Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "splashscreendisable" = "false"
Loaded config string "splashscreenversion" = "0"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "renderactors" = "true"
Loaded config string "waterugly" = "false"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadowsonwater" = "false"
Loaded config string "shadows" = "true"
Loaded config string "shadowpcf" = "true"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "false"
Loaded config string "nos3tc" = "false"
Loaded config string "noautomipmap" = "true"
Loaded config string "novbo" = "false"
Loaded config string "noframebufferobject" = "false"
Loaded config string "nohwcursor" = "false"
Loaded config string "force_s3tc_enable" = "true"
Loaded config string "renderpath" = "default"
Loaded config string "preferglsl" = "false"
Loaded config string "gentangents" = "false"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "false"
Loaded config string "postproc" = "false"
Loaded config string "materialmgr.quality" = "0.0"
Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"
Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"
Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"
Loaded config string "forcealphatest" = "false"
Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "skycolor" = "0 0 0"
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Loaded config string "camerajump.threshold" = "40"
Loaded config string "hotkey.exit" = "Alt+F4"
Loaded config string "hotkey.exit" = "Ctrl+Break"
Loaded config string "hotkey.exit" = "Super+Q"
Loaded config string "hotkey.leave" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+W"
Loaded config string "hotkey.silhouettes" = "Alt+S"
Loaded config string "hotkey.showsky" = "Alt+Z"
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.zoom.in" = "Plus"
Loaded config string "hotkey.camera.zoom.in" = "Equals"
Loaded config string "hotkey.camera.zoom.in" = "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus"
Loaded config string "hotkey.camera.zoom.out" = "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"
Loaded config string "hotkey.camera.rotate.cw" = "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"
Loaded config string "hotkey.camera.rotate.ccw" = "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A"
Loaded config string "hotkey.camera.left" = "LeftArrow"
Loaded config string "hotkey.camera.right" = "D"
Loaded config string "hotkey.camera.right" = "RightArrow"
Loaded config string "hotkey.camera.up" = "W"
Loaded config string "hotkey.camera.up" = "UpArrow"
Loaded config string "hotkey.camera.down" = "S"
Loaded config string "hotkey.camera.down" = "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Loaded config string "hotkey.console.toggle" = "BackQuote"
Loaded config string "hotkey.console.toggle" = "F9"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.milonly" = "Alt"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.idleworker" = "Period"
Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.group.select.0" = "0"
Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"
Loaded config string "hotkey.selection.group.add.0" = "Shift+0"
Loaded config string "hotkey.selection.group.select.1" = "1"
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"
Loaded config string "hotkey.selection.group.add.1" = "Shift+1"
Loaded config string "hotkey.selection.group.select.2" = "2"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2"
Loaded config string "hotkey.selection.group.select.3" = "3"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3"
Loaded config string "hotkey.selection.group.select.4" = "4"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4"
Loaded config string "hotkey.selection.group.select.5" = "5"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5"
Loaded config string "hotkey.selection.group.select.6" = "6"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6"
Loaded config string "hotkey.selection.group.select.7" = "7"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7"
Loaded config string "hotkey.selection.group.select.8" = "8"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8"
Loaded config string "hotkey.selection.group.select.9" = "9"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9"
Loaded config string "hotkey.session.kill" = "Delete"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.attack" = "Ctrl+Alt"
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.timewarp.fastforward" = "Space"
Loaded config string "hotkey.timewarp.rewind" = "Backspace"
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.menu.toggle" = "F10"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.highlightguarding" = "PgDn"
Loaded config string "hotkey.session.highlightguarded" = "PgUp"
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Loaded config string "hotkey.profile2.enable" = "F11"
Loaded config string "profiler2.http.autoenable" = "false"
Loaded config string "profiler2.script.enable" = "false"
Loaded config string "profiler2.gpu.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Loaded config string "profiler2.gpu.ext.enable" = "true"
Loaded config string "profiler2.gpu.intel.enable" = "true"
Loaded config string "jsdebugger.enable" = "false"
Loaded config string "tinygettext.debug" = "false"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Loaded config string "joystick.camera.pan.x" = "0"
Loaded config string "joystick.camera.pan.y" = "1"
Loaded config string "joystick.camera.rotate.x" = "3"
Loaded config string "joystick.camera.rotate.y" = "2"
Loaded config string "joystick.camera.zoom.in" = "5"
Loaded config string "joystick.camera.zoom.out" = "4"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.attacknotificationmessage" = "true"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.xpartamupp" = "wfgbotscy"
Loaded config string "lobby.chattimestamp" = "false"
Loaded config string "lobby.room" = "arenascythe"
Loaded config string "lobby.history" = "0"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "lobby.chattimestamp" = "true"
Loaded config string "lobby.login" = "generic"
Loaded config string "lobby.password" = "*******"
Loaded config string "multiplayerserver" = "88.183.130.79"
Loaded config string "network.upnprootdescurl" = "http://192.168.1.1:2555/upnp/191edf0b-199d-3bd5-8dd5-b7ab394ba0d1/WANIPConn1.ctl"
Loaded config string "playername" = "generic"
Loaded config string "shadowpcf" = "false"
Loaded config string "shadows" = "false"
Loaded config string "showdetailedtooltips" = "true"
Loaded config string "showsky" = "false"
Loaded config string "silhouettes" = "true"
Loaded config string "splashscreenenable" = "false"
Loaded config string "splashscreenversion" = "0"
Loaded config string "userreport.enabledversion" = "0"
Loaded config string "userreport.id" = "6f0b1989fc4970e8"
Loaded config string "watercoastalwaves" = "true"
Loaded config string "waterfoam" = "true"
Loaded config string "waternormals" = "true"
Loaded config string "waterrealdepth" = "false"
Loaded config string "waterreflection" = "false"
Loaded config string "waterrefraction" = "false"
Loaded config string "watershadows" = "false"
Loaded config string "waterugly" = "true"
Loaded config string "windowed" = "true"
CRenderer::Open: depth bits 24
CRenderer::Open: stencil bits 8
CRenderer::Open: alpha bits 8
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/Attack.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/AuraManager.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Builder.js'
Loading simulation script 'simulation/components/interfaces/BuildingAI.js'
Loading simulation script 'simulation/components/interfaces/Cost.js'
Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'
Loading simulation script 'simulation/components/interfaces/EndGameManager.js'
Loading simulation script 'simulation/components/interfaces/EntityLimits.js'
Loading simulation script 'simulation/components/interfaces/Formation.js'
Loading simulation script 'simulation/components/interfaces/Foundation.js'
Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'
Loading simulation script 'simulation/components/interfaces/Gate.js'
Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'
Loading simulation script 'simulation/components/interfaces/Promotion.js'
Loading simulation script 'simulation/components/interfaces/RallyPoint.js'
Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'
Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'
Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'
Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'
Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
Loading simulation script 'simulation/components/interfaces/Sound.js'
Loading simulation script 'simulation/components/interfaces/Stamina.js'
Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'
Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/Damage.js'
Loading simulation script 'simulation/helpers/Entity.js'
Loading simulation script 'simulation/helpers/FSM.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Random.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/TraderGain.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/helpers/WeightedList.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Armour.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/AuraManager.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/EndGameManager.js'
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Loading simulation script 'simulation/components/Fogging.js'
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Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
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Loading simulation script 'simulation/components/GuiInterface.js'
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Loading simulation script 'simulation/components/Loot.js'
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Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
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Loading simulation script 'simulation/components/TechnologyTemplateManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
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Loading simulation script 'simulation/components/TriggerPoint.js'
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Net client: Connected to 178.76.214.58:20595
Net message: ({type:"netstatus", status:"connected"})
Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from server
Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to server
Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 from server
Net: Sending message CAuthenticateMessage { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_Password: } of size 55 to server
Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 5, m_Message: Logged in } of size 29 from server
Net: Authentication result: host=5, Logged in
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1372 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"netstatus", status:"authenticated", rejoining:false})
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})
WARNING: JavaScript warning: mapSelection selectionchange line 0 reference to undefined property this.list_data[this.selected]
Map data missing in scenario 'random' - likely unsupported format
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net: Sending message CChatMessage { m_GUID: , m_Message: may I spec? } of size 31 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: may I spec? } of size 47 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"may I spec?"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: hi scythe } of size 43 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"hi scythe"})
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: ahhhh, the master } of size 59 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"ahhhh, the master"})
Net: Sending message CChatMessage { m_GUID: , m_Message: hello :) } of size 25 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: hello :) } of size 41 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"hello :)"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: sure } of size 33 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"sure"})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})
Map data missing in scenario 'random' - likely unsupported format
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: hi scythe } of size 43 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"hi scythe"})
Net: Sending message CChatMessage { m_GUID: , m_Message: :) } of size 13 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: :) } of size 29 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:":)"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: i didnt notice the increased damge of melee cav? } of size 121 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"i didnt notice the increased damge of melee cav?"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: u mean 60 pierce? } of size 59 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"u mean 60 pierce?"})
Net: Sending message CChatMessage { m_GUID: , m_Message: Melee spearmen only } of size 47 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: Melee spearmen only } of size 63 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"Melee spearmen only"})
Net: Sending message CChatMessage { m_GUID: , m_Message: yea } of size 15 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: yea } of size 31 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"yea"})
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: wot? } of size 33 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"wot?"})
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: athenian champs too? } of size 65 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"athenian champs too?"})
Net: Sending message CChatMessage { m_GUID: , m_Message: (increased damage, lower attack speed) } of size 85 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: (increased damage, lower attack speed) } of size 101 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"(increased damage, lower attack speed)"})
Net: Sending message CChatMessage { m_GUID: , m_Message: it all evens out. :P } of size 49 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: it all evens out. :P } of size 65 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"it all evens out. :P"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: well since many units have much pierce armor i think all in all spear cav has become weaker } of size 207 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"well since many units have much pierce armor i think all in all spear cav has become weaker"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: it evens out u say? } of size 65 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"it evens out u say?"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: btw scythe, any chance that battle line in a16 has the same bug as 'new' formations? } of size 193 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"btw scythe, any chance that battle line in a16 has the same bug as 'new' formations?"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: ok i didnt do the math :) } of size 75 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"ok i didnt do the math :)"})
Net: Sending message CChatMessage { m_GUID: , m_Message: which bug? } of size 29 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: which bug? } of size 45 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"which bug?"})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})
Map data missing in scenario 'random' - likely unsupported format
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:-1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})
Map data missing in scenario 'random' - likely unsupported format
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:-1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})
Map data missing in scenario 'random' - likely unsupported format
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}) } of size 1368 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Randomly selects a map from the list"}, mapFilter:"default", map:"random", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1}})
Map data missing in scenario 'random' - likely unsupported format
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net: Sending message CChatMessage { m_GUID: , m_Message: tux: should be somewhat even :P } of size 71 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: tux: should be somewhat even :P } of size 87 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"tux: should be somewhat even :P"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: the famous Formation Bug } of size 73 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"the famous Formation Bug"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: any map preferences, guys? } of size 77 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"any map preferences, guys?"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: z: i think only spear cav } of size 75 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"z: i think only spear cav"})
Net: Sending message CChatMessage { m_GUID: , m_Message: I think sanderd17 fixed the infinite range bug } of size 101 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: I think sanderd17 fixed the infinite range bug } of size 117 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"I think sanderd17 fixed the infinite range bug"})
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: (not spear inf) } of size 55 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"(not spear inf)"})
Net: Sending message CChatMessage { m_GUID: , m_Message: Yeah, spear cav only } of size 49 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: Yeah, spear cav only } of size 65 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"Yeah, spear cav only"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: yeah i was asking about a16 } of size 79 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"yeah i was asking about a16"})
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: athenians pls } of size 53 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"athenians pls "})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}) } of...
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"random", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}})
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}) } of ...
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", gameSpeed:1, script:"rivers.js"}})
Net client: Received message CReadyMessage { m_GUID: E37CEDCBB805E6E2, m_Status: 1 } of size 24 from server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 0 } } } of size 267 from server
Net message: ({type:"ready", guid:"E37CEDCBB805E6E2", status:1})
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:0}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: all fine? } of size 43 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"all fine?"})
Net: Sending message CChatMessage { m_GUID: , m_Message: in current SVN the formation bug is fixed } of size 91 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: in current SVN the formation bug is fixed } of size 107 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"in current SVN the formation bug is fixed"})
Net: Sending message CChatMessage { m_GUID: , m_Message: (but obivously not A16) } of size 55 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: (but obivously not A16) } of size 71 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"(but obivously not A16)"})
Net client: Received message CReadyMessage { m_GUID: 880F13497ACC7D11, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"880F13497ACC7D11", status:1})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 0 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:0}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CReadyMessage { m_GUID: 8FF1E83E37D20D73, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"8FF1E83E37D20D73", status:1})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:0}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CReadyMessage { m_GUID: 903C32855461EA74, m_Status: 1 } of size 24 from server
Net message: ({type:"ready", guid:"903C32855461EA74", status:1})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"...
Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"...
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: 903C32855461EA74, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net client: Received message CGameStartMessage { } of size 3 from server
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", g...
Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Colour:{r:46, g:46, b:200}, AI:"", AIDiff:2, Team:0}, {Name:"Player 2", Civ:"mace", Colour:{r:150, g:20, b:20}, AI:"", AIDiff:2, Team:0}, {Name:"Player 3", Civ:"sele", Colour:{r:50, g:165, b:5}, AI:"", AIDiff:2, Team:1}, {Name:"Player 4", Civ:"athen", Colour:{r:230, g:230, b:75}, AI:"", AIDiff:2, Team:1}], Seed:47057, CheatsEnabled:false, PopulationCap:300, StartingResources:300, Size:256, GameType:"conquest", VictoryScripts:["scripts/Conquest.js"], Description:"Rivers flow between players and join each other in the center of the map.", Name:"Rivers", Script:"rivers.js", BaseTerrain:["temp_grass", "temp_grass_c"], BaseHeight:1, Preview:"rivers.png", CircularMap:true, XXXXXX:"Optionally define other things here, like we would for a scenario", TriggerScripts:["scripts/Conquest.js"], mapType:"random"}, mapFilter:"default", map:"maps/random/rivers", mapType:"random", mapPath:"maps/random/", matchID:"460C7FDC9F966383", g...
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, '903C32855461EA74':{name:"tux_on_sbb (1189)", player:3, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net message: ({type:"start"})
CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties
Loading RMS 'maps/random/rivers.js'
Loading map generator script 'maps/random/rmgen/area.js'
Loading map generator script 'maps/random/rmgen/constraint.js'
Loading map generator script 'maps/random/rmgen/entity.js'
Loading map generator script 'maps/random/rmgen/environment.js'
Loading map generator script 'maps/random/rmgen/library.js'
Loading map generator script 'maps/random/rmgen/map.js'
Loading map generator script 'maps/random/rmgen/mapgen.js'
Loading map generator script 'maps/random/rmgen/misc.js'
Loading map generator script 'maps/random/rmgen/noise.js'
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: gl & hf } of size 39 from server
Loading map generator script 'maps/random/rmgen/painter.js'
Loading map generator script 'maps/random/rmgen/pathplacer.js'
Loading map generator script 'maps/random/rmgen/placer.js'
Loading map generator script 'maps/random/rmgen/point.js'
Loading map generator script 'maps/random/rmgen/random.js'
Loading map generator script 'maps/random/rmgen/randombiome.js'
Loading map generator script 'maps/random/rmgen/terrain.js'
Loading map generator script 'maps/random/rmgen/tileclass.js'
Loading map generator script 'maps/random/rmgen/utilityfunctions.js'
Loading map generator script 'maps/random/rmgen/wall_builder.js'
Initializing map...
Creating new map...
Creating base for player 2...
Creating base for player 1...
Creating base for player 4...
Creating base for player 3...
Creating bumps...
Creating hills...
Creating forests...
Creating forests...
Creating dirt patches...
Creating grass patches...
Creating stone mines...
Creating metal mines...
Creating decoration...
Creating decoration...
Creating food...
Creating food...
Creating food...
Creating straggler trees...
Saving map...
Number of entities: 3272
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/seeding.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_walk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_idle.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_run.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_05.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_c.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_a.psa): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully
CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully
Loading trigger script 'maps/scripts/Conquest.js'
Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"gl & hf"})
Net message: ({type:"netstatus", status:"waiting_for_players"})
Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server
Net message: ({type:"netstatus", status:"active"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0094k)\u00ca\u00be\u00a2\u000b\u00aeW\u0080\"\u00bc=C)\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 5, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 6, m_Data: ({type:"set-rallypoint", entities:[284], x:724.0885009765625, z:789.9351348876953, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server
Net: Sending message CChatMessage { m_GUID: , m_Message: gl hf } of size 19 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: gl hf } of size 35 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"gl hf"})
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: y } of size 27 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"y"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 8, m_Data: ({type:"gather", entities:[152, 153, 154], target:172, queued:false}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \"$:\u00a3_o\u00be\u00ae7j\u00e3\u0086h\u00dd\u00dd\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: \u00a4\u0003\u00ca]\u008a\u001b2Q\u00876\u008b\u00df\u0081m\u0095` } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 9, m_Data: ({type:"walk", entities:[285, 286, 287, 288, 289, 290, 291, 292], x:803.9598999023438, z:772.8326416015625, queued:false}) } of size 210 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 9, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: \u00c6n\u00f8/\u00a9)N\u001f\u0002\u00df\u0096\u0012\u00ac)\u0081\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: 9T\u00effk(`\u0097\u00fa\u00fb\t\u0010|{\u00bf\u009e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 11, m_Data: ({type:"gather", entities:[151, 152, 153, 154], target:171, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: \u00e7@\u00c6N\"%\u00e2V\u001a\u0091)]\u00a1\rPG } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 13, m_Data: ({type:"gather", entities:[244, 245, 246, 247], target:267, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: \u001f\u00f7\u00e9P\u00eb\u009f\u00e2\u0086\u00c6F\u00fa*\u00ebU\u00cas } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 14, m_Data: ({type:"walk", entities:[285, 286, 287, 288, 289, 290, 291, 292], x:865.164306640625, z:727.5833740234375, queued:false}) } of size 210 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: \u00cc+\u00dep\u00f4\u0082\u0087\u00b8E)\t\u00e5\u001ebN\u00b1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 15, m_Data: ({type:"gather", entities:[252], target:254, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: g2\u00ed>\u00fc~Y\u0085\u00aa\u00f4\u009aV\u0081C\u00efr } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: \u009dA\u00d2_\u000fi#\u00bcw\rjq\u00a0\u00bf\u00c9\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00f0w\u0092\u00ee%\u00d2\u0091h\u009eT\u00df\u00cd\u00bd\u0090\u0087d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 18, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:859.73095703125, z:752.7117309570312, angle:2.356194490192345, actorSeed:41278, entities:[285, 286, 287, 288, 289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 403 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 18, m_Data: ({type:"walk", entities:[250, 251], x:667.2349853515625, z:321.609375, queued:false}) } of size 144 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 17, m_Data: ({type:"walk", entities:[196, 197, 198, 199, 200, 201, 202, 203], x:200.356201171875, z:334.79595947265625, queued:false}) } of size 210 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 18, m_Data: ({type:"walk", entities:[293], x:764.2782592773438, z:802.3839721679688, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: b\u00e7\u001e\u0084\u00ecd\u00c1[\n\u0096sw]\u00dc2\u0080 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 19, m_Data: ({type:"walk", entities:[293], x:765.4266967773438, z:801.8103637695312, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: \u00d3/\u00ad%\u0014\u00d6V\u00dc\u00a6k\u00a6\u00afX\u0017mY } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 20, m_Data: ({type:"gather", entities:[293], target:301, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: d\u00eaW\u00abY\u0093 \u00a8v\u00b3\u00ae\u0016\u0013\u0086\u00b4\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: L\u00b0\u00e2\u00cd\u00f1= \u00e7\u0089z\u0094\u00a3Mf\u00f8\u00bb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 22, m_Data: ({type:"walk", entities:[248, 249], x:700.665283203125, z:287.5614318847656, queued:false}) } of size 144 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 22, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:171.0938720703125, z:806.9342041015625, angle:2.356194490192345, actorSeed:2976, entities:[155, 156, 157, 158], autorepair:true, autocontinue:true, queued:false}) } of size 359 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: \u0012\u00eeUdyR\u00ec\u0096\u0017W\u00b7#\b\u00cb\u00e2\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: \u00a2\u0088g\u00f9\u00049\u008c+E\u00fal\n\u00b2\u00a5\u0092\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: \u0092xw6\u00e4R\u00058\u00b3\u0099\u00c6\u00c8\u00b0\u00bb\u00bd\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: #Xei\u00fd\b\u000fF\u0085\u00c4\u00ea\u00cf\u00c5\u000bY\u00c4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 25, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:195.02395629882812, z:329.7308044433594, angle:2.356194490192345, actorSeed:58742, entities:[196, 197, 198, 199, 200, 201, 202, 203], autorepair:true, autocontinue:true, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: \u00a7w\u00ac\u00e2g?\u0083\u00f5\u00f8\nj\t\u00be\u000f\u00cb\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: a\u00a5\u00eb\u00bf\u00d0O\u00a1-\u00e0\u00fa\u0001\u0012c\u00db`\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: \u00f0\u00de\u00d1\u00b4\u00f7\u00ab\u00ef\u00dft\u00890F\u0017\u00detv } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 28, m_Data: ({type:"set-rallypoint", entities:[243], x:800.8730010986328, z:242.84115600585938, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 28, m_Data: ({type:"gather", entities:[159], target:160, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: \u00b2{\u00e17J\u0082.xnz\u00a0y\u001a\u0083\u000e\u00c9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 30, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: \u00e1\u0001\u00fe\u0087=G\u00b9\u008c\u0082\u00e6s\u0091\u00ee\u00b8\u00d4\u00e6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 30, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: K\u00cbU\u00e7\u008b\"\u00dd\u00e5\u00a2\u0005+\u00dd\u0094i$\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: \u00b77gy\u00f9\u00d1\u00ba\u0011K\u00be4\u0015\u00fb\u0013\u00f8< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: \u009b\u007f0\u00a0W>\u00b7J\u0005\u00d4\u0000\u007f\u00b6\u00d6\u001a\u00c8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 33, m_Data: ({type:"set-rallypoint", entities:[195], x:295.77159118652344, z:247.74769592285156, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 379 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 33, m_Data: ({type:"set-rallypoint", entities:[150], x:266.33349609375, z:734.4296875, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: =s\u0089k\u00f1\u00fe\u00a0\u0089\u00ef\u00185\u00fd\u0006:,# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 34, m_Hash: \u00d3\u008b\u00b2xC_\f\u0010\u001d\u009d\u0098\u008c\u00b8\u00a7\u0007\u0017 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 36, m_Data: ({type:"walk", entities:[248, 249], x:623.44287109375, z:249.82937622070312, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 35, m_Hash: ]d5\t\u00d0@\u00b8}\u0089qg\u0094\u00ffX\u0016p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 36, m_Hash: .Gz\u00d9\u001e\u0005\u0081\u00f8\u00df\u00d6|m\u00a0\u00d8C\u0082 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 38, m_Data: ({type:"walk", entities:[248, 249], x:644.14892578125, z:174.17840576171875, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 37, m_Hash: \u00f5\u00fd\u00b0\u00aaz\u00b4\n\u0087\u00e6\u00db\u0012\u00e4\u00bf\u00b8l\u00a1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 39, m_Data: ({type:"gather", entities:[204], target:212, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 38, m_Hash: 6}s0o*V\u009a\u00eb\u00062\u00c8\u00c8\u00b6U\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 39, m_Hash: \u0082\u00c2\u009a+gW\u0091\u00c4\u00b3.\u00a2\u00e3`\u00d8\u00f9\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 40, m_Hash: \u00b2\u00bd\u00fa\u0005\u00da\u0096\u00dc\u00f9\u00e3\u00ec?\u00c4\u00c0D\u00cbz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 41, m_Hash: \u00f9c\u0002\u00ec\u001c\u00cc{B\u009f\u0087J\u00b7\u009a\u0080\u00a6\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 42, m_Hash: \u0085r\u00dd\u0084#O\u0088\u0018\u00de!Ez\u0012_\u0098\u00c6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 43, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 43, m_Hash: \u0090\u00c1z\u00e8`l!\u0013\u00de\u00d9\u00eaz\u00e9\u009d$\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 44, m_Hash: \t\u00f61\u00bd\u00fb\u00e3h\u00fc\u0088'\u00cbY\\\u0088\u00c9\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 45, m_Hash: \u00a2k\u00d0xm\u00a5\u0097\u009f \u00fc,\u0018^V\u00e9\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 46, m_Hash: \u00cf\u001a,\u009a\u008f\u0083\u00d9\u00e5\u00fe_\u008b\u00b1K\u00b6R\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 47, m_Data: ({type:"set-rallypoint", entities:[195], x:295.74945068359375, z:243.90145874023438, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 379 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 47, m_Hash: vy1\u0012\u009a\f\u00ce|\u00b4\u0019IC\u007f[\u00bf\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 48, m_Hash: K\u0019\u00b3\u00c0{\u00b8\u00fe\u00b9/\u00a3\u008f\u00ccd\u00d2\u0005\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 49, m_Hash: g\u00b4\u00911\u00b4D\u001f\u00f2k\u00fd\u00db\u000b\u0010\u0016\u008d- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 50, m_Hash: \u00d1\u00a7\u00f4\u008d\u00dd\u0086\u00a4\u00b2\u00aa\u00a6q\u00dc\u000e'\u0098\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 51, m_Hash: g\u0001\u00feZ-\u00b4\u00c1\u00e0\u00cf\u008b\u0099<\u0083O\u0093\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 52, m_Hash: c\tQ$a\u0017\u00ee\u0000\u00c7;\u00d3\u00f8\u00c0\u0017um } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 53, m_Hash: \u00dc\u00e8\u00ef2\u00c8\u00c0\u00a5c\u00a4n\u00f6\u00c1v\u001c7k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 54, m_Hash: \u00e5mBN\u00c5\u00db\u00ad\u00e9y\u00e5\u001d)\u001bn\u00b1\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 55, m_Hash: {\u001a<\u00a3\u001e\u0015\u0087\u009eY\u00c7G4d\u009dW\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 56, m_Hash: \u00f2o\nv\u00c4\u00dc\u00c9\n\u008b\u00f3`j\u00b1F\u0089\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 57, m_Hash: N\u00c1+\\f\u00fa\u00e8\u00b0\u0094~:+\u0083\u0096h\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 58, m_Hash: \u000b\u0005f\u00bd\u0096c\u00a4\u00d1\u008251\u000f\u00a7\u0000\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 59, m_Hash: \u00af\u00f3\u00dbR\u00e8Q\u00f5 \u00fb\u008a\u00ad\u00be\t~`\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00c5i\u009fWHR\u00c7R\u00ab\u00e3Pi\u00bc\u0092\u0016\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 61, m_Hash: \nE\u00a0\u00f2\u00b4\u00b1\u00b3|y\r&\u0011\u00f1O\u00f1\u00ed } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 62, m_Data: ({type:"construct", template:"structures/athen_house", x:644.4295654296875, z:288.857177734375, angle:-0.9352575217190818, actorSeed:23308, entities:[250, 251], autorepair:true, autocontinue:true, queued:false}) } of size 329 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 62, m_Hash: \"\u0081%S\u00ca\u0091\u0092\u009e\u0090\u00f0\u009eW\u00dd\u00da\u0015d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 63, m_Hash: \u00bc/\u0096\u001b\u0014\u00a8\u00d6Q/\u00e7\u00d5\u007f\u0086\u00f72F } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 65, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 64, m_Hash: ;(\u00c0<S\u00e9\u00a1m7\u00a6>\u0084$\u00d2\u0098\u0089 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 66, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 65, m_Hash: \u00b3\u000e\u00c6uU\u000fB\u009d\u00ac\u00c2\u0012\u009eu\u00b1f\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 66, m_Hash: \u009aEJ\u00b7\u00a9\u00d9^\u00e4`\u00d3{\u00d6\u000f\u00fe\u008dw } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 67, m_Hash: c\u00ed\u00e62\u00fc\u0094\u00c9k\u00e4\u00c7\u008e\u0013\u00b9\u00b0m6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 68, m_Hash: y\u001a3\u00c5\u001db\u00ae_\t\u00cc\u009fBE/\"\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 69, m_Hash: ;\u00b9l\u00a7\u00b0I\u0006J\u00e2\u0012\u00e3<\u00a4\u00be\u009a\u0085 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 70, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 70, m_Hash: l\u00f3\u009e-\n\u00e5B\u00ad4\u00ebE\u00a1\neT\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 71, m_Hash: F\u00bbOq?\u00a2\u00aa\u00c2\u00eb\u0084RKN\u00e9q} } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 73, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:668.3910522460938, z:184.68307495117188, angle:2.356194490192345, actorSeed:46086, entities:[248, 249], autorepair:true, autocontinue:true, queued:false}) } of size 339 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 72, m_Hash: \u00e4\u00a29\u0096\u009d\u00bfhG\u00d9\u0003Eo\u0011\u00c8\f\u000b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 73, m_Data: ({type:"set-rallypoint", entities:[195], x:302.0308074951172, z:260.0727233886719, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 379 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 73, m_Hash: \u00f7\u00b7O/\u00aa\u00e1K\u009cK\u00b8\u009c\u0097$\u00c1\u0091\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 74, m_Hash: m\u00e8\u00ad\u00d3\u00bc!k\u00c4\u00c6t\u00f7\u00df~\u0001p\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 75, m_Hash: \u001bG\u00e5\u00fb\u008c\u0089q$\u0098\u00a2m\u00e1\u00bf\u00bet\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 76, m_Hash: \u00e8\u0085\u00e6\u00c5 \u0080\u00f2\u00a8-\u00cb\u00a3T\u00af\u00ba\u00dfs } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 77, m_Data: ({type:"gather", entities:[248, 249], target:1557, queued:true}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 77, m_Hash: \u00b5\u00a2\u001e\u009f\u00f6\u00c2E\u0010J?v\u00cc:ZM\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 78, m_Hash: C\u00d0Q\u00e6^h\u00d45W\u0090S\u00e0^\u00a8BY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 79, m_Hash: \u0018\u00b6\u000b\u00c7\u0001\u0005\u00dcx\u0018\u0086\"\u0004\u00aa\u00e3\u00f6\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 80, m_Hash: \u00ba\u00d3\u0086\u00cc\u0016\u0092\u0007\u00a9OVS\u00fb\u00d9\u00d77\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 81, m_Hash: ><0.\u00f1?\u0095\u00f9t\fy\u0002F~\u0014\u0081 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 82, m_Data: ({type:"repair", entities:[250, 251], target:3769, autocontinue:true, queued:false}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 82, m_Hash: \u001b\u00cdi\u00d7\u00fa\u00e7\u001e7\u00ac\u00be&\u00f4(\u00bb\b\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 83, m_Hash: j\u00e7\u00f3Y\u001e\u000bl\u00bb\u00d1<\u00c9\"\\\u00c0\u009f\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 84, m_Hash: \u00a8U\u00a4\u00dfU\u00e3\u00d0'\u0091\u001a\u00d7\u009b\u008b\u0093!\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 85, m_Hash: \u00d3\u008b\u001f\\3S\u0006 Y-\u008ea\u0094\u00e0\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 86, m_Hash: >\u00af\u0094l7p\u00e9Y\u00baJ\u0006\u00e5\u0092\u001d#g } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 88, m_Data: ({type:"train", template:"units/mace_cavalry_spearman_b", count:1, entities:[150]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 87, m_Hash: \u00c8\u00d3l}xT%\u0080\u00d6\u0086\u0096DdH\u0081\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 88, m_Hash: \u0000\u000eKC\u001a)\u009f\u00fe\u00e6V\u0097\u00b2\r\u0018t\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 89, m_Hash: \u00d26P\u0007sp\u00ce~\u0017\u000b\u00aeb\u00b8E\u00b7\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 90, m_Hash: \u00ba\u00a4f_eF\u00b0u\u008d-\u0089\u00e6\u0005\u008b\u00f9\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 91, m_Hash: \u00cf\u00fc\u00df\u00eeA\u00efy\u00abx\u00ed!+\u00cb\u00d3\b; } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 93, m_Data: ({type:"gather", entities:[250, 251], target:1556, queued:true}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 92, m_Hash: y\u001e\u00d2\u00a2\u00b52\u00a2'H\u00cb^\u000e\u00a1\u00d1YM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 93, m_Hash: \u00af/iDy\u0080\u0095\u00db\u00aa\u0085\u00123\u00c7\u0084\u009a\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 94, m_Hash: \u00f1\u0011>\u00d2R\u00ec\u0003g\u0018\u00ec\u00a3\"\u00d6\u008b\u00a0\u0003 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 95, m_Data: ({type:"walk", entities:[3909, 3907, 3908, 3905, 3906], x:293.6062927246094, z:713.66015625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 95, m_Hash: X\u00eb}\u00a6\u00f8\u00d09VZ~\u00c6\u0092:\u00e9\u00d0\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 96, m_Hash: \u0011\u00c9\u00a8\u00cd\u0010\u00f1\u0003\u00a8\u00ceR\u00fc\u0085\u009d.p\u008e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 98, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 97, m_Hash: \u001d\t\u00be\u00a5\u00c2\u00aa\u00b7\\\u00c7\u009f\u008f\u0001j\u0082\n~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 98, m_Hash: \u0003_\u000f#\u0010h\u00cc\r K\u00a8\u00a2\u00ca\u0019\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 99, m_Hash: \u009fb\u0097\u0019\u007f\r\u001a\u0087\u00aeG<x|kn1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 100, m_Hash: \u0017z\u00d8\u00d8\u00b2\u000f\u00c8\u00a8\u00e0\u00d1I\u00afi\u00e3\u008b\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 101, m_Hash: Rhy\u0088\t\u00c3#\u00a5\u00db%Z\u0087\u0097\u00c6`\u009b } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: scythe: did you disable the mace tech for double cc health on purpose? } of size 165 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"scythe: did you disable the mace tech for double cc health on purpose?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 102, m_Hash: \u00e5=j\u00a6\u007f\u00ff\u00c63\u008a\u0012[\u00a2\u00f5\u00ff#\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 103, m_Hash: \u0005N\u00128~IRI.\u0089\u0099Xn\u00b9J, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 104, m_Hash: \u008f\u00a9pL\u000e\u00b4\u009a7\b\f\u00c0\u00ddE\u008dh\u00fa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 106, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 106, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 105, m_Hash: \u00e9\t\f\u00ec?\"#\u00b2\u0003\u00c40\u00a7\u0013\u00cck0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 106, m_Hash: \u00ae\u008c\u00f9\u00b1\u00f7\u00bd\u00a87N\u00b1pV~\u0081\u00ef\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 107, m_Hash: \u0015{dy\u0080h\u00ce\u00ac\u00fd\u00ca>\u001b|{\u00d0\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 108, m_Hash: \u00c8o\u00c7\u0083v\u00b3\u00b6\u00f15\u001f\u00ed\u001a\u0093\u009d\u00b2\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 109, m_Hash: \u00eb\u00ec\u0001\u00fc\u001d\u001b?\u00e6Q<D\u00cc\u00a2\u00d0\u001f# } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 111, m_Data: ({type:"construct", template:"structures/mace_house", x:293.7196960449219, z:706.2490844726562, angle:2.356194490192345, actorSeed:60086, entities:[3909, 3907, 3908, 3905, 3906], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 110, m_Hash: \u001aI\\\u0010\u0094\u0092#U\u00ac\u0098\u00c3\u00e40\u00ee\u00b9\u0088 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 111, m_Data: ({type:"set-rallypoint", entities:[243], x:682, z:206, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_oak_aut"}, queued:false}) } of size 381 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 111, m_Hash: O\u00cf\u001aXA\u0095}\u001f\u00a4\u0099!>\b\u00f4\u0082~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 112, m_Hash: \r\u00cf\u0088C\u00f4-\u00e5\u0004\u00a8\u00beY\u00f8\u00f8\u00d0\u00b3\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 113, m_Hash: {\u00ce.I\u008aW|\u00f3\u00873^H\u00c1 \u000f\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 114, m_Hash: \u0091\u00c5[\u00d0\"\u001c\u00bfw\u00a3!>\u00a7q\u00bc\u009fY } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: y } of size 27 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"y"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 115, m_Hash: \u00d6\u00df?\u00c9M\u00d1R\u0010\u0015\u00a2t\u00f3\u000b\u0007\u00eb\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 116, m_Hash: i\u00cb4\u00baS\u00b7q\u009b?\u000e~$\u00a2^\u0084\u00d9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 118, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CChatMessage { m_GUID: , m_Message: hm, not sure } of size 33 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: hm, not sure } of size 49 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"hm, not sure"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 117, m_Hash: yd`I\u009f\u0086\u00ce\u0004\u00b6f\u00ef\u00aa\u008a\r\u00b0Z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 118, m_Hash: \u00ca\u00e1\u00e3dm\\\u00000\u00ceiQ\u0092\u00be\u00ae2\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 119, m_Hash: V\u00e9\u00e8B\u0013\u00cf\u00ac7\u00b0|X\u00fe\u00e0\u00f9(\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 120, m_Hash: \u00f0\u00deGr\u00ef\u0083\u00afxIa\u00e4Ty\u00a0\n\u00c6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 122, m_Data: ({type:"walk", entities:[4003], x:592.6735229492188, z:1001.7755126953125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 from server
Net: Sending message CChatMessage { m_GUID: , m_Message: I'll check } of size 29 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 122, m_Data: ({type:"construct", template:"structures/cart_house", x:196.99046325683594, z:307.7462463378906, angle:2.356194490192345, actorSeed:64343, entities:[196, 197, 199], autorepair:true, autocontinue:true, queued:false}) } of size 338 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 121, m_Hash: \u0090\u00c0\u00f5\u00db\u00f78#\u00faV\u008d\u001a\u0090\u00d7\u00b1\u009b, } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: I'll check } of size 45 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"I'll check"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 122, m_Hash: \u00b2;\u0014\u00c3)\u00ce\u00ba{\u00dc^\u0082\u00a7\u00f9E\u008cR } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 123, m_Hash: \u0096u\u00a4s\u00ef\u0092\u00a7\u001d\u001fR\u00a1\u00ec\u008c \u001eF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 124, m_Hash: dC\u00d2\u00c0\t\u0018\u00ff\u0080yR\u00a3\u0082\u00ef\u00ba\bM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 125, m_Hash: \u00b3=xB:\u00ebh\u0098\u00c6\u00b5\u0000B <\u00f6\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 126, m_Hash: \u00cb\u00d8\u008aj\u00a7\u00ff\u00ad\u00c5\u00c6\u0091\u001c\u00fc\u0087\u008e>p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 127, m_Hash: F\u00d1\u0004\u009e|]V\u00e5Gix\u0092\u00fe\u00f4u\u0000 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 128, m_Data: ({type:"gather", entities:[196, 197, 199], target:3441, queued:true}) } of size 150 from server
WARNING: JavaScript warning: simulation/components/Fogging.js line 114 reference to undefined property this.mirages[player]
WARNING: JavaScript warning: simulation/components/Fogging.js line 122 reference to undefined property this.mirages[player]
Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 128, m_Hash: \u00a5\u00ab\u00f1\u00fe\u00f8\u00ef\u0005\u00bf\u00d39\u0083\u000fMw\u00d95 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 129, m_Hash: \u00d3\u009e\u00ad\"\u0084\u00e0\u00b8\u0093\u00d5\u00e4\u0017\r\u0019\u00d0\u0099\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 130, m_Hash: o\u000f\\\u00ebO\u0080}\u000e\u0011^\u00fd\u00cd\u00aa\u00cc\u0087\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 131, m_Hash: \u00e7\\\u00f7\u00c6\u0003\u0016T\u001fp\n \u00c0S\u0091o0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 132, m_Hash: 'd\u00b0\u00b2c\u00ecr\u0007\u00dd\u00c2k_\u00c5\u00b1r\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 133, m_Hash: q\u0004\u009a\u00fcp\u00caA.\u00ea;~\u00d7{\u001e\u00f5d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 134, m_Hash: 2\u00d1 Q\u0012!;\u0005\u001f0\u00a1\u00b6d\u001aH6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 135, m_Hash: 1\u00cd\u0083\u00b4\n>\u00d4R\u0083\u00f2\u00c2N\u00c8\u001bGL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 136, m_Hash: \u00dc\u008ep\u00d7\u0085\u00a5(\u00d2J\u00cf\u00a3\u00d52\u00dc\u00d6l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 137, m_Hash: \u00b7K\u008c\u00843\u0015\t1\u0087~4\u00a9p\u00ebg; } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 'cause i liked it :9 } of size 65 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"'cause i liked it :9"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 138, m_Hash: \u00be,-\u00bf%\u0089\u0090J\u0016\u0019w\u009a/\u00a3\u00f7| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 139, m_Hash: \u00f0\u00a2\u00d5\u008a\u00ab\u00e9\u0011:\t\u000f\u000fj\u00c5\u00ae\u0095\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 140, m_Hash: \u0093Q\u00c5\r\u00bbV,\u00db2\\,\u0002\u00ddRC\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 141, m_Hash: \u00cb\u00f4\u00b6\u001b\u00e3\u000f\u0012\u0013UL\u0089*i|q\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 143, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 142, m_Hash: lo\u00c5X\u00d4\u00b2[Ic\u0010\u00cd\u00ac\u00ed\u00e4\u008c, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 143, m_Hash: \u00cc\u0004\f\b|g\u00af-\u00bb0OZ\u00c2\u00a7\u008b\u00ad } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: *:) } of size 31 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"*:)"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 144, m_Hash: \u000b\u001d\u00ddm\u00a2x=UdB\u00b2\u00aaq\u00f07\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 145, m_Hash: \u00be\u00a6\u00d8\ri\u00dd<\u00de[\u0088k\u00f0\u008e<\u00c2\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 146, m_Hash: \u0099\u0094j$M\u00a21\u00a8\u0092\u00ee\u00cc\u00cb\u00a4\u00ee_: } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 147, m_Data: ({type:"set-rallypoint", entities:[195], x:235.0879364013672, z:284.8905944824219, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: but sel still have it? } of size 69 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"but sel still have it?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 147, m_Hash: \u00d1M\u0081\bM=3\u009e\u00b5\u0004\u00a2\u009f\u00af$\u00bcW } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 148, m_Hash: \u0082\u008a\u00fcv\u00cc\u00a1^~\u008b\u0016\u0081&\u0098(>\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 149, m_Hash: \u00c7\u0000\u00b8a\u00bbw\u00f5w\u00a7f\u00cd\u0003\u00f7g\u00cb\u00f7 } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: :P } of size 13 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: :P } of size 29 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:":P"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 150, m_Hash: \u0085\u00e8q\u00bb\u00fd_\u00b3\u00ca\u00e4\u00a2\u00b8\u0010\u00a6\u0096\u00ee\u0004 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 151, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 152, m_Data: ({type:"train", template:"units/sele_support_female_citizen", count:1, entities:[284]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 151, m_Hash: \u0016\"s!\u0014\u0018\u00c0\u00e0/\u00b1\u00e0*\u00cbNrC } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 152, m_Hash: \u0080\u00bbt\u00b3w\u00bf\u0095\u00fagz\u00bcG\u00c4\u00b6\u0091\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 153, m_Hash: \u00f8i\t1\u00aez\u00e2\u00d5\bES\u00eeb\t\u001d\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 154, m_Hash: \u00db\u0006u'\u0082\u00feoZ\u00a3\u000f\u001f\u0095\u0017\u00c6\u00fd\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 155, m_Hash: Ek\u001c\u00f9\u0015\u00f2UR\u00af\u00f8\u008a\u00a6\u00f2\u0087\u0010\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 156, m_Hash: \u00df\u00cc]e3\u00ca}\u009d\u00b6\u00e0ck\b\u001e\u00e09 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 157, m_Hash: t,9\u00e8\u0007\u00c6\u00f4\u00cd\u00c7\u00db\u0085\u00cc\u00f4\u00c0{e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 158, m_Hash: \u0096\u00a0]\u001b\u00f3\u000b\u00ff\u0081\u00dc\u00a0\u00f9B\f%~: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 159, m_Hash: \u00f3\u00ef\u009fh16\u0000\u00c3\u0011\u00e3v\u00ffP'\r\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 160, m_Hash: \u001b0oI\u009c\u00bc\u00a6\u00d0@\u00a4 \u00df\u00b9y \u008d } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: don think so } of size 49 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"don think so"})
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 162, m_Data: ({type:"research", entity:4154, template:"gather_mining_servants"}) } of size 143 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 161, m_Hash: \n\rh\n\u00fe;\u00d3\u00a2\u00c0[b{]\u008b\u00c7\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 162, m_Hash: \u00ae\u00f2t#\u00e1a\u0017\u00ba0\u0002\u00e9e\u00e2\u00a6\u0095\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 163, m_Hash: r!U`!o\u0003\u008d\"\u00ceX\u008ayZ\u0096\u00fd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 164, m_Data: ({type:"walk", entities:[3969, 3859, 3736], x:420.7717590332031, z:393.06402587890625, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 164, m_Hash: \f\u00b7\u00ea\u0002.\\^\u0099u\b\u00d4\u0082Z\u0099\u00b5\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 165, m_Hash: \u00d2\u00df4.\u0091\u0017\u00d8\u00df.\u00a3g\u0089\u00e8\u0092\u00a36 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 166, m_Hash: \u009b\u009d\u008cj\u00ec[2\u0019\u00ab\u00a8-\u00df\u00e9\u00ed\u0019\u00a3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 167, m_Data: ({type:"walk", entities:[3969, 3859, 3736], x:426.83306884765625, z:391.32708740234375, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 167, m_Hash: \u0010r\u009d\u00efM\u00d2\u00ce\u00b0\u00ec\u0089?\u00f8\u00d2\u00177, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 168, m_Hash: 9M!\u001d\u0018G\b\u00f8\u0090\u00f2\u00c0\u00ef\u001d\u00be\u008f\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 169, m_Hash: \u00e3\u00d3? d\u0001\u00a5\u00893D\u00a1\u00e9Z\u00f7_\u00d3 } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: that tech was in the library, right? } of size 81 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 171, m_Data: ({type:"walk", entities:[204], x:495.88092041015625, z:183.64967346191406, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 170, m_Hash: 1\u0001&\u00b9\u0086\u00c2jy)G\u00f8\u009e.s8\u00e5 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: that tech was in the library, right? } of size 97 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"that tech was in the library, right?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 171, m_Hash: \u00f5\u0084\u0083d\u0015X\u00a07\u00cd\u00dc\u00edY<I\u00b2\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 172, m_Hash: \u001a\u0095\u00f12\u009c\u00cf\u00c9G\u00e9\u00ca\u0094\u00d9\u00d0\u00c5_~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 173, m_Hash: @c\u00e4\u00b0J\u00e8{\u0099\u0099\u0004\u00adM\u00e3\u00eb\u00988 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 174, m_Hash: \u00ce-\u00d7}PT\u00ff\u0088T\u009e\u0016_\u00cd\u00b8\u0011\u0097 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 176, m_Data: ({type:"train", template:"units/athen_cavalry_javelinist_b", count:1, entities:[243]}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 175, m_Hash: -\u00d0\u0010A\u00f1\u00a8\u008fU\u009b[\u00a8\u00dc\u008fj\u001cU } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: y } of size 27 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"y"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 176, m_Hash: \u0099\u0089y~\u00aaP\u0002\u0094\u00fa\u00bb.\u0080\u00db\u00ac\u00b1\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 177, m_Hash: p\u00a3\u00da\u00baa\u00c3\u00c6'\u00d1*`E1!J\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 178, m_Hash: \t\u00fad&\u0002\u008aX;\u0093L\u00eb\fz|O\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 179, m_Hash: \u00b4\u00eaw\u00e4\u00db+H\u00a2\u00a3u$\u009e\u00acO\u001aC } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 180, m_Hash: (\u00be)Q^\u009f_j\u00c4J\u00e5\u00f9\u00a3-\u008b\u0089 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 181, m_Data: ({type:"gather", entities:[3969, 3859, 3736], target:3328, queued:false}) } of size 150 from server
Net: Sending message CChatMessage { m_GUID: , m_Message: k } of size 11 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 181, m_Hash: \u0087\u00cd\u00ae\n\u0004\u00e0Hx\u001e$\u001c\u00d6\u00ee\u0015\u00c2T } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: k } of size 27 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"k"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 182, m_Hash: \u00a7V\u00bc\u00fe_\u00b1sgs\u0097-\u00b7\u00a0\u00b6\u0007\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 183, m_Hash: =\u00f9\u00a6\u00a1R%\u009f\u00f2h\u00dd\u00ef\u00c8\u00b0\u0013<\u00e4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 184, m_Data: ({type:"set-rallypoint", entities:[243], x:546.9059448242188, z:137.96221923828125, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 184, m_Hash: +5\u00ber\u00ffWE\u00d7\u00c4\u00ac\u00c7\u00d2\u009e\u00c5\u00cbJ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 185, m_Hash: d\u0011\u00a6\u00a5E|\u008a'\u00c1B\u00b5\u0090C\u00e6(\u0001 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 186, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:371.8332214355469, z:727.4266357421875, angle:2.356194490192345, actorSeed:51912, entities:[3909, 3907, 3908, 3905, 3906], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 186, m_Hash: 4\u00dc\u00be*\u0094[\u001f\u0092\u00a6F\u00dd\u001bU\u00e6\u00f6\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 187, m_Hash: \u001f\u00edb_Y\u00ab\u00b5Jp\u00a4\u00b0\u00f5\u00f27SH } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 188, m_Hash: \u008f\u00d6\u008b6\u00924)\u00f2J\u00b2\u00d5\u00bd;\u0089C$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 189, m_Hash: \u00fb\u0089\u0006N\u0080\u00c8\u001f\u00ea\u0012S\u0096\u009a\u00d8\u00f4s8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 190, m_Data: ({type:"walk", entities:[204], x:531.6351318359375, z:76.03707122802734, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 190, m_Data: ({type:"gather", entities:[4589, 4588, 4586, 4587, 4585], target:173, queued:false}) } of size 172 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 191, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 191, m_Data: ({type:"set-rallypoint", entities:[284], x:802.3555908203125, z:802.8528442382812, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 190, m_Data: ({type:"walk", entities:[204], x:613.5000610351562, z:111.36714172363281, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 190, m_Hash: {\u00d7\u00c5\u00f8\u00c1\u00d4m\u00c4\u00f3\u00f5\u0097\u00f7I\u00d0\u00a9U } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 191, m_Data: ({type:"walk", entities:[204], x:590.5385131835938, z:204.2824249267578, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 191, m_Data: ({type:"walk", entities:[204], x:550.1910400390625, z:363.9568176269531, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 191, m_Hash: #\u00da\u00cfL\u00b3:\u009b\u00d4-v\u0082\u0083\u008d,\u0013{ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 192, m_Data: ({type:"walk", entities:[204], x:514.1008911132812, z:474.0561828613281, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 192, m_Data: ({type:"walk", entities:[204], x:493.876708984375, z:573.8652954101562, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 192, m_Hash: K\u00a5o!S\u008du\u00bc\u0012\u008d\u00f2%\\\u0004\u007fz } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 193, m_Data: ({type:"walk", entities:[204], x:411.1507873535156, z:606.7134399414062, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 193, m_Data: ({type:"walk", entities:[204], x:296.1348876953125, z:608.4888916015625, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 193, m_Hash: \u0019\u0081\u00ccG\u00d7$\u00e3PV:*n\u001c\u00c3\u00b7\u008e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 194, m_Data: ({type:"walk", entities:[204], x:172.3488006591797, z:537.9296875, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 194, m_Data: ({type:"walk", entities:[204], x:96.81945037841797, z:448.2090148925781, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 194, m_Data: ({type:"walk", entities:[204], x:126.72842407226562, z:603.9287719726562, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 194, m_Hash: \u00bb\u00a0\u00ed\u0084\u009b\u009em\u0094.\u00a7\u001c\u00ec\u00d5\b\u00b7m } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"walk", entities:[204], x:233.43136596679688, z:621.4156494140625, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"walk", entities:[204], x:454.39013671875, z:665.3614501953125, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 195, m_Hash: e\u001a\u00b1\u00dc\u00ea\u00f89\u00d1\u00b3\u00ec?\u009b\u00a4\u00d5\u00d4\u00da } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 196, m_Data: ({type:"walk", entities:[204], x:496.4122009277344, z:660.646728515625, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 196, m_Hash: \u00bbC:U<\u000f0\"A\u00fc\u00c0\u00ef\u00a4\u00d9\u008c\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 197, m_Hash: \u00cc\u00ae\u00a2L\u00ad\u00ae\u00d9\u0096\u00c7Q\u009aT\u00b6\u00b4Ig } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 198, m_Hash: c\u00e4\u00c1\u00d1B.D\u009fN\u0088\u0003\u0080C\u0081\u00e5\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 199, m_Hash: \u009f\u00a6\u00e1%\u0082\u007fb\u0003n\t\u00dd\u00f9\u008e6\u00a3Z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 200, m_Hash: \u00e9\u00d2A^'O%k\u00e4h\u0010&@[\u00ca\u00b7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 202, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 202, m_Data: ({type:"construct", template:"structures/sele_house", x:880.3526611328125, z:807.488037109375, angle:2.356194490192345, actorSeed:53837, entities:[289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 201, m_Hash: \u008bL\u00bfrN\"\u009e\u00db\u00b3\u00aeM\u00cc\u00f7\u00d3N\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 202, m_Hash: {\u00be\u00af\u008c\u00e8\u0095\u00db\u00f0M\u0019\u00e5}\u00bd\u00dd7\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 203, m_Hash: \t\u0084\u00ed\u00ceN\u008b\u0096oyq\u00c4\u00a9>\u00e2I\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 204, m_Hash: $;7\u00f7(\u00b2/X\u00fc\u00e9\u0094\u00c0\u00fa\u008f`r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 205, m_Hash: ]\u00a8\u0092\u0081\u0092\u00a9C\u00be\u001a\u0013\u008bGB\u0089\u00bc\u00c8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 206, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 206, m_Hash: B\u00e5\u0007\u00c6L(b\u008cK\u00a7T\"\u0006f\u00c6> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 207, m_Hash: \u0085\u00b2\u0012\u00e5\u008eC\u0090\b\u00fc\u00afO\u00dd\u00ca\u009aC8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 208, m_Data: ({type:"set-rallypoint", entities:[195], x:405.2481384277344, z:308.57456970214844, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 208, m_Hash: \u00a3\u00f9\u00b2\u0005G\u00e4&\u0011\u00b0\u0083!Qz\u0084,\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 209, m_Hash: B\u00e1\u000f\u0007\u00a0v@&\u00c2\u00b0\u00d7\u00f1\u00a1\ru\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 210, m_Hash: Wt\u008e\u000e\u00dd\u0010\u00ff0v\u00c9\u00e2\u00c3\u009f\u00f6\u008bo } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 211, m_Hash: b\u00fb\u0082L\u00c6\u00c8:\u001f\u0013\u00d3}\u00d0 \u0014G\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 212, m_Hash: \u00c4\u00e5d`\u008e\u00a7]\u00c6a\u00dd\u00eby\u00c1M\u0085\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 213, m_Hash: 67\u00ab\u0089\u00cc\u0017s\u00da\u00b2<\u00bd\u00f0\u00ea#x\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 214, m_Hash: N\u009bO\u0095\u0012\u0083.W\u00e3\u00e0^\u00ed\u00c7\u00c6z\u009a } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 215, m_Data: ({type:"walk", entities:[4003], x:639.8775634765625, z:319.93878173828125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 215, m_Hash: \u00dd\u008d5\u00e1m\u0090\u00bb\u0093\u00b6\u00c0\u00e0\u0015aXl\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 216, m_Hash: \u0094Vb\u001e\u00fe\u0083\u001eX5\u00e1\u0090 \u0003N.\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 217, m_Hash: \u00a4\u00c35~\u00e0\u00eav'wC<\u00cb\u009f#\u00f6D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 218, m_Hash: \u0085b\u00b1\t\n\u008e\u00a4\u00bb\u00aa\u00d6g]\u00ed\u00937\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 219, m_Hash: \u00e5\u00ab\u00db\u0092\u00e5O\u0002\u0083\u00b6#\u00dc\u00ceF\u009c.Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 220, m_Hash: \u00e0`#1\u0007\u0086\u00e8E4\u008a\u00f7\u001c\u000beZr } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 221, m_Hash: \u00e5i\\\u00f9\u001c\u00b8\u0096\u001d\u00a0\u00f2J\u0003\u0085T-l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 222, m_Hash: \u00db\u0004(\u00ccmM\u008a\r\u0082feQ#\u0098\u00f1\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 223, m_Hash: =\u00e31\u0006\u0084\u00c2=\u00dd7j\u00c0]\u00b4\u00c6\u0098\u0004 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 224, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 224, m_Hash: 0\u0091\u00c3&]\u00f9\u008b\u00f9B\u00f0\u0085\u00faHwo\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 225, m_Hash: \u00f6\u00abo!\u00da\u00a9\u00b6n\u00b3\u0016\u00cf~\u00a8x.\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 226, m_Hash: n\u00a3\u00d6w1\u00a1G\u0019o\u00d1+\u00df\u00b1]\u00b1\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 227, m_Hash: \u00a5,/\u00a7\u0082M\u0086_\u00d4\u00b4\u0087\u00d1rP\u001a\u00d1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 229, m_Data: ({type:"set-rallypoint", entities:[243], x:789.0041656494141, z:201.67861938476562, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 228, m_Hash: \u00ae\u00d9\u00e1\u00e7\u00d9\u00ca\u00fa\u0016\u00d3\u009d\u0005\u000f;\u001c\u0091\u00dc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 229, m_Data: ({type:"research", entity:3764, template:"gather_lumbering_ironaxes"}) } of size 149 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 229, m_Hash: K\u00e2\u0098\u00cf\u0019\n\u00c0\u009c\u00ffV\u00df\u00af\u0084\u00a9K\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 230, m_Hash: \u00e0\u00a6\u008cW\u00da\u0016P\u00a1\u00a7\u00cd\u00d7G\u00a0]\u00bf\u0004 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 231, m_Hash: \u0011z\u00c8L2\u00d6\u00e2-\u00dbX\u00bf\u009fpQ\u0000\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 232, m_Hash: /\u008a\u00e2\u00d3\u00f5\u00c7\u0081v\u00ba\u00d7,\u00b7\u00c9\u009f\u00db\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 233, m_Hash: \u00bbF\u00cd\u00b4\u00fa\u0083|>\u00bb\u00df\u00bc\u00aa\u00aa\u00a9k' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 234, m_Hash: U\u0004f\u0014l7J\u00ea\u00ed\u008c\u00a6gL\u009d\u00e35 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 235, m_Hash: n+:\u00fdBXJ\u00f7\u00a3\u000bi\u0086\u001f2N\u0004 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 237, m_Data: ({type:"walk", entities:[4736], x:574.1490478515625, z:271.88671875, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 236, m_Data: ({type:"train", template:"units/cart_support_female_citizen", count:1, entities:[195]}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 237, m_Data: ({type:"gather", entities:[3909, 3907, 3908, 3905, 3906], target:1115, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 236, m_Hash: 6\u00b5Bt2\u00c9\u00a3^\u0011x-\u00cc\u00dav\u00c2> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 237, m_Hash: 2+r\u0084=\u00fd\u00df\u00d9\u0097\u00e4\u008c\u0081\u00c9\u00a8\u00e7\u00cc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 238, m_Data: ({type:"set-rallypoint", entities:[195], x:235.8229522705078, z:288.84938049316406, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_berry"}, queued:false}) } of size 387 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 238, m_Hash: \u00acl\u00c3\u00ad\u009e\u0085\u007f*\u00c8 _\u0014\u00aa\u00c7\u0086\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 239, m_Hash: p\u00e7\u008d\u0093H\u00ed\u009b\u000b\u001eV|\u0088\u00d4s0u } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 241, m_Data: ({type:"walk", entities:[4736], x:592.0750732421875, z:541.9556274414062, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 240, m_Hash: V\u00d6_\u0085<\u0098\u0007\u001d+\t\u00f2\u0099\u008a\u00ce\ru } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 242, m_Data: ({type:"walk", entities:[4736], x:903.9970092773438, z:433.4302978515625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 241, m_Hash: \u00d5q\u00b8\u00ef\u0090bW\u00fe\u0010v\u00a6\u00b3\u00f3\u001ei\u00e4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 243, m_Data: ({type:"walk", entities:[4736], x:942.3240356445312, z:360.8304748535156, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 242, m_Hash: \u0090\u00f3&I\u00c8\u00f0\u009e/\u00fd<\u00ae;\u00e8\u00c1\u0084\u00e0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 243, m_Data: ({type:"walk", entities:[4736], x:798.0510864257812, z:242.22747802734375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 243, m_Hash: \u00a5\b\u00fc:3S\u00dd\u00bdTN\u00ae\u000f\u00a9,\u00e3\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 244, m_Hash: \n\u00fb\u0001\u000fn\u0096_\u007f\u0015\u00a8\u00d0\u0013\u0016\u001b\u00f1\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 245, m_Hash: \u00c9py\u00e1\u00efs\u00b9\u001b\u009e\u00f0\u0007r3lZ\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 246, m_Hash: \f\u00c1V\u0098\u009e\u0089\u00847\u0090\u00da}\u0091\u009e5\u009c\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 247, m_Hash: \u00ef\u0099\u0011B\u00fe\u0019\u00a3j\u00c2; b\u009e\u00ea\u00b6\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 248, m_Hash: \u00d5\u00e5\u0004\u00d0\u0016p\u001f\u00d3\u00a7\u0080v]\u00fb\u00eb\u008c\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 249, m_Hash: -\u0012aX\u00a3\u00a6\u00fe)<\u00c3W\"\tP~\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 250, m_Hash: \u0015\u0015\u0098\u00fe\u001e\u00eb#Ka=\u00d5\u00c3\u0081\u00bans } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 251, m_Hash: \u00ef4\u00d0S\u00e6\u00f8\u00f0\u00e2\u00f9I\u00d6\u00c5o\u009fb\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 252, m_Hash: \u001f}O\u00f5\u008d\u00e8\u00aa\u00ba$-\u00f9\u00eeM[\u0092\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 253, m_Hash: \u00b7\u000e\u00ff\u00ccB\u0097\u00bf\u00e1\u001dsq\u00af\\d\u007f\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 254, m_Hash: \u0085\u0016^\u009a\nN_\u00f4\u009dKl\u00c5\u00b2\u00adE: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 255, m_Hash: 7\u001d\u009f\u00c1\u00b5\u00a3n\u00d1\u00fbBfY\u0098\u00c9\f\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 256, m_Hash: d\u00ca\u0080\u00850}\u00ef,\u0094\u00f6Sik\u00b1\b@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 257, m_Hash: `\u0018\u00f0\u00d9_`\u0016\u00f5\u001d\u0011\u00a5\u00f5Z\u00beB\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 258, m_Hash: W\u008a\u00e6+}\u0095\u0084(f_\u00b3,\u0085\u00fc\u00ac5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 259, m_Data: ({type:"walk", entities:[204], x:633.0686645507812, z:163.85577392578125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 259, m_Hash: \u00a77\u009e\u00e6\\T\u0098\u00bbx\u00c1\u00ff\u00e7-0\u00fcY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 260, m_Hash: \u0004\u009e\u00b6Ag0yn7?\u0094\u00bb\u0005\u00b7\u00a4\u0086 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 262, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 262, m_Data: ({type:"construct", template:"structures/athen_field", x:793.2088012695312, z:288.1597900390625, angle:2.356194490192345, actorSeed:22888, entities:[246], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 261, m_Hash: e\u0093(\u008eZ!\u00f63\u00a6\u000b\u008a\u008bl\u00e8\u009d\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 262, m_Hash: P}\u00b0\u00cf\u00c5\u0007\n\u0003|\u00be\u00bd\u00d7z\u00ff\u0090\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 263, m_Hash: \u00bf\u00e1\u00d7\u00e7\u00fe^\u0093]\u00b3\u00aa\u00b1\u0097\u00a5z\u009a) } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 264, m_Data: ({type:"walk", entities:[204], x:640.7545166015625, z:134.1175994873047, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 264, m_Hash: ;^\u001aW*\u00a7t$\u0095\u00dd\u00a6\n\u00ccW\u00e2\u00ae } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 266, m_Data: ({type:"set-rallypoint", entities:[243], x:793.2088012695312, z:288.1597900390625, data:{command:"repair", target:5883}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 265, m_Hash: \u00b4\u00a6\u008a\u00d6\u00eeG\u0082\u00f3\u00def\u0007\u00972{E\u00ba } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 266, m_Data: ({type:"walk", entities:[204], x:646.4663696289062, z:115.42274475097656, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 267, m_Data: ({type:"construct", template:"structures/sele_house", x:869.26611328125, z:817.99951171875, angle:2.356194490192345, actorSeed:49340, entities:[289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 266, m_Hash: \u008ci\u00c5\u00fc\u00cfQW\u00b4\u0094^Z\u00ec\u00c1\u00a4\u00ae& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 267, m_Hash: \u00e8\u00e2K#\u00ea\u0006\u00a9X\u00d0M .\u00dd\u00aav\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 268, m_Hash: \u00d0hD\u00cc\u008d\u000b\u0097\u0018'\u00acR\u00a1%\u00a8\t\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 269, m_Hash: *\u00eb\u00f6\u00bb~~\u00c1\u00a9\u00ea9\u00ec\u00f3$\u0089\"\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 270, m_Hash: ~\u008aF\u00ee.\u00a4\u008e]\u0013\u00fb\u00e4\u00ebL-\u009c\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 271, m_Hash: \u00b3>\u00c0\u00da\\\u009d\u001c\u00fcQa6\u00172+\u0086\u008e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 273, m_Data: ({type:"construct", template:"structures/mace_house", x:307.24920654296875, z:715.3748779296875, angle:2.356194490192345, actorSeed:35222, entities:[5818, 5817, 5816, 5820, 5819], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 272, m_Hash: \u0092e\u00e6\u00a3\u00cc\u0083U:\u00f1\u00d7Y,P\u00beLl } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 273, m_Hash: Xhn\u00cf%\u00d35\u00b1Ovb\u0002\u00ac\t\u0003k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 274, m_Hash: \u0003]\u00df`\u00f6\u00a5X0p\u009c#\u008d2\u00d0\u00ac3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 275, m_Data: ({type:"attack", entities:[248, 249, 250, 251, 4570, 4572, 4573, 4574], target:204, queued:false}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 275, m_Hash: D\u001c\u000e\u00ff\u00d0\u00805\u0001v\u00a5$C\u00aa\u009e\u000eS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 276, m_Hash: \u00b7\u00b2dlY\u0095k>\u0004\u00f4{\u0080\u00f3\u00eaS_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 277, m_Hash: {\u0081Y\u00b9O\u00e8\u0018\u00c3\u00fa\u00b3b\u001d\u00a7-\u00c9\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 279, m_Data: ({type:"stance", entities:[204], name:"passive"}) } of size 120 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 278, m_Hash: \u008cc\u00c9\"\u0016\u0091Ceu ags\u007f\u0087\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 279, m_Hash: \u001cZh\u00e8\u0089\u00a2\u00cd\u00e2\u001cr\u00bdn\u008f\u0002\b\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 280, m_Hash: \u00ca\u001a\u00f5X\u0006\u00c4\u00d6\"r\u00915\u0015\u00d1^f\u00f3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 281, m_Data: ({type:"returnresource", entities:[248, 249, 250, 251, 4570, 4572, 4573, 4574], target:4154, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 281, m_Hash: tb\u0015\u0089\u00c2X\u00e5\u0088\u00d4\u00ad\u00c5%\u00cb{\u0096\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 283, m_Data: ({type:"gather", entities:[248, 249, 250, 251, 4570, 4572, 4573, 4574], target:1557, queued:true}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 282, m_Hash: 9nv\u009c\u008adN9&h\u00f2\t\u00be\u00d3\u00e7\u00c7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 283, m_Data: ({type:"walk", entities:[204], x:705.330810546875, z:68.32804870605469, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 283, m_Hash: \u00db\u00fa\u00a0S\u000e[I\b0\f\u0011\u0095W\u0018i\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 284, m_Hash: 0\u00f5Y\u00c8Z\u00f1\u0001\u0088\u00d2\u00e4\u001e\u00b8\u00ceuZ\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 285, m_Hash: \u008a\u0090Vv\u00a1\u0080\u00d4?N\u00ed\u0098\u00af\u00ef\b(\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 286, m_Hash: T\u00e5\u00f7&\u00ef1D\u00e5?\u00c8\u00a1\u0015i\u00c5\u00b0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 288, m_Data: ({type:"gather", entities:[159], target:3343, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 287, m_Hash: \u00c4\u00a0\u0093@\u001f\u0007X\u00f7\u00e7\u00b5>@\u00a3\u0019\u00f1\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 288, m_Hash: K\u00a6[\u0012Bm%V\u00ec(X\u00d7\u00b3\u00ba\u0085^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 289, m_Hash: \u00c4\u009b}\u00df\u00c3M\u0000\u001dm\u00e1\u00b1\u00f8\u0099\u00dd\u00fd\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 290, m_Hash: =7.\u00b5\u00f3,\u0087\u00bf\u00c2\u00f2\u0080\u009b%\u00f06\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 291, m_Hash: AD\u0089`\u0085Gz\u00fa\u009a2\u00b4n\u00efR~y } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 292, m_Data: ({type:"train", template:"units/cart_cavalry_javelinist_b", count:1, entities:[195]}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 293, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 292, m_Hash: \u00fcnt\u00efK`L\u00c2gzk\u0097VQUh } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 293, m_Hash: \u00a2\u009a\u0017\u00d4\u0001=\u000f\u0089C\u00d88\u00d9\u00c6\u009e\u00ba\u00df } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 294, m_Data: ({type:"set-rallypoint", entities:[195], x:406.7139129638672, z:315.8225555419922, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 294, m_Hash: \u0092<\u00c0\u009a\u00024N\u0011\u0013\u0012\nOc*6R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 295, m_Hash: \u009b(\u009b\u00b1~S\u00bd\u00b0\u00a5\u00b87\u00ce1'%\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 296, m_Hash: \u0011\u00dbA\u0003F\u00ee\u0001\u00ffHK\u00ca\u0080\u0001\u00e3\u00032 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 297, m_Hash: 6\u00c6\u00ca$\u009c1\u00e1bkC:z\u0003M@\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 298, m_Hash: \u00fe\u009aM>\u0014)\u0010%\u0004\u00b1\u00a0\u00d2h=\u00e2\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 299, m_Hash: \u00f7\u00a5.\u00c8>$\u00c8\f\u00d0F\u0015!\u00e6)A\u0087 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 301, m_Data: ({type:"walk", entities:[293], x:737.2802124023438, z:719.6386108398438, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 300, m_Hash: \u00cau\u00b0\u0097\u00acb\u00fd)\u001dU\u00b3\u00e0Y\u0000\u00eb4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 302, m_Data: ({type:"walk", entities:[293], x:623.0218505859375, z:700.625732421875, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 302, m_Data: ({type:"walk", entities:[293], x:570.1522827148438, z:670.655517578125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 301, m_Hash: \u009c=\u0017Z\u00a6\u00b3~\u00e4\u00a5\u00a8lj\u00c2\u0092I\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 303, m_Data: ({type:"construct", template:"structures/athen_field", x:775.184814453125, z:304.38861083984375, angle:2.356194490192345, actorSeed:32591, entities:[246], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 302, m_Hash: \u00cd\t\u00f6U\u00ac`\u00bd\u001c\u001cI9E\u000e\u0093\u000b\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 303, m_Hash: \u0083\u00dem\u007f\u0094\u000f\u00d9F\u00bf\u00a5.\u00ff\u00bdid< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 304, m_Hash: QR2\u0084\u008d\u00bf\u00177'\u0002\u00db\u00fbO5\u001a\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 305, m_Hash: S>\u00a4\u00cc\u00a9\u0004\u00e7\u000ffJ\u00e1;\u0006\u009aV\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 306, m_Hash: o\u00f2\u000eV\u0090R\u00a0:\u00db#\u0081d\u008f\u00da\f\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 307, m_Hash: \u0011$g\u0083\u0095\u00ef\u0014c3\u00d3Y\u00f8?\u00a7\u00c0\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 308, m_Hash: \u0001\u00a6$\u00bd\u00ca\u00b4\u0000,\r\u0003QZ`=\u00fbZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 309, m_Hash: )\u00ba;I\u00f7|c\u00fcr\u00103\u0097.\u00c6\u00f2+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 311, m_Data: ({type:"gather", entities:[6647, 3816, 252], target:3457, queued:false}) } of size 150 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 310, m_Hash: \u00de\u00d2\u0094\u0096\u00d5\u00e9\u00fbO\u00f0+\u009b\u00cc\u00fb\u0094\u00d0\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 311, m_Hash: \u00ac\u00db\u00b1\u001f\u0098giO\u00c7\u0017'*\u00cc\u009b\u00b1\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 312, m_Hash: r\u00f9\u0096\u0091\u00ef\u00b5\u007f\u009e]u`\u00e9S\u0007\u001a\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 313, m_Hash: \u0097\u00c8\u00a6\u0003.\u0019\u001b\u00d7@l\u00e8<\u0082\u009e\u00b6\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 314, m_Hash: ZX+\u00ba\u0095\u00de\u00b9@\u00ef\u0083\u00d9\u00b4\u00fb\u0090\u00e6\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 315, m_Hash: .\u00e9i\u0011\u00a7\u00af \u0097A;\u0007W\u00e4\u0088)\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 317, m_Data: ({type:"walk", entities:[4003], x:959.8162841796875, z:582.1837158203125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 316, m_Hash: \u00bc\u00bf\u00e3\u00d2\b\u0080\u00ef\u00f1\"e\u001f\u0089.T\u0001\u0017 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 317, m_Data: ({type:"attack", entities:[204], target:4570, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 317, m_Hash: N\u00c6s\u009f0\u00d7\u00e2\u0001\u00dc\u00b6x\u00e4\u00cf\u00d8s2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 318, m_Data: ({type:"stance", entities:[204], name:"aggressive"}) } of size 126 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 318, m_Hash: \u00af\u00e1<V\u00abHSxb\u0011\u00b7\u00fa\u0084\u00fe\u00fc\u009f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 319, m_Data: ({type:"train", template:"units/athen_support_female_citizen", count:1, entities:[243]}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 319, m_Hash: \u00fa\u00e8y\u00fe\u00b8\u00b4\u00b2>\u000f\u009bG\u00a7o\u0091P\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 320, m_Hash: V\u00c7\u00e4fW\u0013A\u00d0\u000f\u008b\u00d0,\u0012\u00d4\u00a1\u00ea } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 322, m_Data: ({type:"construct", template:"structures/sele_house", x:890.9713745117188, z:796.8712158203125, angle:2.356194490192345, actorSeed:38655, entities:[289, 290, 291, 292], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 321, m_Hash: J\u00fb\u009e\"\u008c\u00dcZ\u008b\u008e=\u00fc!\u00e1s\u0083\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 322, m_Hash: Y!\u00d9\u00ee\u00ac\u0090\u00ff`[\u008fJ\u0014\u00dd\"56 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 323, m_Data: ({type:"set-rallypoint", entities:[243], x:766, z:170, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 323, m_Hash: \u00de\u0005 \u008d\u00a5\u0094\u00b4{\u0091\u0080\u00b1\u0083\u0095\u0013\u00f3\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 324, m_Hash: \u00c63\u00f09v\u00830\u0090Yb\u001d\u009a\u00cc\u00c3X\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 325, m_Hash: \u00b97K\u00ec\u00e0\u00ce>\u0098\u00d9\u00eb_s4\u00c4n= } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 327, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 326, m_Hash: C)U\u00a6\u00ec\u00c0\u00bc\u0014c~4\u00ca\u00ae\u0096\u00e6\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 327, m_Hash: G\u008d\u00d7\u0017\u0012\r\u008a\u00cb\u00f83\u00b6\u0095k\nZ\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 328, m_Hash: 7\u00e2u\u009e\u00ec\u00cd\u00b3\u00a9\u00df\u00c0\tj8Bp: } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 330, m_Data: ({type:"construct", template:"structures/mace_field", x:265.6025695800781, z:780.921142578125, angle:2.356194490192345, actorSeed:61499, entities:[6751, 6750, 6748, 6747, 6749], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 329, m_Hash: \u00f0\u00ba\u00c5\u0015%\u0081\b\u00e3\u00d1F\u0014\u00e0\u008a\u008f>\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 330, m_Hash: n\u0003<c\u0005\u00d5\u00fcKY\u00bb\u00aa\u00c0\u001d\u00d7\u00ea\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 331, m_Hash: \u00b4GB\u00e9J\u00e7<[0\u00bf\u00f8C*K \u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 332, m_Hash: i;\u00ff\u00c12\u0016@Un\u00c0\u00c9.\u008f\u001c/\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 333, m_Hash: X\u009e\u001dw\"\u0015X.\u00bf&\n\u00a8Y\u00f7\u00ac4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 334, m_Hash: h\u0086'\u001a\u00a9}\u00c4PR\u00ca~Z\u00ea^\u00e4\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 335, m_Hash: \u00ce\u00fd\u008fw\u0092\u008a\u0014\u00d5Z(\u008d\u00e8\b\u0084\u00b0\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 336, m_Hash: {FP\u00f9\u0006\u00c5\u0003l\u00f5\u00e5.{\u00f8:\u0010\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 337, m_Hash: c\u0089\u00daaX\r\u00ca\u008e\u0019\u00c6\u0081\u0006\u00ef*\u00eex } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 338, m_Hash: _\u00f4\u00c7)\u00c34\u0004\u00d0\u00e5\"\u00f7\u00b2\u00da\u008b\u00f5x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 339, m_Hash: #\u00b2\u0002I;\u00e4\u00ce\u00cb\u00cc\u0080\u00cd\u00dc>}\u00ba\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 340, m_Hash: \u00ccp\u00cdxt0\u0006\u0019\u00da\u00ed/\u00894\u00b1\u00bf] } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 342, m_Data: ({type:"set-rallypoint", entities:[284], x:862, z:714, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 342, m_Data: ({type:"returnresource", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:4154, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 341, m_Hash: \u00cf\u00d526\u00f9\u001c\u0091\u0098\u00c7\u008b5\u00c5~B\u00eb\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 342, m_Hash: o\u00ee\u0096\u0085\u009b\u00a6\u009b\u00ceBdpi4\u00e8\u00054 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 344, m_Data: ({type:"gather", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:1953, queued:true}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 343, m_Hash: \u009b\u0005\u00d7\u00b1\u0091\u0096\u0089\u00f4z\u00d4Z\u00c1\u0014\u00be\u0019\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 344, m_Hash: a\u00e4\u0080q\u00f3\u008bP\u00a5i\u008f\u00b6\u00e2-5\u00db\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 345, m_Hash: \u0080ycn\u00192\u00e6yw\b\u00db\u0011\u00b0*7k } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 347, m_Data: ({type:"construct", template:"structures/sele_field", x:776.95947265625, z:791.5570068359375, angle:2.356194490192345, actorSeed:18658, entities:[6764, 6763, 6762, 6765, 6761], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 346, m_Hash: _\u00d9\u0095\u0095+\u008a\u0012\"c\u00f4\u00f4\u00fe\u00a2j\u001dt } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 347, m_Data: ({type:"train", entities:[195], template:"units/cart_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 347, m_Hash: \u001f\u007f\u0099\u00ad\u00fa\u00b2\u00b5t\u000e<\u00a8h*B\u008c\n } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 348, m_Data: ({type:"set-rallypoint", entities:[195], x:210, z:350, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 348, m_Hash: ]\u009e\u0084\u0090\u00c9\u0014\u00c3fc~\u00be\u00a42\u0011\u007fL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 349, m_Hash: c\u00f7\u0094(\u00b93+[?\u00c5\u001d\u00d7\u00b3\u00d8kO } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 350, m_Hash: V\u00a9\u00d6\u0090P\u0004\u00d3{\u00d7\u00a4\u009b\u00c5xh\u00a0\u00b2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 352, m_Data: ({type:"set-rallypoint", entities:[284], x:723.5072937011719, z:740.2129669189453, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 351, m_Hash: _\u00a3c]\u00b8N\u00deF\u0006$\u00ba/\u00de\u00ec\u00e8\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 352, m_Hash: 6\n_*\u009fV\u00f6y\u0093\u00c9sL<F\u00dd\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 354, m_Data: ({type:"walk", entities:[4736], x:678.1552734375, z:153.37753295898438, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 353, m_Hash: X\u00f2\u001f\u00f5T\u008e\u0015^\u009fq\nf\u00bb\u00ed\u00e0\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 354, m_Hash: \u00d44>U\u00d9\u00b9\u0017\u00f0EcM\u000e\u001e\u00a2\u00ca } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 356, m_Data: ({type:"construct", template:"structures/mace_barracks", x:331.7052001953125, z:722.071044921875, angle:2.356194490192345, actorSeed:26410, entities:[156], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 356, m_Data: ({type:"walk", entities:[4736], x:850.6278686523438, z:185.25738525390625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 356, m_Data: ({type:"gather", entities:[196, 197, 199], target:1196, queued:false}) } of size 150 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 355, m_Hash: a\u00ec\u00e1\u00e2\u00ce\u00be\u00b7\u00cf\u0003\u00a6\u00ee\u00aa\u00d2\u00fe\u00d6> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 356, m_Hash: \u0093\"\u001a\u00a5\u00f5\u00b1\u00f8Be\u000fh9\u001f}BG } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 358, m_Data: ({type:"walk", entities:[293], x:540.9928588867188, z:1003.2387084960938, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 357, m_Hash: \r\u00df\u001f*\u0092\u00ebRR\u00a7_\u00a6\u00b6T\u00e7<N } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 359, m_Data: ({type:"walk", entities:[4736], x:943.1348266601562, z:324.1251525878906, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 358, m_Hash: \u00a4\u00ff\fDn\u00a5\u00f1\u00b5\u0013n\u0080\u00d9\u00a2M\u00b2\u00a9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 359, m_Data: ({type:"repair", entities:[5818, 5817, 5816, 5820, 5819], target:7475, autocontinue:true, queued:false}) } of size 202 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 360, m_Data: ({type:"walk", entities:[4736], x:981.8403930664062, z:471.8731689453125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 359, m_Hash: w\u00fbBw\u00ebm\u009e\u00dc\u00aeR\\\u00d2\u0005\u009fi\u00cd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 361, m_Data: ({type:"walk", entities:[4736], x:751.3529052734375, z:456.2891540527344, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 360, m_Hash: ?y\u0011.\u00c2\u0091:\u00a5c\n\u00eb\u00a1\u0011\u00843^ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 361, m_Data: ({type:"walk", entities:[4736], x:620.6099243164062, z:437.6624450683594, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 362, m_Data: ({type:"walk", entities:[4736], x:681.1856079101562, z:307.8461608886719, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 361, m_Hash: \u00df\u000f\u00b4\rz\u001b\u00eeP\u00d2\u00c5\u0093K+)\u009f\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 362, m_Hash: \u0017\u0082\u00a3\u00bb\u008aO\u00ba<\u0097r\u00ea\u00d4\u00b2\u0012\u00f6\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 363, m_Hash: \u0091V\u009ah\u0085[\u009d\u00b7|\u00febV\u00a5+\u00c3\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 364, m_Hash: _c\u0098+\u001ey`o\u00a8*\u0098\u008c\u00e3\u00d0\u0013e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 365, m_Hash: \u0004\u008fe\u00c8\u0088\u00d5\f\u00c4\u00ed\u00ca_\u0013\u00b2\u0015\u008f\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 366, m_Hash: p\u00d5K0\u00c0u\u00ac\u00ed\u00dc\u00ee\u00f3fJ\t\u00b9\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 367, m_Hash: N\u00a1?\u001c\u0081\u00adS\u0093\u00f1Mm\u0086\u00c9\u0012\u008f\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 368, m_Hash: \u00e5\u009f\u00a0\u0092\u000b\u0005S\u0015X\u009f\u0001Z\u008d\u00a4\u00d2p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 369, m_Hash: \u000e\u00cf\u00d9\u008eA\u00a91\r\u00d7\u00c9\u008d\u00bd\u00dd\u00fa\u0092@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 370, m_Hash: \u0018\u0016s3\u00d9\u001fN\u00aed\u00d4z\u00e7\u001fKp\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 371, m_Hash: \u000fN\u00d4\u00e3\u00d5\u00e2x\u00ca`\ri\u00e3\u001fu\u00a2\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 372, m_Hash: \u001c%N%\u00fe:p\u00f4\\\u00e3\u00b3{\u001d\u00efO! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 373, m_Hash: \u00ca\u0094rH\u000f\u0081\u00c8Bj\u00b8\u00d1(\u00db\u00fep2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 375, m_Data: ({type:"train", template:"units/mace_cavalry_spearman_b", count:1, entities:[150]}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 374, m_Hash: \r\u00ba\u0082w{\u0006U\u0001\u00a6_y\u00887\u00f7\u0085j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 375, m_Hash: \\\u001e\u008b,\u00d1\u00ff\u009d\u008f\u00b0\u00f5&>\u00c6V\u00b0\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 376, m_Hash: \u009c==\u0083\u00ea0B\u00fe0f\u000e\u00e7y\u008c\u009e\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 377, m_Hash: \u0001\u00cak\u00f8\u00fd\u00fb\u00d0\"$\u00a9\u00a2\u001b\u0083\u00b7n\u0093 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 379, m_Data: ({type:"construct", template:"structures/athen_house", x:829.4139404296875, z:246.4605712890625, angle:2.356194490192345, actorSeed:27265, entities:[3814, 3813, 3817, 3815, 244, 245], autorepair:true, autocontinue:true, queued:false}) } of size 373 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 379, m_Data: ({type:"gather", entities:[289, 290, 291, 292], target:1286, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 378, m_Hash: '\u0019\u009e(oC'\u00c2\u00b1\u00d8\u0097\u00cb\u0099\u00ed\u009a\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 379, m_Hash: \u00fa!\u00ba\u008f.\u00cf\u00af\u00d5\u0085D\u001a\u00eb\u00e5y!\u00a0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 380, m_Data: ({type:"gather", entities:[3814, 3813, 3817, 3815, 244, 245], target:266, queued:true}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 380, m_Hash: \u00b4|\u00de\u0095\u00f5\u00b1]NMa\u00d3\u00a0c@U\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 381, m_Hash: Z\u00ce\n\u00ec\u00c78\u0096V&\u00a99\u00a1\u0086P\u0018\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 382, m_Hash: \u0007\u00d1\f\u00a9**\b/\u009f|De\u000fu\u00c2l } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 384, m_Data: ({type:"repair", entities:[3814, 3813, 3817, 3815, 244, 245, 247], target:7831, autocontinue:true, queued:false}) } of size 224 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 383, m_Hash: \u00f0);\u00e1&\u00fc$qH\u00d4\u009d\u00b1\u00e2O\u001a5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 385, m_Data: ({type:"gather", entities:[3814, 3813, 3817, 3815, 244, 245, 247], target:266, queued:true}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 384, m_Hash: \u00b0hm\u00f1\u009b\u0093\u00b0\u00d3\u00d4S2\u0091\u00ac\u00e5.\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 385, m_Hash: \u00a7\u00d8\"\u00e4\u009e\u00d2*\u00a3\u00b7$\u0080=\u00eaQ\u0014\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 386, m_Hash: w?\n\u0000\u00d1\u00c4U7:\u00bck\u00b3\u00db\n\u00a2\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 387, m_Hash: \u008b\u00a2\u00fd\u00faHg^\u008e4\u0003E\u00b0FZ\u00be> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 388, m_Hash: \u0083;fo\u00e3\u00e7\u009aa\u00c5\u00caP\u0092nf\u00e8| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 389, m_Hash: \u00a8l}\u00b4En^\u00ad\u00db\u00f1\u00a4\u00c3\u008c&B\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 390, m_Hash: \u0004#\u0013\u0086\u00cd}u:\u0005\u00a1\u00f9\u00f2\u00b5\u00d4\u0011\u001c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 392, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_spearman_2_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 391, m_Hash: \u0085\u001a\u0002fN\u00be\u009fG.C\u0091\u001a-\u00d4:w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 392, m_Hash: \u00b4\u00cb\u00b5\u0091\u00dcO\u00fc^\u00cf\u00e5\u0083\u0003\u00e6u\u00fc\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 393, m_Hash: \u00c0$rk\u0091\u00a9\u00f9-?J\u0090fpL\u00c2\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 394, m_Hash: (\u00ccR\u0080b\u00fd\u00f6\u00e0\u001a\u000e\u0084\u00e0*\u008b\u00d1a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 395, m_Hash: \u00aek\u00ed\u0011\u00cf\u0013\u00d5\u00ae:\u00e8JW\u0099\u00a1Ey } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 397, m_Data: ({type:"set-rallypoint", entities:[284], x:850, z:726, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 396, m_Hash: \u009a\u00cb\u00c0\u00e0\u00e4\u00ed\u009d\u0097i\u0018\u00de\u0086\u0005\u00a1\u00bb\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 397, m_Hash: \u00edW\u001a\u00f2\rW3v\u00ea\u00e6\u00c8\u00b1\u0086\u00c3O\u00f2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 398, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 398, m_Hash: Ng\u00a4\u00e6\u0015\u0087\u00c5\u00b0P\u009e5\u00a4M\u008c\f\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 399, m_Hash: \u00bd\u008b\u00a5\u008e\u001bl\u00e7\u00077\u0094\u00c3/\u0004\u00a8\u0004\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 400, m_Hash: \u00c57\u00e6\u009a\u00e2\u00f3\u000b\u00a2\u00f6HW\u00d8\u00c5}\u009b\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 401, m_Hash: 1@b\u00abu\\\u00ad\u0019\u00c1e\u00b1`\u00cd\u00a3\u00c5\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 402, m_Hash: \u0002\u00ef\u00a7\u00d7;\u00f2\u00e8S\u008fn\u0093\u00df\u0003\u0005M\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 403, m_Hash: 2y\u0091D\u0019\u00ad#$P\u00e8dr\\\u00f4 \u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 404, m_Hash: \u0010\u00e6\u00da\u00fb?\u00d7\rb\u00d6\u0094\u008cq\u001f\u00dctV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 405, m_Hash: \u008eC\u00a4\u00d9y\u00c5\u00a4\u0011K\u00e5\u00d2Y\u00d6\u001cYK } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 407, m_Data: ({type:"gather", entities:[8279], target:3340, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 406, m_Hash: \t\f\u00c5\u0019\u009a~\u00e1\u00e6\n\u00ce\u00d0nC6\u00f8\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 407, m_Hash: \u00ec\u0011\u0011\u00e5\u00bf\u00ac\u00d2l\u0007\u00dbh4\u00fa\u00cbi\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 408, m_Hash: \u00d1|r\u00c6\u001f\u0004\u0093\u00f3I\u0091/\u00c82\u001e\u00c4m } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 410, m_Data: ({type:"walk", entities:[4736], x:620.7643432617188, z:341.56292724609375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 409, m_Hash: \u0019\u00e3$\u009e\u0018\f\u001c\u00fe%\u0003\u00d1\u00f40\u00bf\u00c0! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 410, m_Hash: c,\u00feuDx\u00dc\u001b\u00c7\u00de\u0083\u00f0$\u00f2\u0088\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 411, m_Hash: >\u0096\u0000\u00ec\u0095+Y\u0089^_\u0096l\u0083\u0094\u007f/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 412, m_Hash: \u00f7\u00cf\u008d}S\u00f5~\u00c3\u00c6\\\u00c37\u00c0\u00e2\u0094` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 413, m_Hash: \u00e4\u0011\u00c0\u00b7R{\u00e8\u00c9\u00cd~-\u00f2\u00f6T\u0092\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 415, m_Data: ({type:"returnresource", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:4154, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 414, m_Hash: H\u00b1\u00ea\u0004\u0081\u0089\u0002\u001c\u00df\u00d6RMc\u00e4^ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 416, m_Data: ({type:"gather", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:1556, queued:true}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 415, m_Hash: \u0080\u0084{\u00bb \u001c\u009f\u00fd\u00a2\u00fcE\u00fe\u00a9*k! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 416, m_Hash: \u00f5\u00f1\u00ca@d\u00cbR\u00eeE\u00b3\u00db\u00b8` v\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 417, m_Hash: R+\u0016\u00fe\u00ba\u00df\u0017\u00be\u00a2\u009e\u009d\u00edl\u00ba\u00a7C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 418, m_Hash: \u00cb\u0006\u00a7\u00a8\u00d9\u00a2h\u00f9K\u0012C2\u00fb\u00ac\u0017< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 419, m_Hash: \u00b5\u0011t2\u00f3~\u0011\u00d8\u00fb\u00d2\r\u000eV\u00a7\u0091\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 420, m_Hash: \u00adl\u0086IOt\u00a1\u0087\u00011\u00f6T\u008c\u00f6\u009c\u0002 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 421, m_Data: ({type:"walk", entities:[4003], x:936.513916015625, z:763.6382446289062, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 421, m_Hash: I\u00a7\u0093p\u00b7I\u007f\u009c\u000b\u00e7\u00c7\u00c2\u00f0\u00d0\u00ea\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 422, m_Hash: sDX\u0083[N\u0098\u00bc\u00e7U(\u00ea\u00b7\u00dc\u008e\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 423, m_Hash: \u00f8P\u00f9\u0091\u00f5\u0080\u00fb\u0083vb\u00eb\u00fa\u00de\u0084\u00c7\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 424, m_Data: ({type:"walk", entities:[293], x:680.9114990234375, z:878.338134765625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 424, m_Hash: h\u00e4\u00f8\u00b5\u0090\u00bd\u00a8\u0000\u0006\u0006\u00df\u00d52\nU\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 425, m_Hash: \u0012\u00d1\u00bd\u0015\u00e3JRHw\u001a\u009e\u00b3Y\u00f8\u00df\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 426, m_Hash: \u0001\u0002\u0014F\u00fd\u007f\u00f3K:oM8\u00e3\u00d3\u00e6\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 427, m_Hash: \u0014\\\u00ce\u00ef\u00ac\u008a`\"+\u007f\u00cd7v<\u00bf\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 428, m_Hash: P\u009d\u0015\u0005\u00d2\u0007\u0015X\u00dbP\u00a8\u00d4>\u00f0\u0013\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 429, m_Hash: >:8\u00e7D3s\u00cd\u0099\u00ff\u00edU~>\u00c8\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 430, m_Hash: \\\u0010\u00b0==\u0096\u0096z/i\u000bk(6\u000f\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 431, m_Hash: \u00b3=\u0004a\u00ce-1\u0013\u00d5\u00fbu+\f}\u000e\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 432, m_Hash: \u00b2\u00f7!|\u0011#\u00d8\u00f4\u00f6\u0091\u00e0TU\u00b8\u00aa\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 433, m_Hash: \u00af\u000e\u00f3\u00aa\u0013\u0088\u0094/S\u00d9\u007f\u00fc\u00f8\u0093\u00f6\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 434, m_Hash: \u000bF\u00c7\u00c9\u008c\u00c6\u0002b\u00ad\u00bfxD\u00ff\u009e\u00af& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 435, m_Hash: \u00ac\u00dd\t\f\u00fc\u00f2\u001e(\u001fT\u00d6\u009d\u00a7W\u00c1\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 436, m_Hash: f\u00da\u00bf\u009dtr\u00ab\u0006}\u00843\u00a7\u00e4-\u0086/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 437, m_Hash: g\u00b0`\u00e8\u00b0b\u00c4[\u00ee\u008d6-e\u00c3;g } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 438, m_Data: ({type:"construct", template:"structures/cart_barracks", x:322.3745422363281, z:322.894775390625, angle:2.356194490192345, actorSeed:1306, entities:[8406, 8405, 8404, 8403, 8402], autorepair:true, autocontinue:true, queued:false}) } of size 366 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 438, m_Hash: \u00ff<J\u0086\u0094\u000f\u00f1u\u00afx\t\u0019\u00f50\u00b0z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 439, m_Hash: U\u00fcs\u00f7Z\u0006\u00ce\u00c5\u0010\u00b4\u00d3vC\u00d1\u0012\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 440, m_Hash: \u001c\u00da=\u0019\u00c0~\u0084\u00a1\"k\u00eb\u008bt[\u00a0x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 441, m_Hash: \u008f\u00dc\u00b0\u001aB\u00c2\u00c9\u009d\u00cc\u00e8\u0095\u0015r\u00b5 \u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 442, m_Hash: -+\u00e1\u0080h\u00a3s,]\u009f\u0017q\u00ea}|\u0093 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 443, m_Data: ({type:"construct", template:"structures/sele_field", x:794.0302734375, z:777.03955078125, angle:2.356194490192345, actorSeed:52531, entities:[3883, 4065, 4555, 3791, 3793], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 443, m_Hash: \u00bc\u00a3\u00d7\u000f\u00ee\u0006*\u00f8\u0019\u0085\u00dc\u00c6}\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 444, m_Hash: \u00af\u0011I\u0019w\u00b7\u0012\u00d5\u0018\u00cf\u00ae\u00d3\u00a2{\u00ac\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 445, m_Hash: \u00f7Pe\u0091_\u0012\u00e0\u00ac\u00b5\u008e\u00e3\u009d\u009e\u00eaS\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 446, m_Hash: 8\u00f7\u00f5\u0006\u001c\u00b7^N\u00c07\f\u00a6\u00f2}\u00d6\u008b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 448, m_Data: ({type:"construct", template:"structures/athen_farmstead", x:690.1643676757812, z:268.6776123046875, angle:2.356194490192345, actorSeed:60692, entities:[246], autorepair:true, autocontinue:true, queued:false}) } of size 326 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 447, m_Hash: \u009b\u001e\u00dfL\u00f2B\u00af\u00fa)\u008e\u00d2\u0011\u00ad\u009b.H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 448, m_Hash: U\u00c3\u00f5n\u0015\u000b\u00c0\u00e7\u0093\u0016\u00ca\u0007\u00bd\u00a1\u00bd( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 449, m_Hash: F,7{\u00ee\u00ae\u00d7\u00e1\u00faV\u0089\u0019\u0080O : } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 450, m_Hash: \u00e6\u0085\u00ef_U\u00ae\u00b0%\u00b4\u00f0R3\u00fad\u00aa\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 451, m_Hash: \u00e2\u00e0\u00e1\u00a0\u00ad\u0006\u00a2\u00b6\u00aaH\u00e4x\u00dfA}# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 452, m_Hash: \u00f5xW\u00c0\u00c1\u00e5\u00f1\u008a\u009f\u00a6\u00a9\u00ec\u00bcb\u00a6\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 453, m_Hash: \u00a0\u0089\u0083\u0094\u00e4a]\u001e\u00ed\u00c1U\u00b1\u0019y* } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 455, m_Data: ({type:"set-rallypoint", entities:[243], x:690.1643676757812, z:268.6776123046875, data:{command:"repair", target:8868}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 454, m_Hash: \u00a3\u000b-\u0092d\u00d9Z\u00d0\u00c6\u0010\u00b6\u00ba\u001af_\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 455, m_Hash: v\u00e6\u00da\u00db_\u0091\u0012Ow\u00c0\u00bc\u00ff\u00d4l-\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 456, m_Hash: \u00df\u0006\u00ef\u0002\u00ff\u00cd\u00bch\u00fd\u00e56\u001d\u0011T\u00f4\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 457, m_Hash: \u00b8\u0082\u00b3\u00fdAi(\u0086\u0092\u0091\u0010\u00e8H\u00f9O\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 458, m_Hash: \u00d6\u00ae\u00da\u00c7\u0015,\u00a8\u00db4\u00e5&\u0005U\u00d7\f? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 460, m_Data: ({type:"construct", template:"structures/sele_field", x:775.1234741210938, z:755.145751953125, angle:2.356194490192345, actorSeed:55936, entities:[3795, 4182, 4613, 3944, 3794], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 459, m_Hash: 1\u0095\u0005\u00d1\u00a4\u00fe&%(h\u0081=\bF\u00040 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 460, m_Hash: \u00cf\u00b0\u00f9\u001fz\u0017\u0084\u0089\u00929\u00b23{+i\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 461, m_Hash: \u00a0\u00ae\u00f7\u001e\u00c0\u00da\u00f7\u00a9\u008f\t\bS\u0089f\u00d4\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 462, m_Hash: \u00ff2gm^YA\u0001\u008c\u00dc\u0095\u00d9\u0083\u00ecx\u00c9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 464, m_Data: ({type:"gather", entities:[3792], target:3531, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 463, m_Hash: \u0018\u00ca>,\u0081\u00e1\u00bf\u0017\u0019lm\u00bb*\u00a9Cu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 464, m_Hash: ~P\u00e6)\u00af\u00dc\u00de\u00dd\u00b6E.k\u00ed\u00ee\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 465, m_Hash: -\u00b6\u009f\bNu\u00e1\u00d7i\u00f6\nw\u00ac\u0011.\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 466, m_Hash: uC\u00fb\u00fb\u00bf\u00b2\u00e2\u00fe\u00d69\u00f7E\u0013/%' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 467, m_Hash: \u0003\u0012,\u00999\u00bc\u00d7.\u00c2H\f\u00ad\u001eF\u00e8\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 468, m_Hash: \u00cb\u0093\u00b5\u0019\u00acs\u00e13\u00ed:\u00b5r\u001dQ\u00d0g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 469, m_Hash: [v\u008a\u0099:k\u00f2\u00f4\u0093F\u00cb\u0097\u00d7c\u00ba\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 470, m_Hash: Lm\u00bfE\u00ac\u001d\u009e\u00a5\u00e4\u00ab\u0092\u0019\r\u001a\u00bb\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 471, m_Hash: D\u00a4\r\u00a8\u0086\u0012\fG\u00b0&\u001aJNN\u0013E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 473, m_Data: ({type:"attack", entities:[289, 291], target:4003, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 472, m_Hash: \u0005\u0016a\u00ad\u0015\u00c5\u00e5<\u00b3=\u00a5\u00b2\u00fatR\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 473, m_Hash: \u00b8l\u00ef\u00a6\u00c9\u00e5\u00f02\u00ed\u00ee\u009d\u00fbe~\u00a5\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 474, m_Hash: ,\u0006?_\u00f1\u00fc\u0088\u00e2/\u00fb\u0010r\u00c4\u00aeb\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 475, m_Hash: \u00b5\u00b7`r\u00a2\u00de\u007f\u00e9v\u008eK\u00f6_\u00f7\n= } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 476, m_Data: ({type:"walk", entities:[252], x:848.9389038085938, z:142.64596557617188, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 476, m_Hash: \\$\u00fc:\u00c4\u00f8\u00be\u00ddj\u0097\u0005\u008b]\u00c9\u00ca+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 477, m_Hash: \u009e#\u00c6Z\u00a6\u00d4\u00a7\u0082\u00e8\u00d03\u00f5>\u00d4\u00b1\u00f8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 479, m_Data: ({type:"train", entities:[150], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 478, m_Hash: 8nx\u007f\u00c1T\b\u0001\u0015\u00d3\u001f\u00e4?\u008eD\u00ef } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 479, m_Data: ({type:"walk", entities:[252], x:967.7312622070312, z:398.114990234375, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 480, m_Data: ({type:"walk", entities:[293], x:693.2156372070312, z:809.4644775390625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 479, m_Hash: \u0013}V>\u00172\u00fc\u00f6jY\u00d3\u00b2\u00ab\b\u00b5\u00b9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 480, m_Data: ({type:"train", entities:[195], template:"units/cart_cavalry_javelinist_b", count:5}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 480, m_Hash: \u0080\u008d\u0011\u00fca\u00b0\u00a3\u001993\u001f\u00fa\u00e1\u00d1\u00d3\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 481, m_Data: ({type:"walk", entities:[252], x:888.3819580078125, z:427.8392028808594, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 482, m_Data: ({type:"walk", entities:[293], x:754.9132690429688, z:589.6817016601562, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 481, m_Data: ({type:"set-rallypoint", entities:[195], x:401.8512268066406, z:341.1392822265625, data:{command:"gather", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_deer"}, queued:false}) } of size 373 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 481, m_Hash: \u0084\u0090\u00f5\u00e7\u00e2f\u00c7\u00bc/\u008ad\u00016^\u00ebx } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 482, m_Data: ({type:"walk", entities:[252], x:730.8417358398438, z:434.8513488769531, queued:true}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 482, m_Hash: \u00f4\u00a5\u00ca\b3\u00b4\u00fa\u00eea\u00f0\u00c8\u00a5\u0085s\u00d3w } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 484, m_Data: ({type:"walk", entities:[293], x:757.564453125, z:433.8626403808594, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 483, m_Hash: w\u000b^E_\u00b4\u00e1\u00b0\u00cc\u009b\u0010\u00b0\u001e%\u00a0\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 485, m_Data: ({type:"walk", entities:[293], x:827.2381591796875, z:413.0450134277344, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 484, m_Hash: \u009f\u00aa\u0094\u00d8}\u00bd\u00ef\u00cd\u00bbT\u0082\u00c8\u008cDH\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 485, m_Hash: 9\u00b4\u00f2\u00153\u0018\u009cf\u001c+\u00c4\u0096\u00e5/\u00b9? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 486, m_Hash: \u00d4\u00f2f\u0014\u00d1+\u00d03\u0095\u0019\u0019|2DIZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 487, m_Hash: \u00ad6;\u00c0\u00b9\u00bcJ\u00cdLw#^s\u00a80\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 488, m_Hash: \u0081\u00b4s\u0000\u00c5\u00ec,e}N\u00cd\u008d\u008d]c/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 489, m_Hash: \u00a5\u00f8t\u00bb\u00b0\u0015;~\u0096\u00cb\u00c9\u00cd\u00ceZ\u00b9' } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 490, m_Data: ({type:"walk", entities:[293], x:636.6590576171875, z:815.136962890625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 490, m_Hash: \u00b9\u00ce\u00a2\u00cf\u00e3\u00cf\u00b0\u0095\u00bd\u00c4\u00ae\u00f8\u00d3!*\u0087 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 492, m_Data: ({type:"walk", entities:[293], x:659.8887329101562, z:828.868896484375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 491, m_Hash: \u00cdP~E\u00fa\"z\u00fe\u00b1\u0083<\u00d2\u00ffA/\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 492, m_Hash: 5\u0014\u009f\u00f7\u00b2\u00c8N\u009a\u00a0\u0007\u0089Y\u00940\u0007\u008e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 494, m_Data: ({type:"gather", entities:[4589, 4588, 4586, 154, 153, 151, 4587, 4585, 152], target:1669, queued:false}) } of size 216 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 493, m_Hash: >\u0097\u00ca\u0002\u00eeze\u0091\u00cbGu\u0097\u00fd\u00d3\u00e9\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 494, m_Hash: XX\u00bb\u00c3K`;;oZ\u00cd\u00f5\u00aa\u00c3z } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 496, m_Data: ({type:"walk", entities:[293], x:608.8638916015625, z:780.6798095703125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 496, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 495, m_Hash: \u00c8\u00beB\u00a4\u0083X5\u0088p\u0006yVq\u00b8V7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 496, m_Hash: \u00f4\u00ea3\u00c6\u00c6\u00cc(\u001a\u00ad\u00e3\u00fd*Q6\u00d6\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 497, m_Hash: \u00d2\b\u0007p\u00fbw\u0081p\u008b\u00ab\u00ef\u00dd\u00a5MZ\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 498, m_Hash: \u00d1m\u00b0R[\u000b\u00ebuU\u0088\u009cH\fDC\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 499, m_Hash: H)\u00d5[c2\u000eO\u00fdA(2n\u00baY\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 500, m_Hash: N\u00b7`\u0019\u0001\u0006*\u008c\u0018E\u00b8&\u00cdJ-Q } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 502, m_Data: ({type:"walk", entities:[293], x:576.2861938476562, z:802.2822265625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 501, m_Hash: \u0003s\u008f\u00db\u00d6\u009e\u001b\u009c\u009a5\u00e9\u0090\u00c1{\u00a5\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 502, m_Data: ({type:"construct", template:"structures/cart_farmstead", x:251.02215576171875, z:297.31329345703125, angle:2.356194490192345, actorSeed:54599, entities:[5711, 4741, 4740, 4739, 4738, 4737], autorepair:true, autocontinue:true, queued:false}) } of size 379 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 502, m_Hash: \u00bc\r\b\"\u00b1\u00d3\u0082h\u00ff\u00ff\u0097`\u00e5\u00fcK\u0084 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 504, m_Data: ({type:"walk", entities:[293], x:566.6053466796875, z:814.8347778320312, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 503, m_Hash: y\u00fc=\u00f4\u0097\u00d5\u001d\u00ae~0\u00d1\u00bf\u0004\u0099\u0086D } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 505, m_Data: ({type:"construct", template:"structures/athen_field", x:812.1304321289062, z:270.69244384765625, angle:2.356194490192345, actorSeed:1900, entities:[3816], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 504, m_Hash: ;\u00a1\u00bf\u001c*\u00aeAx50\u000edRy\u008a! } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 506, m_Data: ({type:"gather", entities:[3816], target:3457, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 505, m_Hash: U\u00cd\u009e\u0016\u00c6UZ\u000f\u00c0\u0016\u0093\u009c7\u00d1\u00d7/ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 507, m_Data: ({type:"walk", entities:[293], x:606.925048828125, z:704.5071411132812, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 506, m_Hash: \u00bb\u00dfBU\u00b6\u0087C\u00d6\u00ed\u0017X\u0016(\u00b9\u0089- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 508, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 507, m_Hash: \u00e1\u00c8\u00a5\u00a1Q\u0091>\\Q\u00acm\u00cc\u00ea\u0090\u00ceX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 508, m_Hash: T\u008c\u009d+\u0092\u00f7\u00d9b\u00cfJ\u00f5\u0098E(*b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 509, m_Data: ({type:"gather", entities:[293], target:3319, queued:false}) } of size 128 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 509, m_Data: ({type:"set-rallypoint", entities:[243], x:812.1304321289062, z:270.69244384765625, data:{command:"repair", target:9719}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 509, m_Hash: JU\u00c8G\u00d3\u00b5D\u00ed[y`@\u0011l1* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 510, m_Hash: \u00b0\u00f8\u00ac]t\u0092\u00d8\u00c2\u0080\u00d6\u0096U\u00b4#mo } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 511, m_Hash: \u0017\u00bb\u001c\u00e9V\u0085\u0007\u00fdi\u00a0\u0088x\u00b4\u00d8\u0091\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 512, m_Hash: n\u00b6\u00a6'\u009b\u00ed\u00ff\u00bd\rq\u00a1\u0084\u0096\u00ed_F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 513, m_Hash: \u00ca\u00ca\u00f4s\u00b3u\u0098\u00e8]\u00bd\u00c1\u0098\u00bb.\u00ed\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 514, m_Hash: \u00bb\u0087\u001e-\u00ad\r\u00de\u008a\u00ec\u008fK\u0017E\u0014\u009f/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 515, m_Hash: ,\u00ba\u00c2$\u00c8\u00ac1ZU\u00b7\u00d0\u00bd\u00c0}\u0007` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 516, m_Hash: \u00be!\u00c4~\u009f\u0092\u00b11t\u00b6\u00cd\u00f1\u0089\u00fc\u0085\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 517, m_Hash: \u000e@\u009e\u00f5U\u0086Fn~^a\u000b\u00b0D\u00f9} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 518, m_Hash: \u00a7\u00a3&\u008f\u0012y7\u0007QDS\u0085\u00e3\u0016g\u00a6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 519, m_Data: ({type:"repair", entities:[9479, 291], target:7773, autocontinue:true, queued:false}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 519, m_Hash: Fl\u00dc\u00a3\u0011\u00a5\u00e2\u009d\u00f5\u00e7\u00fbT\u00f0 \u0001\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 520, m_Hash: \u00cdiaZ\u0014\u00a8M\u009f~y{\u00e4\tFO\u00bd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 522, m_Data: ({type:"construct", template:"structures/athen_house", x:695.1362915039062, z:192.16299438476562, angle:2.356194490192345, actorSeed:18166, entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 521, m_Hash: 8Q\u0002<j\u00c9\u0010\u0015\u00be>\u00be=\u00ea\u00f6\u0011> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 522, m_Hash: \u00c0\u00cf@\u0099\u00e5`\u0015\u0088\u00b3J\u008b@\u0014\u00fb9\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 523, m_Hash: Z\u00f7\u008e\u0010\u0005'\u00c28\u0000v\u00fb\u00a5\u00fc\u0094\u00fb\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 524, m_Hash: k\u00c0|\u00fcT\u0017\u00e5\u00ec;\u00c9\n:t\u00de\u0099\u0012 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 526, m_Data: ({type:"construct", template:"structures/mace_field", x:246.20587158203125, z:794.4860229492188, angle:2.356194490192345, actorSeed:35044, entities:[5818, 5817, 5816, 5820, 5819], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 526, m_Data: ({type:"gather", entities:[4571, 251, 248, 4572, 4573, 250, 249, 4574], target:1571, queued:true}) } of size 205 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 525, m_Hash: \u0006\u00b7\u008f\u00e5\u0086SC%j\u00c1\u00ed\u00e7\u00ac\u009d\u00a5Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 526, m_Hash: O\u00eb\u00da\u00a2u\u00c3\u00bc\u00b6f\u00c2\u00ca\u00c6l\u00f8\u0088\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 527, m_Hash: \u00c3/\u00a6\u000f\u00bd\u00ac\u00fe\u0094\u0081)\u008bW\u00b8\u00b6\u00bb\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 528, m_Hash: \u00a2V`\u009a\u0090\u00c0\u00b6dc{\u00b4\u00d6\u00cd\u00f6\u0097v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 529, m_Hash: 3~KT\u009ez\\2%\u00ee\u00b2\u008c\u0005@\u009b\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 530, m_Hash: \u001f\u00da\u0012\u00f0h Y\u0013\u00fb\u0014N\u00bb\u00a6M\fE } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 531, m_Hash: |\u00e4]\u0082uT\u0088g-\u0017a\u00d9\u009b-\u00e5\u008f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 532, m_Data: ({type:"gather", entities:[5266], target:3329, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 532, m_Hash: bo\u008fD\u009e\u00e2XJ'*\u009c\u00d2\u0091\u00e9~x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 533, m_Hash: \u0000\u00db\u00c0?i=\u00a9\u000b\u00cd\u009e\u00f8 \u00dfB\u0013h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 534, m_Hash: \u00b6[\u00c4\u00e0\u00a6Du\u00a3\u00e8[\u0006\u00de\u009b\u007f\u00bf\u001a } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 536, m_Data: ({type:"gather", entities:[9479, 291], target:1275, queued:false}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 535, m_Hash: \u00c9\u00da\u00d2\u00d5\u00e4M\u0007\u00d1\u0082{i\u0002\u00ebE\u00d3= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 536, m_Hash: \u0014a\u008e yqb\u0098\u009fx\u00bdeO\u00c9\u00f9\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 537, m_Hash: !\u00f6\u0086g\u008e\u0004)\u001b\\\u00b8\u0014\u00d1\"\u00de\u00bfe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 538, m_Hash: \u00cddp\u0000\u00ea<\u00a9\n\u00bf\\d\u00f5\u0004Y\u00ac\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 539, m_Hash: \u00a2\u0080\u00f33\u0099AE|\u00c8\u0099\u00a2\u00e88\u00b63\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 540, m_Hash: \u0018e\u0015t\u00ca\u009f\u00ac\u00f1\u0017Y\u00fe\u0005}\u0080C\u00a9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 541, m_Data: ({type:"returnresource", entities:[196, 197, 198, 199], target:3764, queued:false}) } of size 177 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 542, m_Data: ({type:"gather", entities:[156], target:1148, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 541, m_Hash: &\u0087\u00fc\u00e9\u00faQ\u00d6tn\u00a0\u00ea\u0082\u00ffU\u00b9\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 542, m_Hash: \u0007\u0094Y^\u008e{\u00ed<^\u00f5\u00a8I\u00d8\u0006\u00e3\u0012 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 544, m_Data: ({type:"gather", entities:[3814, 3817], target:1555, queued:false}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 543, m_Hash: E1\u0099DM\u00ed\u0012\u0081\u00ba\u00e0\u0090\u008f5\u00ef\u00b7\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 544, m_Hash: \n\u0001i\u0082\u00df\r\u0005\u001f}\u0012\u00bbH3\\4\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 545, m_Hash: \u009erM\u008b\u00ae\u00ca\u00ec\u00db\u00b4e_\u00f7\u00c6\u0084\u0095\u00e4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 547, m_Data: ({type:"walk", entities:[9479], x:902.8468017578125, z:788.1998291015625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 546, m_Hash: MO5*\u00e4t\u00e1\f\u00ab1\u00c3@\u00fd\u0083\u00b6\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 547, m_Hash: u\u0088\u00b9w\\\u009fx\u00e1\u0018H\u00f8`rr\u00d32 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 548, m_Hash: k\u00bay\u00f0\u0002t\u001ay\u00c6T\u00ba\u00c9\u00e8\u00fd\u0082\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 549, m_Hash: \u00b8\u008d\u00dc\u0085|\u00ef\u001c \u00daU\u009c\u00ac\u00cc\u0005\u00bd\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 550, m_Hash: \u00d0\u008c`\u00f0\b\u00dc\u00d8ua>b7\u00be\u00d7\u0011\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 551, m_Hash: 5\u0098\u0088\u00af\u00c0\u008a\u00dc\u0001Q\u00ff@\u00ab\u00ccF\u00b4\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 553, m_Data: ({type:"construct", template:"structures/sele_house", x:858.0240478515625, z:828.4559326171875, angle:2.356194490192345, actorSeed:64135, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 552, m_Hash: \u00ca\u008e*}\u0015\u00c5\u0017\u00dc:G\u00ad%Y\u00e1O7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 553, m_Hash: \u0083\u001b\u00dd\u00e2I\u00b0$5!\u00d51\u00a8\u00df\u00d8B\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 554, m_Hash: \u00f2\u00ab\u00a01z\u0013C\u00fa#\u00ce\u00fe\u0095\u00c3qwk } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 555, m_Data: ({type:"construct", template:"structures/cart_house", x:215.63128662109375, z:324.2749328613281, angle:2.356194490192345, actorSeed:23973, entities:[196, 197, 198, 199], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 555, m_Hash: \u00c5\u00a3\u00b7c#:\u009b%\"K\u009fy\u000fh\u00caZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 556, m_Hash: \u00da\u00f6\u0007e9\u00af\u0080\u00bdT\u00cdQ\t\u00ef\u00fe\u00b3\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 557, m_Hash: \f\u0000\u0098\u00cd\"y\u00d7`\u0002\u00f1(\u001d\u00c1&\u000e: } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 558, m_Data: ({type:"gather", entities:[196, 197, 198, 199], target:1183, queued:true}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 559, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 558, m_Hash: \u00b8\u0096\u00bcx\u008a\u0094\u00fb'\u00d3\u00e2\u0005U\u00eb\u00f0q> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 559, m_Hash: \u00ec\u00ef\u00aap\u00ee\u00bf\u00fd\f9\u009ei\u00b6\u001d\u00a0\u00a1\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 560, m_Hash: \u001ceCr\u00b3\u00bf\u00d8p\u0085\u00f6\u0018\u00c7W\u00cd\u00c4\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 561, m_Hash: \u009e\r\u00112\u00d9\u008b\u00a7]\u0087B\u00a5?\u0091\u00ef`\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 562, m_Hash: \u0000@\u00f0\u00af\u008d\u0018\u0097\u00f4\u00d5\u00dd\u00b2\u00c6\u00ca\u00b9W\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 563, m_Hash: \u00b2?*\u00a2\u00b5\u0088V^\u00fa\u0093\u001c7\u0087j\u00fbo } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 565, m_Data: ({type:"set-rallypoint", entities:[284], x:862, z:714, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 564, m_Hash: G\u001a\u00a4\u00b49Z\u00edf6w\u00c0\u0092ZN2y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 565, m_Hash: \u00bf\u009c~\u00bd`l\u008cY\u00e4\u00e2\u00b8\u0087\u00ff3\u0082\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 567, m_Data: ({type:"construct", template:"structures/mace_house", x:280.6331481933594, z:697.7315063476562, angle:2.356194490192345, actorSeed:56889, entities:[10459, 10457, 10456, 10460, 10458], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 566, m_Hash: V\u00a4E\u00caY\u00b5-\u00ed\u0005\u009eFI\u0091\u00e6\u0002\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 567, m_Hash: \u0092\u0003cPM\u0089\u000bO\u00d0\u00acy8\u0007\u0081\u0097\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 568, m_Hash: *\u00a6\u00843\u00a8\u00b0\u001a\u00f6h\u00d8Y \u00a8\u0087\u00b9\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 569, m_Hash: #\u00dc\u00d1\u00a3\u008d2\u00a9*\u00f9\u00af*\u0083\u00af\u00d2\u00a6\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 570, m_Hash: LR\u00f0\u00cb\u0015\u000b1\u0099\u00cf\u00a8\u0099\u00c6\u008b\u0086I\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 571, m_Hash: T\u00b0!\u00e8\u0014\u00f8\u00ed\u000b1'\u0098+\u009f\u00b8G\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 572, m_Hash: \u00e1\u00bd\u0019/\u0016\u00b4\u0082\u00c4\u00b7\u00de\u00c9\u001e\n\u0095\u00e2+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 573, m_Hash: \u00ca\u00c1\u00c1\u0015\u000b\\x\u0010N\u00a0\u00dfr9\u00ae\u00d7( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 574, m_Hash: \u00be\u0004\u00ae\u00de\u00be\r\u000bV\u001c\u0000~\u00e9\u00be?c\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 575, m_Hash: \u00bc\u0097O02\u0010\u00e2A\u0002s\u0092\u008c\u0012\u00b1B\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 576, m_Hash: !\u009e\u0017B\b%\u00ed\u0098\u009cR=\u00be\u00e0\u00f8\u00fbE } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 577, m_Hash: gI\u00e2\u000br\u00fb\u00a6\u00cby6>\u00cf\u009c\\\u00ad\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 578, m_Hash: \u0018\u00eb\u0091\u009a\u0019\u00e83\u009c\u00c8\u0006Q\u00b8\u00aa\u00c4\u00f5q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 579, m_Hash: \u00e8\u00b6\u00ace\u0002S\u000e$!B\u00ce\u00b2\u00cf\u000e\u0005\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 580, m_Hash: -dv\u001f\u00d9\u00b4\u000b\u00d6w\r\u00036\u009eh{6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 581, m_Hash: %nU\u0012\u00d5i\u009f^\u0004D\u00d6#E1ps } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 582, m_Hash: \u00e9\u001c\u00dc\"\u0083\u001e\u00da\u009f\u0006s\u00be\u00c1\u00f1.\u00fb\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 583, m_Hash: \u00ce\u0003\u000f\u0002\u00c8\u00c6/\u00b7jT(\u009e\u008e\u00d0S\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 584, m_Hash: \u00be\u00f7\u0092!\u008d\u00bc`\u00cb\u00d6b-\u00c2\u0015\u00e5\u00cc> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 585, m_Hash: \u00bc\u00bd\u00fdvko\u00109\u000e\u0015\u00cb-\u009d\u0006\u00b3^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 586, m_Hash: #\u0017\u0089bXX\r\u00f3\u00ff\u0088?\r\u00b7\u00ac\u008fR } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 587, m_Hash: \u001b(\u00e7\u00bb>\u00e6\u0090\u009d\u00ce\u0019\u00d4E\u00b8\u00c8B\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 588, m_Hash: d\u00a4h\u00ffZ\t\u0006i\u00ac\u001f\u009d+\u00aaq\u0092J } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 589, m_Hash: \u00c4@.\u008c\u0000\u001f!\u0005\u00fa9\u00aa\u0096\u00ce\u00a0F\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 590, m_Hash: \u00c3\u00d9>\u0089b\u0010H\"\u00cf{\u00f0\u0006!\u00f9\u00b7\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 591, m_Hash: 0\u0013\u00f6\u001eB+q\u0018\u00fc\u00a4\u0089\u0094\u0013\u000b\u008f\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 592, m_Hash: \u00db\u0095\u00b8\f\u00ce\u00f5\u00a5\u0001o\u00d6\u00efAZ\u00d5\u0097\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 593, m_Hash: |-\u00ff-\u00f8\u00ad`\u00b1\u00df#p\u0007\u008d\u00be\u00a8f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 594, m_Hash: \u0003\b\u00c1n)\u00c9H\u00ba\u00b6\u001d\n\u00c6\u00f3\u00fa\u00ea4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 595, m_Hash: \u0082\u0081\u00dai\u0093:\u00de\u00b8\u0011<\"/\u00fd\u00d5\u00f8P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 597, m_Data: ({type:"walk", entities:[10605, 10604, 10603, 10602, 10601], x:356.1363525390625, z:496.97003173828125, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 596, m_Hash: 4g\u00ad\u00d7\u00acv\u0019R\u000e\u00ef<f\u00ee\u00fd9\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 597, m_Hash: mbx~\u0085\u00eaG\u0095\u00bcD'=q\u00bf\u0082\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 598, m_Hash: \u000f\u0000^\u000bd\u0095\u00c9\u00ea\u00ec\u008aT\u0018S\u0013\u00c7- } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 600, m_Data: ({type:"construct", template:"structures/athen_barracks", x:780.812255859375, z:399.0204162597656, angle:2.356194490192345, actorSeed:37218, entities:[250], autorepair:true, autocontinue:true, queued:false}) } of size 324 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 599, m_Hash: *<%:\u00b9u\u00cd\u0092\u00e8x}\u008b\u0082\u00c0v\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 600, m_Hash: (^\u00c8CA6\u0083\u00c6\f\u00d5\u00af\u0006\u007f\u00e2\u008a\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 601, m_Hash: NB\u00c0\u00a0+\u00bad'\u0089fId\u00e1_Q\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 602, m_Hash: cM\u00ed\u00dbH\u0083\u008a\u00e7\u0081\u00db|y\u001a\u00d4\u0015* } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 603, m_Data: ({type:"returnresource", entities:[250], target:243, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 603, m_Hash: q\u00ba^\u00f8q\u00e9I\u0001z?\u00db\u00a2\u00ae\u007f8\u00da } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 605, m_Data: ({type:"repair", entities:[250], target:10865, autocontinue:true, queued:true}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 604, m_Hash: \u0001\u00be\u00d2rI\u00af\b\u00c7\u000b\u007f\u00adu\u008d\u00bco\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 605, m_Hash: \u00edD6S8\u00be\u00ebJ\u00d4\u001a\\U\u00a2\u00f4Lf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 606, m_Hash: \u00cf\u00d7>\u00a0\u00c8Q\u00d2\u00a0\fz\u00bfrB\u0093]\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 607, m_Hash: }\u00bdV\u00fa\u00a5\u00e24\u0019\u0087\f\u00f0\u00f3\u0080\u00b7\u00f9\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 608, m_Hash: g\u009f\u009b\u00c5\u000e\u00b4w\u0000\u008f\u008fjV\u00b7\u0003\u0084\u0081 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 609, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:353.9387512207031, z:352.6382751464844, angle:2.356194490192345, actorSeed:57335, entities:[8406, 8405, 8404, 8403, 8402], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 609, m_Hash: \u001c\u00bd\u0084'NL\u00cdF\u00ab\u009d\u00bd\u00bd\u00b6utv } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 611, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 610, m_Hash: [\u0099G\u00cc\u00ad\u0019\u001f\u00f2\u009f\u00d0b\u00ec%\u001e&K } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 611, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 611, m_Hash: \u00d3 \u0096\u00fa\u00d3\u0000We\u00a1\u0095\u00b6\u009d\u00d6K\u00b3\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 612, m_Hash: \u008b\u001e*rl_Py\u0082\u009d%\u0098\rzni } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 614, m_Data: ({type:"set-rallypoint", entities:[243], x:780.812255859375, z:399.0204162597656, data:{command:"repair", target:10865}, queued:false}) } of size 226 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 614, m_Data: ({type:"walk", entities:[3736], x:239.98243713378906, z:531.0166625976562, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 614, m_Data: ({type:"walk", entities:[252], x:582.2828979492188, z:510.2622375488281, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 614, m_Data: ({type:"walk", entities:[252], x:922.5389404296875, z:544.0096435546875, queued:true}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 614, m_Data: ({type:"walk", entities:[3969], x:237.58607482910156, z:525.9028930664062, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 614, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: lag } of size 31 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"lag"})
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: no sorry } of size 41 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"no sorry"})
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 613, m_Data: ({type:"train", template:"units/mace_champion_infantry_a_barracks", count:1, entities:[9846]}) } of size 209 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 613, m_Data: ({type:"train", template:"units/mace_infantry_archer_b", count:1, entities:[9846]}) } of size 187 from server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: :( } of size 29 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:":("})
Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 613, m_Hash: :\u00dc'{0D\u0014\u00d2\u0081tW\u00da\u00b6\u001d\u00fb\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 614, m_Hash: $\u00871\u00b6c\u00a8\u000b\u00ef\u00bcm\u00df\u00b8\u00ee\u00f9\u0006m } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 615, m_Hash: )L`?4A\u00ceT\u00c2\u00e3\u008b\u00ae\u0098\u008c\u00b1\u0089 } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: D: } of size 13 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 616, m_Hash: \u00d1[\u00ed\u0091 \u00de\u00fd1x\u00b7\u00f0\u008a\u00a2E\u00862 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: D: } of size 29 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"D:"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 617, m_Hash: \t\u00bf\u00d2\u00af9\u0018<H>\u00e1_\u00a2\u00cb\u00f2\u00d2\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 618, m_Hash: \u00a9u\u00f8\u00bd\b\u0090\u0089\u00ba\u0087\u00a3\u007f\u00cb^\u00fau` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 619, m_Hash: 3\u00d0\u00b0\u00c9g\u00a9\u00f8\r\u00ccf\u0000\u00b27\u00adI\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 620, m_Hash: k\u00bbC02\u00e7S+\u00c0g\u00cdcz\u008c\u0094{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 621, m_Hash: \u0089\u00f0\u00a1z\u009c\u00a6\u00d0\u0010&8U\u009b\u0086z\u00103 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 622, m_Hash: \u0015|\u00b7\u00b4\u00ab\u008d\u009eo\u00c8k(\u00d8\u00b2\u00c2\u00c4\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 623, m_Hash: #\u00c1\u00cc\u00d4t_\u00e0\u00bd\u00b0\u00c0\u0084\u00e5\u00df\u008f\u0018q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 624, m_Hash: Q\u001f\u00ff\u00f4\u001c\u009fe\u00ef\u00dc\u00e6\u00da+eb\u0013w } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 625, m_Data: ({type:"returnresource", entities:[6647, 3813, 3816, 3815, 244, 245, 247], target:243, queued:false}) } of size 210 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 625, m_Hash: +\u00cd>\u00fe\u00ac\u00cb\u000b^}\u007fm\u00c4\u00016\u00cc= } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 627, m_Data: ({type:"walk", entities:[10605, 10604, 10603, 10602, 10601], x:345.20086669921875, z:629.625244140625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 626, m_Hash: \u009a.Jtc\u007fNVoR\u00db\u00b3\u00c0\u00e0\u0016\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 627, m_Hash: c(\u00ce\u00c1\u00feT#\u00e7L\u00df\u00b1\u0090J;\u0019\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 628, m_Hash: y\u00ae5~y\rQ\u00e3@q\u00a6\u00c5\u001a?(\u00c8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 629, m_Data: ({type:"walk", entities:[10605, 10604, 10603, 10602, 10601], x:342.1783447265625, z:603.750732421875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 629, m_Hash: \u0094\u009fx4Q\u009fT\u00a3~\u0010Kg&\u00973\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 630, m_Hash: \u00fe\u00c3s\u00e93\u00c9\u0086\u0007MU'\u00ae\u00ed\u0081a\u00bb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 631, m_Data: ({type:"construct", template:"structures/athen_house", x:818.8944702148438, z:235.5390625, angle:2.356194490192345, actorSeed:43796, entities:[6647, 3813, 3816, 3815, 244, 245, 247], autorepair:true, autocontinue:true, queued:true}) } of size 384 from server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: paused? } of size 39 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"paused?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 631, m_Hash: J\u00a5\u00a9h\u0092\u008f[y%\tC\u00fd\u00aa^\u00f7\u0093 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 632, m_Data: ({type:"construct", template:"structures/mace_field", x:226.40325927734375, z:772.0883178710938, angle:2.356194490192345, actorSeed:14136, entities:[11056, 11055, 11054, 11057, 11058], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 632, m_Hash: 1\u0080l:A\u00ff#\u00a9h\u00f5\u0089\u0003I\u00e5v } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 633, m_Data: ({type:"gather", entities:[3736], target:3338, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 633, m_Hash: G\u00b2\u00a6\u00b9GK\u001a\u00a4\u009f\u00dd0\u0086\u00ba\njL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 634, m_Hash: \u00b8\u00a9\u0085xF\u00c7:\u00dc\u009e\u00b1\u00be=s~\u00b5\u00c4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 636, m_Data: ({type:"gather", entities:[6647, 3813, 3816, 3815, 244, 245, 247], target:1375, queued:true}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 635, m_Hash: \u001aP\u00bb\u00a4}&\u0099\u00b0\u00cc\u0093Mk\u00f7\u001a\u00a8\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 636, m_Hash: \u0098%\u00fc}\u00b9M\u00ac\fr\u00b5\u00d6g\u0092\u00a8\u00d8f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 638, m_Data: ({type:"gather", entities:[10605, 10604, 10603, 10602, 10601], target:3338, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 637, m_Hash: *7gp\u008c\u00e3\u00dd\u00ea\u00b2\u000f\u00ba\u009a\u00e5\u008bv\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 638, m_Hash: \u001d\u00f3x\u00e3\u0019+n\b\u00cc\u00b1\u0011>\u0007\b{4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 639, m_Data: ({type:"gather", entities:[10459, 10457, 10456, 10460, 10458], target:1151, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 639, m_Hash: \u00c1ET\u009cQ=\u00da\b\u001e6\u001f\u0095\u009d\u009cl\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 to server
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
Loading skeleton definitions from 'art/skeletons/zebra.xml'
art/meshes/structural/athen_barracks_struct.dae: Starting conversion
art/meshes/structural/athen_barracks_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_barracks_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_barracks_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_barracks_struct.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/structural/athen_barracks_struct.dae: Converting 'hele_barracks_structbMesh_011'
art/meshes/structural/athen_barracks_struct.dae: Found static geometry
art/meshes/structural/athen_barracks_struct.dae: Adding prop point garrisoned
art/meshes/props/athen_barracks_struct_b.dae: Starting conversion
art/meshes/props/athen_barracks_struct_b.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_struct_b.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_struct_b.dae: Converting 'hele_barracks_structbMesh_012'
art/meshes/props/athen_barracks_struct_b.dae: Found static geometry
art/meshes/props/athen_barracks_props_a.dae: Starting conversion
art/meshes/props/athen_barracks_props_a.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_props_a.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_props_a.dae: Converting 'hele_barracks_structbMesh_013'
art/meshes/props/athen_barracks_props_a.dae: Found static geometry
art/meshes/props/athen_barracks_shields.dae: Starting conversion
art/meshes/props/athen_barracks_shields.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_shields.dae: Found convertible object 'hele_barracks_structb'
art/meshes/props/athen_barracks_shields.dae: Converting 'hele_barracks_structbMesh'
art/meshes/props/athen_barracks_shields.dae: Found static geometry
art/meshes/props/athen_barracks_tile_c.dae: Starting conversion
art/meshes/props/athen_barracks_tile_c.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_tile_c.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_tile_c.dae: Converting 'hele_barracks_structbMesh_015'
art/meshes/props/athen_barracks_tile_c.dae: Found static geometry
art/meshes/props/athen_barracks_decor.dae: Starting conversion
art/meshes/props/athen_barracks_decor.dae: Running FixBrokenXML
art/meshes/props/athen_barracks_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/athen_barracks_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/athen_barracks_decor.dae: Found convertible object 'hele_barracks_structb_001'
art/meshes/props/athen_barracks_decor.dae: Converting 'hele_barracks_structbMesh_014'
art/meshes/props/athen_barracks_decor.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 640, m_Hash: \t\u00d4\n\u00b0(S\ty\u00b0\u0097+\u009fm\u00ff\u00f9/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 641, m_Hash: \u00be\u00c9\u00b7\u001b9\u00fc9\u00d1\u00d4\u00f3\u0092\u00d2\u00bf\b%~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 642, m_Hash: \u00de`Q\u00fb\u00fb\u00a4y-\u00c0\u00ca\u00a3\u00bb]\u009d\b\u0081 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 643, m_Data: ({type:"set-rallypoint", entities:[9846], x:382, z:754, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 643, m_Hash: \u00df \u00f3wO\u00d6\u00b5v&\u008e%W\u0017\u00ea'x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 644, m_Hash: u\u00c0\u00a4\u008cMf^\u00c7\u00ffn\u0006%w=\u00c0( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 645, m_Hash: _D\u00feolb\u00a9\u00f1W\u0000(\u00b4\u0010\u0019\u00e2\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 646, m_Hash: \u00e2\u0094\u00ee\u00d3\u0016\u00ffF/\u00f7;\u00a1`\u00da\u00f3\u00a0\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 647, m_Hash: \u0019/\u0007\u00b95(W\u00edG\u0011\u00df\u00f6\u00cd\u007f\u00d7s } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 648, m_Hash: \u00ed\u008f\u00fe\u0094\u001e\u0084x\u0018{\u00ceM\u000e\u00de\u00c0\u00e8> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 649, m_Hash: \u00cd$W\u0003\u00c9=\u00c1\u00fd+2\u00b1\u00d0\u00f1\u00ca'\u00ed } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 650, m_Data: ({type:"gather", entities:[5266, 3859, 6711], target:3335, queued:false}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 650, m_Hash: \u0093\u00a7-\b\u00ed@\u00ff\u00c4\u00d1\u0007\u00fc\u00ff\u007fl\u00b4] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 651, m_Hash: q\u00c5\u0086V\u00b2\u00ce(\u000e\u0093\u0094\u0094%\u00ad\u00cc\u00e5\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 652, m_Hash: 4\u00d8 ..\u009e\u00be\"\u0082{v\n\u00ae\u00a6\u0097\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 653, m_Hash: @X\u0017\u00b6\u00a48Nla\u00e1\u00b9\u00e0\u00ce\u00c6\\\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 654, m_Hash: \u00d3\u00be.t\u0089\u00a1\u009eA\u00a0\u000e\u00c7\u00a7\u00e0\u0011f\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 655, m_Hash: \by\u0012o5Q\u00b9\u000e^\u007fa\u00ae1;\u00cf~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 656, m_Hash: \u00a1\u008a\u00f7DQ\u00c7J\u00c3\u00b2\u008f\u008d\u007f~N2. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 657, m_Hash: I\u00f6\u0017N\u008dD\u00e9\u00fc\u00bd]\u00cfd\u0002\u001a\u00801 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: no... i paused .. sorry } of size 71 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"no... i paused .. sorry"})
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 659, m_Data: ({type:"walk", entities:[4736], x:581.7575073242188, z:59.07936477661133, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 658, m_Hash: \u00a2h\u00fb\u00dcVO}\u00f8\u0013x\u00bf\u00c4o,D\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 659, m_Hash: \u0093\u001f\u00a9\u0019\u0095d\u00c3}\u00a0\u000e\u00ab\u0089\u0095B\u0001S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 660, m_Hash: \u009d\u00d3\u00d4\u00c6\u00f3\u0081\u00few\u00e7\u008f\u00ce>=\u00e3e. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 662, m_Data: ({type:"walk", entities:[4736], x:346.1421813964844, z:38.13591766357422, queued:true}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 661, m_Hash: \u00c6\u00a6d\u00d5\u00d8\u00c1\u00efn\u00bc!\u001c)\u00be\u001a\u00fb\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 662, m_Hash: \u009c\u00ac!\u0080\u00cee\u0090i7\u00cc\u00e0\u00d0h\u0084\u00a3R } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 663, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:10}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 663, m_Hash: l\u00bd(\u0010W\u001b\u00c9Dm\u00fd\u0082\u00c9\t\u0002\u00acI } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 664, m_Hash: \u00a4\u00c4\u00d1\u0082F\u00b0\u00ech R\u00db\u00dd\u00905\u00ec; } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 666, m_Data: ({type:"set-rallypoint", entities:[195], x:206, z:362, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 665, m_Hash: \"\u0007\u00c9\u00adL\u00feA\u00b0\u009a\u009d\u00e9\u00c0w4rf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 666, m_Hash: :\u00e0\u00fa\u00eaQ\u00aag#\u001eP\u00ec\u00a8\u00b7\u00ec\u00fb\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 667, m_Hash: PzO\u0096%\u00d8Y2\u00cfc/\f\u0007O\u00e1? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 668, m_Hash: ]-W!\u009d}\u0088\u00f7\u008d\u0014\u00e2\u00c4X,\u00e1B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 669, m_Hash: \u00d4ug\r\u00d7\u00c9\u00ae\u009b,\u00be\u001d%\u00e5:\u0015\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 670, m_Hash: \u00aeg\u00cd\u00c2;\u001b9)\u00fe\u0080\"\u00ed_\u00ba\u00fc< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 671, m_Hash: \u000f\u000f\u00a3\f\u0011\u00c5\u00b4pwW\u000f.Z\u00ba&\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 672, m_Hash: \u00da\u0093:\u008f\u001d\u0012\u00c0\u0097\u00c0\u0006\u00aa\u009c\u00ef$-T } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 673, m_Data: ({type:"research", entity:10151, template:"gather_wicker_baskets"}) } of size 141 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 673, m_Hash: \u0081mE\u00e0pa\u00d3sQ\u0018\u0018\u000f&\u0016K\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 674, m_Hash: ?\u00bf\u00f4\u00f3\u00b5G;IB\u0091\u00ce1\u0012M\u00ac\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 675, m_Hash: )gmh\u0091\u00fa\u008e\u00d1n\u00ac\u00a3\u00c9\u00acBxY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 676, m_Hash: \u00f5fG;\u00b8m\u0091\u008a\u00a4\u00e3\u00fc\u00acT\u00b8\u0012\u00a0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 677, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:10}) } of size 199 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 678, m_Data: ({type:"research", entity:3873, template:"gather_lumbering_ironaxes"}) } of size 149 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 677, m_Hash: \u00ef\u00fd\u00ab\u00ae&w\u00de\u0094\u00eb%3w\u00a23^\u008b } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: np just tell us nect time } of size 75 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"np just tell us nect time"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 678, m_Hash: \u00ba\u00c8\u00c6\u00f8#s\u00e0O\u009e\u00d9dq\u00b2\u00a9\u0016y } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 679, m_Data: ({type:"set-rallypoint", entities:[10809], x:330, z:354, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 679, m_Hash: \u00f7\u00a5@\u00bc\u00fa 6\u0010\u00bfi\u00df\u001b}\u009a\u00c8\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 680, m_Hash: \u0001\u00ba5\u00d4\u00ceK\u00b9rjx)\u00db\u0084E\b\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 681, m_Hash: \u001e\u00e3&\u00f5\u00a9UX,\u0014\u00ce\u00a8\u0015\u0097\u0017\u00aa\u009c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 682, m_Data: ({type:"train", template:"units/cart_infantry_archer_b", count:1, entities:[10809]}) } of size 187 from server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: *x } of size 29 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"*x"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 682, m_Hash: \u00c5\u0092Z\u00974\u00bb\u00c8K24\u00baoL\u0091[2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 683, m_Hash: \u00ce\u0005\u00ed\u0006\u00b2\u0094\u001d0\u0013_\u00f7\u001b\u0097%\u00ddl } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 684, m_Hash: \u008c\u00c9\u00d5wf\u00ec/\u0003a\u00b0<#\u00df\u00bc\u00fcD } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 685, m_Hash: \u0013v\u00a7\u00c6\u00d5\u00c2F\u0001\u00f7\u007f\u00df\u001b;\u0010\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 686, m_Hash: \u00d10\u0014\u008c'N\u00d3\u0013\u00e7\u0085\u00a0\u00ad\u00b6f\u00ee\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 688, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:775.599853515625, z:171.88656616210938, angle:2.356194490192345, actorSeed:35287, entities:[7961, 7044], autorepair:true, autocontinue:true, queued:false}) } of size 339 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 687, m_Hash: \u0006\u009e\u0019\u0098\u00ea\u00ebm\u00c9\u00ef\u00ee\u00a5\u00c3Rb\u00d7\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 688, m_Hash: \u00eb\u00b2\u00f5\u008b\u0093w\u00bf\u0090\u0005~\u00be;\t^\u009d\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 689, m_Hash: \u001dm\u007f;\u00df#\u00d7\u0003\u00e6\u00b9\u0010\u001c\u000b\u000e7{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 690, m_Hash: _\u001b:\u00db`tL\u00ac$\u00d9\u00d5\u001c\u00ff\u00f6\u00ffo } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 691, m_Data: ({type:"repair", entities:[6647, 7678, 3816, 244, 245, 247], target:12522, autocontinue:true, queued:false}) } of size 213 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 692, m_Data: ({type:"gather", entities:[6647, 7678, 3816, 244, 245, 247], target:1389, queued:true}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 691, m_Hash: \u00cc\u0003w\u00ee\u0097\u00f5\u0002\u00ee\u00bcTx\u00f2bA&Z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 692, m_Hash: \u001aa\u0090O\n\u00e3S\u009d\u00df&\u00cb\u0090\u009e0\u00eb\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 693, m_Hash: \u00ae\u00c4\u00f9t\u00ae\u00ed\u009c_\u00a2:;\u00e8\u00ea\u00e3.\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 694, m_Hash: \u00c5}?\u00ea\u00f0\u0088\u009d\u00b2\u000b\u00b1\u00a6o\u00c9%\u001d? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 695, m_Data: ({type:"construct", template:"structures/sele_house", x:732.0750732421875, z:895.52587890625, angle:2.356194490192345, actorSeed:4195, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 695, m_Hash: 0\u00f7Q\u00dc!\u00c9~\u0013\u00be\u00fb\u0092\u001c\u0017\u0018K\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 696, m_Hash: e#\u00c4\u0093\u00a2s\u000e\u0083\u0085\u00e7\u0091X2<\u0099\u00e9 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: yes. } of size 33 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"yes."})
Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 697, m_Hash: O\u00d2t\u00e4+\u00b1\u00d7\u00e6I\u00aeH\u00c0\u001d\u00f6\u00f9> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 698, m_Hash: T`\u008d\u00dc\u00ae\u00d5\u0088c3~M\u00f3@4.i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 699, m_Hash: k\u000f5\u0082\u0084fF\u00ef\u00b7\u00bb\r\u00dc}\u00d2d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 700, m_Hash: \u0007\u00bd\u00fe2/\u00c3\u0082\u00e8!\u0089r\u00c5\u0007\u008bil } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 701, m_Hash: {\u00185\u0095^\u008eYD0^C\u00a7\u00c0\u00c6g\u009e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 703, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 702, m_Hash: \u0088\u00dcSk\u001e\u00fa\u00f7\u00d1\u007f\u00b5Lf\u00a9\u00d4)\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 703, m_Hash: @q\u008d\u0018OA\u00ba_jy\u00bb\u00f5\u000b\u0016\u00cd\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 704, m_Hash: u\u00fd\u008f%\u0096\u00fa\u00c6\u000fJ5\u00d6\u00ee#qH\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 705, m_Hash: \u0012\u00af\u009f\u0096\u00bf\u0089\u00c3\u0097\u001b\u00f7\u000e^\u00a5b\u009cu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 706, m_Hash: C\u00ce3\u00c7\u00d3}$kc\u001a\u00aa\u00ca\u00adFh\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 707, m_Hash: k\u00be\b;\u0091\u00ec+&(\u0091\u00c2\u00df\u00d1;\tx } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 708, m_Hash: jUA3\u00ac\u0094\u00e3\u00d9=\u00aeX\u009d\u0019y4! } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 710, m_Data: ({type:"set-rallypoint", entities:[284], x:688.5661010742188, z:889.9470825195312, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 709, m_Hash: \u0083\u00812h\u0080?h\u008fx$gx\u00e2]\u00a1{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 710, m_Hash: S\u00dd\u00e56\u00de\u0082\u0014\u00b8\f\u00ee\u00c8g\u0089j\u0001\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 711, m_Hash: \u00ee\u001eywK\u00a4#\f\u00f13\u00e3\u00a8'}\u00d3\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 712, m_Hash: \u009b\u00c2X\u00b6\u00f7c\u008c\u001b\u00e6=\u00e5\u0090\u0089\u00a7\u00f7\u00f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 713, m_Hash: $L\u00eds\u0096\u00b4u\u00bc\u008a-\u000e\u00b4\u00c2\u00abZx } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 714, m_Hash: \u00ce\u00d4<\u00ce\u0086\u0010Vq\u00f9=\u0011L%\u0002:\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 715, m_Hash: 5\u00d4.\u00ef\u00b1\u00d5\u00b4\u00bcD\u00f7eQ\"\u0018s\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 716, m_Hash: \u000f\u001bx \u0089k\u00d3\u0007\u0093\t\u00e0\u0019\u0099\u00d3\u00d0\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 717, m_Hash: t\u00a5\u00e6F\u00b8%\f\u00acK\u0091b.N\"\u00ef\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 718, m_Hash: \u00db\u009f\u0088mn\u00d9s\u00d6\u00e9\u00f1\f]=(\u00b7o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 719, m_Hash: \u0010\u00eaQ\u00bba\u00c5\u001f^~\u00e8\u0007\u00cb\u00170\u009eb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 721, m_Data: ({type:"returnresource", entities:[9145, 9144, 9142, 9141, 9143, 246], target:9945, queued:false}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 720, m_Hash: XF\u00cd\u00d65\u0097\u00f9\u0016N\u0017A\u009c\u0093M\u00b9\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 721, m_Hash: R\u00f5\u00b8\u00fb\u00a8\u00fb\u00fe\u00b9\u0091$\u00f5\u00b8a\u00e6\u00f6\u000b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 723, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 722, m_Hash: \u000f\u00c3\u0019\u00b7t\u00c1\u00f7n\u00ad'o<\u00819\u0088+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 723, m_Hash: :3J\u00e9\u00f7>\u001f[\u0084\u00c8\u0099\u00c5P\u00cd\u00a0+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 724, m_Hash: \r`6\u00fd\u00f7%1\u007f$\u00037\t\u00aed0\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 725, m_Hash: Y\u009ekL\u00c4\u00e9\u00fak]Ku\u00ed\u0015C\u00e8\u00d6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 726, m_Data: ({type:"gather", entities:[3969], target:3314, queued:false}) } of size 128 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 727, m_Data: ({type:"construct", template:"structures/athen_house", x:692.633056640625, z:289.279052734375, angle:2.356194490192345, actorSeed:9336, entities:[9145, 9144, 9142, 9141, 9143, 246], autorepair:true, autocontinue:true, queued:false}) } of size 373 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 726, m_Hash: \u00bad\u00d6\u00aa\u00bd\u00a8\u000b\u00a90=\u00adk\u00b8\u0097&\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 727, m_Hash: aY\u00dd\u0016\u00e9\u00c4\u00d7\u00e7*&O\u00b1;\u00fbI\u00d0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 729, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:3380, queued:false}) } of size 183 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 729, m_Data: ({type:"set-rallypoint", entities:[9846], x:390, z:746, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 728, m_Hash: \u008cB&\u009bT9}7L\u00dc\u00e7d\u00f6\u0013\u0093\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 729, m_Hash: \u00af96\u00a5W\u0096lOEe\u008f%G\u0001\u00a79 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 730, m_Hash: \u0088<R?\u0095\u00b4\u00b0\u00cc\u00c9*\u00db8\u00d0K\u0005\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 731, m_Hash: \"_\u009e\u0017\u009c\u00bb6D\u00de\u008b\u00c6\u00f3\u00d46h\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 732, m_Hash: \u00b5\u00bc\u008b].\u00a6_\u00a4\\\u00df\u00dew\u00d2\u008eo\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 733, m_Hash: \u0019\u009d|\u00cd\u00ac-\u00aa\u009a\u00e1\u001f\u00c5\u00ae\u00b2\u00b2)\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 734, m_Hash: \u00a2x#\u0091\u00b3\u00b5B\u00e7\u00b1.\u00a8\u00f4N\u00e2\u008b\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 735, m_Hash: \u00e9\u00cac\u00da@\u0003S\u0007\u0099\u00ca\u00a3]k\u0092\u00cd\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 736, m_Hash: \u00aa\u00b5|\u0003\u008b=\u00ef\u0015\u00d2\u00b9\u008d\u00c9+6\nM } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 737, m_Hash: \u00b8V\u00ee\u00c02`\u00e0`Y7H\u00c3\u009f\u008d0\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 738, m_Hash: eS\u0089\u00f7!\"#f!\u0014?\u00ccYX,\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 739, m_Hash: \u00e4\u00d2X\u008c\u00b3\u00ea\u00dd\u00d3/\u00f9\u00d8\u00ed\u00b8\u00eff\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 740, m_Hash: \u00f87\u00f6\u0089\u0098\u001ca\u009c\u00b3V\u00ecYa\u008c\u0001\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 741, m_Data: ({type:"gather", entities:[10604, 10603, 10602, 10601], target:12751, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 741, m_Hash: \u00e8\u00e7\u008b\u0084\u00d4\u0099?\u00d3\u00b3z\u00de:\u00a8\u007fH\u00cb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 743, m_Data: ({type:"construct", template:"structures/sele_barracks", x:702.185791015625, z:882.3745727539062, angle:2.356194490192345, actorSeed:49166, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 742, m_Hash: \u0082\u00a7\u00c3I\u00dd\u00fae\"]v\u00c7rE\u0084\u00de\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 743, m_Hash: \u00ad\u00c2\u00d4\u00f9\u000fI6\u00de\u00bdp\u00d8\u009d>\u009e\u0002\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 744, m_Data: ({type:"repair", entities:[9479], target:12574, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 744, m_Hash: \u00e8uk\u00e3\u00b6\u00dd3\u009eR\u00eb#\u00bf\u00cb\u00fe\u00a7\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 745, m_Hash: RA\u0085\u000f.\u0093A\u00c8\u00bc#\u0014\u00fa\u00dd[\u00ad\" } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 747, m_Data: ({type:"set-rallypoint", entities:[284], x:702.185791015625, z:882.3745727539062, data:{command:"repair", target:13160}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 746, m_Hash: )\u00dc#\u0086\f\u001d]-9\u00ba\u000b\u00b5\u00b7\u0088\u00c6| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 747, m_Hash: \u00be+/c%M~\u00afRx9f(F\u009fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 748, m_Hash: V\u00c6hQY\u00f6+y;\u00c8\u00a5\u0098\u007f\u0084\u00d7\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 749, m_Hash: \u00fd\u00a4t\u00c2A\u00bb\u000e\u0088\u0018*y\u009fd>\u0096\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 750, m_Hash: $q\u00c4\u00c3c\u0099W\u00db\u00d9~\u00a3\u00d4eCr\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 751, m_Hash: #\t,H\u00d60\u00b3\u00b9\u0088r\u00f0 \u0006p\u00c4\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 753, m_Data: ({type:"train", entities:[150], template:"units/mace_cavalry_spearman_b", count:5}) } of size 189 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 752, m_Hash: `\u00dc\u000fK\u00f1\u00f0\u00f0>,\u00fd/G\u00ef2{\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 753, m_Hash: \u00b6\u00df\u00f8+\u00d6z\u001f\u000f\u000e\u00a2\u00b8>\u00fe\u0088\u0085\u00f7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 754, m_Hash: $\u00bdP\t\u00d8/\u00f9\u0095\u00c9\u00ab\u00c4\u00ce8\u00e6(\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 755, m_Hash: \u00e97\u008a5\u00d0\u00e30z\u001as\u009c\u0003\u00d0E\u00d5\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 756, m_Hash: \u00a6\u001f\u00d0\u001a\u00f7\u00b17y\u000f\u0005]]\u00f2\u00db\u0096\u00ef } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 757, m_Data: ({type:"repair", entities:[12142, 12139, 12141, 12143, 12140], target:10865, autocontinue:true, queued:false}) } of size 202 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 757, m_Hash: T%W\u00ea\u0002\u009bf\u00d2\u00bc\u00dc\u00c8H\u00d1\u0018\u00f4? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 759, m_Data: ({type:"construct", template:"structures/cart_field", x:245.757080078125, z:273.1585388183594, angle:2.356194490192345, actorSeed:35162, entities:[5711, 4741, 4740, 4739, 4738, 4737], autorepair:true, autocontinue:true, queued:false}) } of size 371 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 758, m_Hash: %\u008fJ\u00d7\u00e7T\u0083\f\u008ck\u0012\u00d5IN\u0080' } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 759, m_Data: ({type:"gather", entities:[12142, 12139, 12141, 12143, 12140], target:8379, queued:true}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 759, m_Hash: ~\u00a2\u0085\u000e\u0007\u00a4S\b?\u00d8\u009a\u009e\u0091\u00d3\u00ff\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 760, m_Hash: \u001d\u00a2\u00bdrQ\bV\u00f7)\u00f7\u00db\u00b3S\u00fc\u00b8\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 761, m_Hash: i^\u00dah\u00b4\u00aca\u00d5\u00f5\u00d2\u00aa\u00a3\u00a4<\u0099\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 762, m_Hash: ~ \u00c4a\u0088!?\u00da\u00b9\u00c5\u00da\u008f\u00a4\u0080\u00035 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 763, m_Hash: \u00dc\u00e8LUZ\u00d4\u00aaJ\u0099R}E\u0012\u00a1\u00b0\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 765, m_Data: ({type:"gather", entities:[12142, 12139, 12141, 12143, 12140], target:8379, queued:true}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 764, m_Hash: \u00f5\u00bc\u00c20\u00c4\u00edt|\u00c6\u008c&\u001c\u009bS@H } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 765, m_Data: ({type:"construct", template:"structures/cart_house", x:363.5228271484375, z:332.45831298828125, angle:2.356194490192345, actorSeed:48844, entities:[8406, 8405, 8404, 8403, 8402, 12658], autorepair:true, autocontinue:true, queued:false}) } of size 371 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 765, m_Hash: )u\u0083\u00e6\u0004\u00a6\u00b0\u00de\b\u00c54\u00ed\u0017.( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 766, m_Hash: #\u00c5D\u008e2\u008b\u00b2\u00c5\u00b3s\u00d3J\u00c2\u00bb?~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 767, m_Hash: \u0002\u00ba,\u008e\u00d3pE\u0091\u001fT\u00ad\u0099\u00bbo\u00f4\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 768, m_Hash: @&Y2+60\u00bfq\u0015\u0094\u0093|\n!2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 769, m_Data: ({type:"gather", entities:[8406, 8405, 8404, 8403, 8402, 12658], target:1476, queued:true}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 769, m_Hash: \u00e7^\u0095\u001bx\u001es\u00c5\u00aa\u00da\u00caA\u00d8p\u00e79 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 771, m_Data: ({type:"gather", entities:[8041], target:817, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 770, m_Hash: \u0091\r\u00dc\u00feG\u0001\u00b3\u00c5\u00ce\u00cb\u00fd\u0016\u00ea\u00c7\u00d0\b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 771, m_Hash: \u00e3N\u00a0q\u001eF\u00ca\u00074\u0015\u008f)\u0084\u009d\u00b1\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 772, m_Hash: /r\u00a5\u0013z\u00de\u0007\u00f3\u0081`\u0000\u00b7D\u00efg\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 773, m_Hash: \b\u00e5\u00c7\u00bb-\u001f\u00c9\u00bb\u00eb\u0084u\u0085\u00ceRb\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 774, m_Hash: -k\u00fe\u00ed\u0015\u008f\u00a0\u0095\u0002\u009a]C\u00f6\u00ca\u00b3\u0005 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 775, m_Data: ({type:"repair", entities:[9145, 9144, 9142, 9141, 9143, 246], target:12923, autocontinue:true, queued:false}) } of size 213 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 775, m_Hash: d\u00f2\u001c\u00be\u009d\u00b5\u00c1\u00d0\u0096ID`\u00a7\u00fcl\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 776, m_Hash: \u00ffb\u00bd@l\u00ca\u00db\f=\u0010\u00c2\u009dR3\u0097\u00d4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 777, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:3378, queued:true}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 777, m_Hash: \u00c8t\u00a7\u00d0\u00d2\u00bc\u00b0\u007fM\u00b55\u001d\u0017\u0016\u0004\u00d1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 779, m_Data: ({type:"research", entity:3734, template:"gather_capacity_basket"}) } of size 143 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 778, m_Hash: \"z\u0006\u00cf\u00ef\u0098\u0084\u00d7\u008d\u0016\u00f5\u0082;\u00b9*\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 779, m_Hash: Ui\u0010\u00ad\u00a4R\u0091\u0092\u0002\u00ae_^\u00e9\u00baC\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 780, m_Hash: \u00b1\u00a8L5\u001b`KCP0\u0012\u00d5\u0005.\u0080\u00f1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 782, m_Data: ({type:"set-rallypoint", entities:[9846], x:348.460205078125, z:708.2135620117188, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 781, m_Hash: \u00abkb\u0085\u0096[\u001e\u0092,K\u00c5\u00cd\u00e2\u0016\b\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 782, m_Hash: \u00f5\u0083\u00f6r\u001f\u0010\u00a6*L\u00ccKN\u00fd\u0092\u0095\u0081 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 784, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 783, m_Hash: /\u00af2\u0095l\u00d4B\b|\u00d1[\u000ec\u009fE\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 785, m_Data: ({type:"set-rallypoint", entities:[284], x:758.9725952148438, z:812.2084350585938, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 784, m_Hash: \u0088\u0090\u00e9K\u00c7\u001e\u00fb\u00fb\u00a85/\u0081\u008d/'\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 785, m_Hash: \r\u00d2\fO\u00e0\u00e8\u001a\u001e\u001c\u00ec(;\u00db\u00d1\u00c9\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 786, m_Hash: \u00c4*\u00ca;\u007f]\u001c\u0014\u00feKF\u00a1\r\u00b8\u008b< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 787, m_Hash: \u00e7\u00b6\u00a3\u00e0(\u0087\u0011;\u00f1\u0018\u001cl\u00a4I\u0081\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 788, m_Hash: \u007fT\u00d3\u00e2\u00df%[\u00f5\u00c1w\u008c\u00ad\u00a9\u009d~\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 789, m_Hash: .\u008f\u0086\u00b6\u0012Gf\u0085\u00dai4\u00b1\u00ad\u0095\u00e5\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 790, m_Hash: \u00e2\u00c2\u00fb9\u0088\u00dcD\u009b\u00cc'\u00e1\u00a6\u00e0\u0080\u00d7\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 791, m_Hash: \u00c8\u00f7y\u008c\u00fd!\u0081\u00e01\b\u00e2\rB\u00df\u0000\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 792, m_Hash: \u00b1\u00d3\u0016\u001c\u0084%7\u00a1\u00a7\u0089p\u00ff=\u00f4Q\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 793, m_Hash: \t\u0017x\u0011!v\u0015\u00cb\u00c6\u00da\u008c\u009a\u0099\u00a8\u0019\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 794, m_Hash: X\u00ab\u00f1[\r\u00b8.\u0093]\u00bc\u00cc*\u00c0\u008a+\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 795, m_Hash: \u0090\u00df\u00dc\u00f2d\u0003:\b\u00ba\u0081`r\u00aaoH\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 796, m_Hash: $\u00b2\u009d\u0015\u00e0-]T\u00f9\u00fe`1\u00bc\u007ff\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 797, m_Hash: \u008a\u00127=\u00c2\u00fa\u008e\u00e4\u00bcm$\u00a6Z9\u0094> } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 798, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 799, m_Data: ({type:"set-rallypoint", entities:[10809], x:330, z:350, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 798, m_Hash: v)\u0095;@\u00cd}\u00f8\u00e40\u0099\u0088\u0017\u0012\u0089Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 799, m_Hash: A\u00f1\u00aev\u0006G\u0014\u00d2\u00a8\u00ac7o\u00c9\u009dX\u00bf } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 800, m_Data: ({type:"construct", template:"structures/mace_house", x:343.9796447753906, z:741.257080078125, angle:2.356194490192345, actorSeed:60285, entities:[14166, 14164, 14168, 14165, 14167], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 800, m_Hash: \u00d8W\u00820s\u00ac\u0002\u0007\u00fc^\u00ab~\t\u00ff\u00ad\u00fd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 801, m_Data: ({type:"set-rallypoint", entities:[10809], x:318, z:346, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 801, m_Hash: :\u0096\u00f4\u00a5e\u001f\r\u00a9>N\u0098\u00af,\u00a87) } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: just curious, how many FPS are you guys getting? } of size 105 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 802, m_Hash: qu\u00f2\u0019b\u00f2En\u00a6>.m\u001d\u000e\u00b6% } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: just curious, how many FPS are you guys getting? } of size 121 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"just curious, how many FPS are you guys getting?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 803, m_Hash: \u00ef\u0006\u00b6G\u00f5]\u0087\u008dyu\u00c6\u008e\u00f7Z\u001d\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 804, m_Hash: \u00d0j+\u0019\u00b2?\u0095E\u00ff\u00ca\u00a2\u00ba\u00f1'\u00b4> } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 805, m_Hash: \u00be\u00b98Y\u00da^\u00cdfCF\u00c9\u00dc\u0095ogu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 806, m_Hash: )\u00d2%\u0087\u00bd\u00f90T\u0000\u00fb\u00b4+\u00f4\u00d9\u0093\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 807, m_Hash: \u00a11y$\u00c4r\u00ab\u0019\u00dd\u00a3\u00fc]Vt\u00e9\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 808, m_Hash: \u00a1GK67\u0086MQW\u009e\u0087\u00b7\u00e7d\u0093\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 809, m_Hash: \u00d3\u0093\u00ef\u00d6\u00f4><\u00d7\u00a8W'\u0084\u00b0\u00ffxF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 810, m_Hash: \u0081z\u00c6\u008f\u00d6:^\u00c9\u009c\u00be\u00ba\u00b2\u001ec\u009eg } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 811, m_Hash: \u00cc \u00b5\u00c4\u001aH\u0013\u00af\u009b8\u00a7\u0081\u00ab\u00a7\u00aa\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 812, m_Hash: \u00c4 64\u008a\r\u00c7\u001d\u00a0\u00f4\u0016\u0094\u00c3/\u00e8\u00e5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 814, m_Data: ({type:"construct", template:"structures/athen_field", x:757.3947143554688, z:287.8320617675781, angle:2.356194490192345, actorSeed:63948, entities:[14047, 14044, 14045, 14049], autorepair:true, autocontinue:true, queued:false}) } of size 351 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 813, m_Hash: \u00a3Y2\u00aae\u009e`\u00a6\\<h\u0006\u0010\u00d1\u00b4y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 814, m_Hash: p\u00d7}\u00fbq\u0094\u001b\u008eW\u0007\u00bb\u008d\u0099c\u00b2\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 815, m_Hash: t/\u00cb9\u00fd`B\u009b\u009a\u00b4\f0\u00b5\u0095N\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 816, m_Hash: \u00d0+Zyf\u0080\u00b0\u00c6\u00cb\u00ff\u009f(\u0081\u0081\u00a1\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 817, m_Hash: \u0099h\u00bb\u00b2JSH\u0006\u00cc[\u00ce<4\u0003\u00e6\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 818, m_Hash: \u00d8<\u00a3$H\u008b \u00c0\u00cd\u00dfK\u007f\u00a8\u0006l~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 819, m_Hash: \u00f5\u00e3/\u00e1\u00faL\u0007\u00a3\u00bf\u00b3&\u00a7qF'\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 820, m_Hash: \u0090l;p\u00dc\u00f6\u00a6\u00df^\u00b2\u00b1K0\u0000HB } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 822, m_Data: ({type:"repair", entities:[12143], target:14321, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 821, m_Hash: lC\u00dfQ\u00e0\u00b8L\u00fd\u00ad\f\u0083\u001a\u0096U\u00e0V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 822, m_Hash: \u00d5\u00e0\u00ec\u00a7\u0005\u00dd\u00e3\u00e3\u0007\u00db\u00de/h\u00e9\u0006\u00ae } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: dunno where can i see that } of size 77 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"dunno where can i see that"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 823, m_Hash: \u0088L\u00ba\u00f2\u00e9\u0095L\u00de\u00be\u009c\u00b0?\u0018\u00a0&\u008b } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: ? } of size 27 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 824, m_Hash: (\u00b8lt\u00fd\u001d\u00b6\u001d\u008b24\u00141N`\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 825, m_Hash: \u00a8NB\u00b5+\u00cf\u00f5t\u0001y\u00dbd\r\u00d9\u0084N } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 826, m_Hash: \u00ce\u00de\u000f\u00c72\u00d4\u008c\u00bd\u001c\u00a3\u00d2\u0012ZZ\u0000\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 827, m_Hash: \u00de{\u0011A=f,\u0097\u00b9\u009f(n\u007f\u0080\u00ef\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 828, m_Hash: v\u008f\u00a9o\u00dd\u00ca6\u00bb\u00da\u00f3\u00c3P\u009b3\u00cc\u00ae } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: Alt+F } of size 19 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: Alt+F } of size 35 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"Alt+F"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 829, m_Hash: 6w\u00ca\u00d7I>RX\u001e\u0087\u00e0\u00e6r\u00b1dQ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 830, m_Hash: \\(:\u00d4P({\u00e8'\u00e9J\u00e6\u009eR\u0011\u00dc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 831, m_Data: ({type:"returnresource", entities:[3909, 3907, 3908, 3905, 3906], target:5375, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 831, m_Hash: \u00bf\u00b7\u00d5\u008a\u00ed=U\u00cc\u00d8\u00d8r\u00ed\u00e6\u00bf\u008f\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 832, m_Hash: R\u00a5]cr\u009e\u0001\u00cc`\u009d\u008a\u00e3~q\"\u00a3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 834, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:764.082763671875, z:434.039306640625, angle:2.356194490192345, actorSeed:55744, entities:[14052, 14051, 14050, 14046, 14048, 14053], autorepair:true, autocontinue:true, queued:false}) } of size 383 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 833, m_Hash: @\u00bf\u0002\u00ab\u00a7\u00db\u00fe\u0013\u00d6:.\u008d\u00fc\u00e2\u00ca\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 834, m_Hash: GsV<M\u00df\u00ee\u00e8[D\u0012m\u00ac\u00d2\u0087\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 835, m_Hash: q\u00e2\u0090l\u0097UG\u00ab\u0005\u0002\u00ad\u00bc\u00f9vQK } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 836, m_Hash: \u009e\u008c\u00cc\u00ea\u00f3\u00e9V\u00c0*+UJ\u00cb@\u00ea\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 837, m_Hash: \u00f2\u0087\u00c4qi\u00e2C\u0086\u00e9\u00d4\u001aw|\u00c41. } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 838, m_Hash: \u00d6z\u00dc)Ci\u00a3\u00f6\u00c6\u0092\u00ca\u00f5\u00f9\u00db?W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 839, m_Hash: RC\u00d5g\u008c\u000f\u00e3VT\u00f0\u00a9\u00a8\u00dd\u009a\u00a2\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 840, m_Hash: \u0004\u00d9\u001e\u00d8\u0081\u0011x\u00cc\u0086\u00a4\u00c0\u001d%\u00f8\u00ef\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 842, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:780.3692016601562, z:441.2379150390625, angle:2.356194490192345, actorSeed:37173, entities:[14052, 14051, 14050, 14046, 14048, 14053], autorepair:true, autocontinue:true, queued:false}) } of size 383 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 841, m_Hash: \u00c0v\u00b1Y\u00a4\u0098\u0002\u00eaA|\u0088C&_w+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 842, m_Hash: S\u00c5\u00aa\u00ddq\u008d\u00e3\u00f5)]q\u0016J\u009e\u00f8\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 843, m_Hash: !Wh\u0017_\u00b8z\u00db\u007fF\u001f\u00d3\u00a69\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 844, m_Hash: \u00c8\u00d2]\u00a1\u00a8\u00f7\u009e\u0017\u00a5\u00b3\u0085\u00ac\u009d\u00de\u00bdn } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 846, m_Data: ({type:"construct", template:"structures/mace_field", x:209.73727416992188, z:755.92431640625, angle:2.356194490192345, actorSeed:51029, entities:[3909, 3907, 3908, 3905, 3906], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 845, m_Hash: \u0086*\t\u00a7a\u0095\u000e\u001f\u00ca %t\nc\u009e\u00e1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 846, m_Data: ({type:"delete-entities", entities:[14543]}) } of size 107 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 846, m_Hash: ~\u0013<z\u0086\u0087\u00cb\u00d7\u00cdwj\u00e3`m\u00d8S } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 847, m_Hash: E\u008eh\u00bbP/\u00cd\u00a4?\u00e6q\u008d\u00ed\u00e5\u009bP } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: and the counter should appear at the top right } of size 101 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: and the counter should appear at the top right } of size 117 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"and the counter should appear at the top right"})
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: 12 } of size 29 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"12"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 848, m_Hash: \u00d3\u0093\u001c,\u00ba\u001c&\"\u00d2\u00ebZ\u00c5Q\u00e8\u009cg } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 849, m_Hash: \u0091\u00df\u00bb\u008d8')M\u00c3\u00cf\u00b3\u009a\u0097\u00c4\na } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 850, m_Hash: P\u00d1\u009a|\u00ea\u008aoh\u0003\u008b\u000f\u0005Q\u00d7&q } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: 11 } of size 29 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"11"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 851, m_Hash: 9\u0093\u001e\u0010\u00ad\u00c6\u0000]q=\u00cb\u0093\u00e1\u00f7\u00d2\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 852, m_Hash: \u00c1\u00ebz\u00cd\u0093\u0091\u00c36u\u0095\u00ea\u00a3)\u0081\u00c8{ } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: k } of size 11 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: k } of size 27 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"k"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 853, m_Hash: \u008dx\u00a6d\u00d6\u0018\u009am\u00bdJ\u009aM\u00ab\u00f21\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 854, m_Hash: \u0001\u00e5Z\u00f6\u00bb\u00e1p\u009b\u009d\u008d\u0014|.\u00d5&\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 855, m_Hash: \u00cb<\u00ecy\u00fc?\u00a2Y_\u00cb\u00d9\u009d\rM\u00da\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 856, m_Hash: \u00e0]\u00ff\u00d5\u00f5\u00c3y.\u009a\u00f2\u0085U\u00f6\u00f9\u00aa? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 857, m_Hash: 6\u00c42\u008fF\u00d2b\u009f\u00fbI\u00fe\u00c2\u00e5V3I } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 858, m_Hash: \u00b4\u00fdT9\u00d8.\u00e8goh\u00c2*:\u00b2df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 859, m_Hash: \u00cd>)G\u0085\u009c[\u00ab\u00b4\u009cw\u00caL8\\\u00e3 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: max 20 } of size 37 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"max 20"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 860, m_Hash: \u00b3d\u00ffx\u00fa\u00f8\u0094\u00f8<:\u0007%d\u00ec\u00ac\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 861, m_Hash: j\u00c6\u0096\u001bIG\u00f7\u00b3\u00b3S;4\u00f2\u00e1\u00f5) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 862, m_Hash: \u0086\u00d93\u00b2]\u00b5{\u0092\u00fa:\u0081M\u008b\u00b6\u00ae\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 863, m_Hash: )\u00d1\u00d8\u00fbb\u0087d\u00be\u00b3\u0002\u001a\u00fe\u00ba\u00ab\u00d3$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 864, m_Hash: \u0088\u00a8\n\u008a\u00c9\u0083\u00b0\u008b\u0005e\u00de\u00017\u00f4S} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 from server
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: 15 } of size 29 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"15"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 865, m_Hash: x\u009d\u00cc\u0016\u00a7\u00de\u001aq^z\u00e4\u00a4.(\u0004\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 866, m_Hash: \u00d7\u00b9\u0081r\u00af\u00bc\u00bb\u00f3\u009d\u00a4;7\u00e2\u009f} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 867, m_Hash: mN\u00816\u00a71\u00ef\u0004\u0083\u0012\u0083-\u00dd\u00fc\u00d4X } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 868, m_Hash: \u00a8\u00e9\u00b2\u0094y\u00dc\u00c8[\u0004\u0081\u00b7\u009e\u0007f+\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 869, m_Hash: \u00f8\u0080\u009d\u00a3\u001b\u007f\u001b\u0099\u00b0\u008a\u000b\u00e4(\u0019~j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 870, m_Hash: \u00fcW,\u0005P%\u0089\u00e88F\u00c6\u00fb-\u001d\u00b6\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 871, m_Hash: \u0096\u0016\u0093bs\u00ec\u0014&\u0006\u008fl\u00e1o\u00aeq\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 872, m_Hash: @\u0006\u00ed\u0095F\u00d7\u00a3\u00ae\u0083(\u00f2\u00f5w\u00f4\u00992 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 873, m_Hash: U\u009an\u00de\u00fc\u008fj\u00d7\u00c0\u0091E\u0099=3\u00b6V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 874, m_Hash: i\u008e\u0084\u00c9:2\u00bf>\u009e\u00e3\u008e)\u00f5i`\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 875, m_Hash: \u00124v\u00a97\u009c\u0006\u0087T\u00d1\u00d0\u0097\u00e4\u00be\u008d\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 876, m_Hash: \u00f2\u00bf'\u0095l\u00a71\u00cb\u00e2j\u00c4S\u00a3@\u00d1\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 877, m_Hash: \u00bfy*\u00b1u\u00ca\u0092Ou8\u00036\u0092\u00a1\u00b8\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 878, m_Hash: \u00fa7\u00cev\u00f7\u00a1\u00a6\u00c5\u0017\u008aw\u00b6%\u001do\u00de } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 34-38 } of size 35 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"34-38"})
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 880, m_Data: ({type:"gather", entities:[14166, 14164, 14168, 14165, 14167], target:176, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 879, m_Hash: \u008d\u000b\u001e\u0000\u001eL\u00c7R\u00a2\u00b8K\u009e\u00a5\u00ec\u008b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 880, m_Hash: q\u00e6u\u00c1\u0083n>U\u00ea\u00d6`\"P~\u00b2\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 881, m_Hash: 4\u00f4~R\u00c1\u00f4W\u0017\u0093\u0019\u00a0\u0091_]i\u009c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 882, m_Data: ({type:"walk", entities:[10603, 10602, 10601, 6711], x:370.8646240234375, z:533.2119140625, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 882, m_Hash: \u00ed\u00ec\u008e\u00e0{{\u00d7\"\u0007)\u001f\u00b6\u0012S\u0088\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 883, m_Hash: U\u00d2\u00af\u0094\u001c5\u00af\u0098^6\u001bk\u00a6~\u00a8\u0094 } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: lol } of size 15 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 884, m_Hash: o6\f\u00a8\u00c6;\u0016\n\u00a7\u00df\u00cek\u00b9_M\u0004 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: lol } of size 31 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"lol"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 885, m_Hash: \u00ab`|=\u00cd\u009f*\u00a2F\u00cc\u00db\u00b4\r2x\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 886, m_Hash: \u00e4\f\u00a2z\u00b3b\u009b\u00f3\u00e8\u00f6S\u00a8\u00d4\fUA } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 888, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_spearman_2_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 887, m_Hash: \u00e0\u00a8\u00d3\u00c9\u00c9\u00c3\u00ed\u00e6K[\u00a0j\u00a6\u0099\u00f4\u00fc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 889, m_Data: ({type:"set-rallypoint", entities:[284], x:674, z:918, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 888, m_Hash: \u00b9\u00ae\u00fb:\u008a\u0013 \u00ecK\u0014\u0013\u001d\u0094\u0014!\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 889, m_Hash: JUv]}\u0081\u00c3A\u00a92\u00b1\u00fc\u00c9^Ok } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 891, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 890, m_Hash: R\u00ca,\u00fd\u00b2<\u0093Tv\u00c2\u00aeE\u0004\u00f3\u00af\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 891, m_Hash: \u001b\u00b2y \u00b4M\u0015\u00d1&\u00efRO8\u00dc\u008d' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 892, m_Hash: \u00cd\u00ce\u00123!r\u00e4\u00a2\u0086\u009e\u0005\u00a6~\u0091\u001a\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 893, m_Hash: \u00e2\u00a7\u008b\u001dfu0],\u0001\u0094\u00c5e\u00cb\u0006\u0012 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 895, m_Data: ({type:"construct", template:"structures/sele_field", x:760.0193481445312, z:808.4324340820312, angle:2.356194490192345, actorSeed:36790, entities:[14580, 14579, 14577, 14581, 14578], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 894, m_Hash: \u00eb\u00ab\"\f+\u00d5\u0013\u00f0Ih\u0007\u0002\u0001\u00d0*g } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 895, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server
Net: Sending message CChatMessage { m_GUID: , m_Message: tux has a good computer >:D } of size 63 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 895, m_Hash: 5^\u00dd\u00e7\u001fr\u00a7\u00cc\u001c\u0085\u00b7#,\n\u001d\u0002 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 896, m_Data: ({type:"set-rallypoint", entities:[195], x:304.45526123046875, z:220.59812927246094, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: tux has a good computer >:D } of size 79 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"tux has a good computer >:D"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 896, m_Hash: \u00af\u008bE=\\\u0014\u00a4\u0097\u00c7\u00c8~_B\u001cgL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 897, m_Hash: \u0085O\u00b8\u00ae\u00d0r\u00adhr\u00c7$~\u001e'\u00ed\u0006 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 898, m_Data: ({type:"construct", template:"structures/athen_field", x:747.3287353515625, z:256.5592346191406, angle:2.356194490192345, actorSeed:60879, entities:[6241], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 898, m_Hash: -[\u00d8\u00ce\u000b\u000fl\u00ff\u00b4\u00ee\u0081\u0097v\u00bcFu } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 899, m_Hash: \u00a4\u00d2\u0002\u00d1\u00a3\u00cd\u009e \u00d0y(5\u008c\u00f3\u00e3\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 900, m_Hash: \u00f3}\u001f\u008b\u00f5\u0087a\u00ee\u00e8(\u00e1\u0006\u00d9X\u00dc\u00dc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 902, m_Data: ({type:"walk", entities:[10604, 5266, 3859, 3736], x:382.27557373046875, z:52.34126281738281, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 901, m_Hash: \u00e5\f&.\"\u00c6\u00fd\tuQ\"\u00a6\u0084#,? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 902, m_Data: ({type:"construct", template:"structures/mace_house", x:340.8444519042969, z:824.846435546875, angle:2.356194490192345, actorSeed:3066, entities:[14165], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 902, m_Hash: \u00d4\u00fduv@\u00bdtZ<\u00ddQ\u0084\u00b6\u00a8\u00ff\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 903, m_Hash: \u0017v\u009cKy\u00a0\u00bb\u009eI6\u0002?[\u0010\u00ea\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 904, m_Hash: \u00d5d\u00b6\u00c2\u001a\u00c4\u0099\u00ff$\u0013\u00884\u008ef\u00bc\u00de } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 905, m_Data: ({type:"set-rallypoint", entities:[243], x:747.3287353515625, z:256.5592346191406, data:{command:"repair", target:15205}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 905, m_Hash: \u00db\u0082\u0088\u0013\u00ab\u009d\u0010p\u009f\u0012= \u00a4.*- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 906, m_Hash: \u00f8\u00can\u009b\u007f\u00fd^hg\u00bc\u00c2\u000b\"\u00cf\u0004\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 907, m_Hash: \u0000\u000b<\u00e9\u00aa\u009b\u00e7\u00a4\u00ecA\u00d2\u00d6\u00ee\u00c3\u00ac\" } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: hehe thanks } of size 47 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"hehe thanks"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 908, m_Hash: \"\u001a\u0084w\u000eR\u00b7[\u00e2\u00d8q\u00bd#\u00d4+\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 909, m_Hash: \u00d9\u00f8\u00c5+(k\u00cb\u00a8Le\u00cb_\u00d5.\u0097\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 910, m_Hash: \u001f5\u00c1D\u0085P\u00f0\u00f9q\u00ceq\u00b86\u00eb\u0018\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 911, m_Hash: \u00c1K&kA3t\u0093Q\u008d\u0001l\u00e7\u009ay\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 912, m_Hash: \u00a0ps<\u00f4\u00c5;/\u0000\u00c3\u00e3y\u0093ds\u00e6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 914, m_Data: ({type:"research", entity:4154, template:"gather_lumbering_ironaxes"}) } of size 149 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 913, m_Hash: \u00c3\u0004\u0087_}]k\u008fFu\u00f83j\u001bo\u00a5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 915, m_Data: ({type:"research", entity:4154, template:"gather_capacity_basket"}) } of size 143 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 914, m_Hash: \u00bc\u00bcS\u00e4\u0007\u0010\u00e9\u0014\u008a\u0080\u00ac\u0095\u008f\u00c8Q\u0083 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 916, m_Data: ({type:"research", entity:4154, template:"gather_mining_wedgemallet"}) } of size 149 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 915, m_Hash: \u00a2\u00cdU\u00cf\u00cdNP\u007f\u00e2\u00c6:^b\u00b8C\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 916, m_Hash: \u00c0L7\u008a\b\u0099zX\u00193\u0000\u000f\u001c\u00a4D. } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 917, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 917, m_Hash: o\u008a\u00e4\u00ed\u00e7\u00ad\u009d\u0085\u00d6DY\u00f3F\u00b3OW } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 918, m_Data: ({type:"construct", template:"structures/mace_house", x:345.85662841796875, z:850.065673828125, angle:2.356194490192345, actorSeed:17412, entities:[14165], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 51 } of size 29 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"51"})
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 918, m_Data: ({type:"set-rallypoint", entities:[10809], x:338, z:354, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 918, m_Hash: \f\u000ef#m\u00e5n\u00bb\u00d6\u008cb\u0011\u00ea\"\u008d{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 919, m_Hash: \u00e6\u0097\b\u00ac\u00ff\u009c\u00c7F\u00f1\u00a7\u009d-\u0085.1g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 920, m_Hash: \u0083\u00f8\u0093\u00f7\u00d9\u00ddG\u00cf\u00c28V\u0093\u00e7\u00e0\u00b8\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 921, m_Hash: p\u007fP\u00d5\u0014%\u00b6\u00e5 \u0080\u00f5R\u0016\u008a\u00e2Y } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: 47 } of size 29 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"47"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 922, m_Hash: \u00ed\u00be\u0086\u00af\u0092\u00e4\u0096b\u008e\u001b\u0084\u0013Rt\u0086\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 923, m_Hash: \u009f)z\u009e\u00bdE\u0019\u00c6\u00b0;\u00bb\u00c8\u00e9\u00dd\u00dd` } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 924, m_Hash: \u0081\u00a39\u0002\u001a:\njiFU\u0095\u001f\u00bf\u00ef\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 925, m_Hash: \u00f0h\u00ca$C\u00e0-\u0002\u00f9S\u0082\u00b2\u00b1{p\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 926, m_Hash: \u00f5\u001f\u00e0\u00aaDW\u00db\u0093\u00c3F\u00b1]\u00b7J\u00a3p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 927, m_Hash: I$\u00ec\u00d7\u001dh\u000b\u00e8P\u000e\u00d6H\u00fd\u00d1j\u00fb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 928, m_Hash: |S\u0001\u008d\u00b8\u00efF+\u0087\u00e0\u001c\u00b6\u00c5\u00d4hr } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 929, m_Hash: \u00f0Dn\u0001\u009c\u00d8\f[\u00c6g.L\u00f2\u0097)\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 930, m_Hash: \u00a1N\u0007\u00d8\u0090\u0094\u00e7\u00c3j\u00d3\u0088\u0096W\u00e3k6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 931, m_Hash: \u00fc\u008d\u008f\u008f\f\u0087-\u008a\u00b5\u00c7y\u00a0\u0084\rT\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 932, m_Hash: \f\u00d2\u001ds\u00be\u00bd\u00baom\u00c0\u009c\u00f9\u0015\u008f\u001c\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 933, m_Hash: \u00c0\u00048\u00e3h\u0087S\u009b\u00e9\u00a0\u00fd-Vy\"\u0086 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 934, m_Data: ({type:"returnresource", entities:[7365, 4571, 3814, 3817, 251, 248, 4572, 4573, 249, 4574], target:4154, queued:false}) } of size 243 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 934, m_Hash: O5\u00ea\u00a8\u00b1\u009c6\u00f1\u00bc\r\u00dc\u00da[\\\u0010\u0013 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 935, m_Data: ({type:"gather", entities:[7365, 4571, 3814, 3817, 251, 248, 4572, 4573, 249, 4574], target:1952, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 935, m_Hash: Z\u00ceG\u00ac\u0094\u00a0\u0003\u0002>O\u00d2\u00db\u00f8\u00f2\u00e9\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 936, m_Hash: \u0013\u00c4oH3\u00b3\u00fap\u008d\u0011[\u001c\u0003\u009c\u00cd\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 937, m_Hash: \u0007\u009aYxk\u00c8\u00a8A)F\u0010\u00d2\u00b3:s\u00b7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 939, m_Data: ({type:"construct", template:"structures/sele_house", x:774.9591674804688, z:904.4130249023438, angle:2.356194490192345, actorSeed:48558, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 938, m_Hash: \u0093\u00bat\u008f)\u00d5,PD\u00a8w{\u0090\\A\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 939, m_Hash: E\\\u0019\u00e4\u008b\u00edb0\u00e7:\u0013`&\u00f9\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 940, m_Hash: \u00de\u00b1\u009c\u000e\u001dK[\u0093\u00a9\u00a7V\u0015\u00f0\u00c3L\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 941, m_Hash: \u00a9\u00dc\u00fe1q\u00cbx\u00ed\"\f\u00e4Mr\u00c2J\u00e3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 942, m_Data: ({type:"construct", template:"structures/cart_field", x:288.91094970703125, z:230.21359252929688, angle:2.356194490192345, actorSeed:51218, entities:[5711], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 942, m_Hash: kY\u00da5\u00a1\u00a9 \u00b0\u00a1\u008e2\u00d4\u00a5\u00c6\u00b9g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 943, m_Hash: \u0004\u0096\u00b5\u009dy2\u0099\u0005\u00ee\u0099\u0018\u000f\u00a4\u00cb{\r } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 945, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:683.93115234375, z:899.6844482421875, angle:2.356194490192345, actorSeed:5709, entities:[14003, 14002, 14001, 14000, 13999], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 944, m_Hash: \u00dc?\u00fc\u00c0\u00a1\u00ad\u00ddA\u00c4I\u00c3c&\u00b7\u0003Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 945, m_Hash: \u00a6\u00f0#\u00a4\"Q\u00c4~\u00f2\u007f+\u00c7\u0091\u0098\u00fb, } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 946, m_Data: ({type:"construct", template:"structures/cart_field", x:225.60052490234375, z:252.6128387451172, angle:2.356194490192345, actorSeed:45004, entities:[5711], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 946, m_Hash: d\u00f5\u00f2\u0091\u00c4\u00d0=\u00b6g\u0013f1[q\u000f\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 947, m_Hash: s\u00b9Zr\u008e\u00c2E7\u00af\u00bd\u00bc\u00b1\u00b3\u008d\u0098\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 948, m_Hash: \u009e\u00cdWj\u0098\u00fb\u00a9\u001b\u0012\u00d5\u00bc\u00e3,\u008e&6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 949, m_Data: ({type:"set-rallypoint", entities:[195], x:288.91094970703125, z:230.21359252929688, data:{command:"repair", target:15794}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 949, m_Hash: \u00a4\u00b9X\u0014\u00adR\u0086\u00daj\u00f8M\u00a4;F\u0004T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 950, m_Hash: \u00ea\u00f5,\u00b9\u00a5\u00b7lF<\u00e5<NSO\u00aec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 951, m_Hash: IS\u00e6v\u00a1\u009d\u0086\u00b2\u00fd\u00c4\u00d3\u008a\u00e5\u00a0/P } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 953, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 952, m_Hash: \u00ec\u0016\u00e5K=fB\u00f6\u00d2\u00b4\u008f@\u00d9!); } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 953, m_Hash: \u00a1\u0091\u009ac\u00d8\u00bf\u00f8rEl\u00a9\u009b\u00a9s\u0099\u009f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 955, m_Data: ({type:"set-rallypoint", entities:[15712], x:666, z:938, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 954, m_Hash: \u0012\u009d7\u00ef\u008c\u0089\u00e5\u00ec`\u00a5s\u00c3\u0000\u00b4w& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 955, m_Hash: \u00f3\u00e3\u00dc\u00ba\u00e5\u0099\u00d7\u008d\u0017\fq\u0095\u0099\u000e7n } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 956, m_Data: ({type:"set-rallypoint", entities:[15712], x:678, z:918, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 956, m_Hash: \u000f\u00e3\u00ff\n\u00acx\u0086*A\u00fd\u00f0\u00d3\u00fdO\u00ce\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 957, m_Hash: ?<k\u00d9\u00f3!5\u0086\u00ffq\u0000&\u008cG\u0000\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 958, m_Hash: \u0098I\u00daz\fr3Qa\u00be\u001b+X\u00a2\u00ba\u0081 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 959, m_Data: ({type:"construct", template:"structures/cart_house", x:179.53012084960938, z:344.1185607910156, angle:2.356194490192345, actorSeed:8118, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13670, 13663, 13666, 13665, 13667, 13664, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 467 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 959, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:186.01446533203125, z:558.80224609375, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 959, m_Hash: -\u0099\u00fd\u00f2\u0012V\u0015@Q\u00d3x\u0096K'%F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 960, m_Hash: gA\u00c9X\u00caC\u00ac\u00c2r\u00a4\u00c0\u00f7\u00eeNm\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 961, m_Hash: :\u00a8\u00ad\u00d0\u00b2\u009eV^\u0096@\u00fc\u0000Ru\u0015\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 962, m_Hash: !=\u00bd\u0088\t{\u0090\u008a\u008cMw\u0096;~?\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 963, m_Hash: b\u0099\u00d9\u00ad0\u001er2\u00de}N\u0014\u00d5\u00d2g8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 964, m_Hash: \u00ec\u00dd\u00e6\n\u00fa\u00a3\u00a4m\u00a7\u00e8\u00f0|\u007fO/\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 966, m_Data: ({type:"gather", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13670, 13663, 13666, 13665, 13667, 13664, 13669], target:1179, queued:true}) } of size 279 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 965, m_Hash: \u0005\u00c8\u00a1i\u0085:\u00be\u00f4R}J\u0000\u00d6\u00f9\u00e4/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 966, m_Hash: \u00af\u00eeB\u009a\u009fT+\\C\u00d9\u00bd\u008b\u00a6\u0098\u0082\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 967, m_Hash: \u00de\u000eW\u0095\u00ac\u00f0\u00f9=A\u00b7\u0010c\u00c6\u00a1\u00ed\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 968, m_Hash: ?\u00b5\b\u0013m/G\u008e\u00da\u00c3\u00ce\u008f\u00b1mT\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 969, m_Hash: _\u0016\f,\u00bb#K7~\u0085F\u0093\u00e5\n\u00a4H } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 970, m_Data: ({type:"gather", entities:[4570], target:1951, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 970, m_Hash: %\t6\u009a\u00cb\u0004}\u00e7\u0085\u00ac\u00e8\\]}\u00f2| } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 972, m_Data: ({type:"gather", entities:[15736, 15735, 15734, 15737, 15733], target:3315, queued:false}) } of size 172 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 972, m_Data: ({type:"walk", entities:[10605], x:439.08001708984375, z:256.31396484375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 971, m_Hash: \u00b1E4\u00d7\u00d1c\u008bx\u009dL\u00892:\u00ad\u001b\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 972, m_Hash: \u0098(d\u00a5\u00b2\u00eby\u0012A\u00bd\u008c~\u00cd\u00aa\u00f34 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 973, m_Hash: ?\u00cd\u00c7\u00ce(\u00d9\tM\u00cb\u00ba_q$\u009f\u0098C } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 974, m_Hash: \u00148\u0015\u00d5\u00d3<\u0082\u00b39\u0093\u00e2\fD\u00d5y) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 975, m_Hash: \u00fd\u00eb\u00c5\u00d60\u00d5\u0016\u00c3E\",\u007f\u008a8[\u00d3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 976, m_Data: ({type:"research", entity:150, template:"phase_town_generic"}) } of size 135 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 976, m_Hash: \u00eb\u00fd\u0018\u0016uy\u00db\u0092\u00a1>g\u00a6\u00ae\u0092\u0092: } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 977, m_Data: ({type:"walk", entities:[10604, 5266, 3859, 3736], x:450.236328125, z:259.44451904296875, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 977, m_Hash: \u0084\u0001\u00b7\u00f1++(\"\u00ad\u009c\u00bb$\u00d6z\u00af@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 978, m_Hash: \u00d9,\u0002b\u00c4n\u00da\u00df \u00a5.\u009c(\u00ac\u00a1\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 979, m_Hash: k5s\u00e9-\u00d8\u0092\u00d4\u0092\u00d7p\u00d9\u0005V?\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 980, m_Hash: \u00f4\u0014\u00adO\u00f9\u00b2\u00b2!Z{\u00c1\u00eb\r\u00fcJ\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 981, m_Hash: \u00cdABek$PN\u00dd.\u00c0U\u00ed&\u00e2\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 982, m_Hash: ,q@\u00d6\u0007F\u00da?`|8H\u00c1\u0005\u0099\u00c7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 984, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 983, m_Hash: \u00b5\u00cc\u0012\u00f56$\u0092\u0084\u00c2\u009a\u00ccF*i\u009a\u00c7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 985, m_Data: ({type:"set-rallypoint", entities:[14366], x:802, z:426, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 985, m_Data: ({type:"walk", entities:[8279], x:398.61224365234375, z:970.30615234375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 984, m_Hash: \u0014\u00e8w\u0012\u00df\u00ffh\u0097\u00dc\u0088.H*@~^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 985, m_Hash: [\u0011^\u0013-\u0019\u0097\u0096F\u00d1\u0093\u00c3I\u009d\u00be? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 986, m_Hash: \u00cf\u0090\u00eb\u0096x\u0090\u009fC,\u0014 ~dV\u008a\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 987, m_Hash: \u00e8\u001a\u0018x\u0010zi]\u00a0\u0017\u00aae&\t\u00d1\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 988, m_Hash: \u0018\u008c\u00c0\u00bd\u0017?\u00d6\u009f\u001ax\u00e2\u009ce\u00a4`\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 989, m_Hash: \u00f7\u00c9\u00a6\u00b8\u00d3/\u00d8\u0006\u0006 \u00ef\u008f9QB\u00b3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 991, m_Data: ({type:"research", entity:9945, template:"gather_farming_plows"}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 990, m_Hash: a\u00b82<\n\u00e6y\u00ce\u00a6L\u00ef\u0090&\u0006\u00a5\u00d9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 991, m_Data: ({type:"gather", entities:[10603, 10602, 10601, 6711], target:3316, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 992, m_Data: ({type:"walk", entities:[159], x:424.8367614746094, z:807.7142944335938, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 991, m_Hash: \u00ef\u001a\u0086\u0081\u00c8h\u00c6D\u00b55\u00f5g\u0092\u007f\u0007\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 992, m_Hash: /w\u0089\u0019`\u008e{v\u00e1\u009a\u0004\u00be\u0001\u00ac\u001dB } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 993, m_Hash: \u000b\u00ad^W\u00fd\u00d1c\t}\u008d\u000b_\r\f-\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 994, m_Hash: \u00af\u00cd\u00df\u00bay}\u00d7\u0006\u00bf\u0001\u009b~\u000b\u0017pv } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 995, m_Hash: Sg\u000f[\u00e1\u0019T0\u00e3\u00c5\u00dd\u0091\u00f3]\u0098\u00d8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 997, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 996, m_Hash: \u00d9\u00d1+j\u0098ba\u00e86\u00b8E:\u009d\u00c3$\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 997, m_Hash: \u0081\u00ff\u00c91\u00ee\u00eaP\u0001\u00060\u00acJ\u00ef\u00f2pP } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 998, m_Hash: \u0082\u0014(\u00c47\u00c2\u00b5\u00e7\u00837J\u00e8\u0018\u00f1\u00a6. } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1000, m_Data: ({type:"set-rallypoint", entities:[284], x:731.2900390625, z:793.7183837890625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 999, m_Hash: \u0011\u00f8Y\u000b{\u00b9\u00ba\u00c6\u0012\u0004\u00b7\u008ef\u00ba\u00f6\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1000, m_Hash: H\u00cf\u00b3E\u008am[\u008cfT\u00eb0\u007f\u00cc\u00e8t } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1001, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1001, m_Hash: \u00ab\u00bc\u00c8\u0090\u00da\u009c\r\u00bd\u00a1b\u00dbY\u00d2\u000f\u00c3v } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1002, m_Data: ({type:"set-rallypoint", entities:[195], x:245.1661376953125, z:232.1387939453125, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1002, m_Hash: \u0019\u00c9\u000e\u0088\u000b8\u0082\u00d1\u009e\u00bd#\u00b2\u00df\u00c4\u00dfb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1004, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1003, m_Hash: \u000e\u00a3[XE\u0081\u00b0\u0087u\u00fe'\u0084S*\u009aj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1004, m_Hash: \u0001\u00c5U8/fCu+\u00d7\u00bc\u00f9\u00a9mt\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1005, m_Hash: h\u00b3\u00af|\u0085\u00c0ck[|\u00f6\u00ed\u0094\u00d6\u0096\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1006, m_Hash: \u00e4j<'\u00e9:U=\u008b\u0083\u00cd\u007f}\u00b8\u0092\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1007, m_Hash: Hv\u001d\u0089\u0091\u00b1\u009a\u00d6\u009f\u0088\u00b2\u00cf\u00ec\u008d0\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1008, m_Hash: V\u00b0\u00f4\u00caZ\u00a8Rfa$\u00d7\r\u0082V\u00b4\u00c7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1009, m_Data: ({type:"construct", template:"structures/cart_house", x:230.21273803710938, z:338.126220703125, angle:2.356194490192345, actorSeed:36404, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 415 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1009, m_Hash: \u00a8\u0007T\u00e9\u0088N\u00e9\u008e\u00f4sk\u00ee\u00ec\u00939\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1010, m_Hash: \u0005k\u00a41sX\u00b5\u00c9\u008a\u00a2A\u00a4\u00dfD\u001b> } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1011, m_Data: ({type:"construct", template:"structures/athen_field", x:796.6171264648438, z:251.04730224609375, angle:2.356194490192345, actorSeed:45409, entities:[10469], autorepair:true, autocontinue:true, queued:false}) } of size 318 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1011, m_Hash: \u007f\u0013b\u00edrJ\u00b6M\u00bbb\u007fkol\u00b8\u00ba } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1013, m_Data: ({type:"gather", entities:[10469], target:10852, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1012, m_Hash: /v&\u00c8\u00f4\u0002\b\u00f1\u00c2\u008e\u000bB]V\u00db\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1013, m_Hash: QY\u00de\u00b8B\u00b6\u00dem\u00b2j+x\u008d_\u00fe\u0089 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1014, m_Data: ({type:"set-rallypoint", entities:[243], x:796.6171264648438, z:251.04730224609375, data:{command:"repair", target:16892}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1014, m_Hash: my\u00f1\u00ab\u00ae\u008c\u00b8s`1\u00a6\u00e9c\u00f1\u0015\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1015, m_Hash: \u00cb\u00edY\u001d\u000f\u001a1\u0013\u00f0\u001eqm\u00f6\u009b\u0080| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1016, m_Hash: \u00bb\u00c8\u009ew\u00862C\u0003]tTe\u0088\u000b[\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1017, m_Hash: B;\u001b\u00bc\u00a8\u0007@Wi\\}\u00c9\u0082.\u00e7\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1018, m_Hash: I\u0099]\u00f0\u0083\u00f1\u0084\u00044\u00d5\u00be\u00bd\u00c5\u0086c\u00d6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1020, m_Data: ({type:"gather", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:1453, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1019, m_Hash: \u00edO'\u00fb\u00ed\u00d8\u00cd\u0082\u0087>n\\\u00a2w\u000eA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1020, m_Hash: P\u00df\u0019\u00d370P\u0014\u009bBI\u00f46%\u0082} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1021, m_Hash: \u00c4\u008e\u0015\u00c4\u00f9:\u00e8\u00fb\u00c1\u00a4m\u000b\u00b8o\u00ach } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1022, m_Hash: X\u00b3\u0000\u0006\u00e8\u009a,\u00d3\u00f5+\u00a4G\u00eb\u00ae=S } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1023, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1023, m_Hash: \u00c1u\u00e4\u00c2\u00fb\u008f(\u00f2$\u0095\u001e\u0000\u00ef\u0089XS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1024, m_Hash: \u00b65\u00b1\u00954\u0010\u00b2\u00a1.\u00e8\u0012\f.U)\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1025, m_Hash: \u00ea\u0090\u00fdF\u0087\u0093\u0004O4\u00831\u008c\n\u00e7\u00bc\u00d6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1026, m_Data: ({type:"returnresource", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:243, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1026, m_Hash: 'RH\u001a\"\u00d6\u00f2\u00e3\u00f9PB\u00a7\u00daN\u008e, } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1028, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:620.44677734375, z:391.1598205566406, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1027, m_Hash: \u00fe\u00ce\u00eb#%d\u00c0\u0014u\u001b\u00e8\u00ee\u0007\u00a2 \u00a0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1028, m_Data: ({type:"returnresource", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:243, queued:false}) } of size 221 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1028, m_Data: ({type:"set-rallypoint", entities:[9846], x:294, z:738, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1028, m_Hash: \u00c8\u00f8)%\u00a7\u0007.\u00ba\u00f6XXyUuwd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1029, m_Hash: \u0017\u008b0\u0096\u00a1\u00125\u000e\u00e0`e\u00eaa\u0092\u00b3= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1030, m_Hash: \u00b5\u00c1\u0082\u0013\u00a2(\u00c5/\u008f\u0000)\u00ab\u009d\u00868\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1031, m_Hash: \u00af\u00ad\u00feGSn\u00cc\u00e1d\u0089a)\u00f3\u008f0\u00cf } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1033, m_Data: ({type:"construct", template:"structures/athen_house", x:758.9393310546875, z:319.8877258300781, angle:2.356194490192345, actorSeed:60735, entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], autorepair:true, autocontinue:true, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1032, m_Hash: <\u009el|\u0090\u0094p\u00e9\u00d3\u00df\u00bb\u00fb\u00b7\u00d7\u00ab\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1033, m_Hash: =i\u0096&Bl\u00a0\u00b9_\u008a\u00cb;\u00a9\u0006H\u00d4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1035, m_Data: ({type:"gather", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:8379, queued:true}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1034, m_Hash: \u008e^g\u00d1\u0083\u008e\u00f2\u00a6\u00c2\u001c(+\u00df\u008cMR } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1036, m_Data: ({type:"gather", entities:[14047, 14044, 12142, 12139, 12141, 12143, 14045, 12140], target:6788, queued:true}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1035, m_Hash: \u001f\u00ea\u00bf\u00c0=Fr\u00c3\t\u00e8D*!\n\u00bb\u009f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1036, m_Hash: \u00d2\u00e9F\u0011\u00b6]D9\u000b\u00c8\u00f0>\u0013\u0001\u008a\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1037, m_Hash: \u00e8\u0088\u00d8\u00b3\u0099wF\u0002\u0001\u0096Q^\u0002\b\u00d6\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1038, m_Hash: \u007f\u0089F\u00d3]\u00b7*t\u0081?i\"\u0091\u00d3\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1039, m_Hash: S\u00a2\u0081\u00ef\fM\u007fa\u0085\u00c0\u00ca\u0084\u0000\u00e1\u00a1A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1040, m_Hash: \u00c4\u0093\u0094\f[G,N\u00f1\u009f\u00c3(\u00ab\u000f\u00e9\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1041, m_Hash: a\u00dd\u0015\u00c9\u00aa:\u00beW\u00dc\u00e2\u00ad\u00d1\u0013U\u00f5\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1042, m_Hash: ;\u00c4\u0085HZ\u00f1\u0019\u00e7\u00d0\u00e0\u0014g\u001b!\u0010U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1043, m_Hash: \u0003\u00e6\u0093`\u0092\u00d1\u0001=4g\u0080\u00d02\u00c1mR } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1044, m_Hash: \u00cfF\u0082I\u00df\u00dfx$\u00c8\u0007\u00b4\u00ab%\u00d1of } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1045, m_Hash: \u008c\u00f7\u00c5\u00da\\,\u001cE\u00f8} \u00cd\u00a4E\u00f7] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1046, m_Hash: (\u009b\u0017J\u008c\u00e0B\u00867\u0080\u0007\u001bV\u0000\u00d14 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1047, m_Hash: 4\u00d4\u00cdS\u00f7XIN\u00bc\u0089\u0005.y\frN } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1048, m_Data: ({type:"construct", template:"structures/cart_house", x:249.23464965820312, z:355.40118408203125, angle:2.356194490192345, actorSeed:29184, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 415 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1048, m_Hash: \u00f6A\u00b1WCx\u0086u\u00dcE\u0019\u00e9\u009er\u001c\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1049, m_Hash: gDz\u00ed\u00c2LJ\u009d\u00det\u0002\u00b5P\u0007\u00a1\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1050, m_Hash: \u0099\u00db\u00dc\u00ef\u009e\u00ec\u00ee\u00c4YF\u00a4\u00c0\u000fU\u00ca\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1051, m_Hash: \u0015<i\u00a6\u0012\u0089\u00f6H\u00e2[\u00f5RN\u00c6A\u00ba } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1052, m_Data: ({type:"construct", template:"structures/cart_house", x:266.7031555175781, z:369.0596618652344, angle:2.356194490192345, actorSeed:33671, entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 415 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1052, m_Hash: \u00cfo\u0017'\\\u008e\u00c8\u0092\u009c\u000bw_0\u00cf\u00bf1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1053, m_Data: ({type:"repair", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:17408, autocontinue:true, queued:false}) } of size 257 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1053, m_Hash: \u00e0\u001f\u0004\u0098q\u00e5\u00ce\u0083\u00fa\u00e4\u008e!\u00ac\u0017R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1054, m_Hash: \u00e4=v\u0000G\u00b8\u0094\ft\u00d1\u00e8\"F\u00dd\u001e% } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1055, m_Data: ({type:"repair", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:17483, autocontinue:true, queued:true}) } of size 257 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1056, m_Data: ({type:"train", entities:[243], template:"units/athen_support_female_citizen", count:5}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1055, m_Hash: \u00b8t\u00e7c\u00e8\u001f\u001f\u00dbj}\u00fa\u00acU\u00bc\u009e\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1056, m_Hash: \u0011\u00c4\u00a6\u001dMh=C\u00843\u00cb\u001e\u00ab7\u00a9< } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1057, m_Data: ({type:"gather", entities:[13668, 199, 198, 197, 196, 13662, 13671, 13663, 13665, 13664], target:1453, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1057, m_Hash: \u00f71\u0011U\u00a6d\u00f0u\u00ec\u00e6\u0087\u00f6~\u008f\u0085\u009d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1059, m_Data: ({type:"set-rallypoint", entities:[243], x:729.8165893554688, z:269.5498046875, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1058, m_Hash: A\u001cMS\u0002\u008ex\u0086z\u00a1\u0019\u00fe\u00c9\u00ebz\u009c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1060, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1059, m_Hash: T\u0018\u001c)i\u0099~A\u00a5\u001a\u0014\n\u00c6\u00b6+\u008e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1061, m_Data: ({type:"set-rallypoint", entities:[284], x:716.4249877929688, z:770.2463989257812, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1060, m_Hash: `w6\u00e6\t\u008f\u009aw;\u00cc\u0097_\u0014\u00fep\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1061, m_Hash: De\u00a3\u00df\f\u00fa\u00c0P\u00be\u00d2\u00a9\u00e4D;\u00b6' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1062, m_Hash: L\u00a9m\u00df\u00ac\u0081_\u00ea\u008e\u00c3p\u00f4\u0010\u00b0\u00c2\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1063, m_Hash: \u00c0$\u00dax\u00a4_s@xbN0\u0099\u0001\u0095\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1064, m_Hash: n\u00fc\u00a8}3f\u00c1zh<\u00cc\u00ce\u0014%\u00b5\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1065, m_Hash: y\u0081\u00dc\u0080\u00da\u00eb\u00ab\u00ef\u0013\u00f4\u00cby\u009ev\"\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1066, m_Hash: \u00ab\u00fa\u00a31\u00b6\u00e7/\u00fb\u00e1\u0015H.\u00fa\u00e9\u00e2L } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1068, m_Data: ({type:"set-rallypoint", entities:[243], x:796.6171264648438, z:251.04730224609375, data:{command:"repair", target:16892}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1067, m_Hash: \u00fc&K\u0083U\u008d\u00bd\u009b\u00fa'\u00f5\u00c2u\u00f3\t\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1068, m_Hash: \u009c\u00a9+\u0017\u00cd\u00c9`\u008a\u00b1\u00a1\u00e5\u009a\u00b6\u00b50\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1069, m_Hash: \u00cf\u0098Z0f\u00e9\u0090y\u00d3\u00d3\u00c4\u00e3T\u00dd]q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1070, m_Hash: =\u000f\u00a9\u00f2w\u00fa\u0081\u00dc!\u00c6\t\u00fd\u00a6\u00fbP\u00c8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1071, m_Data: ({type:"train", entities:[150], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1071, m_Hash: \b\u00cf\u00ce{\u00f1[\u00af\u0014\u00e5EM$\u00c4\u0084n\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1072, m_Hash: \re\u00d2\u00c6\u00b6\u00c56?\u00fe\u00b7\u0094q\u00a2'\n& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1073, m_Hash: \u00e0/R\u00db\u0082\u00110\u00f6\u001e\u0005\"3\u00adZ\u00ea\u00fd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1075, m_Data: ({type:"construct", template:"structures/sele_house", x:700.8306274414062, z:826.8602905273438, angle:2.356194490192345, actorSeed:7199, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1074, m_Hash: \u000f\u00a0\u00ae=\u00ae\u00f4x\u0097A6:Q\u00cd\u00b2\u00ff\u0016 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1075, m_Hash: @\u00c7Y9b\u0004Qc\u00f7\u009b\u00eeoN2J\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1076, m_Hash: \u00bf\u0086&O\u0090\u0097\u00faV\u00bd\u0091`\u00cdhX\u00d8\b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1078, m_Data: ({type:"construct", template:"structures/cart_field", x:241.9073028564453, z:235.1516876220703, angle:2.356194490192345, actorSeed:56393, entities:[17575, 17574, 17573, 17572, 17576], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1077, m_Hash: \u00a5\u00c9\u000b\u00bd\u0082Q\u0098\u00e9\u00f9\u00f7~[i\u00a7\u001ao } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1079, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:269, queued:false}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1078, m_Hash: \u00ae\u00a4\u001e\"\u00c9M\u0007\u00f7v\u00fd\u0081\u008an\u00e4/\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1079, m_Hash: \u00acQ\n\u00b1\u00fd\u000fV\u0082)\u001e\u00df\u000b\u00a3\u00e1\u00d5y } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1080, m_Data: ({type:"construct", template:"structures/sele_house", x:765.5752563476562, z:893.3065185546875, angle:2.356194490192345, actorSeed:28839, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1080, m_Hash: \u0004\u008e\u00c8\u0092\u0000m\u008bx\u00f8\u00bf\u000b\u00da\u008ch\u000f\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1081, m_Hash: \u0099\u0004\u008dqg\u00af\u00c3\u00898\u00c4\u00f0+\u0094\u008c\bN } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1082, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1082, m_Hash: \u0080\u00af\u00f5I\u0097\u00eb}V\u0006\r:f|8\u00bc\u00f1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1083, m_Data: ({type:"set-rallypoint", entities:[195], x:270.65435791015625, z:212.14187622070312, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1083, m_Hash: \u00fa\u00ad\u00ba\u00f9\u00f8\u00129\u0086\u00ecX4\u0080\u00b2\u008c\fe } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1085, m_Data: ({type:"gather", entities:[9145, 9144, 9142, 9141, 9143, 246], target:269, queued:false}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1084, m_Hash: =/(iH #L\u00d4}\u00da\u0004a\u00e5\b\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1085, m_Hash: \u00a9Wt\u0019\u00b8\u00e1\u001e\u00b3\u0080uJY\u00c2\u00c6\u00d1^ } of size 27 to server
Net: Sending message CChatMessage { m_GUID: , m_Message: brb } of size 15 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1086, m_Hash: \u009c\u00cd\u00ba_]\u00f5\u008avb\u00db\u00ca\u0085\u0095\u00e1\u00ef\u00eb } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 4A836CEEEDB90191, m_Message: brb } of size 31 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1087, m_Data: ({type:"construct", template:"structures/sele_field", x:735.4417114257812, z:791.9594116210938, angle:2.356194490192345, actorSeed:3374, entities:[17532, 17531, 17528, 17529, 17530], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net message: ({type:"chat", guid:"4A836CEEEDB90191", text:"brb"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1087, m_Hash: \u00e7N\u00caX\u0081\u00c7\u009c\u00d6\u00fd\u001b\u0085\u00118V[\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1088, m_Hash: \u00cf\u0007\u00dc\u0007\u00d9\u00ac\u00f7\u0013>I\u00e7d\u00a8CL] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1089, m_Hash: \u000f\u001b\u0010\u00e9g\u0004\u00ec\u00c3\u0001\u0084g\u00a4r\u00d8\u0007z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1090, m_Hash: 0\u009c\u00f7\u00a7\u00f3!\u00b2\u0087L`0\u00c2vK?\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1091, m_Hash: N)@\u00ed\u00ef\u00aa\u0093}h>\u00bf\u00c4\u00d6\u001e\u0094\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1092, m_Hash: \u0012\u008cC\u0091`\u0019Y\u00c3\u00c7?w\u00ff\u00fb\u00d1\u009eI } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1094, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1093, m_Hash: \u00fc\u0019\u00122R\u0081Ic\u00b1\u008f\fk\u00d6\u00cf\u00a18 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1094, m_Hash: \u00af\u00ab\u008f?\u00bc;\u0081)%\u00d8'\u0003\u0093\u0002*\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1095, m_Hash: yT\u00df\u00faX\u00a9\u00eb\u00d9\u00e6iH\u0099.\u00df{e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1096, m_Hash: yg\u00c2\u00be,\u0084\u00b5f\u00a6\u00898\u00f5dQe\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1097, m_Hash: \u00f1L\u00cf\u001e\u00ec\u00a5\u00eb\u00c0\u0003\u0016_la\u00b2\u00f1. } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1098, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.9030151367188, z:531.147216796875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1098, m_Hash: \u001c`5)\u000fb=\u00e1{\u00bf\u00c2\u00cdz\u00fa\u00eaz } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1099, m_Hash: \u00cc<2<r\u009af\u00e6m\u00f71q\u00e28v\u00a2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1100, m_Data: ({type:"gather", entities:[250], target:1013, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1100, m_Hash: \u0002&\u00eb\u00b2\u008a\u00a6\u00a7t\u00d50\u009b\n\u0005\u00a3\u0097\u0089 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1101, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:172.02752685546875, z:579.5628662109375, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1101, m_Hash: \u000f\u0092\u0087\u00a5\u00b8\u00be\u0086]\u00ec\u0016\u00cau3\u001fT\u00ad } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1102, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:768.601806640625, z:555.8580322265625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1102, m_Hash: \u001aq+\u00d8\u00f8\u00e7\u008f\u00ba3c{e\u00d5\u00c5\u00cd\\ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1103, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:794.6619873046875, z:593.0453491210938, queued:false}) } of size 177 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1104, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:171.869873046875, z:574.7417602539062, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1103, m_Hash: \u00dfu\u00be\u001bw\u001e\u00baG}:c\u00a5\u00c4$\u00f2\u00a7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1105, m_Data: ({type:"gather", entities:[15736, 15735, 15734, 15737, 15733], target:3317, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1104, m_Hash: [\u00beM\u0000\u00dc\u00a3\u00a5\"\u009f3\u00f8\u00fa\ng\u008e\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1105, m_Hash: \u00b0\u00b4\u0000\u00d8\u00b3t%:\u00fa\bS\u00f7E\u00a8HB } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1106, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.2322387695312, z:560.255615234375, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1106, m_Hash: \u00d2U\u008ev\u0019\u00a7_\u00baq\u00d0X\u0091\u00dd\u00e8\u008e\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1107, m_Hash: \u00e0\u0014-*\u0084eB\u00d0 L\u00f82d\u00d2\u009b@ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1108, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:769.640625, z:550.2217407226562, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1108, m_Hash: 4\u00caW\u0094\u009d\u00fa\u00b9\u0088r\u0082\b\u001a\u00960\u00c7\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1109, m_Hash: ]l\u001d68q9o\n\u008c\u0000_\u00a6\u00d1J\u00a8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1110, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:912.4871826171875, z:410.8420104980469, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1110, m_Hash: \u00c4d\u00b0U\u008agm\u00ef\u00c1i\u00e7\u00d6\u008d\u00ad\u00a1\u00ed } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1112, m_Data: ({type:"construct", template:"structures/athen_house", x:769.3661499023438, z:331.2106628417969, angle:2.356194490192345, actorSeed:26077, entities:[12142, 12139, 12141, 12143, 12140], autorepair:true, autocontinue:true, queued:false}) } of size 362 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1111, m_Hash: \u00f1\b\u00dd\u001a\u00d7\u00a2\u0089p\u00c4\u001dz\u00cd\u00a8\u00e1\b\u0017 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1112, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:856.4632568359375, z:467.9830322265625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1112, m_Hash: \u00f1\u00bdF\u00e9\u001er\u0016i\n\u00e2\u00f2@d@q2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1113, m_Data: ({type:"gather", entities:[12142, 12139, 12141, 12143, 12140], target:8379, queued:true}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1113, m_Hash: \u0018\u00a7X\u00b3NA\"\u0095\u00e1\u00dd5\u00c5u\u00ea\u00a1\u008b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1115, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:771.2552490234375, z:514.6118774414062, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1114, m_Hash: \n\\\u009a\u00ea\u00efL}MD\u009a\u00d0\u00c7\u008db\u00f1\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1115, m_Hash: \u00d0\u0086\u00ba\u00a4\u008e=E\u0090\u008a\u00fd\u00fb\u00f9z\u00d2\u00cd\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1117, m_Data: ({type:"repair", entities:[14047, 14044, 14045], target:18449, autocontinue:true, queued:false}) } of size 180 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1116, m_Hash: 'luC\u00e5\u00fa\u00a1\u00d9w\u00b0\u00b3\u001ev,\u00f3\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1118, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1118, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.10693359375, z:575.3621826171875, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1117, m_Hash: p\u00dfR\u00c6 x\t\u00162\u0010\u00bf>\u00063\u00f7e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1118, m_Data: ({type:"gather", entities:[14047, 14044, 14045], target:8379, queued:true}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1118, m_Hash: 5CQ\u00a2g1\u008a\\\u00a7\u00e3\u00d0\u0011\u001f_\u0014U } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1119, m_Data: ({type:"gather", entities:[14047, 14044, 14045], target:15041, queued:true}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1119, m_Hash: \u00de\u008eAV:\u001b\u0018I\n\u00f5^0'\u0081r\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1121, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:780.3480834960938, z:573.0842895507812, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1120, m_Hash: \u0014X\u001d\u00ab\u0004\u0099XG>.Df[\u00ff\u00a1~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1121, m_Hash: \u00dcZ\u0011\u00bb\u00e7(\u00aeP\u0093\u00f6\u00cf2\u0014\u0089\u00e0\u00cb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1122, m_Data: ({type:"set-rallypoint", entities:[9846], x:294.8896942138672, z:770.4560852050781, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1122, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:791.456787109375, z:596.14599609375, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1122, m_Hash: C\u0003J\u00fd\u00b0\u0011\u000e\u00ba\u00e2\u0013\u0081\u0018\u0098\u00afj1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1124, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:796.8087158203125, z:598.3848266601562, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1123, m_Hash: 0\u00c7\u0005'\u00d4\u00f55\u0001^JM}\u00d1\u00a2\u0019\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1124, m_Hash: \u00c5]\u0083+\u00bax5\u0007\u00dbF\u0088>\u00ac\u0082\u00d6\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1126, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:796.8087158203125, z:598.3848266601562, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1125, m_Hash: \u00c5\u00ff\u00faa\u008d%Xk\u00e3\u00a2\b\u00dc\u00c5\u00dcX4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1126, m_Hash: XQ\nvpG\u0085\u008b\u00ee\u00ce\u00d5%\u0093\u00fb4\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1127, m_Hash: \fK \u0018\u0083L\u0001\u0013\u007fo\u00a6-!W\u00cc\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1128, m_Hash: \u00f0:\u00b2[\u00a0\u00ba\u0002\u00d1\u0093\u00d8}`\u00e8\u00e4$F } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1129, m_Data: ({type:"attack", entities:[10605, 10604, 5266, 3859, 3736], target:15050, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1129, m_Hash: wVt\u001a\u0088\u0083\u00a6w\u00a8\u00eb\u001f[\u007f\u0081\u001d\u0006 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1130, m_Data: ({type:"attack", entities:[10605, 10604, 5266, 3859, 3736], target:14053, queued:false}) } of size 172 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1131, m_Data: ({type:"train", template:"units/athen_infantry_slinger_b", count:1, entities:[243]}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1130, m_Hash: \u00a5\u0094\u009b\u0098\u00e7\u0002\u00f8\u00aa\u00b0\u0085\u00f1\u00b0W\u00ffg\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1131, m_Hash: \u0082\u0012=7\u00cc\u009f\u00c8[}h\u00ba>\u0000{6\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1132, m_Hash: C\\\u00a6\u008e\u00ba\u0012\u00063\u00e1\u0017w\u008a>7v\u00a4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1133, m_Data: ({type:"set-rallypoint", entities:[243], x:738, z:298, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1133, m_Hash: \u00bcIM\u00e4\u00f0T\u009d\u00cf\u0092\u00ed'7=\u000b\u00a2\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1134, m_Hash: \u00d5\u00ff\u00baQ\u00b8\u00eaZ/\u00a30\u0097\b\u00c5\u00ef\u0090\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1135, m_Hash: \u00acd\u00d5\u00d0N\u00ce^\u00d8\u00d8\u00b54\u00994\u00ff+b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1137, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1136, m_Hash: }\u00acs\u00ab|-.\u009a\u00e7A\u00e7T\u00cbO\u00bc\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1137, m_Hash: a\u00ad\u0019a\u0099\u00c7\u00c0\u00b5\u00ffA\u0096\b\u0004\u00bdc< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1138, m_Hash: \u0085.yF\u00df\u00bd\u0090\u00f8\u008c:\u00c1%F\u009e\u0089\u00e6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1139, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1139, m_Hash: Y\u0014\u00b6D:\u0082<|\u00b3\u00d9\u00b2\u00ab\u00f9\u00b5@\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1140, m_Hash: \u00c6]\u000bn\u008eS\u00f8g\u00ee\u00cf\u00ea\u00dd\u0081\f\u0081\u000b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1141, m_Data: ({type:"set-rallypoint", entities:[10809], x:346.8907928466797, z:359.0085144042969, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1141, m_Hash: /\u0017\u00e4\u0099\u00b28\u001b\u00ca\u00f2\u00e8\u00b8\u00d3\u00909\u0010\u00b0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1143, m_Data: ({type:"set-rallypoint", entities:[284], x:725.7384033203125, z:818.4697265625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1143, m_Data: ({type:"returnresource", entities:[4589, 154, 153, 4587], target:3873, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1142, m_Hash: \u0001\u001fx\u00bdZ\u00efqA/\u00d5<+y\u00e9\u00fd< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1143, m_Hash: V\u00c8\u0097\u00c5\u00f5T\u0014\u000e.\u00d7z\u00c4\u00fdP\u00c8\u00a8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1144, m_Data: ({type:"research", entity:10151, template:"gather_farming_plows"}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1144, m_Hash: \u00f3Q\u00b6Y\u0002\n\u008c\u0081\u00ee_\u00d6\u00be\u00f5\u00e5h\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1145, m_Hash: \u0087\u00a5(Dh\u00b8z\u008e\u00fe\u00c8\u0085\u00e4#\u00fc\u00db[ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1146, m_Hash: \u00b7)\u00ddW\u00a0|\u00f9]\u00ca\u00bb\u00c9#K@1b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1147, m_Hash: }\u009bz\u00cfS\u00c4\u001ek\u008dw\u00d9\u0097\u0096m\u00f4W } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1149, m_Data: ({type:"attack", entities:[17565, 17562, 14052, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250, 14053], target:10605, queued:false}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1148, m_Hash: \u008anM\u008dy\u00beP\u0006\u009a hF*\u00aaP} } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1150, m_Data: ({type:"attack", entities:[17565, 17562, 14052, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250], target:3859, queued:false}) } of size 240 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1150, m_Data: ({type:"construct", template:"structures/sele_field", x:721.0245971679688, z:772.095703125, angle:2.356194490192345, actorSeed:50948, entities:[18673, 18671, 18670, 18672, 18669], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1149, m_Hash: Yq\u00efE\u009d\u0002r\u00e1\u00b4\u009c\u00f1mlf\u00e4\u001c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"construct", template:"structures/mace_field", x:227.73519897460938, z:735.4160766601562, angle:2.356194490192345, actorSeed:47079, entities:[4589, 154, 153, 4587], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1150, m_Hash: @,c'Gx\u00dc\u00deD\u0006\t|Gr%z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1151, m_Hash: '@\u00b0\u00c3\u00f9P\u00cbH*\u00b3\u00f0\u00e1\u0084\u00f0<\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1152, m_Hash: \u00b90\u00cf\u0096\u00b3\u00cd\u00fa|\u00c5|\u0092\u00e2\u00d5\u00c0\u00edh } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1154, m_Data: ({type:"walk", entities:[14052, 14051, 14050, 14046, 14048], x:805.5855712890625, z:384.53125, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1153, m_Hash: \u00d3\u00f7\u00c0\u008aZ\u00d9\u00c3Bv5V?\u00e5\u00ef\u00bf\u00dc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1154, m_Data: ({type:"repair", entities:[152], target:19061, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1154, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:749.193359375, z:509.340576171875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1154, m_Hash: \u0019{\u00f1\u000e\u008cE\u00da\u0012\u00cc10\u00ecL\u008a\t\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1155, m_Hash: VA\u00a1\u0087f\u0002\u008by6\u001du\u001cu\u00b83\u0086 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1156, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:723.9669189453125, z:552.3359375, queued:false}) } of size 177 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1157, m_Data: ({type:"returnresource", entities:[14051, 14050, 14046, 14048], target:15050, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1156, m_Hash: \u00c2(\u00d6.!\u001bT\u0002b\u00daH!@\u00a2\u00fao } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1157, m_Hash: \u0097;m4U\u00a6\u0086-3\u0017\u000b\u00bc\u0082\u00a2\u0015\u00cf } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1158, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:761.5770874023438, z:638.6578979492188, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1158, m_Hash: \u0090\u0081\u0089\u00c1:\u00af\u00cf\u00c2._(\u00fa\u00f1\u00f4\u00ef} } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1160, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:654.337646484375, z:699.89697265625, angle:2.356194490192345, actorSeed:11037, entities:[8042], autorepair:true, autocontinue:true, queued:false}) } of size 326 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1159, m_Hash: \u00dcr\u00bb\u0003\u00cd\u0018\u00aai\u00fb]\u009bq\u0094\u00f1\u0003F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1161, m_Data: ({type:"returnresource", entities:[17565, 17562, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250], target:15050, queued:false}) } of size 243 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1160, m_Hash: \rl\u00a1\u00a2\u00c78) \u008fO\u00f16)\u00d9L\u009e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1161, m_Data: ({type:"walk", entities:[14166], x:263.3336181640625, z:736.4061889648438, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1161, m_Hash: \u00ef\u00bc\u001bI\u00e7s\u0085\u00b3\u00bc\u00a9Wlab\u0010\u0097 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1163, m_Data: ({type:"gather", entities:[17565, 17562, 14051, 14050, 14046, 14048, 17561, 17564, 17563, 250], target:1002, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1162, m_Hash: \u00ee@=\u00a2\u0084^\u00d1\u0080\u001bw\u00b3\u00dc\u00d2\u00acJg } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1163, m_Hash: wRu\u00d4ilU\u00e2=\u00e8\u00ae\tZ\u000f\u008a\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1164, m_Hash: D\u00e9\u00c9\u0012\u00dc\u00a9\u00c68f~\u0010\u00e7\u00ba\u00a3&I } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1165, m_Data: ({type:"construct", template:"structures/mace_farmstead", x:210.86248779296875, z:790.6959228515625, angle:2.356194490192345, actorSeed:51956, entities:[14166], autorepair:true, autocontinue:true, queued:false}) } of size 324 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1165, m_Hash: x\u0096\u00eeV#\u0019,\u00c83u\u0092\u0097\u00ac\u0096\u00b0\u0090 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1167, m_Data: ({type:"repair", entities:[8043, 8039, 8041, 8040], target:19187, autocontinue:true, queued:false}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1166, m_Hash: \u009ab\u00e3;\u00a2sF;\u00ed\u00ea\u0093\u00be\u00ce\u0016\u001d# } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1167, m_Data: ({type:"construct", template:"structures/cart_field", x:267.8046875, z:212.82830810546875, angle:2.356194490192345, actorSeed:23518, entities:[18978, 18975, 18974, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1167, m_Hash: ;p\u00fc>bay\\y\u0096\u00des\rKoo } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1168, m_Hash: \u00f1i\u00d2\u00ae\u0013\u00f1\u0017Z\u00b3?\u008a\u00be\u00a8\u00bd\u00faS } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1169, m_Hash: Z7.\u00bdj\n\u00bc\u001c{\u000e/N\u001c\u00cd\u00dc\" } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1170, m_Hash: \u00b2\u00f9}\u00f3J\u00e9\u00c72.\u00f0\u00e7$U\bZ\u00fa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1172, m_Data: ({type:"construct", template:"structures/mace_house", x:362.2939453125, z:866.1424560546875, angle:2.356194490192345, actorSeed:369, entities:[14165], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1171, m_Hash: @\u00afQ\u00bb\u00a2\u0091,\u00f8\u0082\u00b4 \u009b6\u00da\u009f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1173, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1172, m_Hash: \u0086\u00a5E\u00b8\u008e\u00ac\u0014\u00b7\u008fJ/\u00d8\u009b\u00f1%\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1173, m_Hash: \u00cd\u0094\u00db\u00bdB\b\u000b\u00cd\u00e2dZ\u008d\b\u00ee\u0007\u00be } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1175, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1174, m_Hash: \u00e9x}l\u00b8\u00fe\u00f0\u00ca/\u00fak\u0095\u008dF\u0015\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1175, m_Hash: \u001a\u0014\u001f}\u00fd;\u0005\u00aa\u00e4\u00b6\u00e7\u0092\u00a2\u000fx\u00bd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1177, m_Data: ({type:"set-rallypoint", entities:[243], x:738, z:298, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1176, m_Hash: \u0003n@9&A\u000f\u00d60\u00fc\u00e3\u00ab\u00ea\u0003.\b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1178, m_Data: ({type:"walk", entities:[10605, 10604, 5266, 3859, 3736], x:857.9134521484375, z:670.16357421875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1177, m_Hash: \u0088\u0001\u00d3\u00b1dO\u0091\u00eak]a\u001d\u00f2\u00af\u009e\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1178, m_Hash: \u0016JFU\br\u00b11s\u00df\u00cc\u00a5\u00d6\u001c\u00af\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1179, m_Hash: \u0082J\u0088\u009c\u007f\u00b9~\u00a14\u0087|\u00dc\u00ed\u0095u9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1181, m_Data: ({type:"set-rallypoint", entities:[15712], x:654, z:906, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1180, m_Hash: \"\u00ef\u00ea\u00f4\u00af.\u009dmS\u0082\u0093)\u00b3?q} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1181, m_Hash: \u001e\u001fr\u0019+N^\f\u00dbp\u001dd\u00176\u00a6\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1182, m_Hash: m\u00bb|kpb[*\u00a7G\u001d\u000e%\u00ce\u00a5x } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1183, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1183, m_Hash: \u0000\u0019\u00ce\u00a0>\u00f0\u00b5\n\u001a\u00be\u00cd\u00cc\u00995\u0083\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1184, m_Hash: \u0080G\u0016\u00b9\u0006\u00bf\u00d3\u008e\u0093_$\u00d7\u00e5\u00a8}E } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1185, m_Data: ({type:"research", entity:9846, template:"training_levy_infantry"}) } of size 143 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1185, m_Hash: {\u00c7\u009e*\u009bYz\u0000\u00b6^d\u009f\u0006y\u00c2\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1186, m_Hash: \u001b\u00ae\nI\u00197T\u00f6\u00cbZ\u00c3\u00e5\u0015\u001d#\u00ec } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1188, m_Data: ({type:"returnresource", entities:[17605, 9145, 9142, 9143, 17607, 246, 17609], target:243, queued:false}) } of size 210 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1187, m_Hash: 'w!\"=\u00bbxV\u00df\"9\u008a\u00f1T\u008fs } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1188, m_Hash: /\u00f0\u00ab\u00ad\u0000e\u00d3p@y7?\u0094\u000f[\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1189, m_Hash: \u00bb\u009aZ\u00a9\u008c8\u0000\u00a0\u00ab\u00e1\u0088\u0014:\t\u00d8W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1190, m_Hash: \u0016]\u0080K\u0001F\u00ea\u00a9\u00ce7\u000f\u009d\u001b\u00dd\u00ff\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1191, m_Hash: \u0082H\u00c0\u00b4\u00d8B|>\u00f4x\u0099\u0000\u00b5\u00e3\u008a\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1192, m_Hash: s%\u0090\u00f7p\u00c1ub\u00ac\u00bcE\u009a)\u00f4p\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1193, m_Hash: \u00e1\u00c5\u00e2\u00df\u00b9\u00e3\u009f\u0007\u0019\u001e\u00eb\u00ae\u00d3\u00ed:\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1194, m_Hash: \fN\u0093\u000e\u008e6\u00ce\u008f!\u0085l\u00d5\u00d7\u00c0t\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1196, m_Data: ({type:"walk", entities:[15736, 15735, 15734, 15737, 15733], x:456.3061218261719, z:681.8367309570312, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1195, m_Hash: B\u00fa\u00fd)\u0091\u0012g0\u0097\u00c5\u00ed\u00b0x\u00f6\u001f\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1196, m_Hash: \u0081\u00c9\u0011E*\u0082F\u00bc\u0005\u00e1NT\u009dB\u0010\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1197, m_Hash: U\u0086\u00dafg\u008b#\u00e0\u00ee\u0081\u0011\u008d?\u00f2\u00ad\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1198, m_Hash: x\u009e\u00e3\u00ee\u00c8\u0005\u00a7\\\u0012\u009b\u00d0\u00b6c\u0096\u00c1\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1199, m_Hash: \u0013\u0004\\\u00b3\u00e9\u0086\u00bbr'~\u00a3\u0091WF\u001eY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1200, m_Hash: \u00e6\u00d0\u001b\u0096N}D\u00b8RB\u00c8\u00f7s\u00f7\u00ef\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1201, m_Hash: qLp\u00ed\u0081NqV\u00e7\u008d\u00ee\u00d5'\u00f8\t\u00ed } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1203, m_Data: ({type:"construct", template:"structures/sele_house", x:754.7222290039062, z:882.26220703125, angle:2.356194490192345, actorSeed:40436, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1203, m_Data: ({type:"construct", template:"structures/athen_field", x:769.969970703125, z:232.58682250976562, angle:2.356194490192345, actorSeed:17082, entities:[17605, 9145, 9142, 9143, 17607, 246, 17609], autorepair:true, autocontinue:true, queued:false}) } of size 384 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1202, m_Hash: Y\u008cm\\\u00b2|KA\u0002\b\u00dd\u00d7s\u00ddZ, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1203, m_Hash: \u008f\u00d0fZ\u00c9\u00bc\u008c\u00c8\u0000\u00aa\u00b1~l\u0012\u0086\u00ea } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1205, m_Data: ({type:"gather", entities:[15907], target:269, queued:false}) } of size 128 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1205, m_Data: ({type:"attack", entities:[12531, 12533, 12532, 12530], target:10604, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1204, m_Hash: [\u00cf\u00ce\u0006\u0096h\t\u0082\u001e!\u00c6Ly@\u000f\u0091 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1205, m_Data: ({type:"set-rallypoint", entities:[150], x:294.8896942138672, z:770.4560852050781, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1205, m_Hash: \u00b4\u0011\u0096&`D\u00a8tN\u00c1\u00be\u00f3\u00b5z\u00fd< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1206, m_Hash: #\u00b1\u00b0\u00df\u0003~\u00ae\u00ee\u00c4\u00a1\u0018\u00de\u00b7\u00ed\u001c\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1207, m_Data: ({type:"attack", entities:[9114, 9113, 9112, 9111], target:10605, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1207, m_Hash: z\u0019\u008b\u0094\u00a7T)\u00d6m\u0012\u0096\u001f\u00fd\u00e0\u00a9\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1208, m_Hash: \u00edv`\u00c5;KX\u00c3\u00cf\u00d8o\u0095\u0010\u0099\u0007\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1209, m_Hash: \u00ea\u00cb\u00a1P\u0093\u001e\u00ffq\u0085F\u00b9\u00beU#\u00b9\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1210, m_Hash: \u0084\u00f5S6\u00a3i\u0019%\u009doKZ\u0006<!n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1211, m_Hash: \u0015j\u0019\u00e0\u00cb\u0090\u00cbX\u0088\u0013\u00cd&\u00c5\u00f5\u00dd\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1212, m_Hash: \u0019g\u00c1\u008b\u00bc\u00da\u00c8\u00f9\u0081\u00fd\u00db\u00ee\u0002\u0084At } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1213, m_Data: ({type:"attack", entities:[12531, 9114, 9113, 9112, 9110, 12533, 12532, 292, 290, 9111], target:3736, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1213, m_Hash: \u0099\u00cc`\u0015\u00a7\u00f4\u001c$yw\u00fb\u0089K\u001d\u008d\u0001 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1214, m_Hash: \u0003\u001e\u000bV\u0090\u00ae)\u00d9\u00c1)U\u00bfF\u009e\u001f\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1215, m_Hash: Z\u0085\u00a2\u009fGE\u00eac\u0016\u00d0\u00a9\u00c3\u00f1\u00ef\u00e4\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1216, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 3736], x:765.7545776367188, z:638.0139770507812, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1216, m_Hash: )\u0084\u00f8\u00cf(\u0088\u00bc+\u00db\u00f7M\u00ad\u00b3\u00e2\u00c7\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1217, m_Hash: \u00da\u00e6f\u00a2f\u0016aU#\u00cd\u00c9 \u00bax\u00ad\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1218, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:753.3890991210938, z:636.7996826171875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1219, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:753.4931640625, z:630.5562744140625, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1218, m_Hash: \u00e9\u00c7\u00e4\u001fW]U\u0010\u00dd\u0006\u00a9\u00c7v\u00b9\u00f1\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1219, m_Hash: \u00ea\u00a6\u000b\u0081\u00b24Q\u0097\u0014\u00c4>6W\u009f\u00d6\u00fd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1220, m_Hash: ;\nir~W\u00dd\u00c3\u00b9\u00e5\u008e\u0018\u00f3*\u0085\u00e8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1221, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:743.6991577148438, z:631.499267578125, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1221, m_Hash: \u00a2\u00cbc\b\u0098\u0016+ \u00b4[\u00c2\u00e0d\u00e1\u00fc\u0006 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1222, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:733.63330078125, z:621.91748046875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1222, m_Hash: \fq\u0082m\u00ad\u00f8R\u001b\u00b2\u00a9\u00ac\u00ee\u00d19;g } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1223, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:731.3518676757812, z:607.22998046875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1223, m_Hash: \u00e1\u009aT!\u00e5}\u0094z\u00a0\u0080\u00f8\u00c6\u001bh\u00da\u00c3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1224, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:735.867431640625, z:608.3215942382812, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1224, m_Hash: \u00de\u009a\u00f4ZMn\u00f1\u0006\u00be\u00b1\u0083\u000f\u00c1\u00e1\u00c5\u00db } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1226, m_Data: ({type:"set-rallypoint", entities:[150], x:272.5353698730469, z:727.9795532226562, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1225, m_Hash: \u0018\u00ed\u0080\u00df\u00bb\u008f\u00cb\u00a3hJ\u00a9\u008d\u008bZR\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1226, m_Hash: r\u0014\u008b\u0000Y+.\u009a\u00d5Iy\u009f\\;4\u0096 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1227, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:732.4653930664062, z:629.6341552734375, queued:false}) } of size 177 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1228, m_Data: ({type:"gather", entities:[9113, 9111], target:1296, queued:false}) } of size 139 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1227, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:714.7978515625, z:599.846435546875, queued:false}) } of size 177 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1228, m_Data: ({type:"research", entity:243, template:"phase_town_athen"}) } of size 131 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1227, m_Hash: \u00ad~5\u00dao\u00d2\u00c9\u0087\u00bf\u00c5+AF\u00d4(\n } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1228, m_Data: ({type:"walk", entities:[20163, 10604, 5266, 3859, 20238], x:723.0330810546875, z:599.5341186523438, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1228, m_Hash: \u00f9*\u00865\"\u00e1\u0086\u009c_b\u0014A8\u0015\u0005\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1229, m_Hash: \u00f7\u0087\u0007\u007f\u00ac/\u009a\u00d57h\u00a4\u008a\u0004\u00a3\u00da\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1230, m_Hash: \u00f4\u000f\u00b0\u00b1\u009dZG\u0097\u00de\u00db\u00ed\u00d4{Y/\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1231, m_Hash: 1\u001f\u0092\u00cc\u00dbw\u00d9\u0002@\u00d6Q\u001f z\u00e5i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1232, m_Hash: \u00e9C\u0094\u00aa\u00e0\u00f8\u00c7\u00f7j\u0094\u00ab\u009d\u00df\r\u00f8\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1233, m_Hash: \u0085\u0088o;@\u00c2Z\u00e6\u0095\u0015\u00f7\u00b6q\u00a8\u00ae\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1234, m_Hash: \u00f0\u0085\u00cf\u001bTm3\u008eK;\u00c0\u0005'/\u00a5F } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1235, m_Hash: \u001d\u0017;\u0086]H\u00c8\u0080Q\fhJ\u00d8`tq } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1237, m_Data: ({type:"train", entities:[150], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1236, m_Hash: \u00be\u00e1\u00ac;\u00ca/UXL\u00a4g0L~NR } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1237, m_Hash: \u008c\u00925\u0092\u0003Tv,\td\u00dd\u00a4\u00c2\u0088\r\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1238, m_Hash: \u001al\u00bc\u00f4\u00e1cPAmu\u0002\u00b8\u00e7n\u0012\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1239, m_Hash: x:k*:_\u00ec\u0018\u00e6c\u00ef=\u00ce)\u00a3\u00c6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1241, m_Data: ({type:"research", entity:5375, template:"gather_lumbering_strongeraxes"}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1240, m_Hash: \u001a\u00e2\u009d$\u00adj\u009d\u00ff\u00ca\u0014f`\u00bcV\u00a7\u00db } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1241, m_Data: ({type:"gather", entities:[12531, 9114, 9112, 9110, 12533, 292, 290], target:1317, queued:false}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1241, m_Hash: [5\u00cf\u00a0h\u00cf\u00ca\u0016p\u00e3\u00beo\u0011_\u00d2\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1242, m_Hash: \u00e3\u00b0_\u00a4\u0099\u00b6\u008d4\u00d4@iu\u000e\u00f8\u00a6\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1243, m_Hash: \u00b3B\u001a\u00e5\u0099\u00c3\u00da\u0000\u00d8\u008bD\u00b6.`yZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1244, m_Hash: \u008c\u00f7\u0087KV\u0005\u008e]\u00bd\u0017{\u00a4\u001d\u00119\u00a8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1245, m_Data: ({type:"walk", entities:[10603, 10602, 6711], x:576.260986328125, z:241.39920043945312, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1245, m_Hash: y\u0016Q\u00a2\u00fc!pw\u001f\u00b6\u0016\u00a5\u00bb\u00c2\u0081\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1246, m_Hash: \u00ee\u00c4\u0000\u00e1\u00b6r\u00a7\u00fcwT\u0081:A\u00b8\u0080P } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1248, m_Data: ({type:"walk", entities:[12531], x:777.5698852539062, z:710.5346069335938, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1247, m_Hash: %\u009d\u00ca^p\u00c9\u009cG\u00c8G\u00da\u0090qP\u00bd\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1249, m_Data: ({type:"garrison", entities:[12531], target:284, queued:false}) } of size 132 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1248, m_Hash: h\tov\u00ad7/\u00ef\u0096\u0081\u00a0\n\u00e5\u00ea*k } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1249, m_Hash: \u00ad)\u00cb\u001f2(\u0081\u00a4\u0092\u008c\u00d7$H\u00ef}8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1250, m_Data: ({type:"repair", entities:[4588, 4586, 151, 155, 4585, 157, 158], target:19303, autocontinue:true, queued:false}) } of size 224 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1250, m_Hash: \u00994\u00c5\u00be\n*i\u0012\u00c2\u00de\u008a%\u00f9\u00f5\u00c1} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1251, m_Hash: \u0096c\u00cc\u00f6\u00b1\u008a\u00e2\u00ec\u00c3\u0015&\r\u00e8*}\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1252, m_Hash: `pL\b\u00d2{\u0000\u00971\u00f7\u0093?\u009f\u00fc\u008e\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1253, m_Hash: \u00fb)/?\u00fe\u0094\u00e8\u00eb\u0084\u00e1\u00fdH\n\u00bew\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1254, m_Hash: \u00c6\u00f87\u00e7}\u00b43\u00a7\u00f2\u00e4~\u0099\b)\u00a7T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1255, m_Hash: 6;@4\u008d\u00e7\u00b0\u0012V\u00fdL\u0098R#U\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1256, m_Hash: \rx\u000fh\u001f\u008er\u00989{\\\u00a8|\u0094,\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1257, m_Hash: \u00e5:R;p\u00db\"\u00a4\u00d4?\u00e6\u00dc\u0091\u0005\u00ea8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1259, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:814.6989135742188, z:696.43408203125, queued:false}) } of size 232 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1258, m_Hash: R5'\u0094\u008a\u00eb\u009a\u00e7\u00e0)\u00aar\u00b7\u00e0&\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1259, m_Hash: u\u0016\u0092\u0095!\u00d1\u0094\u00fa\u00d2\u00e1Kh\u008b\u00d7Ug } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1260, m_Hash: @u\u008f\u00c9AQQ\u000ea\u00bd\u00e3\u00eb\u00a9\u009b\u00fa\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1261, m_Hash: Pvn\u008e/K\u00f5\u00b9\u00cb\u00a0\u00cd\u00c2\u0010\u00cck+ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1262, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:3859, queued:false}) } of size 227 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1262, m_Data: ({type:"walk", entities:[10601, 3969], x:443.125732421875, z:272.58172607421875, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1262, m_Hash: 2\u0088\u00f4\u00f1\f{5\u00b1X-\u00f0\u0084\u00f4\u008a\u0017\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1263, m_Hash: \u009b\u00f8m\u00da\u0004@\u0082j\u0098m}oB\u0084\u0011\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1264, m_Hash: \u00ffE\u0088\u00d9\u00fc\u009a\u0095\u00b5t\u001d\u009e\u00e9\u00c2\b\u00a2/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1265, m_Hash: \u00f5\u0015\u00b8X\bLj\u00a9!Z\u00f9\u0086q\u0013/3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1267, m_Data: ({type:"returnresource", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:4154, queued:false}) } of size 256 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1267, m_Data: ({type:"walk", entities:[9114, 9113, 9112, 9110, 12533, 292, 290, 9111], x:837.0228271484375, z:678.6466064453125, queued:false}) } of size 210 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1266, m_Hash: \u0004\u0097\u0007\u00c3\u00aa\u0096\u00e2g\u0089\u00ba\u0016>\u00e1\fC\u00c9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1267, m_Data: ({type:"walk", entities:[9114, 9113, 9112, 9110, 12533, 292, 290, 9111], x:840.4703369140625, z:678.6466064453125, queued:false}) } of size 210 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1268, m_Data: ({type:"attack", entities:[9114, 9113, 9112, 9110, 12533, 292, 290, 9111], target:5266, queued:false}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1267, m_Hash: \u00de\u0011D\u0003\u0090<\nKm\u00a6\u008b\u001eR\u0082\u00b6\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1268, m_Hash: \u0002P\u00dd\u00f2\u008a\u00bf+\u00b74\u0006\u00c1\u008d\u00d32\u00ech } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1269, m_Hash: \u0086(\u00b0\u00cf[1L\u0088\u0090E\u00e9\u00ac8\u0098`\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1270, m_Hash: f\u0099\u00f99X\u009b\u001d\u00ae\u00ed\u00faa\u00bd)\u001c\u00de\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1271, m_Hash: \u0089N\u00a1\u0085\u001f\u00fb\u009d\u00ea[\u00d5NS\u008aF\u009b\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 500 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_b.psa): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1272, m_Hash: \u00e3d\u00bd\u00b2@\u00dbs\u00de\u008a\u00ff\u00bb\u00d9\u00f0s\u00ef\u00ab } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1273, m_Data: ({type:"construct", template:"structures/mace_field", x:203.59707641601562, z:815.3485717773438, angle:2.356194490192345, actorSeed:23565, entities:[4588, 4586, 151, 4585], autorepair:true, autocontinue:true, queued:false}) } of size 349 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1273, m_Hash: \u0091\u00f0!iF\u00ba\u009b\u00d3\u00c0\u00a0\u00dd\u00b1z\u00a7\u00a3\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1274, m_Hash: \u00eb$\u00c2Ezf\u007f\u00a2\u000f\u00c2\u00de\u0000\u00d6i\u0002J } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1275, m_Hash: \u00d4\u00e0S\u00e80\u00bf;_\u001c\u00c6^\u008e\u00caap\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1276, m_Hash: (@\u001b\u00f9\u00f2\u00a8K\u001d\u00cd\u00a0\u00c7\u0004\u00c4*\u0007\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1277, m_Hash: \u00c18\u008e\u0091\u001b\u00bb2`_\u0092\u00ce\u00a9\u00c3\u0087\u0019\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1278, m_Hash: '\u009a\u00c8v\u00eaQ>56}\u00e8\u00d0o\u00ef\u00e1\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1279, m_Hash: b[\u00ef\u0097O?#,~\u00a4\u0018O\u00a3\u00f4\u00b4| } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1280, m_Data: ({type:"walk", entities:[20163, 10604, 3859], x:763.6827392578125, z:625.3575439453125, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1280, m_Hash: \u0087vYl:P[\u00f3\u00dd\u009a3\u00847\u0014\u0017\u0081 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1282, m_Data: ({type:"walk", entities:[20163, 10604, 3859], x:728.0692749023438, z:607.2184448242188, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1281, m_Hash: &3\u00c8f\u0004p\u00a4`\u00f4\u00d3U\u00f7\u008e\u008c\u0006\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1283, m_Data: ({type:"construct", template:"structures/athen_barracks", x:652.2529907226562, z:311.5115966796875, angle:2.356194490192345, actorSeed:2817, entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 436 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1282, m_Hash: \u00ce\u008ce>A\u0094Dm\u00c1Aa\u00a6\u0090Cv? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1283, m_Hash: \u00b6\u009d\u0085\u00112`\u00ab\u0085\u00fa\u0019\u00c9\u0094\u00de|o& } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1284, m_Data: ({type:"walk", entities:[20163, 10604, 3859], x:708.4927978515625, z:613.0674438476562, queued:false}) } of size 155 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1285, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1284, m_Hash: \u00a1\u0094\u008a3#\u00a3\u000b\u0099q\u000e\u0096h\u00bbf\u00c3\u00a7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1286, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:227.52862548828125, z:806.3358154296875, angle:2.356194490192345, actorSeed:61318, entities:[157, 158], autorepair:true, autocontinue:true, queued:false}) } of size 343 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1285, m_Hash: A\u00ae\u00f2\u00d9n\u008dM_\u0003u\u00a9\u008b\u008c\u008fn\u0086 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1287, m_Data: ({type:"set-rallypoint", entities:[284], x:689.2789916992188, z:790.1656494140625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1286, m_Hash: \u0094*2\n\u00b9\u00b4\u0017,]1\u008d\u00ae%D\\x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1287, m_Hash: \u00ac\bg\u0085@.\u00eai!\u0011\u00b85)\u008f\u00b6\u0094 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1288, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:657.2271118164062, z:626.986083984375, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1288, m_Hash: \u00aeJ\u00af\u0005\u009a3\u00df\u00c7\u00c96\u00a0+\u00a0\u0013\u0096\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1289, m_Hash: \u00af\u00ccZ\u00dd\u00cbm}\u0084\u0013\u0091\u0017\u00d9\u0013\u0014;\u00eb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1290, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:607.8040771484375, z:625.8603515625, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1290, m_Hash: \u00afQe\n\u008e\u00e4\u00f5Qz_X\n3\u0019\u00db\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1291, m_Hash: \t\u0015&\u008e\u009do\u009e\"\u00e9\u0080t%\u0012L\u00a7\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1292, m_Hash: \u00d5\u0017\u0017\u00fb\u0093K/\u00b0\u00e8\u00f9z\u00c4aMd\u00ec } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1293, m_Data: ({type:"construct", template:"structures/sele_house", x:647.6412353515625, z:819.251220703125, angle:2.356194490192345, actorSeed:8502, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1293, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:553.4317626953125, z:649.6747436523438, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1293, m_Hash: \u00b5\u00aci\u00fae\u00bd\u00c2\u001d \u0013\u00ac_3c\u00ec\u00fa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1294, m_Data: ({type:"walk", entities:[20238, 20163, 10604, 3859], x:570.0564575195312, z:655.3939208984375, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1294, m_Hash: \u00f4\u00c0\u00b1\u007f\u0085\u0012\u007f\u00bf\u009a\u00b9JM\u00e8\u00ef\u00f4\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1295, m_Hash: \u0013?j\u00ee.\u00f7\u00bat\"|\u00dd\u00ffk\u0017\u00ae1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1296, m_Data: ({type:"gather", entities:[20238, 20163, 10604, 3859], target:3324, queued:false}) } of size 161 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1296, m_Hash: r\b\u00fa\u00ab'i\u00fa\u00c6\u00bdu\u00fe01q\u008b\" } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1298, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1298, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:284.4709167480469, z:791.9216918945312, angle:2.356194490192345, actorSeed:42006, entities:[14166], autorepair:true, autocontinue:true, queued:false}) } of size 332 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1297, m_Hash: \u00db\u0003d\u0092\u00e6\u00ce\u0082\"\u00cc\u009ao\u009a\u008d$\u00df\b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1299, m_Data: ({type:"construct", template:"structures/sele_field", x:716.901611328125, z:810.8944702148438, angle:2.356194490192345, actorSeed:15395, entities:[20042, 20041, 20040, 20039, 20038], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1298, m_Hash: \b\u00f3\u00a8N\u00a9\u001f~\u008e'.\u00ecA\u00b0ha\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1299, m_Hash: \u00eek\u009bUtAb\u00df\u00c2B\u00f1\u00df\u009b\u00b1V\u00cd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1301, m_Data: ({type:"set-rallypoint", entities:[243], x:738, z:298, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1300, m_Hash: \u00b86a\"\u0002/\u00d5\u0019W\u00e9J\\\u0095ej\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1301, m_Hash: \u00d4I|\u0015c\u0002\u00df&\u00c6\u00cf\u00be\u00be\u00c9\u00f8\u000e\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1302, m_Hash: 3\u00d8m\u0017+`\u00b3\u00f2\u00ea\u00c2\u00ef\u0011\u00156\u0006C } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1304, m_Data: ({type:"gather", entities:[9114, 9113, 9110, 12533, 292, 290, 9111], target:1278, queued:false}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1303, m_Hash: n\u00afi\u00ec\u0096\u0094\u00b8\u00c6Bw(\u00dcaw\u00fcG } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1304, m_Hash: \u0004\u00a5y\u00dcS\u0099\u008d4\u008f\u00fd\u00ac\u00af\u0002f\u0098\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1305, m_Hash: \u00d6\u00e2\u00f0\u00c0\u00e6\u0015\n\u0089o\u00a4\u00bb/\u00f6{\u00f3\u00b6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1307, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1306, m_Hash: \rI\u0004\u001e[\u0010\u00d9]\u00c7\u00e0\u00de\u00ef\u00f6\u007fB? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1308, m_Data: ({type:"set-rallypoint", entities:[14366], x:802, z:438, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1307, m_Hash: \u00a1G\u00abW@\u00c1j\u0014\u00f3\u00ae\u009f\u001e\u0089o8\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1308, m_Hash: \u0016\u008f\u00d3\u0089\u0094\u00bb~x\u00f6\u008d1\u008b\u00d6\u0082l_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1309, m_Hash: W\u009b\u00f7\u00d0\u0083<\u0003f\u008b\u00ca\u00b2\u00d1J32h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1310, m_Hash: \u00897/n?wc\u00a6v\u00e5\u00db\u00fa\u00c0_-\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1311, m_Hash: L\u00ea\u00f8\u00b7\u00c8&\u00c2|\u00f6\u00cb\u00de\u00ba\u00ee#\u00f76 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1312, m_Hash: \u00c1\u00aa sT\u00b8z?-\u00ff\u00e9\u00c9\u00c9\u00e8OO } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1314, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:3859, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1313, m_Hash: \u00fe\u00e6\u00af\u001d\u008a\u0091\u0004q\u008d\u0094n\u00c9}\u008c\u009bw } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1314, m_Hash: \u00d6\u0003\u00b3\"\u0097N:\u0099\u00a3\u00c6v:a\u0019\u00ec\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1315, m_Hash: f\u00d1\u009d3\u0096\u008d5\r\u00e9H\u00fc\u00f0\u00feS\u00f2\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1317, m_Data: ({type:"research", entity:195, template:"phase_town_generic"}) } of size 135 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1316, m_Hash: |\u00fc\u00cd%\u0011K\u00bc\u001e\u008f\u0011!W\u00bc\u00a3X\u00b9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1318, m_Data: ({type:"gather", entities:[5819], target:1674, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1317, m_Hash: g\u00ab\u0013Ge\u008d\u0013J\u0080\u00e9\u00b3i\u0005\u00fc\u00e1\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1318, m_Hash: \u00f4C\u008d4\u00db]\u00b3\u00b4}\u00f5pw\u00f8M\u00bb\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1319, m_Hash: \u00d3\u00d2\u001b\u0092e\u00deY\u00da\u0003a3\u009b\u00f2\u00b2\u008c\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1321, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:748.49267578125, z:684.6348266601562, queued:false}) } of size 232 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1320, m_Hash: 2\u00f4\u00d2\u00c7\u0002\u00f8\u0084w\u00e8\u00a9\u0006\u00f9\u00de6z\u0014 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1322, m_Data: ({type:"attack", entities:[4571, 251, 4570, 4572, 4573, 4574], target:10603, queued:false}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1321, m_Hash: w\u0012\u001e\u009f\u00ee\u00e7\u00c2\u00b2qq\u00bd^4J\u001aO } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1322, m_Hash: i\u00dco\u008f'A\u008d\u0012w1\u00aaE\u00c9C\u00c3\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1323, m_Hash: \u00e2E\u008e-\u0080s\u0080\u00da@\u00f0\u00a8\u00e8\u00be\u00d4\u00efo } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1324, m_Hash: o=r\u0084\u00a8w])\u001c\u00c9R\u001d\u00c8\t\u0014~ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1325, m_Hash: \u00b0IZ\u0086L\u0088\u009e\u0097\u0007U\u00bfg{4\u00d3i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1326, m_Hash: \u00bd\u00e7\u0015\u008fF\u0014c\u00ec\u008cd\u0002\u0016\u001dQ\u0017\u00bc } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: just hunting? } of size 51 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 500 } of size 9 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"just hunting?"})
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1328, m_Data: ({type:"attack", entities:[248, 249], target:10602, queued:false}) } of size 139 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1327, m_Hash: \u0095 \u001d\u0082\u0082\u00ce\u00c9\u00d2\u00d9\u0000y\u0018S\u00b6\u00b5p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1328, m_Hash: \u00c4\u00bb\u00a6\u009ft8*K\u000e \u00db\u001c\u00ac\bX\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1329, m_Hash: \u00dd%\u00dd\u00c4\u00e6\u0019jW\u0014\u008e\u0084+n\u00bcZ\u00e3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1330, m_Data: ({type:"walk", entities:[21983, 21982, 21981, 21980, 21979], x:400.411865234375, z:802.4140625, queued:false}) } of size 177 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1331, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:616.5782470703125, z:679.6751098632812, queued:false}) } of size 232 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1330, m_Hash: \u00de\u00c7\u00ca\u00ba\u00c4\u009b\u00a0\u008cs!\u00d8OyR\u00c6\u008a } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1332, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], x:614.50048828125, z:678.57861328125, queued:false}) } of size 232 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1331, m_Hash: \u0094>\u0001\u001e\u008f[!7\"\u00ea\u00dcl\u0006eGL } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1332, m_Data: ({type:"walk", entities:[10602, 6711], x:581.0687866210938, z:229.36053466796875, queued:false}) } of size 144 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1333, m_Data: ({type:"gather", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:22049, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1332, m_Hash: L~\u001f\u00c3\u0096\u00e3\u001f\u00d3]\u00bd\u00fa\u00d6X\u00bb7\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1334, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:10604, queued:false}) } of size 227 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1334, m_Data: ({type:"walk", entities:[10602, 6711], x:583.5646362304688, z:235.97238159179688, queued:false}) } of size 144 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1333, m_Hash: Uz\u00df\u0007tB\u00c8\u00bb|\u00a9x\u00e4h\u00e4\u00b3\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1334, m_Hash: \u0082\"Y\u00a6^\nt\u00fb?\u00c4\u0099,\u00f3T\u0099\u00e5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1335, m_Data: ({type:"walk", entities:[10602, 6711], x:583.817626953125, z:237.15635681152344, queued:false}) } of size 144 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1335, m_Hash: D\u00f1hR'\u00b2#\u0080\u00c3(\u009b\u00d1\u008dm\u00ca\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1336, m_Hash: \u00b5k\u0087E}\u00a0P\u009d\u009b\b\u00f1$rUU\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1337, m_Hash: ;\u00bes\u0010'\u00b5\u00bd:0:\u00d2\u00ea\u00e5GRj } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1338, m_Data: ({type:"walk", entities:[10602], x:519.364013671875, z:323.15863037109375, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1338, m_Data: ({type:"repair", entities:[248, 249], target:21468, autocontinue:true, queued:false}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1338, m_Hash: PL\u00b1X\u0015Po\u00c5~,\u00a2i\u00aa1o\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1339, m_Hash: \u00f3\u00f1\u00ebT\u00fc\u0005\u0098\u0081y\u00aa\u00d0\u00b7;\u00fe\u0086W } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: or rushing? } of size 47 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"or rushing?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1340, m_Hash: \u00b1bC\u001a}\u00bf\u00f7\u0018\u009eC\u00f1VW\r\u00e2\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1341, m_Hash: \u001d\u00d1\u00d5| -G\u0086\n\u00d6s,\u00ef\u00afq\u008d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1342, m_Data: ({type:"repair", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:21468, autocontinue:true, queued:false}) } of size 270 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1342, m_Data: ({type:"walk", entities:[10602], x:409.37158203125, z:281.0340270996094, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1342, m_Hash: I\u0089C\u008ez'@E\u00f3\u00d3\u0015\u00c4\u00deD\u00c2d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1343, m_Hash: \u0097\u00ac\u001a8\u00bfV\u00a6`\u00a4)\u00ae\u00f2\u00b5\u00baW\u00cd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1344, m_Hash: \u00a0\u00d8\u0018=\u00e8\u009d}\u00bbc\u00f4d\u0012)i\u0012\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1345, m_Hash: O\u008f=5\u008d-\u00a85LXepY3\u001f] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1346, m_Hash: \u0096O\u00c2\u0012\u00cf5V\u00e3\u00f3\u00f9\u0012\u000b\u0099\u0089\u0015Y } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1347, m_Hash: 0t\u00bc3\u00fb\u009f\u009d\u00b6]\t\u00a9\u0092\u00b3g\u0090\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1348, m_Hash: \u00e8G\u001eJP\u0000\u001d\u00de\u00a4BEwx\u008f\u00de\u0001 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1349, m_Data: ({type:"gather", entities:[17154, 17153, 14003, 14002, 14001, 14000, 13999, 17152, 17151, 17150], target:818, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1349, m_Hash: \f\u0084\u0006NV\u00f3\u001b\u00ba\u00fa\u00e1vm/0#L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1350, m_Hash: \u00c9\u0017\u00e7E~\u009f\u00bcN\u0090\u00be\u00f5\u0017\u00952\u00b0R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1351, m_Hash: \u00bchf\u00b1f\u00b5\u00f6\u0082\u00e9\u009d\u0089\u00f0\u00c1\u00f7G\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1352, m_Hash: a\u009azhd\u00da!\u0011\u0018\u001a\u00b6\u00d9\u0095\u00a9\u00ca\u00b1 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: both } of size 33 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"both"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1353, m_Hash: !Ls\u00e7\u00cf\u00a5\u00fd\u00d9@\u00dc\u00c0\u00b4\u0086k\u00e6_ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"construct", template:"structures/mace_barracks", x:376.7287902832031, z:837.4579467773438, angle:2.356194490192345, actorSeed:50824, entities:[21983, 21982, 21981, 21980, 21979], autorepair:true, autocontinue:true, queued:false}) } of size 366 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1354, m_Hash: \u00f4\u00a1\u00d0\u00df\u00a4\u001c\u00b5nnt\r|\u00d1\u00f0[\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1355, m_Hash: \u009e\u0017%\u00df\u00b6\u00a5\u00ed\u001fx\u0097\u00b6\u00ec\br\u00da\u0019 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: bored } of size 35 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"bored"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1356, m_Hash: \u001c5\u00196v?q\u00d2+i;\u0094\u008c\u00cc\u00e8\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1357, m_Hash: *\u0086(\u00c1\u00c0\u0014\u00cf~d\u00e3(\b~\t\u0099\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1358, m_Hash: \u00ffRF\u000bz\"&\u00ff\u00cemS\u00c4\u0081\u00d1\u00a0\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1360, m_Data: ({type:"walk", entities:[14001], x:630.4004516601562, z:717.406494140625, queued:false}) } of size 133 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1359, m_Hash: u\u00efN\u00d8\u00be\u0003\u00b9\u00e2\u00a8WAV\u000bmR8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1360, m_Hash: !\t\u008cO#\u00ef\u000f\u0003\u00f2\u0004\u001f\u00fa\u00fd;\u000f\u00bb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1362, m_Data: ({type:"repair", entities:[14165], target:22806, autocontinue:true, queued:false}) } of size 158 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1361, m_Hash: \u00e3\u00ban,E\u00a7\u00b8\u00c7/\u00fab;\u00f5l\n\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1362, m_Hash: ?\u0086\u001d\u00e5^\u008c6_\u00b9G\u001eA\u00bc\u00d6\u00c2x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1363, m_Hash: \u00f2\u00a5\u00e2\u0092\"u\tH\u009el\u000f\u00c9\u009e\u001af2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1364, m_Hash: \u008d\u009442]\u00a6\u00e8\u00bas/(\t\u00d2w\u0092\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1365, m_Hash: J\u00cf\u00d5d\u00f8i\u0015\u00c9\u00f4\u0002LL\u0080E\u0012\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1367, m_Data: ({type:"research", entity:284, template:"phase_town_generic"}) } of size 135 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1366, m_Hash: \u00beS\u00a2\u00b9\u0014\u00a2\u00fc\u00ac\u008ba\u00ff\u00d6\u00b5:N\u00bd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1367, m_Hash: \u00a5\u00bas)9\u00a5\u00c7\u00ed\u0091\u00f6Nu \u00ef\u0089M } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1368, m_Hash: \u000b\u001e02>\u00aa0\u00d3\u007fW\u0007\u00fd\u00d0\u000f\u00bb\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1369, m_Hash: \u008a\u00a8\u00e8\u00a0\u001f?&\u00fct~\u00d5\u0098A\u00a7AT } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1370, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1370, m_Data: ({type:"set-rallypoint", entities:[9846], x:352.3003234863281, z:707.2621459960938, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1370, m_Data: ({type:"set-rallypoint", entities:[10809], x:297.2544403076172, z:297.9318084716797, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1370, m_Hash: B\u00f6\u008b\u00956\u00dc\u001d\u008f\u000b\u007f\u00b8\u00bci\u00a3\u00b8g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1371, m_Hash: \u00ac\u00ee\u008c\u00b9\u00b7<\u00e4\u00e8\u00e4]O\u008c\u00fb\u0001\u00b5\u00cd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1373, m_Data: ({type:"construct", template:"structures/sele_field", x:698.4332275390625, z:790.9649658203125, angle:2.356194490192345, actorSeed:28907, entities:[22593, 22592, 22590, 22589, 22591], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1372, m_Hash: \u0080\u00a2\u00c6\u00d0\u00b81\u00c9\u00f8VA\n\u00e1;\u0093L\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1373, m_Hash: \u008d\u00d7]kw\u008cW\u00cd<\u0002'\u0014\fC\"h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1374, m_Hash: Mq\u00c7Z\u00c1\u001b.)\u00d2\u00f9P\u00ae\u001b\u00cf+6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1375, m_Hash: \u00c1I\u00ccL\u00c3\u00cd\u0005\u0011\u00fd]o\u00caP\u0006\u001a\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1376, m_Hash: \u0091\u0087\u009d\u00126\u00db\u00f9\u0092\u0018O\u00bdc\u00e3\u00ce#\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1377, m_Hash: M\u0007`\u00a4\u00a2\u0019\u0098\u00cfH\u0086E\u00cf\u0083F\u00ad\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1378, m_Hash: q\u00cc\u0095\u00fc\u00a9\u009c\u00dc\u0010\u0087[\u0090\u00a44\u00b58\u00fc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1380, m_Data: ({type:"construct", template:"structures/athen_house", x:815.068603515625, z:426.99676513671875, angle:2.356194490192345, actorSeed:18412, entities:[19432, 19430, 19429, 17565, 17562, 14051, 14050, 14046, 17564, 19431], autorepair:true, autocontinue:true, queued:false}) } of size 417 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1379, m_Hash: `\u00bd\u00a9\u00ce8?\\\u00d7\u001e0\u00fa\u00cf;O\u00c3# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1380, m_Hash: \u00cb\u00f0\u00d7\u00f3r\u00c9\u00c1g\u0019\u009e\u00e7\u00a1\u00a5E\u0095\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1381, m_Hash: \u0081O\u00ba\u00198\u00c1\u00cd\u00cb\u00bbq\u00ed\u00b0h\u0016x\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1382, m_Data: ({type:"gather", entities:[19432, 19430, 19429, 17565, 17562, 14051, 14050, 14046, 17564, 19431], target:1014, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1382, m_Hash: \u00ec\u0094\u0088\u001a\u00d4\f\u009a*\u00f9\u000b\u00d9:\u00b7\u008a\u0097\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1383, m_Hash: \u00d4\u00f1\u00e4\u00022\u00ca\u00e4\u00a7\u00cfm\u0007\u00e5\u00d7\u00b8\u00a1\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1384, m_Hash: a\u00ffO^\u0012\u00ea\u00d5\u00e0\u00ba\t\u00d9\u00cfL\u00cf\u00c5\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1385, m_Hash: b\u00eaq\u0001Ch\u00905\u000b\fl5\u00b3rh- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1386, m_Hash: \u008cphZ\u0091[\u0088`\u008f\u0006\u00ca\u008fZn\u00a2\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1387, m_Hash: \u00f2\u00df\u00b2\u0086\u00ef\u00a9\u008d\u00a1:\u00e1UP\u00eb\u00d0#\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1388, m_Hash: a\u00f8\u00d6\u0000\u00a7Te\u00d6\u00e9*\u00e8\u00bb\u00fc\u00b4\u00e7\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1389, m_Hash: H\u001a\u00c7\u0097\u00d9M\u0092J\u0085\u00a3\u00bf\u00d5\u00c2\u00fa\u00aa\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1390, m_Hash: 6\u0011aY\u0012\u00f6\u00ee)\u0001>\u00e9\u00ab\u00c3\u00bd'\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1392, m_Data: ({type:"construct", template:"structures/athen_house", x:752.4570922851562, z:164.8970947265625, angle:2.356194490192345, actorSeed:62325, entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245], autorepair:true, autocontinue:true, queued:false}) } of size 406 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1391, m_Hash: l\u00f1J\u00b2\u008ekD\\m\u00ffm9\u00e2\u00ca\u0012\u000b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1392, m_Data: ({type:"gather", entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 17626, 13668, 15101, 15100, 15099, 15098, 15097, 8406, 8405, 8404, 8403, 8402, 199, 198, 197, 196, 13662, 12658, 13663, 13665, 13664], target:1489, queued:false}) } of size 487 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1392, m_Hash: \u00bd\u00cf\tp\u001bnP\u00fa_\u00ff\u0002cx\u00cb-\u00a6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1394, m_Data: ({type:"returnresource", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245], target:12804, queued:true}) } of size 232 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1394, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245], target:1385, queued:true}) } of size 216 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1393, m_Hash: <\u009c\u0085i\u00aa#\u0086jc\u00166F\u0097\u0017}\u00d7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1395, m_Data: ({type:"construct", template:"structures/sele_house", x:903.23828125, z:806.5447998046875, angle:2.356194490192345, actorSeed:58457, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1394, m_Hash: Y\u00f07\u0091*\u0004.\u00b5.\u0001H?\u009a[U\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1395, m_Hash: \u00f7\u00c3\u00aa},\b\u0000~\u00ac]\u0099t+\u00e1\u0004\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1396, m_Hash: \u00a6\u00d7\u001c\u00bd\u00e6,\u00c6!\u009e\u00f5\u00e1\u00ec\u00ef\u00eb\u00c3W } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1397, m_Hash: \u00e5\u00f8U\u00f4\u007fv\"\u00a9F\u00d0bY\u007fr[\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1398, m_Hash: \u008a\u00fb\u00fat\u00847\u00ae \u00cf\u00f0\u00ed\u00007\u00d8|~ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1399, m_Data: ({type:"research", entity:21267, template:"gather_farming_plows"}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1399, m_Hash: \u000b\u001ap\u00c1Ut\u00d9\u009d\u0096f$\u00d6F(i\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1400, m_Hash: f\u0095\u009f\u00db\u00a4d\u00f3\u00a4\u009a\u0094|\u009b|+\u0085\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1401, m_Hash: \u00f0\u0005\u0004\u00b0Q\u00ea\u00ad=\u008c\u00ae\u0085\u00eap*\u008eR } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1402, m_Hash: \u00c0\u009c%%n\u00ab\u0002\u008fC\u0093\u0005Z61\u00add } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1404, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:369.3759765625, z:172.93954467773438, angle:2.356194490192345, actorSeed:43750, entities:[200, 201, 202, 203, 13671, 13670, 13666, 13667, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 414 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1403, m_Hash: \u00e0r\u00bf\u00e7\u0019\u00bbl\u0086\u00e9\u00e2\u0092\u00d4J\u00b9\u00c9c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1404, m_Hash: \u00af\u0083\u00e9svQ\u001a\u0017\u00b7u\u00e3\u00d9L\u00fb\u00e0\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1405, m_Hash: \u001b\u00b4\u00bb\u00ec`L\u00f5\u0087\tg\u0098\u0012\u001e>A\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1406, m_Hash: \u00a9;\u0001\u001ca\u00ec\u00d5\u00a34\rm\u0094\u00e8\u00bcR; } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1407, m_Data: ({type:"repair", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:21468, autocontinue:true, queued:false}) } of size 270 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1407, m_Hash: \f-\u001f\u00f0\u00ba\u0019\u00a6\u00af~KbO\u00ae\u0085t- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1408, m_Hash: \u0017\u00b5]\u008b\u00d5\u00c9\u00f1\u00ab\u009e\u0080M\u00c2\u00dcI\u00a4g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1409, m_Hash: \u009d|]\u0081Y\u00fb\fNI\u0090\u0085\u00d2\u00abV\u0010\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1410, m_Hash: m^\u00050\u00a3\u00b7P[\u00a2d\u00d7v\u0004e\u00ef~ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1412, m_Data: ({type:"train", entities:[15712], template:"units/sele_cavalry_javelinist_b", count:5}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1411, m_Hash: \u0004XF \u00c0\u0016\u007f\u008bJ\u000fn2$\u00be\u00d9s } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1412, m_Hash: {8\u0091^\u00e2\u00dfp\u00a9\u0003\u001ay\u00c6{\u00db\u00eba } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1414, m_Data: ({type:"set-rallypoint", entities:[15712], x:650.660888671875, z:758.9663696289062, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1413, m_Hash: \u009b<g\u0018\u00a3.\u001a\ni\u00a3\u0011*\u008b\u00b2\u00c95 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1414, m_Hash: \u00e3\u00b2\u001f\u0099\u00f9\u00e8\u00c3\u008c\u009f:\u0088\t\u00af\u00f1\u00d9? } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1415, m_Hash: \u0013M\u009c\u00fe\u00aaX%f\u00da\u001f\u00a9p(~\u0011B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1416, m_Hash: +XB=\u00a3@\u00adf\u00a0\u00ae\u00cc\u00b3\u0083\u00a6A) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1417, m_Hash: \u0084\u00af\u00e0DO]\u00c5\u00b4\u001a\u00f0\u00c0#;\u00b9\u00d7\u0000 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1418, m_Data: ({type:"construct", template:"structures/athen_blacksmith", x:596.79052734375, z:261.7052917480469, angle:2.356194490192345, actorSeed:19936, entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 440 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1418, m_Hash: 8\u000ed\u00b2q\u0006\u008b\u00e0l\u0000\u00ab\u00c2\u008e\u00c5\u00fb\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1419, m_Hash: \u008cH\u00ee\u00f0\u001b4y\u001d/\u001c}7\u0000;\u007fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1420, m_Hash: \u00cd.~&Q\u0001>R\u0002\u0093\u00f6g\u00dd\u00b7y\u00cc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1421, m_Hash: \u00fa\u0081\u00c3\u0081(\u00d0\u00ee]\u00cd\u00fb\u00b6\u00bf\u0012J\u00f10 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1422, m_Hash: aU\u0094bC\u0018\u0017\u00c6\u0082\u0011\u00b2\u0002\f\u00a3^{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1423, m_Hash: \u0098\u00bf\u00ed\u00dc\u00d6\u00e5pgB<\u009cZ\u001d\u00ea\u00bb\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1424, m_Hash: C\u00b7QQ\u00d0\u00b0\u0019\u00f9\u0013fF$\u00afD3\u00fe } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1426, m_Data: ({type:"construct", template:"structures/athen_storehouse", x:614.0266723632812, z:308.1777648925781, angle:2.356194490192345, actorSeed:19452, entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:true}) } of size 440 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1425, m_Hash: {j\u00ba\u00cai@i\u0007;\u00eb\u00fd$\u00b7&\u00cf\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1426, m_Hash: H\r\u00ab\u00ed'\u00b6\u00dd\u00905\u00cf\u00d4fM\u00a4\u00b7\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1427, m_Hash: |\u00cd-\b\u00a3H#|\u00c8\u0002\u00d6\u00f7xr\u00bfF } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1429, m_Data: ({type:"gather", entities:[7365, 4571, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:1932, queued:true}) } of size 240 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1428, m_Hash: \u00d9\u0080rz\u00dcO\u009e\u00dbd9o=\u00b4\u000e\u00f9\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1429, m_Hash: \u00ab\u00d8\u00f7\u0089?\u00ce\u00f3\u00f1\u00df\u00e1\u007f\u00dd\u00a5O\u007f\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1430, m_Hash: \u0099\u00bc\u00fb\u00a7\u00fab\u00b2\u008dz\u00a7\t\u00af\"\u00e5U\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1431, m_Hash: \u007f\u00a1|\u0018\u00e0E\u000e\u00bd\u00d9\u00c4\u00d1\u00ea\u008c\u00fa\u008f# } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1433, m_Data: ({type:"construct", template:"structures/athen_field", x:701.8543701171875, z:250.47714233398438, angle:2.356194490192345, actorSeed:53310, entities:[7365, 3814, 3817], autorepair:true, autocontinue:true, queued:true}) } of size 340 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1432, m_Hash: \u00ab\u00cf\u00fa\u00fa\u00a2]\u009e\u0093+\u00b6\u009af\u00f9\u00c4\u008b\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1433, m_Hash: \u00c7Wnl\u00958Dm\u00c2\u00ad\u00db\u008c\u00b9V.\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1434, m_Hash: \u0099\u00ec\u0006\u0016\u00c2(\u0094\u0095\u00a3{\u00c6_\u0083\u00e5\u0094\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1435, m_Hash: \u008e4P\u00a5\u00db\u0005\u00e3\u00dc\u0018;\u00fd3Ni\u00b6\u00a2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1436, m_Hash: \u0001\u00e8(\u00b4\u00a0\u0015\u0085S\t\u00d8z\u008c/\u00e0\u00f6o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1437, m_Hash: \u00f8%\u00ecP\u00a2u\u00d1m\u00db\u00b6\u00f1\u00c7L\u00ce\u0003) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1438, m_Hash: ~\u0084\u00de\u0003\u00d3\u00cb\u00c4c\u00b5f\u00df\u001f|a$\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1439, m_Hash: \u0084\u00b4\u00b1\u0098\u001c\u0081.\u0092!\u00bb\u0016\u00be\u0096\u00ccMc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1440, m_Hash: \u00ff\u007f\u00b7\u00dds\u001fO\u00b6bphE\u0080\u00fa3r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1441, m_Hash: \u00e0\u001bw\u00d4l/\u001c\u007f\u00b6G\u009e\f\u0007\f\bB } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1442, m_Hash: \u00a0 \u0000#\u00b4z\u00db\u0019\u008f\u00e1[4P\u00ee\u009a\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1443, m_Hash: S\u00b8r\t\u00d0=:Z\u00ce|\u00d9\u00b3\u00bc\u0086F} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1444, m_Hash: \u00b7\u00d3\u00b90\u0097\u00fc8WK[\u0083TR\u00f9\u00b9D } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1446, m_Data: ({type:"train", entities:[14366], template:"units/athen_infantry_spearman_b", count:10}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1445, m_Hash: @\u00935\u000e\u00a8\u00e2\u00de\u007f\u00e1@0s\u00d6\u00ff\u0019\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1446, m_Hash: \u00c7\u00d2\u00c5\u00c2\u009b\u00a8\u0001\u00d7gnV\u00dfW\u0003\u008ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1447, m_Hash: \u00de\u009bu\u0017\u000b[\u0011\u00b8N\u00a3i$\u00ba\u00ea\u0084t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1448, m_Hash: \u007f\u00e0G+\u00fb\u0097\u00e3]\u00e8\u0094\u00ca\b\u00a2#\u00be\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1449, m_Hash: .\u001bN\u0095\u000b\u0083\u0092'\u00942z\u0087\u00e7R|\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1450, m_Hash: \u00e7\u00ad\u0015=\u00a5A\u0097x\u00c8\u00b9\u00a0\u00fa\u00cb\u00cb&\u0019 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1451, m_Data: ({type:"train", entities:[150], template:"units/mace_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1451, m_Hash: Zo\u00deh\u00be\u00ef2\u00fd\u00c2V\"\u00d9\u0000\u0093gQ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1452, m_Hash: \u001e}\u00b0\u0093\u0011\u0016\u00d6\"iI\u00f0\r\u00a8\u00d9GH } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1453, m_Data: ({type:"construct", template:"structures/cart_barracks", x:346.38568115234375, z:244.655029296875, angle:2.356194490192345, actorSeed:27714, entities:[200, 201, 13667, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 355 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1454, m_Data: ({type:"set-rallypoint", entities:[14366], x:593.4346008300781, z:300.0382995605469, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1453, m_Hash: \u009a\u00aa*hq\u009c\u00fd`\u00cb\u0018\u00c89\u0089\u00aa0f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1454, m_Hash: /)\u0004\u00af6\u00c2\u00f3\u00c5\u0011\u00b6\u00cc\u00e1Th<\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1455, m_Hash: \u0000\u00e7\u00aa1_a,\u00d8\u00f4\u00bdR*\u00e0\u001bd\u00dc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1457, m_Data: ({type:"set-rallypoint", entities:[14366], x:806, z:446, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1456, m_Hash: \u00b2\n\u00b7\f\r\u00f0\u00bd\u00ccT\u00f1\u0083E\u00ceI\u00aa\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1457, m_Hash: W\u00bc-=Y\u00fc\u0000\u00d9\u00a9\u00fc\u00fa \u0012\u0006|\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1458, m_Hash: P\u00d6\u00a7\u00b9.\u00ea\u0084\u0092S\u00f6\u00e4x!\b-\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1459, m_Hash: J\u00ae7\u00cc?\u009cp\u00df2\u0085\u00eb\u00d2\u00ee^\u000e\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1460, m_Hash: (iw\u00e6d(D\u0086\u00bc\u00e9\u001eF\u00ces\u0086Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1461, m_Hash: %\u00c5\u00ee\u00fcU\u00e4r\nw\u00cc Z\u00be0\u00c2\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1463, m_Data: ({type:"returnresource", entities:[14051, 14050, 14046, 14048], target:15050, queued:false}) } of size 177 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1462, m_Hash: 6tY\u009f\u00f4\u00dc\bZYK\u001e\u001b\u00fc\u0012\u0019\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1463, m_Hash: &\u00b7;\u00cf\u0081\u0001mA\u00a6\u00b9\tZbG\u00ed\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1464, m_Hash: _]\u001c\u00c1 \u00c1U\u00a9po\u00ae\u009d'\u00a8\u00d8\u00af } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1465, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1465, m_Hash: F!,h\u00e3'\u008a\u00ee\u0001\u009d\u0003\u00d0:\u0090,3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1466, m_Hash: \u000b\u0094\u00d7/\u0002\"R\u00dfA\u0082e\u00fd\u00be\u00ab|Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1467, m_Hash: \u00f6\u00c7!&\u00a6\u00c0X\u00c3\u000bDH\u00fa\u008d\u00ac\u00edb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1468, m_Hash: Ab\u0000m3-\u00b78jS\u00c3y0\u0082c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1469, m_Hash: }\u009a$\\~\u00aa\u00d4\u00baX\u0013\u00d0\u00cd\u009e\u0018\u008a| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1470, m_Hash: \u00fd\u00886\u00b2\u009d+\u00f7\u00f6^)\u001eC\u00ff\u00bcjg } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1472, m_Data: ({type:"construct", template:"structures/athen_field", x:663.880859375, z:269.64996337890625, angle:2.356194490192345, actorSeed:719, entities:[14051, 14050, 14046, 14048], autorepair:true, autocontinue:true, queued:true}) } of size 351 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1471, m_Hash: \u00c5\u00eed\u008dZ\f\u00c1\u0005\u00af4\u00e2\u00eb\u00a4\u00ae\u0083\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1472, m_Hash: \u00dc\u00a9-\u0017\u0015\u0098\u000b_\u00f8d\u00fb*\u0003\u008bJ\u001d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1474, m_Data: ({type:"research", entity:3764, template:"gather_mining_servants"}) } of size 143 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1473, m_Hash: /\u00c2\u001a\u00ed\u0000\u001f\u0088\nD\u00c1*4\u00a2\u00d2Jb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1474, m_Hash: [\u009a\u0084\u00a2D\u00bd\u00abt&\u00e00\u00a8\u0004\u0093P\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1475, m_Hash: <\u001b\u00c65\u00b2y|\u00d3\u00d7\u00e2w@8\u0096Y; } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1476, m_Hash: u\u00c1j\u00af\u0005\u00f5\u00ef\u00deH\u00f3Hf^\u00bb\u00b2} } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1477, m_Hash: u>d8\u00e2_\u0010\t\u00ce\u00a5M\u001dLKz\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1478, m_Hash: O\u00cf\u00f8y\u00ea\u008d\u0096\u0095c\u00fc\u00a2Dw\u00f2\u008b\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1479, m_Hash: \u00fcJ\u00ab\u0091\u00efV\u0013;\u00d9N\u00a7\u00aa?B\u00c4\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1480, m_Hash: \u0097z\u0095i\u00d1N\u00edW8\u00f3\u0002r\u00e9\u00cai\u0006 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1481, m_Data: ({type:"train", entities:[243], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1481, m_Hash: \u00e0G\u00cf\u00c6\u00bc\u0087\u009d\u00a2\u0011\u00c2\u00b2$\u00aa5\u00beX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1482, m_Hash: \b\u0012\u0011\u0000\u007f\u0084<+\u00e2\u00d9\u00f1\u0012\u00a3\u00a5T* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1483, m_Hash: \u00d4\u0096\u00b4\u00a6\u00a8y\u00c5/W\u00a5\u00a8\u0007\u00b5\u00a5\u00e8\u00a6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1484, m_Data: ({type:"set-rallypoint", entities:[243], x:729.8165893554688, z:269.5498046875, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1484, m_Hash: d\b\u0095\u00de\u000e\u00bd\u00fb\u009aK\f\u00a1\u0087m'\u00c5\u00f7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1486, m_Data: ({type:"construct", template:"structures/sele_house", x:657.320068359375, z:831.3359985351562, angle:2.356194490192345, actorSeed:30758, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1485, m_Hash: P\u0086\u00d9\u00e6\u00d8\u000f\u00c0{3\u00e3&k#\u0001!8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1486, m_Hash: \u00ba\u00c6\u001e\u00b5*\u0086\b\u0016\u00e0f\u00dc\u0005\u0001\u0091q9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1487, m_Hash: \u0090\u0003D\u009d\fA\u00b0\u00d0gR\u0006w\u0013\u0006\u00c9\u00ab } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1488, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1488, m_Hash: \u008aT{\u0018\u001d\u00ff\u0086+\u0017\u00bf\u00ad0\u00ea\u00abA; } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1489, m_Data: ({type:"set-rallypoint", entities:[10809], x:314, z:266, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1489, m_Hash: \u00a06\u00a8 \u0085\u0004\u0089\u00b0\"\u00f7,rs\u00e1\u0014\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1490, m_Hash: \u0098\u00a1\t,C\u0010\u0090\u00968Ee\u00e3H\u00ba#f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1491, m_Hash: Ph~_\u0095\u0016f|\u0086\\\u00d33\u0097\u00d2h\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1492, m_Hash: h\u00ee\u000e,c\u001cW\u009c\u00d1\u00df\u00dcQ>'\u00d9{ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1493, m_Hash: \u00b5,\u0091\u00f51\u00f0;\u001b\u009f[\u00bd#\u00d7\u001f\u00e9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1494, m_Data: ({type:"train", entities:[195], template:"units/cart_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1494, m_Data: ({type:"set-rallypoint", entities:[195], x:297.2544403076172, z:297.9318084716797, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1494, m_Hash: \u00f3\u00aa\u00feD\u008c1\u00a2ll\t\u0080Sf\u0096\u0015\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1495, m_Hash: \u00e5\r\u00d8\u00af2\u00a2\u0090\u00a9\u00d3\u00da\u00ca0\u00b1\u00f6\u00fc\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1496, m_Hash: \u00dd\u0019\u00e3\u00be\u007f\u00a2\u00f5\u00c2\u0089\u0090\u00cdZ\u008a\u00d4\u00b9\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1497, m_Hash: \u00e7I\u00a9\u00ba\u0018K\u00e3\u00c3y\u00d8\u00f0Z\u00ac\u0013\u009b\u00e7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1499, m_Data: ({type:"walk", entities:[14001], x:630.4183959960938, z:759.5313110351562, queued:false}) } of size 133 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1499, m_Data: ({type:"returnresource", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:12804, queued:false}) } of size 243 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1498, m_Hash: F\u009d\u008fk\u000b\u0083\u00c6\u00fc\u00ad\u009eh67+/\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1499, m_Hash: \u00f1\u0083kr0\u009a\u0013N\u00cf\u00e0\u00cc4\u009d\u001a\u00db\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1500, m_Hash: n\u0099\u0090x\u0082\u008c\u00bdz\u00a0\u00f6_\u0082\u0089\u00fb\u009b\u00e2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1502, m_Data: ({type:"construct", template:"structures/sele_barracks", x:638.4441528320312, z:783.3682861328125, angle:2.356194490192345, actorSeed:30700, entities:[14001], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1501, m_Hash: \u00d8\u00a9a`e\u00cbk\u000e\u00c6\u0013\u00b8\u00e9P(\u00af& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1503, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1502, m_Hash: gAW3\u00ab\u0098-\u00d0\u00a8Q\u0015-<\u00849N } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1503, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1504, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1503, m_Hash: SfT\u00ceH\u00df\u0014X\u0099\u008cbt7v\u00d0( } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1504, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1505, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1504, m_Hash: \u0019\u00a4-\u00e0\u0007\u0016\u0017\n\u001a(\\y\u00b5\u00a1\u00f1\u0099 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1505, m_Data: ({type:"research", entity:23772, template:"gather_lumbering_strongeraxes"}) } of size 157 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1505, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1506, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1505, m_Hash: \u00b4,0\u00e4\u00e7\u00e6\u00e3\u009f^\u00bd{Q'\u00c7F\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1506, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1507, m_Data: ({type:"set-rallypoint", entities:[15712], x:638.4441528320312, z:783.3682861328125, data:{command:"repair", target:23949}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1506, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1507, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1506, m_Hash: \u00ca\t\u0094\u00d7\u00e7\u00d5RV\u0015\u000ek\n\u00a8\u00a8\u00efj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1507, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1508, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1507, m_Hash: \u0012U\u0093\\\u00c1`u9\u009cz\u0090\u0018\u0088\u00c7\u00f2\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1508, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1509, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1508, m_Hash: \u00e3\r\u00b9\u00d5}\u00df<\u008e\u00fe\u00b0\u0001\u00f9\u00b3\u00c8G\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1509, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1510, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1509, m_Hash: Z\u009e\u00ef\u00cf\u00e3\u0090\u0092\u00dd\u00e8P\u00ef\u00f8\u00f3\u00e0\u00bd\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1510, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1511, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1510, m_Hash: \u000e\u0018a\t\u00a4M\u00bcS\u00b9/\u00b5\u00fd\u000e\u00fd \u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1511, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1512, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1511, m_Hash: \u000b\u0086\u00a9\u009aaQ\u00df.^\u00cf\u00901\u00b5U9b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1512, m_Data: ({type:"construct", template:"structures/athen_market", x:758.5245361328125, z:198.01318359375, angle:2.356194490192345, actorSeed:7281, entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], autorepair:true, autocontinue:true, queued:false}) } of size 419 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1513, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1512, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1513, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1512, m_Hash: \u00b3[\u00c2=\u00ea4\u00bc\u008e\u009atn\u00fb\u00cf-\u00d4\t } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1514, m_Data: ({type:"set-rallypoint", entities:[284], x:638.4441528320312, z:783.3682861328125, data:{command:"repair", target:23949}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1513, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1514, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1513, m_Hash: \u00df\n7\u0003\u00d7^\u0098\u0082u\u00934\u00bc9`\u0081\b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1515, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:1387, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1514, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1515, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1514, m_Hash: \u00a0o#b\u0096+\u00cb\n\\[r\u00be\u00b4[\u0012I } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1515, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1516, m_TurnLength: 500 } of size 9 to server
art/meshes/structural/hele_market_struct.dae: Starting conversion
art/meshes/structural/hele_market_struct.dae: Running FixBrokenXML
art/meshes/structural/hele_market_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_struct.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_struct.dae: Converting 'Cube_004'
art/meshes/structural/hele_market_struct.dae: Found static geometry
art/meshes/structural/hele_market_struct_b.dae: Starting conversion
art/meshes/structural/hele_market_struct_b.dae: Running FixBrokenXML
art/meshes/structural/hele_market_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_struct_b.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_struct_b.dae: Converting 'Cube_005'
art/meshes/structural/hele_market_struct_b.dae: Found static geometry
art/meshes/structural/hele_market_tile_c.dae: Starting conversion
art/meshes/structural/hele_market_tile_c.dae: Running FixBrokenXML
art/meshes/structural/hele_market_tile_c.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_tile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_tile_c.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_tile_c.dae: Converting 'Cube_001'
art/meshes/structural/hele_market_tile_c.dae: Found static geometry
art/meshes/structural/hele_market_decor.dae: Starting conversion
art/meshes/structural/hele_market_decor.dae: Running FixBrokenXML
art/meshes/structural/hele_market_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_decor.dae: Found convertible object 'hele_market_tile_c_001'
art/meshes/structural/hele_market_decor.dae: Converting 'Cube_000'
art/meshes/structural/hele_market_decor.dae: Found static geometry
art/meshes/structural/hele_market_props_a.dae: Starting conversion
art/meshes/structural/hele_market_props_a.dae: Running FixBrokenXML
art/meshes/structural/hele_market_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_market_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_market_props_a.dae: Found convertible object 'hele_market_tile_c_000'
art/meshes/structural/hele_market_props_a.dae: Converting 'Cube_003'
art/meshes/structural/hele_market_props_a.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 1515, m_Hash: \u00bdZ(\u00f4)\u0013\u00b6\u00ecg\u00e1P\u0014 B\u00c2( } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1517, m_Data: ({type:"walk", entities:[17154, 17153, 14003, 14002, 14000, 13999, 17152, 17151, 17150], x:620.939208984375, z:713.3194580078125, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1516, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1517, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1516, m_Hash: \u00ef\u0016]\u00c1\b\u00f4\u0083F\u0098\u000b\u001ax\u00d0\u0015et } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1518, m_Data: ({type:"attack", entities:[17154, 17153, 14003, 14002, 14000, 13999, 17152, 17151, 17150], target:20163, queued:false}) } of size 216 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1517, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1518, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1517, m_Hash: \u0003\u00e0^~\u00a5\u00fd\u00f5\u00e2\u00ba\u00c9\u00f3i\u00c3\u00a6\u0092\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1518, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1519, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1518, m_Hash: \u00ef\u00dd\u00e9p\u000f\u0006\b\u00c8 \u00a6\u00bd\u00a9W\u0096\u00b3l } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1519, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1520, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1519, m_Hash: \u0017F\u00b4m5\u00bb\u00ce\u0090\u0090\u00cet\u00ceF\u00fb_\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1520, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1521, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1520, m_Hash: b\u001fHv\u00957\u000fR^\u00aao\u00b5\u0096\u0099G\u00a5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1522, m_Data: ({type:"train", entities:[24098], template:"units/mace_infantry_slinger_b", count:10}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1521, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1522, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1521, m_Hash: \u00c6\u009b\u0085\u00b8 f\u00c5\u00d0 \u00fc\u009cx\u008dy\u0007\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1522, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1523, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1522, m_Hash: \u0086\u00a1\u00dd\u0091g\u00d5\u00ef\u00f1\u00e5U.Y\u00f8\u008e\u00b7\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1523, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1524, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1523, m_Hash: \u00be\u00fdT0\u00e1\u00e6\t\u0085G\u00f9\u00ea\u00a8\u0005?_\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1524, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1525, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1524, m_Hash: \u00a6\u00aa\u00f1f\u00d6)\u00dc\u001fM\u00f3\u0092\u00d5\u00ebW\u00fc5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1525, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1526, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1525, m_Hash: gn)\u00b0I\u00b0\u00adz\u00e2\u001d\u0086\u00ce\u00d0~\u00be\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1526, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1527, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1526, m_Hash: Yf+\u001c\u00a6e\u00c3t7E38\u009d\u008b\u0014U } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1527, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1528, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1527, m_Hash: \u00e6}\u00d9\u0012\u00dbLp\u000f\u00e0\u00caGE\u0094\u00f0\u0012\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1528, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1529, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1528, m_Hash: F\u00dbh%\u008d\u009f9\u0007\u0019\u0006\n\u0005\u00e3\u000f*\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1529, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1530, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1529, m_Hash: \u009c\u00e4\u00bce\u009c\u00bd\u00aa\u00f8<\u00f1\u00eaM\u00f5\u00a97\u00ff } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1530, m_Data: ({type:"repair", entities:[14051, 14050, 14046, 14048], target:21468, autocontinue:true, queued:false}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1530, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1531, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1530, m_Hash: j\u001a\u00b2\u0099o\u00b0\b\u00f7\b6m\u00c9\u00e3\u0001\u00da@ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1531, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1532, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1531, m_Hash: u\u00f5R_\u001f_\u0015\u0010Y\f\u00d6\u00906<l\u0087 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1533, m_Data: ({type:"repair", entities:[14051, 14050, 14046, 14048], target:23717, autocontinue:true, queued:true}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1532, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1533, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1532, m_Hash: \u001f+? ;\u00f9\u009eQ\u00ba\u00cf\t\u008f}\u00ae\u00d5\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1533, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1534, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1533, m_Hash: \b\u0010D\u00a6\u0087\u001c\u00bb\u00e7b\u00f0\u00b0\u00de\u0092\u00ae\u00c1\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1534, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1535, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1534, m_Hash: \u000e#\u00e4\u00a1\u00ce74\u008fV\u00a3\u00b5n\r\u00c0\u00c7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1535, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1536, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1535, m_Hash: VIj\u00e46\u00d7\u0095\u00bb\u00a6\u000bB\u00c8q'\u00e7i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1536, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1537, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1536, m_Hash: v\u0014'/\u00a5,_b&\u00d3\rB\u0004\u00d8\u00ff\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1537, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1538, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1537, m_Hash: \u0001\u00c6\u00adU\u00b4\u0006\u00e4\u00df\u00dfh\u00ff9S\u00cab\u0004 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1538, m_Data: ({type:"construct", template:"structures/mace_blacksmith", x:386.1243896484375, z:862.946044921875, angle:2.356194490192345, actorSeed:12237, entities:[21983, 21982, 21981, 21980, 14165, 21979], autorepair:true, autocontinue:true, queued:false}) } of size 381 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1538, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1539, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1538, m_Hash: \u0000Ox\u0088\u00b0\\\u009b\u00f1\u0093F\u0080}\\\u00e9v\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1539, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1540, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1539, m_Hash: HMf)\u00b4\u00db\u0081\u00cd\\\u00ce\u00c6\u00b2\u00e4\u009c \u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1540, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1541, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1540, m_Hash: ^\u00d0\u009f?B\u000eP\u00e7.\u0007\u0005\u00d2\u0005\t\u00ac\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1541, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1542, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1541, m_Hash: \u00f1\u001a\u00fb\u009cr\u0086q\u00fc\u00138\u0083>\u00a7\u00a9\n| } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1543, m_Data: ({type:"gather", entities:[17154, 17153, 14003, 14002, 14000, 13999, 17152, 17151, 17150], target:821, queued:false}) } of size 216 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1542, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1543, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1542, m_Hash: \u00e1Xx\u00e7\u00d7\u00c2\u0087\u00de\u009e\u00f8\u0093\u00e4\u00fdW\u00c8\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1543, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1544, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1543, m_Hash: \u000f4c\u001br\u009eC\u00b36\u008d\u00bf\u00dbT\u0013\u00a10 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1544, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1545, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1544, m_Hash: \u0081\u00f2[\u00ac\u00bd\u0085y\u00b3d\u0097\u00dceQ\u00b4#\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1545, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1546, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1545, m_Hash: ~\u00e6Dx\u0086bW\u00ef\u00ed\u0013|\u00f1\u00b6\u00bf\u00fe8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1546, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1547, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1546, m_Hash: OHj\u00c1\u0012l\u00c7\u0092\u00f8\u00b1Q]\u00a2o\\\u009b } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1547, m_Data: ({type:"gather", entities:[24304, 24303, 24301, 24300, 24302], target:1136, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1547, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1548, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1547, m_Hash: \rF\u00db\u00dd\u00c5\u00c6\u0089\u00fc\u00cc\u00b8\u00c5\u00c1_\u00aa\u0084\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1548, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1549, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1548, m_Hash: \u00a0\u00c1\u0004\u00c7G\u0092Q\u00e0<\u00ae\u00fc\u00b7\u001c\u00aa\u00a9\u00aa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1549, m_Data: ({type:"walk", entities:[23924, 23927, 23925], x:648.64111328125, z:774.44482421875, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1549, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1550, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1549, m_Hash: \u00bfe\u008e(1\u00e3\u00d7\u0018\u00f1\u001d6\u0084\u00da\u0083\u00ccq } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1550, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1550, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1551, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1550, m_Hash: \u00ff\u00f7\r\u00eb\u0013\u00fbaF\u00aeq\u000f\u0000F\u0019 \u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1552, m_Data: ({type:"set-rallypoint", entities:[24419], x:593.4346008300781, z:300.0382995605469, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1551, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1552, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1551, m_Hash: \u0004\u00b6\u00f7\u00d2\u00be\u0019\u0003d\u001f\u00e1\u0014 \u00f3{n\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1552, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1553, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1552, m_Hash: C\u00d4nP\u00d73\u00b6\u00f3J\u0013\u00fco\u00ee5\u008c\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1553, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1554, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1553, m_Hash: \u00e9;I\u0085\u00b5\u0099\u00c9\u0083a\u0002\u0006D\u00a5\u00a6\u00f8' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1554, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1555, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1554, m_Hash: \u00aa\u0098\u0099\u00bd\u00a9\u0095\u00fcun\u00c6'\u00dc=\u001f\u00d2\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1555, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1556, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1555, m_Hash: \u00e8r\u00cf~[\u0095kIf\u0019\u00f8\u0094\u00ca\u00a5\u0018\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1556, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1557, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1556, m_Hash: \n\u0086\u00f67\u00ddK\u00e9\u00ed\u0016\u00cf\u009e\u00ad\u00d3\u00ef\u00a2\u0018 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1558, m_Data: ({type:"walk", entities:[23926, 23924, 23927, 23928, 23925], x:616.2945556640625, z:742.7828369140625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1557, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1558, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1557, m_Hash: \u00a8\u00eaNg\u00c5\u00ac\u00e19\u00af\u00f8$\u00d4_\u0001\u00a8\u0089 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1558, m_Data: ({type:"walk", entities:[24304, 24303, 24301, 24300, 24302], x:402.9577331542969, z:700.8179931640625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1558, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1559, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1558, m_Hash: Pox\u008c\u00ea\u00a5\u0010J\u00b5\u00de\u00abd\u009c\u00c6\u00cb\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1559, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1560, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1559, m_Hash: \u00d2\u009b\u00df\u0088\u00b1\u00b5D\u00fa\u0016A\u009f\u0081o\u00eej8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1560, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1561, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1560, m_Hash: \u00dd\u0085nw\u00bbF\u0085\u00d7\u00bc;\u0007\u009e\u001b\u0013\u00e9\u00c1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1561, m_Data: ({type:"stop-production", entity:24419, id:1}) } of size 101 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1561, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1562, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1561, m_Hash: \n:\u008e\n\u00fd\u0017\u00e39k\u0080\u00bc\u00bb\u009b\u00d5\u00fcy } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1562, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1563, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1562, m_Hash: \u00d0\f\u00eb\u00f1\u0086Bs\u00af\u008c\u0094\u00d7\u009f1&\u00df\u0015 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1563, m_Data: ({type:"train", template:"units/athen_infantry_javelinist_b", count:1, entities:[24419]}) } of size 197 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1564, m_Data: ({type:"train", template:"units/athen_infantry_javelinist_b", count:1, entities:[24419]}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1563, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1564, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1563, m_Hash: _\u00fa \u00c2\u00b4z\u00c9\u0019\u00b4\u00f6\u009f\u00f6\u001f\u00be\u001d/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1564, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1565, m_Data: ({type:"set-rallypoint", entities:[24419], x:593.4346008300781, z:300.0382995605469, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1565, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1564, m_Hash: \u00ad\u0011;_\u001dj\u00a9\u00d2J[\u00e1a\u00d0\u009a\u00deV } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1566, m_Data: ({type:"construct", template:"structures/mace_house", x:405.5389709472656, z:709.0560302734375, angle:2.356194490192345, actorSeed:54984, entities:[24304, 24303, 24301, 24300, 24302], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1565, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1566, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1565, m_Hash: \u00d3-\u00bfl7\u00a2`\u00dc\u00b7\u0016g\u00a1\u00e5\u0082\u00fb: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1566, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1567, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1566, m_Hash: \u00d0\u001b`\u0094N\u00dc\u008f|*\u00cd\u000eK\u00cd\u00c29\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1567, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1568, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1567, m_Hash: $\u00a7A\u00cb\u0003\u00fdFb\u00e1\u00ef\u0091NW\u00e6$e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1568, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1569, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1568, m_Hash: \u0089\u0092\u00de\u00dd\u008e:;\nR\u0094\u0013I\u0013\u008bG\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1569, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1570, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1569, m_Hash: \u00c1\u001d.\u001c\u00c6\u00f06\u00dbd%\u00b1u\u00c3f?N } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1570, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1571, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1570, m_Hash: \u00d0\u0082t\u00c41\u0015\u00d1&\u00b1\u00d5\u00ee\u00ae3e%$ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1571, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1572, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1571, m_Hash: w[\u00f9\u00e5lml\u00d9.\u00b3g\u0019#\u0013\u009eV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1572, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1573, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1572, m_Hash: \u008dz\u0016\u00b9H\u0082\u00b2\u00ec^\u0017\u0080N\u0085&\u00ca\u00d4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1573, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1574, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1573, m_Hash: A#\u00ce\u00c3g7J(X\u001fzo\u009e~\u00dfX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1574, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1575, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1574, m_Hash: \u00f3\u00edC'\u00cco\u009b\u00be\u00b1$\u000b\u0094\u0086F\u00f3\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1575, m_Data: ({type:"returnresource", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:243, queued:false}) } of size 269 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1575, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1575, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1576, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1575, m_Hash: w\n\u0015E5\u007f)\u00ef\u00f2O\";(\u00c8\u00ef\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1576, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1577, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1576, m_Hash: \u00da\u0016\u00e5{\u00bd:\u00caV\u0087]\u00b3\u00c1\tC\u008e\u0017 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1578, m_Data: ({type:"gather", entities:[24015, 24014, 24011, 24013, 24012], target:1116, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1577, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1578, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1577, m_Hash: \\t\u0004\u00e7.\u00d8\u00ff\u00a2\u00d1\u0002\u00fb\u00ef\u00d3T\u001b\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1578, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1579, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1578, m_Hash: \u00b9\u001a\u00b0\u0083\u00dbA\u00d9\u00b4g\u0088\u00eek:Y\u00fe\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1579, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1580, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1579, m_Hash: gO\u00fe\u0019,\u000e\u00b2&\u00e9\u00cb\u001b\u0085\u00da\u0096k: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1580, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1581, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1580, m_Hash: \u00dbS\u0095\u00b9p\u00df\u00da\u008d\r\u0004Ai\u0010(\u00f6\u00fa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1582, m_Data: ({type:"construct", template:"structures/athen_house", x:833.2971801757812, z:283.12646484375, angle:2.356194490192345, actorSeed:27554, entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], autorepair:true, autocontinue:true, queued:false}) } of size 443 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1581, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1582, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1581, m_Hash: `\u00c6!A\u00b7E\u008a\u008bw\u0013\u001e\u00e3\u00d9C\u00f5\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1582, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1583, m_TurnLength: 500 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudeidle.psa): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1582, m_Hash: \u0092\u0014\u00d5\u0017\u009dX5\u008c\u00d9\u00f58\u0013\u009e\u00ab\tF } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1583, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1584, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1583, m_Hash: \u00dd\u00156q\u00ae\u009e\u00b2\u00e1)?\u00e3\u0013\u0007\u00d0\u00cb\u00df } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1584, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1585, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1584, m_Hash: \u00a6\u00bfF\u00b9\u00d2G\u00fb\u007f\u008f<r\u00b27\u0087\u00e9\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1585, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1586, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1585, m_Hash: \u00b6w\u00f7\u001c\u0001\u00d2\u00a5\u008c\u000f\u008f\u0094~\u00e93^\u00e9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1587, m_Data: ({type:"gather", entities:[24015, 24014, 24011, 24013, 24012], target:1672, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1586, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1587, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1586, m_Hash: \u0084\u009b\u0096\u001f\u00f9\u00e0\u00cf\u0002\u00cc\u00f3\u00b7#\tnI\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1587, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1588, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1587, m_Hash: G`\u0018\u00cdA\u0090\u0083P&\u00e1rp\u00a6\u007f\u00b0q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1588, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1589, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1588, m_Hash: \u00fb\fG\u00efk\u00e5\u008e\u00eer\u0095\u00b8\u00e3\u00ba9\u00feE } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1589, m_Data: ({type:"research", entity:15050, template:"gather_mining_serfs"}) } of size 137 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1589, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1590, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1589, m_Hash: \u00f3\u00ee\u00d4i\u00c8\u001e\u00d9\u00d0\u00f9\u00e9\t\u0088\u0007\u0014+\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1590, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1591, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1590, m_Hash: 0\u008e<\u009e\u0015\u00fe\u00b7\u00031.\u0007\u00ccN\\o\u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1591, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1592, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1591, m_Hash: \u00f0u\u00bfv\u00f2\u008b\u00b4\u00a8\u0092M\u00ce\u007f\u00f9\u00d6p\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1592, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1593, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1592, m_Hash: x\u0011\u0095{\u00f3\u00d9\u008e\u00c6\u00d4\u0018\u00b2\u0094\u00de\u00ba\u00bb\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1593, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1594, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1593, m_Hash: \u009e5\u0001nO\u0089\u00fcqEY\u00d1+\u0095E<\u00cf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1594, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1595, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1594, m_Hash: \u00ab_\u00a1L\u00cb\t\u0093\u008c?\u00a3\u00bd#\u00ec\u00ad\u0091\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1595, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1596, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1595, m_Hash: H\u00a3\u00e6\u00d0\u00bd\u00ff\u00c0Cc\u0083\u00cc\u00bc_\u008c\u00efm } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1596, m_Data: ({type:"repair", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:24837, autocontinue:true, queued:false}) } of size 283 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1596, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1597, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1596, m_Hash: \u00e8\u00e0l\u00e0\u009cR\u00c0C\u00c5_1\u00a0\u00d3R\u00cf\u001c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1597, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1598, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1597, m_Hash: k\u0088\u0000\u0097\u001c\u00d29\u0086\u00f0\u00ef\u001d\u00ac' mA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1598, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1599, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1598, m_Hash: \u00eb\u00e5\u0082:\u008fa\u00f1\u00a2I\u00adr\u00f1-\u009e4\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1599, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1600, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1599, m_Hash: n\u0013J%X;\u00bfK\u008dR(\u00e4\u00a9\u0091\u0084\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1600, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1601, m_Data: ({type:"construct", template:"structures/athen_house", x:820.121826171875, z:295.44525146484375, angle:2.356194490192345, actorSeed:1924, entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], autorepair:true, autocontinue:true, queued:true}) } of size 443 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1601, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1600, m_Hash: W\u00ea\u009e\u009b;A\u00b3\u008c\u008d\b\u00c4?\u00c6\u0093\u0001Q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1601, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1602, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1601, m_Hash: \u0080\u001a\u00fe\u0087k:\u00fd\u000fh\u008f\u00c4\u00f5\u0083\u00ea\u00ce\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1602, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1603, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1602, m_Hash: \u00ce\u00cd0~\u0007I\u00f7$[\u009d\u00d4\u00c3\u00cb\u00a4l\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1603, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1604, m_Data: ({type:"gather", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:6788, queued:true}) } of size 253 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1604, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1603, m_Hash: \u00b8\u00b1^&\u00869V&\u00cbq\u000e\b\u0082\u00d5\u00db\u00dd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1605, m_Data: ({type:"gather", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:10852, queued:true}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1604, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1605, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1604, m_Hash: s0#\u00b5i\u00ae\u00d2\u0014Bw\u00b3k\u009d{'H } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1605, m_Data: ({type:"gather", entities:[15908, 10469, 10467, 6242, 6238, 6240, 6239, 10465, 10466, 12141, 12143, 10468], target:19336, queued:true}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1605, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1606, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1605, m_Hash: \u000b\u00da\u0001B\u0013\u00ab\u008c\u0003\u00a3\u0090\"\u00c9\u00bbP\u00d1G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1606, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1607, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1606, m_Hash: \u0004\u00c1\u00f2\u000f\u00aa\u008b\u00b8\u00a7\u0011\u008fx\u0006,\u00f4'\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1607, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1608, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1607, m_Hash: S\u0094\u00ca\u00bd\rV\u00af\u0096\u0099\u0090\u001e\u0014\u00d7XG\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1608, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1609, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1608, m_Hash: \u00ca\u00d8\u001b\u0092\u00ab:\u0005\u00ee\u0090O\u0082\u00b4\u0089\u00c8\u00e9\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1609, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1610, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1609, m_Hash: /\u00b1\u00e4\u00e3\u0005\u0080\u00ea\u0016\u00fe\u00ec>J\u009f\u00b5\u0089t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1610, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1611, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1610, m_Hash: \u00bc\u00e4\u00c0\u00a8\u00a7d\u0084\u00c8\u00bc\u0005X\u0098\u00cf\u00124\u00d7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1611, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1612, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1611, m_Hash: D(\u00ab\u0016|%\u0097\u00ae!\u0096\u00d9v2\u00d6\u0017\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1612, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1613, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1612, m_Hash: \u0007\u00dbQ\n\u00d6U_\u00d9\u00ab\u00c46\u0016c\u00ea\\\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1613, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1614, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1613, m_Hash: \bz:o\u0004\u001b\u00f9U\u00bb\u00c0\u008d\u00e6\u00a6\u001a\u00cd\u008b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1614, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1615, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1614, m_Hash: \u00a0T\u0000\u001e\u00fb\u001a[2\u00e5fN\u00dbX\u00ac\u00df\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1615, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1616, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1615, m_Hash: \u000e\u00e0Q\u001d p\u00c3A=\u008d\u00c5\u00df\u0081\u0094\u008c\u00ec } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1616, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:425.3008728027344, z:756.955810546875, angle:2.356194490192345, actorSeed:28196, entities:[24304, 24303, 24301, 24300, 24302], autorepair:true, autocontinue:true, queued:false}) } of size 376 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1616, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1617, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1616, m_Hash: O\u0012\u008b\u0097\u00d0\u0000\u00c7\u00dc\u00b1\u0091\u0007\u008a\u0006\u000f\u0001\u00be } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1617, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1618, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1618, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1618, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1617, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1618, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1617, m_Hash: \u00c1F\u00f1YwWX\u00b3\u0085r%}\u00db\u0082\u00e4^ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1618, m_Data: ({type:"gather", entities:[200, 201, 13667, 13669], target:1260, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1619, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1619, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1618, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1619, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1618, m_Hash: \u00d9pL6\u00ba\u00d4\u00d3\r\u00fbN\u00d4\u008b?\u00d3\u00e9\u0097 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1619, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1620, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1620, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1619, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1620, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1619, m_Hash: a<\u00f6-\u0006\u0097\u00b2\u008es5\u00d2\u00f7M\u00d5\u0018\u00be } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1621, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1620, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1621, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1620, m_Hash: \u001dJ\r\u007f\u0092\u00ba\u0005\u00c6\t\u0083\u0098\u0097\u008f#\u00b9\u00aa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1622, m_Data: ({type:"set-rallypoint", entities:[284], x:747.208740234375, z:833.427978515625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1621, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1622, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1621, m_Hash: $\u00aab\u00ceoJ\u0014\u00a4g\u00d2\u00a7\u000e\u00e5\u00ce!\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1622, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1623, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1622, m_Hash: \u0086\u0095msaw\u008e\u00dc\u00b2\u0007\u00ac\u001f\u0095\u00cc\u008by } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1623, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1624, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1623, m_Hash: \u0099w\u00a9s\n\u007fR\u00c6^A\u008c\u00ca\u0015\u009e4\u00cb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1624, m_Data: ({type:"train", entities:[25025], template:"units/cart_infantry_archer_b", count:10}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1624, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1625, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1624, m_Hash: \u00e7\u0080\u00f9\u0096\u00de\u0095*+\u00b4\u00f5\u00e0\u009c\u00d8_\u00c8\u00c8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1625, m_Data: ({type:"set-rallypoint", entities:[25025], x:314, z:266, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1625, m_Data: ({type:"research", entity:4231, template:"unlock_females_house"}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1625, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1626, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1625, m_Hash: a\u001a\u001f\u00cf\u00fd\u00d1#\n\u00b9\u00d2\u00e2\u00f2\u00f1\u00d84\u00b3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1626, m_Data: ({type:"research", entity:4231, template:"health_females_01"}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1626, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1627, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1626, m_Hash: \u00da\u008bou\u00c5_\u008e\u00c2d\u00dfm|\u00e6M\u0090V } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1627, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1628, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1627, m_Hash: f|@\u00d3\u001a\u009f\u008d\u0018\u0005\u0004\u0002\u0094\u00fa=\u00ddV } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1628, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1629, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1628, m_Hash: ]7\u00d8)\u0094\u00d4\u00ac\u00a7\u00ab\u00d3\u00de\u0019\u0007\u00a32j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1629, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1630, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1629, m_Hash: &K\u008bV\u00f2\u00aa\u009f\u0003p\u0010\u009av\u001a\u009dX\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1630, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1631, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1630, m_Hash: ;\u0000\u00e0\u00a2v^V\u00a5\u008b\u00ce~\u00fd\u00d8jT\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1631, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1632, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1631, m_Hash: \u008a\u00a6\u008f.\u00b4<*\u00b3\u001a\u00f4z\u00f0n\u00d97\u00e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1632, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1633, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1632, m_Hash: \u00da!\u00a8\u00d2\u00b4Q\n\u0093\u00f6TW\u00e4LV\u00dc\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1633, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1634, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1633, m_Hash: \u00c8\u007f0\u00a4\u0087%C\u00aek'E&\u00fbD\u007f\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1634, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1635, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1634, m_Hash: \\\u00dd\u00a8\u0083\u0083\u00dd\u00d4\n@\u00c8L@%\u00d9\u00e2\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1635, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1636, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1635, m_Hash: \u0091\u00fc\u0096\u0018K\b\u001c\u00ca\u0002\u00fcR=\u0015\u00f0^\u0093 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1636, m_Data: ({type:"construct", template:"structures/cart_house", x:275.0145568847656, z:191.19308471679688, angle:2.356194490192345, actorSeed:15965, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1636, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1637, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1636, m_Hash: .\u00e3\u0091\u0016R\u00c3\u00f8/I\u0018\u0016y\u00f1M\u00d9\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1637, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1638, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1637, m_Hash: 3\u00da\u00cb\u00c6\u00f6q\u00f3A\u00c6\u00c0^\u009dj\u00af\u00b3O } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1638, m_Data: ({type:"returnresource", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:24515, queued:false}) } of size 282 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1638, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1639, m_Data: ({type:"construct", template:"structures/mace_house", x:398.21649169921875, z:726.827880859375, angle:2.356194490192345, actorSeed:31882, entities:[24303], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1639, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1638, m_Hash: \u00be\u00b0\u00f31\u00e7\u00edN\u00a0v\u00ca\u0086\u00f9\u001e\u0017\u00df\u00d2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1639, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1640, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1639, m_Hash: u\u00b7S\u008d\u007f\u0097^\u0002L\u00bb`\u009e\u0083\u00d5\u001b\u00e8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1640, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1641, m_Data: ({type:"gather", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:697, queued:true}) } of size 266 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1641, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1640, m_Hash: n7\u00a3\u0010\u00fa\u00cc\u00f8\u00d1\u0086uJ\u00dd(\u00a0\u00e7v } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1641, m_Data: ({type:"construct", template:"structures/cart_house", x:288.0300598144531, z:201.14138793945312, angle:2.356194490192345, actorSeed:36896, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1641, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1642, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1641, m_Hash: H#\u0005\u0000pX\u00ce\u0003&\u0012-kC'\n\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1642, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1643, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1642, m_Hash: @~\u00c9\u00c7\u00d4\u00e4\u00db\u00be\u00ad\u00de\u00e2\u00e1wuYA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1643, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1644, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1643, m_Hash: \u009e\u00ab\u0091\u00fcY\u0002\u0017\u00cfm:[\u00d9k\u00f5\u009e\u00ca } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1645, m_Data: ({type:"construct", template:"structures/cart_house", x:302.2040710449219, z:210.82333374023438, angle:2.356194490192345, actorSeed:39045, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1644, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1645, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1644, m_Hash: a\u001d%\u000f\u00bf\u0010\u00caR\u00c1\u0000\u00bfo&\u00eb<\u00ee } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1645, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1646, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1645, m_Hash: \u00f3\u00c1\u0098\u001e\u0015\u00e1\u0099\u00c8\u001cB\u00ef)*\u0095_\u001e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1646, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1647, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1646, m_Hash: og\u00861\u00a3\u0007\u00d7\u0006\u0002JL=\u0014\u0091\u00f9\u00f9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1647, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1647, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1648, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1647, m_Hash: \u00d6\u00ed\\\u008a\u00fdM\u00eb\u0016\u00a5\u00a0K|?M\u00f6\u00c1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1648, m_Data: ({type:"construct", template:"structures/cart_house", x:315.252197265625, z:222.020751953125, angle:2.356194490192345, actorSeed:62479, entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1648, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1649, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1648, m_Hash: }\u00ad\u0096\u008b\u001cB\u00f3\u009f\u00de\u00a3\u0085\u0015K\u00a4.\u00ef } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1650, m_Data: ({type:"set-rallypoint", entities:[15712], x:797.1981201171875, z:863.408447265625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1649, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1650, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1649, m_Hash: Ov\u00f6\u001a\u00a6#\r\u00cbX\u00f27\u00e6hl&_ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1650, m_Data: ({type:"repair", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:25209, autocontinue:true, queued:true}) } of size 270 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1650, m_Data: ({type:"repair", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:25189, autocontinue:true, queued:true}) } of size 270 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1650, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1651, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1650, m_Hash: \u0098M\u009d\u0081w\u00c5g\u00d6\u00c6\u00ad\u009f\u00bb~\u00e6\u008cr } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1651, m_Data: ({type:"repair", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:25165, autocontinue:true, queued:true}) } of size 270 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1651, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1652, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1651, m_Hash: \u00d2\u009c(\u007f\u00b9\u0086M\u0095\u00b0\u0004\u0013\u00a6\u00d6\n\u00a9\u0097 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1653, m_Data: ({type:"returnresource", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19433, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 17563, 24761, 24756, 250, 24764, 19431, 23082], target:15050, queued:false}) } of size 451 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1652, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1653, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1652, m_Hash: \u00ddnI\u0002\u00ca\u00a9[\u00a7\u0007\u00b09\u00b6\u008e\u00b5Z\u0092 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1653, m_Data: ({type:"gather", entities:[18978, 18975, 18974, 17573, 17572, 15984, 15982, 15980, 17576, 18976, 18977], target:20132, queued:true}) } of size 240 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1653, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1654, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1653, m_Hash: ]\u00c6\u00ee\u00df\u0005U\u00f0\u00e7\\\u00c9\u00a6\b\u00a3\u00cd\u00edb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1655, m_Data: ({type:"walk", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19433, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 17563, 24761, 24756, 250, 24764, 19431, 23082], x:465.57708740234375, z:366.80621337890625, queued:true}) } of size 440 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1654, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1655, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1654, m_Hash: \u009f;\u00af(\f/$\u00b3C_@\u00ad<\u00a3\u00a9- } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1655, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1656, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1655, m_Hash: \u00a8r\u009b\u00b3\u0095P\u00da3g \u000b\u00e8\u00cd\u0016\u00cc\u00a6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1656, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1657, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1656, m_Hash: \u00ee*~\u00c1\u00b6\u00f8\u00f7\u0011\u00f6\u0083\f\r\u00861\u00f9j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1657, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1658, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1657, m_Hash: \u0080\u009d\u00f9\u00e4\u00ac}479\u0012u\u0018\u00b6bK\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1658, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1659, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1658, m_Hash: \u0080\u0015p\u00c7\u00a9\u008a\u00c5x4\u00a2N\u00d3t\u00d5\u00fd\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1659, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1660, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1659, m_Hash: \u00f0x\u000e\u00e2S\u00ba\nq\u009d]\u00f5\u00d6\t\u0083\u00c4: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1660, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1661, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1660, m_Hash: \u00b7\u0018\u000f\u001e\u00d9\u00cc\u0098A\u000b\u0099\u00cc\u0018J\u00df{\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1661, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1662, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1661, m_Hash: \u00b2\u0091\u00e7\u000b\u00fcm\u00c9\n\u0094\u00ac\u0083n=6\u009c' } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1662, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1663, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1662, m_Hash: 7\u008d`\u009e\u00b5\u009ax\u00b5\u0010\u0019\u00adj:\u00c62\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1663, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1664, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1663, m_Hash: zL6mImZ\u008f\u00ba\u00fc\u00af\u00be!j\u008c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1664, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1665, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1664, m_Hash: 0\rf\u00b3K\u00ae\u00ed\u00ab\u00d6{=D\u00ec\u00a2\u00b8\u0006 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1665, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1666, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1665, m_Hash: \u00a5CvA\u00ca\u00f8\u00b1od\u0006\u00bb-RwR\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1666, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1667, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1666, m_Hash: \u00ad\u00b5\u00ee\u0007|\u00ea(\u001aR\u0085\u0017B\u001d\u00dcz\u00ce } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1667, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1668, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1667, m_Hash: \u008e\bq\u0085k\u00989\u00fc\u00e9\u009f\u0014\u00c8\u009f\u00c9\u00821 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1668, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1669, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1668, m_Hash: w\u0019\u00d9\u0096\u001fj\u00b9\u00f4\u0015@m1F\u00c6\u00e3\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1669, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1670, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1669, m_Hash: \u00e5\u00ec\u00d7A\u00f7\u0094\u008foc\u009e\u00948\u00a2\u00f1\u0099\t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1670, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1671, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1670, m_Hash: \u00a1\u00b7\u00b1D\u00d279\u00c3\u00dd\u00dbf\u00e4N_\u00eb\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1671, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1672, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1671, m_Hash: \u0095\u00e5\u00d98\r\t\u0014\u00f2\"XJ\u00ae\u00f4\u00d9\u00f9\r } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1672, m_Data: ({type:"set-rallypoint", entities:[10809], x:297.2544403076172, z:297.9318084716797, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1673, m_Data: ({type:"returnresource", entities:[24581, 15907, 9144, 9141, 24584], target:243, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1672, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1673, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1672, m_Hash: \u007f\u008d\u00f1\u00bc\u00eb\u00e5\u00b4\u00b9\u0096\u00e83\u00a5w\u0080\u00fco } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1673, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1674, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1673, m_Hash: WR\u00c4\u001c\u001d\u00b96\u009d\u0015\u0086\u00b0\u00f0\u00ae\u00a5\u00f1\u009f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1675, m_Data: ({type:"gather", entities:[24581, 15907, 9144, 9141, 24584], target:268, queued:true}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1674, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1675, m_Data: ({type:"construct", template:"structures/sele_barracks", x:623.8770141601562, z:767.6765747070312, angle:2.356194490192345, actorSeed:41746, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 322 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1675, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1674, m_Hash: \u00aav\u00ee\u0004I\u00c1\u008d\u0017\u00a6\u0087\\\u00b3\u00dd\u0094\u00d9' } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1675, m_Data: ({type:"train", entities:[10809], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1675, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1676, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1675, m_Hash: x\u007f\u00ff8K\u00f7\u008ce0CB;\u008f\u0088\u00b2\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1676, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1677, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1676, m_Hash: \u0019\u00a8\u00e0jX\u0011\u00a8\u00fb\u0094\u00ff,\u0083sn\u00eae } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1678, m_Data: ({type:"returnresource", entities:[15907, 9144, 9141], target:243, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1677, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1678, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1677, m_Hash: >&\u00c8\u0088\u0001\u001d\u00f6V>\u00d1\u0012\u00fdb\u0089X\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1678, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1679, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1678, m_Hash: F\u00e2\u00a5[\u0097suWT\u00b04a\u0087s0\u00df } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1680, m_Data: ({type:"repair", entities:[15907, 9144, 9141], target:23465, autocontinue:true, queued:true}) } of size 180 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1679, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1680, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1679, m_Hash: ^\u0099\fSd\u007f\u00e5\u00b1FV\u00141\u0088x\u0097i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1680, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1681, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1680, m_Hash: \n\u00aa\u00d2]\u00cb\u009d\u0003\u00b9\u00e1N\u00b3\u00ef\u0092\u00dd\u00b2\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1681, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1682, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1681, m_Hash: x,+\u00ae\u00dd\u00a8I!\t1\u00cf\u00cb\u00a4m\u001b\u00d0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1682, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1683, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1682, m_Hash: \u00b2\u009a.\u009bm\u00bf\u0084\u00b0\u00b2\u00bb\u00eek0\"\u00f8\u0014 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1684, m_Data: ({type:"returnresource", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:24515, queued:false}) } of size 282 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1684, m_Data: ({type:"construct", template:"structures/sele_house", x:615.2034301757812, z:786.5608520507812, angle:2.356194490192345, actorSeed:28953, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 428 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1683, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1684, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1683, m_Hash: 6ml\u0080i+<RS8\u009c:\u00d2_X\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1684, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1685, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1684, m_Hash: o\u00a7\u00b8\u00a7w\u00b0)\u0006\u00860\u001f]\u00fd\u00b8\u0004x } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1686, m_Data: ({type:"walk", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], x:472.0430908203125, z:279.17767333984375, queued:true}) } of size 271 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1685, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1686, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1685, m_Hash: \u00b67;\u00d2\u0099+\u00fd\u00d3\u00aa\u00bf\u00a8\u00b7\u001e\u00a6\u00ba\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1686, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1687, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1686, m_Hash: \u0094\u00ddo\u00eeZ\u007f\u00e7\u00a5\u00ed\u00f3\u00be\u009cx3\u00de\u00af } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1687, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1688, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1687, m_Hash: \u00ee\u00dc\u00ba\u00d8\u00c0\u0081D\u00ae\u0001\u00f9\u0014\u00a5e\n\u00b7\u0018 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1688, m_Data: ({type:"construct", template:"structures/cart_storehouse", x:407.2198486328125, z:313.3042297363281, angle:2.356194490192345, actorSeed:10743, entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 17626, 15101, 15100, 15099, 15098, 15097, 8406, 8405, 8404, 8403, 8402, 199, 198, 197, 196, 13662, 12658, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 672 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1688, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1689, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1688, m_Hash: jC;\u00fa\u00ad\u0001\u00df\u00f4\u00a9^7r\u0094\u00dd\u00a7A } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1690, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1689, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1690, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1689, m_Hash: \u00f7\u00b8UV,\u00d4\u00e3L\u00f5\u0001\u0088Ccrc\u00db } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1690, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1691, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1690, m_Hash: x\u0003\u0007\u001f\u00f4\u008d\u00e5\u00ca\u00bd\u00b2\u00a1\u0088\u00e8\u009e\u00d6\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1691, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1692, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1691, m_Hash: \u0088\u0013.hI\u0019\u0000\u0019\u00bdR\u00c5??\u0090&\u00fc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1693, m_Data: ({type:"construct", template:"structures/sele_house", x:866.3323364257812, z:840.0230712890625, angle:2.356194490192345, actorSeed:43485, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1692, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1693, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1692, m_Hash: \u00f2\u008a\u00f6\u001bU\t\u00b5\u00b0CZ \u00c7\u00d3\u00fc\u001f\u0003 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1693, m_Data: ({type:"set-rallypoint", entities:[9846], x:406, z:762, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1693, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1694, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1693, m_Hash: |\u00b6\u00fb2\u009a\u0088d\u00b5\u00fd\u00f5\u0007\u00c9\u00ea\\\u001c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1694, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1695, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1694, m_Hash: \u00dd\u00d3'W\u00a1\u00ffcp\u0011\u00f7\u00b4?,\u008a*\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1695, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1696, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1695, m_Hash: Q07|K\u001bL\u00d5\u0085\u00c5W\u0005\u00d0`\u00c9\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1696, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1697, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1696, m_Hash: B\u0098\u00a5\u008a\u00a0i\u0089\u0014%\u001cv0\t\u00b3\u00d8\u008e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1697, m_Data: ({type:"set-rallypoint", entities:[9846], x:358, z:766, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_euro_beech_aut"}, queued:false}) } of size 395 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1697, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1698, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1697, m_Hash: \u00a7\u00d1w\u00ef\u001c\u00c8_/\u0011ew\u00832\u00f6\u00efT } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1698, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1699, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1698, m_Hash: >\u009a\u00110\u00fb^\u00fc7\u0091\n\u0013\u00ca\u00ee\u001ai\u00b5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1699, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1700, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1699, m_Hash: KV\u0002?8\u0090\u00ca(L xE\u00d3m\u00c8\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1700, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1701, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1700, m_Hash: \u0019SUi{'(I\u00e1T\u00c4\u0094\u0013\u0014r_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1701, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1702, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1701, m_Hash: +\u00c5]he\u00d8\u00f5\u0001(\u0018\u00ba\u00dd5\u00a9D\u00d3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1702, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1703, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1702, m_Hash: \u00af\u0082\u00d9#\u00cf\u00d1S\u00c5*\u00d6\u0096[\u00b9\u00d1h\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1703, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1704, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1703, m_Hash: \u0017\u0015\u0004\u00ce!\u00b9\u00930\u00cf#\u00ac\u001e\u00a1`<H } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1704, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1705, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1704, m_Hash: h{'\u00a4\u00c3\u001em\u00a6[Q\u009b\n\u00de\u00dfq{ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1706, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1705, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1706, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1705, m_Hash: -\u00ef@\u00c9\u00cf#\u000f\u009f\u00b4\b*\u00c3\u00b0\u00e2\u008bX } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1706, m_Data: ({type:"construct", template:"structures/athen_civil_centre", x:468.4309387207031, z:246.11929321289062, angle:2.356194490192345, actorSeed:39531, entities:[4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], autorepair:true, autocontinue:true, queued:false}) } of size 444 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1707, m_Data: ({type:"set-rallypoint", entities:[284], x:759.9548492431641, z:728.5458374023438, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1707, m_Data: ({type:"research", entity:10151, template:"gather_farming_training"}) } of size 145 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1706, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1707, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1706, m_Hash: \u00ac\u00ac\u00f4\u001dSU\u00c2;\u0086 ^\u00ef\u00bf\u00cd\u0004\u0090 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1708, m_Data: ({type:"attack", entities:[24991, 7365, 4571, 24849, 3814, 3817, 251, 248, 4570, 4572, 4573, 249, 4574], target:3969, queued:false}) } of size 266 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1707, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1708, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1707, m_Hash: \u009d\u0090\u00dc\u00e2\u0098\u00f7\u00b1\u00b7\u00edzt\u00f9Y\u0013\u00b5\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1708, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1709, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1708, m_Hash: \u0095\u00c77\u009dq&\u00f4\u00ad)\u00e4\u00c2\u00915D\u0012\u0080 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1710, m_Data: ({type:"construct", template:"structures/sele_field", x:739.9038696289062, z:828.2279052734375, angle:2.356194490192345, actorSeed:23465, entities:[25398, 25399, 25396, 25397, 25395], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1709, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1710, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1709, m_Hash: \u00ceH\u0087\u00f1\u00ac\u00b1VoYd9\u00c0\u00c0U\\g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1710, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1711, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1710, m_Hash: \u00ae\u00e7\u00ee\u00b2\u001e\u00af\u008e)&\u00dd\u00f4\u009d\u008b\u00e7ju } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1711, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1712, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1711, m_Hash: \u0080B\u0095q(\u00e0\u00d8yL\u008d4\u00b6\u0096\u00b1\u00aea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1712, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1713, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1712, m_Hash: )T\u0003\u0080\u0086\u001dB\u0002-[\u00b6~ek\u00ae\u008e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1713, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1714, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1713, m_Hash: \u001f\u0080?\u00a78c\u00b5M\u00af\u00e3\u00e4\u00e7\u0004\u008e\u008e\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1714, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1715, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1714, m_Hash: \u009aE\u00e9\u00fe\u0095|\u001a[Lr\b!\u009e`j4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1715, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1716, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1715, m_Hash: \u00bf\u0001T\u00ef\u009a\u001c\u001c\u00fd\u00c2\u00dc#\u00fe\u001d\u00dc7\u00e5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1716, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_slinger_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1716, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1717, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1716, m_Hash: \u00c38e\u00f0\u0013\u00b8\u00b5\u00d1\u00e6\u0089Dn\u00b0g\u0091\u000f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1717, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1718, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1717, m_Hash: U\u0095\n\u00dc\u00fb\u00ed\u00f6\u00e5AH\u00d9\u0007\u00e7\u00f2\u00e3\u00a3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1718, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1719, m_Data: ({type:"set-rallypoint", entities:[24419], x:482.8149108886719, z:272.48504638671875, data:{command:"walk"}, queued:false}) } of size 201 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1719, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1718, m_Hash: \u00bd\u00eeB+\u00fe\u00f1\u00abEG\u00bb\u00bc\r\u0004\u00fa\u00fd\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1719, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1720, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1719, m_Hash: \u00cc\u0083\u00f9\u0086X\u0012\u00c9\u00f2a\u0099\u0098\u0004\u009d\u0084\u0085t } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1720, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1721, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1720, m_Hash: ]F\n\u00abr\u0015\u0002]\u0005\u00a4g\u00d5\u00ec\u00db\u00c2\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1721, m_Data: ({type:"construct", template:"structures/mace_house", x:401.7386169433594, z:877.3253173828125, angle:2.356194490192345, actorSeed:7167, entities:[21983, 21982, 21981, 21980, 14165, 21979], autorepair:true, autocontinue:true, queued:false}) } of size 371 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1721, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1722, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1721, m_Hash: F\u00b0\u00a5\u0093\u001e\fj3b\u00deCSt3\u00f9\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1722, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1723, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1722, m_Hash: \u00f7I~\f \u0004q\u007f\u0095\u00fa\u00fa\u00b2\u00a2\u00ecDi } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1724, m_Data: ({type:"train", entities:[25382], template:"units/sele_cavalry_javelinist_b", count:5}) } of size 193 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1723, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1724, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1723, m_Hash: D\u009c\u009a\u00b6Wr\u00af\u00ea\u001e\u00c1\b\u00b4\u001e2\u000e\u0005 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1724, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1725, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1724, m_Hash: p\u00fa\u00ea\u00dak\u0090f\u00ec\u00903\u00ad\u00d4\u00d7\u0003\u00a9\u00af } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1725, m_Data: ({type:"set-rallypoint", entities:[25382], x:617.3445434570312, z:736.1785278320312, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1725, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1726, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1725, m_Hash: \u00e2c\u0082\u00f3T>gS\u00c3\b\u009a\u00ef\u0006;\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1726, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1727, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1726, m_Hash: V\u0002:\u00c0S\u00b7\u00b9\u00f3\u00dc^R\u00fb\u00f8\u0004\u0095p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1727, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1728, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1727, m_Hash: \u00a2\u0089\u00bfB\u0013\u00ff\u00c8 j)Bm\u0011\bub } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1729, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 23086, 23084, 250, 19431, 23082], target:13665, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1728, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1729, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1728, m_Hash: \u00dd\u00d9\"\u00c1B`>\u0092\u00ee\u00d9SY\u009a\u00a8\u00d7\u00a6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1730, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 23086, 23084, 250, 19431, 23082], target:20193, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1729, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1730, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1729, m_Hash: \u00b9F\u00d0\u00b0\u00ff\u0092\u00ca\u001d\u00dc<n\u0085m\u00e5\u00df\u0019 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1730, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1731, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1730, m_Hash: !\u0007\u009b\u00e2B\u00c5P,8\u0014 \u00e1 \u00f4\u00fa\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1731, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1732, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1731, m_Hash: \u00e6\u00d8\u00f6\u0084\u00de\u00ee\u00cd\u009a_\u0096\u009a\u00e2\u0015\u00be\u001e\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1732, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1733, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1732, m_Hash: \u00d7\u0097\u00f1\u00d9\u00cbh\u0092q:\u009c\u00fc\u0080\u0089\u00c9\u00c2\u00b8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1733, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1734, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1733, m_Hash: qOz\u00b3^hn%\u0017\u00c9N\u00de\u00b6\u001f\u00c99 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1734, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1735, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1734, m_Hash: 0b\u008c\u009c{\u00a2\n>\u0091\u0082x\u008d\u00bb\u00b0\u00e7\u00a6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1736, m_Data: ({type:"stop-production", entity:25382, id:1}) } of size 101 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1735, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1736, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1735, m_Hash: \u009ewd\u00de\u001f\u00cc\u0099w~\u009c\u008bcb\u00b3bX } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1737, m_Data: ({type:"repair", entities:[7365, 3817], target:25664, autocontinue:true, queued:false}) } of size 169 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1736, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1737, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1736, m_Hash: M\u00d0Y4\u00a5\u00dcy\u00be\u00ab\u001c\u00bf\u00ceLBH{ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1737, m_Data: ({type:"construct", template:"structures/cart_defense_tower", x:370.2171936035156, z:300.6351318359375, angle:2.356194490192345, actorSeed:10871, entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 17626, 15101, 15100, 15099, 15098, 15097, 8406, 8405, 8404, 8403, 8402, 199, 198, 197, 196, 13662, 12658, 13663, 13665, 13664], autorepair:true, autocontinue:true, queued:false}) } of size 678 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1738, m_Data: ({type:"train", entities:[25382], template:"units/sele_cavalry_archer_b", count:5}) } of size 185 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1737, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1738, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1737, m_Hash: \u00a0\u00cc+I\u00c7\u009f\u0006\u0086+\u00bd*\u0099\u00c5P\u00f1\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1738, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1739, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1738, m_Hash: \u00d3\u00047\u009dz\u00b5\u000b\u009f\nmN\u00bdS\u001b\u0094\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1739, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1740, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1739, m_Hash: Y\u001a\u0097\u00dd\u008a4t\u00e2\u00d2\u0018f\u00eaW23, } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1740, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1741, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1740, m_Hash: \u009b\u00f1H$\u00f6]\u00da\u001d\u0081\u00cbO\u00b7Q\u000fG\u00f0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1742, m_Data: ({type:"walk", entities:[23926, 23927, 23925], x:618.4077758789062, z:736.016845703125, queued:false}) } of size 155 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1741, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1742, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1741, m_Hash: \u00b0\u00f5)T\u008e\u00c7\u00d0\u00f8\u00fa\u0087\"x\u00d7\t\u00cch } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1742, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1743, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1742, m_Hash: \u009a\u0090\u00a6\u00d3JZ\u007f\u0012\u00cc\u00a3ck\u0093\u00c7\u00058 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1744, m_Data: ({type:"walk", entities:[23926, 23924, 23927, 23928, 23925], x:625.166259765625, z:716.0438232421875, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1743, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1744, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1743, m_Hash: \u00f4\u00d85\u00f7\u00d8\u00d3\u00ae\u00f4dK\u00f6\u00ba\u00dc\u00ea\u00b0\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1744, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1745, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1744, m_Hash: \u0082\u00cd\u001b\u0096^a\u00f6\u00f0\u0007\u00a4\u00ed\u00d9\u00fd\u00cd\u001d\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1745, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1746, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1745, m_Hash: \u009c\u00a4\u00dav\u008d>\u00f3S\u009a\u0016\u008a\u001aAE\u00f6\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1746, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1747, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1746, m_Hash: Z\u00b5\u00c4\u00d8\u00f2\u00c2\u00eb\u008c{\u0098\u00ec\u00e7j-G\n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1747, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1748, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1747, m_Hash: \u00e7\u008c\u00fd\u001d|Hm\u0085\u0081\u009a^@\btTt } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1748, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1749, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1748, m_Hash: \u0012\u00e6\u009c\t\u00cc6i\u0098\u00a6Q,\u00c3\u00c4\u0003w\u00b9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1750, m_Data: ({type:"construct", template:"structures/cart_defense_tower", x:384.8751220703125, z:235.88302612304688, angle:2.356194490192345, actorSeed:25205, entities:[200, 201, 202, 203, 13671, 13670, 13666, 13667, 13669], autorepair:true, autocontinue:true, queued:false}) } of size 420 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1749, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1750, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1749, m_Hash: )\u00ae]h\u00fe\u00b8\u00f0f\u0019\u007f\u00c8\u00cc&c \u00b1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1750, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1751, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1750, m_Hash: \u00beC\u00b2\u00c5\u00cc\u00d449\u000f\u00de\u00a1\u0002M\u001fI\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1751, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1752, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1751, m_Hash: \u00f8\u00f3\u00f0\u00a8\u00a2\u0012k\u00c9\u0095=\u00f9Iul\u001e7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1752, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1753, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1752, m_Hash: I\u009c'\u009a\u009aZ\u0092:\u001b`\u001e'&\u00e7\u00d8/ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1753, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1754, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1753, m_Hash: 8\u00af=I\u00b9\u0005\u00a3_\u00d2\u00f8Y{\u00c6\u0016\u00e9\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1754, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1755, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1754, m_Hash: \u0004\u00e2\u00d0\u00fa\u00ba\u00f2\u008a\u0088\u001c\u008c/B\u0016p \u00f0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1755, m_Data: ({type:"walk", entities:[24991, 4571, 24849, 3817, 4570, 4572, 4573, 4574], x:416.1063232421875, z:289.6268310546875, queued:false}) } of size 210 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1755, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1756, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1755, m_Hash: +\u000b5\u00e5L\u0086\u008d\u00e8L._N\u00c0\u009d\u00da\u00be } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1756, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1757, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1756, m_Hash: \u00fe\u0004\u00c8\u0081\u00d5\u00ae\u00d0|\u00ea\u009ax\u0084s\u00ca+* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1757, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1758, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1757, m_Hash: Q\u00fe\u008b\u0013J\u00c8$]!\u00b3\u008e\u00f6\u0089`\u00a1\u00f3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1758, m_Data: ({type:"repair", entities:[24991, 4571, 24849, 3817, 4570, 4572, 4573, 4574], target:25664, autocontinue:true, queued:false}) } of size 235 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1758, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1759, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1758, m_Hash: $\u001e\u001a\\\u009b\u009b4\u00e8f+]\u001e\u0094\u00bdR| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1759, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1760, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1759, m_Hash: \u00fe\u00cb\u00e1~v]\u0013V^\u00b0\u0010\u00c9\u00f5\u00e4\u0083X } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1761, m_Data: ({type:"train", entities:[195], template:"units/cart_infantry_archer_b", count:5}) } of size 187 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1761, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1760, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1761, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1760, m_Hash: )OnG\u001fO\u00fb\u00e8C\u00dc\\\u00ae~c\u00d5L } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1762, m_Data: ({type:"set-rallypoint", entities:[15712], x:806, z:866, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_oak_aut"}, queued:false}) } of size 381 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1761, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1762, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1761, m_Hash: \u00af\u00d4x\u0096b\u00d2B\b!\u00a4z\u009c\b\u00cf\u0000\u001f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1763, m_Data: ({type:"repair", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 24761, 250, 19431, 23082], target:25664, autocontinue:true, queued:false}) } of size 413 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1762, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1763, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1762, m_Hash: \u0096\u00aft\u00e0\u00ef\u00e7P\t\u001e!\u00fd\u00dd\u00c29>h } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1763, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1764, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1763, m_Hash: .\u00ff\u00d1\u00d94\u0092\"\u00a7~\u0018d\u00e9@\u00b2\u0003\u0015 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1764, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1765, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1764, m_Hash: \u00fc\u00fd\u0007\u0000b3\u00a9P\u00ba\u0012\u00e02\u00d0\u00efL\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1765, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1766, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1765, m_Hash: \u00e8\u0084\u00e7\u0017\u0096\u00ee\u00b9s\u00b8\u0006\u00b9_\u0014\u00a1\u0088V } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1767, m_Data: ({type:"repair", entities:[24763, 24762, 24760, 24757, 24755, 23085, 23083, 19432, 19430, 19429, 17565, 17562, 17561, 24758, 23086, 23084, 24759, 17564, 24761, 250, 19431, 23082], target:25664, autocontinue:true, queued:false}) } of size 413 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1766, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1767, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1766, m_Hash: \u0017\u00a1_\u00c6\u00b4\u00c3\u001c\u009d=\u00a4\u00c0\u009d\u00a3s\u0006k } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1768, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:796.6573486328125, z:860.46533203125, angle:2.356194490192345, actorSeed:18895, entities:[25762, 25760, 25759, 25763, 25761], autorepair:true, autocontinue:true, queued:false}) } of size 370 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1767, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1768, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1767, m_Hash: \u00a4\u00a4q4Kq\u00ee\u00bf m}S(5\u0086\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1768, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1769, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1768, m_Hash: \u00b3R\u00a9n,G\u00af^\u00ee\u0000^\u00bff\u001f\u00d6\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1769, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1770, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1769, m_Hash: {x7\u00e6\u0019\u008aQ1U\u007f\u009c\u0007\u0017U3\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1770, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1771, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1770, m_Hash: y\u00166\u00c1\u0017R\u00e9Q\u00d0u\u00c9\u00a9Lm\u009e\u00f7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1771, m_Data: ({type:"set-rallypoint", entities:[15712], x:681.8681030273438, z:878.9592742919922, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stone_temperate"}, queued:false}) } of size 401 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1771, m_Data: ({type:"construct", template:"structures/mace_storehouse", x:417.2230529785156, z:884.13037109375, angle:2.356194490192345, actorSeed:9251, entities:[25882, 25880, 25877, 25876, 25875, 25878, 25879, 25874, 25881, 25873], autorepair:true, autocontinue:true, queued:false}) } of size 425 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1771, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1772, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1771, m_Hash: \u00f1\u00d39\u00c6\u00ec\u00e83\u0017ABCH?f\u00aeG } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1772, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1773, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1772, m_Hash: $;\u00d5@\u008eX\u0001\u000bM\u00a5\"\u000b\u000fb\u0097\u00ff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1773, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1774, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1773, m_Hash: C1\u00b8=\u00eb\u001a+W\u00d1\u00c6H\tO\u000b(\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1774, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1775, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1774, m_Hash: \u008c\u00f9Y55\u00bb\u00d2\u00c2\u00bf\u0082\u00d5\u00c46\u00d7\u0011\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1775, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1776, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1775, m_Hash: \u000f\u00c0\u0096q\u009d\u00e3?\u00b6(\u001aa'\u0093\u00d8\t\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1777, m_Data: ({type:"garrison", entities:[21983, 21982, 21981, 21980, 14165, 21979], target:25539, queued:false}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1776, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1777, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1776, m_Hash: \u008bm[*\u00d8\r\u009db\u0096\u00ac\u001d\u001d\u0002\u00dbU\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1777, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1778, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1777, m_Hash: \u00d1)\u00cb\u00a8\u008e\u00ccb\u00c3\u00af8 \u00e5\u0094\u00dc`\u0080 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1778, m_Data: ({type:"returnresource", entities:[24582, 24581, 23761, 23759, 23758, 23757, 23760, 24584, 24583, 24585], target:24515, queued:false}) } of size 243 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1778, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1779, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1778, m_Hash: \u0086w\u00b6\u0093p\b\u00cf\u00d4\u00c5\u0012\u00a7\u00d6v\u00cf\u00de\u00dc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1779, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1780, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1779, m_Hash: \u00c1\u00bbe\u00a7\u00b9Q\u00b8D\u009e%\u0013x\u00de\u00eb\u0087\u00fc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1780, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1781, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1780, m_Hash: {\u00ce\u00d1\u00cc)\u00d6\u00e7\u0086&\u00d4\u00a9B,\u00bbC\u0018 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1782, m_Data: ({type:"repair", entities:[24582, 24581, 23761, 23759, 23758, 23757, 23760, 24584, 24583, 24585], target:25664, autocontinue:true, queued:true}) } of size 257 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1781, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1782, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1781, m_Hash: \u00cf\u00ce'J\u0093\u00c0\u0091\u00d5\u001e\u0019MY\u00f2zk# } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1782, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1783, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1782, m_Hash: \u008a\u0016\u0004\u0091p{\u00b3\u00a1\u00aer\u00d0\u00ad\u00bb=\u00b3L } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1783, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1784, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1783, m_Hash: \u00de\u0013\u0000\u00bb\u00f5\u000f\u0004\u00f5\u001d\u0087\u0084\u00acr\u00aa\b\u00ab } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1785, m_Data: ({type:"research", entity:23772, template:"gather_mining_wedgemallet"}) } of size 149 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1784, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1785, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1784, m_Hash: =Y\u00d3\u0004\u009f}\u00e3\u0018c\u0097T\u0017\u00b4\u00fa\u0005\u009c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1785, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1786, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1785, m_Hash: 3\u0013\u00079\u00e1\u0001\u00a5\u00f3BiW\u0016\u00bd\u009f\u00b8\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1786, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1787, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1786, m_Hash: \u00b8>[~\u00ed\u0013\u00865\u0003w5\u00a0\u00d4P0\u0090 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1788, m_Data: ({type:"gather", entities:[21983, 21982, 21981, 21980, 21979], target:3502, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1787, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1788, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1787, m_Hash: uB~\u00e1T\u00a1\u00d1\u00cc\u00a5\u00e5\u00c2\u00d2\u0091\u00a3l\u00e4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1788, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1789, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1788, m_Hash: \u0006E\u00e7\u008fx\u00c2+X#\u0017\u00ba\u0002k)\u00f4\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1789, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1790, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1789, m_Hash: \u00c8\u00aez\u00bb\u00a75(\u0003\u00a6\u00f5\u0003&\u00a5\u00cb\u001c\u00f5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1790, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1791, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1790, m_Hash: \u0007\u00b6\u00b2\u00b2v\u00c8\u000f\u00f8\u001a\u00d8\u008f\u00c6\u0093v\u0098g } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1791, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1792, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1791, m_Hash: \t\u0089\u00e2Lz\u00fa\u00d5^=:\u001a\u00fb\u0092M\u00e1\u00b0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1792, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13669, queued:false}) } of size 292 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1793, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13670, queued:true}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1792, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1793, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1792, m_Hash: \u00cbK\u0002h\u0001\u0090\u00ca\u00b2\u00a0\u0096\u0098Ke\u0006\u0087^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1793, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1794, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1793, m_Hash: -\u00b9\u00ae[*}4=\b\u00dfl\u00ee\u00a1\u009d\u00b4\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1794, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1795, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1794, m_Hash: \u0015\u00b7/\u00cb\u00d9\u009co)n\u0088\u009b\u001d\u00f5\u00e6R+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1795, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1796, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1795, m_Hash: /\u00baW\u00be\u008d\u0019\u00ab`'\u00a6\u0094\u00ad\u0003A\u00bb\u00a9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1797, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13669, queued:false}) } of size 292 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1797, m_Data: ({type:"research", entity:21801, template:"pop_house_01"}) } of size 123 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1796, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1797, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1796, m_Hash: \u008f\u00d1,\u00cf\u00fciY\u00c4\u00ca\u0003\u00a8f\u0002\u00e0,A } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1797, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1798, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1797, m_Hash: \u0080\u0083\u001d2F\u0097\u00d7\u008e\u00fcW\u00d0\u001a\u00c7\u00b8\u008a\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1798, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1799, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1798, m_Hash: \u0099\u00d6\u0011\u0095B\u0092\u008f\u00c9\u00e6\u0084(C\u00c4\u0088\u0001@ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1800, m_Data: ({type:"research", entity:17342, template:"pop_house_02"}) } of size 123 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1799, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1800, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1799, m_Hash: \u00de1\u00ff\u00ee?a\u00cd+\u00e8\u0086s\u0014\u00d9\u00ca\u00ea> } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1801, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13670, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1800, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1801, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1800, m_Hash: $7wR\fR\u0013\u009b\u00a2\u008f\u0090\u00ffWC\u00c8\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1801, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1802, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1801, m_Hash: 3\u00bf-O\u00c2\u00c9\u00d6X3\u00d1\u0098\u00aa\u00a0\u00b2\u00bd\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1802, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1803, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1802, m_Hash: \u00df\u001eKi\u00c4hI\u00c4\u00b3\u00c0\u00c9.\u001cCn\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1803, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1804, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1803, m_Hash: \u0004\b\u0012\u00d8\u0097U\f\u0098\u008eN\u00e5{.\u00fa\u00ee\u0011 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1804, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1805, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1804, m_Hash: \u00d8\u00d9\u0087\u00e1+\u0086J\u00e5M\u00c0\u00a6cO\u0004\u00ac\u0091 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1805, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 4570, 4572, 4573, 250, 19431, 23082, 4574], target:13666, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1805, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1806, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1805, m_Hash: L\u00dc\u00e1G\u00c99\u00c3M\u00bc\u00aa\u00b8*\u0095\u00df%\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1806, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1807, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1806, m_Hash: \u00f9\u00fd\u00ed\u00b3(\\\u0095\u00aa\u00b5\u00e3\u0010>,*\u00bb\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1807, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1808, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1807, m_Hash: \u0001\u001a%\u00ad\u00cf\u00c7\u00ff\u00da!3\u00ce\u0084\u00c9\u009d\u009c\u00f7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1809, m_Data: ({type:"gather", entities:[24304, 24303, 10459, 24301, 24300, 24302], target:1128, queued:false}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1808, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1809, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1808, m_Hash: Z\u00dbA\u00cc\u00afp\u00c1\n\u00f3\u0089\u009c1\u00a5\u00bbW\u0005 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1809, m_Data: ({type:"garrison", entities:[20195, 20194, 20193, 20192, 20191, 17630, 17629, 17628, 17627, 12658], target:26442, queued:false}) } of size 231 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1809, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1810, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1809, m_Hash: \u00a3\u00ado\u00db\u0090\u00ec\u00a9j\u009a\u00f7\u00c2y\u00bd\u00d5\u00e8e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1810, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1811, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1810, m_Hash: x~\u008b\u001a/\u00bfF\u00dd1\u00bb\n\u00af\u00f0\u00b9\\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1811, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1812, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1811, m_Hash: c\u008f\u0084\u00cbHI\u0006\u00e5\u00e1Z\u00aa\u00a3\u0098g\u00caa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1812, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1813, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1812, m_Hash: \rm9\u00b6)\u00e6\u00f6\u00cb[\u001c\u00d1\u000fB\u001c'\u00ba } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1814, m_Data: ({type:"attack", entities:[23085, 23083, 19432, 19430, 19429, 4571, 23086, 23084, 26490, 4572, 4573, 250, 19431, 23082, 4574], target:26041, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1813, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1814, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1813, m_Hash: j1Z\u001c\"L2X\u00ee\u00f6\u0089t?5\u0093\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1814, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1815, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1814, m_Hash: \u00ca\u00eat\u008bc\u000f\u00bad\u00f8\u00e6\u00ee\u00a7\u00dd\u00e1\u00f5q } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1815, m_Data: ({type:"repair", entities:[20195, 20194, 17630, 17627, 12658], target:26041, autocontinue:true, queued:false}) } of size 202 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1815, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1816, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1815, m_Hash: Zo\u00e9\u00a2\u0007o\u00a3]\u00c5Gl\u00a5\u00abX\u00f5\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1816, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1817, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1816, m_Hash: \u00a9v7\u007f\u0003eCL\u00c0;\u0019\u009b\u00d3\u00e3\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1817, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1818, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1817, m_Hash: \u000b\u00f6\u0086OP1\u00a1\u00bc\u001f\u00e3\u0089E{\u0004Q9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1818, m_Data: ({type:"attack", entities:[20195, 20194, 17630, 17627, 12658], target:4573, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1818, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1819, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1818, m_Hash: \u00faB@\u00e5.8`\t\u00bc\u001c\u0001z/\u008d\u00bc\u001f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1819, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1820, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1819, m_Hash: \u00e7\u00eaO\u0005GD\u00bc\u00be\"H\u00cb\u00da\u00c3\u001e-B } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1820, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1821, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1820, m_Hash: \u00a4\u00a9$\u00aa[\u00d0v!\u00e0o\r\u009c\u0092\u00ec\u00e7\u00a8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1821, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1822, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1821, m_Hash: \u00cb$\u0094;\"l@\u00fe\u00cd\f\u00ddj\u0095\u00fbq\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1823, m_Data: ({type:"repair", entities:[26401, 26400, 26399, 26398, 26397], target:25664, autocontinue:true, queued:false}) } of size 202 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1822, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1823, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1822, m_Hash: \u00b1n\u00f4i\u000e^\n\u0015\u00f0\\\u0088&\u00cf\u0018H\u0098 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1823, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1824, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1823, m_Hash: \u00e7!\u009c.\u008b\u00e6e=O\nE\u00c9\u00b8\u00e7~\u008f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1824, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1825, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1824, m_Hash: \u00e3\u0089\u00bb\u00a8]\u00b1\u0084+\u00b5\u001bqT-&W\u000e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1825, m_Data: ({type:"construct", template:"structures/sele_blacksmith", x:668.28369140625, z:847.6390991210938, angle:2.356194490192345, actorSeed:58182, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 291, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 451 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1825, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1826, m_TurnLength: 500 } of size 9 to server
CSkeletonAnimManager::GetAnimation(art/animation/cavalry/arch/attack/rider_archer_atk_a.psa): Loaded successfully
Net: Sending message CSyncCheckMessage { m_Turn: 1825, m_Hash: u^\u00ded_\u009f\u00f4\u00c5\u0089\u00ce\u00a8S3\u00a56\u00fd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1827, m_Data: ({type:"walk", entities:[23085, 23083, 19432, 19430, 19429, 26490, 4571, 23086, 23084, 250, 19431, 23082, 4574], x:412.672607421875, z:219.9178466796875, queued:false}) } of size 271 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1826, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1827, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1826, m_Hash: \u00c5\u00de\u00f9f\u00c7\u00a2\u00ae[7\u0019Gx\rG\u00f8j } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1827, m_Data: ({type:"attack", entities:[24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 24658, 26484, 26483, 26477, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], target:23082, queued:false}) } of size 487 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1828, m_Data: ({type:"attack", entities:[23085, 23083, 19430, 19429, 26490, 4571, 23086, 23084, 250, 19431, 23082, 4574], target:202, queued:false}) } of size 253 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1828, m_Data: ({type:"attack", entities:[15736, 15735, 15734, 15737, 15733], target:23082, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1827, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1828, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1827, m_Hash: \u0000\u00ca\u00b9\u0093\u00b4\u0000F\u00bc3[\u00ae5\u00eanw\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1828, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1829, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1828, m_Hash: \u0082vF\u001f\u00a2\u0006\u00ed;\u00f6\u00a5\u00aa~\u00be\u00e9\u00bc\u0092 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1829, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1830, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1829, m_Hash: \u0000K,G\u00fe\u00c5\u00a8ZVs\u00afn\u0089\u0006a\u00cb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1831, m_Data: ({type:"train", entities:[26445, 25382], template:"units/sele_cavalry_archer_b", count:5}) } of size 196 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1831, m_Data: ({type:"attack", entities:[15736, 15735, 15734, 15737, 15733], target:24755, queued:false}) } of size 172 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1831, m_Data: ({type:"set-rallypoint", entities:[26445, 25382], x:624.1063232421875, z:695.4861450195312, data:{command:"walk"}, queued:false}) } of size 212 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1830, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1831, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1830, m_Hash: \u0094\u00f3\t\u00a3H\ryMu`B|\u0014D.\u00ab } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1831, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1832, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1831, m_Hash: \u00bf\u0013z`\u00a6y\u00fd\u00e5AL\u00a8\u00ce\u001d)\u00c9\u0087 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1832, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1833, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1832, m_Hash: '\u0006\u00ea\u00e8\u0007\u0004\u00e8w\u00a1\u00ffm\u000b\u00c6\u00f9\u0012\u0018 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1833, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1834, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1833, m_Hash: \u00ba\b\u000f\u00f3\u00f9vu?\u00ea\u00d5\u00c1\u00cf\u001e=\u00c5E } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1834, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1835, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1834, m_Hash: \u00b2\u001a\u0085h?\u00de\u00e3\u001b\u0019\u00af\u008ag\u0080\u00d0dj } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1835, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1836, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1835, m_Hash: \u00c6\u00ae\u0080\u00b3\u0081\u00c2\u00e7\u0091q\u00d8^\u0091\u00c8\u0007w\u00d5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1836, m_Data: ({type:"attack", entities:[23085, 19430, 26490, 4571, 23086, 23084, 250, 19431, 4574], target:15099, queued:false}) } of size 216 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1836, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1837, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1836, m_Hash: \b\u001a\u0090\u0089\u001b4\u00ee\u009fGeA\u00ea\u0017\u001f\u00ea\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1837, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1838, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1837, m_Hash: \u0082\u00dc\u00b4\u00a9\u0098\u00f1'T\u0089s\u00fe^\u00bfJ\\\u00c1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1838, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1839, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1838, m_Hash: \u0086_O\u0001c\u001d\"\u00e6\u00a7\u0091\u00c8A\u00b5\u009ca\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1839, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1840, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1839, m_Hash: \u00e28!\u007f6'\u0082\u00f5m\u00b2\u00146\u00b8qK\u00f9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1840, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1841, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1840, m_Hash: \u00c1\u00df\u00b4\u00fb\u0092\u00ab1:\u00a72\u00cb\u0001\u00d0\u0005\u00f0> } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1841, m_Data: ({type:"train", entities:[24098], template:"units/mace_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1841, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1842, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1841, m_Hash: \u00cf\u00fd\u0099\u00d0\u00f6\u00c1\u00a9w\u00df\u0015+\u00f7\u00a8\u00e4\u00c9\u008f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1843, m_Data: ({type:"repair", entities:[24582, 24581, 23761, 23759, 23758, 23757, 23760, 24584, 24583, 24585], target:25664, autocontinue:true, queued:false}) } of size 257 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1842, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1843, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1842, m_Hash: u\u00fc\u00be\u0003\u0093\u00b7\u00a5\u001aXxP\u00c0\u00a1\u00ae\u008a\u007f } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1843, m_Data: ({type:"set-rallypoint", entities:[24098], x:409.6015319824219, z:832.0717163085938, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1843, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1844, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1843, m_Hash: \u0004u\u00cey\u008a\u00e9\u0013\u00a2.\u00f9\u00b9\u001b\u0089\u00e7\u00a4\u00c6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1844, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1845, m_Data: ({type:"attack", entities:[15098, 8406, 8404, 8403, 26517, 26467], target:3817, queued:false}) } of size 183 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1845, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1844, m_Hash: 4[\u008c\u00f2\u009d\u00c0\u00f3\u0010\u00bf(\u00b2V\u00a2\u00c9\u00d41 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1845, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1846, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1845, m_Hash: \f\u00de4a\u00d4\r\u00e6\u008e\u008d\b\u0092\u009a*\u00e5\u000e9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1847, m_Data: ({type:"walk", entities:[23085, 23086, 23084, 250, 19431], x:442.1067810058594, z:219.9345703125, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1846, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1847, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1846, m_Hash: Y\u0017E\u00ebE\u00132\u0087u\u0018\u00c7\u00b8\u00e2_5\u00cc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1848, m_Data: ({type:"walk", entities:[23085, 23086, 23084, 250, 19431], x:440.7864990234375, z:193.77987670898438, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1847, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1848, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1847, m_Hash: W\u00f5\u008c\u0091\u0015\u00d6%\u0097\u0080\u00c5\u0089\u00bb\u0019\u009f5\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1848, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1849, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1848, m_Hash: \u00b3\u00fb\u00e0\bg@\u008cxq\u00dc\u00a1\u009d\u0011\u00aa\u00ae\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1849, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1850, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1849, m_Hash: \u00fbxB])\u0086G\u00ae\u0087\u0087\u00f10\u0085\u00ea\u00be\u00a1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1851, m_Data: ({type:"walk", entities:[23085, 23086, 23084, 250, 19431], x:449.53936767578125, z:221.7509765625, queued:false}) } of size 177 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1850, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1851, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1850, m_Hash: \u00beG9\u00db\u00beD,\u00ebE\u0016\u0087k\u008c\u00ba\u0081\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1851, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1852, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1851, m_Hash: \u00c2\u00ca\u0097B)k8o\u00c6\u00bb\u00e6\u00dbP\u00b9Ta } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1852, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1853, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1852, m_Hash: \u00e26\u00fa\u008b\u00da\u00b9\u00da\u00ea\u00bf\u00ae\u0002\u0083\u00f8\u00a2\u00fd] } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1853, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1854, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1853, m_Hash: \u00bf\u00a0j`\u00968\u00e7\u00d4\u00a5\u0005\u00d9?\u00e2\u00a5g\u00d8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1854, m_Data: ({type:"research", entity:3764, template:"gather_mining_serfs"}) } of size 137 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1854, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1855, m_Data: ({type:"attack", entities:[23085, 23086, 23084, 250, 19431], target:8403, queued:false}) } of size 172 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1855, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1854, m_Hash: tW\u00b6\u00f5v@\u0080\u009ai\u00de\u00ba8\u00d0]\u001eA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1855, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1856, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1855, m_Hash: \u00ec\u00a7\u0090\u00d2\u00b4[\u00f1\u0097\u0014[\u00139Q\u00bc+\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1856, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1857, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1856, m_Hash: \u0007\u00c2 \u0088\u009d\tU\u001by\u00a4.\u0083\u00fe\u00d5f^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1857, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1858, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1857, m_Hash: !\u00f3\u0081\u00ad\u00eb\u00a8\u00f4l\u00f6\u00cf2\u00f6\u008f\u00fb\u00cb\u00ca } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1858, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1859, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1858, m_Hash: _:\u0005\u00faB\u00852F\u00c9\u0019\u0005vH\u00b71\u00c3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1859, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1860, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1859, m_Hash: \u000bE8\u00a2F\u00d5x\u00e1*\u00ef\u00f8/\u001a\u00df+\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1860, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1861, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1860, m_Hash: \u00a7\u0001y\u00ba,\u00bb\u00e8;CeV\u00d7\u00be\u00f1z\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1861, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1862, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1861, m_Hash: \u00ff\u00fc\u00e9\u00a6\u00ac\u00d6\u0089\u0004\u0083\u00a7\u0000p\u00d4\u00e8\u001d\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1862, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1863, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1862, m_Hash: O\u00c3\u00b0\"\u00e1\u00c4vu\u00e4f|''9\u0090\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1863, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1864, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1863, m_Hash: ?\u001e\n\u00fe\u0083hZ4\u0007\u0019}\u00c4\u00e4\u009f^d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1864, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1865, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1864, m_Hash: Y\u00c1kj/\u00ed\u00a6p\u00dd\f\u00c9E\r\f\u00db\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1865, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1866, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1865, m_Hash: \u00b1I\u0017U\u00d5kCM\u00c4/,)\u00c7!\u00fc\u00fa } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1867, m_Data: ({type:"attack", entities:[24763, 24762, 24760, 24757, 24755, 24582, 24581, 23761, 23759, 23758, 23757, 23760, 17565, 17562, 17561, 24758, 24584, 24759, 24583, 17564, 24761, 24585], target:25227, queued:false}) } of size 383 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1866, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1867, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1866, m_Hash: \u00fc\u009f\u00ffo\u00b0\u0011\u00e3f~d\u0083'\ba\u001d\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1867, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1868, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1867, m_Hash: \u0017\u0014\u001d\u00f5\u00e1\r0U\u00128S[`-y\u0010 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1868, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1869, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1868, m_Hash: u$v\u00b9eh\u0013s\u00a8\u0094O\u00d5c\u00ec\u008b\u00de } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1869, m_Data: ({type:"gather", entities:[197, 198, 13662, 13663, 13665], target:912, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1869, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1870, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1869, m_Hash: @E\u00a2\u00ebx\u0098%Vl$\u0000u\u00ca9\u00fd\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1870, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1871, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1870, m_Hash: I\u0005\u0005\u009ax\u00a5\u000e\u00dfB\u00c5^Y\u0015/\u0014\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1871, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1872, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1871, m_Hash: \u00aa<\u00c5\u009a\u00fb$\u0005\u00ed\t\u00997\u00fe\u00b89\u00bc\u000b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1872, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1873, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1872, m_Hash: \u00cf\u00a0\u00fc\u0085\u00db\u00848|!9\u0019\u00ab\u0081\u0090U% } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1873, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1874, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1873, m_Hash: u\u00a6j\u00d1Jx<$\u00c7*1\u00d7\u00b0\n%\u00c5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1874, m_Data: ({type:"repair", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:25664, autocontinue:true, queued:false}) } of size 224 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1874, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1875, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1874, m_Hash: \u0094\u00c6\u0006\u00baTf\u00a8\u0088}\u008b_+\u00a2U\u00c96 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1875, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1876, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1875, m_Hash: \u00b1\u00ca\u009b\u00e6\u00a6\u00a9-B\u0091\u00e3\u00b9\u0086\u0005\u001fVY } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1877, m_Data: ({type:"train", entities:[15712], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1876, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1877, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1876, m_Hash: \u00e2\u00d4\u00de9%CY\u00b7\u007f\u00e0\u00aa[\"\f\u00b4\u008a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1877, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1878, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1877, m_Hash: \u0098lq\u0086\u008b/\u00974\u00de\u00e8\u00e6\u0086\u0093\\\u00c9\u00a4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1878, m_Data: ({type:"set-rallypoint", entities:[15712], x:734, z:734, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1878, m_Data: ({type:"walk", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 20194, 17630, 17627, 24658, 15101, 15100, 15098, 8404, 26756, 203, 201, 199, 196, 26484, 26467, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 13667, 13664, 13669, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], x:360.480224609375, z:283.66473388671875, queued:false}) } of size 700 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1879, m_Data: ({type:"train", template:"units/athen_support_female_citizen_house", count:1, entities:[10492, 17761, 14363, 4231]}) } of size 244 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1878, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1879, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1878, m_Hash: \u0002\u00a3\u00b8+Z\u0097z\u00c4o\u0095\u009d6|\u009b\u00af\u00ed } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1879, m_Data: ({type:"train", template:"units/athen_support_female_citizen_house", count:1, entities:[10492, 17761, 14363, 4231]}) } of size 244 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1879, m_Data: ({type:"walk", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 20194, 17630, 17627, 24658, 15101, 15100, 15098, 8404, 26756, 203, 201, 199, 196, 26484, 26467, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 13667, 13664, 13669, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], x:363.35882568359375, z:285.3663024902344, queued:false}) } of size 700 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1879, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1880, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1879, m_Hash: \u0014~\u0080d\u00a7\u00b8\u00e9\u00fd\u00bfE-2\u001d\u000e\u00f8q } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1880, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1881, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1880, m_Hash: \u0006+\u001e\",Z\u00a2x\u0016\u00c1\u00f7\u0094\u00ec8\u00ac\u00b4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1881, m_Data: ({type:"walk", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 20194, 17630, 17627, 24658, 15101, 15100, 15098, 8404, 26756, 203, 201, 199, 196, 26484, 26467, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26478, 13667, 13664, 13669, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25227, 25230, 25231], x:362.2603759765625, z:286.4110107421875, queued:false}) } of size 700 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1882, m_Data: ({type:"set-rallypoint", entities:[10492, 17761, 14363, 4231], x:468.4309387207031, z:246.11929321289062, data:{command:"repair", target:25664}, queued:false}) } of size 259 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1882, m_Data: ({type:"train", entities:[284], template:"units/sele_infantry_javelinist_b", count:5}) } of size 195 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1882, m_Data: ({type:"set-rallypoint", entities:[284], x:759.9548492431641, z:728.5458374023438, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_temperate_quarry"}, queued:false}) } of size 423 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1881, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1882, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1881, m_Hash: \u001d>\u00ec6\u00e6%_\u00dds\u009a\u0093\u008b\u00e1w\u001b\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1882, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1883, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1882, m_Hash: \u00c6\u00bd\u00cd\u00b2\u00c9\u0017\u00e1\u00e6\u00bf\u00c0\u00be\u00ab[\"n\u00ae } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1884, m_Data: ({type:"unload-template", all:false, template:"p3&units/sele_infantry_javelinist_b", garrisonHolders:[284]}) } of size 228 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1883, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1884, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1883, m_Hash: \u00ca\u000eg\u0092tPA\u00b5Sq\u00f5\u00c0D\u00ed\u00c6\u00bf } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1884, m_Data: ({type:"repair", entities:[196, 199, 13667, 13664, 13669], target:26041, autocontinue:true, queued:false}) } of size 202 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1884, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1885, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1884, m_Hash: \u00b4]@I\u0000yI\u00b8\u00a0\u00f7\u00b4\u0015\u00dc\u000f1\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1885, m_Data: ({type:"repair", entities:[196, 199, 13667, 13664, 13669], target:26041, autocontinue:true, queued:false}) } of size 202 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1885, m_Data: ({type:"research", entity:25539, template:"attack_infantry_melee_01"}) } of size 147 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1885, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1886, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1885, m_Hash: I\u00de\u00dfX\u008f\u00aa\u00d2\u00d6U!W\u00e5/\u00a3_\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1886, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1887, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1886, m_Hash: \u0097\u0004\u0089\u0002\u0084\u0012;\u0002{\u00b8\u00f8j:\u0014X\u00eb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1887, m_Data: ({type:"repair", entities:[24763, 24762, 24760, 24757, 24755, 24581, 23759, 23758, 23757, 17565, 17562, 24758, 24759, 24761], target:25664, autocontinue:true, queued:false}) } of size 309 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1887, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1888, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1887, m_Hash: [6\u0013l\u0092{\u00e7\u00f7\u00c8\u00b5\u00bf\u007f\u00976\u0090O } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1888, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1889, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1888, m_Hash: 4\u00c3\u0096\u001d#\u009do\u00b0s3\u00a4f\u000e\u00ee\u008d\u00b7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1889, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1890, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1889, m_Hash: \u00ad\u00e3vH\u00be\u0092\nb+\u0013\u008e\u00d4\u00ec\u0096\u00c9\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1890, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1891, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1890, m_Hash: \u00e6v\u00bd\u0080\u0004BX\u00e80lG(\u008d\u00fdrF } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1892, m_Data: ({type:"walk", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], x:434.0780334472656, z:218.12515258789062, queued:false}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1891, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1892, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1891, m_Hash: \u00f5]1\u008c\u00d6\u00d0\u00ac\u00d2\u00a5;\u00de\r0\u001b\u00c98 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1892, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1893, m_Data: ({type:"research", entity:3734, template:"gather_capacity_wheelbarrow"}) } of size 153 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1893, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1892, m_Hash: \u00c0\u00b0\u007f\u00a8\t\u00be\u008a\u00cc\u00e8\u0095'\u00a3\u008f\u0080_\u00bb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1894, m_Data: ({type:"attack", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:26477, queued:false}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1893, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1894, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1893, m_Hash: \u0002\u0093\u0081\u00e2\u0095\u00ff\u000fL<\u00a2\u00ba?\u001e\u00c8\u0002\u0090 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1895, m_Data: ({type:"attack", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:13664, queued:false}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1894, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1895, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1894, m_Hash: \u0087\u0081\u00ad$\u00d2f\u00db\u00d8#|\u00ae\u00a9\u0080\u00e0\u00e4p } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1895, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1896, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1895, m_Hash: ~\u00ba\u00ea\u00e8l\u00b8\u0015+w\u00c4F\u00f1Lp\u00ec\u00b9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1897, m_Data: ({type:"attack", entities:[15736, 15735, 15734, 15737, 15733], target:24757, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1896, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1897, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1896, m_Hash: \u00ce\u008e\u00e3\u0094H!/\u00ab\u00femP \u008a\u00fc>\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1897, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1898, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1897, m_Hash: Fj,\u00cd\u00a8\u00a3\u00c8\u00e5\u00dd=\u00d3O-\u0094\u0092\u00ec } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1898, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1899, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1898, m_Hash: \u00c0+a\u00b4\u00e7w7\u00cd\u00c5\u0010\u000b\u0002\u00c1\u0014\u0080\u009d } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1900, m_Data: ({type:"walk", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], x:369.3330993652344, z:253.431884765625, queued:false}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1899, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1900, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1899, m_Hash: {SO\u00abYC\u00a1\u00ae\\F\u0004\u00e6\u00b2Jg\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1900, m_Data: ({type:"construct", template:"structures/sele_house", x:851.5813598632812, z:857.485107421875, angle:2.356194490192345, actorSeed:59717, entities:[9479], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1900, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1901, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1900, m_Hash: 4G\u00c2\u00fe\u00c2l&\u00a6\u0005M%\u00af\r5\u0004\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1901, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1902, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1901, m_Hash: \u00a5,\u0083xT^*\u00fa\u0002\u001b\u0002lN\u0013\u00c8\u00ed } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1902, m_Data: ({type:"attack", entities:[26401, 26400, 26399, 26398, 26397, 23086, 23084], target:26041, queued:false}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1902, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1903, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1902, m_Hash: \u001f\u0094vR/:\u00dc4\u0017\u00e0$\u00c5L\u00da\u0081u } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1903, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1904, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1903, m_Hash: \u00ee~\u00e3z,\u007fC\u0004\u00be\u00b8\u00f4a\u001b\u0082\u00ec\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1904, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1905, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1904, m_Hash: \u00e8\u0012\u00c68s\u0003?\u00cc\u001b\\\u001aZ\u0015\u0083g\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1905, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1906, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1905, m_Hash: \u00b5\u00f3\u0087\u0016KneT\r\u00ff\u0015\u0016]\u0006&% } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team attack cc not sprears } of size 79 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team attack cc not sprears"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1906, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1907, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1906, m_Hash: s\u00a0\u00e4\u00deu@\\(\u00b2\b\u00a3\u00fa\u0086K`\u0003 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1907, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1908, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1907, m_Hash: \u00d9\u00f3\u0006\u008d\u008a\u00e4\u0089\u00fc\u0000\f'\u000b\")\u00a4v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1908, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1909, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1908, m_Hash: \u00c1\u00f6!\u00ef\u00a6\u0081B:\u00c5*\u00dd\u000e\u00b7\u0000\u00b5\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1909, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1910, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1909, m_Hash: \u0003)\u0011\u008f\u00af#\u00bc\u00a8\u0015\u00dfaE\u00d8\u00ac%< } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1911, m_Data: ({type:"gather", entities:[26400, 26398, 26397, 24759], target:3533, queued:false}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1911, m_Data: ({type:"walk", entities:[293], x:703.9650268554688, z:720.7015380859375, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1910, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1911, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1910, m_Hash: crI\u00f5\u0015%\u00ef\u00cb\u00fb\u00bf\u00e4\u00e4\u00af\u00b9\u00e6\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1911, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1912, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1911, m_Hash: \u0091\u0005\u00fd\u00d3\u00df\u00d4\u00c9X\u00e1g\u00ec\u00ae\u0084\u00f5Z\u00bf } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1912, m_Data: ({type:"attack", entities:[26400, 26398, 26397, 24759], target:26041, queued:true}) } of size 161 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1913, m_Data: ({type:"walk", entities:[293], x:306.8629150390625, z:653.7850952148438, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1912, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1913, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1912, m_Hash: \u00f2\u008a=\u00ed\u00c8(\u0097k\u00a9C\u00f9\u0089?\u000bC\u00a1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1913, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1914, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1913, m_Hash: \u00f8\u00d8\u0089\u00eda\u00ed\u008e_\u0083\n\u008b)`\u00f4t\u00c5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1915, m_Data: ({type:"attack", entities:[24763, 24760, 24581, 23759, 23758, 23757, 17565, 24758], target:27332, queued:false}) } of size 205 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1914, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1915, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1914, m_Hash: \u00b2\u00a9\u00c7\u009e\u00e98\u00f8L\u00d1\u00f2\nP\u00f6x\u0083n } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1915, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1916, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1915, m_Hash: \u00e1I\u00daL\u0019U\u00e2l\u00b3\u00a1\u00f8&5e\u00ae\u00b2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1916, m_Data: ({type:"attack", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23578, 20194, 17630, 17627, 24658, 26756, 203, 26484, 26483, 26476, 26481, 26482, 26480, 26479, 26485, 26011, 26010, 26009, 26008, 26012, 25229, 25228, 25230, 25231], target:23086, queued:false}) } of size 500 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1916, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1917, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1916, m_Hash: (\u00ab\u00be}i\t\u00bd\u00ad\u00b2\r/+\u0005\u00e0\u008b\u00f8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1918, m_Data: ({type:"construct", template:"structures/mace_defense_tower", x:421.93359375, z:838.2799072265625, angle:2.356194490192345, actorSeed:3765, entities:[27275, 27274, 27273, 27272, 27276], autorepair:true, autocontinue:true, queued:false}) } of size 376 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1917, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1918, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1917, m_Hash: ^\u00b7o\n\u00a6\u00dep#\u000e\u0080\u00ad\u0093\u00e2QD\u0090 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1919, m_Data: ({type:"construct", template:"structures/sele_house", x:780.6171264648438, z:649.64306640625, angle:2.356194490192345, actorSeed:19169, entities:[291], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1919, m_Data: ({type:"returnresource", entities:[18658, 17605, 15908, 15906, 15904, 14047, 14044, 10469, 10467, 15905, 9145, 18655, 9142, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 12143, 14045, 12140, 14049, 10468, 17609], target:243, queued:false}) } of size 568 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1918, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1919, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1918, m_Hash: \tb\u00fa\u00df#\b\u0012\u00e5)\u0098\u00cc26jq\u00d4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1920, m_Data: ({type:"repair", entities:[18658, 17605, 15908, 15906, 15904, 14047, 14044, 10469, 10467, 15905, 9145, 18655, 9142, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 12143, 14045, 12140, 14049, 10468, 17609], target:25664, autocontinue:true, queued:true}) } of size 582 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1919, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1920, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1919, m_Hash: \u009eD\u00f9t\u0096\u00a0\u00eb\u00e3\u00b3\u00c8@e\u0089\u00d5\u00a2\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1920, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1921, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1920, m_Hash: \u00b0\u00ef\u00bc\u00ef\u00cb\n\u00bf\u00ae\u00fc\u00fb\u00edT\u0003^\u00cd\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1921, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1922, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1921, m_Hash: m&\"Q\u009b\u00cfI\u009a\u00b1\u00ceBV1|b\u00f2 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team or better his slingers } of size 81 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team or better his slingers"})
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1923, m_Data: ({type:"attack", entities:[26401, 26400, 26398, 24763, 24581, 23759, 23758, 17565, 24758, 23084], target:27341, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1922, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1923, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1922, m_Hash: \f\u0091\u00d2^&\u00bc\u00dc\u00d1\u0098c\u00e1Q u14 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1923, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1924, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1923, m_Hash: \u00b9GJG\u00e9N\u0007\u00d6\u00ce\u00c9\u00ca%\u00f9=f\u0089 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1924, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1925, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1924, m_Hash: S\u00a3T\u009cB\u00a5\u00e9nB\u00b0\u00a4A\u00f6\u001b\f2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1925, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1926, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1925, m_Hash: O\u0002\u001dz5\u000f\u00a2\u00f9*\u00dc(\u009c\u00e1n\u008c\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1926, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1927, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1926, m_Hash: n\u001e\u00a4>\u00c3]\u00f2\u0003&\u0095\\~\u00f5\u00f9\u0082\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1927, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1928, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1927, m_Hash: \u00de\u00a8\u001f\u00c0\u008f\u00d5[\u001c\u009f\u00da\u00d8\u00f9\rE~\u00d9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1928, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1929, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1928, m_Hash: 7+\u0081VdI\u00f0\u00a4\u00cf\u0010$\u0001\u0010\u00c4'\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1929, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1930, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1929, m_Hash: \u00d2\u00ba\u00e0\u008e\u00f2ia\u00d9\"N\u00d7\u00cc\u00c0o\u0082^ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1930, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1931, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1930, m_Hash: \u00ac\u00a4\u00b2\u0006;\u00ce\u00d7\u00ba\u00acD\u00c5\u00b8\u00eaf-\u00e9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1932, m_Data: ({type:"train", entities:[25382], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1931, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1932, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1931, m_Hash: m-4\u0087\u00aa\u00f3\u00fb\u0095n\u0090\u00e8\u00a9\u0000Q\u00e4\u00eb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1932, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1933, m_Data: ({type:"set-rallypoint", entities:[25382], x:734, z:734, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1933, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1932, m_Hash: x\u00e4A$\u00a0\f\u00eb\u0007\u0014\u0019\bE\u00f62\u0018+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1933, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1934, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1933, m_Hash: {dt\u0019\u00ee\u0011\u00d9[A6[\u00dc\u0087\u00fd\u00ff\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1934, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1935, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1934, m_Hash: \u0018\u009aw\u009f\u00df\u00f2'\u00d7\"\u0004;|\u00a7\u0091\u00ae\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1935, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1936, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1935, m_Hash: \u00ef\u0000W\u0007\u00bf\u009d\u00b5\u00ec_\u00d0\u00dd\u00d1\u00df9P\u00bf } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1936, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1937, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1936, m_Hash: qV\u0097vy\u00ee\u00c0/\u0018\u00bc\u0087\u00f6\u00fb'\u00bao } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1937, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1938, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1937, m_Hash: gk\u009d}s\u00fb5\u001a\u0018\u00e2dF\u001e:\u00a0\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1938, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1939, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1938, m_Hash: 4\u00df`P\u009d\u00bb\u0001n\f+\u0099\u000f\u00fd\u0002\u0010\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1939, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1940, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1939, m_Hash: \u00e9\u00d1\b\u00df\u000e0\u0001O\u00b2\u0080\u00bb]m\u0013!c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1941, m_Data: ({type:"train", entities:[195], template:"units/cart_infantry_archer_b", count:10}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1940, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1941, m_Data: ({type:"set-rallypoint", entities:[195], x:314, z:266, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1941, m_TurnLength: 500 } of size 9 to server
art/meshes/props/helmet/hele_helmet_f.dae: Starting conversion
art/meshes/props/helmet/hele_helmet_f.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_helmet_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/helmet/hele_helmet_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_helmet_f.dae: Found convertible object 'hele_helmet_f'
art/meshes/props/helmet/hele_helmet_f.dae: Converting 'hele_helmet_f-Geometry'
art/meshes/props/helmet/hele_helmet_f.dae: Found static geometry
Net: Sending message CSyncCheckMessage { m_Turn: 1940, m_Hash: \u008d&\u00f3\u00dc\u00e5\u00a28fj=\u00e6\u00c4\u00ec.\u0084c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1941, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1942, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1941, m_Hash: $\u00a1\t\u0099b\u00f8\u00fa\u00d5\u008f\u0086\u0001V\u0002om\u0093 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1942, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1943, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1942, m_Hash: )\u00b6\u00cb\u0083[E\u00ee\u001b\u0000\u009b\u00ab\u00bb\u0092\b\u00b5\u0096 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1943, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1944, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1943, m_Hash: \u00e6\u00c6\u00d9\u00a4\u00103\f\u00c8=a\u00caGhX\u00ff! } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1945, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:667.0038452148438, z:338.69976806640625, queued:false}) } of size 362 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1944, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1945, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1944, m_Hash: \u00bcF\u00b2\u00d5; \u0005\u00c5W!o\u00ef\u00a5\u00a0\u00a4\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1945, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1946, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1945, m_Hash: \u008e\u0090\u00a7<\u0000:l\u00a1\u001b\u00ddF\u00963\u00f5M\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1946, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1947, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1946, m_Hash: \u00a3l$k\u00eb\u00f3\u00f8\u00d9\u00f1\u007f\u00ac`\u00b9\u009b\u00bc\u00f8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1947, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1948, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1947, m_Hash: \t\u00bf{\u00d8\u0003\u0006\u00bc\u0093`\u00e4\u00aa\u0093\u0089\u00f2B\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1948, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1949, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1948, m_Hash: \f;\u0007\u001e\u00d7\u00be\u0093K\u00816\u0083&\u00fer\u00929 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1949, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1950, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1949, m_Hash: \u00b7\u0084=\u00bd\u0088\u00f9\u0088\u00bb.R\u00db\u0095:\u00c6\u001e\u00e1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1951, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:552.4239501953125, z:257.35052490234375, queued:false}) } of size 362 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1950, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1951, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1950, m_Hash: \u00a4\u00c6\u00d1\u0007\u00a7\u000eX\u00b7\u00ceXi6\u009d\u00bc\u00f8\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1951, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1952, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1951, m_Hash: h_Q\u00d3a\u0082\u00d9\rf_5\u00da\u007f\u0098\u00c3\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1952, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1953, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1952, m_Hash: \u00e8\u00ab\u001fr\u00cf\u00ab^\u00c7\u00e63\u00c0#\u001au=Z } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1953, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1954, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1953, m_Hash: ,\u001d +\u007fV\u00f9!K\u00e4)\u008c\u00fb\u00b9d\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1954, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1955, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1954, m_Hash: \u0006\u00cd\u0014\u009d\u00cc|\u000f:/_8\u0010x[N\u0006 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1955, m_Data: ({type:"gather", entities:[27015, 24659, 24657, 24656, 24655, 23582, 23581, 23580, 23579, 23578, 17627, 24658, 27404, 27403, 26756, 203, 26484, 26483, 26477, 26476, 26481, 26482, 26480, 26479, 26478, 26011, 26010, 26009, 26008, 25229, 25228, 25230, 25231], target:943, queued:false}) } of size 526 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1955, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1956, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1955, m_Hash: 7\u001a\u0086\u00d4\u00bf\u00e1\u00dda\u0011t\u00ad\u00be\u00d4\u00c2\\\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1956, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1957, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1956, m_Hash: \u00b7%\u0080\u009e\u0095$t}\u0004/9H>\u0012\u00a6f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1957, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1958, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1957, m_Hash: g\u00a3\u00aa\u00da\u0005\u00ef\u00deV\u009e\u0002\u000e\u00a2\u00e18)\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1958, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1959, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1958, m_Hash: \u00d1Z\u00c5\u0090)\u0016\u0099\u0018\u001e\u0012\u00f6\u00d2z\u00cd\u0011X } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1959, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1960, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1959, m_Hash: elo,\u00ae\u009fC\u001e\u00fa\u00b52\u00ed\u00e1\u00f7A\u00a0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1960, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1961, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1960, m_Hash: r\u009e!Li{\u00a0b\u00ec\u0007V@\u0099\u00c08\u00aa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1961, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1962, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1961, m_Hash: \u00bcM7%\u0096\u00fc\u009cz]V!E\u00e4?\u00dcP } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: /team sending cav to help your new cc } of size 99 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:"/team sending cav to help your new cc"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1962, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1963, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1962, m_Hash: \u00ee\u0083>\u00e7]\u00b1\u00ea\u00c7j>\u00f1C\u0003\u0092<\u0095 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team thx } of size 43 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team thx"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1963, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1964, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1963, m_Hash: \u00e1Y\u00e7\u00e7\u00db3@\u00b39\u001f\u0099\u009e8\u0082\u0018\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1964, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1965, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1964, m_Hash: \u00c8\u00ad\u00e6\u008b\u00c3\u00b6E\u0019\u00feS\u00ab\u0087\u007f\u00f1\u00e8\u0082 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1966, m_Data: ({type:"walk", entities:[27559, 18658, 17606, 17605, 15908, 15907, 15906, 15904, 14051, 14050, 14047, 14046, 14044, 14048, 10469, 10467, 15905, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 27558, 12143, 14045, 12140, 14049, 17608, 10468, 17609], x:715.799560546875, z:326.5418395996094, queued:false}) } of size 700 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1965, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1966, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1965, m_Hash: \u00dd[\u0007\u00e7b@^\u00d8\u00d3\u00fa\u0010\u00c1\u00e5\u00f9\u00d6| } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1967, m_Data: ({type:"train", entities:[26445], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1967, m_Data: ({type:"set-rallypoint", entities:[26445], x:734, z:734, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_temperate_slabs"}, queued:false}) } of size 403 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1966, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1967, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1966, m_Hash: \u00b8\u0010\u001b\u00f9\u00d3$\u0092\u008dx\u00d0\u00d5wm-[w } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: /team ;) } of size 41 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"/team ;)"})
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1968, m_Data: ({type:"construct", template:"structures/athen_civil_centre", x:608.3104858398438, z:395.7481994628906, angle:2.356194490192345, actorSeed:53380, entities:[27559, 18658, 17606, 17605, 15908, 15907, 15906, 15904, 14051, 14050, 14047, 14046, 14044, 14048, 10469, 10467, 15905, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 6238, 12139, 6241, 18657, 6240, 9143, 18656, 6239, 17607, 10465, 10466, 18654, 246, 12141, 27558, 12143, 14045, 12140, 14049, 17608, 10468, 17609], autorepair:true, autocontinue:true, queued:false}) } of size 899 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1967, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1968, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1967, m_Hash: ZEp\u00fd\tM2\u00b8\u001c\u00d6 `\u00cdI\u00ea\u008a } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1969, m_Data: ({type:"construct", template:"structures/sele_temple", x:758.0498657226562, z:845.8079833984375, angle:2.356194490192345, actorSeed:31543, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 430 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1968, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1969, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1968, m_Hash: 6\u00ad\u00bc\u0001\u00b4\u00ee\u00dd)\u00e9yjBG\u00b9\u00efd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1969, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1970, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1969, m_Hash: }\u00ab\u0080\u00ddN\u0016\u0003\u00f4\u00b1\u0001y\u00e4\u0094\u00d5\u0092y } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 880F13497ACC7D11, m_Message: too late } of size 41 from server
Net message: ({type:"chat", guid:"880F13497ACC7D11", text:"too late"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 1970, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1971, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1970, m_Hash: 0\u0089+S\u0091L\u0093\u00d1\u00e5\u00af\u00e2-\u001ff\b\u00eb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1972, m_Data: ({type:"walk", entities:[293], x:352.32373046875, z:562.3316650390625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1971, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1972, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1971, m_Hash: \u00e4\u001e\u00e5\u00e64\u00ee\u001cd\u00da6RA\u00fe\u00d5w\u00f6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1972, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1973, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1972, m_Hash: \u0004y\u00bf\u00b5e0\u0084o\u0083\u00ab\u00f7V\u00c3P\u00caF } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1974, m_Data: ({type:"walk", entities:[293], x:262.7180480957031, z:475.9366455078125, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1973, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1974, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1973, m_Hash: y\u0084\u0001:\u0086\u00be1a\u0010\u007f\u00a5\u00a7Nn\u009b\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1974, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1975, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1974, m_Hash: %\u0011}h\u00e1\u00d28\u00e4\u00c8\u000b\u00f9\u00f0\u00f5\u00dfB\u00e3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1975, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1976, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1975, m_Hash: }\u00fe\u008d\u008e\u00d2\u00d6\u000b\u0011\\\u0084\u00e9'l\u0097Td } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1976, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1977, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1976, m_Hash: #\u0016\u00bf\u00fen\u00c03\u00a6\u0091\u0015y\u00b7Dw2\u00f4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1977, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1978, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1977, m_Hash: \u00ab\u00ba=\u0089\u0011\u00cc\u008dK\u0003\u00da[J%\u00a7\u00a2\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1978, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1979, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1978, m_Hash: N\u00b9\u00f0\u00b0\u00cf\u00b1\u0004\u0091\u008ek\u009a\u00f0\u00f8\u008f\u00de\u00a9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1979, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1980, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1979, m_Hash: \u00bb\u00f6\u0090\u00b2#\u00f1\u00baw\u00be\u0093nu\u00c6\u00c9\u0089\u0099 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1980, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1981, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1980, m_Hash: lz\u00fdv\u00f4\u00f9y\u00c1k\u00f3\u00ca\u00dc\u0081ED\u00ae } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1981, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1982, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1981, m_Hash: \u00fe\u00b9S'\u00b0\u00d6\u00da]\u00f6\u00ef\u00e8\u001c\u0012\u00e4\u00ad\u009e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1982, m_Data: ({type:"research", entity:150, template:"phase_city_generic"}) } of size 135 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1982, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1983, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1982, m_Hash: \u00f2g\u009e\u001eN/\u00a3;Q\u009f'!\u00ed\u00b5&9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1983, m_Data: ({type:"gather", entities:[196, 199, 13671, 13667, 13664, 13669], target:1261, queued:false}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1983, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1984, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1983, m_Hash: OjqW*\"\u009d\u00b2\u00e2\u00c3\u00a5<\u00e9\u00e3\u00aa5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1984, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1985, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1984, m_Hash: \u00d0\u00f9%\u0094\u00c8\u00fd\u00f2\u0007\u00a6\u00a6R\u00e7\u00d7-a\u00b7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1985, m_Data: ({type:"repair", entities:[27560, 27557], target:25664, autocontinue:true, queued:false}) } of size 169 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1985, m_Data: ({type:"walk", entities:[27446, 27332, 15736, 15737], x:466.7958984375, z:818.2040405273438, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1985, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1986, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1985, m_Hash: #u\u00ad9^\u00f5-\u00ac\u0083\\\u00d7\u00d1\u00c72\u0018& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1986, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1987, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1986, m_Hash: \u0084\u00c78Y\u00dc\u0099U\u00ed+\u00fc\u0096\u0080\u00fdQQ\u00b3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1987, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1988, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1987, m_Hash: \u00cf\u0090)\u00e5\u009a\u00f8z\u00c9\u00d3\u00d4nz\u0090\u00d3\u00e0\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1988, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1989, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1988, m_Hash: uF\u00ed\u00f7\u00c9#\u00efs\fQ\u0095j\u00d4\u0011\u001a\u00fe } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1989, m_Data: ({type:"walk", entities:[27446, 27332, 15736, 15737], x:439.37103271484375, z:851.8609619140625, queued:false}) } of size 166 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1989, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1990, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1989, m_Hash: I\u0012\u00d1@<\u00b3\u0014\u00b9-\u00e7;\u00c9)\u0018R\u00ac } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1990, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1991, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1990, m_Hash: o\u008d\u00ee\u0019\u00e5\u00a4\u00c1\u0093\u00e0h\u00f54\u00e88\u00d6\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1991, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1992, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1991, m_Hash: \u0000V\u00e6\u00c4\u001f\u00f9\u00f4\u00cf\u009a\u0088r\u0006o\u00a0\u007f\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1992, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1993, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1992, m_Hash: \u00feQ\u00fe\u00ff\u0085\u00a8\\\u0087vs\u00d9\u00be\u00c0t\u00b9\u00fe } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1993, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1994, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1993, m_Hash: .\u0013t\u00ed\u00b3\u0011\u00ae/\u00bcu&+\u00fb\u0018\u00f9_ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1995, m_Data: ({type:"train", entities:[25025], template:"units/cart_infantry_archer_b", count:10}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1994, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1995, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1994, m_Hash: 4k/\u009e\u00c2!Wv\u0093f\u0094\u000ei\u001c\u00a4\u00e2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1995, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1996, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1995, m_Hash: \rO\u0090|\u00e36\u00f2\u00d1\u00c4XYe\u008cU\u00f9\u00e2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1997, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:482.38494873046875, z:278.0216369628906, queued:false}) } of size 362 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1996, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1997, m_Data: ({type:"train", entities:[24098], template:"units/mace_infantry_javelinist_b", count:10}) } of size 195 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1997, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1996, m_Hash: \u00f1\u0004\u0019\u00eb\u001b\u00dd\u00fc\u0001b5\u00073\u0003\u00a8\u00ea\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1997, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1998, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1997, m_Hash: +!\u0013\u0086Bg\u00db\u0001E\u00eb\u00c2d\u0081\u00b0\u00a82 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1998, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], x:460.1185607910156, z:253.3385009765625, queued:false}) } of size 362 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1998, m_Data: ({type:"set-rallypoint", entities:[24098], x:407.6007080078125, z:813.37109375, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 1999, m_Data: ({type:"repair", entities:[18658, 17606, 17605, 15908, 15907, 14051, 14050, 14047, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 12139, 9143, 18656, 17607, 10465, 10466, 18654, 27558, 12143, 14045, 12140, 17608, 10468], target:25664, autocontinue:true, queued:false}) } of size 543 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1998, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 1999, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1998, m_Hash: \u00e3l\u00cf\u00e0E\u0006TT\u00ac:\u000eo@\u00d1\u00be\u00dd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 1999, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], target:27332, queued:false}) } of size 357 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 1999, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2000, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 1999, m_Hash: \u00e8\u001a!\u0094\u00ae\u00cd\u00e2<7\u0017Y\u00e4\u009fPi\u001b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2000, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2001, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2000, m_Hash: \u00c8\u001c\u00f2%\u008bYD\u0006\u00c5*\u00e9$N.1\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2001, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2002, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2001, m_Hash: \u00157A\u0011Hft\u00fa\u0011\u0089\u00dcy\f\u008c\u0084\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2002, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2003, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2002, m_Hash: pD6\u00ca}:e7\u0089\u00f5a\u0088\u00e4Q\u0010\u00b4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2003, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2004, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2003, m_Hash: p\u00d5\u00bf\u00df\f\u00e9\u00ea\n\u00adC@\u00c82\u00cdP\u00bc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2005, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 27368, 27367, 26581, 26583, 26582, 23926, 23924, 27374, 23927, 27371, 27373, 26579, 26580, 23928, 23925, 27369, 27366], target:27332, queued:false}) } of size 357 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2004, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2005, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2004, m_Hash: \u0085\u00c7G4\u00e5q\n\u00e6\u00a8\u00b5\u00d3\u00fb9DK) } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2005, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2006, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2005, m_Hash: \u00bc\u008b6\u00ef\r\u0019\u00f7\u0017\u00beO\u00c2(\u0087\u00dd\u00ce! } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2006, m_Data: ({type:"set-rallypoint", entities:[9846], x:354.1974792480469, z:705.5484008789062, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2006, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2007, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2006, m_Hash: \u00b5\n\u009cR\u00ee\u0000\u00d5\u00a5\u00fc\u00b3\u00c0\u00a2\u00df'\u0016\u00c0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2008, m_Data: ({type:"train", entities:[9846], template:"units/mace_infantry_spearman_b", count:10}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2007, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2008, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2007, m_Hash: k\u0019\u00c7^\u00f8\u001fu\u0011j\u00e3\u00a7\u00ba\u0016\u00b9^x } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2009, m_Data: ({type:"research", entity:14366, template:"training_levy_infantry"}) } of size 143 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2008, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2009, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2008, m_Hash: P\u00d4.\u00b06\u00a0\u00e0\u0083\u001dB\u00f9+Qt\u00e6\u00d6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2009, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2010, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2009, m_Hash: \u00cf\u0007\u008e\fa\u00bb\u0011\u00ea\u00b6\u00ae\b\u00dfIO\u0098\u00c5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2010, m_Data: ({type:"attack", entities:[15101, 15100, 15098, 27265, 8404, 201, 26467], target:27367, queued:false}) } of size 194 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2010, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2011, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2010, m_Hash: \u00af\u00ae\u00c8\u00f9\u0013\tzyh\u0019yV\u0017\u00e2q0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"wood", amount:100}) } of size 118 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2012, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2011, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2012, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2011, m_Hash: z#\u00cd\u00a8y\u0013\u0007\u0010`\u00b5\u0095\u001c\u00fb\u00bcp\u00fd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2012, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2013, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2012, m_Hash: \u0087E\u001b9y\u0003F\u00825\u00dc\t\u00aeC\u00a8\u00b3G } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2013, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2014, m_Data: ({type:"barter", sell:"food", buy:"stone", amount:100}) } of size 120 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2014, m_Data: ({type:"gather", entities:[14166, 158], target:1161, queued:false}) } of size 139 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2013, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2014, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2013, m_Hash: \u00e2\u0012\u00f48\u00b6q\u00ce;GN\u00a1/n+\u00f1\u00e0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2014, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2015, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2014, m_Hash: V\u00ef\u00d3\u0090\u00e8\u00d0\u00eew~\u0085\u0095\u00bd`Z=\u0094 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2015, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2016, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2015, m_Hash: ]\u00f5w\u00ada8\u00f4\u00faG\\\u0081\u001c\u00d7\u0089b6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2017, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2016, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2017, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2016, m_Hash: oV5\u00d6\u00c8>\u0014\u009c\u00df\u00fb\u009b\u0098[\u0003\u0007\u00e0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2017, m_Data: ({type:"barter", sell:"food", buy:"metal", amount:100}) } of size 120 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2017, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2018, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2017, m_Hash: \u00f0$n\u0015+\u00d3nt]\u008b\u0014I\u00ec\u00d7\u00ef\u0017 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2018, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2019, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2018, m_Hash: \r\u00f9\u00f1\u0097\u0091\u00b4\u00ad\u00c3bUv\u0080Qk\u000f\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2019, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2020, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2019, m_Hash: \u00e8\u00cdJ\u0006FSc\u00e8\u0083\u00fd\u0091f\u001f\u0099\u0093J } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2020, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2021, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2020, m_Hash: \u00e6\u00b4\u00b5\u00e3\u00afJ,@\u0002\u00a9\u00f6\u00c9\u00c6\u009b\u00f2\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2021, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2022, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2021, m_Hash: \u00a6\u008a\u00c2u\u00fa\u00a7+\u00c5\u0014,\u00ca\u008bT8\u0006\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2022, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2023, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2022, m_Hash: \u0007\u00b6\u0019MP\b\u00b3\u00cb\tG%\u00ff\u00a0\u00af\u001a\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2023, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2024, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2023, m_Hash: \u00b6\u00e9\u00c7U2\u0014\u00c2\u007f\u0099N\u00a4\u00fd\u00bd\u0005\u00c9\u007f } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: /team horrible lag btw } of size 69 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"/team horrible lag btw"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 2024, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2025, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2024, m_Hash: Y\u00d7J.\u00bb\u00fe\u009dZ$\u00eev\u0018\r\u0007\u0084\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2025, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2026, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2025, m_Hash: }\u001f\u00f0\u00f1\u00f7I\u0093\u00c7\u0012\u00f1`\u001d\u00d19fL } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2026, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2027, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2026, m_Hash: \u0080\u0019mi\u00a2\u0094ZL\u0011tp-N=\u00a5T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2027, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2028, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2027, m_Hash: \u00a4L<\u001d\u00a6g\u00c7\u0084\u000eQ\u00ff\u0098\u009b\u009e\u0099\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2028, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2029, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2028, m_Hash: f\u00d0bY{;\u00c6\u0082\u00a3h\u00b3+\u0011\u00edt\u00a4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2030, m_Data: ({type:"walk", entities:[18658, 17606, 17605, 15908, 15907, 14051, 14047, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 12139, 9143, 18656, 17607, 10465, 10466, 12143, 14045, 12140, 17608, 10468, 28508], x:479.327392578125, z:271.3997802734375, queued:false}) } of size 492 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2029, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2030, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2029, m_Hash: \u00c4\u00f1\u00dc\u00b4\"\u00aa\u00ad\u00dd\u0090#\u00e4\u00c2\u00a1\u00a5\u00bc0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2031, m_Data: ({type:"repair", entities:[18658, 17606, 17605, 15908, 15907, 14051, 14047, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 12139, 9143, 18656, 17607, 10465, 10466, 12143, 14045, 12140, 17608, 10468, 28508], target:25664, autocontinue:true, queued:false}) } of size 517 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2030, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2031, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2030, m_Hash: \\0}\u00ad?\u0080\t\u00ed\u00c0>\u0001 \u00f3\u00bd\u0081\u009d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2031, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2032, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2031, m_Hash: \u00dc\u0007v]\u00e2r\u0094g\\\u009a\u0016&I\u00e8\u0003R } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2032, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2033, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2032, m_Hash: \u00d3\u00d3\u0091i\u00b2\u00d7$l?\u0094\u00fb\u00b9\u00d4\u0088P* } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2033, m_Data: ({type:"garrison", entities:[26483, 26477, 26481, 26479, 25229, 25231], target:27815, queued:false}) } of size 187 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2033, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2034, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2033, m_Hash: \u00f9\u00a3v\r-\u00a2\u00d5\u00c1\u00f4{\u0085g\u00edh\u00fd\u00b4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2034, m_Data: ({type:"attack", entities:[27446, 15736, 15737], target:26583, queued:false}) } of size 150 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2034, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2035, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2034, m_Hash: +\f\u00da\u00fe\u0014\u00a6\u009e\u0000\u0090\u0013\u0012\u001c\n|\u00b9| } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2035, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2036, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2035, m_Hash: \u0085\u00cb39\u0080\u00f7\u00a3\u008f\u0084\u00e0Z\u000f\u00b7\u00b1\u000e\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2036, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2037, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2036, m_Hash: \u00a1\u00b6\u00eb=\u00d5\u00b5$.P\u0080LIp(B& } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2037, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2038, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2037, m_Hash: ~S:\u00ad\u000eC\u001a\u00da\u0012-\u000bn\u009d\f\u00a5\u0082 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2038, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2039, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2038, m_Hash: }\u001br6\u00c0\u00ba\u00e8\u00f7\u00e8\u00c9\u00e9\u00d8%\u00d1x\u00b2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2039, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2040, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2039, m_Hash: \u009aR\u0092\u00a9\u00e4\u00e5T\u0006E\u00c5\u0007\u00b7\u00f5D\u00b1\u008d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2040, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2041, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2040, m_Hash: '\u00f7E\u0017K\u00e0\u008b\u008e\u000fV\u00b6\u00c0\u00bex\u00a0\u0088 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2041, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 27272, 27276], x:535.454833984375, z:876.5948486328125, queued:false}) } of size 188 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2042, m_Data: ({type:"set-rallypoint", entities:[24419], x:468.4309387207031, z:246.11929321289062, data:{command:"repair", target:25664}, queued:false}) } of size 226 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2041, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2042, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2041, m_Hash: \u00c0\u00bc\u00e5\u00ae\u00e4\u0002\u00d5I\b\u00a5\u00fe\u00a6\u00f3\u0003/\u0098 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2043, m_Data: ({type:"train", entities:[24419], template:"units/athen_infantry_spearman_b", count:5}) } of size 193 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2043, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2042, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2043, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2042, m_Hash: \u00e0\u00a3\u00a0{\u00d5-\u00d36\u0085\u0006\u000e\u001140W` } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2044, m_Data: ({type:"set-rallypoint", entities:[284], x:789.5787353515625, z:739.1387939453125, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2044, m_Data: ({type:"train", entities:[284], template:"units/sele_support_female_citizen", count:5}) } of size 197 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2043, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2044, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2043, m_Hash: h\u00f8\u00f7\u00b8\u00b8\u00cf\u00e5I\u00e4u\u00c0tw\u0010\u0095\u00f7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2045, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 27272, 27276], x:640.6555786132812, z:512.0482177734375, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2044, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2045, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2044, m_Hash: ,\u00a0b\u00c9\u009fzD\u00cb\u009bg\u0082\u00fc\u00d5BD= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2045, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2046, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2045, m_Hash: o\u0087\u0013o\u001b\u00c0\u00deiQ\u00c0\u00eb\u00dd\u001aK$\u00ed } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2046, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2047, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2046, m_Hash: \u00bc\u00cb\u00a6\u00ad\u00d8M\u00c9\u00d1t6&\\\u00e9\u0012\u00a1\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2047, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2048, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2047, m_Hash: \u00f5\u009f\u0000+\u00abT#\u00a9\u00f1\u00b7\u00dbg\u00ce[\u008a\u0090 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2049, m_Data: ({type:"train", entities:[26445], template:"units/sele_infantry_spearman_b", count:5}) } of size 191 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2049, m_Data: ({type:"set-rallypoint", entities:[26445], x:602.3353271484375, z:736.7417602539062, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2048, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2049, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2048, m_Hash: \\_\u00e9r\u00acZf\u00018\u0011\u001bS\f\u00e5\u00b8| } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2050, m_Data: ({type:"set-rallypoint", entities:[26445], x:594, z:722, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_oak_aut"}, queued:false}) } of size 381 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2049, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2050, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2049, m_Hash: \f\u00c8\u00dcP\u00b4\u0014\u0086\t\u0000\u00fe~\u00b9M\u00b6*\u0088 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2050, m_Data: ({type:"train", entities:[24098], template:"units/mace_cavalry_spearman_b", count:5}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2050, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2051, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2050, m_Hash: \u00cc\u001fib\u0096={\u00ba\"\u0016\u0012\u0092\b\u00f1\u0088\u00bd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2051, m_Data: ({type:"construct", template:"structures/cart_defense_tower", x:426.93359375, z:267.6407775878906, angle:2.356194490192345, actorSeed:60290, entities:[24659, 24657, 23582, 23580, 23578, 17627, 27404, 27403, 26756, 203, 198, 197, 26484, 26476, 13662, 26482, 26480, 26478, 13663, 13665, 26011, 26010, 26009, 26008, 25228, 25230], autorepair:true, autocontinue:true, queued:false}) } of size 639 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2052, m_Data: ({type:"train", entities:[9846], template:"units/mace_cavalry_spearman_b", count:5}) } of size 189 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2051, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2052, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2051, m_Hash: k\u00fe\u00f5\u00e0\u00d2\u0012%\u00dd\u0081K\u00a7\u00db\u00ac\u000b\u00bc* } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2052, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2053, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2052, m_Hash: AK\u00cf\u00ff\u00daz\u00ec\u00de\u008aN\u0007iE\u008fG\u00a7 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2053, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2054, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2053, m_Hash: \u0098[\u00fa4\u00e8m\u00dcT\u0083mf\u001b\u00c4\u00a3\u00cep } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2054, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2055, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2054, m_Hash: \n\u008bC.c\u0086\u00d1\u00d7\u00c9h~\u00e9\u008f\u00d2\u001c\u00ea } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2055, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2056, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2055, m_Hash: .\u00f6V.\u00f6@\u00f0\u0080\u00c7A!'t\u0001M\u00cb } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2056, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2057, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2056, m_Hash: \u00ca\u00c5Q?\u00b9)\u0018\u0085K\u00d0\u00d6\u0091}\u00b5\u001f\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2057, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2058, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2057, m_Hash: \u00d2\u00f8\u00cd\u0089\u0098\\\u00c6\u00e1\u00b1\u00b4\u0016\u009bW\u00ee\u00ec\f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2058, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2059, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2058, m_Hash: \u00c7\u000e*\u0010\u00a7\u00e4\u00ed\f\u0091'kb\u009do\u00b0\u0088 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2059, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2060, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2059, m_Hash: \u00af#\u00d2}De\u00c0\u000e\u00b7u\u00114\u000e\u00be\u00cff } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2060, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2061, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2060, m_Hash: \u00c35S\u00a2\u00a6\u0012^m\u00fd\u009f\u00f8fU\u00e8\u0005\u0014 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2061, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2062, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2061, m_Hash: C\u0010\u0084\u009a\u00fd\u00cf\u001aLG\u0083\u0003\u000bB\u00f5\u00d5i } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2062, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2063, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2062, m_Hash: >BGft\u0081\u00d2\u00b0\u00c6\bF\u0010\u00fd\u00e40\u00d8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2063, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2064, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2063, m_Hash: Z\u001d\u0006\u007fX}\u00b6\u00e8\u00bf\u008c3\u00a7\u00e1{\u00ee\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2064, m_Data: ({type:"attack", entities:[23926, 29020, 29309, 23928, 23925], target:29360, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2064, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2065, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2064, m_Hash: \u008e>\f\u00c1\u008a\u00e9\u0096Z\u0085S@\u00fa\u0007\u0016\u00c4\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2065, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2066, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2065, m_Hash: \u0090\u00bd\u00a13]NX-['\u0092\t<\u0097\u00e7P } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2066, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2067, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2066, m_Hash: \u00bc\u00d2\u0010\u00ca\u00e0q\u0002\u00a5\u0085T\u00c5\u00ae\u0088r\u00ae\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2067, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2068, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2067, m_Hash: 5l\u00dc\u00edJi\u00db\u00f3M\u00a2\u00d9{\u00fd&U\u00a4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2068, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2069, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 29440, 28889, 26581, 26583, 26582, 23926, 29020, 27374, 29309, 27371, 27373, 26579, 29528, 23928, 23925, 28987, 27366], target:29360, queued:false}) } of size 357 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2069, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2068, m_Hash: \u00c6\u00db\u00a4\u0098:jhB\u00af\u0081\u00b4+}\u0015\u00cav } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2069, m_Data: ({type:"set-rallypoint", entities:[195], x:424.8262023925781, z:294.16607666015625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2069, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2070, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2069, m_Hash: C\u0006\u00cd<\u001e)\u00d3\u00caE=\u00b2\u00af\u00a5W\u0092\u00e7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2070, m_Data: ({type:"set-rallypoint", entities:[195], x:419.4379577636719, z:293.8223571777344, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2070, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2071, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2070, m_Hash: v\u00dd]o\u00a9\u0099\u0099\u00de\u001f\u00df\u000ew\u009f\u00ff\u009a\u0091 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2071, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2072, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2071, m_Hash: \u00e5\u00af!\u0095\u00ff\u00f8\u00a4\u00e3S\u00f3D4\u0080Pmp } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2073, m_Data: ({type:"walk", entities:[28742], x:465.1744079589844, z:315.699462890625, queued:false}) } of size 133 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2072, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2073, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2072, m_Hash: c\u008a\u00c0\u0097\u00bc\u00fd\u00f7\u00e5L8+bg\u0017\u001d6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2074, m_Data: ({type:"attack", entities:[28742], target:26582, queued:false}) } of size 128 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2073, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2074, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2073, m_Hash: \u00e1\u00bd\u00cct\u00d5?\u008e$-K\u00b7~\u00e3s\u00e7\u00da } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2074, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2075, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2074, m_Hash: \u00f8\u00c95\u00f5\u00d3\u0098=\u00d7\u008d\f\u00eaM\u00a8\u00fd@\u00c2 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2075, m_Data: ({type:"gather", entities:[29576, 29575, 29574, 29573, 29572, 29571, 29570, 29568, 29567, 26661], target:915, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2075, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2076, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2075, m_Hash: B\u0089\u00a9J\u00e7]\u00a9\u00af\u00d1\t\u00a2\u00a3\u00f7W\u0082\u00d1 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2077, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 27272, 27276], x:606.6910400390625, z:578.5993041992188, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2076, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2077, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2076, m_Hash: \u00b2\u00a2\u0080f\u0010'\u00d8$%D\t\u00e4\u00ba\u009a\u0016\r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2077, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2078, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2077, m_Hash: \u00e6$\u0080\u0082Q\u00e0\u0081\u00b3W\u008c\u00fc\u00ba\u001c\u00e4\u00db\u00ea } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2079, m_Data: ({type:"returnresource", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:12804, queued:false}) } of size 243 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2079, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:19336, queued:true}) } of size 227 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2079, m_Data: ({type:"gather", entities:[7961, 7044, 6647, 7678, 3813, 3816, 3815, 244, 245, 247], target:21059, queued:true}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2078, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2079, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2078, m_Hash: |d\u00ee\u001b\u00a5\u00b5\\\b/\u00e9\t\u001dC\u0084\u00c4\u0081 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2079, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2080, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2079, m_Hash: \u0082{q\u008et\u00d4\u00ea\u00f5\u00eaI&o7\u0080-! } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2080, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2081, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2080, m_Hash: \u00c0\u00e0\u00b2HV\u00d8\u00edL\u00fa\u008fx\u00e3u\u009a\u00ec\u00eb } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2081, m_Data: ({type:"attack", entities:[29576, 29575, 29574, 29573, 29572, 29571, 29570, 29568, 29567, 26661], target:29020, queued:false}) } of size 227 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2081, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2082, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2081, m_Hash: \u00fd\u0010\u00e2l\u0018\u0096\u00b3\u0013\u00e1\u00d7>\u00cfYG\u008a\u0085 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2082, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2083, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2082, m_Hash: \u00b8J\u00d3\u00b2p\u00da\u00c4\u00fbQ\u00d9\u00d0:\u0001MHz } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2083, m_Data: ({type:"repair", entities:[28507, 28505, 18658, 17606, 15907, 14047, 12142, 10466, 27558, 14045, 12140, 17608], target:25664, autocontinue:true, queued:false}) } of size 283 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2083, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2084, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2083, m_Hash: \u0083\u0017\"\bc\u00d4\u00c7a\u00de*F\u00b4\u008c\u008c\u00c8I } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2084, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2085, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2084, m_Hash: \u00c0\u00e6\u00ae\u00ed\u00bej5&^:c\u00d5\u001b;\u0084\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2085, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2086, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2085, m_Hash: \u0082^9\u00a4\u00cc\u00a9\u0082\u009a\u0091\u009f\u00ce\b\u0089\u0012\u009c< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2086, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2087, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2086, m_Hash: \u0093\u008a\u00fb\u0011 \u00c3`\u00ce\u00d9\u001a\u0083h@\u0098j\u00ca } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2087, m_Data: ({type:"repair", entities:[28505, 18658, 17606, 15907, 14047, 12142, 10466, 27558, 14045, 12140], target:25664, autocontinue:true, queued:false}) } of size 257 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2087, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2088, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2087, m_Hash: \u00f5\u00e3\u008b\u0089MO\u00a2\r\u0003(<\u0012e\u00a5\u00d3\u0000 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2088, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2089, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2088, m_Hash: \u00917\u00b9\u00b6\u00cf\u00d0'S\t\u00cb\u0089\u0088\u0099\b\u00e8\u00b5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2090, m_Data: ({type:"repair", entities:[28505, 18658, 17606, 15907, 12142, 10466, 27558, 14045, 12140], target:25664, autocontinue:true, queued:false}) } of size 246 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2089, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2090, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2089, m_Hash: \u00aeO\u00f3j84\u00a6\u001c\u00bfr5\u00b3\u000e\u00d0{3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2090, m_Data: ({type:"attack", entities:[24659, 23578, 17627, 27404, 27403, 26756, 203, 26484, 26476, 26481, 26482, 26010, 26008, 25228, 25230], target:29914, queued:false}) } of size 292 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2090, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2091, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2090, m_Hash: \u00c2\u0094\u00f3lv\u00d9r\u00b0\u00d2k\u00b1\u00cc\u00bf\u00e31j } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2091, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2092, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2091, m_Hash: 3\u00dc\u009d\u00f20Z>\u001f1Gw\u00ad\u0010\u00ee\u008e\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2092, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2093, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2092, m_Hash: \u009c^\u0003\u00b2J\u00ab$\u00ca\u0082\u00f1\u0096\u00f2\u00fe\u00a3\u00e0r } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2093, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2094, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2093, m_Hash: \u00b9\u00f3\u0084\u00cf\u00ac`g\u00ca\u00c9\u00e0\u0001\u00d7\u00ee\u00d9\u0007\u009b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2094, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2095, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2094, m_Hash: \u0082\u000b\u0085\u00c6<\u00b9[\u00b0\t\u00b1\u000e\u008d>\u0093\u0084_ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2095, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2096, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2095, m_Hash: \u00eeA\u00c4\u00af!L\u00b4\u0089\t\u00be\u0004cW\u000f\u0084\u00f0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2096, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2097, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2096, m_Hash: \u001c\u00cc\u00e8\r,\u00a0\u00ee[`2\u001d\u0002D\u00e6E\u0007 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2097, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2098, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2097, m_Hash: \u00ef\u00d2N\u00fc8\u00e0\\j\u00f6HRf\u0089r9\u00ba } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2098, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2099, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2098, m_Hash: \u0002\u00b1~rK\u0001G\u00de\n\u00e3\u00c8\u00aem\"\u00abY } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2099, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2100, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2099, m_Hash: \u00a3\u0085\u0012x\u00d2!O\u00e3S\"fFeJf\u00c6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2101, m_Data: ({type:"returnresource", entities:[19060, 21018, 21020, 21017, 21016, 21019], target:243, queued:false}) } of size 199 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2100, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2101, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2100, m_Hash: \u0097\u00a2\u0011\u00e5b\u00a1\u000f\u00aa\u0098\u00ec\u00853\u0016\u0014\u00c05 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2101, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2102, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2101, m_Hash: F\u00c0?&\u0006\u000b\u0089N#\u00f79#Xl\u00ed\u0002 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2102, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2103, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2102, m_Hash: w\u00f4\u007f\u009a\u001d\u0011\u001d\u00d5\u00b8\u00fd\u00d0j\u00bc\u00d1\u0084D } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2103, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2104, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2103, m_Hash: 84\u00fa\u00c9~\u0015\u00d5\u00f1\u0015+S\u0096\u00deM\u00bb\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2104, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2105, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2104, m_Hash: i$O\u0014h\u00d2\u00c6E\u00a0J\u00faJ\u00dd\u00c1\u00cf\u00b7 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2105, m_Data: ({type:"gather", entities:[26600, 18207, 18206, 18208, 26598, 18204, 10459, 10457, 10456, 18205, 10460, 26596, 26597, 26599, 10458, 157, 158], target:929, queued:false}) } of size 318 from server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2105, m_Data: ({type:"attack", entities:[197, 198, 13662, 13663, 13665], target:14048, queued:false}) } of size 172 from server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2106, m_Data: ({type:"walk", entities:[19060, 21018, 21020, 21017, 21016, 21019], x:487.48291015625, z:264.4920654296875, queued:true}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2105, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2106, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2105, m_Hash: U~\u00de\u008fQ\u00ee\u00ccp\u0089M\u00c2\u00ddX\u00cd\u009b\u00cc } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2107, m_Data: ({type:"attack", entities:[26600, 18207, 18206, 18208, 26598, 18204, 10459, 10457, 10456, 18205, 10460, 26596, 26597, 26599, 10458, 157, 158], target:23928, queued:false}) } of size 318 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2106, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2107, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2106, m_Hash: \u00dd\u001b\u00e4\u00ec\u00a0 T_\u008d\u008b\u00d3R\u00f8\u00a74\u00c8 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2107, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2108, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2107, m_Hash: \u008eP\u00c0\u00dd\u00a8V\"\u00cd\u0001\u00a99\u00ab\u00a3\u00bd\u00c6G } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2108, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2109, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2108, m_Hash: M\u00ba\u00e3\u0081\u0092v\u0096o\u00e7j\u0010\u00f0\u00f5\u00bf\u00deA } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2109, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2110, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2109, m_Hash: D[\u00d7[XZ\u00a2\u0000\u00ef\u00cai\u0014}b\u00d2\u00c6 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2111, m_Data: ({type:"attack", entities:[23579, 199, 196, 13671, 13667, 13664, 13669], target:14048, queued:false}) } of size 194 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2111, m_Data: ({type:"walk", entities:[27375, 27372, 27370, 29440, 28889, 30017, 26583, 26582, 30042, 27374, 29309, 29970, 27373, 30077, 29528, 28987, 27366], x:493.5884094238281, z:296.7059020996094, queued:false}) } of size 323 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2110, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2111, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2110, m_Hash: \u00bc\u00ef\u00dfjw\u0098\u0002\u00e5\u00bb\u00e7:\u00de\u001c\u009f_\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2111, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2112, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2111, m_Hash: \u0094<\u00e6\b\u00aa\r'\u009f9\u00ab\u0086\u00f9\u009c\u009dR\u00ad } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2112, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2113, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2112, m_Hash: \u0007\u00b8pk5zbY\u00ad\u00f6\u00db\u001b5\u00cd\\\u0080 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2113, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2114, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2113, m_Hash: \u00b0l\u0007\u00b7\u000e\u00e0\u00cf\u008f\u00fb\u0087\u008e\u00892*\u009eX } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2114, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2115, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2114, m_Hash: \u00be0\"F\u0012\u00cc\u009f^\u00ed\u00f0l4\u008d\u0012\u00f4\u00ad } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2115, m_Data: ({type:"attack", entities:[27375, 27372, 27370, 29440, 28889, 30017, 26582, 30042, 27374, 29309, 29970, 27373, 30077, 29528, 28987, 27366], target:26481, queued:false}) } of size 305 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2115, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2116, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2115, m_Hash: r\u00c4\u00bd\u001e\u0018x\u00f4\u00e3\u00bbG\u00b5\u00be@\u008eA\u0090 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2116, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2117, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2116, m_Hash: \u00d1]|\u009c3\u00d2\u00df\t\u00eb\u00bc\u001f\u00bd\u00c2\u001b\u00e1\u00e9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2117, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2118, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2117, m_Hash: \u00ba\u008d\u0083\u001bA@\u00bbH\u00fc\u00ac)J\u0081\u0081\u00cdo } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2118, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2119, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2118, m_Hash: \u00faX\u0086F\u00b1\u00dd\u0082\u009e$e\u00cd)]R\u0012\u00ef } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2119, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2120, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2119, m_Hash: \u00c7\u00a0\u00e0D\u00bfp\u0099/4\u0098\u0013N\u009b\u009e\u008c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2121, m_Data: ({type:"repair", entities:[27560, 27557, 17606, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 9143, 18656, 17607, 10465, 10466, 18654, 14045, 12140, 10468, 28508], target:28094, autocontinue:true, queued:false}) } of size 491 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2120, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2121, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2120, m_Hash: !\u00fd@:\u0015\u008a\u00fb\u00faMg\u000f\u00ef\u009aE\u00e5\u00f1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2121, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2122, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2121, m_Hash: \u00b1u\u0093\u0012\u00a7\u00a7\u0080ZV\u00f1\u00e0\u00ea\u00c5\u00f4{T } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2122, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2123, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2122, m_Hash: an\u00f3\u00ccPY\u00dd\u00ec\u0018;+\u001a\u0084\u00e9L\u00b9 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2123, m_Data: ({type:"attack", entities:[30416, 29575, 29574, 29573, 29572, 29571, 29570, 29568, 29567, 23578, 17627, 30110, 27404, 27403, 26756, 26661, 203, 26482, 26485, 26012], target:30042, queued:false}) } of size 357 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2123, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2124, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2123, m_Hash: \u0095\u0090@7\u00aa\u0003Jv\u00c4\u00cf\"\u00de\u00c5\u00a4\u00d5r } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2125, m_Data: ({type:"construct", template:"structures/sele_market", x:782.6638793945312, z:824.231201171875, angle:2.356194490192345, actorSeed:36663, entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], autorepair:true, autocontinue:true, queued:false}) } of size 430 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2124, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2125, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2124, m_Hash: \u00fb\u00d2\u0081\flr\u00de\u00d6\u00b6\u00af\u00c9<\u00b3\u00abm\u0012 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2125, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2126, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2125, m_Hash: 0\u0097r\u009e\u0015Ce\u00d5\u0081c\u0098`\u0096\u00e7\u00e0\u0083 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2126, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2127, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2126, m_Hash: \u00a7\u0011\u00c5\u00b0N\u00f2\u00dc\u008eX\u00d2\u00e7\u00e8\u00bec>\u0005 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2127, m_Data: ({type:"set-rallypoint", entities:[284], x:807.9602661132812, z:757.3370971679688, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2127, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2128, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2127, m_Hash: R=Y\u009e\u00a8\u000f\u00aec\u008f5\f\u001b\u00820\u008a\u00c9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2128, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2129, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2128, m_Hash: \u00bb\\S\u001f\u000e\u00d9\u00b1\u00a9c\u0007\u008cW\u00b6\u0094\u00adG } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2130, m_Data: ({type:"construct", template:"structures/athen_defense_tower", x:565.826171875, z:261.1793212890625, angle:2.356194490192345, actorSeed:2033, entities:[30487, 30486, 19060, 21018, 21020, 30485, 30489, 21017, 21016, 30488, 21019], autorepair:true, autocontinue:true, queued:false}) } of size 446 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2130, m_Data: ({type:"construct", template:"structures/sele_field", x:792.9260864257812, z:737.7010498046875, angle:2.356194490192345, actorSeed:4858, entities:[30190, 30187, 30191, 30189, 30188], autorepair:true, autocontinue:true, queued:false}) } of size 360 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2129, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2130, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2129, m_Hash: _\u008e{\u00af\u00db\u00be\\\u00f0\u00ed\u00d7\u00af\u0004\u00c5j\b\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2130, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2131, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2130, m_Hash: \u0096\u00f7Y\u00ee6\u00eb\u0099T'\u00b6\u001fJw\u00f2(\\ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2131, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2132, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2131, m_Hash: [\u008e\n\u00e2\u008d\u00c0\u00ba\u000b\u00afB\u001d\u0097\u0080V(\u00c4 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2132, m_Data: ({type:"walk", entities:[27560, 27557, 17606, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 9143, 18656, 17607, 10465, 18654, 14045, 12140, 10468, 28508], x:395.29595947265625, z:297.1618347167969, queued:false}) } of size 453 from server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2133, m_Data: ({type:"walk", entities:[30413, 30411, 30409, 30408, 30407, 30405, 30406, 30404, 30412, 30410], x:597.9183959960938, z:986.0408325195312, queued:false}) } of size 232 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2132, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2133, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2132, m_Hash: \u0096\u0007\u001a\u0080\u00ee\u008d#\u00fa\u00ad\u00bb\u008ah\u00c3\u001cE+ } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2134, m_Data: ({type:"walk", entities:[27560, 27557, 17606, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9142, 9141, 12142, 6242, 9143, 18656, 17607, 10465, 18654, 14045, 12140, 10468, 28508], x:438.5692138671875, z:284.8349609375, queued:false}) } of size 453 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2133, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2134, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2133, m_Hash: \u008e\u009b\u00ac\u00f45\u00d6\u00db\u00f3\u00d3\u00b7\u00feW\u0080\u0089\u00ac\u001c } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2135, m_Data: ({type:"attack", entities:[27375, 30566, 29440, 28889, 26582, 27374, 29309, 29970, 30077, 29528, 28987, 27366], target:203, queued:false}) } of size 253 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2134, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2135, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2134, m_Hash: \u000b\u00cc\u0005ao0\u00cf\u001f\\\u00a1\u009a\u00ca\u009a4\u00b3\u00f3 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2135, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2136, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2135, m_Hash: \u00f6\u00e8a\u00aa\u00ecY\tp\u0014U\u0014\u00b5\u00c4Lb\t } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2137, m_Data: ({type:"repair", entities:[17605, 14050, 14048, 18655], target:25664, autocontinue:true, queued:false}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2136, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2137, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2136, m_Hash: \u0010D\u00f4\u008b\u00d9\u00ad]EpL\u00cc\u00a6\u0001\u00cb\t\u00f0 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2138, m_Data: ({type:"repair", entities:[17605, 14050, 14048, 18655], target:25664, autocontinue:true, queued:false}) } of size 191 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2137, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2138, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2137, m_Hash: \u00d7\u00c7\\R,=\u00f7?\u009a\u0095\u00c6\u00de7\u00d5\u008b\u0086 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2138, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2139, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2138, m_Hash: \u00bd\u00d4\u009cK\u00f3\u00de.o\u001e\u0015\u00e0\u00ff+\u0017\u00a6\u00e5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2139, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2140, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2139, m_Hash: R\u0005\u0083`\u00bf\u00e3\u00ce\u00cdh\u0094\u009e\u00af\u00a5Dv* } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: me } of size 29 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"me"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 2140, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2141, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2140, m_Hash: VSS\u00e6\u00ea\u00d0\u0090\u00e5XtfA\u00a0H\u00e6\u00c0 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2141, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2142, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2141, m_Hash: \u00e5#\u00d8\u00c4\u0086\u009b\u001f\u00813k\u0081MS\u00b6S\u00b8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2143, m_Data: ({type:"walk", entities:[27560, 27557, 17605, 15908, 14051, 14050, 14046, 14044, 14048, 10467, 9145, 9144, 18655, 9141, 12142, 6242, 9143, 17607, 10465, 18654, 14045, 12140, 10468, 28508], x:428.37664794921875, z:280.73614501953125, queued:false}) } of size 414 from server
Net client: Received message CChatMessage { m_GUID: 903C32855461EA74, m_Message: :( } of size 31 from server
Net message: ({type:"chat", guid:"903C32855461EA74", text:":( "})
Net client: Received message CEndCommandBatchMessage { m_Turn: 2142, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2143, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2142, m_Hash: \u00c4&\u0086\u00038-\u008b\u00c5x,t[\u001a\u00a7\u00e8\u00e1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2143, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2144, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2143, m_Hash: \u00d2\u007f\u009f\u0003\u0013%\u00b3C\f5nH\u00f3\u009d\u00fd\u00e1 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: experiencing } of size 49 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"experiencing"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 2144, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2145, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2144, m_Hash: \\\u00c9'\u001e\u0091\u00ca\u00cc\r`\u0011a\u00ea\u00a5\u00eey\u00dd } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2145, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2146, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2145, m_Hash: \u00ab\u0087,'z\u009d\u00eb\u00a8p\u00bb\u0081\u00f5\u0096\u0097\u009d\u00bc } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2146, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2147, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2146, m_Hash: \u00feh0\u00b3\u00b0\u009c\u00ab_\u00f6&.0Th\u00e3\u00fa } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2147, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2148, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2147, m_Hash: `{o\u001c\u00c6\u00a4*Es&k\u00b9v#eZ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2148, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2149, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2148, m_Hash: \u001b,\u0014^\u00ea\u00ad\u00e1\u00f4\u0095\u00cb\n\u00c0E\u0018\u00a1\u00c5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2149, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2150, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2149, m_Hash: \u0088|\u00977/\u00af\u0088\u00cf\u008d2\u009ek?f&x } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2150, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2151, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2150, m_Hash: \n\u0093\u00a24\u00a7\u00ba\u00ee_\u00dbi+\u00bc\u00af\u009f\u0011\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2151, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2152, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2151, m_Hash: 0\u00ee\u00a4\u00dc|\u00be\u00a8\u00e1D\u00a0>\u00cb1\u0006\u00d7\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2152, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2153, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2152, m_Hash: i\u00b1*d=Xp\u00ac#\u009d\u00c6\u00ea\u00a0\u00a6P\u00c2 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2153, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2154, m_Data: ({type:"attack", entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], target:29572, queued:false}) } of size 240 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2154, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2153, m_Hash: \u00f4~\u00bdh0\u00ef9\u0016\u009f\u00fa\u00b3\u000e\u000e#\u00ac\u0013 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2154, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2155, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2154, m_Hash: \fa\u0092D\u00e7\u00b1\u00a5\u0095\u0098\u00ad\u00b7\u009bG\u001b#\u00d5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2155, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2156, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2155, m_Hash: z!\u00a6|\u008dV\u0086II\u00dd\u00d6\u00df\u00b2O\u00fb\u00b8 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2156, m_Data: ({type:"construct", template:"structures/mace_fortress", x:275.9959716796875, z:674.461669921875, angle:2.356194490192345, actorSeed:62577, entities:[30534, 30530, 30528, 30529, 30532, 30536, 30531, 30535], autorepair:true, autocontinue:true, queued:false}) } of size 399 from server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2157, m_Data: ({type:"attack", entities:[27375, 30566, 29440, 28889, 27374, 29970, 30077, 29528, 28987, 27366], target:29567, queued:false}) } of size 227 from server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: an unplayable lag } of size 59 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2156, m_TurnLength: 500 } of size 9 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"an unplayable lag"})
Net: Sending message CEndCommandBatchMessage { m_Turn: 2157, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2156, m_Hash: \u00fc\u00f8\u00d9\u00f6\u00ed\u00c7\u00ce\u00e5\u00182\u00f3/\u0087\u00ef\u001d> } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2157, m_Data: ({type:"walk", entities:[30487, 30486, 19060, 21018, 21020, 30485, 30489, 21017, 21016, 30488, 21019], x:484.87103271484375, z:228.68667602539062, queued:false}) } of size 245 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2157, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2158, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2157, m_Hash: B\u00d7Z\u00d4\u00d3;\u00cf\u00e6\u00f9\u001c\u00ad\u00ff;|:w } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2158, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2159, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2158, m_Hash: 1\u00fb\u00fdu\u00d0?^\u001e\u00b6\u00d4o\u00df\u00a1\u00ec\u00d5b } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2159, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2160, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2159, m_Hash: \u0089\u0017\u00b5\u00b5\u00db\u0005\u00f5)@\u0002#\u0015\u00b2\u00be\u000f\u00b5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 3, m_Player: 3, m_Turn: 2161, m_Data: ({type:"repair", entities:[24974, 24971, 24970, 24823, 24822, 24821, 24973, 24825, 14001, 24972, 24824], target:30567, autocontinue:true, queued:false}) } of size 270 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2160, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2161, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2160, m_Hash: \u0003\u00dd\u00e6\u0001,\u00adF\u0080\u00bdp\u009c\u00d8\u0003vc\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2161, m_Data: ({type:"attack", entities:[30487, 30486, 19060, 21018, 21020, 30485, 30489, 21017, 21016, 30488, 21019], target:23579, queued:false}) } of size 240 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2161, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2162, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2161, m_Hash: \u0007*2\u00ea\u00ea\u0018\u009b\u0017\u0095\u00b9\u0084\u0083\u00d6]\u00c8o } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2162, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2163, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2162, m_Hash: ]\u0001~\u00e1\u00db\u00df\u008ee\u00b9yi\u00fc\u00bbxO\u00b9 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2163, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2164, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2163, m_Hash: 2V\u00f1g5u\u0096;\u0012\u0099'\u00cf\u001bke\u009e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2164, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2165, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2164, m_Hash: \u00a9\u0083D\u00f0\u00b0\u00b6\u00c4\u00df\u00f3\u00cbz\u00bc\\\u0092l? } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2166, m_Data: ({type:"walk", entities:[27275, 27274, 25878, 27273, 30604, 27272], x:666.6777954101562, z:503.6519775390625, queued:false}) } of size 188 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2165, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2166, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2165, m_Hash: c\u00e6D\u008c\u00ea\u00f5~oPe\u0092o\u00ad\u00a6\u00e3\u00c3 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2167, m_Data: ({type:"walk", entities:[14050, 18655, 9142, 6242, 18656, 10465, 18654, 12140, 28508], x:433.69744873046875, z:269.6012878417969, queued:false}) } of size 221 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2166, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2167, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2166, m_Hash: C{\u0081\u00b9\u00f4\u008b\u00b9\u00e7\u00c7\u00f5P(\u008c\u0088\u00f6\u001e } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 2167, m_Data: ({type:"attack", entities:[30761, 30589, 30416, 29575, 29574, 29573, 29571, 29568, 30110, 27403, 26756, 30879, 26485], target:14050, queued:false}) } of size 266 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2167, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2168, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2167, m_Hash: \u0007\u00fe\u00027G\u00034\u000f\u000e\u00d1\u00c2\u00e3)N\u008a\u0084 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2168, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2169, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2168, m_Hash: \u001a\u0093\u0086\u008e\u00e2a \u00cakR\u0096\u00ddO\u00cbg+ } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2169, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2170, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2169, m_Hash: ?T\rD\u0019K }\u00032\u009c\u00cf\u00ea!?e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2170, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2171, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2170, m_Hash: \u00ab\u0098b\u00e0G\u00ec\u0081X\u0015{\u00d6\u00fa|gc\u0097 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2171, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2172, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2171, m_Hash: \u0014\u00fbFW\u00a81l\r\u0018JS\u0007!\u0086@\u000e } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2172, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2173, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2172, m_Hash: \u0012\u00e5\u0092\u00bb\u0006\u00bd]k\u00e7_:\u00ed\u009e\u00d2t\u001d } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2173, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2174, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2173, m_Hash: \u00190\u00e8J8\u0091v#\u0015\u0093\u00df5@\u00a4\u00c3\u00f5 } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2175, m_Data: ({type:"attack", entities:[19060, 21018, 21020, 21017, 21016, 21019], target:30589, queued:false}) } of size 183 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2174, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2175, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2174, m_Hash: \u0016\u0010\u00b1%5\u00ca\\\u0092L\u00c2\u00c7\u00cf1\u0081\u009f\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2175, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2176, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2175, m_Hash: GV,\u0094\u00d6\u00c5y\u00bd.O\u00e2B\u00c5$\u00d5j } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2177, m_Data: ({type:"attack", entities:[26600, 18207, 18206, 18208, 26598, 18204, 10459, 10457, 10456, 18205, 10460, 26596, 26597, 26599, 10458, 158], target:30077, queued:false}) } of size 305 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2176, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2177, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2176, m_Hash: }O0\u00d6\u00f9\u00d9\u00e1\u00af\u0095W\u00d6\u00c0\u00aa\u000e\u00ca\u00dd } of size 27 to server
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2178, m_Data: ({type:"attack", entities:[30487, 30486, 30485, 30489, 30488], target:30761, queued:false}) } of size 172 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2177, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2178, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2177, m_Hash: 9\u00acM\u00b8\u001e\u00c2\u00c6\u00e9\u00ff>\u00e4\u0080\u00deqa\u00c4 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2178, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2179, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2178, m_Hash: \u00b8\u00e9?9vg\u009a?\u00fc\u00d2\u0014\u00e1\u0088\u00ad\u0005g } of size 27 to server
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 880F13497ACC7D11, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 1 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 209 from server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2179, m_TurnLength: 500 } of size 9 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '880F13497ACC7D11':{name:"z_sbb (1013)", player:4, status:1}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net: Sending message CEndCommandBatchMessage { m_Turn: 2180, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2179, m_Hash: \u0017R\u008a\u00d7\\\u00d6/^\u0014\u00f8\u0000\u00e5\u00b1:@\u00b6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2180, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2181, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2180, m_Hash: \u00de\u00fc\u00f9\u00e8\u00a7^\u00d8\u00c4@!\u00db\u00dd\u00b9q\u00ea\u00d1 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2181, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2182, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2181, m_Hash: \u00f9\u00f1\u0000|R\u00a9P\bVP<|]\u00f4\u0005v } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2182, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2183, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2182, m_Hash: \u0012\u0095\u00a4\u0086\u00b9R%\u00e5\u00c9DC\u00ba\u00d5\u00b5\u001a= } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2183, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2184, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2183, m_Hash: *\u008d*G\u00cb\u0012\u001f\u000b\u00a1\u0087\u00a0PE\u00bbH< } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2184, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2185, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2184, m_Hash: \u00e0\u00b3\u00e4\u0095}\u00f0\u00cf7\u00f8\u00b59L\u00b7\u0004\u008b: } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2185, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2186, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2185, m_Hash: \u001e>BA\u00b8\u00a0\u001a\u00fa%\u00d2wD4\u00e9F\u00a5 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2186, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2187, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2186, m_Hash: \u00f1\u00c0\u00b4q\t4{\u008d\u0019:\b\u001a\u0085\u0003N\u0096 } of size 27 to server
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: pause? } of size 37 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"pause?"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 2187, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2188, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2187, m_Hash: \u00c0\u009c\u0085\u00d1\u00bb\u00ea\u00acz\u00e9\u00eb;\u00cf.x\u0011\u00e6 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2188, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2189, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2188, m_Hash: \u009c\u00f7\u0092\u00b2\u0000\u00c7M!+\u001f,m\rl\u0000\u001a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2189, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2190, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2189, m_Hash: 0P\u0091C\u00cb\u00a6X\u00f61\u00f0\u0015\u00b8\u00f1\u00de\u0092\u0095 } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2190, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2191, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2190, m_Hash: \u00e7\u0088\u00c0\u0015}\u00a3\u0088\u001d\u00ea\u00a0^\u0093\u0099)\u00d4\u009a } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2191, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2192, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2191, m_Hash: \u0001X\u0093ct\u0012\u0088\u00a9B\u00bet<\u00c1\u00bb\u00d3\u007f } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2192, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2193, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2192, m_Hash: \u0013\u00b6ZF\u00a1\u000e\u00a9e\u00b2\u00f1l\u00c54^\u0015\u008c } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2193, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2194, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2193, m_Hash: \u00d4\u00b7#\u00ce\u00b2\u00af\u00ef\u00e1\u00e3\u00bb\u00a5\u00e4\"\u0014md } of size 27 to server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: paused } of size 37 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"paused"})
Net client: Received message CSimulationMessage { m_Client: 4, m_Player: 4, m_Turn: 2195, m_Data: ({type:"attack", entities:[21018, 21020, 31290, 21017, 21019], target:27403, queued:false}) } of size 172 from server
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: but honestly want to give up } of size 81 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"but honestly want to give up"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 161 from server
Net message: ({type:"players", hosts:{'4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1FE7D936DFB0B898, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 209 from server
Net message: ({type:"players", hosts:{'1FE7D936DFB0B898':{name:"z_sbb (1013)", player:4, status:0}, '4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: ? } of size 27 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"?"})
Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 1FE7D936DFB0B898, m_Name: z_sbb (1013), m_PlayerID: 4, m_Status: 0 }, { m_GUID: 4A836CEEEDB90191, m_Name: generic (1435), m_PlayerID: 4294967295, m_Status: 0 }, { m_GUID: 5CD4DDCECE6595F7, m_Name: tux_on_sbb (1189), m_PlayerID: 3, m_Status: 0 }, { m_GUID: 8FF1E83E37D20D73, m_Name: Altamura_sbb (1250), m_PlayerID: 2, m_Status: 1 }, { m_GUID: E37CEDCBB805E6E2, m_Name: tau (1168), m_PlayerID: 1, m_Status: 1 } } } of size 267 from server
Net message: ({type:"players", hosts:{'1FE7D936DFB0B898':{name:"z_sbb (1013)", player:4, status:0}, '4A836CEEEDB90191':{name:"generic (1435)", player:-1, status:0}, '5CD4DDCECE6595F7':{name:"tux_on_sbb (1189)", player:3, status:0}, '8FF1E83E37D20D73':{name:"Altamura_sbb (1250)", player:2, status:1}, E37CEDCBB805E6E2:{name:"tau (1168)", player:1, status:1}}})
Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 2195, m_Data: ({type:"set-rallypoint", entities:[150], x:327.32647705078125, z:690.644775390625, data:{command:"walk"}, queued:false}) } of size 201 from server
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: are we all here? } of size 57 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"are we all here?"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: Tux here? } of size 43 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"Tux here?"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: z here? } of size 39 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"z here?"})
Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: i am here } of size 43 from server
Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"i am here"})
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: /team tau i try to help you } of size 79 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"/team tau i try to help you"})
Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: but kinda like a black screeen } of size 85 from server
Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"but kinda like a black screeen"})
Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: u paused } of size 41 from server
Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"u paused"})
Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: ? } of size 27 from server
Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"?"})
Net client: Received message CChatMessage { m_GUID: 8FF1E83E37D20D73, m_Message: y } of size 27 from server
Net message: ({type:"chat", guid:"8FF1E83E37D20D73", text:"y"})
Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: that explains it } of size 57 from server
Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"that explains it"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: when i unpause your screen will probably be ok } of size 117 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"when i unpause your screen will probably be ok"})
Net client: Received message CChatMessage { m_GUID: 1FE7D936DFB0B898, m_Message: unpause? } of size 41 from server
Net message: ({type:"chat", guid:"1FE7D936DFB0B898", text:"unpause?"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: but waiting \u004f } of size 51 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"but waiting \u044F"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: *z } of size 29 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"*z"})
Net client: Received message CChatMessage { m_GUID: E37CEDCBB805E6E2, m_Message: go } of size 29 from server
Net message: ({type:"chat", guid:"E37CEDCBB805E6E2", text:"go"})
Net client: Received message CChatMessage { m_GUID: 5CD4DDCECE6595F7, m_Message: we all seem to be here } of size 69 from server
Net message: ({type:"chat", guid:"5CD4DDCECE6595F7", text:"we all seem to be here"})
Net client: Received message CEndCommandBatchMessage { m_Turn: 2194, m_TurnLength: 500 } of size 9 from server
Net: Sending message CEndCommandBatchMessage { m_Turn: 2195, m_TurnLength: 500 } of size 9 to server
Net: Sending message CSyncCheckMessage { m_Turn: 2194, m_Hash: \u00bc\u0019x\u00e0\u009b?\u00a3\u0007\u00ce\u00a0\u009a\tiF\u00e6\u00de } of size 27 to server
Net client: Received message CEndCommandBatchMessage { m_Turn: 2195, m_TurnLength: 500 } of size 9 from server
Net client: Received message CSyncErrorMessage { m_Turn: 2194, m_HashExpected: \u00bc\u0019x\u00e0\u009b?\u00a3\u0007\u00ce\u00a0\u009a\tiF\u00e6\u00de } of size 27 from server