:false}) } of size 232 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1331, m_Hash: \u0094>\u0001\u001e\u008f[!7\"\u00ea\u00dcl\u0006eGL } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1332, m_Data: ({type:"walk", entities:[10602, 6711], x:581.0687866210938, z:229.36053466796875, queued:false}) } of size 144 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1333, m_Data: ({type:"gather", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:22049, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1332, m_Hash: L~\u001f\u00c3\u0096\u00e3\u001f\u00d3]\u00bd\u00fa\u00d6X\u00bb7\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1334, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:10604, queued:false}) } of size 227 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1334, m_Data: ({type:"walk", entities:[10602, 6711], x:583.5646362304688, z:235.97238159179688, queued:false}) } of size 144 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1333, m_Hash: Uz\u00df\u0007tB\u00c8\u00bb|\u00a9x\u00e4h\u00e4\u00b3\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1334, m_Hash: \u0082\"Y\u00a6^\nt\u00fb?\u00c4\u0099,\u00f3T\u0099\u00e5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1335, m_Data: ({type:"walk", entities:[10602, 6711], x:583.817626953125, z:237.15635681152344, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1335, m_Hash: D\u00f1hR'\u00b2#\u0080\u00c3(\u009b\u00d1\u008dm\u00ca\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1336, m_Hash: \u00b5k\u0087E}\u00a0P\u009d\u009b\b\u00f1$rUU\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1337, m_Hash: ;\u00bes\u0010'\u00b5\u00bd:0:\u00d2\u00ea\u00e5GRj } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1338, m_Data: ({type:"walk", entities:[10602], x:519.364013671875, z:323.15863037109375, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1338, m_Data: ({type:"repair", entities:[248, 249], target:21468, autocontinue:true, queued:false}) } of size 169 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1338, m_Hash: PL\u00b1X\u0015Po\u00c5~,\u00a2i\u00aa1o\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1339, m_Hash: \u00f3\u00f1\u00ebT\u00fc\u0005\u0098\u0081y\u00aa\u00d0\u00b7;\u00fe\u0086W } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: or rushing? } of size 47 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"or rushing?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1340, m_Hash: \u00b1bC\u001a}\u00bf\u00f7\u0018\u009eC\u00f1VW\r\u00e2\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1341, m_Hash: \u001d\u00d1\u00d5| -G\u0086\n\u00d6s,\u00ef\u00afq\u008d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1342, m_Data: ({type:"repair", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:21468, autocontinue:true, queued:false}) } of size 270 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1342, m_Data: ({type:"walk", entities:[10602], x:409.37158203125, z:281.0340270996094, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1342, m_Hash: I\u0089C\u008ez'@E\u00f3\u00d3\u0015\u00c4\u00deD\u00c2d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1343, m_Hash: \u0097\u00ac\u001a8\u00bfV\u00a6`\u00a4)\u00ae\u00f2\u00b5\u00baW\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1344, m_Hash: \u00a0\u00d8\u0018=\u00e8\u009d}\u00bbc\u00f4d\u0012)i\u0012\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1345, m_Hash: O\u008f=5\u008d-\u00a85LXepY3\u001f] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1346, m_Hash: \u0096O\u00c2\u0012\u00cf5V\u00e3\u00f3\u00f9\u0012\u000b\u0099\u0089\u0015Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1347, m_Hash: 0t\u00bc3\u00fb\u009f\u009d\u00b6]\t\u00a9\u0092\u00b3g\u0090\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1348, m_Hash: \u00e8G\u001eJP\u0000\u001d\u00de\u00a4BEwx\u008f\u00de\u0001 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1349, m_Data: ({type:"gather", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:818, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1349, m_Hash: \f\u0084\u0006NV\u00f3\u001b\u00ba\u00fa\u00e1vm/0#L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1350, m_Hash: \u00c9\u0017\u00e7E~\u009f\u00bcN\u0090\u00be\u00f5\u0017\u00952\u00b0R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1351, m_Hash: \u00bchf\u00b1f\u00b5\u00f6\u0082\u00e9\u009d\u0089\u00f0\u00c1\u00f7G\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1352, m_Hash: a\u009azhd\u00da!\u0011\u0018\u001a\u00b6\u00d9\u0095\u00a9\u00ca\u00b1 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: both } of size 33 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"both"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1353, m_Hash: !Ls\u00e7\u00cf\u00a5\u00fd\u00d9@\u00dc\u00c0\u00b4\u0086k\u00e6_ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"construct", template:"structures/mace_barracks", x:376.7287902832031, z:837.4579467773438, angle:2.356194490192345, actorSeed:50824, entities:[21983, 21982, 21981, 21980, 21979], autorepair:true, autocontinue:true, queued:false}) } of size 366 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1354, m_Hash: \u00f4\u00a1\u00d0\u00df\u00a4\u001c\u00b5nnt\r|\u00d1\u00f0[\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1355, m_Hash: \u009e\u0017%\u00df\u00b6\u00a5\u00ed\u001fx\u0097\u00b6\u00ec\br\u00da\u0019 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: bored } of size 35 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"bored"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1356, m_Hash: \u001c5\u00196v?q\u00d2+i;\u0094\u008c\u00cc\u00e8\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1357, m_Hash: *\u0086(\u00c1\u00c0\u0014\u00cf~d\u00e3(\b~\t\u0099\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1358, m_Hash: \u00ffRF\u000bz\"&\u00ff\u00cemS\u00c4\u0081\u00d1\u00a0\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1360, m_Data: ({type:"walk", entities:[14001], x:630.4004516601562, z:717.406494140625, queued:false}) } of size 133 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1359, m_Hash: u\u00efN\u00d8\u00be\u0003\u00b9\u00e2\u00a8WAV\u000bmR8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1360, m_Hash: !\t\u008cO#\u00ef\u000f\u0003\u00f2\u0004\u001f\u00fa\u00fd;\u000f\u00bb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1362, m_Data: ({type:"repair", entities:[14165], target:22806, autocontinue:true, queued:false}) } of size 158 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1361, m_Hash: \u00e3\u00ban,E\u00a7\u00b8\u00c7/\u00fab;\u00f5l\n\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1362, m_Hash: ?\u0086\u001d\u00e5^\u008c6_\u00b9G\u001eA\u00bc\u00d6\u00c2x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1363, m_Hash: \u00f2\u00a5\u00e2\u0092\"u\tH\u009el\u000f\u00c9\u009e\u001af2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1364, m_Hash: \u008d\u009442]\u00a6\u00e8\u00bas/(\t\u00d2w\u0092\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1365, m_Hash: J\u00cf\u00d5d\u00f8i\u0015\u00c9\u00f4\u0002LL\u0080E\u0012\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1367, m_Data: ({type:"research", entity:284, template:"phase_town_generic"}) } of size 135 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1366, m_Hash: \u00beS\u00a2\u00b9\u0014\u00a2\u00fc\u00ac\u008ba\u00ff\u00d6\u00b5:N\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1367, m_Hash: \u00a5\u00bas)9\u00a5\u00c7\u00ed\u0091\u00f6Nu \u00ef\u0089M } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1368, m_Hash: \u000b\u001e02>\u00aa0\u00d3\u007fW\u0007\u00fd\u00d0\u000f\u00bb\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1369, m_Hash: \u008a\u00a8\u00e8\u00a0\u001f?&\u00fct~\u00d5\u0098A\u00a7AT } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1370, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1370, m_Data: ({type:"set-rallypoint", entities:[9846], x:352.3003234863281, z:707.2621459960938, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1370, m_Data: ({type:"set-rallypoint", entities:[10809], x:297.2544403076172, z:297.9318084716797, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1370, m_Hash: B\u00f6\u008b\u00956\u00dc\u001d\u008f\u000b\u007f\u00b8\u00bci\u00a3\u00b8g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1371, m_Hash: \u00ac\u00ee\u008c\u00b9\u00b7<\u00e4\u00e8\u00e4]O\u008c\u00fb\u0001\u00b5\u00cd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1373, m_Data: ({type:"construct", template:"structures/sele_field", x:698.4332275390625, z:790.9649658203125, angle:2.356194490192345, actorSeed:28907, entities:[22593, 22592, 22590, 22589, 22591], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1372, m_Hash: \u0080\u00a2\u00c6\u00d0\u00b81\u00c9\u00f8VA\n\u00e1;\u0093L\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1373, m_Hash: \u008d\u00d7]kw\u008cW\u00cd<\u0002'\u0014\fC\"h } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1374, m_Hash: Mq\u00c7Z\u00c1\u001b.)\u00d2\u00f9P\u00ae\u001b\u00cf+6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1375, m_Hash: \u00c1I\u00ccL\u00c3\u00cd\u0005\u0011\u00fd]o\u00caP\u0006\u001a\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1376, m_Hash: \u0091\u0087\u009d\u00126\u00db\u00f9\u0092\u0018O\u00bdc\u00e3\u00ce#\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1377, m_Hash: M\u0007`\u00a4\u00a2\u0019\u0098\u00cfH\u0086E\u00cf\u0083F\u00ad\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1378, m_Hash: q\u00cc\u0095\u00fc\u00a9\u009c\u00dc\u0010\u0087[\u0090\u00a44\u00b58\u00fc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1380, m_Data: ({type:"construct", template:"structures/athen_house", x:815.068603515625, z:426.99676513671875, angle:2.356194490192345, actorSeed:18412, entities:[19432, 19430, 19429, 17565, 17562, 14051, 14050, 14046, 17564, 19431], autorepair:true, autocontinue:true, queued:false}) } of size 417 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1379, m_Hash: `\u00bd\u00a9\u00ce8?\\\u00d7\u001e0\u00fa\u00cf;O\u00c3# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1380, m_Hash: \u00cb\u00f0\u00d7\u00f3r\u00c9\u00c1g\u0019\u009e\u00e7\u00a1\u00a5E\u0095\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1381, m_Hash: \u0081O\u00ba\u00198\u00c1\u00cd\u00cb\u00bbq\u00ed\u00b0h\u0016x\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1382, m_Data: ({type:"gather", entities:[19432, 19430, 19429, 17565, 17562, 14051, 14050, 14046, 17564, 19431], target:1014, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1382, m_Hash: \u00ec\u0094\u0088\u001a\u00d4\f\u009a*\u00f9\u000b\u00d9:\u00b7\u008a\u0097\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1383, m_Hash: \u00d4\u00f1\u00e4\u00022\u00ca\u00e4\u00a7\u00cfm\u0007\u00e5\u00d7\u00b8\u00a1\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1384, m_Hash: a\u00ffO^\u0012\u00ea\u00d5\u00e0\u00ba\t\u00d9\u00cfL\u00cf\u00c5\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1385, m_Hash: b\u00eaq\u0001Ch\u00905\u000b\fl5\u00b3rh- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1386, m_Hash: \u008cphZ\u0091[\u0088`\u008f\u0006\u00ca\u008fZn\u00a2\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1387, m_Hash: \u00f2\u00df\u00b2\u0086\u00ef\u00a9\u008d\u00a1:\u00e1UP\u00eb\u00d0#\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1388, m_Hash: a\u00f8\u00d6\u0000\u00a7Te\u00d6\u00e9*\u00e8\u00bb\u00fc\u00b4\u00e7\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1389, m_Hash: H\u001a\u00c7\u0097\u00d9M\u0092J\u0085\u00a3\u00bf\u00d5\u00c2\u00fa\u00aa\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1390, m_Hash: 6\u0011aY\u0012\u00f6\u00ee)\u0001>\u00e9\u00ab\u00c3\u00bd'\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1392, m_Data: ({type:"construct", template:"structures/athen_house", x:752.4570922851562, z:164.8970947265625, angle:2.356194490192345, actorSeed:62325, entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245], autorepair:true, autocontinue:true, queued:false}) } of size 406 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1391, m_Hash: l\u00f1J\u00b2\u008ekD\\m\u00ffm9\u00e2\u00ca\u0012\u000b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1392, m_Data: ({type:"gather", entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 17626, 13668, 15101, 15100, 15099, 15098, 15097, 8406, 8405, 8404, 8403, 8402, 199, 198, 197, 196, 13662, 12658, 13663, 13665, 13664], target:1489, queued:false}) } of size 487 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1392, m_Hash: \u00bd\u00cf\tp\u001bnP\u00fa_\u00ff\u0002cx\u00cb-\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1394, m_Data: ({type:"returnresource", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245], target:12804, queued:true}) } of size 232 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1394, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245], target:1385, queued:true}) } of size 216 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1393, m_Hash: <\u009c\u0085i\u00aa#\u0086jc\u00166F\u0097\u0017}\u00d7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1395, m_Data: ({type:"construct", template:"structures/sele_house", x:903.23828125, z:806.5447998046875, angle:2.356194490192345, actorSeed:58457, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1394, m_Hash: Y\u00f07\u0091*\u0004.\u00b5.\u0001H?\u009a[U\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1395, m_Hash: \u00f7\u00c3\u00aa},\b\u0000~\u00ac]\u0099t+\u00e1\u0004\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1396, m_Hash: \u00a6\u00d7\u001c\u00bd\u00e6,\u00c6!\u009e\u00f5\u00e1\u00ec\u00ef\u00eb\u00c3W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1397, m_Hash: \u00e5\u00f8U\u00f4\u007fv\"\u00a9F\u00d0bY\u007fr[\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1398, m_Hash: \u008a\u00fb\u00fat\u00847\u00ae \u00cf\u00f0\u00ed\u00007\u00d8|~ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1399, m_Data: ({type:"research", entity:21267, template:"gather_farming_plows"}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1399, m_Hash: \u000b\u001ap\u00c1Ut\u00d9\u009d\u0096f$\u00d6F(i\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1400, m_Hash: f\u0095\u009f\u00db\u00a4d\u00f3\u00a4\u009a\u0094|\u009b|+\u0085\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1401, m_Hash: \u00f0\u0005\u0004\u00b0Q\u00ea\u00ad=\u008c\u00ae\u0085\u00eap*\u008eR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1402, m_Hash: \u00c0\u009c%%n\u00ab\u0002\u008fC\u0093\u0005Z61\u00add } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1404, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:369.3759765625, z:172.93954467773438, angle:2.356194490192345, actorSeed:43750, entities:[200, 201, 202, 203, 13671, 13670, 13666, 13667, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 414 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1403, m_Hash: \u00e0r\u00bf\u00e7\u0019\u00bbl\u0086\u00e9\u00e2\u0092\u00d4J\u00b9\u00c9c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1404, m_Hash: \u00af\u0083\u00e9svQ\u001a\u0017\u00b7u\u00e3\u00d9L\u00fb\u00e0\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1405, m_Hash: \u001b\u00b4\u00bb\u00ec`L\u00f5\u0087\tg\u0098\u0012\u001e>A\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1406, m_Hash: \u00a9;\u0001\u001ca\u00ec\u00d5\u00a34\rm\u0094\u00e8\u00bcR; } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1407, m_Data: ({type:"repair", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:21468, autocontinue:true, queued:false}) } of size 270 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1407, m_Hash: \f-\u001f\u00f0\u00ba\u0019\u00a6\u00af~KbO\u00ae\u0085t- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1408, m_Hash: \u0017\u00b5]\u008b\u00d5\u00c9\u00f1\u00ab\u009e\u0080M\u00c2\u00dcI\u00a4g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1409, m_Hash: \u009d|]\u0081Y\u00fb\fNI\u0090\u0085\u00d2\u00abV\u0010\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1410, m_Hash: m^\u00050\u00a3\u00b7P[\u00a2d\u00d7v\u0004e\u00ef~ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1412, m_Data: ({type:"train", entities:[15712], template:"units/sele_cavalry_javelinist_b", count:5}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1411, m_Hash: \u0004XF \u00c0\u0016\u007f\u008bJ\u000fn2$\u00be\u00d9s } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1412, m_Hash: {8\u0091^\u00e2\u00dfp\u00a9\u0003\u001ay\u00c6{\u00db\u00eba } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1414, m_Data: ({type:"set-rallypoint", entities:[15712], x:650.660888671875, z:758.9663696289062, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1413, m_Hash: \u009b<g\u0018\u00a3.\u001a\ni\u00a3\u0011*\u008b\u00b2\u00c95 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1414, m_Hash: \u00e3\u00b2\u001f\u0099\u00f9\u00e8\u00c3\u008c\u009f:\u0088\t\u00af\u00f1\u00d9? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1415, m_Hash: \u0013M\u009c\u00fe\u00aaX%f\u00da\u001f\u00a9p(~\u0011B } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1416, m_Hash: +XB=\u00a3@\u00adf\u00a0\u00ae\u00cc\u00b3\u0083\u00a6A) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1417, m_Hash: \u0084\u00af\u00e0DO]\u00c5\u00b4\u001a\u00f0\u00c0#;\u00b9\u00d7\u0000 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1418, m_Data: ({type:"construct", template:"structures/athen_blacksmith", x:596.79052734375, z:261.7052917480469, angle:2.356194490192345, actorSeed:19936, entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 440 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1418, m_Hash: 8\u000ed\u00b2q\u0006\u008b\u00e0l\u0000\u00ab\u00c2\u008e\u00c5\u00fb\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1419, m_Hash: \u008cH\u00ee\u00f0\u001b4y\u001d/\u001c}7\u0000;\u007fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1420, m_Hash: \u00cd.~&Q\u0001>R\u0002\u0093\u00f6g\u00dd\u00b7y\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1421, m_Hash: \u00fa\u0081\u00c3\u0081(\u00d0\u00ee]\u00cd\u00fb\u00b6\u00bf\u0012J\u00f10 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1422, m_Hash: aU\u0094bC\u0018\u0017\u00c6\u0082\u0011\u00b2\u0002\f\u00a3^{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1423, m_Hash: \u0098\u00bf\u00ed\u00dc\u00d6\u00e5pgB<\u009cZ\u001d\u00ea\u00bb\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1424, m_Hash: C\u00b7QQ\u00d0\u00b0\u0019\u00f9\u0013fF$\u00afD3\u00fe } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1426, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:614.0266723632812, z:308.1777648925781, angle:2.356194490192345, actorSeed:19452, entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:true}) } of size 440 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1425, m_Hash: {j\u00ba\u00cai@i\u0007;\u00eb\u00fd$\u00b7&\u00cf\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1426, m_Hash: H\r\u00ab\u00ed'\u00b6\u00dd\u00905\u00cf\u00d4fM\u00a4\u00b7\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1427, m_Hash: |\u00cd-\b\u00a3H#|\u00c8\u0002\u00d6\u00f7xr\u00bfF } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1429, m_Data: ({type:"gather", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:1932, queued:true}) } of size 240 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1428, m_Hash: \u00d9\u0080rz\u00dcO\u009e\u00dbd9o=\u00b4\u000e\u00f9\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1429, m_Hash: \u00ab\u00d8\u00f7\u0089?\u00ce\u00f3\u00f1\u00df\u00e1\u007f\u00dd\u00a5O\u007f\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1430, m_Hash: \u0099\u00bc\u00fb\u00a7\u00fab\u00b2\u008dz\u00a7\t\u00af\"\u00e5U\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1431, m_Hash: \u007f\u00a1|\u0018\u00e0E\u000e\u00bd\u00d9\u00c4\u00d1\u00ea\u008c\u00fa\u008f# } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1433, m_Data: ({type:"construct", template:"structures/athen_field", x:701.8543701171875, z:250.47714233398438, angle:2.356194490192345, actorSeed:53310, entities:[7365, 3814, 3817], autorepair:true, autocontinue:true, queued:true}) } of size 340 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1432, m_Hash: \u00ab\u00cf\u00fa\u00fa\u00a2]\u009e\u0093+\u00b6\u009af\u00f9\u00c4\u008b\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1433, m_Hash: \u00c7Wnl\u00958Dm\u00c2\u00ad\u00db\u008c\u00b9V.\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1434, m_Hash: \u0099\u00ec\u0006\u0016\u00c2(\u0094\u0095\u00a3{\u00c6_\u0083\u00e5\u0094\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1435, m_Hash: \u008e4P\u00a5\u00db\u0005\u00e3\u00dc\u0018;\u00fd3Ni\u00b6\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1436, m_Hash: \u0001\u00e8(\u00b4\u00a0\u0015\u0085S\t\u00d8z\u008c/\u00e0\u00f6o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1437, m_Hash: \u00f8%\u00ecP\u00a2u\u00d1m\u00db\u00b6\u00f1\u00c7L\u00ce\u0003) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1438, m_Hash: ~\u0084\u00de\u0003\u00d3\u00cb\u00c4c\u00b5f\u00df\u001f|a$\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1439, m_Hash: \u0084\u00b4\u00b1\u0098\u001c\u0081.\u0092!\u00bb\u0016\u00be\u0096\u00ccMc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1440, m_Hash: \u00ff\u007f\u00b7\u00dds\u001fO\u00b6bphE\u0080\u00fa3r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1441, m_Hash: \u00e0\u001bw\u00d4l/\u001c\u007f\u00b6G\u009e\f\u0007\f\bB } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1442, m_Hash: \u00a0 \u0000#\u00b4z\u00db\u0019\u008f\u00e1[4P\u00ee\u009a\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1443, m_Hash: S\u00b8r\t\u00d0=:Z\u00ce|\u00d9\u00b3\u00bc\u0086F} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1444, m_Hash: \u00b7\u00d3\u00b90\u0097\u00fc8WK[\u0083TR\u00f9\u00b9D } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1446, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_spearman_b", count:10}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1445, m_Hash: @\u00935\u000e\u00a8\u00e2\u00de\u007f\u00e1@0s\u00d6\u00ff\u0019\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1446, m_Hash: \u00c7\u00d2\u00c5\u00c2\u009b\u00a8\u0001\u00d7gnV\u00dfW\u0003\u008ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1447, m_Hash: \u00de\u009bu\u0017\u000b[\u0011\u00b8N\u00a3i$\u00ba\u00ea\u0084t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1448, m_Hash: \u007f\u00e0G+\u00fb\u0097\u00e3]\u00e8\u0094\u00ca\b\u00a2#\u00be\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1449, m_Hash: .\u001bN\u0095\u000b\u0083\u0092'\u00942z\u0087\u00e7R|\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1450, m_Hash: \u00e7\u00ad\u0015=\u00a5A\u0097x\u00c8\u00b9\u00a0\u00fa\u00cb\u00cb&\u0019 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1451, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1451, m_Hash: Zo\u00deh\u00be\u00ef2\u00fd\u00c2V\"\u00d9\u0000\u0093gQ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1452, m_Hash: \u001e}\u00b0\u0093\u0011\u0016\u00d6\"iI\u00f0\r\u00a8\u00d9GH } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1453, m_Data: ({type:"construct", template:"structures/cart_barracks", x:346.38568115234375, z:244.655029296875, angle:2.356194490192345, actorSeed:27714, entities:[200, 201, 13667, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 355 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1454, m_Data: ({type:"set-rallypoint", entities:[14366], x:593.4346008300781, z:300.0382995605469, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1453, m_Hash: \u009a\u00aa*hq\u009c\u00fd`\u00cb\u0018\u00c89\u0089\u00aa0f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1454, m_Hash: /)\u0004\u00af6\u00c2\u00f3\u00c5\u0011\u00b6\u00cc\u00e1Th<\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1455, m_Hash: \u0000\u00e7\u00aa1_a,\u00d8\u00f4\u00bdR*\u00e0\u001bd\u00dc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1457, m_Data: ({type:"set-rallypoint", entities:[14366], x:806, z:446, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1456, m_Hash: \u00b2\n\u00b7\f\r\u00f0\u00bd\u00ccT\u00f1\u0083E\u00ceI\u00aa\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1457, m_Hash: W\u00bc-=Y\u00fc\u0000\u00d9\u00a9\u00fc\u00fa \u0012\u0006|\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1458, m_Hash: P\u00d6\u00a7\u00b9.\u00ea\u0084\u0092S\u00f6\u00e4x!\b-\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1459, m_Hash: J\u00ae7\u00cc?\u009cp\u00df2\u0085\u00eb\u00d2\u00ee^\u000e\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1460, m_Hash: (iw\u00e6d(D\u0086\u00bc\u00e9\u001eF\u00ces\u0086Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1461, m_Hash: %\u00c5\u00ee\u00fcU\u00e4r\nw\u00cc Z\u00be0\u00c2\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1463, m_Data: ({type:"returnresource", entities:[14051, 14050, 14046, 14048], target:15050, queued:false}) } of size 177 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1462, m_Hash: 6tY\u009f\u00f4\u00dc\bZYK\u001e\u001b\u00fc\u0012\u0019\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1463, m_Hash: &\u00b7;\u00cf\u0081\u0001mA\u00a6\u00b9\tZbG\u00ed\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1464, m_Hash: _]\u001c\u00c1 \u00c1U\u00a9po\u00ae\u009d'\u00a8\u00d8\u00af } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1465, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1465, m_Hash: F!,h\u00e3'\u008a\u00ee\u0001\u009d\u0003\u00d0:\u0090,3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1466, m_Hash: \u000b\u0094\u00d7/\u0002\"R\u00dfA\u0082e\u00fd\u00be\u00ab|Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1467, m_Hash: \u00f6\u00c7!&\u00a6\u00c0X\u00c3\u000bDH\u00fa\u008d\u00ac\u00edb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1468, m_Hash: Ab\u0000m3-\u00b78jS\u00c3y0\u0082c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1469, m_Hash: }\u009a$\\~\u00aa\u00d4\u00baX\u0013\u00d0\u00cd\u009e\u0018\u008a| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1470, m_Hash: \u00fd\u00886\u00b2\u009d+\u00f7\u00f6^)\u001eC\u00ff\u00bcjg } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1472, m_Data: ({type:"construct", template:"structures/athen_field", x:663.880859375, z:269.64996337890625, angle:2.356194490192345, actorSeed:719, entities:[14051, 14050, 14046, 14048], autorepair:true, autocontinue:true, queued:true}) } of size 351 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1471, m_Hash: \u00c5\u00eed\u008dZ\f\u00c1\u0005\u00af4\u00e2\u00eb\u00a4\u00ae\u0083\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1472, m_Hash: \u00dc\u00a9-\u0017\u0015\u0098\u000b_\u00f8d\u00fb*\u0003\u008bJ\u001d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1474, m_Data: ({type:"research", entity:3764, template:"gather_mining_servants"}) } of size 143 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1473, m_Hash: /\u00c2\u001a\u00ed\u0000\u001f\u0088\nD\u00c1*4\u00a2\u00d2Jb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1474, m_Hash: [\u009a\u0084\u00a2D\u00bd\u00abt&\u00e00\u00a8\u0004\u0093P\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1475, m_Hash: <\u001b\u00c65\u00b2y|\u00d3\u00d7\u00e2w@8\u0096Y; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1476, m_Hash: u\u00c1j\u00af\u0005\u00f5\u00ef\u00deH\u00f3Hf^\u00bb\u00b2} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1477, m_Hash: u>d8\u00e2_\u0010\t\u00ce\u00a5M\u001dLKz\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1478, m_Hash: O\u00cf\u00f8y\u00ea\u008d\u0096\u0095c\u00fc\u00a2Dw\u00f2\u008b\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1479, m_Hash: \u00fcJ\u00ab\u0091\u00efV\u0013;\u00d9N\u00a7\u00aa?B\u00c4\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1480, m_Hash: \u0097z\u0095i\u00d1N\u00edW8\u00f3\u0002r\u00e9\u00cai\u0006 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1481, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1481, m_Hash: \u00e0G\u00cf\u00c6\u00bc\u0087\u009d\u00a2\u0011\u00c2\u00b2$\u00aa5\u00beX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1482, m_Hash: \b\u0012\u0011\u0000\u007f\u0084<+\u00e2\u00d9\u00f1\u0012\u00a3\u00a5T* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1483, m_Hash: \u00d4\u0096\u00b4\u00a6\u00a8y\u00c5/W\u00a5\u00a8\u0007\u00b5\u00a5\u00e8\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1484, m_Data: ({type:"set-rallypoint", entities:[243], x:729.8165893554688, z:269.5498046875, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1484, m_Hash: d\b\u0095\u00de\u000e\u00bd\u00fb\u009aK\f\u00a1\u0087m'\u00c5\u00f7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1486, m_Data: ({type:"construct", template:"structures/sele_house", x:657.320068359375, z:831.3359985351562, angle:2.356194490192345, actorSeed:30758, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1485, m_Hash: P\u0086\u00d9\u00e6\u00d8\u000f\u00c0{3\u00e3&k#\u0001!8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1486, m_Hash: \u00ba\u00c6\u001e\u00b5*\u0086\b\u0016\u00e0f\u00dc\u0005\u0001\u0091q9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1487, m_Hash: \u0090\u0003D\u009d\fA\u00b0\u00d0gR\u0006w\u0013\u0006\u00c9\u00ab } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1488, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1488, m_Hash: \u008aT{\u0018\u001d\u00ff\u0086+\u0017\u00bf\u00ad0\u00ea\u00abA; } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1489, m_Data: ({type:"set-rallypoint", entities:[10809], x:314, z:266, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1489, m_Hash: \u00a06\u00a8 \u0085\u0004\u0089\u00b0\"\u00f7,rs\u00e1\u0014\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1490, m_Hash: \u0098\u00a1\t,C\u0010\u0090\u00968Ee\u00e3H\u00ba#f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1491, m_Hash: Ph~_\u0095\u0016f|\u0086\\\u00d33\u0097\u00d2h\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1492, m_Hash: h\u00ee\u000e,c\u001cW\u009c\u00d1\u00df\u00dcQ>'\u00d9{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1493, m_Hash: \u00b5,\u0091\u00f51\u00f0;\u001b\u009f[\u00bd#\u00d7\u001f\u00e9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1494, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1494, m_Data: ({type:"set-rallypoint", entities:[195], x:297.2544403076172, z:297.9318084716797, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1494, m_Hash: \u00f3\u00aa\u00feD\u008c1\u00a2ll\t\u0080Sf\u0096\u0015\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1495, m_Hash: \u00e5\r\u00d8\u00af2\u00a2\u0090\u00a9\u00d3\u00da\u00ca0\u00b1\u00f6\u00fc\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1496, m_Hash: \u00dd\u0019\u00e3\u00be\u007f\u00a2\u00f5\u00c2\u0089\u0090\u00cdZ\u008a\u00d4\u00b9\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1497, m_Hash: \u00e7I\u00a9\u00ba\u0018K\u00e3\u00c3y\u00d8\u00f0Z\u00ac\u0013\u009b\u00e7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1499, m_Data: ({type:"walk", entities:[14001], x:630.4183959960938, z:759.5313110351562, queued:false}) } of size 133 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1499, m_Data: ({type:"returnresource", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:12804, queued:false}) } of size 243 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1498, m_Hash: F\u009d\u008fk\u000b\u0083\u00c6\u00fc\u00ad\u009eh67+/\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1499, m_Hash: \u00f1\u0083kr0\u009a\u0013N\u00cf\u00e0\u00cc4\u009d\u001a\u00db\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1500, m_Hash: n\u0099\u0090x\u0082\u008c\u00bdz\u00a0\u00f6_\u0082\u0089\u00fb\u009b\u00e2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1502, m_Data: ({type:"construct", template:"structures/sele_barracks", x:638.4441528320312, z:783.3682861328125, angle:2.356194490192345, actorSeed:30700, entities:[14001], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1501, m_Hash: \u00d8\u00a9a`e\u00cbk\u000e\u00c6\u0013\u00b8\u00e9P(\u00af& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1503, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1502, m_Hash: gAW3\u00ab\u0098-\u00d0\u00a8Q\u0015-<\u00849N } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1503, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1504, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1503, m_Hash: SfT\u00ceH\u00df\u0014X\u0099\u008cbt7v\u00d0( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1504, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1505, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1504, m_Hash: \u0019\u00a4-\u00e0\u0007\u0016\u0017\n\u001a(\\y\u00b5\u00a1\u00f1\u0099 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1505, m_Data: ({type:"research", entity:23772, template:"gather_lumbering_strongeraxes"}) } of size 157 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1505, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1506, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1505, m_Hash: \u00b4,0\u00e4\u00e7\u00e6\u00e3\u009f^\u00bd{Q'\u00c7F\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1506, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1507, m_Data: ({type:"set-rallypoint", entities:[15712], x:638.4441528320312, z:783.3682861328125, data:{command:"repair", target:23949}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1506, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1507, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1506, m_Hash: \u00ca\t\u0094\u00d7\u00e7\u00d5RV\u0015\u000ek\n\u00a8\u00a8\u00efj } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1507, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1508, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1507, m_Hash: \u0012U\u0093\\\u00c1`u9\u009cz\u0090\u0018\u0088\u00c7\u00f2\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1508, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1509, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1508, m_Hash: \u00e3\r\u00b9\u00d5}\u00df<\u008e\u00fe\u00b0\u0001\u00f9\u00b3\u00c8G\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1509, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1510, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1509, m_Hash: Z\u009e\u00ef\u00cf\u00e3\u0090\u0092\u00dd\u00e8P\u00ef\u00f8\u00f3\u00e0\u00bd\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1510, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1511, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1510, m_Hash: \u000e\u0018a\t\u00a4M\u00bcS\u00b9/\u00b5\u00fd\u000e\u00fd \u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1511, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1512, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1511, m_Hash: \u000b\u0086\u00a9\u009aaQ\u00df.^\u00cf\u00901\u00b5U9b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1512, m_Data: ({type:"construct", template:"structures/athen_market", x:758.5245361328125, z:198.01318359375, angle:2.356194490192345, actorSeed:7281, entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], autorepair:true, autocontinue:true, queued:false}) } of size 419 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1513, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1512, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1513, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1512, m_Hash: \u00b3[\u00c2=\u00ea4\u00bc\u008e\u009atn\u00fb\u00cf-\u00d4\t } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1514, m_Data: ({type:"set-rallypoint", entities:[284], x:638.4441528320312, z:783.3682861328125, data:{command:"repair", target:23949}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1513, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1514, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1513, m_Hash: \u00df\n7\u0003\u00d7^\u0098\u0082u\u00934\u00bc9`\u0081\b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1515, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:1387, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1514, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1515, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1514, m_Hash: \u00a0o#b\u0096+\u00cb\n\\[r\u00be\u00b4[\u0012I } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1515, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1516, m_TurnLength: 500 } of size 9 to server

art/meshes/structural/hele_market_struct.dae: Starting conversion

art/meshes/structural/hele_market_struct.dae: Running FixBrokenXML

art/meshes/structural/hele_market_struct.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_struct.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_struct.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_struct.dae: Converting 'Cube_004'

art/meshes/structural/hele_market_struct.dae: Found static geometry

art/meshes/structural/hele_market_struct_b.dae: Starting conversion

art/meshes/structural/hele_market_struct_b.dae: Running FixBrokenXML

art/meshes/structural/hele_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_struct_b.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_struct_b.dae: Converting 'Cube_005'

art/meshes/structural/hele_market_struct_b.dae: Found static geometry

art/meshes/structural/hele_market_tile_c.dae: Starting conversion

art/meshes/structural/hele_market_tile_c.dae: Running FixBrokenXML

art/meshes/structural/hele_market_tile_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_tile_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_tile_c.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_tile_c.dae: Converting 'Cube_001'

art/meshes/structural/hele_market_tile_c.dae: Found static geometry

art/meshes/structural/hele_market_decor.dae: Starting conversion

art/meshes/structural/hele_market_decor.dae: Running FixBrokenXML

art/meshes/structural/hele_market_decor.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_decor.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_decor.dae: Found convertible object 'hele_market_tile_c_001'

art/meshes/structural/hele_market_decor.dae: Converting 'Cube_000'

art/meshes/structural/hele_market_decor.dae: Found static geometry

art/meshes/structural/hele_market_props_a.dae: Starting conversion

art/meshes/structural/hele_market_props_a.dae: Running FixBrokenXML

art/meshes/structural/hele_market_props_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/hele_market_props_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_market_props_a.dae: Found convertible object 'hele_market_tile_c_000'

art/meshes/structural/hele_market_props_a.dae: Converting 'Cube_003'

art/meshes/structural/hele_market_props_a.dae: Found static geometry

Net: Sending message CSyncCheckMessage { m_Turn: 1515, m_Hash: \u00bdZ(\u00f4)\u0013\u00b6\u00ecg\u00e1P\u0014 B\u00c2( } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1517, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14000, 13999, 17152, 17151, 17150], x:620.939208984375, z:713.3194580078125, queued:false}) } of size 221 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1516, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1517, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1516, m_Hash: \u00ef\u0016]\u00c1\b\u00f4\u0083F\u0098\u000b\u001ax\u00d0\u0015et } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1518, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14000, 13999, 17152, 17151, 17150], target:20163, queued:false}) } of size 216 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1517, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1518, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1517, m_Hash: \u0003\u00e0^~\u00a5\u00fd\u00f5\u00e2\u00ba\u00c9\u00f3i\u00c3\u00a6\u0092\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1518, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1519, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1518, m_Hash: \u00ef\u00dd\u00e9p\u000f\u0006\b\u00c8 \u00a6\u00bd\u00a9W\u0096\u00b3l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1519, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1520, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1519, m_Hash: \u0017F\u00b4m5\u00bb\u00ce\u0090\u0090\u00cet\u00ceF\u00fb_\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1520, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1521, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1520, m_Hash: b\u001fHv\u00957\u000fR^\u00aao\u00b5\u0096\u0099G\u00a5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1522, m_Data: ({type:"train", entities:[24098], template:"units/mace_infantry_slinger_b", count:10}) } of size 189 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1521, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1522, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1521, m_Hash: \u00c6\u009b\u0085\u00b8 f\u00c5\u00d0 \u00fc\u009cx\u008dy\u0007\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1522, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1523, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1522, m_Hash: \u0086\u00a1\u00dd\u0091g\u00d5\u00ef\u00f1\u00e5U.Y\u00f8\u008e\u00b7\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1523, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1524, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1523, m_Hash: \u00be\u00fdT0\u00e1\u00e6\t\u0085G\u00f9\u00ea\u00a8\u0005?_\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1524, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1525, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1524, m_Hash: \u00a6\u00aa\u00f1f\u00d6)\u00dc\u001fM\u00f3\u0092\u00d5\u00ebW\u00fc5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1525, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1526, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1525, m_Hash: gn)\u00b0I\u00b0\u00adz\u00e2\u001d\u0086\u00ce\u00d0~\u00be\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1526, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1527, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1526, m_Hash: Yf+\u001c\u00a6e\u00c3t7E38\u009d\u008b\u0014U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1527, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1528, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1527, m_Hash: \u00e6}\u00d9\u0012\u00dbLp\u000f\u00e0\u00caGE\u0094\u00f0\u0012\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1528, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1529, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1528, m_Hash: F\u00dbh%\u008d\u009f9\u0007\u0019\u0006\n\u0005\u00e3\u000f*\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1529, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1530, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1529, m_Hash: \u009c\u00e4\u00bce\u009c\u00bd\u00aa\u00f8<\u00f1\u00eaM\u00f5\u00a97\u00ff } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1530, m_Data: ({type:"repair", entities:[14051, 14050, 14046, 14048], target:21468, autocontinue:true, queued:false}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1530, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1531, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1530, m_Hash: j\u001a\u00b2\u0099o\u00b0\b\u00f7\b6m\u00c9\u00e3\u0001\u00da@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1531, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1532, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1531, m_Hash: u\u00f5R_\u001f_\u0015\u0010Y\f\u00d6\u00906<l\u0087 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1533, m_Data: ({type:"repair", entities:[14051, 14050, 14046, 14048], target:23717, autocontinue:true, queued:true}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1532, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1533, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1532, m_Hash: \u001f+? ;\u00f9\u009eQ\u00ba\u00cf\t\u008f}\u00ae\u00d5\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1533, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1534, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1533, m_Hash: \b\u0010D\u00a6\u0087\u001c\u00bb\u00e7b\u00f0\u00b0\u00de\u0092\u00ae\u00c1\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1534, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1535, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1534, m_Hash: \u000e#\u00e4\u00a1\u00ce74\u008fV\u00a3\u00b5n\r\u00c0\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1535, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1536, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1535, m_Hash: VIj\u00e46\u00d7\u0095\u00bb\u00a6\u000bB\u00c8q'\u00e7i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1536, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1537, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1536, m_Hash: v\u0014'/\u00a5,_b&\u00d3\rB\u0004\u00d8\u00ff\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1537, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1538, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1537, m_Hash: \u0001\u00c6\u00adU\u00b4\u0006\u00e4\u00df\u00dfh\u00ff9S\u00cab\u0004 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1538, m_Data: ({type:"construct", template:"structures/mace_blacksmith", x:386.1243896484375, z:862.946044921875, angle:2.356194490192345, actorSeed:12237, entities:[21983, 21982, 21981, 21980, 14165, 21979], autorepair:true, autocontinue:true, queued:false}) } of size 381 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1538, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1539, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1538, m_Hash: \u0000Ox\u0088\u00b0\\\u009b\u00f1\u0093F\u0080}\\\u00e9v\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1539, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1540, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1539, m_Hash: HMf)\u00b4\u00db\u0081\u00cd\\\u00ce\u00c6\u00b2\u00e4\u009c \u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1540, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1541, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1540, m_Hash: ^\u00d0\u009f?B\u000eP\u00e7.\u0007\u0005\u00d2\u0005\t\u00ac\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1541, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1542, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1541, m_Hash: \u00f1\u001a\u00fb\u009cr\u0086q\u00fc\u00138\u0083>\u00a7\u00a9\n| } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1543, m_Data: ({type:"gather", entities:[17154, 17153, 14003, 14002, 14000, 13999, 17152, 17151, 17150], target:821, queued:false}) } of size 216 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1542, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1543, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1542, m_Hash: \u00e1Xx\u00e7\u00d7\u00c2\u0087\u00de\u009e\u00f8\u0093\u00e4\u00fdW\u00c8\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1543, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1544, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1543, m_Hash: \u000f4c\u001br\u009eC\u00b36\u008d\u00bf\u00dbT\u0013\u00a10 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1544, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1545, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1544, m_Hash: \u0081\u00f2[\u00ac\u00bd\u0085y\u00b3d\u0097\u00dceQ\u00b4#\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1545, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1546, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1545, m_Hash: ~\u00e6Dx\u0086bW\u00ef\u00ed\u0013|\u00f1\u00b6\u00bf\u00fe8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1546, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1547, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1546, m_Hash: OHj\u00c1\u0012l\u00c7\u0092\u00f8\u00b1Q]\u00a2o\\\u009b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1547, m_Data: ({type:"gather", entities:[24304, 24303, 24301, 24300, 24302], target:1136, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1547, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1548, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1547, m_Hash: \rF\u00db\u00dd\u00c5\u00c6\u0089\u00fc\u00cc\u00b8\u00c5\u00c1_\u00aa\u0084\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1548, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1549, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1548, m_Hash: \u00a0\u00c1\u0004\u00c7G\u0092Q\u00e0<\u00ae\u00fc\u00b7\u001c\u00aa\u00a9\u00aa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1549, m_Data: ({type:"walk", entities:[23924, 23927, 23925], x:648.64111328125, z:774.44482421875, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1549, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1550, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1549, m_Hash: \u00bfe\u008e(1\u00e3\u00d7\u0018\u00f1\u001d6\u0084\u00da\u0083\u00ccq } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1550, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1550, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1551, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1550, m_Hash: \u00ff\u00f7\r\u00eb\u0013\u00fbaF\u00aeq\u000f\u0000F\u0019 \u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1552, m_Data: ({type:"set-rallypoint", entities:[24419], x:593.4346008300781, z:300.0382995605469, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1551, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1552, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1551, m_Hash: \u0004\u00b6\u00f7\u00d2\u00be\u0019\u0003d\u001f\u00e1\u0014 \u00f3{n\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1552, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1553, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1552, m_Hash: C\u00d4nP\u00d73\u00b6\u00f3J\u0013\u00fco\u00ee5\u008c\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1553, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1554, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1553, m_Hash: \u00e9;I\u0085\u00b5\u0099\u00c9\u0083a\u0002\u0006D\u00a5\u00a6\u00f8' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1554, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1555, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1554, m_Hash: \u00aa\u0098\u0099\u00bd\u00a9\u0095\u00fcun\u00c6'\u00dc=\u001f\u00d2\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1555, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1556, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1555, m_Hash: \u00e8r\u00cf~[\u0095kIf\u0019\u00f8\u0094\u00ca\u00a5\u0018\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1556, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1557, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1556, m_Hash: \n\u0086\u00f67\u00ddK\u00e9\u00ed\u0016\u00cf\u009e\u00ad\u00d3\u00ef\u00a2\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1558, m_Data: ({type:"walk", entities:[23926, 23924, 23927, 23928, 23925], x:616.2945556640625, z:742.7828369140625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1557, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1558, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1557, m_Hash: \u00a8\u00eaNg\u00c5\u00ac\u00e19\u00af\u00f8$\u00d4_\u0001\u00a8\u0089 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1558, m_Data: ({type:"walk", entities:[24304, 24303, 24301, 24300, 24302], x:402.9577331542969, z:700.8179931640625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1558, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1559, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1558, m_Hash: Pox\u008c\u00ea\u00a5\u0010J\u00b5\u00de\u00abd\u009c\u00c6\u00cb\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1559, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1560, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1559, m_Hash: \u00d2\u009b\u00df\u0088\u00b1\u00b5D\u00fa\u0016A\u009f\u0081o\u00eej8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1560, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1561, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1560, m_Hash: \u00dd\u0085nw\u00bbF\u0085\u00d7\u00bc;\u0007\u009e\u001b\u0013\u00e9\u00c1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1561, m_Data: ({type:"stop-production", entity:24419, id:1}) } of size 101 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1561, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1562, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1561, m_Hash: \n:\u008e\n\u00fd\u0017\u00e39k\u0080\u00bc\u00bb\u009b\u00d5\u00fcy } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1562, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1563, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1562, m_Hash: \u00d0\f\u00eb\u00f1\u0086Bs\u00af\u008c\u0094\u00d7\u009f1&\u00df\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1563, m_Data: ({type:"train", template:"units/athen_infantry_javelinist_b", count:1, entities:[24419]}) } of size 197 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1564, m_Data: ({type:"train", template:"units/athen_infantry_javelinist_b", count:1, entities:[24419]}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1563, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1564, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1563, m_Hash: _\u00fa \u00c2\u00b4z\u00c9\u0019\u00b4\u00f6\u009f\u00f6\u001f\u00be\u001d/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1564, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1565, m_Data: ({type:"set-rallypoint", entities:[24419], x:593.4346008300781, z:300.0382995605469, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1565, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1564, m_Hash: \u00ad\u0011;_\u001dj\u00a9\u00d2J[\u00e1a\u00d0\u009a\u00deV } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1566, m_Data: ({type:"construct", template:"structures/mace_house", x:405.5389709472656, z:709.0560302734375, angle:2.356194490192345, actorSeed:54984, entities:[24304, 24303, 24301, 24300, 24302], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1565, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1566, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1565, m_Hash: \u00d3-\u00bfl7\u00a2`\u00dc\u00b7\u0016g\u00a1\u00e5\u0082\u00fb: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1566, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1567, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1566, m_Hash: \u00d0\u001b`\u0094N\u00dc\u008f|*\u00cd\u000eK\u00cd\u00c29\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1567, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1568, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1567, m_Hash: $\u00a7A\u00cb\u0003\u00fdFb\u00e1\u00ef\u0091NW\u00e6$e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1568, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1569, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1568, m_Hash: \u0089\u0092\u00de\u00dd\u008e:;\nR\u0094\u0013I\u0013\u008bG\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1569, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1570, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1569, m_Hash: \u00c1\u001d.\u001c\u00c6\u00f06\u00dbd%\u00b1u\u00c3f?N } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1570, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1571, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1570, m_Hash: \u00d0\u0082t\u00c41\u0015\u00d1&\u00b1\u00d5\u00ee\u00ae3e%$ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1571, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1572, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1571, m_Hash: w[\u00f9\u00e5lml\u00d9.\u00b3g\u0019#\u0013\u009eV } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1572, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1573, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1572, m_Hash: \u008dz\u0016\u00b9H\u0082\u00b2\u00ec^\u0017\u0080N\u0085&\u00ca\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1573, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1574, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1573, m_Hash: A#\u00ce\u00c3g7J(X\u001fzo\u009e~\u00dfX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1574, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1575, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1574, m_Hash: \u00f3\u00edC'\u00cco\u009b\u00be\u00b1$\u000b\u0094\u0086F\u00f3\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1575, m_Data: ({type:"returnresource", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:243, queued:false}) } of size 269 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1575, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1575, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1576, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1575, m_Hash: w\n\u0015E5\u007f)\u00ef\u00f2O\";(\u00c8\u00ef\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1576, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1577, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1576, m_Hash: \u00da\u0016\u00e5{\u00bd:\u00caV\u0087]\u00b3\u00c1\tC\u008e\u0017 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1578, m_Data: ({type:"gather", entities:[24015, 24014, 24011, 24013, 24012], target:1116, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1577, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1578, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1577, m_Hash: \\t\u0004\u00e7.\u00d8\u00ff\u00a2\u00d1\u0002\u00fb\u00ef\u00d3T\u001b\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1578, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1579, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1578, m_Hash: \u00b9\u001a\u00b0\u0083\u00dbA\u00d9\u00b4g\u0088\u00eek:Y\u00fe\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1579, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1580, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1579, m_Hash: gO\u00fe\u0019,\u000e\u00b2&\u00e9\u00cb\u001b\u0085\u00da\u0096k: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1580, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1581, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1580, m_Hash: \u00dbS\u0095\u00b9p\u00df\u00da\u008d\r\u0004Ai\u0010(\u00f6\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1582, m_Data: ({type:"construct", template:"structures/athen_house", x:833.2971801757812, z:283.12646484375, angle:2.356194490192345, actorSeed:27554, entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], autorepair:true, autocontinue:true, queued:false}) } of size 443 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1581, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1582, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1581, m_Hash: `\u00c6!A\u00b7E\u008a\u008bw\u0013\u001e\u00e3\u00d9C\u00f5\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1582, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1583, m_TurnLength: 500 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudeidle.psa): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1582, m_Hash: \u0092\u0014\u00d5\u0017\u009dX5\u008c\u00d9\u00f58\u0013\u009e\u00ab\tF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1583, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1584, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1583, m_Hash: \u00dd\u00156q\u00ae\u009e\u00b2\u00e1)?\u00e3\u0013\u0007\u00d0\u00cb\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1584, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1585, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1584, m_Hash: \u00a6\u00bfF\u00b9\u00d2G\u00fb\u007f\u008f<r\u00b27\u0087\u00e9\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1585, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1586, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1585, m_Hash: \u00b6w\u00f7\u001c\u0001\u00d2\u00a5\u008c\u000f\u008f\u0094~\u00e93^\u00e9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1587, m_Data: ({type:"gather", entities:[24015, 24014, 24011, 24013, 24012], target:1672, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1586, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1587, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1586, m_Hash: \u0084\u009b\u0096\u001f\u00f9\u00e0\u00cf\u0002\u00cc\u00f3\u00b7#\tnI\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1587, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1588, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1587, m_Hash: G`\u0018\u00cdA\u0090\u0083P&\u00e1rp\u00a6\u007f\u00b0q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1588, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1589, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1588, m_Hash: \u00fb\fG\u00efk\u00e5\u008e\u00eer\u0095\u00b8\u00e3\u00ba9\u00feE } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1589, m_Data: ({type:"research", entity:15050, template:"gather_mining_serfs"}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1589, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1590, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1589, m_Hash: \u00f3\u00ee\u00d4i\u00c8\u001e\u00d9\u00d0\u00f9\u00e9\t\u0088\u0007\u0014+\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1590, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1591, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1590, m_Hash: 0\u008e<\u009e\u0015\u00fe\u00b7\u00031.\u0007\u00ccN\\o\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1591, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1592, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1591, m_Hash: \u00f0u\u00bfv\u00f2\u008b\u00b4\u00a8\u0092M\u00ce\u007f\u00f9\u00d6p\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1592, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1593, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1592, m_Hash: x\u0011\u0095{\u00f3\u00d9\u008e\u00c6\u00d4\u0018\u00b2\u0094\u00de\u00ba\u00bb\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1593, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1594, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1593, m_Hash: \u009e5\u0001nO\u0089\u00fcqEY\u00d1+\u0095E<\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1594, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1595, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1594, m_Hash: \u00ab_\u00a1L\u00cb\t\u0093\u008c?\u00a3\u00bd#\u00ec\u00ad\u0091\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1595, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1596, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1595, m_Hash: H\u00a3\u00e6\u00d0\u00bd\u00ff\u00c0Cc\u0083\u00cc\u00bc_\u008c\u00efm } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1596, m_Data: ({type:"repair", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:24837, autocontinue:true, queued:false}) } of size 283 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1596, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1597, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1596, m_Hash: \u00e8\u00e0l\u00e0\u009cR\u00c0C\u00c5_1\u00a0\u00d3R\u00cf\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1597, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1598, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1597, m_Hash: k\u0088\u0000\u0097\u001c\u00d29\u0086\u00f0\u00ef\u001d\u00ac' mA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1598, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1599, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1598, m_Hash: \u00eb\u00e5\u0082:\u008fa\u00f1\u00a2I\u00adr\u00f1-\u009e4\u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1599, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1600, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1599, m_Hash: n\u0013J%X;\u00bfK\u008dR(\u00e4\u00a9\u0091\u0084\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1600, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1601, m_Data: ({type:"construct", template:"structures/athen_house", x:820.121826171875, z:295.44525146484375, angle:2.356194490192345, actorSeed:1924, entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], autorepair:true, autocontinue:true, queued:true}) } of size 443 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1601, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1600, m_Hash: W\u00ea\u009e\u009b;A\u00b3\u008c\u008d\b\u00c4?\u00c6\u0093\u0001Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1601, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1602, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1601, m_Hash: \u0080\u001a\u00fe\u0087k:\u00fd\u000fh\u008f\u00c4\u00f5\u0083\u00ea\u00ce\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1602, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1603, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1602, m_Hash: \u00ce\u00cd0~\u0007I\u00f7$[\u009d\u00d4\u00c3\u00cb\u00a4l\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1603, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1604, m_Data: ({type:"gather", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:6788, queued:true}) } of size 253 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1604, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1603, m_Hash: \u00b8\u00b1^&\u00869V&\u00cbq\u000e\b\u0082\u00d5\u00db\u00dd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1605, m_Data: ({type:"gather", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:10852, queued:true}) } of size 253 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1604, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1605, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1604, m_Hash: s0#\u00b5i\u00ae\u00d2\u0014Bw\u00b3k\u009d{'H } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1605, m_Data: ({type:"gather", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:19336, queued:true}) } of size 253 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1605, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1606, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1605, m_Hash: \u000b\u00da\u0001B\u0013\u00ab\u008c\u0003\u00a3\u0090\"\u00c9\u00bbP\u00d1G } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1606, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1607, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1606, m_Hash: \u0004\u00c1\u00f2\u000f\u00aa\u008b\u00b8\u00a7\u0011\u008fx\u0006,\u00f4'\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1607, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1608, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1607, m_Hash: S\u0094\u00ca\u00bd\rV\u00af\u0096\u0099\u0090\u001e\u0014\u00d7XG\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1608, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1609, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1608, m_Hash: \u00ca\u00d8\u001b\u0092\u00ab:\u0005\u00ee\u0090O\u0082\u00b4\u0089\u00c8\u00e9\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1609, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1610, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1609, m_Hash: /\u00b1\u00e4\u00e3\u0005\u0080\u00ea\u0016\u00fe\u00ec>J\u009f\u00b5\u0089t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1610, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1611, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1610, m_Hash: \u00bc\u00e4\u00c0\u00a8\u00a7d\u0084\u00c8\u00bc\u0005X\u0098\u00cf\u00124\u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1611, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1612, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1611, m_Hash: D(\u00ab\u0016|%\u0097\u00ae!\u0096\u00d9v2\u00d6\u0017\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1612, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1613, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1612, m_Hash: \u0007\u00dbQ\n\u00d6U_\u00d9\u00ab\u00c46\u0016c\u00ea\\\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1613, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1614, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1613, m_Hash: \bz:o\u0004\u001b\u00f9U\u00bb\u00c0\u008d\u00e6\u00a6\u001a\u00cd\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1614, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1615, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1614, m_Hash: \u00a0T\u0000\u001e\u00fb\u001a[2\u00e5fN\u00dbX\u00ac\u00df\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1615, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1616, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1615, m_Hash: \u000e\u00e0Q\u001d p\u00c3A=\u008d\u00c5\u00df\u0081\u0094\u008c\u00ec } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1616, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:425.3008728027344, z:756.955810546875, angle:2.356194490192345, actorSeed:28196, entities:[24304, 24303, 24301, 24300, 24302], autorepair:true, autocontinue:true, queued:false}) } of size 376 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1616, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1617, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1616, m_Hash: O\u0012\u008b\u0097\u00d0\u0000\u00c7\u00dc\u00b1\u0091\u0007\u008a\u0006\u000f\u0001\u00be } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1617, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1618, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1618, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1618, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1617, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1618, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1617, m_Hash: \u00c1F\u00f1YwWX\u00b3\u0085r%}\u00db\u0082\u00e4^ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1618, m_Data: ({type:"gather", entities:[200, 201, 13667, 13669], target:1260, queued:false}) } of size 161 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1619, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1619, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1618, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1619, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1618, m_Hash: \u00d9pL6\u00ba\u00d4\u00d3\r\u00fbN\u00d4\u008b?\u00d3\u00e9\u0097 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1619, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1620, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1620, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1619, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1620, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1619, m_Hash: a<\u00f6-\u0006\u0097\u00b2\u008es5\u00d2\u00f7M\u00d5\u0018\u00be } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1621, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1620, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1621, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1620, m_Hash: \u001dJ\r\u007f\u0092\u00ba\u0005\u00c6\t\u0083\u0098\u0097\u008f#\u00b9\u00aa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1622, m_Data: ({type:"set-rallypoint", entities:[284], x:747.208740234375, z:833.427978515625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1621, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1622, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1621, m_Hash: $\u00aab\u00ceoJ\u0014\u00a4g\u00d2\u00a7\u000e\u00e5\u00ce!\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1622, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1623, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1622, m_Hash: \u0086\u0095msaw\u008e\u00dc\u00b2\u0007\u00ac\u001f\u0095\u00cc\u008by } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1623, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1624, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1623, m_Hash: \u0099w\u00a9s\n\u007fR\u00c6^A\u008c\u00ca\u0015\u009e4\u00cb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1624, m_Data: ({type:"train", entities:[25025], template:"units/cart_infantry_archer_b", count:10}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1624, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1625, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1624, m_Hash: \u00e7\u0080\u00f9\u0096\u00de\u0095*+\u00b4\u00f5\u00e0\u009c\u00d8_\u00c8\u00c8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1625, m_Data: ({type:"set-rallypoint", entities:[25025], x:314, z:266, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1625, m_Data: ({type:"research", entity:4231, template:"unlock_females_house"}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1625, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1626, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1625, m_Hash: a\u001a\u001f\u00cf\u00fd\u00d1#\n\u00b9\u00d2\u00e2\u00f2\u00f1\u00d84\u00b3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1626, m_Data: ({type:"research", entity:4231, template:"health_females_01"}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1626, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1627, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1626, m_Hash: \u00da\u008bou\u00c5_\u008e\u00c2d\u00dfm|\u00e6M\u0090V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1627, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1628, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1627, m_Hash: f|@\u00d3\u001a\u009f\u008d\u0018\u0005\u0004\u0002\u0094\u00fa=\u00ddV } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1628, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1629, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1628, m_Hash: ]7\u00d8)\u0094\u00d4\u00ac\u00a7\u00ab\u00d3\u00de\u0019\u0007\u00a32j } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1629, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1630, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1629, m_Hash: &K\u008bV\u00f2\u00aa\u009f\u0003p\u0010\u009av\u001a\u009dX\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1630, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1631, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1630, m_Hash: ;\u0000\u00e0\u00a2v^V\u00a5\u008b\u00ce~\u00fd\u00d8jT\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1631, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1632, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1631, m_Hash: \u008a\u00a6\u008f.\u00b4<*\u00b3\u001a\u00f4z\u00f0n\u00d97\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1632, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1633, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1632, m_Hash: \u00da!\u00a8\u00d2\u00b4Q\n\u0093\u00f6TW\u00e4LV\u00dc\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1633, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1634, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1633, m_Hash: \u00c8\u007f0\u00a4\u0087%C\u00aek'E&\u00fbD\u007f\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1634, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1635, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1634, m_Hash: \\\u00dd\u00a8\u0083\u0083\u00dd\u00d4\n@\u00c8L@%\u00d9\u00e2\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1635, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1636, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1635, m_Hash: \u0091\u00fc\u0096\u0018K\b\u001c\u00ca\u0002\u00fcR=\u0015\u00f0^\u0093 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1636, m_Data: ({type:"construct", template:"structures/cart_house", x:275.0145568847656, z:191.19308471679688, angle:2.356194490192345, actorSeed:15965, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1636, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1637, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1636, m_Hash: .\u00e3\u0091\u0016R\u00c3\u00f8/I\u0018\u0016y\u00f1M\u00d9\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1637, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1638, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1637, m_Hash: 3\u00da\u00cb\u00c6\u00f6q\u00f3A\u00c6\u00c0^\u009dj\u00af\u00b3O } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1638, m_Data: ({type:"returnresource", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:24515, queued:false}) } of size 282 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1638, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1639, m_Data: ({type:"construct", template:"structures/mace_house", x:398.21649169921875, z:726.827880859375, angle:2.356194490192345, actorSeed:31882, entities:[24303], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1639, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1638, m_Hash: \u00be\u00b0\u00f31\u00e7\u00edN\u00a0v\u00ca\u0086\u00f9\u001e\u0017\u00df\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1639, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1640, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1639, m_Hash: u\u00b7S\u008d\u007f\u0097^\u0002L\u00bb`\u009e\u0083\u00d5\u001b\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1640, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1641, m_Data: ({type:"gather", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:697, queued:true}) } of size 266 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1641, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1640, m_Hash: n7\u00a3\u0010\u00fa\u00cc\u00f8\u00d1\u0086uJ\u00dd(\u00a0\u00e7v } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1641, m_Data: ({type:"construct", template:"structures/cart_house", x:288.0300598144531, z:201.14138793945312, angle:2.356194490192345, actorSeed:36896, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1641, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1642, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1641, m_Hash: H#\u0005\u0000pX\u00ce\u0003&\u0012-kC'\n\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1642, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1643, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1642, m_Hash: @~\u00c9\u00c7\u00d4\u00e4\u00db\u00be\u00ad\u00de\u00e2\u00e1wuYA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1643, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1644, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1643, m_Hash: \u009e\u00ab\u0091\u00fcY\u0002\u0017\u00cfm:[\u00d9k\u00f5\u009e\u00ca } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1645, m_Data: ({type:"construct", template:"structures/cart_house", x:302.2040710449219, z:210.82333374023438, angle:2.356194490192345, actorSeed:39045, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1644, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1645, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1644, m_Hash: a\u001d%\u000f\u00bf\u0010\u00caR\u00c1\u0000\u00bfo&\u00eb<\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1645, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1646, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1645, m_Hash: \u00f3\u00c1\u0098\u001e\u0015\u00e1\u0099\u00c8\u001cB\u00ef)*\u0095_\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1646, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1647, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1646, m_Hash: og\u00861\u00a3\u0007\u00d7\u0006\u0002JL=\u0014\u0091\u00f9\u00f9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1647, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1647, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1648, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1647, m_Hash: \u00d6\u00ed\\\u008a\u00fdM\u00eb\u0016\u00a5\u00a0K|?M\u00f6\u00c1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1648, m_Data: ({type:"construct", template:"structures/cart_house", x:315.252197265625, z:222.020751953125, angle:2.356194490192345, actorSeed:62479, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1648, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1649, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1648, m_Hash: }\u00ad\u0096\u008b\u001cB\u00f3\u009f\u00de\u00a3\u0085\u0015K\u00a4.\u00ef } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1650, m_Data: ({type:"set-rallypoint", entities:[15712], x:797.1981201171875, z:863.408447265625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1649, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1650, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1649, m_Hash: Ov\u00f6\u001a\u00a6#\r\u00cbX\u00f27\u00e6hl&_ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1650, m_Data: ({type:"repair", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:25209, autocontinue:true, queued:true}) } of size 270 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1650, m_Data: ({type:"repair", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:25189, autocontinue:true, queued:true}) } of size 270 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1650, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1651, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1650, m_Hash: \u0098M\u009d\u0081w\u00c5g\u00d6\u00c6\u00ad\u009f\u00bb~\u00e6\u008cr } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1651, m_Data: ({type:"repair", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:25165, autocontinue:true, queued:true}) } of size 270 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1651, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1652, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1651, m_Hash: \u00d2\u009c(\u007f\u00b9\u0086M\u0095\u00b0\u0004\u0013\u00a6\u00d6\n\u00a9\u0097 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1653, m_Data: ({type:"returnresource", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19433, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 17563, 24761, 24756, 250, 24764, 19431, 23082], target:15050, queued:false}) } of size 451 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1652, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1653, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1652, m_Hash: \u00ddnI\u0002\u00ca\u00a9[\u00a7\u0007\u00b09\u00b6\u008e\u00b5Z\u0092 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1653, m_Data: ({type:"gather", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:20132, queued:true}) } of size 240 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1653, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1654, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1653, m_Hash: ]\u00c6\u00ee\u00df\u0005U\u00f0\u00e7\\\u00c9\u00a6\b\u00a3\u00cd\u00edb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1655, m_Data: ({type:"walk", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19433, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 17563, 24761, 24756, 250, 24764, 19431, 23082], x:465.57708740234375, z:366.80621337890625, queued:true}) } of size 440 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1654, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1655, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1654, m_Hash: \u009f;\u00af(\f/$\u00b3C_@\u00ad<\u00a3\u00a9- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1655, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1656, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1655, m_Hash: \u00a8r\u009b\u00b3\u0095P\u00da3g \u000b\u00e8\u00cd\u0016\u00cc\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1656, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1657, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1656, m_Hash: \u00ee*~\u00c1\u00b6\u00f8\u00f7\u0011\u00f6\u0083\f\r\u00861\u00f9j } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1657, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1658, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1657, m_Hash: \u0080\u009d\u00f9\u00e4\u00ac}479\u0012u\u0018\u00b6bK\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1658, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1659, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1658, m_Hash: \u0080\u0015p\u00c7\u00a9\u008a\u00c5x4\u00a2N\u00d3t\u00d5\u00fd\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1659, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1660, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1659, m_Hash: \u00f0x\u000e\u00e2S\u00ba\nq\u009d]\u00f5\u00d6\t\u0083\u00c4: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1660, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1661, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1660, m_Hash: \u00b7\u0018\u000f\u001e\u00d9\u00cc\u0098A\u000b\u0099\u00cc\u0018J\u00df{\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1661, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1662, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1661, m_Hash: \u00b2\u0091\u00e7\u000b\u00fcm\u00c9\n\u0094\u00ac\u0083n=6\u009c' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1662, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1663, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1662, m_Hash: 7\u008d`\u009e\u00b5\u009ax\u00b5\u0010\u0019\u00adj:\u00c62\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1663, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1664, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1663, m_Hash: zL6mImZ\u008f\u00ba\u00fc\u00af\u00be!j\u008c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1664, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1665, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1664, m_Hash: 0\rf\u00b3K\u00ae\u00ed\u00ab\u00d6{=D\u00ec\u00a2\u00b8\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1665, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1666, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1665, m_Hash: \u00a5CvA\u00ca\u00f8\u00b1od\u0006\u00bb-RwR\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1666, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1667, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1666, m_Hash: \u00ad\u00b5\u00ee\u0007|\u00ea(\u001aR\u0085\u0017B\u001d\u00dcz\u00ce } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1667, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1668, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1667, m_Hash: \u008e\bq\u0085k\u00989\u00fc\u00e9\u009f\u0014\u00c8\u009f\u00c9\u00821 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1668, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1669, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1668, m_Hash: w\u0019\u00d9\u0096\u001fj\u00b9\u00f4\u0015@m1F\u00c6\u00e3\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1669, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1670, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1669, m_Hash: \u00e5\u00ec\u00d7A\u00f7\u0094\u008foc\u009e\u00948\u00a2\u00f1\u0099\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1670, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1671, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1670, m_Hash: \u00a1\u00b7\u00b1D\u00d279\u00c3\u00dd\u00dbf\u00e4N_\u00eb\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1671, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1672, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1671, m_Hash: \u0095\u00e5\u00d98\r\t\u0014\u00f2\"XJ\u00ae\u00f4\u00d9\u00f9\r } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1672, m_Data: ({type:"set-rallypoint", entities:[10809], x:297.2544403076172, z:297.9318084716797, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1673, m_Data: ({type:"returnresource", entities:[24581, 15907, 9144, 9141, 24584], target:243, queued:false}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1672, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1673, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1672, m_Hash: \u007f\u008d\u00f1\u00bc\u00eb\u00e5\u00b4\u00b9\u0096\u00e83\u00a5w\u0080\u00fco } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1673, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1674, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1673, m_Hash: WR\u00c4\u001c\u001d\u00b96\u009d\u0015\u0086\u00b0\u00f0\u00ae\u00a5\u00f1\u009f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1675, m_Data: ({type:"gather", entities:[24581, 15907, 9144, 9141, 24584], target:268, queued:true}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1674, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1675, m_Data: ({type:"construct", template:"structures/sele_barracks", x:623.8770141601562, z:767.6765747070312, angle:2.356194490192345, actorSeed:41746, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1675, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1674, m_Hash: \u00aav\u00ee\u0004I\u00c1\u008d\u0017\u00a6\u0087\\\u00b3\u00dd\u0094\u00d9' } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1675, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1675, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1676, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1675, m_Hash: x\u007f\u00ff8K\u00f7\u008ce0CB;\u008f\u0088\u00b2\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1676, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1677, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1676, m_Hash: \u0019\u00a8\u00e0jX\u0011\u00a8\u00fb\u0094\u00ff,\u0083sn\u00eae } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1678, m_Data: ({type:"returnresource", entities:[15907, 9144, 9141], target:243, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1677, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1678, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1677, m_Hash: >&\u00c8\u0088\u0001\u001d\u00f6V>\u00d1\u0012\u00fdb\u0089X\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1678, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1679, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1678, m_Hash: F\u00e2\u00a5[\u0097suWT\u00b04a\u0087s0\u00df } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1680, m_Data: ({type:"repair", entities:[15907, 9144, 9141], target:23465, autocontinue:true, queued:true}) } of size 180 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1679, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1680, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1679, m_Hash: ^\u0099\fSd\u007f\u00e5\u00b1FV\u00141\u0088x\u0097i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1680, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1681, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1680, m_Hash: \n\u00aa\u00d2]\u00cb\u009d\u0003\u00b9\u00e1N\u00b3\u00ef\u0092\u00dd\u00b2\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1681, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1682, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1681, m_Hash: x,+\u00ae\u00dd\u00a8I!\t1\u00cf\u00cb\u00a4m\u001b\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1682, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1683, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1682, m_Hash: \u00b2\u009a.\u009bm\u00bf\u0084\u00b0\u00b2\u00bb\u00eek0\"\u00f8\u0014 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1684, m_Data: ({type:"returnresource", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:24515, queued:false}) } of size 282 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1684, m_Data: ({type:"construct", template:"structures/sele_house", x:615.2034301757812, z:786.5608520507812, angle:2.356194490192345, actorSeed:28953, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1683, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1684, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1683, m_Hash: 6ml\u0080i+<RS8\u009c:\u00d2_X\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1684, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1685, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1684, m_Hash: o\u00a7\u00b8\u00a7w\u00b0)\u0006\u00860\u001f]\u00fd\u00b8\u0004x } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1686, m_Data: ({type:"walk", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], x:472.0430908203125, z:279.17767333984375, queued:true}) } of size 271 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1685, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1686, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1685, m_Hash: \u00b67;\u00d2\u0099+\u00fd\u00d3\u00aa\u00bf\u00a8\u00b7\u001e\u00a6\u00ba\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1686, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1687, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1686, m_Hash: \u0094\u00ddo\u00eeZ\u007f\u00e7\u00a5\u00ed\u00f3\u00be\u009cx3\u00de\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1687, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1688, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1687, m_Hash: \u00ee\u00dc\u00ba\u00d8\u00c0\u0081D\u00ae\u0001\u00f9\u0014\u00a5e\n\u00b7\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1688, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:407.2198486328125, z:313.3042297363281, angle:2.356194490192345, actorSeed:10743, entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 17626, 15101, 15100, 15099, 15098, 15097, 8406, 8405, 8404, 8403, 8402, 199, 198, 197, 196, 13662, 12658, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 672 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1688, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1689, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1688, m_Hash: jC;\u00fa\u00ad\u0001\u00df\u00f4\u00a9^7r\u0094\u00dd\u00a7A } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1690, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1689, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1690, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1689, m_Hash: \u00f7\u00b8UV,\u00d4\u00e3L\u00f5\u0001\u0088Ccrc\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1690, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1691, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1690, m_Hash: x\u0003\u0007\u001f\u00f4\u008d\u00e5\u00ca\u00bd\u00b2\u00a1\u0088\u00e8\u009e\u00d6\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1691, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1692, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1691, m_Hash: \u0088\u0013.hI\u0019\u0000\u0019\u00bdR\u00c5??\u0090&\u00fc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1693, m_Data: ({type:"construct", template:"structures/sele_house", x:866.3323364257812, z:840.0230712890625, angle:2.356194490192345, actorSeed:43485, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1692, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1693, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1692, m_Hash: \u00f2\u008a\u00f6\u001bU\t\u00b5\u00b0CZ \u00c7\u00d3\u00fc\u001f\u0003 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1693, m_Data: ({type:"set-rallypoint", entities:[9846], x:406, z:762, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1693, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1694, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1693, m_Hash: |\u00b6\u00fb2\u009a\u0088d\u00b5\u00fd\u00f5\u0007\u00c9\u00ea\\\u001c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1694, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1695, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1694, m_Hash: \u00dd\u00d3'W\u00a1\u00ffcp\u0011\u00f7\u00b4?,\u008a*\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1695, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1696, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1695, m_Hash: Q07|K\u001bL\u00d5\u0085\u00c5W\u0005\u00d0`\u00c9\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1696, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1697, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1696, m_Hash: B\u0098\u00a5\u008a\u00a0i\u0089\u0014%\u001cv0\t\u00b3\u00d8\u008e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1697, m_Data: ({type:"set-rallypoint", entities:[9846], x:358, z:766, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1697, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1698, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1697, m_Hash: \u00a7\u00d1w\u00ef\u001c\u00c8_/\u0011ew\u00832\u00f6\u00efT } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1698, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1699, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1698, m_Hash: >\u009a\u00110\u00fb^\u00fc7\u0091\n\u0013\u00ca\u00ee\u001ai\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1699, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1700, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1699, m_Hash: KV\u0002?8\u0090\u00ca(L xE\u00d3m\u00c8\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1700, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1701, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1700, m_Hash: \u0019SUi{'(I\u00e1T\u00c4\u0094\u0013\u0014r_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1701, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1702, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1701, m_Hash: +\u00c5]he\u00d8\u00f5\u0001(\u0018\u00ba\u00dd5\u00a9D\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1702, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1703, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1702, m_Hash: \u00af\u0082\u00d9#\u00cf\u00d1S\u00c5*\u00d6\u0096[\u00b9\u00d1h\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1703, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1704, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1703, m_Hash: \u0017\u0015\u0004\u00ce!\u00b9\u00930\u00cf#\u00ac\u001e\u00a1`<H } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1704, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1705, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1704, m_Hash: h{'\u00a4\u00c3\u001em\u00a6[Q\u009b\n\u00de\u00dfq{ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1706, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1705, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1706, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1705, m_Hash: -\u00ef@\u00c9\u00cf#\u000f\u009f\u00b4\b*\u00c3\u00b0\u00e2\u008bX } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1706, m_Data: ({type:"construct", template:"structures/athen_civil_centre", x:468.4309387207031, z:246.11929321289062, angle:2.356194490192345, actorSeed:39531, entities:[4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 444 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1707, m_Data: ({type:"set-rallypoint", entities:[284], x:759.9548492431641, z:728.5458374023438, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1707, m_Data: ({type:"research", entity:10151, template:"gather_farming_training"}) } of size 145 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1706, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1707, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1706, m_Hash: \u00ac\u00ac\u00f4\u001dSU\u00c2;\u0086 ^\u00ef\u00bf\u00cd\u0004\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1708, m_Data: ({type:"attack", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:3969, queued:false}) } of size 266 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1707, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1708, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1707, m_Hash: \u009d\u0090\u00dc\u00e2\u0098\u00f7\u00b1\u00b7\u00edzt\u00f9Y\u0013\u00b5\u00e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1708, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1709, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1708, m_Hash: \u0095\u00c77\u009dq&\u00f4\u00ad)\u00e4\u00c2\u00915D\u0012\u0080 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1710, m_Data: ({type:"construct", template:"structures/sele_field", x:739.9038696289062, z:828.2279052734375, angle:2.356194490192345, actorSeed:23465, entities:[25398, 25399, 25396, 25397, 25395], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1709, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1710, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1709, m_Hash: \u00ceH\u0087\u00f1\u00ac\u00b1VoYd9\u00c0\u00c0U\\g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1710, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1711, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1710, m_Hash: \u00ae\u00e7\u00ee\u00b2\u001e\u00af\u008e)&\u00dd\u00f4\u009d\u008b\u00e7ju } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1711, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1712, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1711, m_Hash: \u0080B\u0095q(\u00e0\u00d8yL\u008d4\u00b6\u0096\u00b1\u00aea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1712, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1713, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1712, m_Hash: )T\u0003\u0080\u0086\u001dB\u0002-[\u00b6~ek\u00ae\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1713, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1714, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1713, m_Hash: \u001f\u0080?\u00a78c\u00b5M\u00af\u00e3\u00e4\u00e7\u0004\u008e\u008e\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1714, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1715, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1714, m_Hash: \u009aE\u00e9\u00fe\u0095|\u001a[Lr\b!\u009e`j4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1715, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1716, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1715, m_Hash: \u00bf\u0001T\u00ef\u009a\u001c\u001c\u00fd\u00c2\u00dc#\u00fe\u001d\u00dc7\u00e5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1716, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1716, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1717, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1716, m_Hash: \u00c38e\u00f0\u0013\u00b8\u00b5\u00d1\u00e6\u0089Dn\u00b0g\u0091\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1717, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1718, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1717, m_Hash: U\u0095\n\u00dc\u00fb\u00ed\u00f6\u00e5AH\u00d9\u0007\u00e7\u00f2\u00e3\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1718, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1719, m_Data: ({type:"set-rallypoint", entities:[24419], x:482.8149108886719, z:272.48504638671875, data:{command:"walk"}, queued:false}) } of size 201 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1719, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1718, m_Hash: \u00bd\u00eeB+\u00fe\u00f1\u00abEG\u00bb\u00bc\r\u0004\u00fa\u00fd\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1719, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1720, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1719, m_Hash: \u00cc\u0083\u00f9\u0086X\u0012\u00c9\u00f2a\u0099\u0098\u0004\u009d\u0084\u0085t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1720, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1721, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1720, m_Hash: ]F\n\u00abr\u0015\u0002]\u0005\u00a4g\u00d5\u00ec\u00db\u00c2\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1721, m_Data: ({type:"construct", template:"structures/mace_house", x:401.7386169433594, z:877.3253173828125, angle:2.356194490192345, actorSeed:7167, entities:[21983, 21982, 21981, 21980, 14165, 21979], autorepair:true, autocontinue:true, queued:false}) } of size 371 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1721, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1722, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1721, m_Hash: F\u00b0\u00a5\u0093\u001e\fj3b\u00deCSt3\u00f9\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1722, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1723, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1722, m_Hash: \u00f7I~\f \u0004q\u007f\u0095\u00fa\u00fa\u00b2\u00a2\u00ecDi } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1724, m_Data: ({type:"train", entities:[25382], template:"units/sele_cavalry_javelinist_b", count:5}) } of size 193 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1723, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1724, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1723, m_Hash: D\u009c\u009a\u00b6Wr\u00af\u00ea\u001e\u00c1\b\u00b4\u001e2\u000e\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1724, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1725, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1724, m_Hash: p\u00fa\u00ea\u00dak\u0090f\u00ec\u00903\u00ad\u00d4\u00d7\u0003\u00a9\u00af } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1725, m_Data: ({type:"set-rallypoint", entities:[25382], x:617.3445434570312, z:736.1785278320312, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1725, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1726, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1725, m_Hash: \u00e2c\u0082\u00f3T>gS\u00c3\b\u009a\u00ef\u0006;\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1726, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1727, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1726, m_Hash: V\u0002:\u00c0S\u00b7\u00b9\u00f3\u00dc^R\u00fb\u00f8\u0004\u0095p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1727, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1728, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1727, m_Hash: \u00a2\u0089\u00bfB\u0013\u00ff\u00c8 j)Bm\u0011\bub } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1729, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 23086, 23084, 250, 19431, 23082], target:13665, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1728, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1729, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1728, m_Hash: \u00dd\u00d9\"\u00c1B`>\u0092\u00ee\u00d9SY\u009a\u00a8\u00d7\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1730, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 23086, 23084, 250, 19431, 23082], target:20193, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1729, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1730, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1729, m_Hash: \u00b9F\u00d0\u00b0\u00ff\u0092\u00ca\u001d\u00dc<n\u0085m\u00e5\u00df\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1730, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1731, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1730, m_Hash: !\u0007\u009b\u00e2B\u00c5P,8\u0014 \u00e1 \u00f4\u00fa\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1731, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1732, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1731, m_Hash: \u00e6\u00d8\u00f6\u0084\u00de\u00ee\u00cd\u009a_\u0096\u009a\u00e2\u0015\u00be\u001e\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1732, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1733, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1732, m_Hash: \u00d7\u0097\u00f1\u00d9\u00cbh\u0092q:\u009c\u00fc\u0080\u0089\u00c9\u00c2\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1733, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1734, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1733, m_Hash: qOz\u00b3^hn%\u0017\u00c9N\u00de\u00b6\u001f\u00c99 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1734, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1735, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1734, m_Hash: 0b\u008c\u009c{\u00a2\n>\u0091\u0082x\u008d\u00bb\u00b0\u00e7\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1736, m_Data: ({type:"stop-production", entity:25382, id:1}) } of size 101 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1735, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1736, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1735, m_Hash: \u009ewd\u00de\u001f\u00cc\u0099w~\u009c\u008bcb\u00b3bX } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1737, m_Data: ({type:"repair", entities:[7365, 3817], target:25664, autocontinue:true, queued:false}) } of size 169 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1736, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1737, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1736, m_Hash: M\u00d0Y4\u00a5\u00dcy\u00be\u00ab\u001c\u00bf\u00ceLBH{ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1737, m_Data: ({type:"construct", template:"structures/cart_defense_tower", x:370.2171936035156, z:300.6351318359375, angle:2.356194490192345, actorSeed:10871, entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 17626, 15101, 15100, 15099, 15098, 15097, 8406, 8405, 8404, 8403, 8402, 199, 198, 197, 196, 13662, 12658, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 678 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1738, m_Data: ({type:"train", entities:[25382], template:"units/sele_cavalry_archer_b", count:5}) } of size 185 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1737, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1738, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1737, m_Hash: \u00a0\u00cc+I\u00c7\u009f\u0006\u0086+\u00bd*\u0099\u00c5P\u00f1\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1738, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1739, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1738, m_Hash: \u00d3\u00047\u009dz\u00b5\u000b\u009f\nmN\u00bdS\u001b\u0094\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1739, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1740, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1739, m_Hash: Y\u001a\u0097\u00dd\u008a4t\u00e2\u00d2\u0018f\u00eaW23, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1740, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1741, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1740, m_Hash: \u009b\u00f1H$\u00f6]\u00da\u001d\u0081\u00cbO\u00b7Q\u000fG\u00f0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1742, m_Data: ({type:"walk", entities:[23926, 23927, 23925], x:618.4077758789062, z:736.016845703125, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1741, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1742, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1741, m_Hash: \u00b0\u00f5)T\u008e\u00c7\u00d0\u00f8\u00fa\u0087\"x\u00d7\t\u00cch } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1742, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1743, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1742, m_Hash: \u009a\u0090\u00a6\u00d3JZ\u007f\u0012\u00cc\u00a3ck\u0093\u00c7\u00058 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1744, m_Data: ({type:"walk", entities:[23926, 23924, 23927, 23928, 23925], x:625.166259765625, z:716.0438232421875, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1743, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1744, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1743, m_Hash: \u00f4\u00d85\u00f7\u00d8\u00d3\u00ae\u00f4dK\u00f6\u00ba\u00dc\u00ea\u00b0\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1744, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1745, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1744, m_Hash: \u0082\u00cd\u001b\u0096^a\u00f6\u00f0\u0007\u00a4\u00ed\u00d9\u00fd\u00cd\u001d\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1745, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1746, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1745, m_Hash: \u009c\u00a4\u00dav\u008d>\u00f3S\u009a\u0016\u008a\u001aAE\u00f6\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1746, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1747, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1746, m_Hash: Z\u00b5\u00c4\u00d8\u00f2\u00c2\u00eb\u008c{\u0098\u00ec\u00e7j-G\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1747, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1748, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1747, m_Hash: \u00e7\u008c\u00fd\u001d|Hm\u0085\u0081\u009a^@\btTt } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1748, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1749, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1748, m_Hash: \u0012\u00e6\u009c\t\u00cc6i\u0098\u00a6Q,\u00c3\u00c4\u0003w\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1750, m_Data: ({type:"construct", template:"structures/cart_defense_tower", x:384.8751220703125, z:235.88302612304688, angle:2.356194490192345, actorSeed:25205, entities:[200, 201, 202, 203, 13671, 13670, 13666, 13667, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 420 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1749, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1750, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1749, m_Hash: )\u00ae]h\u00fe\u00b8\u00f0f\u0019\u007f\u00c8\u00cc&c \u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1750, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1751, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1750, m_Hash: \u00beC\u00b2\u00c5\u00cc\u00d449\u000f\u00de\u00a1\u0002M\u001fI\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1751, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1752, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1751, m_Hash: \u00f8\u00f3\u00f0\u00a8\u00a2\u0012k\u00c9\u0095=\u00f9Iul\u001e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1752, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1753, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1752, m_Hash: I\u009c'\u009a\u009aZ\u0092:\u001b`\u001e'&\u00e7\u00d8/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1753, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1754, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1753, m_Hash: 8\u00af=I\u00b9\u0005\u00a3_\u00d2\u00f8Y{\u00c6\u0016\u00e9\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1754, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1755, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1754, m_Hash: \u0004\u00e2\u00d0\u00fa\u00ba\u00f2\u008a\u0088\u001c\u008c/B\u0016p \u00f0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1755, m_Data: ({type:"walk", entities:[24991, 4571, 24849, 3817, 4570, 4572, 4573, 4574], x:416.1063232421875, z:289.6268310546875, queued:false}) } of size 210 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1755, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1756, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1755, m_Hash: +\u000b5\u00e5L\u0086\u008d\u00e8L._N\u00c0\u009d\u00da\u00be } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1756, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1757, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1756, m_Hash: \u00fe\u0004\u00c8\u0081\u00d5\u00ae\u00d0|\u00ea\u009ax\u0084s\u00ca+* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1757, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1758, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1757, m_Hash: Q\u00fe\u008b\u0013J\u00c8$]!\u00b3\u008e\u00f6\u0089`\u00a1\u00f3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1758, m_Data: ({type:"repair", entities:[24991, 4571, 24849, 3817, 4570, 4572, 4573, 4574], target:25664, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1758, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1759, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1758, m_Hash: $\u001e\u001a\\\u009b\u009b4\u00e8f+]\u001e\u0094\u00bdR| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1759, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1760, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1759, m_Hash: \u00fe\u00cb\u00e1~v]\u0013V^\u00b0\u0010\u00c9\u00f5\u00e4\u0083X } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1761, m_Data: ({type:"train", entities:[195], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1761, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1760, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1761, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1760, m_Hash: )OnG\u001fO\u00fb\u00e8C\u00dc\\\u00ae~c\u00d5L } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1762, m_Data: ({type:"set-rallypoint", entities:[15712], x:806, z:866, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_oak_aut"}, queued:false}) } of size 381 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1761, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1762, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1761, m_Hash: \u00af\u00d4x\u0096b\u00d2B\b!\u00a4z\u009c\b\u00cf\u0000\u001f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1763, m_Data: ({type:"repair", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 24761, 250, 19431, 23082], target:25664, autocontinue:true, queued:false}) } of size 413 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1762, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1763, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1762, m_Hash: \u0096\u00aft\u00e0\u00ef\u00e7P\t\u001e!\u00fd\u00dd\u00c29>h } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1763, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1764, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1763, m_Hash: .\u00ff\u00d1\u00d94\u0092\"\u00a7~\u0018d\u00e9@\u00b2\u0003\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1764, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1765, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1764, m_Hash: \u00fc\u00fd\u0007\u0000b3\u00a9P\u00ba\u0012\u00e02\u00d0\u00efL\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1765, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1766, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1765, m_Hash: \u00e8\u0084\u00e7\u0017\u0096\u00ee\u00b9s\u00b8\u0006\u00b9_\u0014\u00a1\u0088V } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1767, m_Data: ({type:"repair", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 24761, 250, 19431, 23082], target:25664, autocontinue:true, queued:false}) } of size 413 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1766, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1767, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1766, m_Hash: \u0017\u00a1_\u00c6\u00b4\u00c3\u001c\u009d=\u00a4\u00c0\u009d\u00a3s\u0006k } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1768, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:796.6573486328125, z:860.46533203125, angle:2.356194490192345, actorSeed:18895, entities:[25762, 25760, 25759, 25763, 25761], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1767, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1768, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1767, m_Hash: \u00a4\u00a4q4Kq\u00ee\u00bf m}S(5\u0086\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1768, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1769, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1768, m_Hash: \u00b3R\u00a9n,G\u00af^\u00ee\u0000^\u00bff\u001f\u00d6\u00e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1769, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1770, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1769, m_Hash: {x7\u00e6\u0019\u008aQ1U\u007f\u009c\u0007\u0017U3\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1770, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1771, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1770, m_Hash: y\u00166\u00c1\u0017R\u00e9Q\u00d0u\u00c9\u00a9Lm\u009e\u00f7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1771, m_Data: ({type:"set-rallypoint", entities:[15712], x:681.8681030273438, z:878.9592742919922, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stone_temperate"}, queued:false}) } of size 401 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1771, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:417.2230529785156, z:884.13037109375, angle:2.356194490192345, actorSeed:9251, entities:[25882, 25880, 25877, 25876, 25875, 25878, 25879, 25874, 25881, 25873], autorepair:true, autocontinue:true, queued:false}) } of size 425 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1771, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1772, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1771, m_Hash: \u00f1\u00d39\u00c6\u00ec\u00e83\u0017ABCH?f\u00aeG } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1772, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1773, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1772, m_Hash: $;\u00d5@\u008eX\u0001\u000bM\u00a5\"\u000b\u000fb\u0097\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1773, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1774, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1773, m_Hash: C1\u00b8=\u00eb\u001a+W\u00d1\u00c6H\tO\u000b(\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1774, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1775, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1774, m_Hash: \u008c\u00f9Y55\u00bb\u00d2\u00c2\u00bf\u0082\u00d5\u00c46\u00d7\u0011\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1775, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1776, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1775, m_Hash: \u000f\u00c0\u0096q\u009d\u00e3?\u00b6(\u001aa'\u0093\u00d8\t\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1777, m_Data: ({type:"garrison", entities:[21983, 21982, 21981, 21980, 14165, 21979], target:25539, queued:false}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1776, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1777, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1776, m_Hash: \u008bm[*\u00d8\r\u009db\u0096\u00ac\u001d\u001d\u0002\u00dbU\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1777, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1778, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1777, m_Hash: \u00d1)\u00cb\u00a8\u008e\u00ccb\u00c3\u00af8 \u00e5\u0094\u00dc`\u0080 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1778, m_Data: ({type:"returnresource", entities:[24582, 24581, 23761, 23759, 23758, 23757, 23760, 24584, 24583, 24585], target:24515, queued:false}) } of size 243 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1778, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1779, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1778, m_Hash: \u0086w\u00b6\u0093p\b\u00cf\u00d4\u00c5\u0012\u00a7\u00d6v\u00cf\u00de\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1779, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1780, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1779, m_Hash: \u00c1\u00bbe\u00a7\u00b9Q\u00b8D\u009e%\u0013x\u00de\u00eb\u0087\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1780, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1781, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1780, m_Hash: {\u00ce\u00d1\u00cc)\u00d6\u00e7\u0086&\u00d4\u00a9B,\u00bbC\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1782, m_Data: ({type:"repair", entities:[24582, 24581, 23761, 23759, 23758, 23757, 23760, 24584, 24583, 24585], target:25664, autocontinue:true, queued:true}) } of size 257 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1781, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1782, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1781, m_Hash: \u00cf\u00ce'J\u0093\u00c0\u0091\u00d5\u001e\u0019MY\u00f2zk# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1782, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1783, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1782, m_Hash: \u008a\u0016\u0004\u0091p{\u00b3\u00a1\u00aer\u00d0\u00ad\u00bb=\u00b3L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1783, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1784, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1783, m_Hash: \u00de\u0013\u0000\u00bb\u00f5\u000f\u0004\u00f5\u001d\u0087\u0084\u00acr\u00aa\b\u00ab } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1785, m_Data: ({type:"research", entity:23772, template:"gather_mining_wedgemallet"}) } of size 149 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1784, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1785, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1784, m_Hash: =Y\u00d3\u0004\u009f}\u00e3\u0018c\u0097T\u0017\u00b4\u00fa\u0005\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1785, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1786, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1785, m_Hash: 3\u0013\u00079\u00e1\u0001\u00a5\u00f3BiW\u0016\u00bd\u009f\u00b8\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1786, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1787, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1786, m_Hash: \u00b8>[~\u00ed\u0013\u00865\u0003w5\u00a0\u00d4P0\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1788, m_Data: ({type:"gather", entities:[21983, 21982, 21981, 21980, 21979], target:3502, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1787, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1788, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1787, m_Hash: uB~\u00e1T\u00a1\u00d1\u00cc\u00a5\u00e5\u00c2\u00d2\u0091\u00a3l\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1788, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1789, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1788, m_Hash: \u0006E\u00e7\u008fx\u00c2+X#\u0017\u00ba\u0002k)\u00f4\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1789, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1790, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1789, m_Hash: \u00c8\u00aez\u00bb\u00a75(\u0003\u00a6\u00f5\u0003&\u00a5\u00cb\u001c\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1790, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1791, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1790, m_Hash: \u0007\u00b6\u00b2\u00b2v\u00c8\u000f\u00f8\u001a\u00d8\u008f\u00c6\u0093v\u0098g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1791, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1792, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1791, m_Hash: \t\u0089\u00e2Lz\u00fa\u00d5^=:\u001a\u00fb\u0092M\u00e1\u00b0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1792, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13669, queued:false}) } of size 292 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1793, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13670, queued:true}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1792, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1793, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1792, m_Hash: \u00cbK\u0002h\u0001\u0090\u00ca\u00b2\u00a0\u0096\u0098Ke\u0006\u0087^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1793, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1794, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1793, m_Hash: -\u00b9\u00ae[*}4=\b\u00dfl\u00ee\u00a1\u009d\u00b4\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1794, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1795, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1794, m_Hash: \u0015\u00b7/\u00cb\u00d9\u009co)n\u0088\u009b\u001d\u00f5\u00e6R+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1795, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1796, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1795, m_Hash: /\u00baW\u00be\u008d\u0019\u00ab`'\u00a6\u0094\u00ad\u0003A\u00bb\u00a9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1797, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13669, queued:false}) } of size 292 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1797, m_Data: ({type:"research", entity:21801, template:"pop_house_01"}) } of size 123 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1796, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1797, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1796, m_Hash: \u008f\u00d1,\u00cf\u00fciY\u00c4\u00ca\u0003\u00a8f\u0002\u00e0,A } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1797, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1798, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1797, m_Hash: \u0080\u0083\u001d2F\u0097\u00d7\u008e\u00fcW\u00d0\u001a\u00c7\u00b8\u008a\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1798, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1799, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1798, m_Hash: \u0099\u00d6\u0011\u0095B\u0092\u008f\u00c9\u00e6\u0084(C\u00c4\u0088\u0001@ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1800, m_Data: ({type:"research", entity:17342, template:"pop_house_02"}) } of size 123 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1799, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1800, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1799, m_Hash: \u00de1\u00ff\u00ee?a\u00cd+\u00e8\u0086s\u0014\u00d9\u00ca\u00ea> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1801, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13670, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1800, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1801, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1800, m_Hash: $7wR\fR\u0013\u009b\u00a2\u008f\u0090\u00ffWC\u00c8\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1801, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1802, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1801, m_Hash: 3\u00bf-O\u00c2\u00c9\u00d6X3\u00d1\u0098\u00aa\u00a0\u00b2\u00bd\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1802, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1803, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1802, m_Hash: \u00df\u001eKi\u00c4hI\u00c4\u00b3\u00c0\u00c9.\u001cCn\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1803, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1804, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1803, m_Hash: \u0004\b\u0012\u00d8\u0097U\f\u0098\u008eN\u00e5{.\u00fa\u00ee\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1804, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1805, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1804, m_Hash: \u00d8\u00d9\u0087\u00e1+\u0086J\u00e5M\u00c0\u00a6cO\u0004\u00ac\u0091 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1805, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13666, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1805, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1806, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1805, m_Hash: L\u00dc\u00e1G\u00c99\u00c3M\u00bc\u00aa\u00b8*\u0095\u00df%\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1806, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1807, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1806, m_Hash: \u00f9\u00fd\u00ed\u00b3(\\\u0095\u00aa\u00b5\u00e3\u0010>,*\u00bb\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1807, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1808, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1807, m_Hash: \u0001\u001a%\u00ad\u00cf\u00c7\u00ff\u00da!3\u00ce\u0084\u00c9\u009d\u009c\u00f7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1809, m_Data: ({type:"gather", entities:[24304, 24303, 10459, 24301, 24300, 24302], target:1128, queued:false}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1808, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1809, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1808, m_Hash: Z\u00dbA\u00cc\u00afp\u00c1\n\u00f3\u0089\u009c1\u00a5\u00bbW\u0005 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1809, m_Data: ({type:"garrison", entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 12658], target:26442, queued:false}) } of size 231 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1809, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1810, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1809, m_Hash: \u00a3\u00ado\u00db\u0090\u00ec\u00a9j\u009a\u00f7\u00c2y\u00bd\u00d5\u00e8e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1810, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1811, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1810, m_Hash: x~\u008b\u001a/\u00bfF\u00dd1\u00bb\n\u00af\u00f0\u00b9\\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1811, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1812, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1811, m_Hash: c\u008f\u0084\u00cbHI\u0006\u00e5\u00e1Z\u00aa\u00a3\u0098g\u00caa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1812, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1813, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1812, m_Hash: \rm9\u00b6)\u00e6\u00f6\u00cb[\u001c\u00d1\u000fB\u001c'\u00ba } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1814, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 26490, 4572, 4573, 250, 19431, 23082, 4574], target:26041, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1813, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1814, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1813, m_Hash: j1Z\u001c\"L2X\u00ee\u00f6\u0089t?5\u0093\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1814, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1815, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1814, m_Hash: \u00ca\u00eat\u008bc\u000f\u00bad\u00f8\u00e6\u00ee\u00a7\u00dd\u00e1\u00f5q } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1815, m_Data: ({type:"repair", entities:[20195, 20194, 17630, 17627, 12658], target:26041, autocontinue:true, queued:false}) } of size 202 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1815, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1816, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1815, m_Hash: Zo\u00e9\u00a2\u0007o\u00a3]\u00c5Gl\u00a5\u00abX\u00f5\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1816, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1817, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1816, m_Hash: \u00a9v7\u007f\u0003eCL\u00c0;\u0019\u009b\u00d3\u00e3\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1817, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1818, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1817, m_Hash: \u000b\u00f6\u0086OP1\u00a1\u00bc\u001f\u00e3\u0089E{\u0004Q9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1818, m_Data: ({type:"attack", entities:[20195, 20194, 17630, 17627, 12658], target:4573, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1818, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1819, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1818, m_Hash: \u00faB@\u00e5.8`\t\u00bc\u001c\u0001z/\u008d\u00bc\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1819, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1820, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1819, m_Hash: \u00e7\u00eaO\u0005GD\u00bc\u00be\"H\u00cb\u00da\u00c3\u001e-B } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1820, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1821, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1820, m_Hash: \u00a4\u00a9$\u00aa[\u00d0v!\u00e0o\r\u009c\u0092\u00ec\u00e7\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1821, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1822, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1821, m_Hash: \u00cb$\u0094;\"l@\u00fe\u00cd\f\u00ddj\u0095\u00fbq\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1823, m_Data: ({type:"repair", entities:[26401, 26400, 26399, 26398, 26397], target:25664, autocontinue:true, queued:false}) } of size 202 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1822, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1823, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1822, m_Hash: \u00b1n\u00f4i\u000e^\n\u0015\u00f0\\\u0088&\u00cf\u0018H\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1823, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1824, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1823, m_Hash: \u00e7!\u009c.\u008b\u00e6e=O\nE\u00c9\u00b8\u00e7~\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1824, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1825, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1824, m_Hash: \u00e3\u0089\u00bb\u00a8]\u00b1\u0084+\u00b5\u001bqT-&W\u000e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1825, m_Data: ({type:"construct", template:"structures/sele_blacksmith", x:668.28369140625, z:847.6390991210938, angle:2.356194490192345, actorSeed:58182, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 291, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 451 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1825, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1826, m_TurnLength: 500 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/cavalry/arch/attack/rider_archer_atk_a.psa): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1825, m_Hash: u^\u00ded_\u009f\u00f4\u00c5\u0089\u00ce\u00a8S3\u00a56\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1827, m_Data: ({type:"walk", entities:[23085, 23083, 19432, 19430, 19429, 26490, 4571, 23086, 23084, 250, 19431, 23082, 4574], x:412.672607421875, z:219.9178466796875, queued:false}) } of size 271 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1826, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1827, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1826, m_Hash: \u00c5\u00de\u00f9f\u00c7\u00a2\u00ae[7\u0019Gx\rG\u00f8j } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1827, m_Data: ({type:"attack", entities:[24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 24658, 26484, 26483, 26477, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], target:23082, queued:false}) } of size 487 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1828, m_Data: ({type:"attack", entities:[23085, 23083, 19430, 19429, 26490, 4571, 23086, 23084, 250, 19431, 23082, 4574], target:202, queued:false}) } of size 253 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1828, m_Data: ({type:"attack", entities:[15736, 15735, 15734, 15737, 15733], target:23082, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1827, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1828, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1827, m_Hash: \u0000\u00ca\u00b9\u0093\u00b4\u0000F\u00bc3[\u00ae5\u00eanw\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1828, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1829, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1828, m_Hash: \u0082vF\u001f\u00a2\u0006\u00ed;\u00f6\u00a5\u00aa~\u00be\u00e9\u00bc\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1829, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1830, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1829, m_Hash: \u0000K,G\u00fe\u00c5\u00a8ZVs\u00afn\u0089\u0006a\u00cb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1831, m_Data: ({type:"train", entities:[26445, 25382], template:"units/sele_cavalry_archer_b", count:5}) } of size 196 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1831, m_Data: ({type:"attack", entities:[15736, 15735, 15734, 15737, 15733], target:24755, queued:false}) } of size 172 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1831, m_Data: ({type:"set-rallypoint", entities:[26445, 25382], x:624.1063232421875, z:695.4861450195312, data:{command:"walk"}, queued:false}) } of size 212 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1830, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1831, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1830, m_Hash: \u0094\u00f3\t\u00a3H\ryMu`B|\u0014D.\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1831, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1832, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1831, m_Hash: \u00bf\u0013z`\u00a6y\u00fd\u00e5AL\u00a8\u00ce\u001d)\u00c9\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1832, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1833, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1832, m_Hash: '\u0006\u00ea\u00e8\u0007\u0004\u00e8w\u00a1\u00ffm\u000b\u00c6\u00f9\u0012\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1833, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1834, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1833, m_Hash: \u00ba\b\u000f\u00f3\u00f9vu?\u00ea\u00d5\u00c1\u00cf\u001e=\u00c5E } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1834, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1835, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1834, m_Hash: \u00b2\u001a\u0085h?\u00de\u00e3\u001b\u0019\u00af\u008ag\u0080\u00d0dj } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1835, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1836, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1835, m_Hash: \u00c6\u00ae\u0080\u00b3\u0081\u00c2\u00e7\u0091q\u00d8^\u0091\u00c8\u0007w\u00d5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1836, m_Data: ({type:"attack", entities:[23085, 19430, 26490, 4571, 23086, 23084, 250, 19431, 4574], target:15099, queued:false}) } of size 216 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1836, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1837, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1836, m_Hash: \b\u001a\u0090\u0089\u001b4\u00ee\u009fGeA\u00ea\u0017\u001f\u00ea\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1837, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1838, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1837, m_Hash: \u0082\u00dc\u00b4\u00a9\u0098\u00f1'T\u0089s\u00fe^\u00bfJ\\\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1838, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1839, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1838, m_Hash: \u0086_O\u0001c\u001d\"\u00e6\u00a7\u0091\u00c8A\u00b5\u009ca\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1839, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1840, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1839, m_Hash: \u00e28!\u007f6'\u0082\u00f5m\u00b2\u00146\u00b8qK\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1840, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1841, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1840, m_Hash: \u00c1\u00df\u00b4\u00fb\u0092\u00ab1:\u00a72\u00cb\u0001\u00d0\u0005\u00f0> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1841, m_Data: ({type:"train", entities:[24098], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1841, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1842, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1841, m_Hash: \u00cf\u00fd\u0099\u00d0\u00f6\u00c1\u00a9w\u00df\u0015+\u00f7\u00a8\u00e4\u00c9\u008f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1843, m_Data: ({type:"repair", entities:[24582, 24581, 23761, 23759, 23758, 23757, 23760, 24584, 24583, 24585], target:25664, autocontinue:true, queued:false}) } of size 257 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1842, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1843, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1842, m_Hash: u\u00fc\u00be\u0003\u0093\u00b7\u00a5\u001aXxP\u00c0\u00a1\u00ae\u008a\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1843, m_Data: ({type:"set-rallypoint", entities:[24098], x:409.6015319824219, z:832.0717163085938, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1843, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1844, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1843, m_Hash: \u0004u\u00cey\u008a\u00e9\u0013\u00a2.\u00f9\u00b9\u001b\u0089\u00e7\u00a4\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1844, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1845, m_Data: ({type:"attack", entities:[15098, 8406, 8404, 8403, 26517, 26467], target:3817, queued:false}) } of size 183 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1845, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1844, m_Hash: 4[\u008c\u00f2\u009d\u00c0\u00f3\u0010\u00bf(\u00b2V\u00a2\u00c9\u00d41 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1845, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1846, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1845, m_Hash: \f\u00de4a\u00d4\r\u00e6\u008e\u008d\b\u0092\u009a*\u00e5\u000e9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1847, m_Data: ({type:"walk", entities:[23085, 23086, 23084, 250, 19431], x:442.1067810058594, z:219.9345703125, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1846, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1847, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1846, m_Hash: Y\u0017E\u00ebE\u00132\u0087u\u0018\u00c7\u00b8\u00e2_5\u00cc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1848, m_Data: ({type:"walk", entities:[23085, 23086, 23084, 250, 19431], x:440.7864990234375, z:193.77987670898438, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1847, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1848, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1847, m_Hash: W\u00f5\u008c\u0091\u0015\u00d6%\u0097\u0080\u00c5\u0089\u00bb\u0019\u009f5\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1848, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1849, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1848, m_Hash: \u00b3\u00fb\u00e0\bg@\u008cxq\u00dc\u00a1\u009d\u0011\u00aa\u00ae\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1849, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1850, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1849, m_Hash: \u00fbxB])\u0086G\u00ae\u0087\u0087\u00f10\u0085\u00ea\u00be\u00a1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1851, m_Data: ({type:"walk", entities:[23085, 23086, 23084, 250, 19431], x:449.53936767578125, z:221.7509765625, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1850, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1851, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1850, m_Hash: \u00beG9\u00db\u00beD,\u00ebE\u0016\u0087k\u008c\u00ba\u0081\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1851, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1852, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1851, m_Hash: \u00c2\u00ca\u0097B)k8o\u00c6\u00bb\u00e6\u00dbP\u00b9Ta } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1852, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1853, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1852, m_Hash: \u00e26\u00fa\u008b\u00da\u00b9\u00da\u00ea\u00bf\u00ae\u0002\u0083\u00f8\u00a2\u00fd] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1853, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1854, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1853, m_Hash: \u00bf\u00a0j`\u00968\u00e7\u00d4\u00a5\u0005\u00d9?\u00e2\u00a5g\u00d8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1854, m_Data: ({type:"research", entity:3764, template:"gather_mining_serfs"}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1854, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1855, m_Data: ({type:"attack", entities:[23085, 23086, 23084, 250, 19431], target:8403, queued:false}) } of size 172 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1855, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1854, m_Hash: tW\u00b6\u00f5v@\u0080\u009ai\u00de\u00ba8\u00d0]\u001eA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1855, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1856, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1855, m_Hash: \u00ec\u00a7\u0090\u00d2\u00b4[\u00f1\u0097\u0014[\u00139Q\u00bc+\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1856, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1857, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1856, m_Hash: \u0007\u00c2 \u0088\u009d\tU\u001by\u00a4.\u0083\u00fe\u00d5f^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1857, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1858, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1857, m_Hash: !\u00f3\u0081\u00ad\u00eb\u00a8\u00f4l\u00f6\u00cf2\u00f6\u008f\u00fb\u00cb\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1858, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1859, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1858, m_Hash: _:\u0005\u00faB\u00852F\u00c9\u0019\u0005vH\u00b71\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1859, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1860, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1859, m_Hash: \u000bE8\u00a2F\u00d5x\u00e1*\u00ef\u00f8/\u001a\u00df+\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1860, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1861, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1860, m_Hash: \u00a7\u0001y\u00ba,\u00bb\u00e8;CeV\u00d7\u00be\u00f1z\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1861, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1862, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1861, m_Hash: \u00ff\u00fc\u00e9\u00a6\u00ac\u00d6\u0089\u0004\u0083\u00a7\u0000p\u00d4\u00e8\u001d\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1862, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1863, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1862, m_Hash: O\u00c3\u00b0\"\u00e1\u00c4vu\u00e4f|''9\u0090\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1863, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1864, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1863, m_Hash: ?\u001e\n\u00fe\u0083hZ4\u0007\u0019}\u00c4\u00e4\u009f^d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1864, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1865, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1864, m_Hash: Y\u00c1kj/\u00ed\u00a6p\u00dd\f\u00c9E\r\f\u00db\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1865, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1866, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1865, m_Hash: \u00b1I\u0017U\u00d5kCM\u00c4/,)\u00c7!\u00fc\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1867, m_Data: ({type:"attack", entities:[24763, 24762, 24760, 24757, 24755, 24582, 24581, 23761, 23759, 23758, 23757, 23760, 17565, 17562, 17561, 24758, 24584, 24759, 24583, 17564, 24761, 24585], target:25227, queued:false}) } of size 383 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1866, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1867, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1866, m_Hash: \u00fc\u009f\u00ffo\u00b0\u0011\u00e3f~d\u0083'\ba\u001d\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1867, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1868, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1867, m_Hash: \u0017\u0014\u001d\u00f5\u00e1\r0U\u00128S[`-y\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1868, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1869, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1868, m_Hash: u$v\u00b9eh\u0013s\u00a8\u0094O\u00d5c\u00ec\u008b\u00de } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1869, m_Data: ({type:"gather", entities:[197, 198, 13662, 13663, 13665], target:912, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1869, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1870, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1869, m_Hash: @E\u00a2\u00ebx\u0098%Vl$\u0000u\u00ca9\u00fd\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1870, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1871, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1870, m_Hash: I\u0005\u0005\u009ax\u00a5\u000e\u00dfB\u00c5^Y\u0015/\u0014\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1871, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1872, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1871, m_Hash: \u00aa<\u00c5\u009a\u00fb$\u0005\u00ed\t\u00997\u00fe\u00b89\u00bc\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1872, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1873, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1872, m_Hash: \u00cf\u00a0\u00fc\u0085\u00db\u00848|!9\u0019\u00ab\u0081\u0090U% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1873, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1874, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1873, m_Hash: u\u00a6j\u00d1Jx<$\u00c7*1\u00d7\u00b0\n%\u00c5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1874, m_Data: ({type:"repair", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:25664, autocontinue:true, queued:false}) } of size 224 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1874, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1875, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1874, m_Hash: \u0094\u00c6\u0006\u00baTf\u00a8\u0088}\u008b_+\u00a2U\u00c96 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1875, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1876, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1875, m_Hash: \u00b1\u00ca\u009b\u00e6\u00a6\u00a9-B\u0091\u00e3\u00b9\u0086\u0005\u001fVY } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1877, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1876, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1877, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1876, m_Hash: \u00e2\u00d4\u00de9%CY\u00b7\u007f\u00e0\u00aa[\"\f\u00b4\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1877, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1878, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1877, m_Hash: \u0098lq\u0086\u008b/\u00974\u00de\u00e8\u00e6\u0086\u0093\\\u00c9\u00a4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1878, m_Data: ({type:"set-rallypoint", entities:[15712], x:734, z:734, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1878, m_Data: ({type:"walk", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 20194, 17630, 17627, 24658, 15101, 15100, 15098, 8404, 26756, 203, 201, 199, 196, 26484, 26467, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 13667, 13664, 13669, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], x:360.480224609375, z:283.66473388671875, queued:false}) } of size 700 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1879, m_Data: ({type:"train", template:"units/athen_support_female_citizen_house", count:1, entities:[10492, 17761, 14363, 4231]}) } of size 244 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1878, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1879, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1878, m_Hash: \u0002\u00a3\u00b8+Z\u0097z\u00c4o\u0095\u009d6|\u009b\u00af\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1879, m_Data: ({type:"train", template:"units/athen_support_female_citizen_house", count:1, entities:[10492, 17761, 14363, 4231]}) } of size 244 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1879, m_Data: ({type:"walk", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 20194, 17630, 17627, 24658, 15101, 15100, 15098, 8404, 26756, 203, 201, 199, 196, 26484, 26467, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 13667, 13664, 13669, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], x:363.35882568359375, z:285.3663024902344, queued:false}) } of size 700 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1879, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1880, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1879, m_Hash: \u0014~\u0080d\u00a7\u00b8\u00e9\u00fd\u00bfE-2\u001d\u000e\u00f8q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1880, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1881, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1880, m_Hash: \u0006+\u001e\",Z\u00a2x\u0016\u00c1\u00f7\u0094\u00ec8\u00ac\u00b4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1881, m_Data: ({type:"walk", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 20194, 17630, 17627, 24658, 15101, 15100, 15098, 8404, 26756, 203, 201, 199, 196, 26484, 26467, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 13667, 13664, 13669, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], x:362.2603759765625, z:286.4110107421875, queued:false}) } of size 700 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1882, m_Data: ({type:"set-rallypoint", entities:[10492, 17761, 14363, 4231], x:468.4309387207031, z:246.11929321289062, data:{command:"repair", target:25664}, queued:false}) } of size 259 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1882, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1882, m_Data: ({type:"set-rallypoint", entities:[284], x:759.9548492431641, z:728.5458374023438, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1881, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1882, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1881, m_Hash: \u001d>\u00ec6\u00e6%_\u00dds\u009a\u0093\u008b\u00e1w\u001b\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1882, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1883, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1882, m_Hash: \u00c6\u00bd\u00cd\u00b2\u00c9\u0017\u00e1\u00e6\u00bf\u00c0\u00be\u00ab[\"n\u00ae } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1884, m_Data: ({type:"unload-template", all:false, template:"p3&units/sele_infantry_javelinist_b", garrisonHolders:[284]}) } of size 228 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1883, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1884, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1883, m_Hash: \u00ca\u000eg\u0092tPA\u00b5Sq\u00f5\u00c0D\u00ed\u00c6\u00bf } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1884, m_Data: ({type:"repair", entities:[196, 199, 13667, 13664, 13669], target:26041, autocontinue:true, queued:false}) } of size 202 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1884, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1885, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1884, m_Hash: \u00b4]@I\u0000yI\u00b8\u00a0\u00f7\u00b4\u0015\u00dc\u000f1\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1885, m_Data: ({type:"repair", entities:[196, 199, 13667, 13664, 13669], target:26041, autocontinue:true, queued:false}) } of size 202 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1885, m_Data: ({type:"research", entity:25539, template:"attack_infantry_melee_01"}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1885, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1886, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1885, m_Hash: I\u00de\u00dfX\u008f\u00aa\u00d2\u00d6U!W\u00e5/\u00a3_\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1886, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1887, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1886, m_Hash: \u0097\u0004\u0089\u0002\u0084\u0012;\u0002{\u00b8\u00f8j:\u0014X\u00eb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1887, m_Data: ({type:"repair", entities:[24763, 24762, 24760, 24757, 24755, 24581, 23759, 23758, 23757, 17565, 17562, 24758, 24759, 24761], target:25664, autocontinue:true, queued:false}) } of size 309 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1887, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1888, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1887, m_Hash: [6\u0013l\u0092{\u00e7\u00f7\u00c8\u00b5\u00bf\u007f\u00976\u0090O } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1888, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1889, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1888, m_Hash: 4\u00c3\u0096\u001d#\u009do\u00b0s3\u00a4f\u000e\u00ee\u008d\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1889, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1890, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1889, m_Hash: \u00ad\u00e3vH\u00be\u0092\nb+\u0013\u008e\u00d4\u00ec\u0096\u00c9\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1890, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1891, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1890, m_Hash: \u00e6v\u00bd\u0080\u0004BX\u00e80lG(\u008d\u00fdrF } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1892, m_Data: ({type:"walk", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], x:434.0780334472656, z:218.12515258789062, queued:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1891, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1892, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1891, m_Hash: \u00f5]1\u008c\u00d6\u00d0\u00ac\u00d2\u00a5;\u00de\r0\u001b\u00c98 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1892, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1893, m_Data: ({type:"research", entity:3734, template:"gather_capacity_wheelbarrow"}) } of size 153 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1893, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1892, m_Hash: \u00c0\u00b0\u007f\u00a8\t\u00be\u008a\u00cc\u00e8\u0095'\u00a3\u008f\u0080_\u00bb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1894, m_Data: ({type:"attack", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:26477, queued:false}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1893, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1894, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1893, m_Hash: \u0002\u0093\u0081\u00e2\u0095\u00ff\u000fL<\u00a2\u00ba?\u001e\u00c8\u0002\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1895, m_Data: ({type:"attack", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:13664, queued:false}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1894, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1895, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1894, m_Hash: \u0087\u0081\u00ad$\u00d2f\u00db\u00d8#|\u00ae\u00a9\u0080\u00e0\u00e4p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1895, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1896, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1895, m_Hash: ~\u00ba\u00ea\u00e8l\u00b8\u0015+w\u00c4F\u00f1Lp\u00ec\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1897, m_Data: ({type:"attack", entities:[15736, 15735, 15734, 15737, 15733], target:24757, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1896, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1897, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1896, m_Hash: \u00ce\u008e\u00e3\u0094H!/\u00ab\u00femP \u008a\u00fc>\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1897, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1898, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1897, m_Hash: Fj,\u00cd\u00a8\u00a3\u00c8\u00e5\u00dd=\u00d3O-\u0094\u0092\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1898, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1899, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1898, m_Hash: \u00c0+a\u00b4\u00e7w7\u00cd\u00c5\u0010\u000b\u0002\u00c1\u0014\u0080\u009d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1900, m_Data: ({type:"walk", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], x:369.3330993652344, z:253.431884765625, queued:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1899, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1900, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1899, m_Hash: {SO\u00abYC\u00a1\u00ae\\F\u0004\u00e6\u00b2Jg\u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1900, m_Data: ({type:"construct", template:"structures/sele_house", x:851.5813598632812, z:857.485107421875, angle:2.356194490192345, actorSeed:59717, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1900, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1901, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1900, m_Hash: 4G\u00c2\u00fe\u00c2l&\u00a6\u0005M%\u00af\r5\u0004\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1901, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1902, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1901, m_Hash: \u00a5,\u0083xT^*\u00fa\u0002\u001b\u0002lN\u0013\u00c8\u00ed } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1902, m_Data: ({type:"attack", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:26041, queued:false}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1902, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1903, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1902, m_Hash: \u001f\u0094vR/:\u00dc4\u0017\u00e0$\u00c5L\u00da\u0081u } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1903, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1904, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1903, m_Hash: \u00ee~\u00e3z,\u007fC\u0004\u00be\u00b8\u00f4a\u001b\u0082\u00ec\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1904, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1905, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1904, m_Hash: \u00e8\u0012\u00c68s\u0003?\u00cc\u001b\\\u001aZ\u0015\u0083g\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1905, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1906, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1905, m_Hash: \u00b5\u00f3\u0087\u0016KneT\r\u00ff\u0015\u0016]\u0006&% } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team attack cc not sprears } of size 79 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team attack cc not sprears"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1906, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1907, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1906, m_Hash: s\u00a0\u00e4\u00deu@\\(\u00b2\b\u00a3\u00fa\u0086K`\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1907, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1908, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1907, m_Hash: \u00d9\u00f3\u0006\u008d\u008a\u00e4\u0089\u00fc\u0000\f'\u000b\")\u00a4v } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1908, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1909, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1908, m_Hash: \u00c1\u00f6!\u00ef\u00a6\u0081B:\u00c5*\u00dd\u000e\u00b7\u0000\u00b5\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1909, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1910, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1909, m_Hash: \u0003)\u0011\u008f\u00af#\u00bc\u00a8\u0015\u00dfaE\u00d8\u00ac%< } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1911, m_Data: ({type:"gather", entities:[26400, 26398, 26397, 24759], target:3533, queued:false}) } of size 161 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1911, m_Data: ({type:"walk", entities:[293], x:703.9650268554688, z:720.7015380859375, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1910, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1911, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1910, m_Hash: crI\u00f5\u0015%\u00ef\u00cb\u00fb\u00bf\u00e4\u00e4\u00af\u00b9\u00e6\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1911, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1912, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1911, m_Hash: \u0091\u0005\u00fd\u00d3\u00df\u00d4\u00c9X\u00e1g\u00ec\u00ae\u0084\u00f5Z\u00bf } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1912, m_Data: ({type:"attack", entities:[26400, 26398, 26397, 24759], target:26041, queued:true}) } of size 161 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1913, m_Data: ({type:"walk", entities:[293], x:306.8629150390625, z:653.7850952148438, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1912, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1913, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1912, m_Hash: \u00f2\u008a=\u00ed\u00c8(\u0097k\u00a9C\u00f9\u0089?\u000bC\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1913, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1914, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1913, m_Hash: \u00f8\u00d8\u0089\u00eda\u00ed\u008e_\u0083\n\u008b)`\u00f4t\u00c5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1915, m_Data: ({type:"attack", entities:[24763, 24760, 24581, 23759, 23758, 23757, 17565, 24758], target:27332, queued:false}) } of size 205 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1914, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1915, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1914, m_Hash: \u00b2\u00a9\u00c7\u009e\u00e98\u00f8L\u00d1\u00f2\nP\u00f6x\u0083n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1915, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1916, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1915, m_Hash: \u00e1I\u00daL\u0019U\u00e2l\u00b3\u00a1\u00f8&5e\u00ae\u00b2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1916, m_Data: ({type:"attack", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23578, 20194, 17630, 17627, 24658, 26756, 203, 26484, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25230, 25231], target:23086, queued:false}) } of size 500 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1916, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1917, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1916, m_Hash: (\u00ab\u00be}i\t\u00bd\u00ad\u00b2\r/+\u0005\u00e0\u008b\u00f8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1918, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:421.93359375, z:838.2799072265625, angle:2.356194490192345, actorSeed:3765, entities:[27275, 27274, 27273, 27272, 27276], autorepair:true, autocontinue:true, queued:false}) } of size 376 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1917, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1918, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1917, m_Hash: ^\u00b7o\n\u00a6\u00dep#\u000e\u0080\u00ad\u0093\u00e2QD\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1919, m_Data: ({type:"construct", template:"structures/sele_house", x:780.6171264648438, z:649.64306640625, angle:2.356194490192345, actorSeed:19169, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1919, m_Data: ({type:"returnresource", entities:[18658, 17605, 15908, 15906, 15904, 14047, 14044, 10469, 10467, 15905, 9145, 18655, 9142, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 12143, 14045, 12140, 14049, 10468, 17609], target:243, queued:false}) } of size 568 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1918, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1919, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1918, m_Hash: \tb\u00fa\u00df#\b\u0012\u00e5)\u0098\u00cc26jq\u00d4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1920, m_Data: ({type:"repair", entities:[18658, 17605, 15908, 15906, 15904, 14047, 14044, 10469, 10467, 15905, 9145, 18655, 9142, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 12143, 14045, 12140, 14049, 10468, 17609], target:25664, autocontinue:true, queued:true}) } of size 582 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1919, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1920, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1919, m_Hash: \u009eD\u00f9t\u0096\u00a0\u00eb\u00e3\u00b3\u00c8@e\u0089\u00d5\u00a2\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1920, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1921, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1920, m_Hash: \u00b0\u00ef\u00bc\u00ef\u00cb\n\u00bf\u00ae\u00fc\u00fb\u00edT\u0003^\u00cd\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1921, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1922, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1921, m_Hash: m&\"Q\u009b\u00cfI\u009a\u00b1\u00ceBV1|b\u00f2 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team or better his slingers } of size 81 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team or better his slingers"})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1923, m_Data: ({type:"attack", entities:[26401, 26400, 26398, 24763, 24581, 23759, 23758, 17565, 24758, 23084], target:27341, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1922, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1923, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1922, m_Hash: \f\u0091\u00d2^&\u00bc\u00dc\u00d1\u0098c\u00e1Q u14 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1923, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1924, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1923, m_Hash: \u00b9GJG\u00e9N\u0007\u00d6\u00ce\u00c9\u00ca%\u00f9=f\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1924, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1925, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1924, m_Hash: S\u00a3T\u009cB\u00a5\u00e9nB\u00b0\u00a4A\u00f6\u001b\f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1925, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1926, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1925, m_Hash: O\u0002\u001dz5\u000f\u00a2\u00f9*\u00dc(\u009c\u00e1n\u008c\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1926, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1927, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1926, m_Hash: n\u001e\u00a4>\u00c3]\u00f2\u0003&\u0095\\~\u00f5\u00f9\u0082\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1927, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1928, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1927, m_Hash: \u00de\u00a8\u001f\u00c0\u008f\u00d5[\u001c\u009f\u00da\u00d8\u00f9\rE~\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1928, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1929, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1928, m_Hash: 7+\u0081VdI\u00f0\u00a4\u00cf\u0010$\u0001\u0010\u00c4'\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1929, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1930, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1929, m_Hash: \u00d2\u00ba\u00e0\u008e\u00f2ia\u00d9\"N\u00d7\u00cc\u00c0o\u0082^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1930, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1931, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1930, m_Hash: \u00ac\u00a4\u00b2\u0006;\u00ce\u00d7\u00ba\u00acD\u00c5\u00b8\u00eaf-\u00e9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1932, m_Data: ({type:"train", entities:[25382], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1931, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1932, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1931, m_Hash: m-4\u0087\u00aa\u00f3\u00fb\u0095n\u0090\u00e8\u00a9\u0000Q\u00e4\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1932, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1933, m_Data: ({type:"set-rallypoint", entities:[25382], x:734, z:734, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1933, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1932, m_Hash: x\u00e4A$\u00a0\f\u00eb\u0007\u0014\u0019\bE\u00f62\u0018+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1933, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1934, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1933, m_Hash: {dt\u0019\u00ee\u0011\u00d9[A6[\u00dc\u0087\u00fd\u00ff\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1934, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1935, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1934, m_Hash: \u0018\u009aw\u009f\u00df\u00f2'\u00d7\"\u0004;|\u00a7\u0091\u00ae\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1935, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1936, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1935, m_Hash: \u00ef\u0000W\u0007\u00bf\u009d\u00b5\u00ec_\u00d0\u00dd\u00d1\u00df9P\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1936, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1937, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1936, m_Hash: qV\u0097vy\u00ee\u00c0/\u0018\u00bc\u0087\u00f6\u00fb'\u00bao } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1937, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1938, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1937, m_Hash: gk\u009d}s\u00fb5\u001a\u0018\u00e2dF\u001e:\u00a0\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1938, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1939, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1938, m_Hash: 4\u00df`P\u009d\u00bb\u0001n\f+\u0099\u000f\u00fd\u0002\u0010\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1939, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1940, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1939, m_Hash: \u00e9\u00d1\b\u00df\u000e0\u0001O\u00b2\u0080\u00bb]m\u0013!c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1941, m_Data: ({type:"train", entities:[195], template:"units/cart_infantry_archer_b", count:10}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1940, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1941, m_Data: ({type:"set-rallypoint", entities:[195], x:314, z:266, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1941, m_TurnLength: 500 } of size 9 to server

art/meshes/props/helmet/hele_helmet_f.dae: Starting conversion

art/meshes/props/helmet/hele_helmet_f.dae: Running FixBrokenXML

art/meshes/props/helmet/hele_helmet_f.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/helmet/hele_helmet_f.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/helmet/hele_helmet_f.dae: Found convertible object 'hele_helmet_f'

art/meshes/props/helmet/hele_helmet_f.dae: Converting 'hele_helmet_f-Geometry'

art/meshes/props/helmet/hele_helmet_f.dae: Found static geometry

Net: Sending message CSyncCheckMessage { m_Turn: 1940, m_Hash: \u008d&\u00f3\u00dc\u00e5\u00a28fj=\u00e6\u00c4\u00ec.\u0084c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1941, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1942, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1941, m_Hash: $\u00a1\t\u0099b\u00f8\u00fa\u00d5\u008f\u0086\u0001V\u0002om\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1942, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1943, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1942, m_Hash: )\u00b6\u00cb\u0083[E\u00ee\u001b\u0000\u009b\u00ab\u00bb\u0092\b\u00b5\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1943, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1944, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1943, m_Hash: \u00e6\u00c6\u00d9\u00a4\u00103\f\u00c8=a\u00caGhX\u00ff! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1945, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:667.0038452148438, z:338.69976806640625, queued:false}) } of size 362 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1944, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1945, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1944, m_Hash: \u00bcF\u00b2\u00d5; \u0005\u00c5W!o\u00ef\u00a5\u00a0\u00a4\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1945, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1946, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1945, m_Hash: \u008e\u0090\u00a7<\u0000:l\u00a1\u001b\u00ddF\u00963\u00f5M\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1946, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1947, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1946, m_Hash: \u00a3l$k\u00eb\u00f3\u00f8\u00d9\u00f1\u007f\u00ac`\u00b9\u009b\u00bc\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1947, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1948, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1947, m_Hash: \t\u00bf{\u00d8\u0003\u0006\u00bc\u0093`\u00e4\u00aa\u0093\u0089\u00f2B\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1948, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1949, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1948, m_Hash: \f;\u0007\u001e\u00d7\u00be\u0093K\u00816\u0083&\u00fer\u00929 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1949, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1950, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1949, m_Hash: \u00b7\u0084=\u00bd\u0088\u00f9\u0088\u00bb.R\u00db\u0095:\u00c6\u001e\u00e1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1951, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:552.4239501953125, z:257.35052490234375, queued:false}) } of size 362 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1950, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1951, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1950, m_Hash: \u00a4\u00c6\u00d1\u0007\u00a7\u000eX\u00b7\u00ceXi6\u009d\u00bc\u00f8\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1951, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1952, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1951, m_Hash: h_Q\u00d3a\u0082\u00d9\rf_5\u00da\u007f\u0098\u00c3\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1952, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1953, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1952, m_Hash: \u00e8\u00ab\u001fr\u00cf\u00ab^\u00c7\u00e63\u00c0#\u001au=Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1953, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1954, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1953, m_Hash: ,\u001d +\u007fV\u00f9!K\u00e4)\u008c\u00fb\u00b9d\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1954, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1955, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1954, m_Hash: \u0006\u00cd\u0014\u009d\u00cc|\u000f:/_8\u0010x[N\u0006 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1955, m_Data: ({type:"gather", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 17627, 24658, 27404, 27403, 26756, 203, 26484, 26483, 26477, 26476, 26481, 26482, 26480, 26479, 26478, 26011, 26010, 26009, 26008, 25229, 25228, 25230, 25231], target:943, queued:false}) } of size 526 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1955, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1956, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1955, m_Hash: 7\u001a\u0086\u00d4\u00bf\u00e1\u00dda\u0011t\u00ad\u00be\u00d4\u00c2\\\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1956, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1957, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1956, m_Hash: \u00b7%\u0080\u009e\u0095$t}\u0004/9H>\u0012\u00a6f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1957, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1958, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1957, m_Hash: g\u00a3\u00aa\u00da\u0005\u00ef\u00deV\u009e\u0002\u000e\u00a2\u00e18)\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1958, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1959, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1958, m_Hash: \u00d1Z\u00c5\u0090)\u0016\u0099\u0018\u001e\u0012\u00f6\u00d2z\u00cd\u0011X } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1959, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1960, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1959, m_Hash: elo,\u00ae\u009fC\u001e\u00fa\u00b52\u00ed\u00e1\u00f7A\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1960, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1961, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1960, m_Hash: r\u009e!Li{\u00a0b\u00ec\u0007V@\u0099\u00c08\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1961, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1962, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1961, m_Hash: \u00bcM7%\u0096\u00fc\u009cz]V!E\u00e4?\u00dcP } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: /team sending cav to help your new cc } of size 99 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:"/team sending cav to help your new cc"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1962, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1963, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1962, m_Hash: \u00ee\u0083>\u00e7]\u00b1\u00ea\u00c7j>\u00f1C\u0003\u0092<\u0095 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team thx } of size 43 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team thx"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1963, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1964, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1963, m_Hash: \u00e1Y\u00e7\u00e7\u00db3@\u00b39\u001f\u0099\u009e8\u0082\u0018\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1964, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1965, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1964, m_Hash: \u00c8\u00ad\u00e6\u008b\u00c3\u00b6E\u0019\u00feS\u00ab\u0087\u007f\u00f1\u00e8\u0082 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1966, m_Data: ({type:"walk", entities:[27559, 18658, 17606, 17605, 15908, 15907, 15906, 15904, 14051, 14050, 14047, 14046, 14044, 14048, 10469, 10467, 15905, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 27558, 12143, 14045, 12140, 14049, 17608, 10468, 17609], x:715.799560546875, z:326.5418395996094, queued:false}) } of size 700 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1965, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1966, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1965, m_Hash: \u00dd[\u0007\u00e7b@^\u00d8\u00d3\u00fa\u0010\u00c1\u00e5\u00f9\u00d6| } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1967, m_Data: ({type:"train", entities:[26445], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1967, m_Data: ({type:"set-rallypoint", entities:[26445], x:734, z:734, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1966, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1967, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1966, m_Hash: \u00b8\u0010\u001b\u00f9\u00d3$\u0092\u008dx\u00d0\u00d5wm-[w } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: /team ;) } of size 41 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"/team ;)"})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1968, m_Data: ({type:"construct", template:"structures/athen_civil_centre", x:608.3104858398438, z:395.7481994628906, angle:2.356194490192345, actorSeed:53380, entities:[27559, 18658, 17606, 17605, 15908, 15907, 15906, 15904, 14051, 14050, 14047, 14046, 14044, 14048, 10469, 10467, 15905, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 27558, 12143, 14045, 12140, 14049, 17608, 10468, 17609], autorepair:true, autocontinue:true, queued:false}) } of size 899 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1967, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1968, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1967, m_Hash: ZEp\u00fd\tM2\u00b8\u001c\u00d6 `\u00cdI\u00ea\u008a } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1969, m_Data: ({type:"construct", template:"structures/sele_temple", x:758.0498657226562, z:845.8079833984375, angle:2.356194490192345, actorSeed:31543, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 430 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1968, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1969, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1968, m_Hash: 6\u00ad\u00bc\u0001\u00b4\u00ee\u00dd)\u00e9yjBG\u00b9\u00efd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1969, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1970, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1969, m_Hash: }\u00ab\u0080\u00ddN\u0016\u0003\u00f4\u00b1\u0001y\u00e4\u0094\u00d5\u0092y } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: too late } of size 41 from server

Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"too late"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 1970, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1971, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1970, m_Hash: 0\u0089+S\u0091L\u0093\u00d1\u00e5\u00af\u00e2-\u001ff\b\u00eb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1972, m_Data: ({type:"walk", entities:[293], x:352.32373046875, z:562.3316650390625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1971, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1972, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1971, m_Hash: \u00e4\u001e\u00e5\u00e64\u00ee\u001cd\u00da6RA\u00fe\u00d5w\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1972, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1973, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1972, m_Hash: \u0004y\u00bf\u00b5e0\u0084o\u0083\u00ab\u00f7V\u00c3P\u00caF } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1974, m_Data: ({type:"walk", entities:[293], x:262.7180480957031, z:475.9366455078125, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1973, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1974, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1973, m_Hash: y\u0084\u0001:\u0086\u00be1a\u0010\u007f\u00a5\u00a7Nn\u009b\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1974, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1975, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1974, m_Hash: %\u0011}h\u00e1\u00d28\u00e4\u00c8\u000b\u00f9\u00f0\u00f5\u00dfB\u00e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1975, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1976, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1975, m_Hash: }\u00fe\u008d\u008e\u00d2\u00d6\u000b\u0011\\\u0084\u00e9'l\u0097Td } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1976, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1977, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1976, m_Hash: #\u0016\u00bf\u00fen\u00c03\u00a6\u0091\u0015y\u00b7Dw2\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1977, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1978, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1977, m_Hash: \u00ab\u00ba=\u0089\u0011\u00cc\u008dK\u0003\u00da[J%\u00a7\u00a2\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1978, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1979, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1978, m_Hash: N\u00b9\u00f0\u00b0\u00cf\u00b1\u0004\u0091\u008ek\u009a\u00f0\u00f8\u008f\u00de\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1979, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1980, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1979, m_Hash: \u00bb\u00f6\u0090\u00b2#\u00f1\u00baw\u00be\u0093nu\u00c6\u00c9\u0089\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1980, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1981, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1980, m_Hash: lz\u00fdv\u00f4\u00f9y\u00c1k\u00f3\u00ca\u00dc\u0081ED\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1981, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1982, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1981, m_Hash: \u00fe\u00b9S'\u00b0\u00d6\u00da]\u00f6\u00ef\u00e8\u001c\u0012\u00e4\u00ad\u009e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1982, m_Data: ({type:"research", entity:150, template:"phase_city_generic"}) } of size 135 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1982, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1983, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1982, m_Hash: \u00f2g\u009e\u001eN/\u00a3;Q\u009f'!\u00ed\u00b5&9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1983, m_Data: ({type:"gather", entities:[196, 199, 13671, 13667, 13664, 13669], target:1261, queued:false}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1983, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1984, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1983, m_Hash: OjqW*\"\u009d\u00b2\u00e2\u00c3\u00a5<\u00e9\u00e3\u00aa5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1984, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1985, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1984, m_Hash: \u00d0\u00f9%\u0094\u00c8\u00fd\u00f2\u0007\u00a6\u00a6R\u00e7\u00d7-a\u00b7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1985, m_Data: ({type:"repair", entities:[27560, 27557], target:25664, autocontinue:true, queued:false}) } of size 169 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1985, m_Data: ({type:"walk", entities:[27446, 27332, 15736, 15737], x:466.7958984375, z:818.2040405273438, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1985, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1986, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1985, m_Hash: #u\u00ad9^\u00f5-\u00ac\u0083\\\u00d7\u00d1\u00c72\u0018& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1986, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1987, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1986, m_Hash: \u0084\u00c78Y\u00dc\u0099U\u00ed+\u00fc\u0096\u0080\u00fdQQ\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1987, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1988, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1987, m_Hash: \u00cf\u0090)\u00e5\u009a\u00f8z\u00c9\u00d3\u00d4nz\u0090\u00d3\u00e0\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1988, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1989, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1988, m_Hash: uF\u00ed\u00f7\u00c9#\u00efs\fQ\u0095j\u00d4\u0011\u001a\u00fe } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1989, m_Data: ({type:"walk", entities:[27446, 27332, 15736, 15737], x:439.37103271484375, z:851.8609619140625, queued:false}) } of size 166 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1989, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1990, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1989, m_Hash: I\u0012\u00d1@<\u00b3\u0014\u00b9-\u00e7;\u00c9)\u0018R\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1990, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1991, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1990, m_Hash: o\u008d\u00ee\u0019\u00e5\u00a4\u00c1\u0093\u00e0h\u00f54\u00e88\u00d6\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1991, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1992, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1991, m_Hash: \u0000V\u00e6\u00c4\u001f\u00f9\u00f4\u00cf\u009a\u0088r\u0006o\u00a0\u007f\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1992, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1993, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1992, m_Hash: \u00feQ\u00fe\u00ff\u0085\u00a8\\\u0087vs\u00d9\u00be\u00c0t\u00b9\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1993, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1994, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1993, m_Hash: .\u0013t\u00ed\u00b3\u0011\u00ae/\u00bcu&+\u00fb\u0018\u00f9_ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1995, m_Data: ({type:"train", entities:[25025], template:"units/cart_infantry_archer_b", count:10}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1994, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1995, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1994, m_Hash: 4k/\u009e\u00c2!Wv\u0093f\u0094\u000ei\u001c\u00a4\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1995, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1996, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1995, m_Hash: \rO\u0090|\u00e36\u00f2\u00d1\u00c4XYe\u008cU\u00f9\u00e2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1997, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:482.38494873046875, z:278.0216369628906, queued:false}) } of size 362 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1996, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1997, m_Data: ({type:"train", entities:[24098], template:"units/mace_infantry_javelinist_b", count:10}) } of size 195 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1997, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1996, m_Hash: \u00f1\u0004\u0019\u00eb\u001b\u00dd\u00fc\u0001b5\u00073\u0003\u00a8\u00ea\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1997, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1998, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1997, m_Hash: +!\u0013\u0086Bg\u00db\u0001E\u00eb\u00c2d\u0081\u00b0\u00a82 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1998, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:460.1185607910156, z:253.3385009765625, queued:false}) } of size 362 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1998, m_Data: ({type:"set-rallypoint", entities:[24098], x:407.6007080078125, z:813.37109375, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1999, m_Data: ({type:"repair", entities:[18658, 17606, 17605, 15908, 15907, 14051, 14050, 14047, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 12139, 9143, 18656, 17607, 10465, 10466, 18654, 27558, 12143, 14045, 12140, 17608, 10468], target:25664, autocontinue:true, queued:false}) } of size 543 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1998, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1999, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1998, m_Hash: \u00e3l\u00cf\u00e0E\u0006TT\u00ac:\u000eo@\u00d1\u00be\u00dd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1999, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], target:27332, queued:false}) } of size 357 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1999, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2000, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1999, m_Hash: \u00e8\u001a!\u0094\u00ae\u00cd\u00e2<7\u0017Y\u00e4\u009fPi\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2000, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2001, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2000, m_Hash: \u00c8\u001c\u00f2%\u008bYD\u0006\u00c5*\u00e9$N.1\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2001, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2002, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2001, m_Hash: \u00157A\u0011Hft\u00fa\u0011\u0089\u00dcy\f\u008c\u0084\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2002, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2003, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2002, m_Hash: pD6\u00ca}:e7\u0089\u00f5a\u0088\u00e4Q\u0010\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2003, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2004, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2003, m_Hash: p\u00d5\u00bf\u00df\f\u00e9\u00ea\n\u00adC@\u00c82\u00cdP\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2005, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], target:27332, queued:false}) } of size 357 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2004, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2005, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2004, m_Hash: \u0085\u00c7G4\u00e5q\n\u00e6\u00a8\u00b5\u00d3\u00fb9DK) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2005, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2006, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2005, m_Hash: \u00bc\u008b6\u00ef\r\u0019\u00f7\u0017\u00beO\u00c2(\u0087\u00dd\u00ce! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2006, m_Data: ({type:"set-rallypoint", entities:[9846], x:354.1974792480469, z:705.5484008789062, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2006, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2007, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2006, m_Hash: \u00b5\n\u009cR\u00ee\u0000\u00d5\u00a5\u00fc\u00b3\u00c0\u00a2\u00df'\u0016\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2008, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:10}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2007, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2008, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2007, m_Hash: k\u0019\u00c7^\u00f8\u001fu\u0011j\u00e3\u00a7\u00ba\u0016\u00b9^x } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2009, m_Data: ({type:"research", entity:14366, template:"training_levy_infantry"}) } of size 143 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2008, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2009, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2008, m_Hash: P\u00d4.\u00b06\u00a0\u00e0\u0083\u001dB\u00f9+Qt\u00e6\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2009, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2010, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2009, m_Hash: \u00cf\u0007\u008e\fa\u00bb\u0011\u00ea\u00b6\u00ae\b\u00dfIO\u0098\u00c5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2010, m_Data: ({type:"attack", entities:[15101, 15100, 15098, 27265, 8404, 201, 26467], target:27367, queued:false}) } of size 194 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2010, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2011, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2010, m_Hash: \u00af\u00ae\u00c8\u00f9\u0013\tzyh\u0019yV\u0017\u00e2q0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2011, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2012, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2011, m_Hash: z#\u00cd\u00a8y\u0013\u0007\u0010`\u00b5\u0095\u001c\u00fb\u00bcp\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2012, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2013, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2012, m_Hash: \u0087E\u001b9y\u0003F\u00825\u00dc\t\u00aeC\u00a8\u00b3G } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2014, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2014, m_Data: ({type:"gather", entities:[14166, 158], target:1161, queued:false}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2013, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2014, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2013, m_Hash: \u00e2\u0012\u00f48\u00b6q\u00ce;GN\u00a1/n+\u00f1\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2014, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2015, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2014, m_Hash: V\u00ef\u00d3\u0090\u00e8\u00d0\u00eew~\u0085\u0095\u00bd`Z=\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2015, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2016, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2015, m_Hash: ]\u00f5w\u00ada8\u00f4\u00faG\\\u0081\u001c\u00d7\u0089b6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2017, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2016, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2017, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2016, m_Hash: oV5\u00d6\u00c8>\u0014\u009c\u00df\u00fb\u009b\u0098[\u0003\u0007\u00e0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2017, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2017, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2018, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2017, m_Hash: \u00f0$n\u0015+\u00d3nt]\u008b\u0014I\u00ec\u00d7\u00ef\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2018, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2019, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2018, m_Hash: \r\u00f9\u00f1\u0097\u0091\u00b4\u00ad\u00c3bUv\u0080Qk\u000f\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2019, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2020, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2019, m_Hash: \u00e8\u00cdJ\u0006FSc\u00e8\u0083\u00fd\u0091f\u001f\u0099\u0093J } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2020, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2021, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2020, m_Hash: \u00e6\u00b4\u00b5\u00e3\u00afJ,@\u0002\u00a9\u00f6\u00c9\u00c6\u009b\u00f2\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2021, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2022, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2021, m_Hash: \u00a6\u008a\u00c2u\u00fa\u00a7+\u00c5\u0014,\u00ca\u008bT8\u0006\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2022, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2023, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2022, m_Hash: \u0007\u00b6\u0019MP\b\u00b3\u00cb\tG%\u00ff\u00a0\u00af\u001a\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2023, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2024, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2023, m_Hash: \u00b6\u00e9\u00c7U2\u0014\u00c2\u007f\u0099N\u00a4\u00fd\u00bd\u0005\u00c9\u007f } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team horrible lag btw } of size 69 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team horrible lag btw"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2024, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2025, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2024, m_Hash: Y\u00d7J.\u00bb\u00fe\u009dZ$\u00eev\u0018\r\u0007\u0084\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2025, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2026, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2025, m_Hash: }\u001f\u00f0\u00f1\u00f7I\u0093\u00c7\u0012\u00f1`\u001d\u00d19fL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2026, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2027, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2026, m_Hash: \u0080\u0019mi\u00a2\u0094ZL\u0011tp-N=\u00a5T } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2027, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2028, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2027, m_Hash: \u00a4L<\u001d\u00a6g\u00c7\u0084\u000eQ\u00ff\u0098\u009b\u009e\u0099\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2028, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2029, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2028, m_Hash: f\u00d0bY{;\u00c6\u0082\u00a3h\u00b3+\u0011\u00edt\u00a4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2030, m_Data: ({type:"walk", entities:[18658, 17606, 17605, 15908, 15907, 14051, 14047, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 12139, 9143, 18656, 17607, 10465, 10466, 12143, 14045, 12140, 17608, 10468, 28508], x:479.327392578125, z:271.3997802734375, queued:false}) } of size 492 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2029, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2030, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2029, m_Hash: \u00c4\u00f1\u00dc\u00b4\"\u00aa\u00ad\u00dd\u0090#\u00e4\u00c2\u00a1\u00a5\u00bc0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2031, m_Data: ({type:"repair", entities:[18658, 17606, 17605, 15908, 15907, 14051, 14047, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 12139, 9143, 18656, 17607, 10465, 10466, 12143, 14045, 12140, 17608, 10468, 28508], target:25664, autocontinue:true, queued:false}) } of size 517 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2030, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2031, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2030, m_Hash: \\0}\u00ad?\u0080\t\u00ed\u00c0>\u0001 \u00f3\u00bd\u0081\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2031, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2032, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2031, m_Hash: \u00dc\u0007v]\u00e2r\u0094g\\\u009a\u0016&I\u00e8\u0003R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2032, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2033, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2032, m_Hash: \u00d3\u00d3\u0091i\u00b2\u00d7$l?\u0094\u00fb\u00b9\u00d4\u0088P* } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2033, m_Data: ({type:"garrison", entities:[26483, 26477, 26481, 26479, 25229, 25231], target:27815, queued:false}) } of size 187 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2033, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2034, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2033, m_Hash: \u00f9\u00a3v\r-\u00a2\u00d5\u00c1\u00f4{\u0085g\u00edh\u00fd\u00b4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2034, m_Data: ({type:"attack", entities:[27446, 15736, 15737], target:26583, queued:false}) } of size 150 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2034, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2035, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2034, m_Hash: +\f\u00da\u00fe\u0014\u00a6\u009e\u0000\u0090\u0013\u0012\u001c\n|\u00b9| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2035, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2036, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2035, m_Hash: \u0085\u00cb39\u0080\u00f7\u00a3\u008f\u0084\u00e0Z\u000f\u00b7\u00b1\u000e\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2036, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2037, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2036, m_Hash: \u00a1\u00b6\u00eb=\u00d5\u00b5$.P\u0080LIp(B& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2037, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2038, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2037, m_Hash: ~S:\u00ad\u000eC\u001a\u00da\u0012-\u000bn\u009d\f\u00a5\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2038, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2039, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2038, m_Hash: }\u001br6\u00c0\u00ba\u00e8\u00f7\u00e8\u00c9\u00e9\u00d8%\u00d1x\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2039, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2040, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2039, m_Hash: \u009aR\u0092\u00a9\u00e4\u00e5T\u0006E\u00c5\u0007\u00b7\u00f5D\u00b1\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2040, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2041, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2040, m_Hash: '\u00f7E\u0017K\u00e0\u008b\u008e\u000fV\u00b6\u00c0\u00bex\u00a0\u0088 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2041, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 27272, 27276], x:535.454833984375, z:876.5948486328125, queued:false}) } of size 188 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"set-rallypoint", entities:[24419], x:468.4309387207031, z:246.11929321289062, data:{command:"repair", target:25664}, queued:false}) } of size 226 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2041, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2042, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2041, m_Hash: \u00c0\u00bc\u00e5\u00ae\u00e4\u0002\u00d5I\b\u00a5\u00fe\u00a6\u00f3\u0003/\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2043, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2043, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2042, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2043, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2042, m_Hash: \u00e0\u00a3\u00a0{\u00d5-\u00d36\u0085\u0006\u000e\u001140W` } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2044, m_Data: ({type:"set-rallypoint", entities:[284], x:789.5787353515625, z:739.1387939453125, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2044, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2043, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2044, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2043, m_Hash: h\u00f8\u00f7\u00b8\u00b8\u00cf\u00e5I\u00e4u\u00c0tw\u0010\u0095\u00f7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2045, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 27272, 27276], x:640.6555786132812, z:512.0482177734375, queued:false}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2044, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2045, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2044, m_Hash: ,\u00a0b\u00c9\u009fzD\u00cb\u009bg\u0082\u00fc\u00d5BD= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2045, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2046, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2045, m_Hash: o\u0087\u0013o\u001b\u00c0\u00deiQ\u00c0\u00eb\u00dd\u001aK$\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2046, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2047, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2046, m_Hash: \u00bc\u00cb\u00a6\u00ad\u00d8M\u00c9\u00d1t6&\\\u00e9\u0012\u00a1\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2047, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2048, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2047, m_Hash: \u00f5\u009f\u0000+\u00abT#\u00a9\u00f1\u00b7\u00dbg\u00ce[\u008a\u0090 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2049, m_Data: ({type:"train", entities:[26445], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2049, m_Data: ({type:"set-rallypoint", entities:[26445], x:602.3353271484375, z:736.7417602539062, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2048, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2049, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2048, m_Hash: \\_\u00e9r\u00acZf\u00018\u0011\u001bS\f\u00e5\u00b8| } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2050, m_Data: ({type:"set-rallypoint", entities:[26445], x:594, z:722, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_oak_aut"}, queued:false}) } of size 381 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2049, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2050, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2049, m_Hash: \f\u00c8\u00dcP\u00b4\u0014\u0086\t\u0000\u00fe~\u00b9M\u00b6*\u0088 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2050, m_Data: ({type:"train", entities:[24098], template:"units/mace_cavalry_spearman_b", count:5}) } of size 189 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2050, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2051, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2050, m_Hash: \u00cc\u001fib\u0096={\u00ba\"\u0016\u0012\u0092\b\u00f1\u0088\u00bd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2051, m_Data: ({type:"construct", template:"structures/cart_defense_tower", x:426.93359375, z:267.6407775878906, angle:2.356194490192345, actorSeed:60290, entities:[24659, 24657, 23582, 23580, 23578, 17627, 27404, 27403, 26756, 203, 198, 197, 26484, 26476, 13662, 26482, 26480, 26478, 13663, 13665, 26011, 26010, 26009, 26008, 25228, 25230], autorepair:true, autocontinue:true, queued:false}) } of size 639 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2052, m_Data: ({type:"train", entities:[9846], template:"units/mace_cavalry_spearman_b", count:5}) } of size 189 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2051, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2052, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2051, m_Hash: k\u00fe\u00f5\u00e0\u00d2\u0012%\u00dd\u0081K\u00a7\u00db\u00ac\u000b\u00bc* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2052, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2053, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2052, m_Hash: AK\u00cf\u00ff\u00daz\u00ec\u00de\u008aN\u0007iE\u008fG\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2053, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2054, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2053, m_Hash: \u0098[\u00fa4\u00e8m\u00dcT\u0083mf\u001b\u00c4\u00a3\u00cep } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2054, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2055, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2054, m_Hash: \n\u008bC.c\u0086\u00d1\u00d7\u00c9h~\u00e9\u008f\u00d2\u001c\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2055, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2056, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2055, m_Hash: .\u00f6V.\u00f6@\u00f0\u0080\u00c7A!'t\u0001M\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2056, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2057, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2056, m_Hash: \u00ca\u00c5Q?\u00b9)\u0018\u0085K\u00d0\u00d6\u0091}\u00b5\u001f\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2057, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2058, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2057, m_Hash: \u00d2\u00f8\u00cd\u0089\u0098\\\u00c6\u00e1\u00b1\u00b4\u0016\u009bW\u00ee\u00ec\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2058, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2059, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2058, m_Hash: \u00c7\u000e*\u0010\u00a7\u00e4\u00ed\f\u0091'kb\u009do\u00b0\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2059, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2060, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2059, m_Hash: \u00af#\u00d2}De\u00c0\u000e\u00b7u\u00114\u000e\u00be\u00cff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2060, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2061, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2060, m_Hash: \u00c35S\u00a2\u00a6\u0012^m\u00fd\u009f\u00f8fU\u00e8\u0005\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2061, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2062, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2061, m_Hash: C\u0010\u0084\u009a\u00fd\u00cf\u001aLG\u0083\u0003\u000bB\u00f5\u00d5i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2062, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2063, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2062, m_Hash: >BGft\u0081\u00d2\u00b0\u00c6\bF\u0010\u00fd\u00e40\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2063, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2064, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2063, m_Hash: Z\u001d\u0006\u007fX}\u00b6\u00e8\u00bf\u008c3\u00a7\u00e1{\u00ee\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2064, m_Data: ({type:"attack", entities:[23926, 29020, 29309, 23928, 23925], target:29360, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2064, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2065, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2064, m_Hash: \u008e>\f\u00c1\u008a\u00e9\u0096Z\u0085S@\u00fa\u0007\u0016\u00c4\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2065, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2066, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2065, m_Hash: \u0090\u00bd\u00a13]NX-['\u0092\t<\u0097\u00e7P } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2066, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2067, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2066, m_Hash: \u00bc\u00d2\u0010\u00ca\u00e0q\u0002\u00a5\u0085T\u00c5\u00ae\u0088r\u00ae\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2067, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2068, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2067, m_Hash: 5l\u00dc\u00edJi\u00db\u00f3M\u00a2\u00d9{\u00fd&U\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2068, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2069, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 29440, 28889, 26581, 26583, 26582, 23926, 29020, 27374, 29309, 27371, 27373, 26579, 29528, 23928, 23925, 28987, 27366], target:29360, queued:false}) } of size 357 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2069, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2068, m_Hash: \u00c6\u00db\u00a4\u0098:jhB\u00af\u0081\u00b4+}\u0015\u00cav } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2069, m_Data: ({type:"set-rallypoint", entities:[195], x:424.8262023925781, z:294.16607666015625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2069, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2070, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2069, m_Hash: C\u0006\u00cd<\u001e)\u00d3\u00caE=\u00b2\u00af\u00a5W\u0092\u00e7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2070, m_Data: ({type:"set-rallypoint", entities:[195], x:419.4379577636719, z:293.8223571777344, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2070, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2071, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2070, m_Hash: v\u00dd]o\u00a9\u0099\u0099\u00de\u001f\u00df\u000ew\u009f\u00ff\u009a\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2071, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2072, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2071, m_Hash: \u00e5\u00af!\u0095\u00ff\u00f8\u00a4\u00e3S\u00f3D4\u0080Pmp } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2073, m_Data: ({type:"walk", entities:[28742], x:465.1744079589844, z:315.699462890625, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2072, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2073, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2072, m_Hash: c\u008a\u00c0\u0097\u00bc\u00fd\u00f7\u00e5L8+bg\u0017\u001d6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2074, m_Data: ({type:"attack", entities:[28742], target:26582, queued:false}) } of size 128 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2073, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2074, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2073, m_Hash: \u00e1\u00bd\u00cct\u00d5?\u008e$-K\u00b7~\u00e3s\u00e7\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2074, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2075, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2074, m_Hash: \u00f8\u00c95\u00f5\u00d3\u0098=\u00d7\u008d\f\u00eaM\u00a8\u00fd@\u00c2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2075, m_Data: ({type:"gather", entities:[29576, 29575, 29574, 29573, 29572, 29571, 29570, 29568, 29567, 26661], target:915, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2075, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2076, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2075, m_Hash: B\u0089\u00a9J\u00e7]\u00a9\u00af\u00d1\t\u00a2\u00a3\u00f7W\u0082\u00d1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2077, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 27272, 27276], x:606.6910400390625, z:578.5993041992188, queued:false}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2076, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2077, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2076, m_Hash: \u00b2\u00a2\u0080f\u0010'\u00d8$%D\t\u00e4\u00ba\u009a\u0016\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2077, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2078, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2077, m_Hash: \u00e6$\u0080\u0082Q\u00e0\u0081\u00b3W\u008c\u00fc\u00ba\u001c\u00e4\u00db\u00ea } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2079, m_Data: ({type:"returnresource", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:12804, queued:false}) } of size 243 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2079, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:19336, queued:true}) } of size 227 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2079, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:21059, queued:true}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2078, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2079, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2078, m_Hash: |d\u00ee\u001b\u00a5\u00b5\\\b/\u00e9\t\u001dC\u0084\u00c4\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2079, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2080, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2079, m_Hash: \u0082{q\u008et\u00d4\u00ea\u00f5\u00eaI&o7\u0080-! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2080, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2081, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2080, m_Hash: \u00c0\u00e0\u00b2HV\u00d8\u00edL\u00fa\u008fx\u00e3u\u009a\u00ec\u00eb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2081, m_Data: ({type:"attack", entities:[29576, 29575, 29574, 29573, 29572, 29571, 29570, 29568, 29567, 26661], target:29020, queued:false}) } of size 227 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2081, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2082, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2081, m_Hash: \u00fd\u0010\u00e2l\u0018\u0096\u00b3\u0013\u00e1\u00d7>\u00cfYG\u008a\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2082, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2083, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2082, m_Hash: \u00b8J\u00d3\u00b2p\u00da\u00c4\u00fbQ\u00d9\u00d0:\u0001MHz } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2083, m_Data: ({type:"repair", entities:[28507, 28505, 18658, 17606, 15907, 14047, 12142, 10466, 27558, 14045, 12140, 17608], target:25664, autocontinue:true, queued:false}) } of size 283 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2083, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2084, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2083, m_Hash: \u0083\u0017\"\bc\u00d4\u00c7a\u00de*F\u00b4\u008c\u008c\u00c8I } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2084, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2085, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2084, m_Hash: \u00c0\u00e6\u00ae\u00ed\u00bej5&^:c\u00d5\u001b;\u0084\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2085, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2086, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2085, m_Hash: \u0082^9\u00a4\u00cc\u00a9\u0082\u009a\u0091\u009f\u00ce\b\u0089\u0012\u009c< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2086, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2087, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2086, m_Hash: \u0093\u008a\u00fb\u0011 \u00c3`\u00ce\u00d9\u001a\u0083h@\u0098j\u00ca } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2087, m_Data: ({type:"repair", entities:[28505, 18658, 17606, 15907, 14047, 12142, 10466, 27558, 14045, 12140], target:25664, autocontinue:true, queued:false}) } of size 257 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2087, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2088, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2087, m_Hash: \u00f5\u00e3\u008b\u0089MO\u00a2\r\u0003(<\u0012e\u00a5\u00d3\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2088, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2089, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2088, m_Hash: \u00917\u00b9\u00b6\u00cf\u00d0'S\t\u00cb\u0089\u0088\u0099\b\u00e8\u00b5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2090, m_Data: ({type:"repair", entities:[28505, 18658, 17606, 15907, 12142, 10466, 27558, 14045, 12140], target:25664, autocontinue:true, queued:false}) } of size 246 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2089, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2090, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2089, m_Hash: \u00aeO\u00f3j84\u00a6\u001c\u00bfr5\u00b3\u000e\u00d0{3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2090, m_Data: ({type:"attack", entities:[24659, 23578, 17627, 27404, 27403, 26756, 203, 26484, 26476, 26481, 26482, 26010, 26008, 25228, 25230], target:29914, queued:false}) } of size 292 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2090, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2091, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2090, m_Hash: \u00c2\u0094\u00f3lv\u00d9r\u00b0\u00d2k\u00b1\u00cc\u00bf\u00e31j } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2091, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2092, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2091, m_Hash: 3\u00dc\u009d\u00f20Z>\u001f1Gw\u00ad\u0010\u00ee\u008e\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2092, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2093, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2092, m_Hash: \u009c^\u0003\u00b2J\u00ab$\u00ca\u0082\u00f1\u0096\u00f2\u00fe\u00a3\u00e0r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2093, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2094, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2093, m_Hash: \u00b9\u00f3\u0084\u00cf\u00ac`g\u00ca\u00c9\u00e0\u0001\u00d7\u00ee\u00d9\u0007\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2094, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2095, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2094, m_Hash: \u0082\u000b\u0085\u00c6<\u00b9[\u00b0\t\u00b1\u000e\u008d>\u0093\u0084_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2095, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2096, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2095, m_Hash: \u00eeA\u00c4\u00af!L\u00b4\u0089\t\u00be\u0004cW\u000f\u0084\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2096, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2097, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2096, m_Hash: \u001c\u00cc\u00e8\r,\u00a0\u00ee[`2\u001d\u0002D\u00e6E\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2097, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2098, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2097, m_Hash: \u00ef\u00d2N\u00fc8\u00e0\\j\u00f6HRf\u0089r9\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2098, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2099, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2098, m_Hash: \u0002\u00b1~rK\u0001G\u00de\n\u00e3\u00c8\u00aem\"\u00abY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2099, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2100, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2099, m_Hash: \u00a3\u0085\u0012x\u00d2!O\u00e3S\"fFeJf\u00c6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2101, m_Data: ({type:"returnresource", entities:[19060, 21018, 21020, 21017, 21016, 21019], target:243, queued:false}) } of size 199 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2100, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2101, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2100, m_Hash: \u0097\u00a2\u0011\u00e5b\u00a1\u000f\u00aa\u0098\u00ec\u00853\u0016\u0014\u00c05 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2101, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2102, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2101, m_Hash: F\u00c0?&\u0006\u000b\u0089N#\u00f79#Xl\u00ed\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2102, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2103, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2102, m_Hash: w\u00f4\u007f\u009a\u001d\u0011\u001d\u00d5\u00b8\u00fd\u00d0j\u00bc\u00d1\u0084D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2103, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2104, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2103, m_Hash: 84\u00fa\u00c9~\u0015\u00d5\u00f1\u0015+S\u0096\u00deM\u00bb\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2104, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2105, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2104, m_Hash: i$O\u0014h\u00d2\u00c6E\u00a0J\u00faJ\u00dd\u00c1\u00cf\u00b7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2105, m_Data: ({type:"gather", entities:[26600, 18207, 18206, 18208, 26598, 18204, 10459, 10457, 10456, 18205, 10460, 26596, 26597, 26599, 10458, 157, 158], target:929, queued:false}) } of size 318 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2105, m_Data: ({type:"attack", entities:[197, 198, 13662, 13663, 13665], target:14048, queued:false}) } of size 172 from server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2106, m_Data: ({type:"walk", entities:[19060, 21018, 21020, 21017, 21016, 21019], x:487.48291015625, z:264.4920654296875, queued:true}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2105, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2106, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2105, m_Hash: U~\u00de\u008fQ\u00ee\u00ccp\u0089M\u00c2\u00ddX\u00cd\u009b\u00cc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2107, m_Data: ({type:"attack", entities:[26600, 18207, 18206, 18208, 26598, 18204, 10459, 10457, 10456, 18205, 10460, 26596, 26597, 26599, 10458, 157, 158], target:23928, queued:false}) } of size 318 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2106, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2107, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2106, m_Hash: \u00dd\u001b\u00e4\u00ec\u00a0 T_\u008d\u008b\u00d3R\u00f8\u00a74\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2107, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2108, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2107, m_Hash: \u008eP\u00c0\u00dd\u00a8V\"\u00cd\u0001\u00a99\u00ab\u00a3\u00bd\u00c6G } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2108, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2109, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2108, m_Hash: M\u00ba\u00e3\u0081\u0092v\u0096o\u00e7j\u0010\u00f0\u00f5\u00bf\u00deA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2109, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2110, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2109, m_Hash: D[\u00d7[XZ\u00a2\u0000\u00ef\u00cai\u0014}b\u00d2\u00c6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2111, m_Data: ({type:"attack", entities:[23579, 199, 196, 13671, 13667, 13664, 13669], target:14048, queued:false}) } of size 194 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2111, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 29440, 28889, 30017, 26583, 26582, 30042, 27374, 29309, 29970, 27373, 30077, 29528, 28987, 27366], x:493.5884094238281, z:296.7059020996094, queued:false}) } of size 323 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2110, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2111, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2110, m_Hash: \u00bc\u00ef\u00dfjw\u0098\u0002\u00e5\u00bb\u00e7:\u00de\u001c\u009f_\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2111, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2112, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2111, m_Hash: \u0094<\u00e6\b\u00aa\r'\u009f9\u00ab\u0086\u00f9\u009c\u009dR\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2112, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2113, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2112, m_Hash: \u0007\u00b8pk5zbY\u00ad\u00f6\u00db\u001b5\u00cd\\\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2113, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2114, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2113, m_Hash: \u00b0l\u0007\u00b7\u000e\u00e0\u00cf\u008f\u00fb\u0087\u008e\u00892*\u009eX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2114, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2115, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2114, m_Hash: \u00be0\"F\u0012\u00cc\u009f^\u00ed\u00f0l4\u008d\u0012\u00f4\u00ad } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2115, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 29440, 28889, 30017, 26582, 30042, 27374, 29309, 29970, 27373, 30077, 29528, 28987, 27366], target:26481, queued:false}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2115, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2116, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2115, m_Hash: r\u00c4\u00bd\u001e\u0018x\u00f4\u00e3\u00bbG\u00b5\u00be@\u008eA\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2116, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2117, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2116, m_Hash: \u00d1]|\u009c3\u00d2\u00df\t\u00eb\u00bc\u001f\u00bd\u00c2\u001b\u00e1\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2117, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2118, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2117, m_Hash: \u00ba\u008d\u0083\u001bA@\u00bbH\u00fc\u00ac)J\u0081\u0081\u00cdo } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2118, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2119, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2118, m_Hash: \u00faX\u0086F\u00b1\u00dd\u0082\u009e$e\u00cd)]R\u0012\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2119, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2120, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2119, m_Hash: \u00c7\u00a0\u00e0D\u00bfp\u0099/4\u0098\u0013N\u009b\u009e\u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2121, m_Data: ({type:"repair", entities:[27560, 27557, 17606, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 9143, 18656, 17607, 10465, 10466, 18654, 14045, 12140, 10468, 28508], target:28094, autocontinue:true, queued:false}) } of size 491 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2120, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2121, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2120, m_Hash: !\u00fd@:\u0015\u008a\u00fb\u00faMg\u000f\u00ef\u009aE\u00e5\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2121, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2122, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2121, m_Hash: \u00b1u\u0093\u0012\u00a7\u00a7\u0080ZV\u00f1\u00e0\u00ea\u00c5\u00f4{T } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2122, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2123, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2122, m_Hash: an\u00f3\u00ccPY\u00dd\u00ec\u0018;+\u001a\u0084\u00e9L\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2123, m_Data: ({type:"attack", entities:[30416, 29575, 29574, 29573, 29572, 29571, 29570, 29568, 29567, 23578, 17627, 30110, 27404, 27403, 26756, 26661, 203, 26482, 26485, 26012], target:30042, queued:false}) } of size 357 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2123, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2124, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2123, m_Hash: \u0095\u0090@7\u00aa\u0003Jv\u00c4\u00cf\"\u00de\u00c5\u00a4\u00d5r } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2125, m_Data: ({type:"construct", template:"structures/sele_market", x:782.6638793945312, z:824.231201171875, angle:2.356194490192345, actorSeed:36663, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 430 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2124, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2125, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2124, m_Hash: \u00fb\u00d2\u0081\flr\u00de\u00d6\u00b6\u00af\u00c9<\u00b3\u00abm\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2125, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2126, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2125, m_Hash: 0\u0097r\u009e\u0015Ce\u00d5\u0081c\u0098`\u0096\u00e7\u00e0\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2126, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2127, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2126, m_Hash: \u00a7\u0011\u00c5\u00b0N\u00f2\u00dc\u008eX\u00d2\u00e7\u00e8\u00bec>\u0005 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2127, m_Data: ({type:"set-rallypoint", entities:[284], x:807.9602661132812, z:757.3370971679688, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2127, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2128, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2127, m_Hash: R=Y\u009e\u00a8\u000f\u00aec\u008f5\f\u001b\u00820\u008a\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2128, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2129, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2128, m_Hash: \u00bb\\S\u001f\u000e\u00d9\u00b1\u00a9c\u0007\u008cW\u00b6\u0094\u00adG } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2130, m_Data: ({type:"construct", template:"structures/athen_defense_tower", x:565.826171875, z:261.1793212890625, angle:2.356194490192345, actorSeed:2033, entities:[30487, 30486, 19060, 21018, 21020, 30485, 30489, 21017, 21016, 30488, 21019], autorepair:true, autocontinue:true, queued:false}) } of size 446 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2130, m_Data: ({type:"construct", template:"structures/sele_field", x:792.9260864257812, z:737.7010498046875, angle:2.356194490192345, actorSeed:4858, entities:[30190, 30187, 30191, 30189, 30188], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2129, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2130, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2129, m_Hash: _\u008e{\u00af\u00db\u00be\\\u00f0\u00ed\u00d7\u00af\u0004\u00c5j\b\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2130, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2131, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2130, m_Hash: \u0096\u00f7Y\u00ee6\u00eb\u0099T'\u00b6\u001fJw\u00f2(\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2131, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2132, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2131, m_Hash: [\u008e\n\u00e2\u008d\u00c0\u00ba\u000b\u00afB\u001d\u0097\u0080V(\u00c4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2132, m_Data: ({type:"walk", entities:[27560, 27557, 17606, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 9143, 18656, 17607, 10465, 18654, 14045, 12140, 10468, 28508], x:395.29595947265625, z:297.1618347167969, queued:false}) } of size 453 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2133, m_Data: ({type:"walk", entities:[30413, 30411, 30409, 30408, 30407, 30405, 30406, 30404, 30412, 30410], x:597.9183959960938, z:986.0408325195312, queued:false}) } of size 232 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2132, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2133, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2132, m_Hash: \u0096\u0007\u001a\u0080\u00ee\u008d#\u00fa\u00ad\u00bb\u008ah\u00c3\u001cE+ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2134, m_Data: ({type:"walk", entities:[27560, 27557, 17606, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 9143, 18656, 17607, 10465, 18654, 14045, 12140, 10468, 28508], x:438.5692138671875, z:284.8349609375, queued:false}) } of size 453 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2133, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2134, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2133, m_Hash: \u008e\u009b\u00ac\u00f45\u00d6\u00db\u00f3\u00d3\u00b7\u00feW\u0080\u0089\u00ac\u001c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2135, m_Data: ({type:"attack", entities:[27375, 30566, 29440, 28889, 26582, 27374, 29309, 29970, 30077, 29528, 28987, 27366], target:203, queued:false}) } of size 253 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2134, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2135, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2134, m_Hash: \u000b\u00cc\u0005ao0\u00cf\u001f\\\u00a1\u009a\u00ca\u009a4\u00b3\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2135, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2136, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2135, m_Hash: \u00f6\u00e8a\u00aa\u00ecY\tp\u0014U\u0014\u00b5\u00c4Lb\t } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2137, m_Data: ({type:"repair", entities:[17605, 14050, 14048, 18655], target:25664, autocontinue:true, queued:false}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2136, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2137, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2136, m_Hash: \u0010D\u00f4\u008b\u00d9\u00ad]EpL\u00cc\u00a6\u0001\u00cb\t\u00f0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2138, m_Data: ({type:"repair", entities:[17605, 14050, 14048, 18655], target:25664, autocontinue:true, queued:false}) } of size 191 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2137, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2138, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2137, m_Hash: \u00d7\u00c7\\R,=\u00f7?\u009a\u0095\u00c6\u00de7\u00d5\u008b\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2138, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2139, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2138, m_Hash: \u00bd\u00d4\u009cK\u00f3\u00de.o\u001e\u0015\u00e0\u00ff+\u0017\u00a6\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2139, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2140, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2139, m_Hash: R\u0005\u0083`\u00bf\u00e3\u00ce\u00cdh\u0094\u009e\u00af\u00a5Dv* } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: me } of size 29 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"me"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2140, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2141, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2140, m_Hash: VSS\u00e6\u00ea\u00d0\u0090\u00e5XtfA\u00a0H\u00e6\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2141, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2142, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2141, m_Hash: \u00e5#\u00d8\u00c4\u0086\u009b\u001f\u00813k\u0081MS\u00b6S\u00b8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2143, m_Data: ({type:"walk", entities:[27560, 27557, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9141, 12142, 6242, 9143, 17607, 10465, 18654, 14045, 12140, 10468, 28508], x:428.37664794921875, z:280.73614501953125, queued:false}) } of size 414 from server

Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: :( } of size 31 from server

Net message: ({type:"chat", guid:"903C32855461EA74", text:":( "})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2142, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2143, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2142, m_Hash: \u00c4&\u0086\u00038-\u008b\u00c5x,t[\u001a\u00a7\u00e8\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2143, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2144, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2143, m_Hash: \u00d2\u007f\u009f\u0003\u0013%\u00b3C\f5nH\u00f3\u009d\u00fd\u00e1 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: experiencing } of size 49 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"experiencing"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2144, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2145, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2144, m_Hash: \\\u00c9'\u001e\u0091\u00ca\u00cc\r`\u0011a\u00ea\u00a5\u00eey\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2145, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2146, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2145, m_Hash: \u00ab\u0087,'z\u009d\u00eb\u00a8p\u00bb\u0081\u00f5\u0096\u0097\u009d\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2146, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2147, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2146, m_Hash: \u00feh0\u00b3\u00b0\u009c\u00ab_\u00f6&.0Th\u00e3\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2147, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2148, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2147, m_Hash: `{o\u001c\u00c6\u00a4*Es&k\u00b9v#eZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2148, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2149, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2148, m_Hash: \u001b,\u0014^\u00ea\u00ad\u00e1\u00f4\u0095\u00cb\n\u00c0E\u0018\u00a1\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2149, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2150, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2149, m_Hash: \u0088|\u00977/\u00af\u0088\u00cf\u008d2\u009ek?f&x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2150, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2151, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2150, m_Hash: \n\u0093\u00a24\u00a7\u00ba\u00ee_\u00dbi+\u00bc\u00af\u009f\u0011\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2151, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2152, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2151, m_Hash: 0\u00ee\u00a4\u00dc|\u00be\u00a8\u00e1D\u00a0>\u00cb1\u0006\u00d7\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2152, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2153, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2152, m_Hash: i\u00b1*d=Xp\u00ac#\u009d\u00c6\u00ea\u00a0\u00a6P\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2153, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2154, m_Data: ({type:"attack", entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], target:29572, queued:false}) } of size 240 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2154, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2153, m_Hash: \u00f4~\u00bdh0\u00ef9\u0016\u009f\u00fa\u00b3\u000e\u000e#\u00ac\u0013 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2154, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2155, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2154, m_Hash: \fa\u0092D\u00e7\u00b1\u00a5\u0095\u0098\u00ad\u00b7\u009bG\u001b#\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2155, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2156, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2155, m_Hash: z!\u00a6|\u008dV\u0086II\u00dd\u00d6\u00df\u00b2O\u00fb\u00b8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2156, m_Data: ({type:"construct", template:"structures/mace_fortress", x:275.9959716796875, z:674.461669921875, angle:2.356194490192345, actorSeed:62577, entities:[30534, 30530, 30528, 30529, 30532, 30536, 30531, 30535], autorepair:true, autocontinue:true, queued:false}) } of size 399 from server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2157, m_Data: ({type:"attack", entities:[27375, 30566, 29440, 28889, 27374, 29970, 30077, 29528, 28987, 27366], target:29567, queued:false}) } of size 227 from server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: an unplayable lag } of size 59 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2156, m_TurnLength: 500 } of size 9 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"an unplayable lag"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 2157, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2156, m_Hash: \u00fc\u00f8\u00d9\u00f6\u00ed\u00c7\u00ce\u00e5\u00182\u00f3/\u0087\u00ef\u001d> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2157, m_Data: ({type:"walk", entities:[30487, 30486, 19060, 21018, 21020, 30485, 30489, 21017, 21016, 30488, 21019], x:484.87103271484375, z:228.68667602539062, queued:false}) } of size 245 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2157, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2158, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2157, m_Hash: B\u00d7Z\u00d4\u00d3;\u00cf\u00e6\u00f9\u001c\u00ad\u00ff;|:w } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2158, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2159, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2158, m_Hash: 1\u00fb\u00fdu\u00d0?^\u001e\u00b6\u00d4o\u00df\u00a1\u00ec\u00d5b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2159, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2160, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2159, m_Hash: \u0089\u0017\u00b5\u00b5\u00db\u0005\u00f5)@\u0002#\u0015\u00b2\u00be\u000f\u00b5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2161, m_Data: ({type:"repair", entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], target:30567, autocontinue:true, queued:false}) } of size 270 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2160, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2161, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2160, m_Hash: \u0003\u00dd\u00e6\u0001,\u00adF\u0080\u00bdp\u009c\u00d8\u0003vc\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2161, m_Data: ({type:"attack", entities:[30487, 30486, 19060, 21018, 21020, 30485, 30489, 21017, 21016, 30488, 21019], target:23579, queued:false}) } of size 240 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2161, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2162, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2161, m_Hash: \u0007*2\u00ea\u00ea\u0018\u009b\u0017\u0095\u00b9\u0084\u0083\u00d6]\u00c8o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2162, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2163, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2162, m_Hash: ]\u0001~\u00e1\u00db\u00df\u008ee\u00b9yi\u00fc\u00bbxO\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2163, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2164, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2163, m_Hash: 2V\u00f1g5u\u0096;\u0012\u0099'\u00cf\u001bke\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2164, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2165, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2164, m_Hash: \u00a9\u0083D\u00f0\u00b0\u00b6\u00c4\u00df\u00f3\u00cbz\u00bc\\\u0092l? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2166, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 30604, 27272], x:666.6777954101562, z:503.6519775390625, queued:false}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2165, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2166, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2165, m_Hash: c\u00e6D\u008c\u00ea\u00f5~oPe\u0092o\u00ad\u00a6\u00e3\u00c3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2167, m_Data: ({type:"walk", entities:[14050, 18655, 9142, 6242, 18656, 10465, 18654, 12140, 28508], x:433.69744873046875, z:269.6012878417969, queued:false}) } of size 221 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2166, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2167, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2166, m_Hash: C{\u0081\u00b9\u00f4\u008b\u00b9\u00e7\u00c7\u00f5P(\u008c\u0088\u00f6\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2167, m_Data: ({type:"attack", entities:[30761, 30589, 30416, 29575, 29574, 29573, 29571, 29568, 30110, 27403, 26756, 30879, 26485], target:14050, queued:false}) } of size 266 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2167, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2168, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2167, m_Hash: \u0007\u00fe\u00027G\u00034\u000f\u000e\u00d1\u00c2\u00e3)N\u008a\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2168, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2169, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2168, m_Hash: \u001a\u0093\u0086\u008e\u00e2a \u00cakR\u0096\u00ddO\u00cbg+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2169, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2170, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2169, m_Hash: ?T\rD\u0019K }\u00032\u009c\u00cf\u00ea!?e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2170, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2171, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2170, m_Hash: \u00ab\u0098b\u00e0G\u00ec\u0081X\u0015{\u00d6\u00fa|gc\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2171, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2172, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2171, m_Hash: \u0014\u00fbFW\u00a81l\r\u0018JS\u0007!\u0086@\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2172, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2173, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2172, m_Hash: \u0012\u00e5\u0092\u00bb\u0006\u00bd]k\u00e7_:\u00ed\u009e\u00d2t\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2173, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2174, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2173, m_Hash: \u00190\u00e8J8\u0091v#\u0015\u0093\u00df5@\u00a4\u00c3\u00f5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2175, m_Data: ({type:"attack", entities:[19060, 21018, 21020, 21017, 21016, 21019], target:30589, queued:false}) } of size 183 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2174, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2175, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2174, m_Hash: \u0016\u0010\u00b1%5\u00ca\\\u0092L\u00c2\u00c7\u00cf1\u0081\u009f\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2175, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2176, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2175, m_Hash: GV,\u0094\u00d6\u00c5y\u00bd.O\u00e2B\u00c5$\u00d5j } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2177, m_Data: ({type:"attack", entities:[26600, 18207, 18206, 18208, 26598, 18204, 10459, 10457, 10456, 18205, 10460, 26596, 26597, 26599, 10458, 158], target:30077, queued:false}) } of size 305 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2176, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2177, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2176, m_Hash: }O0\u00d6\u00f9\u00d9\u00e1\u00af\u0095W\u00d6\u00c0\u00aa\u000e\u00ca\u00dd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2178, m_Data: ({type:"attack", entities:[30487, 30486, 30485, 30489, 30488], target:30761, queued:false}) } of size 172 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2177, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2178, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2177, m_Hash: 9\u00acM\u00b8\u001e\u00c2\u00c6\u00e9\u00ff>\u00e4\u0080\u00deqa\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2178, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2179, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2178, m_Hash: \u00b8\u00e9?9vg\u009a?\u00fc\u00d2\u0014\u00e1\u0088\u00ad\u0005g } of size 27 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 209 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2179, m_TurnLength: 500 } of size 9 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net: Sending message CEndCommandBatchMessage { m_Turn: 2180, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2179, m_Hash: \u0017R\u008a\u00d7\\\u00d6/^\u0014\u00f8\u0000\u00e5\u00b1:@\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2180, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2181, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2180, m_Hash: \u00de\u00fc\u00f9\u00e8\u00a7^\u00d8\u00c4@!\u00db\u00dd\u00b9q\u00ea\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2181, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2182, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2181, m_Hash: \u00f9\u00f1\u0000|R\u00a9P\bVP<|]\u00f4\u0005v } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2182, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2183, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2182, m_Hash: \u0012\u0095\u00a4\u0086\u00b9R%\u00e5\u00c9DC\u00ba\u00d5\u00b5\u001a= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2183, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2184, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2183, m_Hash: *\u008d*G\u00cb\u0012\u001f\u000b\u00a1\u0087\u00a0PE\u00bbH< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2184, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2185, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2184, m_Hash: \u00e0\u00b3\u00e4\u0095}\u00f0\u00cf7\u00f8\u00b59L\u00b7\u0004\u008b: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2185, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2186, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2185, m_Hash: \u001e>BA\u00b8\u00a0\u001a\u00fa%\u00d2wD4\u00e9F\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2186, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2187, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2186, m_Hash: \u00f1\u00c0\u00b4q\t4{\u008d\u0019:\b\u001a\u0085\u0003N\u0096 } of size 27 to server

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: pause? } of size 37 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"pause?"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2187, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2188, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2187, m_Hash: \u00c0\u009c\u0085\u00d1\u00bb\u00ea\u00acz\u00e9\u00eb;\u00cf.x\u0011\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2188, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2189, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2188, m_Hash: \u009c\u00f7\u0092\u00b2\u0000\u00c7M!+\u001f,m\rl\u0000\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2189, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2190, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2189, m_Hash: 0P\u0091C\u00cb\u00a6X\u00f61\u00f0\u0015\u00b8\u00f1\u00de\u0092\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2190, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2191, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2190, m_Hash: \u00e7\u0088\u00c0\u0015}\u00a3\u0088\u001d\u00ea\u00a0^\u0093\u0099)\u00d4\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2191, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2192, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2191, m_Hash: \u0001X\u0093ct\u0012\u0088\u00a9B\u00bet<\u00c1\u00bb\u00d3\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2192, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2193, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2192, m_Hash: \u0013\u00b6ZF\u00a1\u000e\u00a9e\u00b2\u00f1l\u00c54^\u0015\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2193, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2194, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2193, m_Hash: \u00d4\u00b7#\u00ce\u00b2\u00af\u00ef\u00e1\u00e3\u00bb\u00a5\u00e4\"\u0014md } of size 27 to server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: paused } of size 37 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"paused"})

Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2195, m_Data: ({type:"attack", entities:[21018, 21020, 31290, 21017, 21019], target:27403, queued:false}) } of size 172 from server

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: but honestly want to give up } of size 81 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"but honestly want to give up"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 161 from server

Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1FE7D936DFB0B898, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 209 from server

Net message: ({type:"players", hosts:{'1FE7D936DFB0B898':{name:"z_sbb (1013)", player:4, status:0}, '4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: ? } of size 27 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"?"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1FE7D936DFB0B898, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 5CD4DDCECE6595F7, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server

Net message: ({type:"players", hosts:{'1FE7D936DFB0B898':{name:"z_sbb (1013)", player:4, status:0}, '4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '5CD4DDCECE6595F7':{name:"tux_on_sbb (1189)", player:3, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2195, m_Data: ({type:"set-rallypoint", entities:[150], x:327.32647705078125, z:690.644775390625, data:{command:"walk"}, queued:false}) } of size 201 from server

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: are we all here? } of size 57 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"are we all here?"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: Tux here? } of size 43 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"Tux here?"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: z here? } of size 39 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"z here?"})

Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: i am here } of size 43 from server

Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"i am here"})

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: /team tau i try to help you } of size 79 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"/team tau i try to help you"})

Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: but kinda like a black screeen } of size 85 from server

Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"but kinda like a black screeen"})

Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: u paused } of size 41 from server

Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"u paused"})

Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: ? } of size 27 from server

Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"?"})

Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: y } of size 27 from server

Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"y"})

Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: that explains it } of size 57 from server

Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"that explains it"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: when i unpause your screen will probably be ok } of size 117 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"when i unpause your screen will probably be ok"})

Net client: Received message CChatMessage { m_GUID: 1FE7D936DFB0B898, m_Message: unpause? } of size 41 from server

Net message: ({type:"chat", guid:"1FE7D936DFB0B898", text:"unpause?"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: but waiting \u004f } of size 51 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"but waiting \u044F"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: *z } of size 29 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"*z"})

Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: go } of size 29 from server

Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"go"})

Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: we all seem to be here } of size 69 from server

Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"we all seem to be here"})

Net client: Received message CEndCommandBatchMessage { m_Turn: 2194, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 2195, m_TurnLength: 500 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2194, m_Hash: \u00bc\u0019x\u00e0\u009b?\u00a3\u0007\u00ce\u00a0\u009a\tiF\u00e6\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2195, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSyncErrorMessage { m_Turn: 2194, m_HashExpected: \u00bc\u0019x\u00e0\u009b?\u00a3\u0007\u00ce\u00a0\u009a\tiF\u00e6\u00de } of size 27 from server