0 A.D. (0.0.24) Main log

Loading config file "config/default.cfg"

Loaded config string "windowed" = "false"

Loaded config string "showdetailedtooltips" = "false"

Loaded config string "pauseonfocusloss" = "true"

Loaded config string "persistmatchsettings" = "true"

Loaded config string "multiplayerserver" = "127.0.0.1"

Loaded config string "xres" = "0"

Loaded config string "yres" = "0"

Loaded config string "bpp" = "0"

Loaded config string "display" = "0"

Loaded config string "macmouse" = "false"

Loaded config string "renderactors" = "true"

Loaded config string "watereffects" = "true"

Loaded config string "waterfancyeffects" = "false"

Loaded config string "waterrealdepth" = "true"

Loaded config string "waterrefraction" = "true"

Loaded config string "waterreflection" = "true"

Loaded config string "shadowsonwater" = "false"

Loaded config string "shadows" = "true"

Loaded config string "shadowquality" = "0"

Loaded config string "shadowpcf" = "true"

Loaded config string "shadowsfixed" = "false"

Loaded config string "shadowsfixeddistance" = "300.0"

Loaded config string "vsync" = "false"

Loaded config string "particles" = "true"

Loaded config string "fog" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "showsky" = "true"

Loaded config string "novbo" = "false"

Loaded config string "nohwcursor" = "false"

Loaded config string "renderpath" = "default"

Loaded config string "preferglsl" = "false"

Loaded config string "gpuskinning" = "false"

Loaded config string "smoothlos" = "false"

Loaded config string "postproc" = "false"

Loaded config string "antialiasing" = "disabled"

Loaded config string "sharpening" = "disabled"

Loaded config string "sharpness" = "0.3"

Loaded config string "materialmgr.quality" = "2.0"

Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"

Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"

Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"

Loaded config string "forcealphatest" = "false"

Loaded config string "skycolor" = "0 0 0"

Found config header 'adaptivefps'

Loaded config string "adaptivefps.session" = "60"

Loaded config string "adaptivefps.menu" = "60"

Found config header 'hotkey'

Loaded config string "hotkey.exit" = "Ctrl+Break", "Super+Q"

Loaded config string "hotkey.cancel" = "Escape"

Loaded config string "hotkey.confirm" = "Return"

Loaded config string "hotkey.pause" = "Pause"

Loaded config string "hotkey.screenshot" = "F2"

Loaded config string "hotkey.bigscreenshot" = "Shift+F2"

Loaded config string "hotkey.togglefullscreen" = "Alt+Return"

Loaded config string "hotkey.screenshot.watermark" = "Alt+K"

Loaded config string "hotkey.wireframe" = "Alt+Shift+W"

Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"

Loaded config string "hotkey.showsky" = "Alt+Z"

Loaded config string "hotkey.summary" = "Ctrl+Tab"

Loaded config string "hotkey.lobby" = "Alt+L"

Loaded config string "hotkey.structree" = "Alt+Shift+T"

Loaded config string "hotkey.civinfo" = "Alt+Shift+H"

Loaded config string "hotkey.copy" = "Ctrl+C"

Loaded config string "hotkey.paste" = "Ctrl+V"

Loaded config string "hotkey.cut" = "Ctrl+X"

Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"

Loaded config string "hotkey.fps.toggle" = "Alt+F"

Loaded config string "hotkey.realtime.toggle" = "Alt+T"

Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"

Loaded config string "hotkey.ceasefirecounter.toggle" = "unused"

Loaded config string "hotkey.chat" = "Return"

Loaded config string "hotkey.teamchat" = "T"

Loaded config string "hotkey.privatechat" = "L"

Loaded config string "hotkey.quicksave" = "Shift+F5"

Loaded config string "hotkey.quickload" = "Shift+F8"

Found config header 'hotkey.camera'

Loaded config string "hotkey.camera.reset" = "R"

Loaded config string "hotkey.camera.follow" = "F"

Loaded config string "hotkey.camera.rallypointfocus" = "unused"

Loaded config string "hotkey.camera.zoom.in" = "Plus", "Equals", "NumPlus"

Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"

Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"

Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"

Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"

Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"

Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"

Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"

Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"

Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"

Loaded config string "hotkey.camera.pan" = "MouseMiddle"

Loaded config string "hotkey.camera.left" = "A", "LeftArrow"

Loaded config string "hotkey.camera.right" = "D", "RightArrow"

Loaded config string "hotkey.camera.up" = "W", "UpArrow"

Loaded config string "hotkey.camera.down" = "S", "DownArrow"

Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"

Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"

Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"

Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"

Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"

Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"

Found config header 'hotkey.camera.jump'

Loaded config string "hotkey.camera.jump.1" = "F5"

Loaded config string "hotkey.camera.jump.2" = "F6"

Loaded config string "hotkey.camera.jump.3" = "F7"

Loaded config string "hotkey.camera.jump.4" = "F8"

Found config header 'hotkey.camera.jump.set'

Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"

Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"

Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"

Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"

Found config header 'hotkey.profile'

Loaded config string "hotkey.profile.toggle" = "F11"

Loaded config string "hotkey.profile.save" = "Shift+F11"

Found config header 'hotkey.profile2'

Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"

Found config header 'hotkey.selection'

Loaded config string "hotkey.selection.add" = "Shift"

Loaded config string "hotkey.selection.militaryonly" = "Alt"

Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"

Loaded config string "hotkey.selection.idleonly" = "I"

Loaded config string "hotkey.selection.woundedonly" = "O"

Loaded config string "hotkey.selection.remove" = "Ctrl"

Loaded config string "hotkey.selection.cancel" = "Esc"

Loaded config string "hotkey.selection.idleworker" = "Period"

Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"

Loaded config string "hotkey.selection.idleunit" = "BackSlash"

Loaded config string "hotkey.selection.offscreen" = "Alt"

Found config header 'hotkey.selection.group.add'

Loaded config string "hotkey.selection.group.add.0" = "Shift+0"

Loaded config string "hotkey.selection.group.add.1" = "Shift+1"

Loaded config string "hotkey.selection.group.add.2" = "Shift+2"

Loaded config string "hotkey.selection.group.add.3" = "Shift+3"

Loaded config string "hotkey.selection.group.add.4" = "Shift+4"

Loaded config string "hotkey.selection.group.add.5" = "Shift+5"

Loaded config string "hotkey.selection.group.add.6" = "Shift+6"

Loaded config string "hotkey.selection.group.add.7" = "Shift+7"

Loaded config string "hotkey.selection.group.add.8" = "Shift+8"

Loaded config string "hotkey.selection.group.add.9" = "Shift+9"

Found config header 'hotkey.selection.group.save'

Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"

Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"

Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"

Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"

Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"

Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"

Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"

Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"

Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"

Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"

Found config header 'hotkey.selection.group.select'

Loaded config string "hotkey.selection.group.select.0" = "0"

Loaded config string "hotkey.selection.group.select.1" = "1"

Loaded config string "hotkey.selection.group.select.2" = "2"

Loaded config string "hotkey.selection.group.select.3" = "3"

Loaded config string "hotkey.selection.group.select.4" = "4"

Loaded config string "hotkey.selection.group.select.5" = "5"

Loaded config string "hotkey.selection.group.select.6" = "6"

Loaded config string "hotkey.selection.group.select.7" = "7"

Loaded config string "hotkey.selection.group.select.8" = "8"

Loaded config string "hotkey.selection.group.select.9" = "9"

Found config header 'hotkey.session'

Loaded config string "hotkey.session.kill" = "Delete"

Loaded config string "hotkey.session.stop" = "H"

Loaded config string "hotkey.session.backtowork" = "Y"

Loaded config string "hotkey.session.unload" = "U"

Loaded config string "hotkey.session.move" = "unused"

Loaded config string "hotkey.session.attack" = "Ctrl"

Loaded config string "hotkey.session.attackmove" = "Ctrl"

Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"

Loaded config string "hotkey.session.garrison" = "Ctrl"

Loaded config string "hotkey.session.autorallypoint" = "Ctrl"

Loaded config string "hotkey.session.guard" = "G"

Loaded config string "hotkey.session.patrol" = "P"

Loaded config string "hotkey.session.repair" = "J"

Loaded config string "hotkey.session.queue" = "Shift"

Loaded config string "hotkey.session.orderone" = "Alt"

Loaded config string "hotkey.session.batchtrain" = "Shift"

Loaded config string "hotkey.session.massbarter" = "Shift"

Loaded config string "hotkey.session.masstribute" = "Shift"

Loaded config string "hotkey.session.noconfirmation" = "Shift"

Loaded config string "hotkey.session.fulltradeswap" = "Shift"

Loaded config string "hotkey.session.unloadtype" = "Shift"

Loaded config string "hotkey.session.deselectgroup" = "Ctrl"

Loaded config string "hotkey.session.rotate.cw" = "RightBracket"

Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"

Loaded config string "hotkey.session.snaptoedges" = "Ctrl"

Loaded config string "hotkey.session.showstatusbars" = "Tab"

Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"

Loaded config string "hotkey.session.highlightguarding" = "PgDn"

Loaded config string "hotkey.session.highlightguarded" = "PgUp"

Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"

Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"

Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"

Loaded config string "hotkey.session.togglehealrange" = "Alt+B"

Found config header 'hotkey.session.gui'

Loaded config string "hotkey.session.gui.toggle" = "Alt+G"

Loaded config string "hotkey.session.gui.menu.toggle" = "F10"

Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"

Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"

Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"

Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"

Found config header 'hotkey.session.savedgames'

Loaded config string "hotkey.session.savedgames.delete" = "Delete"

Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"

Found config header 'hotkey.session.queueunit'

Loaded config string "hotkey.session.queueunit.1" = "Z"

Loaded config string "hotkey.session.queueunit.2" = "X"

Loaded config string "hotkey.session.queueunit.3" = "C"

Loaded config string "hotkey.session.queueunit.4" = "V"

Loaded config string "hotkey.session.queueunit.5" = "B"

Loaded config string "hotkey.session.queueunit.6" = "N"

Loaded config string "hotkey.session.queueunit.7" = "M"

Loaded config string "hotkey.session.queueunit.8" = "Comma"

Found config header 'hotkey.session.timewarp'

Loaded config string "hotkey.session.timewarp.fastforward" = "Space"

Loaded config string "hotkey.session.timewarp.rewind" = "Backspace"

Found config header 'hotkey.tab'

Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"

Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"

Found config header 'hotkey.text'

Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"

Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"

Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"

Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"

Found config header 'gui'

Loaded config string "gui.cursorblinkrate" = "0.5"

Loaded config string "gui.scale" = "1.0"

Found config header 'gui.gamesetup'

Loaded config string "gui.gamesetup.enabletips" = "true"

Loaded config string "gui.gamesetup.assignplayers" = "everyone"

Loaded config string "gui.gamesetup.aidifficulty" = "3"

Loaded config string "gui.gamesetup.aibehavior" = "random"

Loaded config string "gui.gamesetup.settingsslide" = "true"

Found config header 'gui.loadingscreen'

Loaded config string "gui.loadingscreen.progressdescription" = "false"

Found config header 'gui.session'

Loaded config string "gui.session.camerajump.threshold" = "40"

Loaded config string "gui.session.timeelapsedcounter" = "false"

Loaded config string "gui.session.ceasefirecounter" = "false"

Loaded config string "gui.session.batchtrainingsize" = "5"

Loaded config string "gui.session.scrollbatchratio" = "1"

Loaded config string "gui.session.woundedunithotkeythreshold" = "33"

Loaded config string "gui.session.attackrange" = "true"

Loaded config string "gui.session.aurasrange" = "true"

Loaded config string "gui.session.healrange" = "true"

Loaded config string "gui.session.rankabovestatusbar" = "true"

Loaded config string "gui.session.experiencestatusbar" = "true"

Loaded config string "gui.session.respoptooltipsort" = "0"

Loaded config string "gui.session.snaptoedges" = "disabled"

Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"

Loaded config string "gui.session.disjointcontrolgroups" = "true"

Found config header 'gui.session.minimap'

Loaded config string "gui.session.minimap.blinkduration" = "1.7"

Loaded config string "gui.session.minimap.pingduration" = "50.0"

Found config header 'gui.session.notifications'

Loaded config string "gui.session.notifications.attack" = "true"

Loaded config string "gui.session.notifications.tribute" = "true"

Loaded config string "gui.session.notifications.barter" = "true"

Loaded config string "gui.session.notifications.phase" = "completed"

Found config header 'gui.splashscreen'

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "0"

Found config header 'gui.session.diplomacycolors'

Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"

Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"

Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"

Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"

Found config header 'joystick'

Loaded config string "joystick.enable" = "false"

Loaded config string "joystick.deadzone" = "8192"

Found config header 'joystick.camera'

Loaded config string "joystick.camera.pan.x" = "0"

Loaded config string "joystick.camera.pan.y" = "1"

Loaded config string "joystick.camera.rotate.x" = "3"

Loaded config string "joystick.camera.rotate.y" = "2"

Loaded config string "joystick.camera.zoom.in" = "5"

Loaded config string "joystick.camera.zoom.out" = "4"

Found config header 'chat'

Loaded config string "chat.timestamp" = "true"

Found config header 'chat.session'

Loaded config string "chat.session.extended" = "true"

Found config header 'lobby'

Loaded config string "lobby.history" = "0"

Loaded config string "lobby.room" = "arena24"

Loaded config string "lobby.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.tls" = "true"

Loaded config string "lobby.verify_certificate" = "false"

Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"

Loaded config string "lobby.terms_of_service" = "0"

Loaded config string "lobby.terms_of_use" = "0"

Loaded config string "lobby.privacy_policy" = "0"

Loaded config string "lobby.xpartamupp" = "wfgbot24"

Loaded config string "lobby.echelon" = "echelon24"

Loaded config string "lobby.buddies"

Loaded config string "lobby.rememberpassword" = "true"

Found config header 'lobby.columns'

Loaded config string "lobby.columns.gamerating" = "false"

Found config header 'lobby.stun'

Loaded config string "lobby.stun.enabled" = "true"

Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"

Loaded config string "lobby.stun.port" = "3478"

Loaded config string "lobby.stun.delay" = "200"

Found config header 'mod'

Loaded config string "mod.enabledmods" = "mod public"

Found config header 'modio'

Loaded config string "modio.public_key" = "RWTsHxQMrRq4xwHisyBa2rNQfAedcINzbTT83jeX4/ZcfVxqLfWB4y8w"

Loaded config string "modio.disclaimer" = "0"

Found config header 'modio.v1'

Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"

Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"

Loaded config string "modio.v1.name_id" = "0ad"

Found config header 'network'

Loaded config string "network.duplicateplayernames" = "false"

Loaded config string "network.lateobservers" = "everyone"

Loaded config string "network.observerlimit" = "8"

Loaded config string "network.gamestarttimeout" = "60000"

Found config header 'overlay'

Loaded config string "overlay.fps" = "false"

Loaded config string "overlay.realtime" = "false"

Loaded config string "overlay.netwarnings" = "true"

Found config header 'profiler2'

Loaded config string "profiler2.autoenable" = "false"

Loaded config string "profiler2.gpu.arb.enable" = "true"

Loaded config string "profiler2.gpu.ext.enable" = "true"

Loaded config string "profiler2.gpu.intel.enable" = "true"

Found config header 'rlinterface'

Loaded config string "rlinterface.address" = "127.0.0.1:6000"

Found config header 'sound'

Loaded config string "sound.mastergain" = "0.9"

Loaded config string "sound.musicgain" = "0.2"

Loaded config string "sound.ambientgain" = "0.6"

Loaded config string "sound.actiongain" = "0.7"

Loaded config string "sound.uigain" = "0.7"

Found config header 'sound.notify'

Loaded config string "sound.notify.nick" = "true"

Loaded config string "sound.notify.gamesetup.join" = "false"

Found config header 'tinygettext'

Loaded config string "tinygettext.debug" = "false"

Found config header 'userreport'

Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"

Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"

Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"

Loaded config string "userreport.terms" = "0"

Found config header 'view'

Loaded config string "view.scroll.speed" = "120.0"

Loaded config string "view.scroll.speed.modifier" = "1.05"

Loaded config string "view.rotate.x.speed" = "1.2"

Loaded config string "view.rotate.x.min" = "28.0"

Loaded config string "view.rotate.x.max" = "60.0"

Loaded config string "view.rotate.x.default" = "35.0"

Loaded config string "view.rotate.y.speed" = "2.0"

Loaded config string "view.rotate.y.speed.wheel" = "0.45"

Loaded config string "view.rotate.y.default" = "0.0"

Loaded config string "view.rotate.speed.modifier" = "1.05"

Loaded config string "view.drag.speed" = "0.5"

Loaded config string "view.zoom.speed" = "256.0"

Loaded config string "view.zoom.speed.wheel" = "32.0"

Loaded config string "view.zoom.min" = "50.0"

Loaded config string "view.zoom.max" = "200.0"

Loaded config string "view.zoom.default" = "120.0"

Loaded config string "view.zoom.speed.modifier" = "1.05"

Loaded config string "view.pos.smoothness" = "0.1"

Loaded config string "view.zoom.smoothness" = "0.4"

Loaded config string "view.rotate.x.smoothness" = "0.5"

Loaded config string "view.rotate.y.smoothness" = "0.3"

Loaded config string "view.near" = "2.0"

Loaded config string "view.far" = "4096.0"

Loaded config string "view.fov" = "45.0"

Loaded config string "view.height.smoothness" = "0.5"

Loaded config string "view.height.min" = "16"

Cannot find config file "config/local.cfg" - ignoring

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

CRenderer::Open: depth bits 24

CRenderer::Open: stencil bits 8

CRenderer::Open: alpha bits 0

Info when compiling shader 'shaders/glsl/fxaa.fs': 0(609) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(617) : warning C7533: global variable gl_FragColor is deprecated after version 120

Info when linking program 'shaders/glsl/simple.vs'+'shaders/glsl/fxaa.fs': Fragment info ------------- 0(609) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(617) : warning C7533: global variable gl_FragColor is deprecated after version 120

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Loading config file "config/user.cfg"

Loaded config string "adaptivefps.session" = "60.222713470458984"

Loaded config string "antialiasing" = "fxaa"

Loaded config string "autociv.data.mute" = "%7B%7D"

Loaded config string "autociv.data.playerReminder" = "%7B%7D"

Loaded config string "autociv.lobby.chat.comments.max" = "10000"

Loaded config string "autociv.lobby.chat.notifications.max" = "30"

Loaded config string "autociv.session.APM.chart.enabled" = "false"

Loaded config string "autociv.session.APM.enabled" = "false"

Loaded config string "autociv.session.graphics.corpses.max" = "100"

Loaded config string "autociv.settings.reset.all" = "false"

Loaded config string "gui.session.timeelapsedcounter" = "true"

Loaded config string "gui.splashscreen.enable" = "true"

Loaded config string "gui.splashscreen.version" = "1598181729"

Loaded config string "hotkey.autociv.gamesetup.openMapBrowser" = "Alt+O"

Loaded config string "hotkey.autociv.lobby.focus.chatInput" = "Alt+Q"

Loaded config string "hotkey.autociv.lobby.focus.gameList" = "Alt+W"

Loaded config string "hotkey.autociv.lobby.gameList.selected.join" = "Alt+E"

Loaded config string "hotkey.autociv.lobby.openMapBrowser" = "Alt+B"

Loaded config string "hotkey.autociv.open.autociv_settings" = "F4"

Loaded config string "hotkey.autociv.open.test" = "Ctrl+A+T"

Loaded config string "hotkey.autociv.selection.nowoundedonly" = "I"

Loaded config string "hotkey.autociv.session.building.autotrain.disable" = "Alt+W"

Loaded config string "hotkey.autociv.session.building.autotrain.enable" = "Alt+Q"

Loaded config string "hotkey.autociv.session.building.place.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Barracks" = "Space+B"

Loaded config string "hotkey.autociv.session.building.place.Blacksmith" = "Space+N"

Loaded config string "hotkey.autociv.session.building.place.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.building.place.City_Wall" = "Space+W"

Loaded config string "hotkey.autociv.session.building.place.Civic_Center" = "Space+C"

Loaded config string "hotkey.autociv.session.building.place.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Corral" = "Space+K"

Loaded config string "hotkey.autociv.session.building.place.Defense_Tower" = "Space+D"

Loaded config string "hotkey.autociv.session.building.place.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Dock" = "Space+G"

Loaded config string "hotkey.autociv.session.building.place.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Farmstead" = "Shift+Space+F"

Loaded config string "hotkey.autociv.session.building.place.Field" = "Space+F"

Loaded config string "hotkey.autociv.session.building.place.Fortress" = "Space+A"

Loaded config string "hotkey.autociv.session.building.place.Greek_Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.building.place.House" = "Space+H"

Loaded config string "hotkey.autociv.session.building.place.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Library" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Market" = "Space+M"

Loaded config string "hotkey.autociv.session.building.place.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Outpost" = "Space+O"

Loaded config string "hotkey.autociv.session.building.place.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Sentry_Tower" = "Space+Y"

Loaded config string "hotkey.autociv.session.building.place.Siege_Wall" = "Space+J"

Loaded config string "hotkey.autociv.session.building.place.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stables" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Storehouse" = "Space+S"

Loaded config string "hotkey.autociv.session.building.place.Structure" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Temple" = "Space+T"

Loaded config string "hotkey.autociv.session.building.place.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.building.place.Wonder" = "Space+V"

Loaded config string "hotkey.autociv.session.building.place.Wooden_Wall" = "Space+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.(Soldier|Siege|Dog)&!Ship" = "Alt+S"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Cavalry" = "Alt+E"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Infantry" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Ranged" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Siege" = "unused"

Loaded config string "hotkey.autociv.session.entity.by.class.select.Support&Worker|(Support&Elephant)" = "Alt+A"

Loaded config string "hotkey.autociv.session.entity.select.Archery_Range" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Barracks" = "Ctrl+X"

Loaded config string "hotkey.autociv.session.entity.select.Blacksmith" = "Ctrl+N"

Loaded config string "hotkey.autociv.session.entity.select.City_Gate" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.City_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Center" = "Ctrl+C"

Loaded config string "hotkey.autociv.session.entity.select.Civic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Corral" = "Ctrl+K"

Loaded config string "hotkey.autociv.session.entity.select.Defense_Tower" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Defensive_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Dock" = "Ctrl+G"

Loaded config string "hotkey.autociv.session.entity.select.Economic_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Elephant_Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Embassy" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Farmstead" = "Shift+Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Field" = "Ctrl+F"

Loaded config string "hotkey.autociv.session.entity.select.Fortress" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Greek_Theater" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.House" = "Ctrl+H"

Loaded config string "hotkey.autociv.session.entity.select.Kennel" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Library" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Market" = "Ctrl+M"

Loaded config string "hotkey.autociv.session.entity.select.Military_Colony" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Military_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Outpost" = "Ctrl+O"

Loaded config string "hotkey.autociv.session.entity.select.Resource_Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Rotary_Mill" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Sentry_Tower" = "Ctrl+Y"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Wall" = "Ctrl+J"

Loaded config string "hotkey.autociv.session.entity.select.Siege_Workshop" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Special_Building" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stables" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stoa" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Stone_Wall" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Storehouse" = "Ctrl+V"

Loaded config string "hotkey.autociv.session.entity.select.Structure" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Temple" = "Ctrl+T"

Loaded config string "hotkey.autociv.session.entity.select.Wall_Turret" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wonder" = "unused"

Loaded config string "hotkey.autociv.session.entity.select.Wooden_Wall" = "Ctrl+E"

Loaded config string "hotkey.autociv.session.formation.set.anti_cavalry" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.battle_line" = "Space+0"

Loaded config string "hotkey.autociv.session.formation.set.box" = "Space+2"

Loaded config string "hotkey.autociv.session.formation.set.column_closed" = "Space+3"

Loaded config string "hotkey.autociv.session.formation.set.column_open" = "Space+5"

Loaded config string "hotkey.autociv.session.formation.set.flank" = "Space+7"

Loaded config string "hotkey.autociv.session.formation.set.line_closed" = "Space+4"

Loaded config string "hotkey.autociv.session.formation.set.line_open" = "Space+6"

Loaded config string "hotkey.autociv.session.formation.set.null" = "Space+1"

Loaded config string "hotkey.autociv.session.formation.set.phalanx" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.scatter" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.skirmish" = "Space+8"

Loaded config string "hotkey.autociv.session.formation.set.syntagma" = "Space+'"

Loaded config string "hotkey.autociv.session.formation.set.testudo" = "unused"

Loaded config string "hotkey.autociv.session.formation.set.wedge" = "Space+9"

Loaded config string "hotkey.autociv.session.minimap.expand.toggle" = "Shift+Tab"

Loaded config string "hotkey.autociv.session.production.queue.clear" = "Alt+R"

Loaded config string "hotkey.autociv.session.stance.set.aggressive" = "Alt+2"

Loaded config string "hotkey.autociv.session.stance.set.defensive" = "Alt+3"

Loaded config string "hotkey.autociv.session.stance.set.passive" = "Alt+4"

Loaded config string "hotkey.autociv.session.stance.set.standground" = "Alt+5"

Loaded config string "hotkey.autociv.session.stance.set.violent" = "Alt+1"

Loaded config string "lobby.login" = "Angen"

Loaded config string "lobby.password"

Loaded config string "lobby.privacy_policy" = "a422a38c41a731368df3b51ff4712199"

Loaded config string "lobby.terms_of_service" = "96ca1340f4311e1d430e2bffb56b0ef4"

Loaded config string "lobby.terms_of_use" = "d5d1147f573fffed97021e50a237e38a"

Loaded config string "locale" = "en_US"

Loaded config string "materialmgr.quality" = "10"

Loaded config string "mod.enabledmods" = "mod public"

Loaded config string "modio.disclaimer" = "0"

Loaded config string "network.observerlimit" = "0"

Loaded config string "overlay.fps" = "true"

Loaded config string "overlay.realtime" = "true"

Loaded config string "particles" = "true"

Loaded config string "pauseonfocusloss" = "false"

Loaded config string "playername.multiplayer" = "Angen"

Loaded config string "playername.singleplayer" = "Angen"

Loaded config string "postproc" = "true"

Loaded config string "preferglsl" = "true"

Loaded config string "shadowquality" = "1"

Loaded config string "shadows" = "true"

Loaded config string "shadowsonwater" = "true"

Loaded config string "sharpening" = "cas"

Loaded config string "sharpness" = "1"

Loaded config string "showdetailedtooltips" = "true"

Loaded config string "showsky" = "true"

Loaded config string "silhouettes" = "true"

Loaded config string "smoothlos" = "true"

Loaded config string "sound.musicgain" = "0"

Loaded config string "sound.notify.gamesetup.join" = "true"

Loaded config string "userreport.enabledversion" = "0"

Loaded config string "userreport.id"

Loaded config string "userreport.terms" = "0"

Loaded config string "vsync" = "false"

Loaded config string "watereffects" = "true"

Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

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Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

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Loading simulation script 'simulation/components/interfaces/DelayedDamage.js'

Loading simulation script 'simulation/components/interfaces/EndGameManager.js'

Loading simulation script 'simulation/components/interfaces/EntityLimits.js'

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Loading simulation script 'simulation/components/interfaces/Foundation.js'

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Loading simulation script 'simulation/helpers/Attacking.js'

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Loading simulation script 'simulation/helpers/Entity.js'

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Loading simulation script 'simulation/helpers/Resources.js'

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Loading simulation script 'simulation/components/AIInterface.js'

Loading simulation script 'simulation/components/AIProxy.js'

Loading simulation script 'simulation/components/AlertRaiser.js'

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Loading simulation script 'simulation/components/Auras.js'

Loading simulation script 'simulation/components/AutoBuildable.js'

Loading simulation script 'simulation/components/Barter.js'

Loading simulation script 'simulation/components/BattleDetection.js'

Loading simulation script 'simulation/components/BuildRestrictions.js'

Loading simulation script 'simulation/components/Builder.js'

Loading simulation script 'simulation/components/BuildingAI.js'

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Loading simulation script 'simulation/components/EndGameManager.js'

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Loading simulation script 'simulation/components/Fogging.js'

Loading simulation script 'simulation/components/Formation.js'

Loading simulation script 'simulation/components/FormationAttack.js'

Loading simulation script 'simulation/components/Foundation.js'

Loading simulation script 'simulation/components/GarrisonHolder.js'

Loading simulation script 'simulation/components/Garrisonable.js'

Loading simulation script 'simulation/components/Gate.js'

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Loading simulation script 'simulation/components/GuiInterface.js'

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Loading simulation script 'simulation/components/Loot.js'

Loading simulation script 'simulation/components/Looter.js'

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Loading simulation script 'simulation/components/ResourceDropsite.js'

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Loading simulation script 'simulation/components/ResourceSupply.js'

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Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

Loading simulation script 'simulation/components/TechnologyManager.js'

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Loading simulation script 'simulation/components/TerritoryDecayManager.js'

Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

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Loading simulation script 'simulation/components/TriggerPoint.js'

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Net message: ({lastReceivedTime:415063, warntype:"server-timeout", type:"netwarn"})

Net client: Connected to 127.0.0.1:20595

Net server: Received connection from 127.0.0.1:54848

Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to [unauthed host]

Net message: ({status:"connected", type:"netstatus"})

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server

Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server

Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from [unauthed host]

Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: 6916B0A010067E91 } of size 31 to [6916B0A0...]

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: 6916B0A010067E91 } of size 31 from server

XmppClient: Received lobby auth: 6916B0A010067E91 from Angen

Net Server: Received lobby auth message from Angen with 6916B0A010067E91

Net: Sending message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 232 } of size 8 to [6916B0A0...]

Net client: Received message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 232 } of size 8 from server

Net: Sending message CAuthenticateMessage { m_Name: Angen, m_Password: , m_IsLocalClient: 1 } of size 18 to server

Net server: Received message CAuthenticateMessage { m_Name: Angen, m_Password: , m_IsLocalClient: 1 } of size 18 from [6916B0A0...]

Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 to [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: (void 0) } of size 4 to [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 37 to [6916B0A0...]

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 from server

Net: Authentication result: host=1, Logged in

Net client: Received message CGameSetupMessage { m_Data: (void 0) } of size 4 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 37 from server

Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})

Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 to server

Net server: Received message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 from [6916B0A0...]

Net: Sending message CReadyMessage { m_GUID: 6916B0A010067E91, m_Status: 2 } of size 24 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net message: ({data:(void 0), type:"gamesetup"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:0, player:-1, name:"Angen"}}, type:"players"})

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 to [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 6916B0A010067E91 } of size 24 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 1, m_GUID: 6916B0A010067E91 } of size 24 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CReadyMessage { m_GUID: 6916B0A010067E91, m_Status: 2 } of size 24 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({status:2, guid:"6916B0A010067E91", type:"ready"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:-1, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 778 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to [6916B0A0...]

Net message: ({lastReceivedTime:3667, warntype:"server-timeout", type:"netwarn"})

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}) } of size 775 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}) } of size 799 from server

Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapFilter:"default", mapType:"random", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), Nomad:false, Size:256}, gameSpeed:1, map:"random"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapFilter:"default", mapType:"skirmish", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 754 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}) } of size 783 from server

Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"cart", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapFilter:"default", mapType:"scenario", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1, map:"maps/scenarios/arcadia"}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{r:160, g:80, b:200}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{b:39, g:39, r:131}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}) } of size 1116 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/gold_rush", settings:{PlayerData:[{Name:"Player 1", Civ:"cart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"brit", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"mace", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"gold_rush.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}) } of size 1427 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/fast_oasis", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false, Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 2", Civ:"iber", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 3", Civ:"pers", Color:{b:5, g:165, r:50}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}, {Name:"Player 4", Civ:"maur", Color:{b:75, g:230, r:230}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:1000, metal:1000, stone:1000, wood:1000}}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"fast_oasis.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}) } of size 1402 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/death_canyon_invasion_force", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:0, AI:false, Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"rome", Color:{b:220, g:99, r:166}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{stone:2500}, PopulationLimit:1}, {Name:"Player 3", Civ:"cart", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:300, metal:300, stone:300, wood:300}}, {Name:"Invasion Force", Civ:"iber", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", PopulationLimit:1}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"death_canyon_invasion_force.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 763 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}) } of size 802 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"rome", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"rome", Color:{r:150, g:20, b:20}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/belgian_bog_night", settings:{PlayerData:[{Name:"Player 1", Civ:"brit", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"belgian_bog_night.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}, type:"gamesetup"})

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}) } of size 1298 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from [6916B0A0...]

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 to [6916B0A0...]

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/battle_for_the_tiber", settings:{PlayerData:[{Name:"Rome", Civ:"rome", Color:{b:39, g:39, r:131}, Team:0, AI:false, Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Veii", Civ:"rome", Color:{b:200, g:46, r:46}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random", Resources:{food:250, metal:250, stone:250, wood:250}}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:2, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Gallic Invaders", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:3, AI:"petra", AIDiff:3, AIBehavior:"random"}], VictoryConditions:["conquest"], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, Preview:"battle_for_the_tiber.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}) } of size 1113 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_4p", settings:{PlayerData:[{Name:"East", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"West", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"South", Civ:"gaul", Color:{b:5, g:165, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"North", Civ:"gaul", Color:{b:75, g:230, r:230}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_3.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 762 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}) } of size 791 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_2p", settings:{PlayerData:[{Name:"Greeks", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Celts", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_2.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 1791 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}) } of size 1823 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{r:21, g:55, b:149}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 3", Civ:"gaul", Color:{r:86, g:180, b:31}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 4", Civ:"iber", Color:{r:231, g:200, b:5}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 5", Civ:"mace", Color:{r:50, g:170, b:170}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 6", Civ:"maur", Color:{b:200, g:80, r:80}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 7", Civ:"pers", Color:{r:220, g:115, b:16}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 8", Civ:"rome", Color:{r:64, g:64, b:64}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/azure_coast_8p", settings:{PlayerData:[{Name:"Antipolis", Civ:"athen", Color:{b:200, g:80, r:80}, Team:0, AI:false}, {Name:"Nikaia", Civ:"athen", Color:{b:20, g:20, r:150}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Massalia", Civ:"athen", Color:{b:5, g:165, r:50}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Olbia", Civ:"athen", Color:{b:75, g:230, r:230}, Team:0, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Deciates", Civ:"gaul", Color:{b:170, g:170, r:50}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Salluvii", Civ:"gaul", Color:{b:200, g:80, r:160}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Cavares", Civ:"gaul", Color:{b:20, g:120, r:235}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Verguni", Civ:"gaul", Color:{b:64, g:64, r:64}, Team:1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"azure_coast_1.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 to server

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 from [6916B0A0...]

Net: Sending message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 to [6916B0A0...]

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}) } of size 755 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CGameSetupMessage { m_Data: ({mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}) } of size 783 from server

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"athen", Color:{b:200, g:80, r:80}, Team:-1, AI:false}, {Name:"Player 2", Civ:"athen", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({data:{mapType:"scenario", mapFilter:"default", map:"maps/scenarios/arcadia", settings:{PlayerData:[{Name:"Player 1", Civ:"spart", Color:{b:200, g:46, r:46}, Team:-1, AI:false}, {Name:"Player 2", Civ:"gaul", Color:{b:20, g:20, r:150}, Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, ExploreMap:false, LockTeams:true, RatingEnabled:true, RevealMap:false, DisableSpies:false, DisableTreasures:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"arcadia.png"}, gameSpeed:1}, type:"gamesetup"})

Net: Sending message CClearAllReadyMessage { } of size 3 to server

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net server: Received message CClearAllReadyMessage { } of size 3 from [6916B0A0...]

Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 to [6916B0A0...]

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 6916B0A010067E91, m_Name: Angen, m_PlayerID: 1, m_Status: 2 } } } of size 37 from server

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'6916B0A010067E91':{status:2, player:1, name:"Angen"}}, type:"players"})

Net server: found a UPnP device unrecognized as IGD = http://192.168.1.11:1487/, will try to continue anyway

Net server: GetExternalIPAddress failed with code -3 (UnknownError)

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'

Loading simulation script 'simulation/components/interfaces/AttackDetection.js'

Loading simulation script 'simulation/components/interfaces/Auras.js'

Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'

Loading simulation script 'simulation/components/interfaces/Barter.js'

Loading simulation script 'simulation/components/interfaces/BattleDetection.js'

Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'

Loading simulation script 'simulation/components/interfaces/Builder.js'

Loading simulation script 'simulation/components/interfaces/BuildingAI.js'

Loading simulation script 'simulation/components/interfaces/Capturable.js'

Loading simulation script 'simulation/components/interfaces/CeasefireManager.js'

Loading simulation script 'simulation/components/interfaces/Cost.js'

Loading simulation script 'simulation/components/interfaces/DeathDamage.js'

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Loading simulation script 'simulation/components/AIInterface.js'

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Loading simulation script 'simulation/components/Cost.js'

Loading simulation script 'simulation/components/DeathDamage.js'

Loading simulation script 'simulation/components/DelayedDamage.js'

Loading simulation script 'simulation/components/EndGameManager.js'

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Loading simulation script 'simulation/components/GarrisonHolder.js'

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Loading simulation script 'simulation/components/GuiInterface.js'

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Loading simulation script 'simulation/components/Identity.js'

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Loading simulation script 'simulation/components/PlayerManager.js'

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Loading simulation script 'simulation/components/RallyPoint.js'

Loading simulation script 'simulation/components/RangeOverlayManager.js'

Loading simulation script 'simulation/components/Repairable.js'

Loading simulation script 'simulation/components/Resistance.js'

Loading simulation script 'simulation/components/ResourceDropsite.js'

Loading simulation script 'simulation/components/ResourceGatherer.js'

Loading simulation script 'simulation/components/ResourceSupply.js'

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Loading simulation script 'simulation/components/SkirmishReplacer.js'

Loading simulation script 'simulation/components/Sound.js'

Loading simulation script 'simulation/components/StatisticsTracker.js'

Loading simulation script 'simulation/components/StatusBars.js'

Loading simulation script 'simulation/components/StatusEffectsReceiver.js'

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Loading simulation script 'simulation/components/Timer.js'

Loading simulation script 'simulation/components/Trader.js'

Loading simulation script 'simulation/components/TrainingRestrictions.js'

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Loading simulation script 'simulation/components/TriggerPoint.js'

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Loading simulation script 'simulation/components/Upgrade.js'

Loading simulation script 'simulation/components/ValueModificationManager.js'

Loading simulation script 'simulation/components/Visibility.js'

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Loading simulation script 'simulation/components/WallPiece.js'

Loading simulation script 'simulation/components/WallSet.js'

Loading simulation script 'simulation/components/Wonder.js'

Net message: ({lastReceivedTime:477494, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:477787, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:478784, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:479777, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:480787, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:481783, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:482781, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:483773, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:484772, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:485784, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:486777, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:487773, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:488787, warntype:"server-timeout", type:"netwarn"})

Loading simulation script 'simulation/components/interfaces/AIProxy.js'

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Loading simulation script 'simulation/components/interfaces/Heal.js'

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Loading simulation script 'simulation/helpers/Attacking.js'

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Loading simulation script 'simulation/components/TerritoryDecayManager.js'

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Net message: ({lastReceivedTime:739606, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:739777, warntype:"server-timeout", type:"netwarn"})

Net client: Connected to 80.101.100.143:20595

Net message: ({status:"connected", type:"netstatus"})

Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 from server

Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842773, m_SoftwareVersion: 16842773 } of size 15 to server

Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842773, m_Flags: 1, m_GUID: A4F960A9CCD80716 } of size 31 from server

Net client: Received message CAuthenticateMessage { m_Name: , m_Password: , m_IsLocalClient: 109 } of size 8 from server

Net: Sending message CAuthenticateMessage { m_Name: Angen, m_Password: , m_IsLocalClient: 0 } of size 18 to server

Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_Message: Logged in } of size 29 from server

Net: Authentication result: host=2, Logged in

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:5, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 802 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 65 from server

Net message: ({rejoining:false, status:"authenticated", type:"netstatus"})

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random"}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"]}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 723 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 3, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 4, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 5, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 6, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 7, m_GUID: } of size 8 to server

Net: Sending message CAssignPlayerMessage { m_PlayerID: 8, m_GUID: } of size 8 to server

Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:3, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, RatingEnabled:true, PopulationCap:300, StartingResources:300, WorldPopulationCap:(void 0), Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png"}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 854 to server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 4294967295, m_Status: 0 } } } of size 65 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}) } of size 750 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:"petra", AIDiff:5, AIBehavior:"random", Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:-1, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:-1, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"acropolis_bay.png", RatingEnabled:true, WorldPopulationCap:(void 0)}, gameSpeed:1, mapType:"skirmish", mapFilter:"default", map:"maps/skirmishes/acropolis_bay_2p"}, type:"gamesetup"})

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:true, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 726 from server

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:true, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}) } of size 726 from server

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})

Net message: ({data:{settings:{PlayerData:[{Name:"Player 1", Civ:"random", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Player 2", Civ:"random", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:(void 0), RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256}, gameSpeed:1, mapType:"random", mapFilter:"default", map:"random"}, type:"gamesetup"})

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 0 } } } of size 65 from server

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:0, player:2, name:"Angen"}}, type:"players"})

Net: Sending message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 to server

Net client: Received message CReadyMessage { m_GUID: A4F960A9CCD80716, m_Status: 1 } of size 24 from server

Net message: ({status:1, guid:"A4F960A9CCD80716", type:"ready"})

Net: Sending message CReadyMessage { m_GUID: , m_Status: 2 } of size 8 to server

Net client: Received message CReadyMessage { m_GUID: A4F960A9CCD80716, m_Status: 2 } of size 24 from server

Net message: ({status:2, guid:"A4F960A9CCD80716", type:"ready"})

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js"}) } of size 1035 from server

Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js"}) } of size 1035 from server

Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 62577C160FE69136, m_Name: bb, m_PlayerID: 1, m_Status: 2 }, { m_GUID: A4F960A9CCD80716, m_Name: Angen, m_PlayerID: 2, m_Status: 2 } } } of size 65 from server

Net client: Received message CGameStartMessage { } of size 3 from server

Net message: ({data:{settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js"}, type:"gamesetup"})

Net message: ({data:{settings:{PlayerData:[{Name:"bb", Civ:"spart", Team:-1, AI:false, Color:{r:21, g:55, b:149}}, {Name:"Angen", Civ:"sele", Team:-1, AI:false, Color:{r:150, g:20, b:20}}], CheatsEnabled:false, DisableSpies:false, DisableTreasures:false, ExploreMap:false, LockTeams:true, RevealMap:false, WorldPopulation:false, PopulationCap:300, StartingResources:300, Ceasefire:0, VictoryConditions:["conquest"], Preview:"neareastern_badlands.png", RatingEnabled:false, WorldPopulationCap:(void 0), Nomad:false, Size:256, Seed:3515910761, AISeed:934921529, TriggerScripts:["scripts/TriggerHelper.js", "scripts/ConquestCommon.js", "scripts/Conquest.js"], CircularMap:true, Name:"Neareastern Badlands"}, gameSpeed:1, mapType:"random", map:"maps/random/neareastern_badlands", matchID:"E4CAFEC02E6DF399", script:"neareastern_badlands.js", timestamp:1599674492, engine_version:"0.0.24", mods:[["public", "0.0.24"]]}, type:"gamesetup"})

Net message: ({newAssignments:{'62577C160FE69136':{status:2, player:1, name:"bb"}, A4F960A9CCD80716:{status:2, player:2, name:"Angen"}}, type:"players"})

Net message: ({type:"start"})

'art/terrains/terrains.xml' does not exist. Using previous properties.

Loading RMS 'maps/random/neareastern_badlands.js'

Loading map generator script 'maps/random/rmgen/Area.js'

Loading map generator script 'maps/random/rmgen/Constraint.js'

Loading map generator script 'maps/random/rmgen/Entity.js'

Loading map generator script 'maps/random/rmgen/Group.js'

Loading map generator script 'maps/random/rmgen/Noise.js'

Loading map generator script 'maps/random/rmgen/Object.js'

Loading map generator script 'maps/random/rmgen/RandomMap.js'

Loading map generator script 'maps/random/rmgen/RandomMapLogger.js'

Loading map generator script 'maps/random/rmgen/Terrain.js'

Loading map generator script 'maps/random/rmgen/TileClass.js'

Loading map generator script 'maps/random/rmgen/environment.js'

Loading map generator script 'maps/random/rmgen/library.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ChainPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/ClumpPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/centered/DiskPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/ConvexPolygonPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/EntitiesObstructionPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/HeightPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/MapBoundsPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/PathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RandomPathPlacer.js'

Loading map generator script 'maps/random/rmgen/placer/noncentered/RectPlacer.js'

Loading map generator script 'maps/random/rmgen/painter/CityPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationBlendingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/ElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/HeightmapPainter.js'

Loading map generator script 'maps/random/rmgen/painter/LayeredPainter.js'

Loading map generator script 'maps/random/rmgen/painter/MultiPainter.js'

Loading map generator script 'maps/random/rmgen/painter/RandomElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothElevationPainter.js'

Loading map generator script 'maps/random/rmgen/painter/SmoothingPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TerrainTextureArrayPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassPainter.js'

Loading map generator script 'maps/random/rmgen/painter/TileClassUnPainter.js'

Loading map generator script 'maps/random/rmgen/math.js'

Loading map generator script 'maps/random/rmgen-common/gaia_entities.js'

Loading map generator script 'maps/random/rmgen-common/gaia_terrain.js'

Loading map generator script 'maps/random/rmgen-common/player.js'

Loading map generator script 'maps/random/rmgen-common/wall_builder.js'

Generating Neareastern Badlands of size 256 and 2 players.

Creating playerbases...

0.023964s.

Creating dune patches...

0.024394s.

Creating sand patches...

0.037059s.

Creating dirt patches...

0.050182s.

Creating oasis...

0.063337s.

Creating oasis wildlife...

0.002219s.

Creating oasis fish...

0.000651s.

Creating level 1 hills...

0.159731s.

Creating small level 1 hills...

0.102912s.

Creating decorative rocks...

0.009158s.

Creating level 2 hills...

0.335529s.

Creating level 3 hills...

0.085030s.

Creating bumps...

0.390328s.

Creating forests...

0.082759s.

Creating stone mines...

0.002957s.

Creating metal mines...

0.001338s.

Creating gazelles...

0.001035s.

Creating goats...

0.001143s.

Creating camels...

0.001899s.

Creating straggler trees...

0.021899s.

Creating bushes...

0.003056s.

Creating more decorative rocks...

0.003671s.

Total map generation time: 1.437279s.

Total entities: 1995, Terrain entities: 1038, Textures: 13.

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully

Loading skeleton definitions from 'art/skeletons/aspron.xml'

Loading skeleton definitions from 'art/skeletons/ballista.xml'

Loading skeleton definitions from 'art/skeletons/biped.xml'

Loading skeleton definitions from 'art/skeletons/boar.xml'

Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'

Loading skeleton definitions from 'art/skeletons/bow.xml'

Loading skeleton definitions from 'art/skeletons/camelus.xml'

Loading skeleton definitions from 'art/skeletons/celt_sail.xml'

Loading skeleton definitions from 'art/skeletons/chariot.xml'

Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'

Loading skeleton definitions from 'art/skeletons/chicken.xml'

Loading skeleton definitions from 'art/skeletons/crocodile.xml'

Loading skeleton definitions from 'art/skeletons/deer.xml'

Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'

Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'

Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'

Loading skeleton definitions from 'art/skeletons/feline_blender.xml'

Loading skeleton definitions from 'art/skeletons/fish.xml'

Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'

Loading skeleton definitions from 'art/skeletons/fish_single.xml'

Loading skeleton definitions from 'art/skeletons/fishing_net.xml'

Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'

Loading skeleton definitions from 'art/skeletons/fox_armature.xml'

Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'

Loading skeleton definitions from 'art/skeletons/gate.xml'

Loading skeleton definitions from 'art/skeletons/giraffe.xml'

Loading skeleton definitions from 'art/skeletons/goat.xml'

Loading skeleton definitions from 'art/skeletons/hawk.xml'

Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'

Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'

Loading skeleton definitions from 'art/skeletons/horse.xml'

Loading skeleton definitions from 'art/skeletons/horse_old.xml'

Loading skeleton definitions from 'art/skeletons/horse_rein.xml'

Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'

Loading skeleton definitions from 'art/skeletons/mastiff.xml'

Loading skeleton definitions from 'art/skeletons/maur_ch.xml'

Loading skeleton definitions from 'art/skeletons/oxybeles.xml'

Loading skeleton definitions from 'art/skeletons/peacock.xml'

Loading skeleton definitions from 'art/skeletons/pers_ram.xml'

Loading skeleton definitions from 'art/skeletons/polybolos.xml'

Loading skeleton definitions from 'art/skeletons/pony.xml'

Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'

Loading skeleton definitions from 'art/skeletons/rhino.xml'

Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'

Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'

Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'

Loading skeleton definitions from 'art/skeletons/scorpio.xml'

Loading skeleton definitions from 'art/skeletons/shark.xml'

Loading skeleton definitions from 'art/skeletons/sheep.xml'

Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_sail.xml'

Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'

Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'

Loading skeleton definitions from 'art/skeletons/siege_onager.xml'

Loading skeleton definitions from 'art/skeletons/sling.xml'

Loading skeleton definitions from 'art/skeletons/target_marker.xml'

Loading skeleton definitions from 'art/skeletons/tuna.xml'

Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'

Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'

Loading skeleton definitions from 'art/skeletons/whale.xml'

Loading skeleton definitions from 'art/skeletons/wolf.xml'

Loading skeleton definitions from 'art/skeletons/wolfhound.xml'

Loading skeleton definitions from 'art/skeletons/zebra.xml'

Loading skeleton definitions from 'art/skeletons/zebu.xml'

art/meshes/gaia/grape_bush.dae: Starting conversion

art/meshes/gaia/grape_bush.dae: Running FixBrokenXML

art/meshes/gaia/grape_bush.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/gaia/grape_bush.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/grape_bush.dae: Found convertible object 'Cube'

art/meshes/gaia/grape_bush.dae: Converting 'Cube'

art/meshes/gaia/grape_bush.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/idle_relax_shield_thureo_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/run_relax_shield.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/spearman/walk_relax_shield_thureo.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_attack.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_feeding.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk_relax.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_walk.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully

Loading trigger script 'maps/scripts/TriggerHelper.js'

Loading trigger script 'maps/scripts/ConquestCommon.js'

Loading trigger script 'maps/scripts/Conquest.js'

Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server

Net message: ({lastReceivedTime:2092, warntype:"server-timeout", type:"netwarn"})

Net message: ({lastReceivedTime:3814, warntype:"server-timeout", type:"netwarn"})

Net message: ({status:"waiting_for_players", type:"netstatus"})

Net message: ({lastReceivedTime:2308, warntype:"server-timeout", type:"netwarn"})

Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server

Net message: ({status:"active", type:"netstatus"})

Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: s\u00bcu\u009a\u00c1[\u00bb\u00c4\u0003k[_]\u00a0\u00e4\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server

Creating shadow texture (size 4096x4096) (format = DEPTH_COMPONENT)

Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \u00c3\u00ea,\u00c2\u001cDTa\u0010\u00a6\u00b4r\u00efqU\u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 6, m_Data: ({type:"gather", entities:[155, 156, 157, 158], target:169, queued:false}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_axe_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_axe.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: ]\u000b\u00c0v\b{\u0099l\"Z\u00a6\u009eGv\u00f2\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_wood.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0096\u00a2\u00a0\u00ce\u0000\u00d9\u00f4\u00a3Y\u00fa.\u000f\u00a5X\u0004\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: \u00e2_8\u0097\u00e6\u00d7\u0094_{\u0085\u00dax\u00b3j]5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: FM\u008ex\u001c\u00de\u00ad5nYC\u00ef\u00b0\u00d0'Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: \u009c\u00e7p(){z@N\u00d3pA\u00e4\u00ca\u00b6K } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 11, m_Data: ({type:"gather", entities:[151, 152, 153, 154], target:174, queued:false}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_m.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: yU\u00e7\u00e8=\u00c3\u0090B\u00d8zY?\u00cf\u00d7\u00f2\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: \u00ae\u0004\u00c8\u00a3\u00e3&\u00f1\u0004\u00bf\u00c7\u000f\u00c9\u00cb\u007f\u00fd\u00ea } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 14, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 14, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_fruit_f.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: \u0082#\u0087\bl\u00ae~\u000b\u007fn\u00dc\u00d4\u00fd\u000f]\u00d8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"gather", entities:[159], target:182, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00dc\u0095\u009d\u00a7\u00f5\u00cc\u00c2_\u0089\u0005h\u0086R\u0083\u00feM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: \u00a7\u00dem\ni\bu\u00a3$7\u0005\u00f8\t\u0087\u00ad\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \n\u001a\u00f8\u007f\u00e5\u00e4\u008b\u008fm[g\u00fdq\u009f\u00bd\u00e3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 17, m_Data: ({type:"train", template:"units/spart_cavalry_javelineer_b", count:1, entities:[150]}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_meat.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: \u0003\u0089\u00b9\u00e6P\u00df\fk-\u00df<\u00dd=\u0096\"\u00f4 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"gather", entities:[197], target:221, queued:false}) } of size 103 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 19, m_Data: ({type:"gather", entities:[197], target:221, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: t\u0015\u00df\u001f\u0006!\u00edl.^!64\u00b88\r } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 19, m_Data: ({type:"set-rallypoint", entities:[150], x:871.7457885742188, z:548.327880859375, data:{command:"gather-near-position", resourceType:{generic:"food", specific:"meat"}, resourceTemplate:"gaia/fauna_chicken"}, queued:false}) } of size 289 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: \u00b5|\u00c1\u0083\u00b5\u009a\u00f1\u009f\u009b9i\f7c7# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: \u0091{4\u00b8\u0003\u00bb\u0086\u00b0\u0088\u00eaz\u00c0Y\u0019)\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: \u00cf!\u001c\u00e4\u00b0\u00c7\u00fd\u001e\u0086\u00d3d\u00cd[l\u001c+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: x\u0092\u0003\u008et:\u0000\u000fv%\u0010\u00dam\u00c5\u00a8\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: +\u00974\u00c7J#\u00cc6P\u00d7\u00df\u00efk\u00e5\u00a5\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: \u00a5\u00f4\u00ab|`g1O\u00f6\u00aa\u00eb\u0093\u00b5'\r? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_carry_meat.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/carry_meat.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: \bFB\u00c0T\u00eb\u00beVq\u0012:\u00b4\u0000y\u00bc\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: \u001fzYDQ\t\u00d8\u001f/I\u00a9\u00e6\u0014\u0090\u00ad\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: \u0094IjK\f\u00a8\u00fd\u007f\u00f5\u00e4\u008e\u008aX3e\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: e\u0018\u00b9\u00f5;#\u00d1\u000f\u0093\u00f7D\u009a\u0091\u00df\u0015\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: p\u008fD\u00b1\u00bcC\u00c1G\u00a0OL\u00fe\u00b4\u00e4\u00f8P } of size 27 to server

art/meshes/structural/sele_storehouse.dae: Starting conversion

art/meshes/structural/sele_storehouse.dae: Running FixBrokenXML

art/meshes/structural/sele_storehouse.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_storehouse.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_storehouse.dae: Found convertible object 'Cube_009'

art/meshes/structural/sele_storehouse.dae: Converting 'Cube_004'

art/meshes/structural/sele_storehouse.dae: Found static geometry

art/meshes/structural/sele_storehouse.dae: Adding prop point bush

art/meshes/props/wrld_block_1_pile_b.dae: Starting conversion

art/meshes/props/wrld_block_1_pile_b.dae: Running FixBrokenXML

art/meshes/props/wrld_block_1_pile_b.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_block_1_pile_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_block_1_pile_b.dae: Found convertible object 'wrld_block_1_pile_b'

art/meshes/props/wrld_block_1_pile_b.dae: Converting 'wrld_block_1_pile_b-Geometry'

art/meshes/props/wrld_block_1_pile_b.dae: Found static geometry

art/meshes/props/wrld_block_1_pile_a.dae: Starting conversion

art/meshes/props/wrld_block_1_pile_a.dae: Running FixBrokenXML

art/meshes/props/wrld_block_1_pile_a.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/props/wrld_block_1_pile_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/wrld_block_1_pile_a.dae: Found convertible object 'wrld_block_1_pile_a'

art/meshes/props/wrld_block_1_pile_a.dae: Converting 'wrld_block_1_pile_a-Geometry'

art/meshes/props/wrld_block_1_pile_a.dae: Found static geometry

Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: 3\u00da0\u0000\u00d3\u007f\u00b6P\u00f4\u00aa\u00d5\u00d2\u00bd/\u008d\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: \u00e4\u008dh\u000bZB\u0092\u00b0\u00fa?\u008eK<1\u007f\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: o\u0000\u0091\u00c7\u00fb1\u000e\u00f3<\u009f\u00f9\u000bH-\u00f4\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_grain_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_grain_f.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: j\u00a0\u0095n\u007f0eG_'\u00c6Cg\u00d3o? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_m.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 34, m_Hash: \u001cZ!\u00a3g\u0018Y\u00d5\u008c\u00dc1\u00bf\u001f\u0097|\u00c6 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 36, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:184.39035034179688, z:558.9881591796875, angle:2.356194490192345, actorSeed:43140, entities:[193, 194, 195, 196], autorepair:true, autocontinue:true, queued:false}) } of size 272 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 36, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:184.39035034179688, z:558.9881591796875, angle:2.356194490192345, actorSeed:43140, entities:[193, 194, 195, 196], autorepair:true, autocontinue:true, queued:false}) } of size 272 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 35, m_Hash: 7\u00df\u00f9KEX \u0011I\u00f4?\u00a1@\u00ce\u00e8\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 36, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 37, m_Data: ({type:"gather", entities:[193, 194, 195, 196], target:1282, queued:true}) } of size 136 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 36, m_Hash: \u00c6\u0095\u00a4/rS\u00ff\u00b5\u00b2\u00e9\u00a5\u00b8ly\u00a2+ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 37, m_Data: ({type:"gather", entities:[193, 194, 195, 196], target:1282, queued:true}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 37, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 37, m_Hash: \u0097\u00ddG\u0000\u00c5\u00dc\u0018\u00a0\u00c0f\u00d6\u00a8V\u00ca\u00ae0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 38, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 38, m_Hash: \u00fa\u00ccc%#0\u00dc\u00a5\u00d5\u00c2\u00d4\u00b96`9} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 39, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 39, m_Hash: \u00ba\u0095\u00c2\u00af*/X\u00c5c\u00ea\u00dfdg\u009b\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 40, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 40, m_Hash: \u00c3\u00e3\u00b8\u0090\u0006\u00c2\u00f1\u00eb\u009a\u00de\u00b9\u0089\u00aac6\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 41, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 41, m_Hash: \t\u00ef\u0000k\u009ch\u00930t\u0015\nj\u00e4\u00bc\u0017\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 42, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 42, m_Hash: :Z%\u00e92\u00d2Q\u0001\u00b6\u007fC\u008b\u00d2[\u00a6\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 43, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 43, m_Hash: \u0089Dv\u00d1p\nm\u00afk\u00b6\u00c9\u001b\u00e9\u00b6z\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 44, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 44, m_Hash: \u00db\u00cf\u00c8!t\u00c9\u00ecG\u0012\\\u00c6\u0018iH\u00b65 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 45, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 46, m_Data: ({type:"set-rallypoint", entities:[188], x:194, z:554, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1279}, queued:false}) } of size 290 to server

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/waypoint_flag_idle.dae): Loaded successfully

Net: Sending message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 45, m_Hash: \u00ab\u00ef+jl\u0003\u0001\u001b&\u00b8r`Qw\u00a7\u00b9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 46, m_Data: ({type:"set-rallypoint", entities:[188], x:194, z:554, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1279}, queued:false}) } of size 290 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 46, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 46, m_Hash: \u00be\u00a0k\u00a0\u0000C,?\u00f8\u00dd?\u00a6\u00b8\u00ddP\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 47, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 47, m_Hash: D\u00f2\u00d4\u00be\u0002\u0095<\u00a8\u00e4\u001dK\u009b\rMU\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 48, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 48, m_Hash: \u0080|\u00ca\u00a2O|\u00d4\u00a4\u00ac\u00c7\u00ac\u0090.\u0000\u0083i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 49, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 49, m_Hash: \u00a5lW2\u00a5\u00e0\u00c3h\u008d\u00ec\u00d3\u00ac\u00ff \u00b8; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 50, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 50, m_Hash: ;\u0000\u0018\u00c5\u008a\u00f3.\u0090e\u00c1\u0088m\u00f5\u00f2\u00d9- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 51, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 51, m_Hash: \u00a2\u00b7\u00besC\u00d0B\u00e0\u0088B\u0007\u00b4W)\u00b6\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 52, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 52, m_Hash: \u00ac\u00b6BO\u0003\u0087\u00e5\u009a\u00a4L\u001c\u000f\u0099\u00c3h\u0001 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 53, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 54, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 53, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 53, m_Hash: e\u0085\u00c7<\u00a3\u00cf\u0089\u0081\u0081\u00cf\u00e5\u00adj\u00cf~b } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 54, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 54, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 54, m_Hash: w\u009e\u00d5d\u0098_\u0015\u00e4\u00f7P\u00a7Sd\u00a5\u0095\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 55, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 55, m_Hash: _\u0094\u0018\u00a4v\u008dsV\u00cb\u00d5\u00a2\u009d\u00eaT\u00ed\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 56, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 56, m_Hash: \u00ad\u00e3\u00eb\u00d2H\u0004\u0004\u00b5\u00d4\u00d5nG\u00ec\u00b2\u0084q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 57, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 57, m_Hash: \u0003\u00c9\u00e7j\u001c\u0014\u00f3\u00fb+\u009a\u00ce\u00ce\u00a8?\u00e2\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 58, m_Data: ({type:"set-rallypoint", entities:[150], x:830.3984375, z:557.135986328125, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_grapes", target:174}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 58, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 58, m_Hash: \u00a7*\u0002\u00ccn\u0087V\u0099\u009f\\]\u00ac\u0014\n\u00fct } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 59, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 59, m_Hash: \u0016KA\u00b1\u000ft\u001cp\u00f3~b<j*\u00fd\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 60, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 60, m_Hash: \u00c8\u0004\u0097\u00df\u00ceA\u00a9\u00e3\u008a\u008eZ\u00b5\u0005\u008a\u00ee\u00ce } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 61, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 61, m_Hash: \u00c8\u00a3=1\u00dc\u0080\u0091\u00ac\u00afu\u0081\u00e6\u00cb\u0004\u008a\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 62, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 62, m_Hash: \u00e7\u00b8M\u00d7\u0003\u0082\u00d3\u009a]#r\u00e0\u00a5\u00cdb\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 63, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 63, m_Hash: \u00den5g\u0083V\u00deJ\u00c3\u0090\u00f0U\u00de!\u008c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 64, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 64, m_Hash: \u009e|^\u00f5\u00ddS\u00d3\u00f8\u00d2\u0086\u00ae\u00f6e\u0003\u00f8\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 65, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 65, m_Hash: U\u00ea\u0081\u00f9\u00dc]&\u00f7\u00c2\u009e\u00b10\u00b0nU\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 66, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 66, m_Hash: \u00ee\u0083\u0084M\u00fcR\u0015\u00df[\u0099\\W\u00a3\u00b0\t\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 67, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 67, m_Hash: \u007f\u00bf\u0011\u00e5J\u00d3\u0000\u00ee\u0000Vq\u00dd}\f\u00db3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 68, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 68, m_Hash: p\u0093\u00c6\u0015x\u009b$\u0011\u0095y\u0091\t\u00e7\u00b6\u000e\u009d } of size 27 to server

art/meshes/structural/sele_farmstead.dae: Starting conversion

art/meshes/structural/sele_farmstead.dae: Running FixBrokenXML

art/meshes/structural/sele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_farmstead.dae: Found convertible object 'Cube_010'

art/meshes/structural/sele_farmstead.dae: Converting 'Cube_010'

art/meshes/structural/sele_farmstead.dae: Found static geometry

Net client: Received message CEndCommandBatchMessage { m_Turn: 69, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 69, m_Hash: \u00f6\u00ef@c\u0089\u00ea\u000fs\u00a4/-\u00fd\u00e3\u00c1\u008a\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 70, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 70, m_Hash: \u00b1]\t\u009b\u008c\u00e6T\u00c5\u00f1x\u00fd\u001a\u00b7'\u00d7\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 71, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 71, m_Hash: \u00ea\u00f5\u0014n`\u00c7_\u00f4K\u0010\u0018\u0010X~c\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 72, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 72, m_Hash: \u0002\u00cb$\u0087\u008a\u00f5V\u0016\u00aa\u0015\u0097a\u00ba\u001e\u00b1\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 73, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 73, m_Hash: 2\u0080 \u00e2\u0093|*Eq\u00aff\u00f6p\u000f\u00e6\u0002 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 75, m_Data: ({type:"construct", template:"structures/sele_farmstead", x:130.22015380859375, z:494.2919921875, angle:2.356194490192345, actorSeed:44952, entities:[189, 190, 191, 192], autorepair:true, autocontinue:true, queued:false}) } of size 271 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 74, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 75, m_Data: ({type:"construct", template:"structures/sele_farmstead", x:130.22015380859375, z:494.2919921875, angle:2.356194490192345, actorSeed:44952, entities:[189, 190, 191, 192], autorepair:true, autocontinue:true, queued:false}) } of size 271 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 74, m_Hash: \u0080\u009e\u00d3\u00a4\u00c7V\u00f1L\u00e8Yj\u00ff\u00ab3x\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 75, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 75, m_Hash: 0\u00f2\u00b0d\u00e7'\u00e5\u00ce\b\u00b7\u00a6J\u0018x\u00b4\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 76, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 76, m_Hash: \u00a5\u008b\u00e5\u0000\u0006;\u00f7\u00a4F4J\u0007\u0003\r'k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 77, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 77, m_Hash: \u00af{\u00d9J\u0016\u00e0*\u00e2\u00fa#\u00e34zQ\u00d7. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 78, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 78, m_Hash: \u00deO\u0081\u00b2U\u0018u\u00c4\r;\u00dc4U*\u00b2\u001b } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 80, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 80, m_Data: ({type:"gather", entities:[189, 190, 191, 192], target:215, queued:false}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 79, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 79, m_Hash: \u0099\u00954\u00cd\u00abW\u009f\u00a8\u0090>]\u00e8\u00f0f\u00ba? } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 80, m_Data: ({type:"construct", template:"structures/spart_house", x:865.5274658203125, z:637.0809326171875, angle:2.356194490192345, actorSeed:36284, entities:[158], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 80, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 80, m_Hash: \u00b7e\u00bc\r%a\u00a1\u00fb?_i\u0013\u00a02o\u00b0 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"repair", entities:[189], target:2156, autocontinue:true, queued:false}) } of size 122 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 82, m_Data: ({type:"repair", entities:[189], target:2156, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 81, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 81, m_Hash: \u00e9\u00de\u00a7\u00c4]H\u0090>%vj\u00d6-\u00b6\u00b34 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 82, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 82, m_Hash: \u00ce\u0089K\u00ee\u0018/\u0013\u00a9\u00e3Ze\u0096\u001cC\u00a5\u00a5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 83, m_Data: ({type:"gather", entities:[158], target:169, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 83, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 83, m_Hash: g\n\u00046\u00a6\u00ef\u0007y\u008exg}\u0096(\u0006\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 84, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 84, m_Hash: ~\u0011\u00ac\u00a5\u00f2f\u00b2\u00e2G\u0007G\u0085Io\u00ac\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 85, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 85, m_Hash: Wo\u0084\u00c8\u00a8\u009cu\u00b7\u0095\u00e9\u00e3\u00e5\u00d8\u00f0S\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 86, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 86, m_Hash: \u00d5\u001f\u007f\u0012\u0002\u00e5\u009b\u00dd\f/{\u00ce)\u0082\u0091L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 87, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 88, m_Data: ({type:"gather", entities:[189], target:215, queued:true}) } of size 103 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 88, m_Data: ({type:"gather", entities:[189], target:215, queued:true}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 87, m_Hash: \u0001\u00ce\u00d0\u00d3R5M%;;\u00f4;1\u0005\u00d4^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 88, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 88, m_Hash: 9xG\u00a4;\u00dc\u00abn\u00c7\u00f2\u00a3U\u0003\u00c6\u0088\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 89, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 89, m_Hash: \u00ec\u00965\u00edj\fV\u00fe\u00b0:E\u00c5\u00ee\u00e4Z` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 90, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 90, m_Hash: \u0097\u00b1\u0018\u0095A\u008b\u00f2\u0096\u00dc7\u00cd\u00b9\u0088\u0097\u00b3\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 91, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 91, m_Hash: \u009a\u00f7`\u00bc}\u00f51\u00df\u00cd\u00a2\u00f8\u00c1\u0082\u00b3w\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 92, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 92, m_Hash: \u00dd_2\u00a3\u0003<\u0002\u00b6\u00d6\u0000\u00a0(\u009b\u000e\u00b1n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 93, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 93, m_Hash: K\u0097\u0087\u000fA\u00c5\u00f0\u00f9\u00007?'^<\u0015\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 94, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 94, m_Hash: \u009b\u009f\u00df\u00afA\u00f4.<a\u00fe\u00cc\u00bd\u008f\u00873F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 95, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 95, m_Hash: \u00e4\u00a8\u00b8\u00ff\u0096\u009f\u009b\u0013\u00e3X-\u009d\u00a3\u00a9I\u00bb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 96, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 96, m_Hash: \u0017\u0015G\u00d2o\u001f\u00e4\u00c3F@\u0080\u001d:7PF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 97, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 97, m_Hash: \u00d2S\u00c1T\\o\u0007\u00ff\u00d4\u00fe(,\u0016l\r* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 98, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 98, m_Hash: \u00f6\u00a5\u00fcL\u0082\u00c16&\"\u00fdJ\u00b0\u00b3\u00e6\u000f\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 99, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 99, m_Hash: R\u0092[\u0099\u000eIh\u00ec\u00b4\r\u00d9\u0098\u00d7\u0089\u00a8| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 100, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 100, m_Hash: \u00f4\u008c\u00e3o\u001cn\u00dfb\u00ab\u00d8\u0084\u00db\u00a8QR\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 101, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 101, m_Hash: q?1\u00a2\u00cae\u00f8\u0006\u00f0\u00ebx\u00cf\\q\u00ab\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 102, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 102, m_Hash: \u0091\u00bb)\u00f3S\u00f1\u009f*\u00ff\u00caL0\u00e8\u00e7\u000e\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 103, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 103, m_Hash: 2\u00d5\u00ad\u0096o \u00cbe#\\\u00fc\u0002f\u00bdz\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 104, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 104, m_Hash: @\u00f3\u00a2e\u009d\u0004\u00f7\u00c8\u00ad&\u00036\u00b1\u00bf\u000f\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 105, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 105, m_Hash: t\u0011\u0093\u00faq+5T\u00c17\u0082\u00df \u00baU\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 106, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 106, m_Hash: \u00d6ZW\u008f\u0085\u00a2%X\u00e4\u008b\u00a7%\u00d5\u00ca\u00e4\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 107, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 107, m_Hash: \u00de\u00de\u00df>d\u0091\u000f\u009d\u000f\u0098K\u00a6R\u0016\u0080\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 108, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 109, m_Data: ({type:"construct", template:"structures/spart_farmstead", x:812.6658325195312, z:556.0283203125, angle:2.356194490192345, actorSeed:62748, entities:[154], autorepair:true, autocontinue:true, queued:false}) } of size 239 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 108, m_Hash: o6\u00db7g\u00b0V\u00b6\u009d_vA1xG0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 109, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 109, m_Hash: \u00cc\u000eyv\u00bd\u00c4\u00bb\u008c\u00c1;\u00ed\u00ce9\u00f5m\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 110, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 110, m_Hash: \u00b8f\u0014\u00b3e \u00a1\u00b6\u0086\u00a3\u0000E\u00ad\u0090(\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 111, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 112, m_Data: ({type:"set-rallypoint", entities:[150], x:812.6658325195312, z:556.0283203125, data:{command:"repair", target:2164}, queued:false}) } of size 179 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 111, m_Hash: \u00b2.Kg\u0091\u008b\u00e4\u00e1\u0015TMC#\u0084.' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 112, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 112, m_Hash: \u00e3\u00e5\u00a0>\u0092\u00c1RR\u000f\u00a6O\u0016\u0097P\u00a0: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 113, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 113, m_Hash: \u009f\u0015\u00d9\u0007\u00ff\u0085\u00ce\u00d0\u0090\u00bav\u00c72\u00f5\u0000O } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 114, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 114, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 114, m_Hash: \u00c9J\u000e\u00fd\u0087\u00bc\u00c3z\u00d3Z-\u0094\u00a9\u00d6\u00daW } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 115, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 115, m_Hash: \u00a0\u001b\u00d7\u001a;^\u008b@\u00a2\u009eG\u00f4\u00cc\u0007\u0087\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 116, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 116, m_Hash: \u00b6Z+\u00cd\u000b\u00bdN\u00cdxxK\u00a5~8(\u00b3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 117, m_Data: ({type:"set-rallypoint", entities:[150], x:894.3049926757812, z:614.3208618164062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:167}, queued:false}) } of size 298 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 117, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 117, m_Hash: \u0086]\u00f6\u0003\u001aBZG=2*\u008e\u0096\u007f\u00de\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 118, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 118, m_Hash: \u00c0+\u00e7\u0019/\u00d4\u00a4`\b\u0095j]|E\u0019| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 119, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 119, m_Hash: \u00d3t\u00b3\fhn\u0091Z%q-~F\u009eg\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 120, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 120, m_Hash: {\u00d4\u00a7\u00a90\u00fb\u00f9\u00cd3\u0085\u00cfz?\u0018U\\ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 122, m_Data: ({type:"walk", entities:[197], x:289.73907470703125, z:464.5832824707031, queued:false}) } of size 115 to server

CSkeletonAnimManager::GetAnimation(art/animation/other/target_marker.dae): Loaded successfully

Net client: Received message CEndCommandBatchMessage { m_Turn: 121, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 122, m_Data: ({type:"walk", entities:[197], x:289.73907470703125, z:464.5832824707031, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 121, m_Hash: \u0092\u00a7\u00b1\u00b3\u0015\n\u0089%\u00cb\u00c0\u00c8\u009b{\u0089vG } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 123, m_Data: ({type:"walk", entities:[197], x:309.76837158203125, z:395.274658203125, queued:true}) } of size 115 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 123, m_Data: ({type:"walk", entities:[197], x:309.76837158203125, z:395.274658203125, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 122, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 122, m_Hash: \u00e2d+\u001c\u00db\u00be\u000e\u0095\u00e7\u00967\u00888\u00a4\u00fd\u00a7 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:198.97216796875, z:295.9502258300781, queued:true}) } of size 115 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:196.834228515625, z:295.9577941894531, queued:true}) } of size 115 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:198.97216796875, z:295.9502258300781, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:196.834228515625, z:295.9577941894531, queued:true}) } of size 115 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:161.3214111328125, z:291.56488037109375, queued:true}) } of size 115 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:156.65667724609375, z:293.17388916015625, queued:true}) } of size 115 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:161.3214111328125, z:291.56488037109375, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 123, m_Data: ({type:"repair", entities:[155], target:2158, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:156.65667724609375, z:293.17388916015625, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 123, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:56.667022705078125, z:331.14569091796875, queued:true}) } of size 115 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 124, m_Data: ({type:"walk", entities:[197], x:56.667022705078125, z:331.14569091796875, queued:true}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 123, m_Hash: \u00f0#y\u00fb\u0098k\u0083\u0015|u@\u00a9\u00cb\u00ab\u00a9$ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 125, m_Data: ({type:"walk", entities:[197], x:0, z:439.23681640625, queued:true}) } of size 111 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 125, m_Data: ({type:"walk", entities:[197], x:0, z:439.23681640625, queued:true}) } of size 111 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 124, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 124, m_Hash: \u00a1Y\u00c7f\u0099\u00b4\u0092\u00e3\u00a9\u0090\u0003\u001c_\u000f\u0087\u0080 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 125, m_Data: ({type:"gather", entities:[155], target:162, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 125, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 126, m_Data: ({type:"walk", entities:[197], x:5.880279541015625, z:482.00543212890625, queued:true}) } of size 115 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 125, m_Hash: \u00c6\u0089[\u00c3-3\u00cf\u00e8\u001co\u00a0\u00a9\u001e\u00ebV\u0015 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 126, m_Data: ({type:"walk", entities:[197], x:5.880279541015625, z:482.00543212890625, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 126, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 127, m_Data: ({type:"walk", entities:[197], x:133.3477783203125, z:592.2271728515625, queued:true}) } of size 115 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 126, m_Hash: g\u00f3]\u00f4C\u00a3\u00af\u00be\u00d1\u0005\u00ea\u00e0\u00db\u000f+\u00f5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 127, m_Data: ({type:"walk", entities:[197], x:133.3477783203125, z:592.2271728515625, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 127, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 128, m_Data: ({type:"walk", entities:[197], x:239.26959228515625, z:615.8582153320312, queued:true}) } of size 115 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 128, m_Data: ({type:"walk", entities:[197], x:239.26959228515625, z:615.8582153320312, queued:true}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 127, m_Hash: \u0088R\u0081(\u00fag\u0002{\u00d7\u0091V\u009a\u00e28P, } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 129, m_Data: ({type:"walk", entities:[197], x:282.2250671386719, z:589.593017578125, queued:true}) } of size 115 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 128, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 129, m_Data: ({type:"walk", entities:[197], x:282.2250671386719, z:589.593017578125, queued:true}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 128, m_Hash: \u00e7\u00ad\u00e0h\u00c5\r\u0015\u0089\u00e3(\u00d7\u00a85\u001e\u00a1\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 129, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 130, m_Data: ({type:"walk", entities:[197], x:163.56002807617188, z:481.6346435546875, queued:true}) } of size 115 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 129, m_Hash: \u00e2QL\u00c0\u00f8\u00fc\u00f6@V\u00f4[\u0090\u00d2\u00c9\u0016\u00b2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 130, m_Data: ({type:"walk", entities:[197], x:163.56002807617188, z:481.6346435546875, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 130, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 130, m_Hash: y\u0007\t{\u00bb!\u00e1\u0005t\u00e8\u00bf\u00bf\u00da\\\u00fe\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 131, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 131, m_Hash: \t\u001c6\u00ff\u00ab\u0014L\u00c8M\u00a0\u00c28\u00f8m! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 132, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 132, m_Hash: \u009b\u00e6(Q\u00165pQ\u00e9E\u00ef\u007f(nn\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 133, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 133, m_Hash: *\u00bb\u0090\u00af\u0088\u0083\u0080s\u00d6\u00b4\b\u000e\u00e8\u00a79\u00b0 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 135, m_Data: ({type:"gather", entities:[197], target:2170, queued:true}) } of size 103 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 135, m_Data: ({type:"gather", entities:[197], target:2170, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 134, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 134, m_Hash: \u00f3\u00beg\u00b3\u00b5\u00ee\u001f\u00d8\u00d2\u00f0\u0081ViT\u00f53 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 135, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 135, m_Hash: \u0096j*\r\u00913\u0084\u00a2~\u008a\u0088\u0082\u0092\u00f1\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 136, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 136, m_Hash: \u0018].\u00fcWc\u00b9:\u00a6\u0010\u00f1\u00b8&\u00b7\u00f0\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 137, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 137, m_Hash: \u00eb5\f1\u00dd\u00c6\u0014\u00d6\u0089\u000fNZ\u0010]\u00da\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 138, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 138, m_Hash: \u00cdU5\u0006\u0084\u00ff\u00bc\u00b4\u00c7on\u00e1\u009d\u0084\u00a2\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 139, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 139, m_Hash: Y\u00bfa\u0089\u00bd\u00bc\u00e7{\u00db\u00d6\u008d\r\u0007\u00a5\u00ce\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 140, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 140, m_Hash: m\u00e4\u00ebJsU\u00d8\u00eb\u00ac#\u00d1r\u00ef0\u0007\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 141, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 141, m_Hash: [\u00c0\u00d8\u0087\u008c8y\u00ef\u00d2\u00ba\u00b3&c\u008eN\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 142, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 142, m_Hash: \u00d3_!Q<t`\u0010\u00bb@\u00d9h-\u00f5'\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 143, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 143, m_Hash: #\u00d9\u009e\u00c9v\u007fe\u00eac\u00e2q\u0082\u00dd2Y\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 144, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 144, m_Hash: \u00e8\u0094\u008dz]2\u00b6\u009c\u00c7\u0083\u0081\u00f5:O\u00cf\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 145, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 145, m_Hash: T\u00b4\u00e4\u00c8\u007f\u00ffKO)<\u00ce\u00a9\u0007\u00e9m\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 146, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 146, m_Hash: \u00c8O\u00df\u00ad\u00ca;=\u00d1\u0005\u00f2\u00dd#u#L\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 147, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 147, m_Hash: l&\u0088\u0017\u00c1\u00d1-\u0094Uv\u00d1\u0096\u00c2\u00a9\u00c0\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 148, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 148, m_Hash: ;LA@:\u00f0\u0019Z\u00ed]+\u00eb\u00e4\u00d9K: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 149, m_Data: ({type:"repair", entities:[151, 152, 153, 154, 2165, 2167], target:2164, autocontinue:true, queued:false}) } of size 177 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 149, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 149, m_Hash: \u00c1\u00ed\u0084v\u00b5\u00de\u0000\u00d6\u00b9\u00b28+\u00cb\u00c4\u00c9G } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 151, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 150, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 151, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 150, m_Hash: \bZ\u00d7\u00da\u0090 \u00ee\u00c6\u009f\u0096}s\u008aU6~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 151, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 151, m_Hash: k\u00ed\u009f\u001bM),\u00df!\u00d4\u00dc\u00b0\u009f;M\u00e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 152, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 152, m_Hash: n\u00aa\u00ce\u00b4[\u008b\u008f|\u00a0\u00eb4\nu\u00f1\u00b7\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 153, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 153, m_Hash: \u009b\u00fc\u00fd6\u00d6\u00d3|\u00fbZ\u00cf\u0004\u001c\u0016\u0012.\u00bd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 154, m_Data: ({type:"walk", entities:[159], x:862.7665405273438, z:534.5408935546875, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 154, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 154, m_Hash: (\u00af8\u00ba\u0095?>\u00d0\u00e6\u0005\u008a>P\u008bU\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 155, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 155, m_Hash: 1=\u00f63:\u001d\fzSO&\u00d2\u00c3 f\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 156, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 156, m_Hash: f[\u00a6\u00ee\u0099\u00de\u001a@\u00e81\u00ed\u0096\u00f7\u001fp\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 157, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 157, m_Hash: \r\u00d6zF\u001a\u00e3\u00a8+\u0089\u0000\u00ef\u00ebU\u00bfH\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 158, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 158, m_Hash: \u0090\u00ae\u00db\u0017Y\u0099\u00c4\u00b7B%\u00d9r\u00cby\u00a9\u001c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 159, m_Data: ({type:"walk", entities:[159], x:933.021728515625, z:430.1956481933594, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 159, m_Data: ({type:"walk", entities:[159], x:815.6956176757812, z:279.3478088378906, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 159, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 159, m_Hash: \u008eK_.*)\u0001\u00fcD\u00dc\u008f[\u0085\u00feuU } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 160, m_Data: ({type:"walk", entities:[159], x:731.8912963867188, z:234.6521759033203, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 160, m_Data: ({type:"walk", entities:[159], x:659.2609252929688, z:385.5, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 160, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_wood_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_wood_f.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 160, m_Hash: \u00119\u00bb\u00d71\u0080\u00bf\u00ee\u00aeL\u00ddoa\u008f\u0091\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 161, m_Data: ({type:"walk", entities:[159], x:681.6087036132812, z:581.04345703125, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 161, m_Data: ({type:"walk", entities:[159], x:709.54345703125, z:843.6304321289062, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 161, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 161, m_Hash: \tb\u0096\u008b(\u0091\u0019\u00e1\u0000\u001b\u0011._\u009dC2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 162, m_Data: ({type:"walk", entities:[159], x:776.5869750976562, z:949.7826538085938, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 162, m_Data: ({type:"walk", entities:[159], x:877.1521606445312, z:748.6521606445312, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 162, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 162, m_Hash: \u007fZ\u00dbH\r\u00a0\u00ac\u00db\u00f6\u00cbk\u0092\u009aX\u007f\u0083 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 163, m_Data: ({type:"walk", entities:[159], x:793.3478393554688, z:519.5869750976562, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 163, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 163, m_Hash: 5\u007f\u00d9\u00ca-d\u00dd\u0012\u00e2\u008d\u00b7mY\u00de\u00b2\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 164, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 164, m_Hash: \u00d0\u0095\u0001\b\u00acm\u0095F8\u008f\u00f6/\u0017W=\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 165, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 165, m_Hash: \u0012\u00f8\\\u0005X\u0084)\u00f8\u009d\u0019\u0012\u00d2\u0000\u0001m\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 166, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 166, m_Hash: \u00d4\u00a7\u0012\u00b7\u00e0\u00fe\u00acoV\u001e4\u00a8\u0089\u00f5'\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 167, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 167, m_Hash: \u001dZ\u008c7\u00c4r\u00e1r\u0084\u0006\u00e0PX\u00fc&\u00dd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 168, m_Data: ({type:"walk", entities:[2150], x:508.4130554199219, z:603.3912963867188, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 168, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 169, m_Data: ({type:"walk", entities:[2150], x:597.8043823242188, z:759.8261108398438, queued:true}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 168, m_Hash: \u00b2\u00d1fO\u00cbn\u008bO5\u00aa^G\u0001\u00dc\u00c0\u009e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 169, m_Data: ({type:"walk", entities:[2150], x:614.565185546875, z:944.1956176757812, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 169, m_Data: ({type:"walk", entities:[2150], x:569.8695678710938, z:1000.065185546875, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 169, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 169, m_Hash: &\u00a1\u00f2\u0004\u00ae\u00a3[\u00d3\u0086\u00fa\u00e206\u00daL\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 170, m_Data: ({type:"walk", entities:[2150], x:636.9130249023438, z:446.9565124511719, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 170, m_Data: ({type:"walk", entities:[2150], x:564.2826538085938, z:284.9347839355469, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 170, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 170, m_Hash: \u00bb@\u00c6\u008bk+\u00dfv\u00a1\u00f1\u009cm\"\u008e\u001fZ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 171, m_Data: ({type:"walk", entities:[2150], x:608.978271484375, z:122.91304779052734, queued:true}) } of size 115 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 171, m_Data: ({type:"walk", entities:[2150], x:703.95654296875, z:162.02174377441406, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 171, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 172, m_Data: ({type:"walk", entities:[2150], x:882.7390747070312, z:508.4130554199219, queued:true}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 171, m_Hash: \u00af\u0093Z\u001d\u00b5\u009a\u0083\u009e\u0088\u008a\u00ff\u0014F\u00a0\u00b8] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 172, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 172, m_Hash: \u0094\u00fc\u00de\u001a\u00b2\u0011\u00f0\u00a9\u00b8v\u00deJ\u00c1\u009b^\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 173, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 173, m_Hash: pu*\u00c5\u0092\u001a>S\u0004\u00aas\u008cK\u0019[\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 174, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 174, m_Hash: 1\u00fd\u0003\u0013%\u00b9\u0001=\t\u00f7\u00fd~H\u00fexZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 175, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 176, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 175, m_Hash: X<|\u0080>\u00a8V\u0011^3! \u00e7\u00dbd\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 176, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 176, m_Hash: %[\u0006\u0093\u00b8\u0083R\u00c7(\u00a4\u00a9\u009f\u00b5+^+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 177, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 177, m_Hash: \u00c2\u00f3\u00f8\u00ae\u00fa\u00aeW\u0001z\u00be\u00b7\u00be\u0098\u008a\u00b4[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 178, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 178, m_Hash: \u009b:\u00ac.\u007f\u001e\u00dcZC\u00da7r\u00a3jq\u0004 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 180, m_Data: ({type:"research", entity:2187, template:"gather_wicker_baskets"}) } of size 99 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 179, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 180, m_Data: ({type:"research", entity:2187, template:"gather_wicker_baskets"}) } of size 99 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 179, m_Hash: \u00c9\u00a31iE|\u0090\u0083S3\u00ed\u008d\u00c0\u00a4\u0089\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 180, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 180, m_Hash: >\u0002\u00a79TC\u0092k\u00f5Po9Lp\u0011W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 181, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 181, m_Hash: \u00b4MN\u0084\u00a8\u00ca\u00f2\u00d9\u0005m\u00ef>\u00f5h\u00ce* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 182, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 182, m_Hash: \u00ee\u0010\u00d0\u009fj\u00baJ\u00fdZ\u00e3\u00dcQ\u0091\u00f6\u008f\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 183, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 183, m_Hash: K\u00e5\u0080\u007f\u00b9\u0096f\u00eeT\u0011<\u0080*\u00e9\u00f2\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 184, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 186, m_Data: ({type:"gather", entities:[156, 157, 158], target:167, queued:false}) } of size 125 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 184, m_Hash: \u0095\b\u00b8\u00f3\u00d6XyE{fv\u0097\u00ec\u0005\u00e3\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 185, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 185, m_Hash: \u00a6\u00ff1\u0080:\u0007\u00e7\u0097io_2+e\u00a8\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 186, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 186, m_Hash: \u0004\u00b8\u00f7\u00a7G\u0016`\u0001o\u00e4\u001f_\u0012\u00c2\u0007W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 187, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 187, m_Hash: \u00c0\u0010/\u00e5\u00a4\u00a8\u0015O\u0010\u0001\u00f4\u0007\u00a9\u00d5F\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 188, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 188, m_Hash: \u0092\u00f2\u00c9J\u00b5E%\u00ca\u00f1\u0088\u00f5\u00a6*\u0098\u00ad\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 189, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 189, m_Hash: \u00f9?9I8gq\f\u0001\u00a6\u00ae=\u00fdz\u00fc\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 190, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 190, m_Hash: \u009a\u0093\u00dd\u00fa0R\u0003\u00ef^\u0016\u00d2\u00be\u0096\u00c3\u0016- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 191, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 191, m_Hash: \u00e5=Y\u007f\u00a7\u00db\u0013\u0003\u00d3\u00ae\u0092s\u0088O\u008f\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 192, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 192, m_Hash: G\u00a0J\u00aaA~\u009a\u0090)\u0016\u00aa:\u00df\u00e1w\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 193, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 193, m_Hash: \u00e6\u00a2\u00f9\u00f6~!\u00e7;\u009b\u00bf1\u00b7\t\u00b4(\u0016 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 195, m_Data: ({type:"construct", template:"structures/spart_house", x:847.3665161132812, z:634.7718505859375, angle:2.356194490192345, actorSeed:3002, entities:[155], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 194, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 194, m_Hash: \u009cU\u0014\u00c5\u00bc\u00df\u00de\u00eb\u00d8\u00b8slbi\u00f3\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 195, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 195, m_Hash: \u00c6\u00cc\u0081G/\u00ef\u0082W\u000bR\u00dbv\u000b|\u00b1\u001d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 197, m_Data: ({type:"gather", entities:[155], target:167, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 196, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 196, m_Hash: Rv5\u00cf\u00a4\u0085\u00eb\u00d4\u0083]6+\u00ad\u00b8\u00e17 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 197, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 197, m_Hash: \u00dc\u00e8\u00f7\u00f9 \n\u00fd\u00c7\u00d7\u00c7\u00df\u00f6\u008d\u008c\u00e4\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 198, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 199, m_Data: ({type:"repair", entities:[2184], target:2191, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 198, m_Hash: \u00b2\u00b0\u000b>\u0013\u00aa\u00f0A4\u00f2 -\u008ad\u00f0L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 199, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 199, m_Hash: \u00aa\u00e4\u0098\u00bcO\u00c7h\u00cfs}\u001b*\u0095b\u0091\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 201, m_Data: ({type:"gather", entities:[2184], target:161, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 200, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 200, m_Hash: \u00a2\u0016{g\u00a5;.\u0094Q\u00fd\b\u00a1\u00d2\u00de\u00b0\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 201, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 201, m_Hash: \u00b743|\u00cb\u00ecf\u00f78B.$6\u00e5\u00de? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 202, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 202, m_Hash: \u00be\u00e7iA\u0091\u0086\u00ba4Vw\u00b8\u0099W,\u008f\u000e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 204, m_Data: ({type:"repair", entities:[158], target:2191, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 203, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 203, m_Hash: M\u00c5\u00e2\u00cbz\u0099s4=\u00898\u0094\u00e6\u00c1\u000b\u0099 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 205, m_Data: ({type:"gather", entities:[158], target:163, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 204, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 204, m_Hash: \u00a6\u00ea-\u00aaDo\u00d7\u0097\u00bb\u001d\u0086\u00b9DN\u00af\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 205, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 205, m_Hash: \u001ah\u00fe\u0080\u0082L\u00caW1 \u00e5\u00ef\u00ed|$\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 206, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 206, m_Hash: Y\u00fef\u00a9\u0001R\tb\u00a1\u00ad\u00bb\u00b1\u00cf\u00e7V\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 207, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 207, m_Hash: ?\u0099\u00a7I\u0090\u000e\u00f2\u00c7\u009c\u001d\u00b1o]\u00e3\u00ff\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 208, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 209, m_Data: ({type:"walk", entities:[2188, 2189], x:176.62789916992188, z:493.8652648925781, queued:false}) } of size 126 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 208, m_Hash: \n@\u00b8\u00dd\u00f4\u008ctLD\u00f9B(\u00b2\u00b6\u00a6\u007f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 209, m_Data: ({type:"walk", entities:[2188, 2189], x:176.62789916992188, z:493.8652648925781, queued:false}) } of size 126 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 209, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 209, m_Hash: \u008b\u00bc\u00cd\u00b0*\u00a1\u00b1\u00aa\u00dfg\u00f1+\u00d5\u00bdpa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 210, m_TurnLength: 500 } of size 9 from server

art/meshes/structural/sele_house_c.dae: Starting conversion

art/meshes/structural/sele_house_c.dae: Running FixBrokenXML

art/meshes/structural/sele_house_c.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_c.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_c.dae: Found convertible object 'Cube_004'

art/meshes/structural/sele_house_c.dae: Converting 'Cube_002'

art/meshes/structural/sele_house_c.dae: Found static geometry

art/meshes/structural/sele_house_c.dae: Adding prop point bush_1

art/meshes/structural/sele_house_c.dae: Adding prop point bush

art/meshes/structural/sele_house_c.dae: Adding prop point bush_3

art/meshes/structural/sele_house_c.dae: Adding prop point bush_2

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_2.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found convertible object 'wrld_fol_bush_generic_2'

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Converting 'wrld_fol_bush_generic_2-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_2.dae: Found static geometry

art/meshes/structural/sele_house_b.dae: Starting conversion

art/meshes/structural/sele_house_b.dae: Running FixBrokenXML

art/meshes/structural/sele_house_b.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_b.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_b.dae: Found convertible object 'Cube_003'

art/meshes/structural/sele_house_b.dae: Converting 'Cube_015'

art/meshes/structural/sele_house_b.dae: Found static geometry

art/meshes/structural/sele_house_b.dae: Adding prop point bush_1

art/meshes/structural/sele_house_b.dae: Adding prop point bush

art/meshes/structural/sele_house_b.dae: Adding prop point bush_3

art/meshes/structural/sele_house_b.dae: Adding prop point bush_2

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_3.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found convertible object 'wrld_fol_bush_generic_3'

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Converting 'wrld_fol_bush_generic_3-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_3.dae: Found static geometry

Net: Sending message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 210, m_Hash: \u00fc\u00fd\u00a62\u000f\u008f\u00d5\u00bf\u0014q\u0002\u0001\u00a1\u00ab\u00c8\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 211, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 211, m_Hash: k\u00ca\n\u00f51\u00ff\u00f0\u00eco\u0088t\u009e\u00a4\u0015!R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 212, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 212, m_Hash: ;\u00c8XZ#\u00ec\u009f\u00a5\u00ffy\u0084\u00cd\u009c\u00dcE\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 213, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 214, m_Data: ({type:"gather", entities:[2150], target:1378, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 213, m_Hash: \u00905\u009d\u00df\u00b3F\u0086T\u0094\u00d9K+\"d\u00ae} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 214, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 214, m_Hash: \u001435\u00a2IZ\u00d3'\u00f8\u009c\u00f5\u00f8\u00c0\u007fO\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 215, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 215, m_Hash: M\u001d\u0099\u0099$\u00fc\u00cbuK^;!\u00ed\u00b6\u0091H } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 216, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 217, m_Data: ({type:"gather", entities:[2150], target:633, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 216, m_Hash: o\u008a\u0092\u00a7\u00ab\u00b2\u00d8k\u00a1\u00df\u0013\u0092r\u00ebk@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 217, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 217, m_Hash: \u0010\u00e0\u00e8\u00d2q^9\u00aa\b\u00b8n\u001a\u00dc\u0011>N } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 218, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 218, m_Hash: ]@/\u00cc<\u00a0l&7D\u00d9\f\u0098\u0097(w } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 219, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 219, m_Hash: \u00ecZ\u00a2\u00ab\u000b\u00de\u0080\u0015\u00c7<Y\u00bc\u0085\u007fD= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 220, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 220, m_Hash: y8X\u0000\u001e\u00e2\u001a-\u00f2kw\u00f1\u00b6J\u00d4\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 221, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 221, m_Hash: \u00bb\u00d6dm*\u00aa\u00a0VU\u00fa\u009ej\b[\u00fa\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 222, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 222, m_Hash: 63\u0016\u00f1\u0001\u0019\u0088\u00e5x\u009f55\u0006K\u00b7? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 223, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 223, m_Hash: xw\u0012,\u00c0\u0002G\u0000\u00bd\u0001\u0007\u000e/\u0099A\u00ea } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 225, m_Data: ({type:"gather", entities:[159], target:1367, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 224, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 224, m_Hash: \u00b0\u0019\\\u00df\u000e\u008b\u0006\u0004\u00d3\u001b,\u008e)\u00bf\u001fl } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 225, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 225, m_Hash: A\u001a]\u00b8\u00c2\u000b\u00ba,\u00c0\u0012\u0092\u00e9*\u00aad/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 226, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 226, m_Hash: Vq\u00ff6\u0086\u00db\u00a5\u00e1#\u00fe\u008d\b\u00d1\rv\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 227, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 227, m_Hash: \u00df\u0097\u009cJG\u00f7|\u0088\u00f5\u000e\u0084\u00ae\u00f0X\u0098> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 228, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 228, m_Hash: \u00a2\u00ebED~W\u009d|Q\r\u00c76tg\u0080\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 229, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 230, m_Data: ({type:"construct", template:"structures/sele_house", x:178.1512451171875, z:384.2587585449219, angle:2.356194490192345, actorSeed:59068, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 230, m_Data: ({type:"construct", template:"structures/sele_house", x:178.1512451171875, z:384.2587585449219, angle:2.356194490192345, actorSeed:59068, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 229, m_Hash: n\u0082\u00fai\u00dc\u00bb\u009cDR\u00bb\u00a9\u0003\u00e1\u00a6\t\u0097 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 230, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 230, m_Hash: \f\u00bb\u00a7A\f\u00f64\u00fft8\u0091\u0091zt\u008e\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 231, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 231, m_Hash: \u001c8\u00b2N*\u00b70`~!D\u00f2\u0088\u00b24R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 232, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 232, m_Hash: \u00ce\u00df\u00a09\u0007\u00c8\u00b2\u00a4\u00de)\n\u009b@DE~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 233, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 233, m_Hash: m\u00d8j=\u00d5h\u00a9\f\u00aa3rIt}!7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 234, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 235, m_Data: ({type:"construct", template:"structures/sele_house", x:189.44369506835938, z:393.4328308105469, angle:2.356194490192345, actorSeed:3122, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 to server

art/meshes/structural/sele_house_d.dae: Starting conversion

art/meshes/structural/sele_house_d.dae: Running FixBrokenXML

art/meshes/structural/sele_house_d.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_d.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_d.dae: Found convertible object 'Cube_005'

art/meshes/structural/sele_house_d.dae: Converting 'Cube_009'

art/meshes/structural/sele_house_d.dae: Found static geometry

art/meshes/structural/sele_house_d.dae: Adding prop point bush_1

art/meshes/structural/sele_house_d.dae: Adding prop point bush

art/meshes/structural/sele_house_d.dae: Adding prop point bush_3

art/meshes/structural/sele_house_d.dae: Adding prop point bush_2

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 235, m_Data: ({type:"construct", template:"structures/sele_house", x:189.44369506835938, z:393.4328308105469, angle:2.356194490192345, actorSeed:3122, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:true}) } of size 245 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 234, m_Hash: \u00db\u00ebh\u00d2\u00cc-\u00ad\u00df[\u0083\u00aa\u00f3\u0097\n\u0082\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 235, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 235, m_Hash: \u0093\u00de2u\u00c2Y'&m\u0002\u00ec\u009bH\u00d9\u0000> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 236, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 236, m_Hash: \u001e\u00ede\u00det\u000b\u0018\u0011\u00ba\u0083 \u009cs\u00ac6\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 237, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 237, m_Hash: x\u00fagxYT0c\u00a9\u00a9\u00d8\u0003A\u0018\u00ab\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 238, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 238, m_Hash: \u001e\u00f4\u00a5\u009d&\u00dd\u0084\u00e4A\u00c2\u009c\u00c0W\u0002\u00fd\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 239, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 240, m_Data: ({type:"walk", entities:[159], x:642.5, z:547.521728515625, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 239, m_Hash: \u00b5\u00b1\u0086hXC\u0084\u00c6\u0097\u0004\u0019g\u00ed\u00a8\u00d9\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 240, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 240, m_Hash: \u00e653'R\u0018\u00e3-\u001e\u00fc{\f\u00dd\u0007}\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 241, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 241, m_Hash: (X\u0084\u00ab\u00ce\u000f\u00d6\u0083\u00b5\u00c3\u00b3\u00ce\u00f1\u00c8s= } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 242, m_Data: ({type:"gather", entities:[159], target:633, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 242, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 243, m_Data: ({type:"repair", entities:[2188], target:2199, autocontinue:true, queued:false}) } of size 122 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 243, m_Data: ({type:"gather", entities:[159], target:633, queued:false}) } of size 103 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 243, m_Data: ({type:"repair", entities:[2188], target:2199, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 242, m_Hash: \u00d8F\u0011m\u0099\b_\u00deN\u00baY\u00a47\u00a7\u00e7\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 243, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 243, m_Hash: \u0089\u00f7\u0007\u00d9\u00f5\u00e7\u00ea\u00f2\u00dc'\u00a9\u00eat\u0099\u001b\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 244, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 244, m_Hash: \u00cd\u0017\u00ce\u00f1;\u00e0\u0095)\u00f2\u00a9-\u00b6\u00ed\u00fe.\u0007 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 246, m_Data: ({type:"gather", entities:[159], target:633, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 245, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 245, m_Hash: \u00e6\\\u00bd\u00f5\u00cf\u00ad\u00bfb\b\u009c9c\u00b1y\u00a4\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 246, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 246, m_Hash: \u00c9f\u00fdQ\u00e9\u00f3\u0083\u00c4\u00dc\u00ea\t\u00151\u00c6(\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 247, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 247, m_Hash: \u0001\u00a0\u00a4`[\u00c8\u00e1\u00de\u00c8\u0005\u001b\u00d3\u0092\u008d\u0010\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 248, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 248, m_Hash: \u0001\u00c7\u00e6\u0087\u00f7\u00e6\u0095z2\u009e\u00d4\u00c1\u00d6\u0000\u001e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 249, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 249, m_Hash: V1F\u00dcbI\u0094\u0006?\u00f4F\u00811w\u008a\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 250, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 250, m_Hash: h\u00c3IEo\u0012\u00e8\u00aa1>C\u00dbD-T\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 251, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 251, m_Hash: \u0015\u00c8\u00e3\u00a3^H\u001f\u0000\u00ae\u00c2#\u00c5\u00a0\u0017\u00d5x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 252, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 253, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 253, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:3}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 252, m_Hash: V\u00da\u00dd\u009b&3L\u00d3\u00ab/\u00b7\u00b8\u00e3\u00e5\u00af\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 253, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 253, m_Hash: \u0001`\u00cc\u00ca*\u00e4 \u00a9B\u0092\u00f2\u00ef\u00891\u008b\u00bb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 254, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 255, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 254, m_Hash: \u00a7\u00d2\u00e5\u00df\u00ec8\u00ac~\u001f\u0081B\u00d9\u00c7\u001a\u00a5a } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 256, m_Data: ({type:"set-rallypoint", entities:[188], x:136.034423828125, z:481.42919921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_grapes", target:213}, queued:false}) } of size 296 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 256, m_Data: ({type:"set-rallypoint", entities:[188], x:136.034423828125, z:481.42919921875, data:{command:"gather", resourceType:{generic:"food", specific:"fruit"}, resourceTemplate:"gaia/flora_bush_grapes", target:213}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 255, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 255, m_Hash: \u008f&\u00c4i\u0016\u009b\u00ce\u00f9*\u0091\u00c2r\u0015^)\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 256, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 256, m_Hash: \u00e2\u00f2\u00e3\u00c1z\u0092w\u009a\u0016\u00dc\u00eb\u001fmef\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 257, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 257, m_Hash: \u00a2>\u00f7\u00c5\u00e75\u009c\u0015\u009bO\u00cf\u0001\u0098h\u00f4x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 258, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 258, m_Hash: NU> \u00d0\u00ae\u00ec\u0097.\u00a0\u00bd\u00d9w\u00b2\u0000k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 259, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 259, m_Hash: \u00d7\u00beB 9Y\u0095\u0099\u001ae\u00a5\u00dd#0p\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 260, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 260, m_Hash: \u00a1\u00f5\u00d7\u00b3\u00a2\u008b\u0011K\u00d1\u00dc?}\u00a3\u00fd9\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 261, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 261, m_Hash: \u00fb\u00ae\u00f3/\u00b1A#\u008b\u00a4\u00b3\u00cf\u0006\u00f3\u00b5\u0086\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 262, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 262, m_Hash: \u00846\u0012\u0017\u0018E\u001f\u009bq\u0090\u00aay\u00150\u000b\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 263, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 263, m_Hash: \u00c8\u0014\u00e4\u0083\u0085\u009e?\u00b3\u00eagb\\\u0017\u00bda\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 264, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 264, m_Hash: #Ex\u00d9D`D\u0017nl\u0081\u0081E\u00b9)\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 265, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 265, m_Hash: :z\u00d9\n\u00c3\u00d3%\u00e2\u00d3>\u008e\u00e6\u00e2\u00c98y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 266, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 266, m_Hash: \u000b\u00af\u001c\u00e7b$\u0006DH\u00bdO9\r\u0003)+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 267, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 267, m_Hash: \u00c1\u0084\u00b4\u000fX\b\u0004\u00ba\u009anI&\u00ac\u00b5\u0089U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 268, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 268, m_Hash: \u009a\u00edN\u0001\u00e3a}<\u00acL\u0000\u00d5\u00cd\u00f8\u008a\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 269, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 269, m_Hash: \u001btG\u00db\u00c5\u0083\u0002\u00f3\u00e1P\u0000\n\u00b0\u0087\u00cfl } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 270, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 270, m_Hash: \u001eF\u001f\u00cd\u0012\u00e9\u00ab)\u00ef\u00ef\u00f4s\u00ee\u00e1\u0086U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 271, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 271, m_Hash: \u00a8\u00fapj\u007fU\u00b9\u009c\u001f\u009f\u001c8\\\u00f8^# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 272, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 272, m_Hash: j\u007f\u00eb0s\u00b2dX\u00e9l\u001c0z\u0096]^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 273, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 273, m_Hash: 7\u001cEc\u00ce\b\u00d9\u00ad\u0090\u00fe\u00de\u00a1;7\u00b8\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 274, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 274, m_Hash: \bkd\u000bz3\u00b8\u0006\u00c6:Y\u00e7k[\u00c8r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 275, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 275, m_Hash: \u0091**\u00ae4'f[\u00e8x\u00cb)6%}\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 276, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 276, m_Hash: \u00ce<n\u00edM\u000eG\u0099\u00a0P{\u008f\u0098\u0099M\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 277, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 277, m_Hash: \u00bcE\u00f5\u00c2X\u00f2\u00f5\u00bc\u00c3o-\u00acaL\u00cd\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 278, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 278, m_Hash: \u00f2d=\u0080\u00ba\u0085\u00f3\u00be\u00f2\u00a2\u00f0\u0018\u0097\u00cf\u00b7\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 279, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 279, m_Hash: \u00ef\u00f1\u00eex\u0019\"\u00dal\u00ab\u00a5\u000fY\u00admdK } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 280, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 280, m_Hash: 1\u00da\u00bc\u001fP\u0017\u00ccd\u00e1\u00cb1\u0083\u00d7\u00b2\u00a1\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 281, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 281, m_Hash: E\u0089\u00c1@!\u00dax\u0017\u00f3\u00e1k\u0090\u00fc\u00d9\u008d_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 282, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 282, m_Hash: \u00c9y\u000bl\u00ac>\u00dd\u00d9\u00f2\u00f6\u00fb\u00f1<\u00bc\u0000? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 283, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 283, m_Hash: \u00b8\u00b7\u0005\u00b6\u00ef\u00c2\u00b1z\u00ba\u00ed{F!\u0015\u00abB } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 284, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 284, m_Hash: 6\u00ffM\u000b\u00da#\u008c\u0004\u00b6\u0011\u009a\u00af\u001c\u009b\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 285, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 285, m_Hash: \u008f\u008d%\u00b5K\u000b\u000e\u00f6\u00f2/\u00aeH>(\u008d> } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 286, m_Data: ({type:"construct", template:"structures/spart_house", x:835.323974609375, z:624.9649658203125, angle:2.356194490192345, actorSeed:21379, entities:[2184], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 286, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 286, m_Hash: \u00cd\u00b2\u00fd9\u00b9\u0019\u00ed\u00d2|\u00ccU\u00d7dp\u0004\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 287, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 287, m_Hash: -w\u00b0z\u00ee\u00e7\u00e7\n\u00a1(\u00b5\u0080\u001a0*: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 288, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 288, m_Hash: \u008f\u00ef\u001e\u00c1\u00c5vVqpL\u00b8\u0099\u00c4\"&\u00e8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 289, m_Data: ({type:"gather", entities:[2184], target:167, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 289, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 289, m_Hash: .h\u0003\u000b\u00de*P\u00b1\u00b7\u00fc,\u000fCz\u00e3\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 290, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 290, m_Hash: a\u00bc\u00f9'u%\u00d0`B\u00ba\u00a8\u00a5/\u00fd\u000e\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 291, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 291, m_Hash: C\u0015b}\u001aDs\u0011C\u00d6\u00f4\u00ab\u00c1\u00f9\u00c4\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 292, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 292, m_Hash: \u00ef;\u00a3;\u0085 v\u00c7?\u0016\u00b8L\u00b9\u000er\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 293, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 293, m_Hash: \u0094s\u00aa\u00fdR\u00c4\u00f5\u0016-\u00f2\u009a^\n\u00ed?x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 294, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 294, m_Hash: K\u0091td\u00d7\u00c1\u00dae\u00db\u00c2?;\u00b0\u00fdo\u00f9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 295, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 295, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 295, m_Hash: {!~>Z\u008fv\u00e1\u00f2=\u00fa\u0012LM\u00acT } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 296, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 296, m_Hash: \twu>Re\u00f2\u00c7\u00a1\u00d9o\u000b\u00c4\u00e50\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 297, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 297, m_Hash: \u0096\u00d2\nC<\u009dU;\u0000\u00ce\u00e6\u00e2\u00a3]\u00d3\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 298, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 298, m_Hash: \u001b\u0012\u0084\u00e3\u008a\u00f9\u00a0\u00c3\u00cd\u0012qV\u00c1\nV\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 299, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 299, m_Hash: \u0081i{\u00d3\u00b8&\u00a1\u00ed\u0006\u00cb\u00de\u0013\u00f9\u00a2\u0083x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 300, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 300, m_Hash: .\u00c6(8:\u00d0\u0085\u009fH'f*k\u00ae\u001bA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 301, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 301, m_Hash: \u00b1\u00cc\u00dbdJ\u00fc\u00da\u00b3\b[\fl\n4\u0092\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 302, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 302, m_Hash: \u00fa\u00a9a\u00a3\u00d0\u00b5w+\tQ$<\u009f\u00c0\u00e8\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 303, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 303, m_Hash: \u0099\u0007\u00e5A5,Z>;\u0007\u00d4\u00e2F\u000b\u00ba! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 304, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 304, m_Hash: _\u00ea@\u0010\u001e\n\u009e\u008e\u008b\u00e1\u0002\u00b6(\u00cfN\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 305, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 305, m_Hash: \u00a5T\u0098\u00f2w\u00b4\u00a6\u001c\u00fc\u00f1\u00dcd\u00d3\"A8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 306, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 306, m_Hash: \u0088u\u0018b\u008e\u00c6\u00a5%\u00f9\u001e\u00d5\u0000\u009e\u001bx\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 307, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 307, m_Hash: \u00edS)\u00bc\u00ca1J\u00bd\u00af\u00ef8|\u0098%\u00d0. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 308, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 308, m_Hash: \u008f\u00cb%\u001dW3i@\u001c\u00fc\u0081\u00863\u00ba\u00c2\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 309, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 309, m_Hash: x`Rd\u00ab\u00e1hluIB?\u00eet\u00ccC } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 310, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 310, m_Hash: \u00c5\u00b2\u00f1\u00e1+/\u00cd;U\u001e1\u001b\u00021s\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 311, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 311, m_Hash: \u0097M6\u0096\u000e\u00f5\u001b'zX\u0016\u008f\u0082\u0004\u00d4{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 312, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 312, m_Hash: %h\u00e3s\u0007y\u00f0\u00e3\u00c29&\u00f4\u008c\u00c7\u00e2f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 313, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 313, m_Hash: \u00df\u009c\u00e2\u00ae]6\u00f2\u0090\u0091f\u00f1\u00ad\u001b\u00c4\u009aE } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 314, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 314, m_Hash: \\\u00ad=\u00ff0c\n\u00d0\u00b4\u00d6\u00d6\u009fW\u009c\u0002} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 315, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 316, m_Data: ({type:"set-rallypoint", entities:[188], x:186, z:534, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1285}, queued:false}) } of size 290 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 316, m_Data: ({type:"set-rallypoint", entities:[188], x:186, z:534, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1285}, queued:false}) } of size 290 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 315, m_Hash: \u0084^\u0088\u00b8?T\u00deo\u0093\u0087p\u00ce\u007ffi: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 316, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 316, m_Hash: \u00c5\u009b\u0005\u007f\u00a5\u00cd\u0092j\u0004\u0087\u0014W\u00a3\u0093Z\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 317, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 317, m_Hash: \u00b6\u0017\u00e3\u00cay\u00c5T\u009d\u00b2\u00c9K\u0095\u00ed5\u00a7} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 318, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 318, m_Hash: Y4\u00a5\u00fe\u00a5\u000bW(\u00d6\u00c4N\u0017=\u0086;\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 319, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 319, m_Hash: \u0018\u00b3+Bm?\u00c6394#\u0086\u0089\u00c2\u001fj } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 320, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 320, m_Hash: V%\u00c2\u000e\u00d7\u001f\u00ef\t\u00d5&/FP\u00f4g\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 321, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 321, m_Hash: \u00afv\u0016\u00dc\u0012\u00ad^\u0087\u007f\u00bf\u008e\u00cf\u00fe\u00de\u00f9\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 322, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 322, m_Hash: P\u0015\u0091\u00f6\u0091X&\u0095\u00fa\u00b5\u00ff\u00ca\u00e9\u00bf\u0002U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 323, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 324, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 323, m_Hash: e/\u0090P\u00b4O\u0088\u00bfM\u00c2\u000f\u008c\u00ec\u00a3\u00d3' } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 324, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 324, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 324, m_Hash: \u0019\u0081@7\u008a\u0005%\u008d\u00a6\u0086\u009a\u00cb\u00e3\u0019y+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 325, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 325, m_Hash: \u0017\u00b6$\u0018k3c\u00d7\u00974z\u00d9\u001dw\u00e6, } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 326, m_Data: ({type:"construct", template:"structures/spart_field", x:883.0874633789062, z:554.8148803710938, angle:2.356194490192345, actorSeed:2812, entities:[2168], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 326, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 326, m_Hash: q\u001bs~h\u00b6\u00a1`\u00ac\u00b1op\u0002\u00ba\u00e5\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 327, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 327, m_Hash: \u00b9%\u00b9\u00b0\u00bc\u00b5\u00e3\u00bct\u00e4K}J\\\u00c4\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 328, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 328, m_Hash: A\u00da\u0092_\u00f2%\u0093.X\u00f3\u00e0=\u00fb\u00b7\u00e5\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 329, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 329, m_Hash: \u00ca@\u00b5\u0089\u00b2\u0092\u0002\u00b7\u0018\u00ec\u009c\u0082f\u00aa\u00b0? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 330, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 330, m_Hash: \u001c\u00ca\u00ec\\\u00bb'Ov\u000b\u00c5\r\u0019p\u00f2\b\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 331, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 331, m_Hash: \u009e(\u00e4\u00f8[\u00de4U\u00d7X\u001a\u009b\u00ca\u00c6\u00a3\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 332, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 332, m_Hash: \u00f2\u0089\u0001]\u0001\u00d3e#i\u00c0\u0005\u0097>\u00bb\u001aF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 333, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 333, m_Hash: \u0081\u00dd\u00af !$\u00af\u00c29@\u00e8Id]\u0019\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 334, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 334, m_Hash: \u00c8\u0001\u008aL\u00fe\u0086\u00bb\u00af'\u00e9N,\u00b1N9\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 335, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 335, m_Hash: \u00ce\u00d8I\u0082\u00b0\u00e65s\u008f\u00d36#X\u00ba|\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 336, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 336, m_Hash: \u00ad'\u00e5^E\u001av\u000f\b\u00c5!*\u00e6\u00cc\u00c5x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 337, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 337, m_Hash: W\u00ce\u00f7\u00d4\u00c9\u00e1\u00b3\u0016\u00a7\u00efN\u00fb9`n\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 338, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 338, m_Hash: m\u00e2:n\u008b\u00a9d\u00a3x\u00c5\u00bd\u0005\u0080\u008e\u00d4\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 339, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 339, m_Hash: r&w\u00a9\u0094M\u00cf\u0085\u008a\u00dc\u00b03\r/jv } of size 27 to server

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_1.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found convertible object 'wrld_fol_bush_generic_1'

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Converting 'wrld_fol_bush_generic_1-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_1.dae: Found static geometry

Net client: Received message CEndCommandBatchMessage { m_Turn: 340, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 340, m_Hash: \u00ce=\u00d7\u0011\u000fl\u008e\u00bc\u00ca\u0089S\u00db\u00de\u00fb\\\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 341, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 341, m_Hash: \u00bcC\u0083t/NPKt\u00b5\u0004J:\u009d\u00eeM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 342, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 343, m_Data: ({type:"construct", template:"structures/sele_house", x:200.57269287109375, z:403.3424987792969, angle:2.356194490192345, actorSeed:7235, entities:[2188], autorepair:true, autocontinue:true, queued:true}) } of size 234 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 342, m_Hash: /\u0012\u00ab\u00e0\"!H\u00c4\u0085QQU\u007f\u00cf[\u00c5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 343, m_Data: ({type:"construct", template:"structures/sele_house", x:200.57269287109375, z:403.3424987792969, angle:2.356194490192345, actorSeed:7235, entities:[2188], autorepair:true, autocontinue:true, queued:true}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 343, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 343, m_Hash: \u00ba\t\u00cdQ\u00f0Av\u0013\u008eke\u00a4q\u00b1\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 344, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 344, m_Hash: !4s;tWhr\u00f7\u0019\u0094\u00bd\u00db\u0098\u0094r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 345, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 345, m_Hash: \u000bj`\u00f0\u00f2\u00c7g\u0098\u009b\u009a\u0018\u008b\u00e93\u00b9\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 346, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 346, m_Hash: \u00e7\u00e4.\u00bcG\u0091\u00bcJ\u00f44\u0081y\u00e2yX\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 347, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 347, m_Hash: \u00c6W\u00c1\u00fd\u00fa\u00b0\u00c9q\u0005\u00bbLb\u00dbk\u00e5k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 348, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 348, m_Hash: H;\u00fc\u00c5\u0013\u009b\u0096i\u00bc\u001bf\u0002\u00a9\u001e^\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 349, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 349, m_Hash: \u00b0\u00e0\u00b1\u00f3\u0082t\u00c1\u0010\u0003\u008eK\u00f4T=\u000f\u00fe } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 350, m_Data: ({type:"construct", template:"structures/spart_field", x:843.6622314453125, z:595.7096557617188, angle:2.356194490192345, actorSeed:15448, entities:[2168], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 350, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 350, m_Hash: \u0080\u0001\u00d4 \u00fb\u00abp!\u00a6$,\u0011_\u009a\u00a1\u0006 } of size 27 to server

art/meshes/structural/sele_house_a.dae: Starting conversion

art/meshes/structural/sele_house_a.dae: Running FixBrokenXML

art/meshes/structural/sele_house_a.dae: Authoring tool: Blender 2.65.0 r53189

art/meshes/structural/sele_house_a.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_house_a.dae: Found convertible object 'Cube_002'

art/meshes/structural/sele_house_a.dae: Converting 'Cube_007'

art/meshes/structural/sele_house_a.dae: Found static geometry

art/meshes/structural/sele_house_a.dae: Adding prop point bush_1

art/meshes/structural/sele_house_a.dae: Adding prop point bush

art/meshes/structural/sele_house_a.dae: Adding prop point bush_3

art/meshes/structural/sele_house_a.dae: Adding prop point bush_2

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Starting conversion

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Running FixBrokenXML

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Authoring tool: pmd2collada.py, v3.0

art/meshes/gaia/wrld_fol_bush_generic_4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found convertible object 'wrld_fol_bush_generic_4'

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Converting 'wrld_fol_bush_generic_4-Geometry'

art/meshes/gaia/wrld_fol_bush_generic_4.dae: Found static geometry

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 351, m_Data: ({type:"repair", entities:[2168], target:2215, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 351, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 351, m_Hash: \u00e2\u00e4b\u0007\n\u00a5\u00bb$\u00a1'\u0093\u0091\u00f7{\u00c5\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 352, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 352, m_Hash: 4\u00bf\u008d\u00d9\u00d73\u00f5\u00a89Z\u0016<\u00db\u00d3\u00be\u0001 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 353, m_Data: ({type:"set-rallypoint", entities:[150], x:843.6622314453125, z:595.7096557617188, data:{command:"repair", target:2219}, queued:false}) } of size 179 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 354, m_Data: ({type:"construct", template:"structures/sele_house", x:167.92279052734375, z:373.1290283203125, angle:2.356194490192345, actorSeed:16010, entities:[2189], autorepair:true, autocontinue:true, queued:true}) } of size 234 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 354, m_Data: ({type:"construct", template:"structures/sele_house", x:167.92279052734375, z:373.1290283203125, angle:2.356194490192345, actorSeed:16010, entities:[2189], autorepair:true, autocontinue:true, queued:true}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 353, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 353, m_Hash: \u008d\u00d2\u00d8h^\u009a\u00af\u0084f\u00c7\u00daB\u00de1\t\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 354, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 354, m_Hash: \u00dbj\u00d2\u00931c?\r\u009b\u00c0*\u0090c\u00fc\u00b1\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 355, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 355, m_Hash: !t37\u0083r@\u00d8b\u00e1\u009f;\u007f6\u0006\u00bd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 356, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 356, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 356, m_Hash: \u00bb\u00b2g\t\u00a3\u009e\u00c2\rF\u0084\u0012\u008a\u009d\u00cc\u00bd\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 357, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 357, m_Hash: \u00fe\u0080+\u00d6\u00a5P\u00d1\u009eX\u0018\u00acj\u001b2H\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 358, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 358, m_Hash: f\u00b5\u00a4t\u0094\u00f9\u008d\u00c3\u0016t\u00b2\u0091\u00ec27\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 359, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 359, m_Hash: \u00ceX\u00a5\u0083\u00a6\u00b7w7\u0015v\u001f\f\u00d5\u0002\u0089: } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 360, m_Data: ({type:"repair", entities:[154], target:2215, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 360, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 360, m_Hash: \u00c3\u00e8\u00e7\u00ef\u00e8\u0097q\u00cat\u008co\u0080\u00bf\u0017\u00f2; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 361, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 361, m_Hash: \u00ef\u00f2w$\u00be\u00dc\u00b8\u00f5\u00f4\n\u00fd\u00c4\u00eb\u00ba\u0014J } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 362, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 362, m_Hash: \u00d7\u00e3\u0080\u00cb8\u00b9\u000fKA\u00ccf \u0091\u00faAM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 363, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 363, m_Hash: t\u0018\u00d7x.iGs\u00ddm\u007f\u001b\r'Q\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 364, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 364, m_Hash: \u0081]H\u0016&P\u00dd\u0096p\u00b6\u00f4\u00fbX(\u0015z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 365, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 365, m_Hash: \u00d55\u008d\u0000C.\u008fC\u0085O\u0098\u00d1M\u00deG\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 366, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 366, m_Hash: K\u00b4\u00e2\u0098I\u00c5\u00cb\u00e3\u0006\u00ed\u00b6\u00ff\u0000\u0016H\u0015 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 367, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 367, m_Hash: \u0005,\u0011\u00ac\u0017\u0010\u001bvI\u00eb\u00d5\u00dc\u00d107\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 368, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 368, m_Hash: N\u00dea]B\u00bb\u009e\u0017\u009d\u008b\u00bc\u0087\u00da\r\u0088\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 369, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 369, m_Hash: l\u00fe\u0082\u00d6Hd\u00fd5\u00ad\u00d2e\u0017\u00c8\u00d1\u00fb' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 370, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 370, m_Hash: /,\u0002\u00d1\u0015\u00c2\u00b6[\u00beOd\u00b5\u0090\u001b\u00dcY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 371, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 371, m_Hash: y\u0003\u00a8\u00c8\u0003J>\u00d3i\u00ab\u0089\u00b6x\u0084\u00cc\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 372, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 372, m_Hash: RD\u0098JV-\u00a8\u008f\u00d0\u00c1\u00ee\u00bftA+\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 373, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 373, m_Hash: \u00a5\u0086T\u00c2\u000fwWk\u00c7(\u00d3\u00f9\u007f/\u0096i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 374, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 374, m_Hash: u\u00ca%\u00a8\u0092\u0012i\u0099\u00e5|!\u00fa\u0018QD\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 375, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 375, m_Hash: eT3\u00aa\u00cd#\u0099\u00c3\u00f9m\u00e9\u0011\n\u00ee\u0092R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 376, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 376, m_Hash: \u00da}\u00d6\u001ag\u00fb#\u0096\u00e4\u0004\u001b!G\u00f6\u0099\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 377, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 377, m_Hash: \u0090a\u00b8\u008c\u00aaG\u00cc\u00c9\u00e2\u001b\u00bdO@&\u00f2\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 378, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 378, m_Hash: JYBX\u00f7@\u00cc'D\u00db\u0007\u00db\u00a7\u00f30= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 379, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 379, m_Hash: \u009c\u00cb\u0082\u0015\u00a9\u00cc\u0081\u00f7(\u00ac\u00ddB\u0015\u00b1\u0000\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 380, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 380, m_Hash: Y2\u001e\u00f1\u00e7\u009d\u0017e\u00bfN'#\u00a9\u00ff\u00f0\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 381, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 381, m_Hash: n\u00d7\u00f1m\u008b\u009b\rw&\u00b6\u009a\u000b\u00cc\u0006\u00aab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 382, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 382, m_Hash: ;\u0002f\u001e\u0010VT\u00ec\t\u009b\u00e2[\u00a1 %7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 383, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 383, m_Hash: \u001dO\u00ebU_\u0090!\u00f5%\u00b8\u00e1\u0097\u0007\u001f\u0017# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 384, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 384, m_Hash: K\u00a6V\u00f2h\u00e1\u00f3\u009c\u001d\u0088\b r?\u0096\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 385, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 385, m_Hash: \u00e2\u00d1\u00faZ\u008d\u00d9=K\u001b\u000b\u0010\u00c1\u00da3Nk } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 386, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 386, m_Hash: \u0015\u00bc\u0083\u00bfW\u00c4\u001b\u00f8\u001fV3m\u00ff\u000b$\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 387, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 387, m_Hash: \u00b7\u008d\u00f7}\u00d0\u00b6K\u00c3\u0083y\u00ca\u00b7\u0017\u00b5s\t } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 388, m_Data: ({type:"repair", entities:[151, 152, 153, 2165, 2166, 2167, 2169], target:2215, autocontinue:true, queued:false}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 388, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 388, m_Hash: \u00bc\u00c2F;\u00eey@i/\u0010\u00d7\u00d1\u00b0[?K } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 389, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 389, m_Hash: \u0013\u00cf\u0000\n\u00f4;E\u00c5\u0097@\u00f8XD,x\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 390, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 390, m_Hash: C\u00d9\u00c6u\u00fcs\u008ac\u00d6\u0091\u008e]\u00c2\u00eaV\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 391, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 391, m_Hash: \u00fe\u00a2\u008dp`\u00c5\u000e\u0091\u00c1o\u00d8\u00aa\u0004*u( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 392, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 392, m_Hash: \u000e\u00f4\u00ea\"\u001a\u009ej\u0003\u00fe\u00c4\u000fef\u008b\u000b\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 393, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 393, m_Hash: \u00be_\u00dcF\u00fd\u00f0n\u00a6\u00c0@/\u0084\u0098\bR\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 394, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 394, m_Hash: h\u00b6:\u008d\u0005\u00ea\u00ef\u00d1|\u00eb]\u00ce\u00c6\u00d1\u00f73 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 395, m_Data: ({type:"construct", template:"structures/spart_field", x:844.6966552734375, z:553.5167236328125, angle:2.356194490192345, actorSeed:38915, entities:[154], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 395, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 395, m_Hash: \u00ffk\u00b2\u008f\u00a2\u0092\u00b3\u0006\u000f\u00a6TP!\u00ee\u00f0U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 396, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 396, m_Hash: \u00b2\u00d7\u00b4\u00f1n\u00cef*\u00961NO\u00d3p\u00ab\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 397, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 397, m_Hash: [N\u0011\u0086>\u0098\u0015Sz\u00ec0\u00c3\u00bb\u00fc\u00ad\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 398, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 398, m_Hash: \fgjU\u009cv\u00c3\u009d\u001c\u0014\u00b5H+\u00a2\f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 399, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 399, m_Hash: \u00c6\u00c2#\u00d7~\u009f\u00af\u00ea\u009b\u00c7\u00e8\u00f3\u0089|9t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 400, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 400, m_Hash: \u0098e \u00ac\u00be\u0092\u009c\u00cb1\u00f6\u00105\u00c3\u00e1\b\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 401, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 401, m_Hash: Y\u00f0\u00e6?\u008bA\u001dIU@\u00f0\u00a8\u00b7]\u00dfJ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 402, m_Data: ({type:"repair", entities:[2166, 2167], target:2233, autocontinue:true, queued:false}) } of size 133 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 402, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 402, m_Hash: \u00c4v\u0098l\u009dZv\u00eb\u0017|\u0011J\n\u00d2\u0002\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 403, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 403, m_Hash: \u00d64\u00c0\u000e\u0007\n\u00c8\u0096\u00fe\u00bc}DT\u00b9\u00dfK } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 404, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/farming.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 404, m_Hash: \u0001\u00b8[\u00e8\u0007d\u00a0\u00b9\u00efv-\u00b8\u00f0P{< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 405, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 405, m_Hash: \u00db\u00e3u\u00f6\u0087\u00b7\u00da&\u0092H|C\u009a)\u0011\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 406, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 406, m_Hash: \u00c5}\u0093\u00121!\u00e7\u00ab\u00b6\u00eb\u0016\u0004\u00f5\u00a5\u00e2\u00f8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 407, m_Data: ({type:"repair", entities:[151], target:2233, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 407, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 407, m_Hash: \u0003\u00bc\u00b9\u001f39\u00bbkQ\u00e1\u00be'o\u007f\u00bb\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 408, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 408, m_Hash: \u0080\u00da#\u0088F\u0003W\u00d0\u00dc\u00f8\u0001\u00c3\u0007\u00ab\u0006\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 409, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 409, m_Hash: \b\u00eas>BR\u00d2\u00af1\u001f!\u0098\u00ce\u00e1Z\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 410, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_hoe_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_hoe.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 410, m_Hash: TFx>\u009e<,\u00bc\u00f3\u00f9\u0094\u00ec\u009e\u00d6\u00bf\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 411, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 411, m_Hash: \u0093>\u008b`\u009d\u00b6\n\u00a5\u00ad\u00a1\u0017\u00b5\u00cc*\u00ac3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 412, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 412, m_Hash: X\n0_\u0010\u00dd=\u00ce\u00d9\u00cd\u0018\u0010W\u00f3MH } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 413, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 413, m_Hash: \u0097\u00ca\u0083\u0016\u00ac\u00ab\u00ce\u001c\u009cN\u00c0\u0094\u00a6\u0006\u001d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 414, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 414, m_Hash: q\u0005\u00ac\u00bcH\u001c't\u0016'\u00ba\u0088I\u009d\u0013\u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 415, m_Data: ({type:"construct", template:"structures/spart_field", x:864.0699462890625, z:534.7528076171875, angle:2.356194490192345, actorSeed:46065, entities:[152], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 415, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 415, m_Hash: \u008b\u00f3\u00e0\u00c6\u0094~)\u00eb\u008b\u0013!\u00ec\u009f\u001eAA } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 416, m_Data: ({type:"gather", entities:[152], target:2243, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 416, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 416, m_Hash: \u00d3\u0015R\u000eOp\u0093\u00c1\u00f7vS\r\u0014\u00c2d\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 417, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 417, m_Hash: \u00b6P\u008d\u00caT#\u00e3\u00ed\u00c7<\u00f0\u001d\u00bbj_r } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 418, m_Data: ({type:"set-rallypoint", entities:[150], x:864.0699462890625, z:534.7528076171875, data:{command:"repair", target:2244}, queued:false}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 418, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 418, m_Hash: \u00c9pi[\u00a7\u008f\u00e60n,bZ4dW\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 419, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 419, m_Hash: \u0091\u00ea\u00c9\u0019kT\u00ec\u00f2+\u00e9Wv\u009a\u0004)+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 420, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 420, m_Hash: \u0015\u00c4\u00d9\u00108\u0087\u00072x_k\u00a2j&\u0016\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 421, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 421, m_Hash: \u00abP\u00c3S\u0001yj\u00b5F\u001ft4\u00a45\u00f5\u00f3 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 423, m_Data: ({type:"construct", template:"structures/sele_field", x:139.07437133789062, z:467.6346130371094, angle:2.356194490192345, actorSeed:27372, entities:[189, 191, 192, 2207], autorepair:true, autocontinue:true, queued:false}) } of size 267 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 423, m_Data: ({type:"construct", template:"structures/sele_field", x:139.07437133789062, z:467.6346130371094, angle:2.356194490192345, actorSeed:27372, entities:[189, 191, 192, 2207], autorepair:true, autocontinue:true, queued:false}) } of size 267 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 422, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 422, m_Hash: c\u00d3\u00bf\u0081\u00d40;\u00dd\u00b3B`z,h\t\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 423, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 423, m_Hash: 64\u00a5\u00ebC\u001c\u00d1K\u00dc\u0080\u00dd(-\u00b9\u0090\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 424, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 424, m_Hash: \u00daC#\u00d7;\f\u0006\u00d3w\u00bd\u00f5\u00c4\u00e6Q]\u00d7 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 426, m_Data: ({type:"returnresource", entities:[189, 191, 192, 2207], target:2187, queued:false}) } of size 144 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 426, m_Data: ({type:"returnresource", entities:[189, 191, 192, 2207], target:2187, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 425, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 425, m_Hash: \u00bd2[\u00c8\u00feDq\u009e\u0013r\u00f6Z\u00834?\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 426, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 426, m_Hash: \u0099\u0004'_t@\u001d\u0093\u00f2c`\"\u00ebd\u00d0K } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 428, m_Data: ({type:"repair", entities:[189, 191, 192, 2207], target:2245, autocontinue:true, queued:true}) } of size 155 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 428, m_Data: ({type:"repair", entities:[189, 191, 192, 2207], target:2245, autocontinue:true, queued:true}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 427, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 427, m_Hash: \u00eaB\u00de\u00da\u00be\bZ\u00c6\u0089\u0080\u0005W\u00bd\u00e7\u000e\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 428, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 428, m_Hash: \"\u00c6\u009c\u001b\u00d8%\u00c5\u008b\u00aaV#\u00e0\u00e0M\u00e87 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 429, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 429, m_Hash: \u00abD\u00d8\u00b3\u001f:\u0086h\u00c0\u008fu\u00e8\u00a2\u00bcAJ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 430, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 430, m_Hash: \u00d9\ri\u0099\u00bd\u0096Jg{\u00b8\u00e9\u00a5\u0012\u00b7b\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 431, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 431, m_Hash: \u00fd\u00d7\u00d3_^\u008b\u00f5\u0090{\u008e=\u00b6\u00df\u0091y\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 432, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 432, m_Hash: S\\`\u009f\u00b0R\u0090A.\u000b\u00bb\u00b7\u00e4\u00f4P\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 433, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 433, m_Hash: \u00dch$\u00e5\u00f65I\u0090C\u00d7\u001c-p80! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 434, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 434, m_Hash: \u0001=u\u00f5^\u00ed8d\u00d7\u00e7\u00a2\u0011\u008f\u0083]\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 435, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 435, m_Hash: \u000f\u00fa\u00ba\u00f3\u00c5\u001e\u00a3\u0005o\u001b\u00b3\u00e9\u00eb\u001a\u00dd\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 436, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 436, m_Hash: \u0096:>\u0095x\u0000\u00abZR\u0085\u00a0\u00a5n}\u00fb\u00d2 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 438, m_Data: ({type:"returnresource", entities:[2205], target:2187, queued:false}) } of size 111 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 437, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 438, m_Data: ({type:"returnresource", entities:[2205], target:2187, queued:false}) } of size 111 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 437, m_Hash: \u00ce\u000b\u00f3\u001a\u00a61(y\u000b\u00ef\u00f6\u009f\u00a5G5l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 438, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 438, m_Hash: \u00b3\u00f3F\u0016\u00d62Z\u0089\u008a\u0089\u00df\u00b4\u0088S\u00d8\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 439, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 439, m_Hash: d\u0085\u00f7\u0006 \u00a5\u001e\u00b4\u00a4\u0001\u00d1p\u00a2\u0087W\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 440, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 440, m_Hash: \u00fe\u009a\u00b9\u00fb\u0014\u00d4\u00ca\u00ab\u00cd\u0094\u00de\u009c\u00af\u00dafX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 441, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 441, m_Hash: n\u0085\u00fe\f\u0090\u00c3\u00ea\u00c9\u00a1\u00e5\u00b2\u00d3\u0011\u00e6\u0004/ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 443, m_Data: ({type:"construct", template:"structures/sele_field", x:166.589111328125, z:484.90118408203125, angle:2.356194490192345, actorSeed:42629, entities:[2205], autorepair:true, autocontinue:true, queued:false}) } of size 234 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 442, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 443, m_Data: ({type:"construct", template:"structures/sele_field", x:166.589111328125, z:484.90118408203125, angle:2.356194490192345, actorSeed:42629, entities:[2205], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 442, m_Hash: \u009ei\u00e5\u009f\u00c72\u0093#$\u00e1R\u00bc\u00a1\u0095\u00b6\u0007 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 443, m_Data: ({type:"returnresource", entities:[2226, 2227, 2228, 2229, 2230], target:150, queued:false}) } of size 155 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 443, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 443, m_Hash: \u001f\u00e5\u0005G\u008e\"\u00906\u00d6\u00e0[\u00f33K\u00c7P } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 444, m_Data: ({type:"gather", entities:[2226, 2227, 2228, 2229, 2230], target:2237, queued:false}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 444, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 444, m_Hash: \u009d\u001c\u00e0\u0006\u00a8B\u00b0f\u0097\u00b2\u00b4.!DL\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 445, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 445, m_Hash: \u00a9\u0019\u0089\u00f8\u0080].?\u0099\u00c5\u00b8\u00c4\u00cb\u00e4~C } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 446, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 446, m_Hash: IVwPr:\u0001N\u0093\u0014 \u00050+\u00c3t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 447, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 447, m_Hash: <\u000ex\u00e1\u00f0\u00f9\u00b9\u0099\u001aJL\u00fcG*\u001c\u00ce } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 448, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 448, m_Hash: \u00a4A\u00d0E\u00a09\u00fc\u00b71\\\u0085\u0089\u00fc\u00da\u00cf\u00ad } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 449, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 450, m_Data: ({type:"repair", entities:[191], target:2255, autocontinue:true, queued:false}) } of size 122 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 449, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 450, m_Data: ({type:"repair", entities:[191], target:2255, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 449, m_Hash: \u0081\u00f7\u00d0XK\u0014_\u00ac\u00da\u00c9\u00ad\u00f6\u00aeV\u00b1\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 450, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 450, m_Hash: ]\u00d2\u00f2\u0097b\u00c8\u00e2_eM5$\u00c0\u0003!j } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 451, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 451, m_Hash: \u0083\u00df\u0080\u0090r\u009c\n\u00ab5\u00f8\u00ff=\u00bcp\u00d3\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 452, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 453, m_Data: ({type:"repair", entities:[189], target:2255, autocontinue:true, queued:false}) } of size 122 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 452, m_Hash: \u00aa\u00a7\u0085\u00d08\u00fdD\u001b\u008e\u00ee\u000e\u00b8tv\u0012\u00ff } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 453, m_Data: ({type:"repair", entities:[189], target:2255, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 453, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 453, m_Hash: v\u00abn\u00e0\u008et\u00a3\u00b4\u00c8\u00db\u00b4g\u009eq\u0084r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 454, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 454, m_Hash: \u00e4x\u009c6\u00ff\u00bdohoM\u0088\\\u00f6\u00d8M\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 455, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 455, m_Hash: \t\b\u00a7\u0090>_\u00d0U\u0092\u00b2'\u00d1\u00ff \u00f02 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 457, m_Data: ({type:"returnresource", entities:[190], target:2187, queued:false}) } of size 111 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 456, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 457, m_Data: ({type:"returnresource", entities:[190], target:2187, queued:false}) } of size 111 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 456, m_Hash: \u00f1\u00f4\u009d\u00122BQ\u0000\u0082\u00b9\u0097\u0093+o\u00d4\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 457, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 458, m_Data: ({type:"repair", entities:[190], target:2245, autocontinue:true, queued:true}) } of size 122 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 457, m_Hash: \u00c9\u00aa0\u00e8RA\u00c3$\u00d8\u00d2\u0085\u00a4;G\u00b6\u009d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 458, m_Data: ({type:"repair", entities:[190], target:2245, autocontinue:true, queued:true}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 458, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 458, m_Hash: \u00b9\u00ab\u0086l\u00d9\nXf\u008f\u00e0)^Gb\u00a4\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 459, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 459, m_Hash: Q\u00b0\u00dbve\u00f3\u00fa_\u00a3\u009c\u00a2\u00e3,\u0003\u00fe; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 460, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 461, m_Data: ({type:"construct", template:"structures/spart_house", x:823.9974365234375, z:614.795166015625, angle:2.356194490192345, actorSeed:45752, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 460, m_Hash: ?\u001c\u00aex\u00d0}\u00e9\u00f0\u00f0\u00f2\u00f2)\u00ab\\\u0017\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 461, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 461, m_Hash: .K`\u00f8!\u00e9Gz\u00d4\u00b6\u00a6\u00f3C\u00b4\u00a0\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 462, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 463, m_Data: ({type:"gather", entities:[2195], target:163, queued:true}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 462, m_Hash: \u008e6A\u00b5\u00aa(d\u00a1\u00a3@\u00a1\u00c0\u009dm]\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 463, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 463, m_Hash: d\u00ac\u0097\u00e7\u0011\u00b1\u00a9\u0010\u00ed\u00be!\u00c6>\u00eaW\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 464, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 464, m_Hash: +\u00bd\u0098\u0018\u0084\u00c1\u00a7l4\u0099\u00cd\u00b6\u00b3\u00cf\to } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 465, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 465, m_Hash: \u0007\u00de\u0086Q\u00fc\u008a\u001f_\u00b9=\u00b3I\u001a\u0090i{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 466, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 466, m_Hash: \u00050'\u00c4\u0095UP^\u00cb\u00bf\u00c2\u0098`\u00ae\u00c3o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 467, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 467, m_Hash: \u00b0P\u00bb\u00e0\u0089-g\u00a3T\u00a6\u00f6\u00ea\u00be\u00b5\u00ce\f } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 469, m_Data: ({type:"research", entity:2160, template:"gather_lumbering_ironaxes"}) } of size 103 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 469, m_Data: ({type:"research", entity:2160, template:"gather_lumbering_ironaxes"}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 468, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 468, m_Hash: Z\u00c5K\u00e7\u0096 \u00a4\u00aa\u00a3\u0081\u00f4\u009b\u00b3\u008c2\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 469, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 469, m_Hash: \u00b3)a\u00f0\u0089m_\u00d3\u00a1\t*\u00cd\u00bd\u007f1\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 470, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 470, m_Hash: U\u0094Yh/t\u00ca8\u00dfs\u001b\u00cc\u001d\u00a6\u00ab[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 471, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 471, m_Hash: EE\u0088\u009f\u0099\u00bb*\u001aX%!2\f.p\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 472, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 472, m_Hash: \u00dea \u00c1\u009e\u0001Qe\u0085\u0093\u00af\u00be\u00a3\u00cf\rd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 473, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 473, m_Hash: [\u0093\u00fd\u0099\u00f4\u00a1\u00f8\u00c6\u0092\u00a37J>5\u00b2\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 474, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 474, m_Hash: \u00e3\u00a0<jrC/$T\u00d7\u0015\u000e\u00a9^\u0017\u00f1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 475, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 475, m_Hash: \u00dc\b\t\u00b1\u0095$*\u00c6;\u00b2\u00e6\u000b\u00ac5\u0094\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 476, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 476, m_Hash: \u00ce,\b\u0002r\u00d5\u008dS\u00a2\u0017\u000e\u0006\u0097G\n) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 477, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 477, m_Hash: r\u0081\u0003\u00db\u00ca\u008b\u00ffK-\u00aa\u0091jS\u0090\u00b6\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 478, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 478, m_Hash: %\u0088\u00f8\u00c6&\u000b\u001e)\u0080DU\u001e\u00a9\u00a7N\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 479, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 479, m_Hash: \u001a\u00e3\u001d\u0014\u00cfW\u009d\u00dd^\u00ff\u009f\u00be\u00ddkI\u00b5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 480, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 480, m_Hash: \u00a1/\u008c\u00a1\u00c8bo\u001bB\u00b5\u009e\u0093\u0090\u0082\u00aa\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 481, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 481, m_Hash: \u00b5\u00dcH\u00b3\u0017\u000b}*RH\u00fa)\u0090s\u001a\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 482, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 482, m_Hash: \u0004\u00a5o\u00e9\u00f6X\u00ed\u0081\u00f436\u009b\u00ed\u0087\u00b2\u0001 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 483, m_Data: ({type:"construct", template:"structures/spart_storehouse", x:768.9218139648438, z:651.7030029296875, angle:2.356194490192345, actorSeed:33728, entities:[155, 2182, 2196, 2198, 2214], autorepair:true, autocontinue:true, queued:false}) } of size 284 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 483, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 483, m_Hash: \u00c6JNS7A\u00fae\u00ca\u00b2'\u00c9\u000e\u001bj\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 484, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 484, m_Hash: \u00c6\u00dc\u00fe\u008a\u00ae\u009b\u00cc\u00df\u00cc\u00c6\u00d3\u00b3}G\u00e7i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 485, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 485, m_Hash: )pK\u0014Q\nt\u00a9\u0016\u0082\u00ba:e\u00d1\u00ee\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 486, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 486, m_Hash: \u0099\u008f\u001c\u00b7\u00e7S4 \u00e9\u00af\u009a\u00a6\u00c0\u00f9\u0007` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 487, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 487, m_Hash: [\u009f\u0017xRJ\u00ff\u00d1\u00dd\u0002\u00a3w\u0005#w\u00bf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 488, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 488, m_Hash: \u00ef4BI\u00b8e\u00e0\u00a2w\u00c5\u00a7\u00f1\u00f5\u00c80\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 489, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 489, m_Hash: E\u0098~M\u0017\u008a\u00b9UG\u0093\u00ce\u0011~\u000f\u00b0, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 490, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 490, m_Hash: \u00b8\u00e6\u0085]msf\u00ef2\u00e8\u009e\u0096\bi\u0013c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 491, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 491, m_Hash: \u00d0\u00d9l|1R8\u00b7\u00dc\u00eaYll\u00e7\u00c1\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 492, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 492, m_Hash: \u00fb\u0087G+\u000b\u00c53\u009d\u0011\u0013\u00f7\u001a&\u00d1\u00eb\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 493, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 493, m_Hash: \u00d6\u009d\u00a5\u00c4%\u009aJ\u0096\u00eaP\u00e4&\u0097k\u00bd\u008c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 494, m_Data: ({type:"walk", entities:[159], x:730.0153198242188, z:514.614501953125, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 494, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 494, m_Hash: +\u0091B\u00d1\u0089\u0005V\u0096\u0014\u00d2^Y:\u0086\u00aa\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 495, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 495, m_Hash: \u00a8\u00ad\u00d1\u0019\u008bC?\u00a3w\u000b \u00a4\u0096\u00f3\"\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 496, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 496, m_Hash: \u00b3\u00a2\u001b\u00ae\u00c0\u00e5B\u00ae*\u00db\u00a1\"\u00fcj\u00faS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 497, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 497, m_Hash: i\u00a9\u001c\u00d5\u00f1\u00c0hv\u00cfN8t\u0006W\u00ebf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 498, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 498, m_Hash: \u001ao\u00d0e\u00fe\u00b08\u00a5YG\u008f\u008e\u0093Y\u00c5\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 499, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 499, m_Hash: \u00ea@\u0095\u00a1\u0082P\u00b8@.o#w\u00f0O\u00bb\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 500, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 500, m_Hash: \u0012w\u00cf\u00af\u00b9\u0002\u00c8\u00f4\u00ca@\u0003\u00d7E\t\u00cd\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 501, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 501, m_Hash: @x\u00f2\u0087\u008f\u00ffa\u00ac;\u00e2\u0082\u009f<\u00c2\"X } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 503, m_Data: ({type:"construct", template:"structures/sele_field", x:187.9063720703125, z:460.9635314941406, angle:2.356194490192345, actorSeed:49622, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:false}) } of size 245 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 502, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 503, m_Data: ({type:"construct", template:"structures/sele_field", x:187.9063720703125, z:460.9635314941406, angle:2.356194490192345, actorSeed:49622, entities:[2188, 2189], autorepair:true, autocontinue:true, queued:false}) } of size 245 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 502, m_Hash: o\u00cbu$D\u00e1\u0016\u00ab\u00de\u00a3\u00e6\u008d\u00b0\u00df\u00a6\u00e4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 503, m_Data: ({type:"walk", entities:[159], x:621.33056640625, z:514.8466796875, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 503, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 503, m_Hash: \u0005}/\u0012\\\u000e\u00f9\u0088Aw\u009f#\n\u0081\u00d3, } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 504, m_Data: ({type:"gather", entities:[159], target:624, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 504, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 504, m_Hash: \u008e\u008aiH\u009e\u00fe\u00ab53\u008b\u00e5\u00bc\u00a0h\r\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 505, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 505, m_Hash: \u00a9\u00db\u0015\u00ebH\u00cfLR\u00d6\u001a@\u00ab\u00c2S\u00b4\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 506, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 507, m_Data: ({type:"gather", entities:[197], target:1412, queued:false}) } of size 103 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 506, m_Hash: ?R\u009bm\u0091_\u0097\u00af$\tX\u00aa\u00cd\u00f7\u0099` } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 507, m_Data: ({type:"gather", entities:[197], target:1412, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 507, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 507, m_Hash: \u000fO\u0004\n\u00cfM\u00cb\u008d\u00a9\u00ed\u00ce,\"\u00d1\u000e\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 508, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 508, m_Hash: \u0015\u00975\u00b7@Y\u000f\f\u00cb\f\u00ff\u00ac\u00e0\u0090\u008d\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 509, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 509, m_Hash: \u00a6\u00ee\u0002;$o7L!\u00e2\u00f4\u00f3\u001d\u00cfR\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 510, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 510, m_Hash: n\u00d5z6\u00e3\u00d2\u0086+\u0098\u00d3Z\u001b\u00ac\u00cf15 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 511, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 511, m_Hash: 8t\u0007\u00c4s\u00b23t\t\u0092U\u0010\u000b\u00df\u0015\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 512, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 512, m_Hash: m\u0092\u00e5\u00f0\u0091\u0003\u00a7\u00f9\u00e3ZoS}\u0011\u0094V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 513, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 513, m_Hash: -\u00ea\u00b6\u00da[%-b\u0013T\u00e2\u00banh$a } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 514, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 514, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 514, m_Hash: \u00e7\u0019\u00a1\u0005G\u0091\u00ddPY~\u0014L.\u00c6\u0019\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 515, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 515, m_Hash: \u00d9M\\\u00a3b\u00ed\u00e6E\tWd\u00d8\u00f7\u0084\u00b9o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 516, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 516, m_Hash: \u00ccnkG\u0018\u00b8\t\u00fb\u00a3\u008e{\u0013\u00fe\u00ac\u00e3K } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 517, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 517, m_Hash: L\u00ce\u0097\u00f1RV-\fh\u00aah\u00c0\u00eb\u008d\u0004> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 518, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 519, m_Data: ({type:"repair", entities:[2206], target:2267, autocontinue:true, queued:false}) } of size 122 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 518, m_Hash: wUs-\u00e2\u00ca \u000fh-)\u00a6\u00ec8\u007fh } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 519, m_Data: ({type:"repair", entities:[2206], target:2267, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 519, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 519, m_Hash: \n\u00de\u00bc\u00873\u0000\u00a8\u00b0\u000b6\u00d9A5\u001e\u00e7\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 520, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 521, m_Data: ({type:"set-rallypoint", entities:[150], x:767.2109375, z:610.5048828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1564}, queued:false}) } of size 298 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 520, m_Hash: \u0018k\u00e8\u00d8)\u0083\u00df\u00a8\u00ac)\u0087<\u00c7@\u00b3h } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 521, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 521, m_Hash: \u00c9\u0004\u00c8\u00b2\u00cbc\u00f0v\u0089\u0013\u00e0\u00c4\u00f1\u001c\u00e3\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 522, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 522, m_Hash: i(\u001b\u00ca\u00a5\u0080\u00199\u00b0o\f\u0085\u00b4\u00ee\u00f7\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 523, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 523, m_Hash: c\u00d63U/\u00d6\u00d0I\u009e\u009eBB\u00d8\u008b\u0083\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 524, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 524, m_Hash: \u00e1\u009eVl\u00a7\u00a76o\u00e0\u00a2b\u0092\u00dc\u00b8j\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 525, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 525, m_Hash: \u00d7\u00d3\u00d5\u00a6y\u00b7i\u00ab\u0088\u00c4\u0090\u00b0p?\u00eb_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 526, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 526, m_Hash: \u0017\u00e7m\u0081\u0088#\u00c0\u00a4\u00fa\u0018\u00d1\u007f\u00ce\u0082\u00ae\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 527, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 527, m_Hash: \u00cb\u0088\u00d8\u0097\u00e1\u00cc\u0018\u00f0\u00a6r\b\u00cap\u00e7\u009c% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 528, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 528, m_Hash: s\u00ca8\u00dc3\u00ab\u008a0\u00b2\u00a4}V\u00df\u00ee4\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 529, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 529, m_Hash: \u00b8t\u00d0sN>\u0014\u00c2\u00d8\u00e5]\u009e\u00d7b0\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 530, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 530, m_Hash: DN\u00f7#9\u009a\u0081\u0083\u0089\u009f\u00faM%\u00a0\u00cb\u00a5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 531, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 531, m_Hash: \u00d4\u00b5\u000f\u00e9.\u0012\u00d7\u0086\u00c8\u00bd\u00df\u0093\u00eapZ\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 532, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 532, m_Hash: \u00a7\u00d1\u00e46\u00d4>\u00c3fj\u00d6~K\u00a3`\u0090\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 533, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 533, m_Hash: /\u0006.\u0089}J\u00af\u00c8\nS\u0093\u0097m\u00ec\u00b4\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 534, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 535, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 535, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 534, m_Hash: \u00ee\u00e1LRZH\u00b5hV\u00e3Bw\u00d4\u009e\u00e0\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 535, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 535, m_Hash: \u00ff\u009es\u0003\u0096\u00db~\u0007\u00a2\u001f\u00d0\u0005\u00be\u00a9\u0094\u0012 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 537, m_Data: ({type:"gather", entities:[2150], target:624, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 536, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 536, m_Hash: f;!\u00ea\u0088\u00a8\b\r\u0089\u00der\u00a1o\u00b3f\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 537, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 537, m_Hash: X`tH\u0007x\u0002w\u00e8o\u00ee4\u0002\u009b \u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 538, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 538, m_Hash: \u00e9\u00efd0y5\u0081\u00b2R\u001f\u00eb!\u009d\u0081\u00ddV } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 539, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 539, m_Hash: \u00b5\u0014\u00f4@'\u00906\u00cb\u0093*\u00a8\u009b\u0099\u009eb\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 540, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 541, m_Data: ({type:"set-rallypoint", entities:[188], x:173.02932739257812, z:421.0654296875, data:{command:"walk"}, queued:false}) } of size 161 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 541, m_Data: ({type:"set-rallypoint", entities:[188], x:173.02932739257812, z:421.0654296875, data:{command:"walk"}, queued:false}) } of size 161 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 540, m_Hash: *\u009fM\u0004\rk\u007f\u00ebN\u00b1\u00b1\u00f7ZV\u00fa5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 541, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 541, m_Hash: \u00d8k?\u00feD\u00c4[\u0094\u00c2\u00c9\u00dfX\u00d9\u00bf\u00f3= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 542, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 542, m_Hash: \u00b9_\u00af0b2\u009f(\u00dd\u00a4t\u0082\u00ab\u00fd\u0004\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 543, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 543, m_Hash: aJ\u009f\u0002@\u00a8\u00b6jZ\u00c1Z\u0017F\u0005i\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 544, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 544, m_Hash: \u001d\u00e59\u0085uM\u00a0O6\bQt\u00a1\u0003\u0005\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 545, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 545, m_Hash: N\u0081\u0013\u00a3y\u00a7L\u0081\u008c\u009f;\u00cc8\u000e#\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 546, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 546, m_Hash: \u00d9$\u001aHg\u008b\u00e9\u00d9\tw\u00bd\u00ee\u00a1\u0012\u008a* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 547, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 547, m_Hash: 9ix\u00a8\u00d0tu+\u00c0\u001b]f\u00a7@\u00f7\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 548, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 548, m_Hash: \u008c\u00b1\u009b\u0004\u00d0\u009d{\u008cF}B\u00e8\u00d8y\u00baa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 549, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 549, m_Hash: ,\u00ce\u00b0\u0002\u00c3\u00aa\u00a4>\u00ba\u0080\u00da&_\u00c9%\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 550, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 550, m_Hash: \u0096\u00feZ\u00d3\u00e2\u00c0\u00d1\bs\u00ad}\u00b6>\u0081,H } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 552, m_Data: ({type:"construct", template:"structures/spart_field", x:822.14013671875, z:578.558349609375, angle:2.356194490192345, actorSeed:8121, entities:[153, 2165, 2248, 2249], autorepair:true, autocontinue:true, queued:false}) } of size 268 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 551, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 551, m_Hash: ]\u00c2P\u00c6\u00aeW\u00ebO'\u00c9\u0017\u00d2&X\u0085\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 552, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 552, m_Hash: \u00b4\u0005\u0001\u00aa\u0097\u000eo\u00eb\u00bbj\u00a0\u00cd\u00b2h\u009e+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 553, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 553, m_Hash: \u0093\u00883m\u00ffvU|\bJifI`n\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 554, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 554, m_Hash: \u0096\u00ef\u00f3M\u00caFE\u00ac\u00d0|\u00f0:k\u00e3\u0089\u00a7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 555, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 555, m_Hash: O\u008a\u0090\u00bf\u00b1$\u0086\u00c4>\u0003\u00df\u0002\b\u00cet- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 556, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 556, m_Hash: \u00f5\u00c2n\u00c1\u0014W\u0012:\u00e7$\u00e8\u0095;\u0002\u0006, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 557, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 557, m_Hash: \u009eKiP\u008e;\u00b11\u00b3\u0087\u0091L\r\"|E } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 558, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 558, m_Hash: [\u00f8u\u00edQ\u00ddn\\\u00f6\u00e9\u000b\u00b8(:\u00b0\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 559, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 559, m_Hash: \\\u00cc\u00e6\u00d8\u0089\u0011\u00cd-\u0016\u0099\u00e7\u0082\u00eeqeP } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 560, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 560, m_Hash: \u00ee\u00be~\u00ee\u00e0F\u00fb\u00d2\u0006\u009a\u0019\u00bf\u0082\u00e2\u0019o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 561, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 561, m_Hash: @\u00e5\u00c1oS\u0085mBP\u00de{\u0094\u007fE\u00f92 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 562, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 562, m_Hash: \u00ca\u00f8]\u00faM\u0002\u00df\u0011\u00bd\u0081\u0082\u007fb\u00ac\u0093\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 563, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 563, m_Hash: \u00c7fK\u00d1\u00b1':\u0017\u00d8M \u00e6\u00ca\u00e3\u008d\u00c3 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 565, m_Data: ({type:"set-rallypoint", entities:[188], x:174.3487548828125, z:546.9331665039062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:1681}, queued:false}) } of size 306 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 564, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 565, m_Data: ({type:"set-rallypoint", entities:[188], x:174.3487548828125, z:546.9331665039062, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:1681}, queued:false}) } of size 306 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 564, m_Hash: @\u00a8\u00cb\u00c4\u00b8\u00ad\u00f0!\u0017^t\u001ftQ\u00b47 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 565, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 565, m_Hash: \u0083\u00dd+\u008b\u00aa\u0095)&\u00b3\u00df\u00e8\u0080J\u008d\u0006\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 566, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 566, m_Hash: \u00dc\u00f2_C\u001bXM\u00b6\u001dB\u00cc~4\u00bb\u008e\u00d3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 568, m_Data: ({type:"construct", template:"structures/spart_house", x:812.8654174804688, z:605.4348754882812, angle:2.356194490192345, actorSeed:22649, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 567, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 567, m_Hash: N*\u00a2\u00c9n\u0083j\u00de7,\u00e8\u00e6;\u00b1\u00ad6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 568, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 569, m_Data: ({type:"repair", entities:[2195], target:2259, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 568, m_Hash: \u0091\f\u00a7\u009a\u00ac\u00eb\n3!u\u000b\u00e7\u0002\u0082\n\u0011 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 569, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 570, m_Data: ({type:"repair", entities:[2195], target:2280, autocontinue:true, queued:true}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 569, m_Hash: !\u00fb\u00fa\u00c5\u00e3\u00d5p\u0084F%\u0006\u00e8\u00e1\u0007L[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 570, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 570, m_Hash: \u0096\u00cbO\u00cd\u00ae&\u001c\u00cay\u00f7l\u00d0\u00d4\u00e9eS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 571, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 572, m_Data: ({type:"gather", entities:[2195], target:162, queued:true}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 571, m_Hash: \u00a3f\u001e@\u00c0^\u00b4\u0011^6\u0088;c,`O } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 572, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 572, m_Hash: C0\u00f3#\u00b8\u00ab\u0097\u009cI\u00c8\u0011a\u00fe\u00ab\u00f8Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 573, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 573, m_Hash: \u00d6\u00aa\rxk\u00820\u008d\u00da\u00c4]\u00dd\u00ce\u00cfI\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 574, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 574, m_Hash: 9\u0018i\u00cd\u0081)\u00e7^F\u00f0T\u0092\u008b}/F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 575, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 575, m_Hash: \u00b7\u00f8\u0082\u00c6\u001f\u0012dv_\u00cd2\u00120`\u00d6\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 576, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 576, m_Hash: \u00e6d\u00d9\u00df\u00c9\u0099\u00da\u0088d*\\5\u00cf@sA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 577, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 577, m_Hash: 'm\u00d5\u00fb\u00e6\u009e\u00a2\u00a7S\u00df)\u001b\u00c8\u0007\u00eeJ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 579, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 578, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 578, m_Hash: A\u00c6\u00a9\u008d(n\f\u00e4\u00ab\u00c5\u00d9\u00adp\u00aeok } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 579, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 579, m_Hash: \u0095\u00e0o\u00d3\u0090mX[\u00b5\u00fef\u00a2w\u00ef\u00a9\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 580, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 580, m_Hash: {5a\u00ed\u009e\u00ef)\u00b3u\u00e0~4\b\u00d0\u00a1i } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 582, m_Data: ({type:"set-rallypoint", entities:[150], x:793.18359375, z:669.4962158203125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1620}, queued:false}) } of size 298 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 581, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 581, m_Hash: :}\u00b5\u00f9K\u0094e\u00ff\u00ed1F\u00c5\u00f1\u00ac\u0082\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 582, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 582, m_Hash: +\u00fasf\u00a4\u00ab\u00d5\u0093\u00e5[\u00c3\u00d7r\u00fa\n} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 583, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 583, m_Hash: L\u00176\u00eb\u00ef\u0080+\u00fc\"\u00db\u0002\u00cf\u00e7\u00862H } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 584, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 584, m_Hash: \u00b6\u00a1R\u00ac\u00d3j:\u00c2f\u00c8S3#)\u0016S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 585, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 585, m_Hash: \u0012\u00ef\u00d4v\u00a6\u00ae\u0003\u0007\u00c6,v\u00fa\u00be\u00b3\u00ac\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 586, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 586, m_Hash: H\u0014,\t\u0090\u00a426 s\u00ce\u0014\u00cej\u00c0\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 587, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 587, m_Hash: W\u00b85d\u00db\u00bc\u00eb\u00a7\u009d'\u0094!.1\u00a8~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 588, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 588, m_Hash: \u00a3\u0015\u0006\u00bc\u00911\u0099\u00e1\u0011\u008a\u00dd\u000fz\u00ef\u0083K } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 589, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 589, m_Hash: \u00bd\u00e7\u0001\\\u0082S6\u00df\u00e1\u00fc{\u001ei\u000fob } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 590, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 590, m_Hash: \u00be\u00f8F\u00f2\u008dT\u0003\u00e9Sk\u00f4\u00cc\u001eW\u0000\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 591, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 591, m_Hash: \u00f1\u00e3$m\u00b0\u000e)(\u0004\u00b9\u00d5O\u0007<\u0003\u008e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 592, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 592, m_Hash: \u00c3\u0088w`\u00f0\u00d3V\u00b4\u00b1\u00b6\u00ab\u00ab\u00e4N\u008f\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 593, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 593, m_Hash: }aa\u008d\u008c\u00ceH\u009at\u00f1\b\u00df\u0093\u009f\u00d2Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 594, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 594, m_Hash: \u0019\u00db\u009a\u00ee.\u00db\u00be\u00c4y\u00cd\u0010\u000b\u00d6\u0004\u0019X } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 595, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 595, m_Hash: s\u00c1\u00cdC\u00c7k8(\u00c2M\u00b2R\u00b7lz| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 596, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 596, m_Hash: 1\u00d7\u00df\u00eb\u00dc\u00a6n\nG+\u009d\u00e3\u0087C\u00cb\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 597, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 597, m_Hash: z\u008bt\u00c8\u009f=\u00b5&\u00a2\u00a7\u001bmc\u00a0\u00c3\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 598, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 598, m_Hash: ^\u0098\u00d8\u00ae\u00a6]\u00c9\u0086<\u000f\u0010\u0001\u00d4\u0011^\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 599, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 599, m_Hash: \u0010W\u0001\u008a\u000f\u00c8\u0016\u00a6\u00b4\u009dMq\u0083X\u00b4l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 600, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 600, m_Hash: \\\u0098\u00d1\u00dd\u001ft,nu\u0090g\u000bo\u0085\u00c1q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 601, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 601, m_Hash: { X&\u0001\u00bc\u00e0\u007f\u00bf\u00a6\u00e8w\u00bb\u0007\u00e3# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 602, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 602, m_Hash: \u0098\u00b0_\u0007\u0016\u00e3h@\u0011d\u00a8\u0096\u00e3x\u0093S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 603, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 603, m_Hash: U\u00cfo\u0097t\u008a\n/\u00bbj\u009a\u00b5\u00da\u0016\u0097/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 604, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 604, m_Hash: \u00fc\u0093$\u0004\u0093\u00c8XL\u00c7\u0080C\u00d9`\u00d2\u00a9\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 605, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 605, m_Hash: \u00d8\u0091\u008c\u00fddTx\u00a6\u0088\u00cc4YO\u00aa?\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 606, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 606, m_Hash: \u00f7\u00f2\u009f\u001b\u0094YYC\u00e0\u001c?\u00bfu)L\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 607, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 607, m_Hash: \u00b8\u00ec\u0087\u0017:\u00dcm\u008c\u00dd\u0094\u009b~\u00b9\u0099[\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 608, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 608, m_Hash: S\u00bb\u0085\u0090\u0005\u0007H\u00cbz\u00ae\u0092~\u0080(\u00f3\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 609, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 609, m_Hash: \u0017\u00e1\u0084\u000e+\u0001y\b\u00be\u00e32\b%\u00a3\u00cb{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 610, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 610, m_Hash: \u00b7RT~\u0088l\u00cd\u0091S\u000f[C\u001d\"\u00e1\b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 611, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 611, m_Hash: \u001f9\u0003\u00f5\u0017g\u0094\u00ad\u00ac\u00e1\u0098\u001c!\u0098\u0005\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 612, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 612, m_Hash: T\u0005\u00b9\u0016\u0081\u001bw\u0017;\u00bd\u0080\u00c1+ K\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 613, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 613, m_Hash: O\u00b3\u00f4\u009f\u00de\u000b\u000fD\u00a2bf\u00beb\r@~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 614, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 614, m_Hash: \u00ed\u00c3I\u0095\u007fE\u00e1\u001e\u00ae\u00e0#\u00e1V\u00b5_\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 615, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 615, m_Hash: \u00e4\u00f7\u00ea\u00fc\u0099Po\u00c4mL\u00fb\u001cb\u00ea\u000e\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 616, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 616, m_Hash: 1\u0097\u00fb|\u00b5\u0086\u0091\u00f3\u00d1\u0085Y\u00d1\u001f\u00de\u0081\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 617, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 617, m_Hash: \u0011\u00f3H\u000f%a!9}\u00cd\u00cea\u00bc@\u00b5\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 618, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 619, m_Data: ({type:"set-rallypoint", entities:[188], x:175.47695922851562, z:427.0439453125, data:{command:"walk"}, queued:false}) } of size 161 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 619, m_Data: ({type:"set-rallypoint", entities:[188], x:175.47695922851562, z:427.0439453125, data:{command:"walk"}, queued:false}) } of size 161 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 618, m_Hash: s\u008dU\u00d6\u00e6\u00d14\u00e9\u0087\u00f8\u00a2E\u0084\u001f\u008b\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 619, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 619, m_Hash: \u00bf\td\u00eb\u00f2\u008b\u0013\u001eB\u00a5\u00b7\u00d2\u00f3\u009e\u008e\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 620, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 621, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 621, m_Data: ({type:"train", entities:[188], template:"units/sele_support_female_citizen", count:5}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 620, m_Hash: \u00ff\u0003Xa\u008fh\u00df\u0089\u009c\u00e14f\u0085\u00ac,\u00a7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 622, m_Data: ({type:"research", entity:2181, template:"gather_farming_plows"}) } of size 98 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 621, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 621, m_Hash: h\u00bd\n\u00d1\u0089mW\u0098B\u00d9\u0083\u0007*\u00a1\u009d\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 622, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 623, m_Data: ({type:"research", entity:188, template:"phase_town_generic"}) } of size 96 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 623, m_Data: ({type:"research", entity:188, template:"phase_town_generic"}) } of size 96 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 622, m_Hash: \u0011\u00a0\u00a6\u00e8\u00bf0\u00d6D\u008bQ\u0011\u00eb\u00f3\u000f\u0091\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 623, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 623, m_Hash: URPe\u0003Wu\\\u0096\u00c1\u00b5\u0097\u00eb\u00ed;\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 624, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 624, m_Hash: J~\u0089\u0001\u00det\u00e3r\u00147\nr\\A\u00b2\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 625, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 625, m_Hash: \u00bf\u00c1\u008a\u00cf8\u008e=\u0097F5\u0013\u00aa\u00c2\u008b\u00fd! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 626, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 626, m_Hash: \u00fe\u00cc\u00ff\u00b9\u00c8zFh\u009d\u00f2\u00d1\f\u00dd]\u0087\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 627, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 627, m_Hash: )v\u00d9\u00a2\u00e3\u0004\u00fb\u00e3\u00d4W\u00cb\u00fb\u00d5\u00c2\u0004( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 628, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 628, m_Hash: .\u00bb \u00aa\u00a1\u0019\u00e8\u0004\u001c\u0091\u009aI\u008a\u000f\u001e\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 629, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 629, m_Hash: _\u00ec\u00fdu\u00e0\u0011\u001f\u00e6\u009c5&n\u00c6\u00feQ\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 630, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 630, m_Hash: \u00dd\u00a0\u00ee\u00d8\u0088X\u00e3\u00db|P`\u001a0\u0082\u001b\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 631, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 631, m_Hash: d\u00cac\u00dd\u008c\u00ec\u0089\u009f=\u00f6\u0013^\u00e8\u0093i\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 632, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 632, m_Hash: e\u008d\u00ba\u00da\u00a4\u0002!\u0081,\u00a1\u00b7:\u00ae\u00ab\u00e2. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 633, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 633, m_Hash: \u00cbL\u001a\u00f8\u00c3\u009d`$<)\u000e\u00c5&\t\u00b4\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 634, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 634, m_Hash: \u00a6\u00f2\u00c6\u00e9\u00e6\u00e6;?\u009d\u00c0\u00ca\u00ecn\u0087\u000b\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 635, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 635, m_Hash: \u00a6\u00d3\u00ae\u00c2{\u001ek\u0096\u00d2\u00dfp%s0\u00ca2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 636, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 636, m_Hash: z\u00dd\u008a\u00de-\u00cf\u00ddfj\u00d8rt\u00ebI\u00bbE } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 637, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 637, m_Hash: \u00d4\u00f3\u00a6Y\u00e23\u00dd\f9He\u008b,2H. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 638, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 638, m_Hash: \u00d6&\u0012#\\\u008a\u008f\u00a6\u00fa\u0094\f\u008c\u00a7\u009c\u0097, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 639, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 639, m_Hash: \u00bd\u0093\u00d9\u001a\u009c\u0092+rw\u000f\u0096\b\u00de\u00a4\u00df7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 640, m_TurnLength: 500 } of size 9 from server

art/meshes/structural/sele_barracks.dae: Starting conversion

art/meshes/structural/sele_barracks.dae: Running FixBrokenXML

art/meshes/structural/sele_barracks.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_barracks.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_barracks.dae: Found convertible object 'Cube_001'

art/meshes/structural/sele_barracks.dae: Converting 'Cube'

art/meshes/structural/sele_barracks.dae: Found static geometry

art/meshes/structural/sele_barracks.dae: Adding prop point bush_1

art/meshes/structural/sele_barracks.dae: Adding prop point bush

art/meshes/structural/sele_barracks.dae: Adding prop point bush_3

art/meshes/structural/sele_barracks.dae: Adding prop point bush_2

art/meshes/structural/sele_barracks.dae: Adding prop point bush_4

art/meshes/structural/sele_barracks.dae: Adding prop point garrisoned

Net: Sending message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 640, m_Hash: R\u00b0X\u00aa\u00ec\u0090\u00bc\u00c1\u001ar\u009e\u00a3w\u008b\u00a9\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 641, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 641, m_Hash: \\\u001dhq\u00c3\u00ae\u0082\u00b4\u00c2\u00ed\u0010\u00a6\u009b\u00a5\u00d2% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 642, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 642, m_Hash: TY\\\u0083\u00d2Nl\r\u009aR\u00ce\u00ff\u00fa\u00e3d] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 643, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 643, m_Hash: \u00aeP\u009c\u00dc\f$\u00bc\u0086\u00ceb\u00be\u0010\u00b6\u00e1\u00f8\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 644, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 644, m_Hash: \u00b6Sq\u00b6\u00e8\\D\u00cbgN\u001e<\u0088\u00dd\u009d\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 645, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 645, m_Hash: \u00e7\u00a8\u0082\u0082j\u0013\u0014\u00d59\u00d7j\u00b6\u00f9\u0094\u009d= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 646, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 647, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 646, m_Hash: \u00af\u00bd\u001c5\u009du\u00d9}\u00a7\r\u00e1q\u00d4\u0099\u00fe7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 647, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 647, m_Hash: #\u0088\u00ceA\u00c1\u00a4O~,D\u00dc\u00fd\u0012'\u00f7\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 648, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 648, m_Hash: E.\u00ac\u008dV\u00bd\n\u00e30\t\u0097_\u00a3\u0001\u00db\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 649, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 649, m_Hash: \u00d4\u001aIk3\u00f6\u00caV\u00b1\u00b6\u00ee^\u0017X\u001d\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 650, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 650, m_Hash: \u00c0\u0006\u00d6\u00bf\u001c\u00d9\r\u00bb\u00fd\u00ab/V\u00dbk\u00bb\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 651, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 651, m_Hash: \u00c6\u009bn[=P\u008b\u00ecJ\u00f1/\u00b1b?\u00bd\u00c6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 652, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 652, m_Hash: \u00efM\u00f1\u009e[)\u00da\u00fa\u00eaDeM\u00a4\u00be\u001c\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 653, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 653, m_Hash: p,\u00c0\u00b3_\u00can\u007f\u00b7c,\u00b4\u00b8}\u00fc] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 654, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 654, m_Hash: \u001c\u00b0\u00aaY\u001e\u00d7\u00ee/\u00bc,Y.\u00bb\u000b\u0014\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 655, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 655, m_Hash: \u0006\u001d\u00a2\u00fa\r\u0018M\u000f`\u0094{\u0090e2\u00fe\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 656, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 656, m_Hash: \u0017,\u00bf\u00971\u009a}\u00e5s8\u0019\u0001s\u0002\u00df\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 657, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 657, m_Hash: (\u0012\u00f4\u0013\u0087\u00abY\u0091\u00f0\u001b\u0085\u0012\u0090\u00a0\u00edv } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 658, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 658, m_Hash: '\u00db\u00ea\u00c6\u001f\u00a7},\u00a4\u0094xr\u0015\u00fa`\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 659, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 659, m_Hash: G\u009a\u0005\u00ad\u0004\u0010iJ\u00f1\u00f3g\u00ef\u0090\u00e4\u00eax } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 660, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 660, m_Hash: \u0007\u00e2-\u00c46\u008a\u00ea\u0007>\u001f\u00ff\u000f\u001b\u00d2\u00bc\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 661, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 661, m_Hash: \u00a5\bp4\u00e3\u00aeb\u0084\u00ce\u00896\u008d\u00e3\u008d\u0006\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 662, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 662, m_Hash: \u0090\u00a6U\u00db{\u00db\u009bP\u00cc\u009c\u0006}\u00d8\u00a3\u0085v } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 663, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 663, m_Hash: z\u0086\u00902\u00b9\u00f2zx\u00d0[\u00c2\u0013>p\u001f\u00d2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 665, m_Data: ({type:"research", entity:2276, template:"gather_lumbering_ironaxes"}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 664, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 664, m_Hash: u5zW\u00b2),\u00f0\u00f4\u0017\u00f5\u001cC\u00a6j\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 665, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 665, m_Hash: \u00a3\u0084'A\u001d\u00ce9t\u009a\u00c4\u00cc\u0002Z\u0094\u00b6W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 666, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 666, m_Hash: )\u00fdk\u00f3\u009f\u00fd\u00c6\u00bb\u00eb\u008b\u001e\u00a3\u00bc\u00d8\u00a5\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 667, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 667, m_Hash: \u00fdPm\u0015\u00c9\u009e\u0092C\u00a3G\u00c4Q\u00aa\u008dg\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 668, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 668, m_Hash: \u00e5^\u0000\u0005s.\u000f7\u00d18\u00e6\"J\u00e6\u0080\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 669, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 669, m_Hash: \u00e7\u00fa\u00d9\u0015c\u00c2\u0087qiE\u00a1\u00c2V\u0097\u00bf\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 670, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 670, m_Hash: \u00ac@\u0097b\u00d2\u00c4^\u00e9\u0019r\u00dd.\u001a{u\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 671, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 671, m_Hash: \u00cf\u00c5z\u00a0?E\u00e3GJ\u00c4VMg\u008a\u0006^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 672, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 672, m_Hash: \u00c0\u0083\u00e9F\u00e4\u001b\u009eF\u00b2\u00f4\u00b1\u00b4~G\u0089? } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 673, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 675, m_Data: ({type:"repair", entities:[2195], target:2280, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 673, m_Hash: \u0093\u00969\u00b2\u00cda7\u00b4MK\u00a7\u001f\u008e\u0014s\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 674, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 674, m_Hash: \u00b7Y\u0093\u0097p3\u0097\u00b2\u00b4\u0014\u00e7\u0017m=\u009b\u00cb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 675, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 675, m_Hash: x\u00b8v\u001c)`O.\u00e2\u0080<_.\u00c1p\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 676, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 676, m_Hash: \u00d8\u00d6\u0017c\u001e\u00bej\u00a8Kdn\u00e7\u001b\u00ad\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 677, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 677, m_Hash: \u0082 \u00b2j\u0084\u009d\u00cd\u001c\u00cf\u008bz\u00b5\u00ceB\u0082~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 678, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 678, m_Hash: 47{G?\u0003\u00b9\u007frv\u001b\u00ddQ\u00e9g\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 679, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 679, m_Hash: \f\u00ce0\u00b2\u00dcD\u00c1\u0089\u00bcY\np}l\u00bdr } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 680, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 680, m_Hash: g\u00d3\u0098c[\u009fb\u00c0\u00ec\u00874+Q,t\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 681, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 681, m_Hash: \u00b1\u00b5\u00cb@\u00a6-\u009cY^+\u009en\u00dd\u0086Rz } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 682, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 682, m_Hash: \u00e2\u00e1\u00ab\u00c0\u00a4\u00012G\u00ef\u001e\u0095z32\u00e8\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 683, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 683, m_Hash: \u00e3\u00b35Tt4Jdc\u0010\u0011\u00a7\u000f\u0007\u00af\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 684, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 684, m_Hash: \u00d9v~\u0007\u00f8\u00d2g\u0089<.\u001c\u0010v\u00b6\f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 685, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 685, m_Hash: \u0015#\t\u00a6f\u00e3\u00b5\u009f\u00d5\u001c\u00d0\u008c\u0003\n?\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 686, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 688, m_Data: ({type:"construct", template:"structures/spart_house", x:802.294677734375, z:595.748291015625, angle:2.356194490192345, actorSeed:36749, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 686, m_Hash: \u0012\u00f3\u00db\u00aeE\u00b8Q\u001a\u0085\u0086Sy\u00a6M\u0005\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 687, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 687, m_Hash: \u0091\u0010A\u00d5\u00d4\u00a2.\u009bR3\u00ae5\u0002j\u00b0V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 688, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 688, m_Hash: \u00e6\u00fb\u00ac\u00db$\u00c1\u0086^\u009c<\u009f\u0086_\u00c3\u00d3\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 689, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 690, m_Data: ({type:"construct", template:"structures/sele_barracks", x:212.74630737304688, z:386.616455078125, angle:2.356194490192345, actorSeed:47401, entities:[193, 194, 196], autorepair:true, autocontinue:true, queued:false}) } of size 259 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 689, m_Hash: \u00a0\u00a6\u0082R=\u0018\u00dc\u00bf\u00d7\u00c5\u00e55B\n)W } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 690, m_Data: ({type:"construct", template:"structures/sele_barracks", x:212.74630737304688, z:386.616455078125, angle:2.356194490192345, actorSeed:47401, entities:[193, 194, 196], autorepair:true, autocontinue:true, queued:false}) } of size 259 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 690, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 690, m_Hash: \u00d9\u0019\u00d8C\u00f8\t\u00b4\u0099\u00c12\u00a8\u00e6qa\u00df( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 691, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 691, m_Hash: %\u00d5M\u00a10\u00d1\u0099\u0096\u0001w\u00e4vk\u009d\u00b7x } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 692, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 692, m_Hash: y\u008b\u0099\u00df\u00a3@\u0018]S\u00b3\u00cdr7\u0090C\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 693, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 693, m_Hash: \u00c5\u00e7\u0089!Q\u00da/\u00997\u00bd\u00fc\u0099\u00dd\u0082V\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 694, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 694, m_Hash: \u00dd\u00e5\u001fa\u0006\u00d3\u0096\u00f8\u00c4J\u00c7\u000b\u00dap\u000f^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 695, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 695, m_Hash: \u00d3\u00c7X\u00b1^\u00dc\u0094\u00dbZ.\u00e4M\u0090\u00b6\u009fp } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 696, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 696, m_Hash: a\u0094\u001f4R\u00cc\"\u00a9)%L1\u00d8d}\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 697, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 698, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 697, m_Hash: zE\u00c5\\m\u0092G\u00aa\u00b2\u008c\u00f1:T\u00d9}\u00de } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 698, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 698, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 698, m_Hash: \u00d3_3\u00b1\u00aa:!\u0001 \u00b8\u00d2\u00d2\u00b9s\u0092\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 699, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 699, m_Hash: \u00e7\u009a\u00b9@^R\u00de\u0001Q\u00eeS\u00e3\u00de\u00b4\t\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 700, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 700, m_Hash: \u001b+\u00eeb\u00c9b\u0003E\u00ae1\u008b;`\u0085\u0011N } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 701, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 701, m_Hash: \u0017\u001f\u0084\u00e3CR\u00ffLc\u00b4`\u000fW\u0093\u0019\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 702, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 702, m_Hash: \u0097\u0097\u00c0\u000e~\u00f7\u00cb\u0010J\u00f4J\b\u00eas\u00fc\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 703, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 703, m_Hash: e\u0082\u001e]Q\u00bb\u00e4]\u0015\u0088\u00de\u000bU.\"\u0096 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 705, m_Data: ({type:"returnresource", entities:[193, 194, 196], target:188, queued:false}) } of size 133 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 704, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 705, m_Data: ({type:"returnresource", entities:[193, 194, 196], target:188, queued:false}) } of size 133 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 704, m_Hash: \u00bd\u00e3\u00c4\u00cf\u009c\u00e2\u00fe\u00c2\u00a3}M\u00b1\u00f0\u008f\u0093\u00e3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 705, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 706, m_Data: ({type:"repair", entities:[193, 194, 196], target:2308, autocontinue:true, queued:true}) } of size 144 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 706, m_Data: ({type:"repair", entities:[193, 194, 196], target:2308, autocontinue:true, queued:true}) } of size 144 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 705, m_Hash: \\\u009c\u0098\u00cb\u0085\"P\u00bd\u0084\u00e0\u00ca\u00001,\u008a\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 706, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 707, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 707, m_Data: ({type:"gather", entities:[193, 194, 196], target:210, queued:true}) } of size 125 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 706, m_Hash: B\u0095\u00b5g\u0016\u00b6\u001em\u008bS\n.\u00bc\u00d7\u00bb\u009a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 707, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 707, m_Hash: t\u00bc`\u00bcq\u001c\f\u00a4Q\u0081\u00b1;\u00b4\u00c0d\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 708, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 708, m_Hash: \u00bd.fZ+\u0080\u00bf\u001c\u0003\u00e2\u0099i\u00cb0\u00aa| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 709, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 709, m_Hash: \u0007A\u00d8\u00d2@\u000b\u00df\u00d3\u00ca\u0086\u00e3\u00c5\u0005\u001a\u00c7\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 710, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 710, m_Hash: \u0099\n\u00c7\u00a0gz\u00d8\u00aft\u0014\u0007j\u008f`\u00f8\u0087 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 712, m_Data: ({type:"construct", template:"structures/spart_storehouse", x:971.24658203125, z:628.1207275390625, angle:2.356194490192345, actorSeed:11228, entities:[2197, 2210, 2211], autorepair:true, autocontinue:true, queued:false}) } of size 262 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 711, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 711, m_Hash: \u00ecq\u00fc\u00e8\u00d0j\u00a5\u00c7\bLf\u009d\u00dc\u0010XS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 712, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 713, m_Data: ({type:"construct", template:"structures/sele_field", x:178.05154418945312, z:426.2652893066406, angle:2.356194490192345, actorSeed:14905, entities:[2301, 2302, 2303, 2304, 2305], autorepair:true, autocontinue:true, queued:false}) } of size 278 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 712, m_Hash: F\u001f\u00f4X\u00c2\u00a4\u00f6$\u009b\u00aa\u009c90\u00a5o\u00f2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 713, m_Data: ({type:"construct", template:"structures/sele_field", x:178.05154418945312, z:426.2652893066406, angle:2.356194490192345, actorSeed:14905, entities:[2301, 2302, 2303, 2304, 2305], autorepair:true, autocontinue:true, queued:false}) } of size 278 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 713, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 713, m_Hash: \u00c6hS\u0095\u008b\u00c0\u0015\u00be\u001c\u00eaR\u0014\u001d\u0015\u00f9- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 714, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 714, m_Hash: \u0011\u0003\u0089V\u00c0\u00ff1z\u00a4*55\u00855\u00b2\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 715, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 715, m_Hash: \u00c5S\u0015\u00a9[\u00f3\u00b8\u001c\u00b7EX}\u00c4\u00e3\u00d5A } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 716, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 716, m_Hash: \u00ca\u00b1u\u00d6\u0090\u009b,\u00cc\u00e9\u000fl\u009f\u0019gr\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 717, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 718, m_Data: ({type:"research", entity:2187, template:"gather_farming_plows"}) } of size 98 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 717, m_Hash: ?\u0001\u009a\u0095\\vm\u00d6\u009c}ztv\u00cdn\u0086 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 718, m_Data: ({type:"research", entity:2187, template:"gather_farming_plows"}) } of size 98 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 718, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 718, m_Hash: d$\u0089\u00bb_\u00e3\u00c3\u0006\u000e\u008e\u00f2q\u008b\u0093F- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 719, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 719, m_Hash: \t*\u00b2\u00b2\u00a2\u001am\u00f9&\u000ebg\u000eB\u00bc\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 720, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 720, m_Hash: \u009f\u00803\u00a2\u001dj\u00dc\u00f0\u0080u\u0095b\u00dc~\u00ae\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 721, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 721, m_Hash: @\u00edR*\u0016\u0083^e}u>\u00fbk[\"\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 722, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 722, m_Hash: T<>\u00ad\u00bb\u00f3D\u0017\u00079\u009a(1\u0005._ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 723, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 723, m_Hash: Or\"\u00fb\u00ee\u0095\u009b5\u00df\u0014w\u00e2\u0007\u00d3`\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 724, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 724, m_Hash: HR\u0093\u00cd\u0007\u00f8\r\u00ec\u00cf\u001b\u00cch\u00d2\u00cd(\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 725, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 725, m_Hash: \u00d7a\u00f6\u0091\u00b3\u00e5\u00d4\u00c8R\u009e\u00ba\u00a3>\u00f0\u00fa\u00ec } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 727, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 726, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 726, m_Hash: \u009e=u\u00be\u0017\u00dd\u009fo\u00d2\u0084(T@n]\u008b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 727, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 727, m_Hash: E\u00ff\u0000^\u0005\u00b4\u00ec\u00edC\u0081\u00f2\u00ac8\u0012\u00dct } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 728, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 728, m_Hash: \u001e\"\u00c9n\u0096Ygb\u00b5\u00bb\u00c7S\u00a8\u009f(\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 729, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 729, m_Hash: @b\u0095\u00d5\u0002\u00e4;\u0084\u00a9\u00b9\u0097\u0096\u0096\u00e0(\b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 730, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 730, m_Hash: \u00d0\u009d*\u00e1\u0099A\u00f0\u00dc\u0095\ns\u0084\u00a3\u00df{- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 731, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 731, m_Hash: \u0080\u00b6\u0001\u00f6i:\u00d9\u008dF\u00d8\u0082\u0085O5\u00a9\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 732, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 732, m_Hash: \u00afO\fEJ\u001e\u00e5=\u001d1\u00b3\u0093\\\u0011\u001b! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 733, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 733, m_Hash: \bd\u0007\u00df\u00eb\u00d2[U\u00acO\u00fe\u00811P-! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 735, m_Data: ({type:"construct", template:"structures/spart_storehouse", x:825.50830078125, z:462.5072937011719, angle:2.356194490192345, actorSeed:5927, entities:[2184], autorepair:true, autocontinue:true, queued:false}) } of size 240 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 734, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 734, m_Hash: \u00e0\u00ec\u0012\u0019o\u0097\u00b6\u0082\u0080\u00e5\u00e7g#X\u00e9\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 735, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 735, m_Hash: \u00b2x\u00f3\u001f0n\u00da\b\u0083\u00fc)<\u00bc\u00c0\u00da\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 736, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 736, m_Hash: L\u00cdKM\u0093\u00e8\u00d4\u00d3\u00e0\n=G\u00d0\u008b\u0083\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 737, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 738, m_Data: ({type:"set-rallypoint", entities:[150], x:825.50830078125, z:462.5072937011719, data:{command:"repair", target:2321}, queued:false}) } of size 179 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 737, m_Hash: \u0086\u0016\u001d \u001e\u00efV\u0097\u00e8o}\u00e2\u00deI\u00df^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 738, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 738, m_Hash: x\nF\"\u001e\u007f\u00c9\u00fd,Q% \u0007\u001b\u00b4\u00f8 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 740, m_Data: ({type:"set-rallypoint", entities:[188], x:206, z:566, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1274}, queued:false}) } of size 290 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 739, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 740, m_Data: ({type:"set-rallypoint", entities:[188], x:206, z:566, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1274}, queued:false}) } of size 290 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 739, m_Hash: \n\u00c1\u00f1\nr3\u00b2@\u00b7\u00a6\u009b\u001b\u00a1\u00ddD) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 740, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 740, m_Hash: \u00fd\u0013\u00f4\u00cd\nio\u00a8\u00c3D\u008b\u00c8\u008fe\u00b41 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 741, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 741, m_Hash: \u001d\u00a2\u00f5\u0013\u00e6\u00e4\u00def\\\u00aaD\u00a3h$\u00e8\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 742, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 742, m_Hash: z\u00edTg\u00f3\u0094T\u008f5i\tq\u00cahx\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 743, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 743, m_Hash: f[2\u00e2\u00ed\u00af\u00b1{\u00eb\u00fc\u0095\u00e5\u00ad\u00e3\u00fd) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 744, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 744, m_Hash: \u0093\u009eBx}<\u00feC\u00ca51\u000b\u00fe\u00ac\u0094\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 745, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 745, m_Hash: \u009b\u0016\u00d0l\u00b1nX\u00fb\u00b1\u00c5\u00fc5S5\u00cf\u00dc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 746, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 746, m_Hash: \u0083\u0081\u00cf\u00ed\u00f9e\u0016\u0013eX\u00c4\u00b3T\u0017i# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 747, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 747, m_Hash: |Z1\u008c\u00a2\u00fcG2=>\u00e3n73\u00a2: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 748, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 748, m_Hash: \u008c\u001dr\u0098\u00a3\u0015fbE\u0098AQ\u0093}n\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 749, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 749, m_Hash: Ci\u00db{}?\u00c4z\u00bf\u00f4\u00f3\u00ce\u008c\u008e\u00ebF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 750, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 750, m_Hash: I\u0082z\u0011*\u00fd\u00aa<\u00f1hg\u00b3o?\u00d3\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 751, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 751, m_Hash: !\u00e9|\u00d6\u00f8\u0084\u00e1#\u00a2\u0007\"\t\u00c1oY\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 752, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 752, m_Hash: \u00ce\u00bf\u00d2\u00e0Zn\u0089I\u0094\u008f_m\u00e2n\u00ccA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 753, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 753, m_Hash: \u008b\u00eb=\u00edbx\u00aa\u00fc\u008c\u00ed\u0005dB\u00be\u0082i } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 754, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 754, m_Hash: \u00f8\u0088\u00cb\u00cdost<\u0017\u00db\u00a9\u0089\u00bb\u00c2\u00cbT } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 755, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 755, m_Hash: \u00a99\u00b9\u00a7\u0092(\u008d\u0010\u00def\u00c6)-\u0096\u00d0> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 756, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 756, m_Hash: \n4\u00bc\u00ebu*\u00dd\u00c5\"\u0010\u0006\u0010\u008a\u00db\u00cc\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 757, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 758, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 758, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 757, m_Hash: L\u00df\u00a6hzjj\u0087\u009b\u00a7\u000b\u00975\u00d1\u00c3\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 758, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 758, m_Hash: \u00a5\u00f4\u009f\u00b8\u0004\u00a8\u0081\u00df\u0001&y\u00c6\u00bb\u0010\u00a4Q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 759, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 759, m_Hash: 7^I\u00feX\u0099\u00f6\u0088\u0089\u00a60\u0095\u009d\u0095a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 760, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 760, m_Hash: \u008a\u001a&\u00c8\u000bNd\u00b6\u00ce\u00f7\u00b4t\u00b0\u00c1\u001em } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 761, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 761, m_Hash: \b\u0084\u008cf\u00efmCV]\u00c6\u00ce\u0015\u00c5\u00db\u009b\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 762, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 763, m_Data: ({type:"research", entity:2276, template:"gather_capacity_basket"}) } of size 100 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 762, m_Hash: \u00a8\u00e1\u0090a*\u00ec\u001b\u008b*\u00a9\u009cB\u00afq\u00101 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 763, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 763, m_Hash: $I\u0092,c\u00af\u00d5\u00a5\u00c0\u0004\u009a4\u000f\u00a7\u00fc~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 764, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 764, m_Hash: <1L`b8\u00dc\u00e309\u0080\u00a5}n;{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 765, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 765, m_Hash: 3\u00f5-\u0086\u0082\u00d3\u00dbT\u00c8\u000fh\u0088N\u00c7\u00faU } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 766, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 766, m_Hash: \u00d0\u00bd\u0080\u00cf\u00f9q\u001b\u00df80\u001e\u00f7.a\u0088D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 767, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 767, m_Hash: \u0006\u00f1\u00c4VJ\u0082x\u0000x3/5\u000f2\u00a9\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 768, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 768, m_Hash: \u00a7W\u0005&\u00efj\u00d8\u00c6\b\u009bb@\u00c4\u0003\u00ba\u0081 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 769, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 769, m_Hash: \u00f7%F-\u00d4-`\u00a6\u00c7\u00e8I\u00baq\u00ea\u0091R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 770, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 770, m_Hash: P\u0083y\u00e5\u00cbV\na\u00d4\u00e0\u00d1\u00f8\u00af\u0007\u00f45 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 771, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 772, m_Data: ({type:"train", entities:[150], template:"units/spart_support_female_citizen", count:5}) } of size 141 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 771, m_Hash: \u00e6\u008d'\u0003\u001a=\f\u0019\u00f7ul\u00bb\u008c\u0003do } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 772, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 772, m_Hash: \u0011\u00a7\u00ce\u0016\u00f9\u00d2\u00f2Fg\u00d1Vd)\u00f2)p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 773, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 773, m_Hash: \t\u0091\u00b9\u009e~\u0081O%\u00e3\u0011u\u001f\u0017\u000e=\b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 774, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 774, m_Hash: \u0018\u00fa\u009e\u00db\u00c7E\u009e\r\u0004\u0001\u0084a\u0095\u00f8k\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 775, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 775, m_Hash: \u00a3\u00dbU=rN\u00a8\u00de\u0004\u00c8\u00d5\u00b5W\u00b2VL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 776, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 776, m_Hash: \u008eHt\u0001\u00a0\u0095t\u00ef\u0004\u00c6\u007fO\u0087\u00c2*\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 777, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 777, m_Hash: \u0080<$\u00a0\u0019\b\u0091<\u0085\u00ce\u00beH\u00fb\u00b5\u00f2\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 778, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 778, m_Hash: \u009er\u00c69\u009e`\u00d4\u00e7L\u00cbJ\u00ca\u00fd\u0016\u001d\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 779, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 779, m_Hash: \u00da\u0094\u00e4\u00c4\u00b4bC\u00bd\u00f5\u00cf\u0095\u00a3Ork\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 780, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 780, m_Hash: \u00ec\u0095\u00c3\u0001\u00d0<\u00e4\u00f7G\u001a9\u00f0I\u00d8z\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 781, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 781, m_Hash: >\u00fa`\u00bdPIIe+\u0095\u00ae\u0091\u0085;\u00faH } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 782, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 782, m_Hash: \u00ee\u0098\u00d2TXf\u00d1&oe\u009du\u008a\u008cek } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 783, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 783, m_Hash: \u0010 c\u00a8M\u00can\u00c4\u00d4j\u00bc\u00aaxu\u008f\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 784, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 784, m_Hash: \u008d4s\u0093\u00ed\u00c6\n\u007f\u00ecP\u00be\u00a8\u00be\u0002QK } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 785, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 785, m_Hash: f\u001f\u00eb\n\u001b\u00d6\u0084'N\u00dc\u00d4\u00cc\t\u00bb\u0011\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 786, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 786, m_Hash: \u0081\u001dD=\u00fdu\u00d5l\u001c%\u0083!\u00af\u0000\r\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 787, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 787, m_Hash: e\u00b0\u0090Y1\u0088\u00f6b\u00c4@\fC\u00b8\u0011jT } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 788, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 788, m_Hash: F\u0012<\u00d0\u00dc\u00cb\u00a0\u0017\u00b7\u009b3\u009c~\u0005\"\u0018 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 789, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 789, m_Hash: \u0093\u00ee\u00eemK\u0096\u0085\u0096\u00c2\u00cd\u00b41\u00d8`;M } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 790, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 790, m_Hash: H\u009c\u0006?\u0084/H\u00c3\u00801(\u00ec\u00df\u00f6G\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 791, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 791, m_Hash: \\\u00f6\u0001\u00a4vA\u00bc\u0015\u001f\u0098\u00da\u00041\u009b\u0007n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 792, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 792, m_Hash: \u009b\t\bK\u00eaaZJdi=\u009d\u0006T\u00d3\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 793, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 793, m_Hash: \u000b^\u00b8E\u00b0\u00e7\u00ae\u008d\u00f6\u00b8\u008dW\f\u008b\u00f8X } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 794, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 794, m_Hash: \u009a/:y\u00d6H\u00a5>\u00dc\u00f1+Z\u0012\r\u0094\u00b3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 795, m_TurnLength: 500 } of size 9 from server

art/meshes/structural/sele_market.dae: Starting conversion

art/meshes/structural/sele_market.dae: Running FixBrokenXML

art/meshes/structural/sele_market.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_market.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_market.dae: Found convertible object 'Market'

art/meshes/structural/sele_market.dae: Converting 'Cube_005'

art/meshes/structural/sele_market.dae: Found static geometry

Net: Sending message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 795, m_Hash: h@$\u000flL\n\u008dGc\u00e6UG5\u008cv } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 796, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 796, m_Hash: \u00ab\u0002\\\u00ae~%\u00a0j\u0097\u00a3\u008a\u00ef\u00b5\u0088\u0000\u00cc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 797, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 797, m_Hash: @Q\u00b4`\u0089\u00eb\u00be\u00b5\u00f4\u00de\u001a\u00dd\u0019F\u00d1\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 798, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 798, m_Hash: \u00eei\u00a3\u00d2\u00e9\u00f8D\u00af\u00a4c*\u00bdD\u00c0\u00da\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 799, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 799, m_Hash: \u00e4\u00cbH\u0092\u000e\u00fce\u0099\u00a4m\u00f3\u0091UP\u00a7. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 800, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 801, m_Data: ({type:"construct", template:"structures/sele_market", x:111.50538635253906, z:478.103515625, angle:2.356194490192345, actorSeed:27063, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 246 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 801, m_Data: ({type:"construct", template:"structures/sele_market", x:111.50538635253906, z:478.103515625, angle:2.356194490192345, actorSeed:27063, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 246 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 800, m_Hash: \u00ba\u0010o\u00b7m\u001e\u00fa\u000b\u00e9g\u0083\u00a7(+\u00c3% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 801, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 801, m_Hash: u=^\u00d2\u00a1(2(\u00d5\u00ca\u00cc\u00d7\\m8\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 802, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 802, m_Hash: \u0085>\u00a0\u000b\u00cc\u00eb\u00dcj\u00ca8\u001a\u00cd6^\u00cb\u0004 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 804, m_Data: ({type:"construct", template:"structures/spart_sentry_tower", x:802.185791015625, z:471.6933898925781, angle:2.356194490192345, actorSeed:2753, entities:[2326, 2327, 2328, 2329, 2330], autorepair:true, autocontinue:true, queued:false}) } of size 286 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 803, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 803, m_Hash: z\u00ea\u00e1\u009b6\u0013]Ze\u00c6\u0012e\u00f4\u00b6]\\ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 805, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1476, queued:true}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 804, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 805, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 805, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 804, m_Hash: \u00bb\u00f4\u00db\u000e\u00c3\u00b6\u0084\f\u00b7\b^\u00ca!r\u00ad\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 805, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 805, m_Hash: \u00b7\u00e8 \u00e5Y\u007fM\u00d6\u0097\u00a1@\u00f3\u001c\u00a8\u009c\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 806, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 806, m_Hash: 2K\u00d4\u00ff\u00c6\u00d0\u00a9\u00ed4\u00f5\u00bf/,\u00feY- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 807, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 808, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2321, autocontinue:true, queued:false}) } of size 166 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 807, m_Hash: \u00c3J\u009a\u0095{\u008c\u00b7\u00ac\u00ea4\u00b7n\u009c<4\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 808, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 808, m_Hash: ?\u0087s\u00adB\u009a\u00cd\u0090f\u00ce1\u00e8\u001c\u0089\u0095\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 809, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 809, m_Hash: \u00d4\u00d43\u0012\u0083\u00d5\u00a8E\u00cfC\u00cf|}\u00a5\u0092\u00d9 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 811, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2332, autocontinue:true, queued:false}) } of size 144 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 810, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 811, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2332, autocontinue:true, queued:false}) } of size 144 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 810, m_Hash: \f\u0094(G\u00f5\u00a9E\u007f\u00eeZ\u00ed\u00ce\u0015~5= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 811, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 812, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2321, autocontinue:true, queued:false}) } of size 166 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 812, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 812, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 811, m_Hash: \u00d8\u00fbwF\u0018N\u0091\u00a0\u0013\u008d\u0086]r|8) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 812, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 813, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2333, autocontinue:true, queued:false}) } of size 166 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 812, m_Hash: \rp\u00a3@\u0011\u00c1\u00e2\u00c2B\u0082\u00ee\u00b4\u001c@XX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 813, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 814, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330], target:2321, autocontinue:true, queued:true}) } of size 166 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 813, m_Hash: \u007f\u00cb+\u00c3K\u00fb\u00d8J\u00c8\u00ae\u00dab\u00abo\u00a7\u00a8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 814, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1476, queued:true}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 814, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 814, m_Hash: \u00a3`\u00d7\u00f0\u00c7{\u009fYC\u00d5Y}\"#\u0000\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 815, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 815, m_Hash: \u00b0\u00ce\u00a1\u00ff\u001a\u00aa\u00e8':\u00c8\u00b2[\u00aaL\u00ef~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 816, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 816, m_Hash: :2VS>\u00d8\u008e\u00e7\u00c1B\u0090\u0003\u00cfu\u00b8\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 817, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 817, m_Hash: \n\u009a\u00e8jC\u00ad\u0096\u0087^\u00f8S\u00ab\u00cb\u00e7\u00d8\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 818, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 818, m_Hash: \u00c5\u00c9@]\u00b2\u001b)\u0088\u00b6\u0016\u0019\u0090\u00bdC\u00d6\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 819, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 819, m_Hash: \"abLv8\u0012Qoq\u001c\u00db\u00b1\u0097\u000fV } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 820, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 820, m_Hash: \u00a0\u0083h?to\u001e\u0007\u00a4\u00d7\u001c\u000b\u00c73\u00ac\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 821, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 821, m_Hash: \t \u0091S\u00f0\u00ef\u00a1S(\t\f\u00db))\u00b5\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 822, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 822, m_Hash: *|\u0088\u0084\u00f5\u0002\u00de\\\u00e61H\u008a`G?0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 823, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 823, m_Hash: \u00b2\u00029C}\u0095\u00e9\u00d2$@N\u00ec\u0096\u00e9\u00b0\u0019 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 824, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 824, m_Hash: \u00bb\fi\u00daXM\u00bb\r\u0004\u0089\u009d\u0082f\u00f8P\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 825, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 825, m_Hash: \u00b5\u00e8[\u0010\u0092l\u00afK\u00c6_[VT\u0096\u00d8\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 826, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 826, m_Hash: {u\u009a\u0011Z\u008b7\u0088\u00ab\u00ce\u00c3\u00f0BG\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 827, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 828, m_Data: ({type:"gather", entities:[2289, 2291, 2293], target:1272, queued:false}) } of size 125 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 827, m_Hash: I\u0006\u0099\u009av\\\u00d8\u0082\u0089qqd\u00f9\u00a1<\u00d2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 828, m_Data: ({type:"gather", entities:[2289, 2291, 2293], target:1272, queued:false}) } of size 125 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 828, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 828, m_Hash: \u00a3\u00c6\u0082Q\u00c1\u00ea\u009c\u00b2\r\u00fb\u008ex\u0082\u00c8/\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 829, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 829, m_Hash: \u0084\u008cy\u00130\u00c4g\u0004*\u00a0\u00a1\u00belWV\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 830, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 830, m_Hash: f\u00f1\u0003\u007fEp\u00d8s\u009d\u00e1\u00d1\u00eb\t\u009c]A } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 831, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 831, m_Hash: \u001bM\u00e1d\u00dfN\u00c1\u007f\u0015\u001f\u0089\u00ef\u008b\u00e3\u00d4\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 832, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 832, m_Hash: :Y\u00fa\u00cf\u00d9CW\u00e0\"\u00c9\u00dc\u001e\u00ce}\u00ee= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 833, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 833, m_Hash: \u00f1\u008aF\u00fcC\u0001\u0005\u00b3\u0098\u0091>wR\u00e1\u00a3\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 834, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 835, m_Data: ({type:"walk", entities:[2282, 2283, 2284, 2285, 2286], x:689.1643676757812, z:474.726318359375, queued:false}) } of size 159 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 834, m_Hash: h\u00b9/\u00d8\u0015\u0003!@\u00bf\u0015\u00dd\u001d\u00f0\r)\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 835, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 835, m_Hash: \u00db\u00b4\u001e\u00c3\u009e^\u00e1 \u009d(p\u0013+\u0006?L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 836, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 836, m_Hash: \u00a17\u0098^W\b\u00fb\u0003\n\u00a4z\u008bsu\nM } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 837, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 837, m_Hash: \u001f&(;\u00f5\b/t~1\u00e8i\u008cfo\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 838, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 838, m_Hash: W\u00b5\u0099!\u00f8\u00ad\u00c39C:\u008dA/\u00c0\u0098\u00ff } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 839, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 839, m_Hash: s\u00e6\u001bD\u00d2w\u009e S\u0084\u00ecf\u00f6B[D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 840, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 840, m_Hash: \u007f\u0091\u00e4\u00d6\u00efn\u00ff\u00b7\u0001\u00e5\u00e3O\u001f,i\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 841, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 841, m_Hash: \u0095\u0013\u00ad\u009a\u00d3\u00c5\u00d9^6\u0003;\u00ce\u00eb\u00ba\u0098\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 842, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 842, m_Hash: T\u00b83\u00d1\u0007\u00811 x\u00c2\u00c1c%\u00ee\u00de\u00aa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 843, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 843, m_Hash: \u00d6H5Y\u00f3\u00d7\\\u00dew\u00d3\u00f7D'\u00cd\u00f7= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 844, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 844, m_Hash: sF\u00f7g\u0018\u00fe_E\u001f.98,\u00a6\u00ad\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 845, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 845, m_Hash: ^\u001b\u0018\u001f\u009b\u001f\u00f0\u00fe\u0095\u009b\u0003\u00b9V\u00fd\u0089\u00f0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 846, m_Data: ({type:"construct", template:"structures/spart_dock", x:575.3978271484375, z:486.3403015136719, angle:-1.9634954084936207, actorSeed:41570, entities:[2282, 2283, 2284, 2285, 2286], autorepair:true, autocontinue:true, queued:false}) } of size 278 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 846, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 0 } of size 9 to server

art/meshes/structural/found_dock_6x4.dae: Starting conversion

art/meshes/structural/found_dock_6x4.dae: Running FixBrokenXML

art/meshes/structural/found_dock_6x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/structural/found_dock_6x4.dae: Applying fixes for 3ds Max exporter

art/meshes/structural/found_dock_6x4.dae: Found library_images to delete

art/meshes/structural/found_dock_6x4.dae: Found library_materials to delete

art/meshes/structural/found_dock_6x4.dae: Found library_effects to delete

art/meshes/structural/found_dock_6x4.dae: Found a bind_material to delete

art/meshes/structural/found_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/found_dock_6x4.dae: Found convertible object 'Box001-Pivot'

art/meshes/structural/found_dock_6x4.dae: Converting 'Box001-PivotMesh'

art/meshes/structural/found_dock_6x4.dae: Found static geometry

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile005

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile004

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile003

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile002

art/meshes/structural/found_dock_6x4.dae: Adding prop point brick001

art/meshes/structural/found_dock_6x4.dae: Adding prop point box001

art/meshes/structural/found_dock_6x4.dae: Adding prop point brickpile001

art/meshes/structural/found_dock_6x4.dae: Adding prop point woodpile001

art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator002

art/meshes/structural/found_dock_6x4.dae: Adding prop point delimitator001

art/meshes/props/found_chains_dock_6x4.dae: Starting conversion

art/meshes/props/found_chains_dock_6x4.dae: Running FixBrokenXML

art/meshes/props/found_chains_dock_6x4.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/found_chains_dock_6x4.dae: Applying fixes for 3ds Max exporter

art/meshes/props/found_chains_dock_6x4.dae: Found library_images to delete

art/meshes/props/found_chains_dock_6x4.dae: Found library_materials to delete

art/meshes/props/found_chains_dock_6x4.dae: Found library_effects to delete

art/meshes/props/found_chains_dock_6x4.dae: Found a bind_material to delete

art/meshes/props/found_chains_dock_6x4.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/found_chains_dock_6x4.dae: Found convertible object 'Plane066'

art/meshes/props/found_chains_dock_6x4.dae: Converting 'Plane066Mesh'

art/meshes/props/found_chains_dock_6x4.dae: Found static geometry

Net: Sending message CSyncCheckMessage { m_Turn: 846, m_Hash: \u000b\u0080G\u00f5:\u00afH\u00c5\u00aa}\u00aa\u00b1\u00ab\u00b7\u00b6\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 847, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 847, m_Hash: \u00b0V\u0012\u008c\u00faF\u00b0l^\u0081\u0086k0(c# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 848, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 848, m_Hash: Q\u00fa\u00a5\u00ed-3\u00dfO\u00cd\u00e3\u0087\u00e1\u00fe~\u00c1\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 849, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 849, m_Hash: \u00b3\"YsG\u00ae\u008a\u00faq\u0092\u00f0\u00b8,\u0002i\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 850, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 850, m_Hash: 1-\u00e0\u00d0\u00b7\u00fe\u0002!\u00145\u00df\u0091\u00f7\u00f2\u00ca2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 851, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 851, m_Hash: \u0093\u00f8\u00fb\u008a\u00a7\u00fa\u001f\u00fc\u0080\u00c9\u00abi\u0004\u00e1\u0001\u00bc } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 852, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 852, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 852, m_Hash: X<\u0019\u00c0\u00e2\u00b3\u00af\u00b5:\u008f\u0099\u00d3\u00fe\u0007\u0016\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 853, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 853, m_Hash: \u008d\u00f4\u0080\u00ac\u00e8\u00a8f\u00c5\u00dfl\u00a7\f\u009d\u00a3\u00dd8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 854, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 854, m_Hash: \u00ff\u008e2\u00d2\u00ca\u0086\u00af\u00c0\u00b8\u0092\u008d\u00ad\u00bbP\u00b0\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 855, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 855, m_Hash: \u00b3\u009dBX\u00c1\u0080\u0083m3\u0091\u00d6\u00052\u00ca\u007f\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 856, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 856, m_Hash: \u00d5\u00bf8\u00e03\u00b5\u001c'\u00cf\u0011G\u00e9\u00eb$;\u00fc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 857, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 857, m_Hash: i\u00b92\u009d\u00ac8\u00ca\u001b)\u00c8\u00058O\u00ad\u0017N } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 858, m_Data: ({type:"set-rallypoint", entities:[150], x:575.3978271484375, z:486.3403015136719, data:{command:"repair", target:2348}, queued:false}) } of size 179 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 858, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 858, m_Hash: \u00aa\u00c0\u00e4O\u0098\u00a2\u0092\u00e2f\u00da<\u0092\u0006\u00cc\u00e0\u00bd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 859, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 859, m_Hash: \u0013\u00c6\u00d7\u0091\u00b7\u00e4\u0082\b\u00f8_\u00d7\u00fe\u00d4\u00f7\u0013e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 860, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 860, m_Hash: L=l\u00c4\u00bf\u00aeu\u0090\u00d3\u00f1\u000f\u0012\u0002\u00e8\u00b2d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 861, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 861, m_Hash: \u00df\u008c\u0003\u00f7Ho\u00aed\u0018\u000f\u00b7\u008e\b\u00c3ph } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 862, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 862, m_Hash: \u0017\u00bf\u000b6n\u00ec\u00f6T2\u00c5$W\u009dr\u00d1\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 863, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 863, m_Hash: \u00a3\u00ed\u00df\u00d70J\u0099\u0012\u00e1\u00e7P7\u00ec\u00b3l> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 864, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 864, m_Hash: >\u001d\u00e2\u009fx9\u00eb\u0012\rm\u00efI\u00b3(;; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 865, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 865, m_Hash: #\u00ea\u00faO,\u0096\u0016\u00caQ\u0097\u00dei6\u00ac\u00dc\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 866, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 866, m_Hash: ,\u00ee\u00e2\u00c7\u00e4\u001b\u0015\u00de\u00be%\u00a7\u00ec\u00b0\u0099\t\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 867, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 867, m_Hash: \u0017\u0002\u00bdB\u00a9\u0087\u00a67\u009c\u00fb\u0017\u009c\u00a2\u0080c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 868, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 869, m_Data: ({type:"gather", entities:[2212], target:172, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 868, m_Hash: \u00e5S\u00f9\u00a4\u00d4\u0097\u00e5\u0015\u000f\u0091\u008f8\n\u00fa\u000f\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 869, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/walk_pickaxe.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 869, m_Hash: \u00bc\u00f0\u0011\u00f5@'\u0099\u0087\u00dc\u00d2qe0\u0082\u00ff> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 870, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 870, m_Hash: .\u00a0$\u00c0\u00f0\u00ccX\u0092\u00b8\u00c1\u00eej\n\u0007\u00ba\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 871, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 871, m_Hash: \u0092]\u009b+\u00bf{\u00f9\u00b4\u00d0\u00eb~_\u00abMa\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 872, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 872, m_Hash: \u00a6\u00ae\u00e7\u0095\u00b3\u00b3#\u0080\u009d^\u0098\u009c\u00a5\u000b\u0002w } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 873, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/gather_mine.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 873, m_Hash: \u000f\u00ccr\u00ee51\u00fd\u0084\u00a4\u00c6kQ'\n\u0005v } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 875, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 874, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 875, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 874, m_Hash: \u0085e\u0017\u0095\u00f3s|p8\u00f9cY\u001a\u00c2\u0081\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 875, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 876, m_Data: ({type:"gather", entities:[2183], target:171, queued:false}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 875, m_Hash: \u00c0\u00b4\u00fb%\u0085\u00e1\u00d4RF\u0095\u00ce!-\u009eM\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 876, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 876, m_Hash: a\u00bakJ\u00a3\u00b8\u00cb;\u00d5\u0089\u0094\u008f|C\u0086B } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 877, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 878, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:426, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:210}, queued:false}) } of size 311 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 877, m_Hash: \u00a5`\u00ea\u0094\u0018b\u0088E\u00f0\u00ad{yo\u009e\u00d5\u00a6 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 878, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:426, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:210}, queued:false}) } of size 311 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 878, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 878, m_Hash: \u00fc1\u0005\u00e7b\rj\u0017\u00ff\u00c9\u0081\u00c3e\u00c3Fm } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 879, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 879, m_Hash: \u00ae\u00db\u009aq_\u00ecs1\u0000\u0013-\u00c10\u0097J2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 880, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 880, m_Hash: \u0005\u007f\u00bfV~P{k\u00a3<\u00ef\u00bf\u00de\u0091\u00b1- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 881, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 881, m_Hash: \u00c5\u0002\n*\u00ff\u00e6\u007f\u0007!\u00fb\u00d2\u009cw\u00a9\u00bd\u00f6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 882, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 882, m_Hash: \u0000E\u00e1\u00bfU\u00d7\u00ae\u00f2<\u0088M\u0017\u00c9\u0018&\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 883, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 0 } of size 9 to server

art/meshes/structural/spart_dock.dae: Starting conversion

art/meshes/structural/spart_dock.dae: Running FixBrokenXML

art/meshes/structural/spart_dock.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/spart_dock.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/spart_dock.dae: Found convertible object 'dock'

art/meshes/structural/spart_dock.dae: Converting 'Cube_036'

art/meshes/structural/spart_dock.dae: Found static geometry

art/meshes/structural/spart_dock.dae: Adding prop point garrisoned

Net: Sending message CSyncCheckMessage { m_Turn: 883, m_Hash: \u00a2#\u00d7\u007f\u00ea\u00d5+nK\u0098b\u00ad\u00c1b\u009a\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 884, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 884, m_Hash: \u009f\u00a7\u00d6\u00a3\u00cd\u0089\u0089\u0091\u00b9\u0006!G?\u0099F& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 885, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 885, m_Hash: \u00bf\u0088\u00f7\u00d0\u009e\u009b\u00c2y\u00ce$\u001b4\u0081\u0094\u00c3\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 886, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 886, m_Hash: \u00ees\u00d5\u00bf\u00c9x:\u00c7\u00b2\u0085\u00e1+\u0080z\u00a7\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 887, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 887, m_Hash: |\u00b8\r\u00dd\u0002{_\u00b1\u00e0T\u00c9\u00eb\u00f4\u0094\u00e9\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 888, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 888, m_Hash: 3\u00afm\u0011\u0094\u00ee\u0093\u0000&\u0092WL ynb } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 889, m_Data: ({type:"construct", template:"structures/spart_barracks", x:812.8685302734375, z:506.3021545410156, angle:2.356194490192345, actorSeed:18394, entities:[2326, 2327, 2328, 2329, 2330], autorepair:true, autocontinue:true, queued:false}) } of size 282 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 889, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 889, m_Hash: \u0006^\u0003\u00a6\u008a\u00a2\u00c3\u00a6'\u00f9\u00c4\r\u00ab.\u00e2- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 890, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 890, m_Hash: \u0000I\u00f6\u00e5\u00a3BM5s\u00a0o\u0000\u00a6?*\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 891, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 892, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1476, queued:true}) } of size 147 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 891, m_Hash: I\u00fe@9\u008c=\u000bD\u00b8\u00fal\u00b1`\u00e5\u00eaP } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 892, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 892, m_Hash: \u00e5J\u00bc.\u00c5E\u00d93~9\u00a2\"\u00c4>\u000es } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 893, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 893, m_Hash: \u001d/\u001c\u00ce\u00cd\u001547KH\u00ea\u00beXm\u00a4\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 894, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 894, m_Hash: vL3Gs=\u00e2\u0085@\u00cf\u00bc|\u00db\u0095\u001bl } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 896, m_Data: ({type:"set-rallypoint", entities:[2351], x:226.81732177734375, z:329.3173828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1427}, queued:false}) } of size 298 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 896, m_Data: ({type:"set-rallypoint", entities:[2351], x:226.81732177734375, z:329.3173828125, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:1427}, queued:false}) } of size 298 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 895, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 895, m_Hash: 7h\u00be\u00e6\u00e3\u0092\u00b6\u0014\u0004\u0082\u00f5\u0086\u00f8\u007f\u00db\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 896, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 896, m_Hash: \u0089)\u00e0\u00d3\u00edFN\u00fa\u00c4\u0092l\u00cc\u00a1'\u00d3\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 897, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 897, m_Hash: =\u0081K\u00cac$\u00ca\u00f3\u0015e\u00e3\u00c3\u0080\u0085\u00c0\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 898, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 898, m_Hash: \u00b96O8[\n\u00df\u00eeb\u00ac\\\u001b\u0093\u0007\u0086\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 899, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 900, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 899, m_Hash: l\b4\u00d1 +\u0083g&\u00f4\u00e3;\u0089\u008e\u00ec! } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 900, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 900, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 900, m_Hash: 3h\u00ff\u00e9\u00bbp\u00cd\u00c4\u0085Q\u0007\u00f6b\u0091\u009f@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 901, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 901, m_Hash: \u00df*\u00a7\f\u00dc!:\u001d\u00e0\\\u00b3\u00b9\u00cf\u00fb\u0004Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 902, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 902, m_Hash: g\u000e\u0015w\u00dck\u00e6\u00b6\u00bd\u00ea\u0084\u008fh\u001d8C } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 903, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 903, m_Hash: \u00d0)\u0085B\u00b4 \u00cc\u00a7R\u00c1\u0089\u0018\u0097\u0086E\u00ce } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 904, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 904, m_Hash: d-\u009cCo\u009e[}\u000e_9t6\u00f3=\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 905, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 905, m_Hash: h/7\u00af\u008ei\u00b4\u0003ji?\u00baS\u008fhC } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 906, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 906, m_Hash: \u00c4\u00c55\u00fb\u00b4\u00d9\u00b6s|V&\u00a6\u00d5\u00d0\u00ae\u00d5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 907, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 907, m_Hash: \u00c0S\u00b8\u001c1R\u00f7\u0001\u00a9s%)\u00a7\u00c2[\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 908, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 908, m_Hash: \u00cck\u00ce\u009d\u0089n#\u00b3\u00f0\u00a2\u00a4Z\u0007\u0098\u00aa\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 909, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 909, m_Hash: VU\u0090\u00f4\u007f~\u00cd\u00f8\u00be5\u0098\u00efG@\u00a9\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 910, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 910, m_Hash: \u00b0\u00ad\u00bf\u0084\u00f3{\u00d4-B\u0084\u008e\u00e3\u009f\u00c8\u009bh } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 911, m_Data: ({type:"construct", template:"structures/spart_house", x:791.0621948242188, z:587.1617431640625, angle:2.356194490192345, actorSeed:36907, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 911, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 911, m_Hash: h\u008daQ\u00942\bE\u0081\u0014\u0019\u0088\u0002\u00f1,\u00f3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 912, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 912, m_Hash: \u00d86:\\\u00a9\u00bb\u00d19\u000b;JS\u00c3\u00e7\u00e4\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 913, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_m.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_m.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 913, m_Hash: \u00a6\u009a\u0083D\u00d4\u00dc\u001c}I~\u0018P\u00f1\u00caA\u00f5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 914, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 914, m_Hash: \u00b4\u0083\u0096\u00bb%@\u00c3Dx\u00bfp4\u009f\u0017\u00e5\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 915, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 915, m_Hash: E\u00a1q\u00ff\u0091\u00a5\u00a2\u00e5Nz\u00a0e%\u00ad\u00bc9 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 916, m_Data: ({type:"construct", template:"structures/spart_house", x:818.1204223632812, z:639.5636596679688, angle:2.356194490192345, actorSeed:48790, entities:[2299], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 916, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 917, m_Data: ({type:"gather", entities:[197], target:1424, queued:false}) } of size 103 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 916, m_Hash: \u0010\u00bc!\u008f\u00fb\u00f7,+\u0012\u0080;\u00a5\u001e\u009e\u00cd\u00be } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 917, m_Data: ({type:"gather", entities:[197], target:1424, queued:false}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 917, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 917, m_Hash: \u0003\u00dd\u00b6\u00d8\u008e\u0006\u00d6\u0093\u0006eOB\u00a6\u00a8d\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 918, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 919, m_Data: ({type:"gather", entities:[2299], target:1486, queued:true}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 918, m_Hash: \"\u00e4\u0090-g\u0007\u00c7\u0006\u008eM%\u0081\u0003\b\u0097\u00ec } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 919, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 919, m_Hash: \u00a5E\u00b5\u0015\u00e5\u0093\\-S\u00ff\u0092\u00abL\u0013H! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 920, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 920, m_Hash: \u00c5\u00a6\u0088\u0082\u00cf\u00d9\u00eb\u00bb\u0013P\u00a11F\u00a0\u00c2\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 921, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 921, m_Hash: \u00d1h\u00c3\u0014!\u0093\u00abQ\u00e1K\u0089L\u00b0\u00e5\u008d\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 922, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 922, m_Hash: \u00fa\u00b0l\u0001\u00d3\u00e3\u00ec$\u00bf\u0088\u007fON\u00ef+' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 923, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 923, m_Hash: \u00b0\u00a2\u00e9o*6\\\u0084\u00a6`t?\u00deu\u00d2\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 924, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 924, m_Hash: \u0090\u0080\u0016\u00cd7\u0083\u0003\u00bc\u00aa\u00ed\u00ac%\u000b\u00d2|T } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 925, m_Data: ({type:"construct", template:"structures/spart_house", x:825.06982421875, z:541.9746704101562, angle:2.356194490192345, actorSeed:10263, entities:[2249], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 925, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 925, m_Hash: \u00ceN\u00d6\t\u00b38\u0015\u00a6\u00057\u0099\u00ee|\u00d2N\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 926, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 927, m_Data: ({type:"gather", entities:[2249], target:2294, queued:true}) } of size 103 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 926, m_Hash: \u00e8\u00a5LS\u00c8\u00f3a\u0006r.) /w\u00b9T } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 927, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 927, m_Hash: O\u00c8\u00ba*\u00d3\u00eeYI)bD\u007f\u00b4\u00ec.\u00ba } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 928, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 928, m_Hash: \u00f3\u0012\u0080\u00aa\u00ad_\u00bc\u0007\u0086\u00d8\u0001\u00f2I\u0083d\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 929, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 929, m_Hash: \u00d5!\u009f\u00b2\u00d4[\u00f3\u00c5\u0004\u009b\u00dc\u00f9\u00175\u00a9< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 930, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 930, m_Hash: \u00ae3\u0082^\u00d6\u0087\u00e4\t\u00cf\u00db\u00f7o{\u00a0\u00ac\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 931, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 931, m_Hash: \u00f6l\u009d\u0007\tI\u00f1I\u00c1g\u00c0\u00b2\u00d4\u00df\u00bc\u00bc } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 932, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 932, m_Hash: \u00c1\u0082\u00dbgkI\u00caQ\u00eb0\u00f7@9\u0099C] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 933, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 933, m_Hash: ~Nd\u00ec\u0095;\u00b2\u00f7|\u009b\u0013Uc\u00b9\u00c4\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 934, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 934, m_Hash: 6\u00b0\u00e6\u00e4\u00d6\u00dc\u00f8D\u00f6\u00b3H\u00fa\u00fe\u0092\u00e4\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 935, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 935, m_Hash: \u0000{D\u00f8_!|\u0096\u001b\u00f4\u0013-\u0087\u0080\u008ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 936, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 936, m_Hash: P+\u00e4\u0087\u00f1\u009a\u0095\u001bq\n=z\u009a(\u00ff\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 937, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 937, m_Hash: \u009d$\u00f6\u0006E\u00a4\u009e\u0083'.\u0011's\u00e8\u00e7S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 938, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 938, m_Hash: \u009a0oi\u0095\u00cck\u00ec\u00a9\r\u00fb\u0088\u00e2\u00f5\u00a0\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 939, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 939, m_Hash: L!\u0006\u00fc\u0006\u00fb\u00ede\u00e5\u00d35\u00c3\u00e0\u0088\u00fe\u0011 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 940, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 940, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 941, m_Data: ({type:"set-rallypoint", entities:[150], x:898, z:542, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:172}, queued:false}) } of size 311 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 940, m_Hash: \u00d9\u00c2.x\u00df\u00b7^\u00b0\u00a9\"\u009evl.\u00a5\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 941, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 941, m_Hash: \u00df\u00b9)\u0010\u001a\u00e2f\b\u0084\u00bfA\u001c\u00a3\u00b8\u001c\u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 942, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 942, m_Hash: \u00f4\u00de\r\u00b1\u0018tr\u00f1KW\u00d7\u00aa\u00ad\u00acU\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 943, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 943, m_Hash: (\u00f2Yw6\u00e2\u007f\u00aaIJ\u00ad\u0017x!\u0092k } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 944, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 944, m_Hash: \"Z\u008c2-\u00ff\u00feW&\u00e8\u00f7\u0090\u0095\b\u000e\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 945, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 945, m_Hash: w\u0088p\u00d6\u0094\u00eb\u009b\u00f7G\u00c8\u00e1\u00d2\u0094(w` } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 946, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 946, m_Hash: j.\u00d5\u00aa\u00e6\u00dfn:\u001c;\u00b5H\u00c9Z%; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 947, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 947, m_Hash: <[h\u008bx\u0085\u00a0\u0089\u00d1\u0080\u001c\u0012\u00c5\u00e4\u00e5\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 948, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 948, m_Hash: $\u00bf6j\u001f`-X\u0098S\u00f8\u00a2\u0094\u0014\u008e~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 949, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 949, m_Hash: \u00ee\u009d`#Q&\u00c4\u00b4\u00b3\u00aaj!0=\u00f2\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 950, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 950, m_Hash: \u00b4\u00a9\u001f9\u00b2\r\u0081N\u0017\u0082l\u00c1\u0084\u00c0AO } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 951, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 951, m_Hash: v\u00e0\u00b8:=pL\u0085\u008eT$4\u0085\u00de?F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 952, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 952, m_Hash: \u000ek\u00ac\u00ed\u0002\u00e8\u00d5\u00f8\u00cb\u00aa]@\u00f7P\u00f9\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 953, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 953, m_Hash: \u00e0!<\u00cc\u00f8|\u00cel\u00fd\u00a1i2h\u009d\u00c9\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 954, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 954, m_Hash: \u00a8\u0084\u0000\u00b6\u0098#\u00ac\"$\u00b7\u00bd\u008bN\u0018\u00f2R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 955, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 955, m_Hash: ]\u00d5\u00d5\u001fh\u0010|ow\u00b16\u00dd\u008d\f\u00b1\u00db } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 956, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 956, m_Hash: \u001c\u0003\u00ea}\u00c3+!\u00c3\u0090\u00fe\u009b}]\u00fad\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 957, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 957, m_Hash: \u009aW\u00ee\u00b0\u00e4\u00ecI\u00bd\u00d5X\u0085';\u009fD\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 958, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 958, m_Hash: ^\u0010\u00b9z3\u00ca\u000e\u001b)j\r\u00ae=\u0091^I } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 959, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 959, m_Hash: \u0081w\u00e8TN\u00de\u00a6\"\u00d6\u00a1\u00d0\u00d2\u000b*\u0089n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 960, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 960, m_Hash: \u00a5]\u00efU\u00f6-q\u00e0\u0013d\u00d0h\u00d6=l\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 961, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 961, m_Hash: \r\"\u00d7\u00a4`\u00c4Y\u00a0a\u00994g\u007f\u00b4\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 962, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 962, m_Hash: \u00d2g \u008a\u00d6\u00a1\u009dynC \u0001 1\u0095\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 963, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 963, m_Hash: \u00fcx\u007f\u00fba\u0094\u00d5=\u0012\u0005\u00b6\u00a5\u0019r9! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 964, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 964, m_Hash: \u00db\u008f\u00fe\u00c4\u00b2\u000f\u00b4>\u00bd\u00bd\u0091\u0015\u008c@i\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 965, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 965, m_Hash: \u001eV'\u00d5\u001f\u00ea\u00b9\u0005\nZ\u00bd\u00bb!\u00f3_> } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 966, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/idle_carry_ore_f.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/gatherer/carry_ore_f.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 966, m_Hash: a\u00d3MU+\u00dfI\u0099\u0016F\u0096b\u0005}\u00c8H } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 967, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 967, m_Hash: ]\u00bbh\u00eb\u008a\u0011>\u009a\u00da3\u00cd\u00e0\u00f2U\u00dc\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 968, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 968, m_Hash: \u0083\u00del\nb{!\u00bb\u001b\u00c1\u00f8\u000e\u00bc\u008e\u00a0Y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 969, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 969, m_Hash: @\u0015p\u0087\u00e8*\u0001\u00ba\u0093V\u00f9Gk\u0092;g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 970, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 970, m_Hash: \u0096\u0017\u00a3\u00ac\u008a\u001206\u00b8\u00ae\u00b4X\u00c1T\u001ar } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 971, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 971, m_Hash: X\u00d0bNV\u008b\u00bf\u00c79\u008dxr\u00f6\u0010\u0001\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 972, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 972, m_Hash: VY\u00b8\u0097\u00b3`\u00b7\u00a9|\u00f0\u00e4\u00e9\u0000|\u0017\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 973, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 973, m_Hash: F\u00b8.\u00db0\u00f6\u001d\u00a4\u009e\u00ed\u00b5e\u00aco\u00c4\u00d6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 974, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 974, m_Hash: \u00df2\u009coH\rQ\u00cd\u00d42\u00fd\u00c3\u00eb#+\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 975, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 975, m_Hash: \u007fC\u008cJ\u00ec\u00e2n\u0014\u000eZ\u0019%\u008d\u00faU\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 976, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 976, m_Hash: ~W|\u0010\u00f2-\u0014PA\u0080\u0085N0\u0005\u00c0\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 977, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 977, m_Hash: \u007f\u0095}\u00abT\u00c3\u00ba\u0016R\u00bc\u008db~\u009cDZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 978, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 978, m_Hash: :q\u00db\u00c7o_\u00c85\u009cC\fU)A\u00ef# } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 979, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 979, m_Hash: }\u0086\u0001\u001e4f\u00eb$\u00a1uN\u00da\u0095\u00a6:\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 980, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 980, m_Hash: \u0094~\u0010M\u00df}D\u00d8\u000e5\b\u0005\u0082\u000e\u0090\u00cf } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 982, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:245.70297241210938, z:330.9692077636719, angle:2.356194490192345, actorSeed:241, entities:[2373, 2374, 2375, 2376, 2377], autorepair:true, autocontinue:true, queued:false}) } of size 283 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 982, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:245.70297241210938, z:330.9692077636719, angle:2.356194490192345, actorSeed:241, entities:[2373, 2374, 2375, 2376, 2377], autorepair:true, autocontinue:true, queued:false}) } of size 283 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 981, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 981, m_Hash: ]]\u00be\f\u0094xlEF\u00de\u0002\u00a3#\u0086\u00ff* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 982, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 982, m_Hash: \t\u008fa]:\u00c9\u00fb\u00bd\u009dc*\u0095htw\u00b4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 983, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 983, m_Hash: \u00f2\u0010\u00b8_\"%\u00aa\u00d6i\\\u00b8q\u00c1\u00a1\u00eaA } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 984, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 984, m_Hash: #\u00be\u009e\u00aex\u0096\u001d\u008a\u00d2\u00c0\u00c0\u0013D\u0005\u00cb' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 985, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 985, m_Hash: g\u00c1V\u00c3\u009c\\=\u00cem\u00e1?}\u008cP>\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 986, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 986, m_Hash: }\u00bf\u00ee\u00aa\u00ae\u0014\u00a6\b\u008b\u00a6\u00cd\u00ba\u00b8\u001e\u00fc\u00d4 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"gather", entities:[2373, 2374, 2375, 2376, 2377], target:795, queued:true}) } of size 147 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 987, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 988, m_Data: ({type:"gather", entities:[2373, 2374, 2375, 2376, 2377], target:795, queued:true}) } of size 147 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 987, m_Hash: a\u009cR~L\u00dc\u0086\u009d\u00a5[l+\u00e1\u000e[\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 988, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 988, m_Hash: \u00fczV\u00f5-\u008a$\u00f2\u00b9\u00bb\t\u0006Y\u00bc\u00e1\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 989, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 989, m_Hash: \fA\u00bbesG\u0000@fUU\u008eBG\u00ddB } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 990, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 990, m_Hash: \u0014EY\u00c2\u00e5jR\u00cf\u0011g\u00a3\n\u00a2\u001f\u00bc\u0080 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 991, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 991, m_Hash: /\u00b5\u001c\u00be\u00c4\u0090{&J@\u0014l\u00c7 )\u00d7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 992, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 992, m_Hash: \u0083UB;-\u0085\u0097\u00f5x\u0018FU=#!\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 993, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 993, m_Hash: \u00c6\u00e4\u00bc\u001d\u0095MjY\u00dbi%B\u00e6\u0003(\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 994, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 994, m_Hash: |R\u00c98\u00f6\u00b0\u0089\u00d3L\u00a0X\u0010\u00f6\u008d#\u00ca } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 995, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 995, m_Hash: :\n\u00d8&B\r\u0095\u00cf1\u0001\u009e\u00f6\u00ca\u00da\u00ac\u0090 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 996, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 996, m_Hash: \u000bx\u0097<ND\u008a^\u009cn\u00e8\u001b 8m\u00c0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 997, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 997, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 997, m_Hash: K\u009e\u0093\u00a5\u00f2\u0004(\u00bb\u00dd\u00c3\u0006M\u0006\u0090d\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 998, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 998, m_Hash: \u00d4\u00dd\u0012\u00160\u00d4\u00d0\u0015\u0083BR\u00a4\u0006\u0093\b< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 999, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 999, m_Hash: u\u00cb\u00a0\t\u00f3\u00fb8\u009a6p3\u009d\r\u00b5\u00daF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1000, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1000, m_Hash: NcP\u009a\u0093S\u009c\u00aen%\u00bcJ\u0016\u00ac#R } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1001, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1001, m_Hash: &+\u00c1P\u00a6\u009a\u0099\u0082\u0094\u00af\u00d9\u0080\u0014\u008a\u00dd\u0016 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1002, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1003, m_Data: ({type:"set-rallypoint", entities:[2382], x:614, z:486, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:385}, queued:false}) } of size 290 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1002, m_Hash: \u000bO\u00fd9\u00d0$y\u0006\u00b5\u0006\u0012\u00c0\u00f4r\nm } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1003, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1003, m_Hash: H~\u00e4|q\u00ac'\u00ae%\u00fe,\u00a6\u001c\u00d3\u00adQ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1004, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1004, m_Hash: /\u00c6\u00a2Y\u00a7>C\u00f2\u001c\u0098\u0001\u00b9\u0082\u00b4@c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1005, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1005, m_Hash: \u008fn\u00c4\n\u008d4\u0004SU%>u$\u00cayv } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1007, m_Data: ({type:"construct", template:"structures/sele_house", x:155.81405639648438, z:384.64178466796875, angle:2.356194490192345, actorSeed:26947, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 245 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1007, m_Data: ({type:"construct", template:"structures/sele_house", x:155.81405639648438, z:384.64178466796875, angle:2.356194490192345, actorSeed:26947, entities:[2303, 2304], autorepair:true, autocontinue:true, queued:false}) } of size 245 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1006, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1006, m_Hash: =\u00cd\u00af;FK[\u009c\u008f&q\u00ca\u00e2'\u00c7t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1007, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1007, m_Hash: E\r\u00e4{\u00b0p\u00f8n\u0085\u00e7\nDv\u0098g5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1008, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1008, m_Hash: _\u001a\u00d6\u00f6\u00a7\u0015\u00d0,\u0096\u009e\n\u001a\u009bA-[ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1010, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1009, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1010, m_Data: ({type:"gather", entities:[2303, 2304], target:2322, queued:true}) } of size 114 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1009, m_Hash: \u0006\u00ec\u00fao\u00e4\u00d0\u00ac\u001d)o\u0095\u000e\u0098\u00a3\u0004J } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1010, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1010, m_Hash: \u000e\u00b0v\u0080\\D\u0087/\u0083,\u00f2cu\u00a7?\u009c } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1011, m_Data: ({type:"gather", entities:[156, 157, 158, 2185, 2186, 2194, 2213], target:1498, queued:false}) } of size 169 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1011, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1011, m_Hash: \u00fc\u00afT\u0015=5(tW'\u00bd\u00edF\u00ce\u00b7\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1012, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1012, m_Hash: \t\u00a0}j\u00175v\u00f1\u00ab\u00cc\u0014f\u0019\u009e9) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1013, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1013, m_Hash: 8SBW\u00ad\u00f8\u00eaqa\u008e\u00c8\u00b9\u00e2\u00f1\u0099\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1014, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1014, m_Hash: \u00ccC\u009f\u00b2E\u00df\u00c9\u00a5\u00bc>L\u00bb\u0080\u00a3\u0093\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1015, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1015, m_Hash: ;\u00ea\u00ea\u008e\u00c6#<v5\u00dd:3N\u00eb\u00cb\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1016, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1016, m_Hash: \u0089\u0099`\u00bd\u0087\u00e5\u00f4\u00bcqr\u00d0\u00c5\u00a3d\u00ad( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1017, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1017, m_Hash: ;\u0002m\u00b0\u0005\u00a3pH\u00c7\u00fa\u0084\u0013\u0016\u00d5\u00c99 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1018, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1018, m_Hash: \u00d9X\u00bbE#f5\u00936\u00e9Y\u008f$v\u008e} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1019, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1019, m_Hash: <\u007fI'\u00c2)\u0014\u00dd\u00e9@\u00fd\u00a5WY\u00d3\u000f } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1021, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:214.59918212890625, z:445.7622985839844, angle:2.356194490192345, actorSeed:1738, entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], autorepair:true, autocontinue:true, queued:false}) } of size 316 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1021, m_Data: ({type:"construct", template:"structures/sele_storehouse", x:214.59918212890625, z:445.7622985839844, angle:2.356194490192345, actorSeed:1738, entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], autorepair:true, autocontinue:true, queued:false}) } of size 316 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1020, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1020, m_Hash: \u0088\u00fdEkv\u00e5\u00cdJ\u001c\u0012\u0083\u0001\u00f2\u00ab\u00f1\u009a } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1022, m_Data: ({type:"gather", entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], target:210, queued:true}) } of size 180 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1022, m_Data: ({type:"gather", entities:[193, 194, 196, 2367, 2368, 2369, 2370, 2371], target:210, queued:true}) } of size 180 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1021, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1021, m_Hash: b\u0018\u00d6\u00b9\u0083\u0095\u0080\u00ed\tp\u00ae\u00b6\u008c|\u00d5\u0084 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1022, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1022, m_Data: ({type:"set-rallypoint", entities:[150], x:914, z:578, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:171}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1022, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1022, m_Hash: \u0004\u0016\u0001gg\u00bcT\u00c9;\u0087e\u00de\u00cd\f\u00b5c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1023, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1023, m_Hash: \u00ca\u00b1\u00fc\u0003\u00a2\u0080\u00a2|\u00d0\u0086\u00eb\u00ffV\u00ce\u00a3~ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1024, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1024, m_Hash: \u00ff\u00ec\u00ab\u00dcU*m\u00baA\u00f4\u00a8\u0017 \u00ac\u00f0p } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1025, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1025, m_Hash: \u00a0 \u00e9=ew\u00b6\bi\u00e8\u00ae\u0018\u009e\u00d3;f } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1027, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1026, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1026, m_Hash: \u00a4\u0011N\u00f8/Rz\u00fa\u0092F\u00fe\u0014\u00fd\u0085\u0000\u00fa } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1027, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1027, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1027, m_Hash: \u00e3\u00bf/\u00ed\u00e3Cc\u0089\u00a1Q/&5~\u00eb\u0088 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1028, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1028, m_Hash: \u0015\u00e4C\u00fb\u00e2\u00e9 \u00f7\u00ad\u0093vp\"\u008fP\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1029, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1029, m_Hash: \u0019%\u00e5?yj\u009b\u00f61\u0083`\u00f2|\u00af\u00b7\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1030, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1030, m_Hash: K\u00fa\u0012\u00fa\u00d5\u0016\u008cV\u00842\u00e8\u00a3\u00d5<\u00a6< } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1032, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1032, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1031, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1031, m_Hash: hx\u00d8\u009f%1\u00ee\u001a\u007f5:[UY_M } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1032, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1032, m_Hash: \u00f6\u00e6\u00cd\u008e\u001a\u00be\\Ac5\u00ac\u001e\u009d\u00df\u00ea\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1033, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1033, m_Hash: \u00c0\u00e29\u00f3\u0005`\u0018#\u008c\u00aet\u00cc\u009e\u00d0\u00d5\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1034, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1034, m_Hash: \u00b2\u00c5\u0004\u00ca\u00f2B\u00fe\u0006\u0099\u0098\u00a3F\u00f7\u00ab\u00b3+ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1036, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1035, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1035, m_Hash: \u00f0\u00fc\u0018o\u00adm\u00e8\u008f\u0084\r_D${;\u0092 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1036, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1036, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1036, m_Hash: \u00c6\u009a\u0018\u00f7\u0004\u00dc\u001ej\u009fl\u0093\u00af<\u00ce\u00bc+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1037, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1038, m_Data: ({type:"research", entity:150, template:"phase_town_generic"}) } of size 96 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1037, m_Hash: \u0004-\u00d9\u00bd\u00d0\u00b0\u001f\u0097 \u0006\u00ef\u0000Y\u00cc\u00c7\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1038, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1038, m_Hash: \u00f1\u00e5a\u001c\u0093u94Xa\u00a0a\u00dc\u00f3\u0092o } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1039, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1039, m_Hash: w\u0094\u00d7\u009e\u00de\u00d5\u001d%b\u008dm\u0080\u0001xM$ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1040, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1040, m_Hash: \u008a\u001dA\u00a3!\u0091\u0018Jf\u00a78\u0015\u00cbh\u00d8m } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1041, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1041, m_Hash: e\tt,\u00f7D\u0081\f|\u00ac\u00cf\u000ep\u0016\u0085\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1042, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1042, m_Hash: \u00e7i\u00e2\u009f\u00e8'\u00ee\u00bd\\\u00c5p\u00ea\u00bc\r\u00e8\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1043, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1043, m_Hash: \u000ft\u0010\u00c4\u0014+\u0095nZD\u008fWp\u00c3\u00ce1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1044, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1044, m_Hash: l\u009a\u00b9\u001e0\u0018\t\u0098x\u00b1\u0015\u00b4%(\u00d8s } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1045, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1045, m_Hash: \u0093\u00b8[\"\u00b8j\u00f3w\u0013\u008dZ\u00e7\u00ab4\u00d1\u0014 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1046, m_Data: ({type:"walk", entities:[155, 2182, 2196, 2198, 2214, 2295, 2296, 2297, 2298, 2299, 2310, 2311, 2312, 2313, 2314], x:701.9691772460938, z:517.3406982421875, queued:false}) } of size 274 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1046, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1046, m_Hash: v\u00bd~Xb\u00a4\u00cb\u00b0\u0001\u0095Y\u0018\u001e\u00eb\u0013\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1047, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1047, m_Hash: \u008a\u00f96V\u00a5\u008cU\u00b8C\u0091a>\u00a1f\u00dej } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1048, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1048, m_Hash: @]\u00b3\u00be.c<R\u00faF\u0007\u0004\u00afK\u009aY } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1049, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1050, m_Data: ({type:"returnresource", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2160, queued:false}) } of size 166 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1050, m_Data: ({type:"returnresource", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2160, queued:false}) } of size 166 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1049, m_Hash: \u00cd\u008d\u00ed\u0082\u00fa\u00a1\u009b\u00af_\u0088\u0018\u00ca.gV\u00ee } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1050, m_Data: ({type:"gather", entities:[155, 2182, 2196, 2198, 2214, 2295, 2296, 2297, 2298, 2299, 2310, 2311, 2312, 2313, 2314], target:543, queued:false}) } of size 262 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1050, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1050, m_Hash: \u00b8>\u00fdH\u001a\u0003\u00abc\u0084\u0082\u00da-\u00f3\u0006\u00a9\u0000 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1052, m_Data: ({type:"gather", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2266, queued:true}) } of size 158 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1052, m_Data: ({type:"gather", entities:[2238, 2239, 2240, 2241, 2242, 2292], target:2266, queued:true}) } of size 158 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1051, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1051, m_Hash: \u00b8e\u00fc\u00cdjEP\u00f0[\u000b\u001e\u00ae\u00ac\u0098\f\u00b2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1052, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1052, m_Hash: \u00ac\u0004\u00ba\u00ccQ\u00e04e\u0093\u0085\u00d3\u00c0\u00d2\u000b\u00b6\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1053, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1053, m_Hash: \u00ca{\u00ba\u001e\u00ad\u00105\u00ba\t\u00fc\u00ea\u008c\u00a8\u00be\u0089\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1054, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1054, m_Hash: \u00d8\u008bKm\u00ab\u00ed\u0018\r\u00b1\f\u0089\u00d1\u00b0\u008d~6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1055, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1055, m_Hash: O\u008b\u00d9\u001b>8\u00c5\u00a4\u00034[3\u000erD] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1056, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1056, m_Hash: \u00c8\u00edLxTe\u000b4?\u007f\u0011[\u0011\u00d5\u000b\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1057, m_Data: ({type:"train", template:"units/spart_ship_fishing", count:1, entities:[2378]}) } of size 131 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1057, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1057, m_Hash: \u000fx\u00ac\u00c1\t\u0087\u00fb\u00b0\u009f8\u00a2\u0095\u001a\u00c1\u00f52 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1058, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1058, m_Hash: \u0000\u00a8\u00dc]:\u00f0=\u001d\u009b\u0081x\u0082\u001a\u00f2)h } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1059, m_Data: ({type:"set-rallypoint", entities:[2378], x:549.310791015625, z:511.2380676269531, data:{command:"walk"}, queued:false}) } of size 161 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1059, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1059, m_Hash: G\u00ee\u00ae|\u00e5\u00ad\u00d9ZK\u0080\u0093\u00d2\u00c2-Q\u00a5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1060, m_Data: ({type:"set-rallypoint", entities:[2378], x:552.1689453125, z:514.268310546875, data:{command:"gather", resourceType:{generic:"food", specific:"fish"}, resourceTemplate:"gaia/fauna_fish", target:662}, queued:false}) } of size 288 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1060, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1060, m_Hash: |\u00ac\u00d1j\u0004\u00d8\u00b2\u00ab4 \u00bf\u00c6\u001a\u0016\u00e5M } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1061, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1061, m_Hash: @\tu\u0096 \u00d7\u00e9F\u009cN\u0084\u00eaQy\u0085\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1062, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1062, m_Hash: \u0004\u000f\u0010\u008aE\u00e6\u00d8&\u001d\u00a0\u00fbb~\u0092\u00c2\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1063, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1063, m_Hash: \u00aad\u009e\u00cd\u001e2e\u0085\u009d\u00c4Jz\u00fc5\u00b6' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1064, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1064, m_Hash: $\u00c2\u00cd\u00aa\u00ad'=|~\u00cb\u00f6\u0091\u00ad$\u00d3\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1065, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1065, m_Hash: \n\u00b9\u00135EJT\u00c2\u00c1\u008c\u00da\u00d6;\u009c\"\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1066, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1066, m_Hash: z\u0001m\u0090\u00f0h\u00fe\u0001\u00eav\u00a0\u00a4\u00a5I\u00c9X } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1067, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1067, m_Hash: \u0091\u0013\u00a7\u00aa\u00d6\u0099w\u00c11\u00ff\u0010\u00f1\u00bf\u00ddJp } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1068, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1068, m_Hash: \t\u00e7\u00b4\u00bb\u00de0K\u00a4\u001c\u00cf\u00a1\u00c8\u00cf-I\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1069, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1069, m_Hash: \u009cZT\"\u00b3YKUFE\u00e6\b\u00d2\u00a4UX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1070, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1070, m_Hash: \u000f\u0090\u0080Va\u00fc\u000bS\u00aa\u00eb\u00e9\u0096#\u0097X\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1071, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1072, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1071, m_Hash: \u007f\u0091.\u001a\u00cc\u0006m\t\u00d5\u00bc\u00acl:d8\u00e5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1072, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1072, m_Hash: \u0016XD\u0091\u00c0\u00e6\u001fP\u0097\t\u00a7\u009aO\u00e8\u0016[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1073, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1073, m_Hash: \u001c\u00b7\u00a2\rH\u0093\u000e\u00d2\u00c7\u00d3:Q\u009c\u00f2q\u00f7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1074, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1074, m_Hash: \u00f0\u0093\u00c8.+3L\u00cf\u001f\u0096\u00f8I\u0005GIX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1075, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1075, m_Hash: \u0086\u000b\u00a5\u00ee\u0086\u00fa\u00ef\u0006\u00d5\u00b8\u0010\u001c\f\u0005\u00baz } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1076, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1076, m_Hash: \u00acn\u00a8h\u0093\u009dD2\u00cd\b6\u00ce\u00de\u00f2x@ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1077, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1077, m_Hash: \u00df\u00c9\u00c8\u0095\u008a\u000fM\u0005\u001b@\u0002\u00b9\u00a5+\u00f0\u0094 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1078, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1078, m_Hash: \u0096\u0093\u00caA\u00ce'08\u000e\u00f4bk\u00c1\u008c\u00a1\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1079, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1079, m_Hash: \u00eea\t\u00c0\u00ae5m\u0084\u00cf\u008ag\u008bb\u008c\u0019\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1080, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1081, m_Data: ({type:"walk", entities:[2150], x:673.7708129882812, z:741.8543701171875, queued:false}) } of size 115 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1080, m_Hash: \u00ba\u009a\u00bf\u00a1\u0012\u00821\u000e)\u00e4@i\n\u00dc\u00fe2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1081, m_Data: ({type:"walk", entities:[2150], x:687.86083984375, z:701.3673095703125, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1081, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1081, m_Hash: v\u009f'\u00faa\u00fe\u00d4P_C\u00dd\u008a\t\u00d7\u000fW } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1082, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1082, m_Hash: d\u00bca\u00a6!\u00d6=\u00d3-\u00b0\u0000r\u00e7*\u00ad\u00de } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1083, m_Data: ({type:"walk", entities:[2150], x:673.3917236328125, z:757.282470703125, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1083, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1083, m_Hash: \\m\u009d\u00b8\u00a5I\u008d\u00ca#3\u0015\u001eZ\u001a{i } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1084, m_Data: ({type:"gather", entities:[2150], target:1417, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1084, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1084, m_Hash: \u00fd\u00c7\u00af\u00fe\u00db\u00a3\u007f\u00a4\u0088\u00f5\u00c8\u00c78X\u009a* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1085, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1086, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1085, m_Hash: \u0081q\u0087\u0015\u00a8\u00aaD\u00a3\u00b5\\\u00b45\u00d8\u0003Q\u00a1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1086, m_Data: ({type:"set-rallypoint", entities:[188], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1086, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1086, m_Hash: \u00e2f+\u00bf\u0089d\u00ae\u00cdw\u00c2\u00c0\u0001\u00bf)\u000f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1087, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1087, m_Hash: \u00c0*\u00c5\u00cc\u00d0_!\u0086\u00dd\u00ce\\\u00b7\u00b3M\u00fbZ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1088, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1088, m_Hash: h\u00f1\u00b8\u009dI\u00ea\u000b\u00fa\u00f1_\u00f0\u00e7\u00b5\u00e9_\u00c1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1089, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1089, m_Hash: \u00bb\u00ac\u00c1\u008e~\u00c9} \u0083D\u00d6\u0019Xj\u00bb\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1090, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1090, m_Hash: kq\u00f9\u00dfw\u00dbD\u008ev\u0099&Zj/\u00cd' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1091, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1091, m_Hash: \f\u00ef6\u00de\u00caIP\f\u00a5\u00aa\u0085\u00b55!|\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1092, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1092, m_Hash: 7\u001e[|\u00bf)\u00fa\u00da:u\u00b6\u00ad\u00a2\u0003Y{ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1093, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1093, m_Hash: J\u00ca\u00ad=\r\u008eX\u0014\u00a25\u00cf\u00cd\u00cf\u000e\u0007E } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1094, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1094, m_Hash: \u00e1\u00aa\u00ba\u008c\u008b^\u00dbh\u00b8\u008c\u0090\u00c01\u00c1\u0086\u00ab } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1096, m_Data: ({type:"set-rallypoint", entities:[2351], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1095, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1096, m_Data: ({type:"set-rallypoint", entities:[2351], x:202, z:474, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:209}, queued:false}) } of size 296 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1095, m_Hash: \u00a9\u00ae\u0097\u0004i\u001c\u008b<{\u0084\u00ec%\u00ab\u00f9\u0090\u00a0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1096, m_Data: ({type:"construct", template:"structures/spart_house", x:837.980224609375, z:529.1985473632812, angle:2.356194490192345, actorSeed:1837, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1096, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 0 } of size 9 to server

art/meshes/structural/hele_fishing_boat.dae: Starting conversion

art/meshes/structural/hele_fishing_boat.dae: Running FixBrokenXML

art/meshes/structural/hele_fishing_boat.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/structural/hele_fishing_boat.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/hele_fishing_boat.dae: Found convertible object 'rowingboat'

art/meshes/structural/hele_fishing_boat.dae: Converting 'RowingBoat'

art/meshes/structural/hele_fishing_boat.dae: Found skinned geometry

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fisherman

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_a

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_b

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_c

art/meshes/structural/hele_fishing_boat.dae: Adding prop point fish_bucket

art/animation/mechanical/rowing_boat_move.dae: Starting conversion

art/animation/mechanical/rowing_boat_move.dae: Running FixBrokenXML

art/animation/mechanical/rowing_boat_move.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/rowing_boat_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/rowing_boat_move.dae: Found convertible object 'rowingboat'

art/animation/mechanical/rowing_boat_move.dae: Converting 'RowingBoat'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_move.dae): Loaded successfully

art/animation/mechanical/rowing_boat_idle.dae: Starting conversion

art/animation/mechanical/rowing_boat_idle.dae: Running FixBrokenXML

art/animation/mechanical/rowing_boat_idle.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/mechanical/rowing_boat_idle.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/mechanical/rowing_boat_idle.dae: Found convertible object 'rowingboat'

art/animation/mechanical/rowing_boat_idle.dae: Converting 'RowingBoat'

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/rowing_boat_idle.dae): Loaded successfully

art/meshes/props/fish_bucket.dae: Starting conversion

art/meshes/props/fish_bucket.dae: Running FixBrokenXML

art/meshes/props/fish_bucket.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/fish_bucket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/fish_bucket.dae: Found convertible object 'fish_bucket'

art/meshes/props/fish_bucket.dae: Converting 'rowingboat-mesh_002'

art/meshes/props/fish_bucket.dae: Found static geometry

art/meshes/props/fish_bucket.dae: Adding prop point fish_a

art/meshes/props/fish_bucket.dae: Adding prop point fish_b

art/meshes/props/fish_bucket.dae: Adding prop point fish_d

art/meshes/props/fish_bucket.dae: Adding prop point fish_c

art/meshes/props/fish_bucket.dae: Adding prop point fish_f

art/meshes/props/fish_bucket.dae: Adding prop point fish_e

art/animation/biped/fisher/hele_idle_a.dae: Starting conversion

art/animation/biped/fisher/hele_idle_a.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_idle_a.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_idle_a.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_idle_a.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_a.dae): Loaded successfully

art/animation/biped/fisher/hele_idle_b.dae: Starting conversion

art/animation/biped/fisher/hele_idle_b.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_idle_b.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_idle_b.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_idle_b.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_idle_b.dae): Loaded successfully

art/animation/biped/fisher/hele_move.dae: Starting conversion

art/animation/biped/fisher/hele_move.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_move.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_move.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_move.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_move.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_move.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1096, m_Hash: *\u00b9W&\u00ec\u00fduw\u00e3\u00cc\u009d\u00d5r(\u00aaZ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1097, m_Data: ({type:"gather", entities:[2195], target:2294, queued:true}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1097, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1097, m_Hash: \u0092\u009e\u0095\u00cbNeP\u00df\u00ca9\u001f\u009b\u0099x\u0000\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1098, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 0 } of size 9 to server

art/meshes/skeletal/fish_single.dae: Starting conversion

art/meshes/skeletal/fish_single.dae: Running FixBrokenXML

art/meshes/skeletal/fish_single.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/skeletal/fish_single.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/skeletal/fish_single.dae: Found convertible object 'fish_mesh'

art/meshes/skeletal/fish_single.dae: Converting 'fish'

art/meshes/skeletal/fish_single.dae: Found skinned geometry

art/animation/others/fish_idle_captured.dae: Starting conversion

art/animation/others/fish_idle_captured.dae: Running FixBrokenXML

art/animation/others/fish_idle_captured.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fish_idle_captured.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fish_idle_captured.dae: Found convertible object 'fish_mesh'

art/animation/others/fish_idle_captured.dae: Converting 'fish'

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_idle_captured.dae): Loaded successfully

art/animation/others/fish_dead.dae: Starting conversion

art/animation/others/fish_dead.dae: Running FixBrokenXML

art/animation/others/fish_dead.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fish_dead.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fish_dead.dae: Found convertible object 'fish_mesh'

art/animation/others/fish_dead.dae: Converting 'fish'

CSkeletonAnimManager::GetAnimation(art/animation/others/fish_dead.dae): Loaded successfully

art/animation/biped/fisher/hele_gather_fish.dae: Starting conversion

art/animation/biped/fisher/hele_gather_fish.dae: Running FixBrokenXML

art/animation/biped/fisher/hele_gather_fish.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/animation/biped/fisher/hele_gather_fish.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/biped/fisher/hele_gather_fish.dae: Found convertible object 'm_tunic_short'

art/animation/biped/fisher/hele_gather_fish.dae: Converting 'Biped'

CSkeletonAnimManager::GetAnimation(art/animation/biped/fisher/hele_gather_fish.dae): Loaded successfully

art/meshes/props/fishing_net.dae: Starting conversion

art/meshes/props/fishing_net.dae: Running FixBrokenXML

art/meshes/props/fishing_net.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/meshes/props/fishing_net.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/fishing_net.dae: Found convertible object 'Net'

art/meshes/props/fishing_net.dae: Converting 'Fishing_Net'

art/meshes/props/fishing_net.dae: Found skinned geometry

art/animation/others/fishing_net_action_hele.dae: Starting conversion

art/animation/others/fishing_net_action_hele.dae: Running FixBrokenXML

art/animation/others/fishing_net_action_hele.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9

art/animation/others/fishing_net_action_hele.dae: FCollada 175: COLLADA document loaded successfully.

art/animation/others/fishing_net_action_hele.dae: Found convertible object 'Net'

art/animation/others/fishing_net_action_hele.dae: Converting 'Fishing_Net'

CSkeletonAnimManager::GetAnimation(art/animation/others/fishing_net_action_hele.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1098, m_Hash: \u00ab\u00a4=u\u0097!\u00b6\u009b\u00e1\u0007.[\u001e\u0004\u00c8\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1099, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1099, m_Hash: \u00e1\u00e5#\u0084\u00b0\u00a5H1c1`\u0095\u001b\u0019\u00a9F } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1100, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1100, m_Hash: 5\u00f6\u00ef\u00ec\u00b5\u00bd\u00c2@\u00ee\u000f\u001b\u00bf\u00cb\u00b6PB } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1101, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1101, m_Hash: Z\u00c2[Lc\u00cb:Si\u00ee\u00bf\t\u0099\u00b4x\\ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1103, m_Data: ({type:"research", entity:2396, template:"gather_mining_servants"}) } of size 100 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1103, m_Data: ({type:"research", entity:2396, template:"gather_mining_servants"}) } of size 100 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1102, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1102, m_Hash: \u00e4M\u0019\u0098&\u00cc%\u00fbx\u00f4\u0018\u00ac\u0002\u0089j\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1103, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1103, m_Hash: \u008a\u00c8\u0001\u00cd\u00dd\u00c94\u00d6\u00ffa\u00d30\u0090\u00fa\u00ed[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1104, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1105, m_Data: ({type:"construct", template:"structures/spart_house", x:778.4354248046875, z:574.531005859375, angle:2.356194490192345, actorSeed:42496, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1104, m_Hash: \u00b6\b\u00a5)'\u00f8\u00fd\u00bdN\u00ab\u00f4\u008e\u00f1 \u00a7\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1105, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1105, m_Hash: \u00b9\u009d:\u00e6\u00e8\u0016\u00c8\u0087^\u00e0u\u00bf\u00fa\u00e8\u00b7\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1106, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1106, m_Hash: 4\u0019{s]\u0089\u00ca\u00adl\u00a5\u00a9@\u00d9K\u00e0[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1107, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1107, m_Hash: \u00fc\u00a5q\u001a\u00a4\u00b6\u00a7\u00b3\u00fd\u00df\u001e,\n\u00e3\u0001\u00f1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1108, m_Data: ({type:"repair", entities:[2195], target:2409, autocontinue:true, queued:false}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1108, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1108, m_Hash: \u008a\u001cu=\u00bb\u0096\u00c4<\u0089\u001c\u00c81\u00c1\u00eb\u009c\u0098 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1109, m_Data: ({type:"repair", entities:[2195], target:2412, autocontinue:true, queued:true}) } of size 122 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1109, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1109, m_Hash: \u00c6\u008a\u00c6I\u00eb\u00f7D\u00bc\fiNO\u009b0\u00a6\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1110, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1110, m_Hash: \u00b8}\u00cc\u00b3\u00a5Mi\u0098\u0080\u00df\u00f72?\u00c0\u00e3\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1111, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1111, m_Hash: \u00e5\u0000G\u0015\u007f\u0098j>A\u00ea\u00f4U\u00f9[I\u00cd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1112, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1112, m_Hash: a\u00d2\u007f\u00e7\u00ceR#\u008c\u00bf\u00c1\u00f8\u00aa{{\u001aw } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1113, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1113, m_Hash: \u00f3g\u00c1\u00e2\u00b3\u0014t=e\u00fe$\u00a4\u00da\u00a0\u00b0} } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1114, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1114, m_Hash: \u001b\u00d6>A\u009f\u001d\f.\u001b\u00dd\u00e8z@\b\u00b1. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1115, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1115, m_Hash: 2\u00cc\u00f9\u008bF6\u00ac\\%\u00d7\u00cd\u00aa\u00f7\u0086\u00de\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1116, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1116, m_Hash: \u00ee\u0082\u00dc!\u008e\u0016\u0007\u0017\u00b6\u0085\u00ab\u00e2\u007f\u00d1\u008d\u0083 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1117, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1117, m_Hash: \u009d\u00169\u00b3Q5\u00d9\n\u007f9\u00e5\u00f5\u008ac\u00ac\u0012 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1118, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1118, m_Hash: @\u0010\u00e8\u0084\u00b4\u00dfIr;A\u00cd\u00ec*yMs } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1119, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1119, m_Hash: P\u00e5\u0005\u00e3>\u00e8\u0082\u008cO\u00f2x:%\u00e0\u00d4\u00fb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1120, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1120, m_Hash: \u00e0\u0090`\u00e6\u00d7[c\u00bb\u00a4\u00b4u`\u0091>G\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1121, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1121, m_Hash: \u00d5>6\u00f9\u00e6\\\u0014^1\u00af\u00ae\u00c18~\u001b\u0000 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1122, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1122, m_Hash: \u0019\u00e5\u00c43R\u00e9\"\u0004\u0002\u00a7\u00b8\u00bc\u0084\u0089\u000e\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1123, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1123, m_Hash: \u00da\u0097\\\u0003\u00fc\u00ac4<\u00e4\u00bd\u0002\u00b0@\u0081\u00ad\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1124, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1124, m_Hash: \u0088a\u0096\u000fK\u0001\u00a1^\u0002]C\u00c8\u00c8\u00bbm+ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1125, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1125, m_Hash: \u00deFQ\u00d9\u00ba\u00f8\u00a5\u0002#W\u00c3\u00cd\u00ee\u00b3d\u00f7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1126, m_Data: ({type:"barter", sell:"wood", buy:"metal", amount:100}) } of size 95 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1126, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1126, m_Hash: \u0013-\u00e8:\u00c5\u0016\u008a:\u00cc\u00d6G\u008f\u0092\u00d84\u0082 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1127, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1127, m_Hash: \u00b2\u0011t\u00abi\u001e(\u00b9\u0014\u00d0fG\u00cb\u00c0\u00ceS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1128, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1128, m_Hash: +\u00bb\u0013?\u0000\"\u00de\u0089\u00d5!\u0085\u00b92\u00a3\u00de\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1129, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1129, m_Hash: \u009e\u00f3\u0003=\u00ceA.f\u00a07H\u00af\u0086\u00c8\u00964 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1130, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1130, m_Hash: (A\r\u00c7gHf\u008a\u001fq\u00d1\u008aH\u00ac\u0086\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1131, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1132, m_Data: ({type:"research", entity:2396, template:"gather_mining_wedgemallet"}) } of size 103 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1131, m_Hash: \u00c4\u00aa_,\u001c\u00f4K\u00a3D\u00d9\u0001\u00f0\u0006\u0091\u00dd\u00da } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1132, m_Data: ({type:"research", entity:2396, template:"gather_mining_wedgemallet"}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1132, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1132, m_Hash: \u00b1\u0001\u00a7\u00ea\u00ea6\u00e1\u00de\u00e6\u0017q\u00fc$G#\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1133, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1133, m_Hash: \u00a1\u00a5\u00e8\u00cb\u008b97\u0010\u00e4\u00f4KDS\u0098sg } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1135, m_Data: ({type:"stop-production", entity:2396, id:2}) } of size 78 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1134, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1135, m_Data: ({type:"stop-production", entity:2396, id:2}) } of size 78 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1134, m_Hash: [\u00ea\u00b8\u00df\u0084\u00fe\u00e6\u00a0z?\u00e2\n\u00a9\u0097T\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1135, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1135, m_Hash: \u0002\"\u00f5\u0097\u00f2=\u00ae\b\u0093\u00fbR\u00b8Hv\u00c4d } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1136, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1136, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1136, m_Hash: \u0081\u0005\u000fl\u0090\u00b5H\u00ecW\u0012\u00c56J9\u0094; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1137, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1137, m_Hash: \u00dc\u00a1Dm\u0082\u00d8\u00eb\n}\u00eb;\u0096\u00a9\u0007\u00cf\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1138, m_TurnLength: 500 } of size 9 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1139, m_Data: ({type:"research", entity:2160, template:"gather_mining_wedgemallet"}) } of size 103 to server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1138, m_Hash: y\u0084\u008dO[\u00e2\u00c1\u00db\u00b7\u008c\u00c3\u00fdA{\u00f1h } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1139, m_Data: ({type:"research", entity:2160, template:"gather_mining_wedgemallet"}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1139, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1139, m_Hash: (\u007f=\u00b8\fC\u00ffL\u0092r\u00f0e\u00f2\u00fa\u00c3\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1140, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1140, m_Hash: k_\u0005Z\u00f0\u00a1\u00c9\u0014,:`qq\u00e6f\u001b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1141, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1141, m_Hash: \u0097\u00fb\u007fI\u00d0\u008d\u0002zTrp\u00e2\u00a6\u0002\u00a2L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1142, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1142, m_Hash: $\u00fe\u00a8\u0001~h=\u001d\u0098\u00af3\u00c6\u00dc\u00c2\u0002\u00bb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1143, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1143, m_Hash: \u001e{\u0084\u0099ayTz(\u00fcW~\u0006\u00cb\u0095\u0095 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1144, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1144, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1144, m_Hash: qv\u00fc\u009al$G\u0084\u00a5\u0004\u00fc\u00c9\u00d4\u0087\u00c1\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1145, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1145, m_Hash: \u00e7\u00be{g\u00fe\u00a4\u000b\u00dc1\u00dc\u00c6\u00d9\u0094mAI } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1146, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1146, m_Hash: \t\u008e\u00a1~\u001fE\u00aeP\n\u00ba5\u00ed\u00c5\u00c1\u0087\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1147, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1147, m_Hash: \u00c5}\u001fCg'\u00bf\u00c0K\u00d8\u00c6\u0004\u0013u\u00e2\u0084 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1148, m_Data: ({type:"set-rallypoint", entities:[2382], x:914, z:578, data:{command:"gather", resourceType:{generic:"metal", specific:"ore"}, resourceTemplate:"gaia/geology_metal_desert_slabs", target:171}, queued:false}) } of size 296 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1148, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1148, m_Hash: \u0006\u008f\u00b4\"%>\u0089,*\u00be\rb\u00bf\u00f2\u00e1\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1149, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1149, m_Hash: X\u001e\u0004Gt\u00c4\u0083.\u00a2M6\u00e1\u00a5\u00f8\u00f2\u0091 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1151, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1150, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1150, m_Hash: \u00b6\u0001\u00d3=\u00b3\u00ea`\u0012y\u00d9\u00c4\u00ffB,\u00c4\u000f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1151, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1151, m_Hash: K\u00d7\u00a7q\u00f6C\u00f1\u009e\u00b9\u00b2S/ww\u00e5\u00e8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1152, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1152, m_Hash: \u00a8!\u0017N\u00a7\u00ae\u0006\u0016/5T\u0094A\u0013\u00ba\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1153, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1153, m_Hash: \u00ad\u009cH\u00e4FWk\u0019\u00a3\u0095\u00f7\u008aky\u00c6\u00fd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1154, m_Data: ({type:"research", entity:2324, template:"gather_mining_wedgemallet"}) } of size 103 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1154, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1154, m_Hash: \u00fe \u0000P-Lr\u00a3\u0092xqg\u00aa\\\u007f& } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1155, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1155, m_Hash: Jq\u00d0\u00baR\u0091^\u00b8\u009d\t\u0003r;\u00aed\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1156, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1156, m_Hash: \u00f8|?Kd\u00c0\u0002\u00c1\u00c7\u00de\u00dd\u00a0\u0001!\\\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1157, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1157, m_Hash: \u0093\u008e\u00ea\u0007\u00ceq\u00ddD\u0086\u0083j\u00a4\u0090\u00ecU\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1158, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1158, m_Hash: /Vq\u00a3#*\u00cc4r.\nD\u00d6\u0004V\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1159, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1159, m_Hash: u\u001a\u00f8\u00a1\u00b6\u0083\u00a3\u00c8\u0002.^>\u00c8\u00ecf\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1160, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1160, m_Hash: \u00ec:\u00aa\u0088\b\u00cf\u00af\u00fco\u00b77\u00f7i\u00d5\u008e\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1161, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1161, m_Hash: \u0087\u00da\u00c6e\u0091\u00d3\u00aa\u008b~,\u00ab\u001a)\u00dc0\u001c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1162, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1162, m_Hash: \u008e\u00dc\u00fc\u008d\u00b7'\u0090x\u009fY9\u00de\u00f0ogy } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1163, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1163, m_Hash: \u00144\u00d3\u00c1&n\u0014\u008a\u00d9\u0081dqw\u008e$, } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1164, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1164, m_Hash: \u0017\\\u0018\u00a2>_\u00d4\u00d4\u0093\u00af\u009a\u00b4d\u0089\u000e\u0099 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1165, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1165, m_Hash: \u00dfyw\u00a8&\u00c9\u0005\u00da\u00be\u00c7`\u00d1\u00f1\f\u0004< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1166, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1166, m_Hash: \u00e4\u00abd\u00c6]\n\u00e6b2\u00b8Ld\u00e6\u00c8\u00car } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1167, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1167, m_Hash: \u0082\u00e0\u00d9\u00ab\u00f2\u00c2M\u00c5\u00d0\u0019\u0017t\u0015q;\u00df } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1168, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1168, m_Hash: \u0096\u001b*\u00bd\u008ady]n\u00e8\u0013\u001e\u0001\u00c5\u00b1$ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1169, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1169, m_Hash: DzY\u00f8\u001cP\u00bc7\u0099oR\u0013\u008d\u00b7\u007fK } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1170, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1170, m_Hash: \u00d2S\u0005\u00f6x\u00b1pmX>\u00de\u00d6A\u00fc(P } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1171, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1171, m_Hash: 8\u00e9H\u00bd\u00f5J@\u00a0\u00de\u00e5\u00c0.U\u00c8B\u00e4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1172, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1172, m_Hash: c\u00d3\u00c4\u00ba<\u00c3&\u0098i\u0013\u00d9\u0085\u00c3{\b] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1173, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1173, m_Hash: N\u00c5\u00ee\u00c25\u00c1\u00ef\u001f\u00d3\u008af\u00c9\u00ae\u00ce\u0085\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1174, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1174, m_Hash: s\u000b\u00ff\u0085\u00e14\u00c6\u00a5OD\u00ba\u009d\u0097\u0013\u00817 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1175, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1175, m_Hash: O\u00c3\u0010\u0082\u0000\u0084/\u00adz%S\u0092\u00c3\u00a2\u00cb\u0086 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1176, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1176, m_Hash: -\u00c1\u0083\u0000\u00e1\u00c1c\u00eb\u0095\u00ba@}&\u00a1\u00e05 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1177, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1177, m_Hash: @\u00a6NW\u001a\u008f\u00a5\u00ba\u0015T\u00ad1\u00caV`\u00a9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1178, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1178, m_Hash: \u00c1\u00fb\u00aco\u000f\u0084O\u00b3\b\u0080\u00e4Y\u0083\u0017\u00d0| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1179, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1179, m_Hash: \u00c6\u008cCvcr\u001e\u00f7\u009e\u0004\u008d:L\u0015H\u008a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1180, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1180, m_Hash: \u00c7\u0014<\u0016!\u0019\u00ad\u00f74\u0088\u0011\u00f2\u008d\u00e6\u00df\u0005 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1181, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1181, m_Hash: \u00ef\u00c0\u0097\u0096\u009c\r\u00ca\u008e ?\u00e0x\u0004$\u0084K } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1182, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1182, m_Hash: \u00bc\u0090|x\u00a1\u00be\u0002\u00ad\u00d4nCwr>\u00a3\u00d9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1183, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1183, m_Hash: \u00ff+\u00e0MA\u0017\u0006>\u00dfRD\u00d7vJ\u00e9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1184, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1184, m_Hash: \u00c4\u0000{\u000f\u00ee\u00941\u0084v\u00c8\u00b6\u0095\t*\u00d4\u00c2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1185, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1185, m_Hash: \u0099\u00eeJ\u00aa*\u00be\u00e5?\u00c9\u0087w\u0090\u00d6\u00c2\u00a4\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1186, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1186, m_Hash: d\u007f\u0084\u00e9\u008f\u00c8'8q2\u00a7\u00b5\u00de:\u0019\u0015 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1188, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1188, m_Data: ({type:"train", entities:[2351], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1187, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1187, m_Hash: \u0000PJI \u00dbL\u0098T,\u009b~\u00e9\u007fZy } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1188, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1188, m_Hash: r\u00c8\u00ccF\u0099\u00b5r\u009aBVk\u00df\u001b\u0018$u } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1189, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1189, m_Hash: W\u00f3>\u00e1an\u00ff\u0007\u00d2\u0001>\u00d8n\u0096\u0012l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1190, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1190, m_Hash: LO\u0084\u00dc\u00b9\u00e6\u00a0 \u00e1\u00ba\u00db\u0093\u00d9r\u00e0\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1191, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1191, m_Hash: \\I\u00f3\u00b7\u00cfK\u0098-\u00b9\u00bf\u008c7\u00f7\u0018<) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1192, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1192, m_Hash: T]\u0083\u00cb\u00f5\u00b3\u00aaJ\u00de\u0003\u00e3\u0000\u0019\t\u00d8^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1193, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1193, m_Hash: &]\u00a5-(u\u0093\u00f5MH\u000f\u00dd\u0093\u00d1\u00d2\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1194, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1194, m_Hash: `)\u00ab\u00da\u00c94%\\\u008f\u0082\u000b\t<\u00b7J\u001f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1195, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1195, m_Hash: \u000e\u009e?\u00d2[c\u00d8h\u008e?\u00c9L\u00ee.G\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1196, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1196, m_Hash: y\u00fc>\u0012\u00d1\u00f4\u0013w\u00b2%\u0013\u0083\u0013\u00aat\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1197, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1197, m_Hash: \u00a1\u0095\u00ac\u0011E\u0094Z\u00c2+6|\u00cbh\u00f6\u00b8: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1198, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1198, m_Hash: L8\u0088\u00b1\u00a4\u00caC&\u00ce\u00df8\u00b5\u00df\u00ad\u008e\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1199, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1199, m_Hash: 7~\u00d2\u00d4\u0007\u001e\u0083\u00a6\u008b\u00a9\u0007\u00d6\u00e9gA\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1200, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1200, m_Hash: \u001fF\u008dP\u00bde\u001b\u00e7<\u00db\u008ccu\u008b~\u0093 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1201, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1201, m_Hash: R5\u0089$\u00e1)\u00ca\u008d\u00b5\u009f2\u0085\u00d4\u008a\u001e\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1202, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1202, m_Hash: om\u00c8\u0085t\u00d5\u0012\u00e6\u00faRP%;Sfl } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1203, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1203, m_Hash: \u0083\u00bfA\u00d6=N.\u00da\u00b9\u0018\u00baw\u00de\u00efSF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1204, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1204, m_Hash: b\u00934\\\u00a8\u0088&U\u0018\u001ayg\u00fa\u00c0}O } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1205, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1205, m_Hash: \txt\u0004>\u00ae\u0005\u00eb\u0093\u001f!\u00c5Qb\u0092g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1206, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1206, m_Hash: \u001d\u00df\u00fb\u0002\u0084\u00c8?\u0085|\u00a6XZ\u00d3\u00e1E\u00ab } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1207, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1207, m_Hash: /\u00c8~\u0089\u0089#J\u008b\u00ad\u008f\u0099UW\u00a4\u00c1\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1208, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1208, m_Hash: \u00a9\u001b\u00be\u00d5:\u0097qe\u0080\u009c\u009dRl\u00f6\u0015\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1209, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1209, m_Hash: \f\u00c2_8Q\u00ac\u00c7\u0097\u008eb\u0087\u00e2\u000e\u001f+L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1210, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1210, m_Hash: a\u00b4\u00d1\u0097n\u00f7]h\u00bc\u00cey]/\u00fe\u0018\u0010 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1211, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1211, m_Hash: \u00d1\u0014y\u00be\u009dV\u0098\u001dFL\u0081h\u0083~\u00e7_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1212, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1212, m_Hash: \u00a2\u0092\u0082\u00f7\u001f+t\u0017i;`\u0084\f\u00ab@\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1213, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1213, m_Hash: \u0091\u0090\u008a.\u00b6U\u00a3\u009fD\u00be\u00f5O\u0006\u00c4AR } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1214, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1214, m_Hash: rz\u0084\u00c5T\u0086\u00bc\u00b5d\u000b\u00ce_\u00b3[\u00c6\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1215, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1215, m_Hash: \u00d0\u00c6\u0002i\u00ca\u0001\u00b1@\u009d\u0084\u008baK\u00b8Z\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1216, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1216, m_Hash: \u00de\u0007k`M\u00a0U\u00e0\u0010\u00ca8\u0015<\b\u00ce\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1217, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1217, m_Hash: \u00e1\u00cei\u007f\u00fe\u00ac\u00c8\u0095Q\u00ce\u0016,\u0088EA\u0094 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1219, m_Data: ({type:"returnresource", entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], target:2160, queued:false}) } of size 210 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1219, m_Data: ({type:"returnresource", entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], target:2160, queued:false}) } of size 210 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1218, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1218, m_Hash: \u00dd=\u001e`\u0019\u00a7*\u00b1\u0091\u008e\u00c5\u001f\u00b7\u00bb\u0011D } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1219, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1219, m_Hash: x\u0088CS8\u0085O\u0011\u00e1h\u00aeN*Ip\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1220, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1220, m_Hash: \u00c3\u00ebDq\u001e^\u00e3X\u00d3\u00c8@\u00e0\u0080\u00ff}P } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1221, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1221, m_Hash: g&\u00cc=\u00af=\u0011\u00ddT\u00e6\u0080\u00d3\u0099\u00a3\u00f27 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1222, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1222, m_Hash: \u00be\u0093*a}\u0017\u0019\u00ad\u00d5~\rR\u00d2\u00f8\u00f8\u0017 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1223, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1223, m_Hash: \u00dbQ\u0081\u0093R{Hk\u001d!@\u00eb\u00b6}\u00b6\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1224, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1224, m_Hash: zPd(\u00d3\u00a4 C\u00e7\u00ff\u00a9!\u0090\u0089\u001fD } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1226, m_Data: ({type:"construct", template:"structures/sele_field", x:150.04257202148438, z:414.9753723144531, angle:2.356194490192345, actorSeed:43101, entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], autorepair:true, autocontinue:true, queued:true}) } of size 333 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1225, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1226, m_Data: ({type:"construct", template:"structures/sele_field", x:150.04257202148438, z:414.9753723144531, angle:2.356194490192345, actorSeed:43101, entities:[2171, 2172, 2173, 2174, 2175, 2190, 2289, 2290, 2291, 2293], autorepair:true, autocontinue:true, queued:true}) } of size 333 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1225, m_Hash: a\u00103\u00873\u00e8\u00d2\u00b0\u00c30\u00ad\u00162\u00cf\u00e1\u00ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1226, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1226, m_Hash: \u0006\u0091\u00c1G\u00ab=\u00ba\u00f0\u0097\u00ea\u00b4[\u0094\u0094iV } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1227, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1227, m_Hash: \u00bd\u00e7\u00cb\u0083\u00fc\u001e\u00c3\u00fcC\r>\u00d5\u001d\u00fd\u0091W } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1228, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1228, m_Hash: V<\u00e1\u00b8\u009b\u00a4\u008b\u0019\u00cc\u0015/\u00dd?x\u00fb\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1229, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1229, m_Hash: \u00bd\u00ecB\u009b\u0006\u001b5\u00ee<~s\u0000\u008d\u0018W\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1230, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1230, m_Hash: \u0081\u0005\u00bf\u00d8m\b\nm9\u00acMJrq\u00a6\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1231, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1231, m_Hash: \u00f3j4\u00c1\u00d3\u001db\u00fb\u00cf\u0015c\u00c3\u00cd*C\u0084 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1232, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1232, m_Hash: \u0085Y\u00ddQ\u00f7\u001cw\u00c1T\u00e0\u0099)\u00b7S\u0002[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1233, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1233, m_Hash: \u009c\u00db$o\u00ae\u00bd\u009d\u00ff\u00a9\u00faCn>\u00e1:\u0080 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1234, m_Data: ({type:"train", entities:[2382], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1234, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1234, m_Hash: \u001cd\u0015:\u0013\u000f\\\u0017@o\u0012\u00ac\u00ab-\u00d2\u0007 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1235, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1235, m_Hash: \u001cu\u00een\u009c\u0016\u00d0kq\u00d7\u00b3\u0090\u00c8\u00d9\u0095v } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1236, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1236, m_Hash: \\\u008e\u00fc\u00e7D\u00d3\u00cc?\u009f\u00e1!\u00c7|O\u001b\u00d0 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1237, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1237, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1237, m_Hash: \u00b2\u00a9;*\u00fcO\u00ac\u0018Zw5(\u00ba\u00a4\u0005b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1238, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1238, m_Hash: \u001c]f\u0096\u00fe\u009c\u00d5F\u00be\u001eXC \u00da\u0017E } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1239, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1239, m_Hash: e\u0089\u000f\u00cd_\u00f2\u0096\u00f9\u0010\u00e0*zvbS\u00b9 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1241, m_Data: ({type:"construct", template:"structures/sele_house", x:145.0001220703125, z:502.1125183105469, angle:2.356194490192345, actorSeed:40897, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1240, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1240, m_Hash: \u0080v\u00f0%\n\u00be\u00f0\tI\u001f\u008cyO}\bp } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1241, m_Data: ({type:"construct", template:"structures/sele_house", x:145.0001220703125, z:502.1125183105469, angle:2.356194490192345, actorSeed:40897, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1241, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1241, m_Hash: \u00d2\u00a8\u00f0\u00a9\u00f5\u001a\u00ccs|\u00db\u008d\u00d3%I\u00f6S } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1243, m_Data: ({type:"construct", template:"structures/sele_house", x:157.79385375976562, z:512.8927612304688, angle:2.356194490192345, actorSeed:63586, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1242, m_Data: ({type:"set-rallypoint", entities:[2382], x:898, z:542, data:{command:"gather", resourceType:{generic:"stone", specific:"rock"}, resourceTemplate:"gaia/geology_stonemine_desert_badlands_quarry", target:172}, queued:false}) } of size 311 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1243, m_Data: ({type:"construct", template:"structures/sele_house", x:157.79385375976562, z:512.8927612304688, angle:2.356194490192345, actorSeed:63586, entities:[190, 192, 2207], autorepair:true, autocontinue:true, queued:true}) } of size 256 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1242, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1242, m_Hash: s\u0080\u0001u\u00f6\u00e0\f\u00f6\u001a\u00b6g'3\b\u00def } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1243, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1243, m_Hash: \u0003\u00cdY\u00b7\u00ea\u00cd\u0094\u00bc\u00927Mk\u007ff\u0006d } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1245, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1245, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1244, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1244, m_Hash: \u00b4\u00a0K\u0088z\u00ad+\u00a8x\u00a6E\u00c1\u00b56\u00c8\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1245, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1245, m_Hash: J\u0091OvV\u0097\u00bf\u00ef\b\u00caAp\u009f\u0010\u00f4\u0002 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1247, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2447, autocontinue:true, queued:false}) } of size 144 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1246, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1247, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2447, autocontinue:true, queued:false}) } of size 144 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1247, m_Data: ({type:"set-rallypoint", entities:[2382], x:610, z:502, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:388}, queued:false}) } of size 290 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1246, m_Hash: \u0016\u00ab6|\u00d1\u0004T_Y\u00ea~\u00ff{$D\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1247, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1247, m_Hash: \u008e\u00f5\u0007j\u00a5\u0000\u00c4eOvE\u00b9S\u00e9\u0014\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1248, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1248, m_Hash: \rw\u009c\u00f4\u00e9yc\u0086\u00a7\\\u001e\u00a2C\u00a0\u00fb\u00d7 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1250, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2448, autocontinue:true, queued:true}) } of size 144 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1249, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1250, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2448, autocontinue:true, queued:true}) } of size 144 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1249, m_Hash: w\u009a\u008f \u00de\u001b\tJ[\u00b7r<\u0092,\u00f6P } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1251, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1250, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1251, m_Data: ({type:"gather", entities:[190, 192, 2207], target:2261, queued:true}) } of size 125 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1250, m_Hash: \u00d8\u00ffI$dU\u001e\u00d3u\u00f8m\u009anh\u00b4_ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1251, m_Data: ({type:"upgrade", entities:[2346], template:"structures/spart_defense_tower", queued:false}) } of size 137 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1251, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1251, m_Hash: X\u0006\u00ed\u00bd\u001a\u00a0qF\u00fd\u00d0\u001d\u009c\u00adH\u0098; } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1252, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1252, m_Hash: \u0080}\u0082{\u00ddn\u0019YT\u008dJ\u001c\u00fb*)\u00e1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1253, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1253, m_Hash: Q\u00a9\u00bc\u00c6\u001d\u0080P$\u00b7\"p\u00bf\rI\u0012\u0004 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1254, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1254, m_Hash: \u00e0*\u00f1\u008f\u00dc\u00911\u00ad\u0000\u00b3\u0089o\u00ba\u0013\u00fex } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1255, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1255, m_Hash: f*\u0085\u00f5\u0019\u00d48&\u00d5\u00a5\u0006\u00adS\u0082Tp } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1256, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1256, m_Hash: \u00c2\u00f9\u00e8\u00f9Y\u00a2\u00bbjZ\u00c8\u0084\u00d39\u00e8\u00ec\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1257, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1257, m_Hash: '\u0010\u00e4`\u00d7\r\u0014v)\u00bc\u0082;h\u0098\u008d\u00f2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1258, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1258, m_Hash: #\u00f2(\u008cG\u0001\u00ee\u0017+\u00de\u0084\u00c7\u00c6\u00a0\u009f\u00d2 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1259, m_Data: ({type:"construct", template:"structures/spart_forge", x:785.6560668945312, z:492.51434326171875, angle:2.356194490192345, actorSeed:64594, entities:[2326, 2327, 2328, 2329, 2330], autorepair:true, autocontinue:true, queued:false}) } of size 279 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1259, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1259, m_Hash: t\u0017*\\_\u00a0\u00a3\u0004\u00feHDI1=\u0005L } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1260, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1260, m_Hash: \u00e8\u00d4\u00d5;\u008e\u00a1<\u00c5D\u0000\u008d\u00f2m\u00c9V\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1261, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1261, m_Hash: \u0018\u0016\u0088\u00bc\u00fa\u00c0\u00ea\u00df\u00bf\u00ce4\u00ea\u0017}\u0011\u0018 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1262, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330], target:1761, queued:true}) } of size 147 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1262, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1262, m_Hash: \u0083h0y\u00dc8\u00c4\u0082\u0007\u0094\u001d\u008aM\u00d5\u00b1\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1263, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1263, m_Hash: \u00d3\u00e9mg\u00f6$\u00dfr\u00f4o0h\u008e\u00b9\u00a8\u00ac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1264, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1264, m_Hash: \u0082\u00a3\u008c\u009f\u009b\"\u00156K6N\u00a1\u009d56t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1265, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1265, m_Hash: \u00a1\u00ecIP]U\u008f=(\u0097M`\r\u00f6]= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1266, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1266, m_Hash: *f\u00c6\u00a8\u0016K\u0090\u0099i\f0\u0088\u00c0\\\u0086\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1267, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1267, m_Hash: \u00f0u\u00df\u00bd\u0013~o]\u00a7X5\u0088Z\u009a\u0095\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1268, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1268, m_Hash: \u00e1d\u00a6\u00e7\u001d?\u00fa\u009e\u0095\u00963fM\u001c%\u00f5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1269, m_Data: ({type:"construct", template:"structures/spart_house", x:791.9199829101562, z:560.0174560546875, angle:2.356194490192345, actorSeed:48949, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1269, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1269, m_Hash: )G`\u008c\u00aa0\u00aa\u00c5!\u00a7k\u00a0\u00cc\u00ed\u0002U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1270, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1270, m_Hash: I\u00c1]\"D\u00db\u00d9\u00bf\u00ecsy]8p+\u00ab } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1271, m_Data: ({type:"research", entity:2331, template:"pop_house_01"}) } of size 90 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1271, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1271, m_Hash: \r\u001b\u00dc\u00b0\u00d9\u00bd\u00e4\u00f3\u00f50\u0013@\u00ccE=Z } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1272, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1272, m_Hash: \u00e3u\u008b\u0097\u00e7\u0085!\u00b2K\u00e6\u00e4\u0018x\u0083\u00b97 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1273, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1273, m_Hash: \u0004~\u0097lz\u00b2*T\u00ech\u00e2\u00a74\u00c6\u00fe. } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1274, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1274, m_Hash: \u00f2\u00988\u00ff\u00b4\u00871\u00e9p\u0011\b\u00d3\u0095mGO } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1275, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1275, m_Hash: \u00d0\u0001\u0004<\u00e0j\u00c3\u0085\u00ff<hs\u00b1M\u008c\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1276, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1276, m_Hash: U\u00c2\u00f4{\u0084eRp\u00c7\u00ceG\u000f \u00bf\u00d8\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1277, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1277, m_Hash: ^y\u0080,|\n\u00b9\u00ad\u00e6\u00c5\u00b2W\u00c5\u0094\u00b4\u0088 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1278, m_Data: ({type:"train", template:"units/spart_ship_trireme", count:1, entities:[2378]}) } of size 131 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1278, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1278, m_Hash: \u00a8\u00e8\u009b\u00de$\u00bf^,/\u00fb6r&-\u00ed\u001e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1279, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1279, m_Hash: \u009a~\u0011\u0000\u00c2\n+c\u00bb#\u00ef\u00bc\u0089Cn/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1280, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1280, m_Hash: g2#jv\u00ea\u00fa\t\u00e4\u0091\u00fe\r#\t\u00bac } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1281, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1282, m_Data: ({type:"set-rallypoint", entities:[2378], x:502.466796875, z:460.76727294921875, data:{command:"walk"}, queued:false}) } of size 161 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1281, m_Hash: \u00f0t\u00b6\u00cfCI\u00cd\u0003\u0011\u00102a\u00b0}%\u00ed } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1282, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1282, m_Hash: /C[\u00d4\u00b7,J\u00ddsF\u00eecr\u00d2l\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1283, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1283, m_Hash: d\u00ff\u00e6\u008f\u00a4\u001e\u00fb\u001fD@\u00c4\u00a2\u00ac<\u00ef\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1284, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1284, m_Hash: \u00edN_^3c\u00d2\u00ec5\u00da\u0099\u00b4\u00c9\u00d8a< } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1285, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1285, m_Hash: \u00a6\u00f6v(\u007f<\u00fd\u00e2\u00c6\b$qa#\u0002q } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1286, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1286, m_Hash: \"\u00eam*\u001f\u00ca\u00f2j?\u00ae\u00c4\u00d7\u00d3\u00ba\u00d6\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1287, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1287, m_Hash: \u00af\u00b6\u00e1\u000ed> \"0\b\u0004\u00a2\u0099\u009c\u00ca\u009b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1288, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1288, m_Hash: \u00f4\u00d6mw\u00c0\u001d\u00b5\u00deC\"\u00d1\u00f7\u00fd \u0083[ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1289, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1289, m_Hash: \u00b5\u00ceM\u00d4\u0002\u0011\u00fa+\u008aL\u00efB\u00bdt4' } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1290, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1290, m_Hash: \u0092\u00a5\u00d5f\u00b8z\u00bf\u00b5\u009e\u00e5\u00b3.d$\u0098\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1291, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1291, m_Hash: N\u008e\u00e7\u008e\u0003\u00fe\u0013\u009a\u00f6\u0016\u000e\u00b8F\u00fe-\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1292, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1292, m_Hash: dO\u00d9e#\u0002+\u00b9\u0018\u00bf\u0085\u00f4P\u00af0\u001e } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1293, m_Data: ({type:"walk", entities:[2186, 2213], x:686.2608642578125, z:540.8837280273438, queued:false}) } of size 126 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1293, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1293, m_Hash: \u009d4YR\u00e8\u009cX\u00c1\u00fcI\u0083a&\b\u00a5\u00c0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1294, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1294, m_Hash: 6\u00a0\u000fb\u001bqD\u000e\u00abI\u00d93\u00b7\u00ea\u001c\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1295, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1295, m_Hash: J\u00e2'\u001dl\u009d\u00cfU^\u000ea6\u00f2\u00ad\u0084[ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1296, m_Data: ({type:"gather", entities:[2186, 2213], target:388, queued:false}) } of size 114 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1296, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1296, m_Hash: \u00dc\u00e1\u00e3\u00e8Zj-\u00f7\u00b8\u008d\u00a4\u0015\u0003\u0006\u001a* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1297, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1297, m_Hash: H\u00bb\u00931sok\u00f2\u0014$\u0097l}\u00b3\u00a5\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1298, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1298, m_Hash: \u000e\u0018]wi\u00f4\u0098\u00ba\u00ac\u00d03m\u00ac\u0011M+ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1299, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1299, m_Hash: \u008f\u00ab\u009d\u00b1\u00bfU\u00c6\u00e9\u0013J{\u00c3\u001d\u0000\u001e\u00a2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1300, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1300, m_Hash: l\u000eM\u00fd\u00cf\u00f57\u00cc\u00ff4\u0086\u00df\u0097\u0092K\u00d2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1301, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1301, m_Hash: 7'\u009f\u0081\u00e1\u00f6\u00a8\u0082\u00ee=xc\u00f0\u00ab\u00ad\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1302, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1302, m_Hash: j\u0099\u00cc\u00fa\u008f\u0087\u00f0G\u0003\u0098\u00a8\u00c6\u00a05b\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1303, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1303, m_Hash: `\u0003H-G\u00e8\u008a\u00ee\r1\u0085q\u00ceX[\u0006 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1304, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1304, m_Hash: \u00ea~|\u001d\u001b\u0000;\u00a5\u00d7\u00bf`\u00ec\u00de\u0006\u008d\u000e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1305, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1305, m_Hash: F\u009f`\u00f7\u00b0\u00ea\u0011\u00ae@y\u0007\u00e32\u00a9\u00dd\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1306, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1306, m_Hash: +\u00dc\u00b0\u00ee\u00ae\u00d4\u0087\u00ddC\u00ae\u00fd\u00f8\u00fb`T\u009f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1307, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1307, m_Hash: ]\u0088\u0093m\u00a0\u0016:0\u00b9\u0001[\u00f7I\u009dR\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1308, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1308, m_Hash: \u0087\u009b\u009c\u0002\u00dd\u001f\u00ber\u00a3\u00f0T\u00bcS\u00c4\u0080* } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1309, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1309, m_Hash: XP\u00e10P\u00c6\u00b7\u0088\u00f1\u00d0\u00f5\u00ad\u009f\u00d6\u00ca\u00e6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1310, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1310, m_Hash: f\u00d1\u00d2\u001c\u009cm\u008f\u0080l7\u008d\u00e46\u00c3\u00b9\u00b1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1311, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1311, m_Hash: q\u001f\u0088KF\u00c7,\u00dd3'\u0006\u00eeB[\u0087g } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1312, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1312, m_Hash: ;G\u00bf\u00a5\u00afew\u00ab\u00bdTZ\u00f7\u0090\u00d8qx } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1313, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1313, m_Hash: \u0096\u00d8\u00ee\u00e7\u00e0A\u00a1*j\u00d97\u00c0\t\u00b3\u00d3\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1314, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1314, m_Hash: \u0085\u00d0\u00c4\b\u00de\u00bc\u0097\u00e7\u00af\u000e \u00eeb)\u001f\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1315, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1315, m_Hash: Tce\u0094\u00c8\u00c3\u0088\u00e8\u00e6\u00aa\u0018\u00d0\u00fbK\u00b0\\ } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1316, m_Data: ({type:"construct", template:"structures/spart_market", x:745.0184936523438, z:528.1030883789062, angle:2.356194490192345, actorSeed:23119, entities:[2184, 2342, 2343, 2345], autorepair:true, autocontinue:true, queued:false}) } of size 269 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1316, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1316, m_Hash: r]q\u00f0\u00c9\u009d\u0080\r\u0010'\u0097\u00de\u00ba\u00e3&\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1317, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1317, m_Hash: _\u009b\u008e\u00fd=\u00fb\u00a0\u00f7\u001cn\u008e\u0089o\u00f9\u0017\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1318, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1318, m_Hash: \u009c\\\u0080G1\u009b\u00a9>+\u0086\u00abw3K\u00a4\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1319, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1319, m_Hash: 5\u00f8IU\u0098F\u00ceQ?\u00e559\u00e3\u00eb\u00d9\u00f8 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1320, m_Data: ({type:"gather", entities:[2184, 2342, 2343, 2345], target:388, queued:true}) } of size 136 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1320, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1320, m_Hash: \u00e7\u00ad)\u0080v^\u00c90\u009b\u00d7\u0090\u00fc\"\u0003\u00eb- } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1321, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1321, m_Hash: \u00af\u0087h\u00db\u00actU\u0002\u00fby\u00e7\u0085\u00df\u00c4\u00dcd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1322, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1322, m_Hash: \u00f3\u0081W\u00fac\u0018D\u00e66xg\u00cb>\u00a7c\u007f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1323, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1323, m_Hash: \u00b0H\u0095\u00c9lU\u008eU[1\u00a0LN\u00d8\u001b\u0014 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1324, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1324, m_Hash: OP\u00cc/\u0012\u00c0\u00d6@\u00f5e\u0083\u00ae\u008d\u00f2~\u0093 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1325, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1325, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1325, m_Hash: F\u00b0]f\u00e0Z%\u0085\u000b\b0\u00fffE\u00de\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1326, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1326, m_Hash: aO\u00c3{c\u00b8\u00df#\u00f3r\u00f5\u0002\u009f\u0013\u001cD } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1327, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 0 } of size 9 to server

art/meshes/structural/spart_ship_trireme.dae: Starting conversion

art/meshes/structural/spart_ship_trireme.dae: Running FixBrokenXML

art/meshes/structural/spart_ship_trireme.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/structural/spart_ship_trireme.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/spart_ship_trireme.dae: Found convertible object 'Spart_Trireme'

art/meshes/structural/spart_ship_trireme.dae: Converting 'Cubo_000'

art/meshes/structural/spart_ship_trireme.dae: Found static geometry

art/meshes/structural/spart_ship_trireme.dae: Adding prop point sail

art/meshes/structural/spart_ship_trireme.dae: Adding prop point fore_sail

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_018

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_017

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_016

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_015

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_014

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_013

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_012

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_011

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_010

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_009

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_008

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_007

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_006

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_005

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_004

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_003

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_018

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_017

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_016

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_015

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_014

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_013

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_012

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_011

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_010

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_009

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_008

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_007

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_006

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_005

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_004

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_003

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_018

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_017

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_016

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_015

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_014

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_013

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_012

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_011

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_010

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_009

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_008

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_007

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_006

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_005

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_004

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_003

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_018

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_017

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_016

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_015

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_014

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_013

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_012

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_011

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_010

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_009

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_008

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_007

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_006

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_005

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_004

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_003

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_018

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_017

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_016

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_015

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_014

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_013

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_012

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_011

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_010

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_009

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_008

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_007

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_006

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_005

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_004

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_003

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_018

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_017

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_016

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_015

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_014

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_013

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_012

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_011

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_010

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_009

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_008

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_007

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_006

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_005

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_004

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_003

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_002

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_R_001

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_002

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_i_L_001

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_002

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_R_001

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_002

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_m_L_001

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_002

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_L_001

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_002

art/meshes/structural/spart_ship_trireme.dae: Adding prop point row_s_R_001

art/meshes/structural/spart_ship_trireme.dae: Adding prop point projectile

CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/rome_bireme_fore_sail_idle.dae): Loaded successfully

art/meshes/props/spart_trireme_blanket.dae: Starting conversion

art/meshes/props/spart_trireme_blanket.dae: Running FixBrokenXML

art/meshes/props/spart_trireme_blanket.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b

art/meshes/props/spart_trireme_blanket.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spart_trireme_blanket.dae: Found convertible object 'spart_trireme_blanket'

art/meshes/props/spart_trireme_blanket.dae: Converting 'Cubo_000'

art/meshes/props/spart_trireme_blanket.dae: Found static geometry

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_move_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_c_idle_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_move_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_b_idle_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_l.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_move_r.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/ship_oar_a_idle_r.dae): Loaded successfully

art/meshes/props/spart_trireme_main_sail.dae: Starting conversion

art/meshes/props/spart_trireme_main_sail.dae: Running FixBrokenXML

art/meshes/props/spart_trireme_main_sail.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e

art/meshes/props/spart_trireme_main_sail.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/spart_trireme_main_sail.dae: Found convertible object 'hele_trireme_sail_004'

art/meshes/props/spart_trireme_main_sail.dae: Converting 'Bireme_Sail_Armature'

art/meshes/props/spart_trireme_main_sail.dae: Found skinned geometry

CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_move.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/other/main_sail_idle.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1327, m_Hash: \u0007\u00a0d;\u00f0?\u00b1\u00bf;\u009e\u00e6\u0013.\u0007^\u00be } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1328, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1328, m_Hash: g\u00a4FT\u008aY\u00e9\u00eb3V\u00c8*\u00ee\u00c5\u001e\u00d7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1329, m_Data: ({type:"train", entities:[2382], template:"units/spart_champion_infantry_sword", count:5}) } of size 142 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1329, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1329, m_Hash: \u00d3H,M\u0001\u000b\u008en\u008c@\u00b0G*d\u00ce\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1330, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1330, m_Hash: |\u001fp\u00f6\u0090\u00ab\u00b5\u00cd\u00e6\u0090\u00d6\u00a6\u00b3\u00fd\u00d3O } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1331, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1331, m_Hash: \u008c\u0004e2\u00ca`\u00e8\u000bJ\u00b1\u00aa\u009b\u00e7\u00b1\u00a8\u00b5 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1332, m_Data: ({type:"set-rallypoint", entities:[2382], x:614, z:474, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:384}, queued:false}) } of size 298 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1332, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1332, m_Hash: \u00b9\u00b1\u00fa\u00f9:\u0088d\u00d7P\u00ab\u001dC\u008eI\u00c6\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1333, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1333, m_Hash: \u0004\u00d7\u00a1\u009dM\u0018\u0017\u00a6\u00a3\u001b\u009f~\u009a)\fS } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1334, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1334, m_Hash: \u00c8\u00caC\u009d\u008e\u00e66\u008f\b\u0089\r\u001f*\u009b\u00ff\u008f } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1335, m_Data: ({type:"walk", entities:[2475], x:465.06494140625, z:418.04132080078125, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1335, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1335, m_Hash: \u0019\u00a8\u0081C3[\u00d4>\u00d1\u009f1n\u00e2^PT } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1337, m_Data: ({type:"construct", template:"structures/sele_field", x:129.1126708984375, z:519.57666015625, angle:2.356194490192345, actorSeed:30351, entities:[2238], autorepair:true, autocontinue:true, queued:false}) } of size 234 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1337, m_Data: ({type:"construct", template:"structures/sele_field", x:129.1126708984375, z:519.57666015625, angle:2.356194490192345, actorSeed:30351, entities:[2238], autorepair:true, autocontinue:true, queued:false}) } of size 234 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1336, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1336, m_Hash: x\u00fafY\u0087L\u00f2\u00a8\u0018)Z\u00f6\u00e9\u00d9F) } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1337, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1337, m_Hash: \u0011\u0003S\u00a4\u0088\u0094\u001b\u00b8@\u0094\u0017\u0082f \u00b9l } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1338, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1338, m_Hash: \u00dfv\u00a4\u00d7p\u00b6\u0092qv\u00ef\u007f\u0019\u0013\u0098\u0014e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1339, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1339, m_Hash: \u00c8Z\u00d5\u00d12\u00cf\u008e.\u0093\u00f6\u00d6O\u000fy+\u00ee } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1340, m_Data: ({type:"walk", entities:[2475], x:424.1700439453125, z:476.2197265625, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1340, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1340, m_Hash: fAl\u0080#5\u00f9F\u00f4\u00f8\u00e3x\u001b\u00d4\u00a1\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1341, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1341, m_Hash: I\u00faY\u0003\u00129.\u00de*\u0093\u00f2#\u00f3\u00f4>\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1342, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1342, m_Hash: \u00beq\u0000\u00e946H\u00fav\u00fa\u00dd\u00ac\u00bd#e\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1343, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1343, m_Hash: \u00a08\u00b1.:\u00ac.\u001d\u0093\u0011q\u00d8N4\u0096S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1344, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1344, m_Hash: R\u00d9g\u00158\u00fc\u00da_\u00f4j{Tf\u00b2#| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1345, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1345, m_Hash: \u0098<\u00af\u00c2Y|p\u001a\u00ef\u0081\u0092\u00b6N\u00e2>4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1346, m_Data: ({type:"walk", entities:[2475], x:415.9962158203125, z:536.6856689453125, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1346, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1346, m_Hash: \u009c\u008cq\u000e\u00eb|+g\u00ed\u00ebzM\u008a;!\u00dd } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1347, m_Data: ({type:"walk", entities:[2475], x:440.35302734375, z:539.128662109375, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1347, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1347, m_Hash: \u0017\"\u0010\u00a3\u001a\u00dd\u00ab\u00fc\u00bb\u001f\u0019\u00b3\u0015\r\u00f9\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1348, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1348, m_Hash: \u0091\u00ef\u0098\u00ac\u00a9\u008a\u00c4\u001af\u00d5\u00b5\u00a3\u00eb9\u00fdX } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1349, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1349, m_Hash: ^\u00b9\u0019\u0090\u0092\u0018\u00f5\fv_\u00d5\u00e9\u00c40v\u000b } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1350, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1350, m_Hash: \u0084\u00de\u0081\u0014\u00bd\u00b9}\u00d8\u0001\u000e\u00c9!\u00c9\u00c0\u001ee } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1351, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1351, m_Hash: \u00d8/\tm\u00bb3\u00c1\u0097\u00a22I0\"\u00a4n\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1352, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1352, m_Hash: \u00cd\u0095\u00cf\u00b9L\u00e0#\u00a8\u00a0\u0004\u00ff\u00fb\u0015q\u008b\u0088 } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"repair", entities:[2241], target:2477, autocontinue:true, queued:false}) } of size 122 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1353, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1354, m_Data: ({type:"repair", entities:[2241], target:2477, autocontinue:true, queued:false}) } of size 122 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1353, m_Hash: V\u00e5A$\u009c\n\u00bb\u0094\u00cc\u0082\u00b0~0/Z\u00c3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1354, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1354, m_Hash: f\u00b5B\u00dc\u00f1*\u0093\u0090\u00a5\u00d2\u00c5\u00ac\b\u008a\u001b\u009c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1355, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1355, m_Hash: A\u00be\u00ea_x\u008eoX\u0091\u00e4K\u00d3\u0086\n\u00ddU } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1356, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1356, m_Hash: @\u008f\u0013\u00da\u009a\u00f2\u0087C\u0086,\u0098\u00cc\u0095\r\u00e7f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1357, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1357, m_Hash: l\u00e8\u009d\u00daHx\u00d5+\u00c2A\u0094?\u00efU4s } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1358, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1358, m_Hash: \u00c4\u0018\u0017\u00c5\u0011\u0011\u0006k\u00bcH\u0090\u0091a\u000ex\u00cf } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1360, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2477, autocontinue:true, queued:false}) } of size 144 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1360, m_Data: ({type:"repair", entities:[190, 192, 2207], target:2477, autocontinue:true, queued:false}) } of size 144 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1359, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1359, m_Hash: \u00a0\u00f6@\u00e4\u00eb~\u00d2\u00f5\u00a9\u00f1\u008e\u0002\u00f7LB\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1360, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1360, m_Hash: \u009a\u00f6\u00b0\u00fa\r\u00e4\u00a7E\u00b2\u0085%\u0090\u00fa\u0088\u00cdh } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1361, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1361, m_Hash: \u0093\u00c9>g^^\u00e0]\u00cdA\u00c5\u00d2;\u0015\u00b6_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1362, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1362, m_Hash: \u00df\u00ea\u00f5\u00be\u0003o\u0004\u0017\u00b6]e!A\u00ed\u001e\u00c8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1363, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1363, m_Hash: \"\u001d\u00bd\u00bf\u00ac\u0012e/K\u00ffG\u00ec(\u001ec\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1364, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1364, m_Hash: 0\u00efw\u00cd\u00a3\u00a0\u00c9h(\u0088\u00e7\u009a\u00b8\u0005k\u0095 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1365, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1365, m_Hash: (\u0015\u00e6$\u00c2\u0089\u008d\r\u00fa\u0000\u00e1\u00e0\u0016\u00c4-\u0001 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1366, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1366, m_Hash: \u00b3\u00b5\u00ae\u00a4{\u00d6\u0012\u00e9_\u00a8\u008c\nK\u00bc\u0019\u00ad } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1367, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1367, m_Hash: \u0014\u00c4\u00d6AC\u009d$nG\u00a3\u001e?\u00bb\u00d1\u00b8\u008d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1368, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1368, m_Hash: \u00af\u009d\u0001\u00b0\u00fe\u00ae\u00a3\u0087DUgn\u00dch\u0018\u00da } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1369, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1369, m_Hash: jwRj\u00ba\u0086\u00ba\u00e8\u00a7\u0007W\u0010\u00fd\u00f3\u00fc\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1370, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1370, m_Hash: [\u001d\\\u00eb\u001d\u008f\u00f1\u00a6\u00f8\u0090\u0084g\u00d0\u00ed\u0082c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1371, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1371, m_Hash: v\u00f7]|\u00f1\u008e\u00dc\u00c8\t\u0098\u009c\u0019\u00d4/\u0097y } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1372, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1372, m_Hash: ,l\u00e8/\u00a6_\u0092\u00ccS\u00ec\u00bcQ\u00b4H\t^ } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1374, m_Data: ({type:"research", entity:2479, template:"pop_house_01"}) } of size 90 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1373, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1373, m_Hash: \u00a2-\u0097\u00e6\u0096`:\u00d2g\u00de\u00b4\u0018\u001f?!\u00f3 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1374, m_Data: ({type:"research", entity:2479, template:"pop_house_01"}) } of size 90 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1374, m_Data: ({type:"walk", entities:[155], x:446.33453369140625, z:360.9235534667969, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1374, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1374, m_Hash: \u00ef2\n0jcj-15~)=q\u0080\\ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1375, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1375, m_Hash: \u00be\u00b7\u00ce-$\u008d~\u00bf\u00a3\u00b1\u00f7?f\u0085\u00a5V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1376, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1376, m_Hash: C\u00d8\u00b0l\\\u00feO5\u0096\u0091\u0012\u0019[\u0019 s } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1377, m_Data: ({type:"walk", entities:[155], x:419.659423828125, z:369.0948486328125, queued:false}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1377, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1377, m_Hash: \u008b\u00d2~\u0098\u00c6@\u009e,\u0090%]^4\u00c1I\u00ef } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1378, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1378, m_Hash: }\u008e\u00dc\u00b5\u00f3\u0098b\u00b5$\u00bad\u001b;B\u00e9\u00a4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1379, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1379, m_Hash: \u0000\u00e2\u00b2\u00aaK\r!b\u0088U9\u00c8\u00159\u00c3\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1380, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1380, m_Hash: \u0002\u0000\u00f6\u00c2\u00f1\u000f`\u0081\n\u001e\u00b6\u00d1\u0011\u00ea{U } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1381, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1381, m_Hash: }/ng\fH5W\u00ea\u00a9|\u008em{K\u0096 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1382, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1382, m_Hash: \u00e3N2\b\u00ae\u009eA\u00bcT\u00e0d\u00b9\u00df\u00c9\u00d7\u008f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1383, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1383, m_Hash: \u00b5\u00feW\u00e3n_\u0015o\u00fb\u00ab*\u0007\u00f0\u00e6D\u00dd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1384, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1384, m_Hash: pEt\u001cn\u00df\u0084\u0092U~\u0087\u001fd8\u0011P } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1385, m_Data: ({type:"construct", template:"structures/spart_outpost", x:425.9251708984375, z:372.71527099609375, angle:2.356194490192345, actorSeed:17580, entities:[155], autorepair:true, autocontinue:true, queued:false}) } of size 237 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1385, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1385, m_Hash: &d\u009c\u00fa\u008b\u000f\bX\u00ae\u0086\u00f6\u00e6TdH } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1386, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1386, m_Hash: \u00d0d1\u0091\u0097F\u00d9\u00df\u00d8\u0001w\u00fdH\u0080\u00da\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1387, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1387, m_Hash: \u001f.7\u0016O\u00ee\u00a2\u00a0\u0098N\u0005\u0019Y\u00b8\u00ae\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1388, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1388, m_Hash: \u00eey\\6\u00d3Wg\u007f\u0086cP\u0084Jb\u00961 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1389, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1389, m_Hash: \u00b6f\u00e0\u0018\u00fe\u0003\u00bf\u0099\u00d2{\u00d6\u00cc\u007f)\u0088$ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1390, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1390, m_Hash: b\u00eb\u0085\u00b4W\u0006J*b\u0006)\u001c\u00ce\u00cf\u008e\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1391, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1391, m_Hash: \u009d\u00ab\rw\u0092\u00e1\u009dI&\t\u00901&\u00d7\u0013w } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1392, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1392, m_Hash: V\u00c3\u00d6J\u0087T\u00ef\u00a8\u00cc+\u0007\u008a\u0011F\u00a41 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1393, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1393, m_Hash: \u00d5%w\u0012\u00fe\u00ba\u00a9\u00cd\u00ae\u00c4\u001c\u00d9\u00ab\u00d9\u00b6\u00c9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1394, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1394, m_Hash: \u0019\u008eD\u00e2a\u0004?\u00d3\u00ba\u00bb\u00c4\u00d4A>J\u00b6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1395, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1395, m_Hash: -Q\u00c7\u0094m\u00dd\u00e1\u00b7\u00cb\u00bd7\u008ar\u00c9\u00a4\u00a1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1396, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1396, m_Hash: \u00dd4\u00e3\u00f2\u00ed\u00ed\u0092\u00b8y\u00a9l\u00fe=\u00bb\u0014\u00cc } of size 27 to server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1398, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1398, m_Data: ({type:"train", entities:[188], template:"units/sele_infantry_javelineer_b", count:5}) } of size 139 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1397, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1397, m_Hash: -'\u00eea\u00a1\u0096j\u0095\u0019go\u00e3q\f\u00d1\u00ae } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1398, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1398, m_Hash: \u00d2\u00e7G\u0003\u00c7\u00c1\u0019\u00ef\u008c\u00e0\u00b1\u0019\u00fe4\u0011\u0085 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1399, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1399, m_Hash: X\u001f\u008e\u0080\u00aa\u00f6^\u00aa\r\u00d7;\u00e0\u00c9\u00f0!B } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1400, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1400, m_Hash: t7\u00ad#F`\u00fb\u000e0\u00a9:\u00f7\u00ee\u00fai7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1401, m_Data: ({type:"construct", template:"structures/spart_barracks", x:763.2030029296875, z:477.5968322753906, angle:2.356194490192345, actorSeed:40793, entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], autorepair:true, autocontinue:true, queued:false}) } of size 304 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1401, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1401, m_Hash: Y\u0098/\u0086\u00ffk]\u0090y'\u00e62\u00c8H\u00c4\u00a0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1402, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1402, m_Hash: \u0019\u0093\u00f5\u00b5|\u00cd\u00a0\u00d9\u001cw\u00af\u001d\u00ad\u000f\u00a9\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1403, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1403, m_Hash: \u00c8T\u009e\u00cc_\u00cf\u00d3h7\u00c3\u00e7\u00a1\u00b3{\u0089\u00e1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1404, m_Data: ({type:"construct", template:"structures/spart_barracks", x:735.7262573242188, z:492.3114013671875, angle:2.356194490192345, actorSeed:21692, entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], autorepair:true, autocontinue:true, queued:true}) } of size 304 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1404, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1404, m_Hash: wA\u0012@\u00b5\u00a4Z\u00b7\t=tFe\u00170\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1405, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1405, m_Hash: +\u009b\u00f7\u00a8W\u00acB\u00db\u00cbX\u00ba\u007f`\u00b3\u00115 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1406, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], target:2489, autocontinue:true, queued:true}) } of size 188 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1407, m_Data: ({type:"set-rallypoint", entities:[2351], x:246, z:314, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:801}, queued:false}) } of size 290 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1406, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1407, m_Data: ({type:"set-rallypoint", entities:[2351], x:246, z:314, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_date_palm", target:801}, queued:false}) } of size 290 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1406, m_Hash: \u0017r\u00be\u0007\u00b1\u00ad]\u00c8\u00a3\u00e3\u00b9\u00f2\u00bbAu] } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1407, m_Data: ({type:"repair", entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], target:2491, autocontinue:true, queued:true}) } of size 188 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1407, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1407, m_Hash: \u0017\u0089\u00a3<\u00b1 !\u00bf\u00fez\u00c7\u00a5\u00b8\u00f6\u00ac\u00a7 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1408, m_Data: ({type:"gather", entities:[2326, 2327, 2328, 2329, 2330, 2341, 2344], target:1735, queued:true}) } of size 169 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1409, m_Data: ({type:"train", template:"units/sele_infantry_javelineer_b", count:1, entities:[2351]}) } of size 139 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1408, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1409, m_Data: ({type:"train", template:"units/sele_infantry_javelineer_b", count:1, entities:[2351]}) } of size 139 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1408, m_Hash: )Z\u00d6\u00a6Jj\u00df.\u00c4O\u009dH=\u00c7~\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1409, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1409, m_Hash: \u00dc\u00bejOcZ\u0016\u00ea*\u0007\u0086&#\u00eb)\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1410, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1410, m_Hash: \u00f21,\u00a7\u00bc\u008d*r>(\u00e3\u00f4\u00f7s \u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1411, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1411, m_Hash: \u00a0Z\u00d7\u00ff\u0090\u0012\u00bd\u00bf\u009d\u00f2^\u0099}APD } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1412, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1412, m_Hash: \u00d5yv\u00f3\u001f\u00ba;Qj\u00b8\u0012\u00faJ\u0098\"\u00f4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1413, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1413, m_Hash: Q:\u0005w\u00999\u00fa\\\u008b\u00f0 \u00a9\u00e5Z\u00fdj } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1414, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1414, m_Hash: \u001dX\u00d0\u00a4\u001b\u001f\u00dc\u00aaF\u00c0\u00f7\u00f36\u00fd\u00f1\u00d0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1415, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1415, m_Hash: \u009e\u0016\u00e1g\u00c1\u0082\u00daNZB\u000f\u00c8\u00e2\u008e\u0095\u00c4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1416, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1416, m_Hash: S\u00a6C\u0089T\u00a7@^%qu\u00c0\u00e6:@\u0093 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1417, m_Data: ({type:"train", entities:[150], template:"units/spart_infantry_javelineer_b", count:5}) } of size 140 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1417, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1417, m_Hash: \u00ef\u001a1F\u00b8\u00d5\u00ea\rx\u008cu\u00c2~\u00f5?\u00f8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1418, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1418, m_Hash: \u0091\u00df\u00f6\u00f4{\u00ab\u008f\u00e4;L^%\u00a6\u00b9\u00ef\u00d3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1419, m_TurnLength: 500 } of size 9 from server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1420, m_Data: ({type:"set-rallypoint", entities:[150], x:594, z:518, data:{command:"gather", resourceType:{generic:"wood", specific:"tree"}, resourceTemplate:"gaia/flora_tree_senegal_date_palm", target:546}, queued:false}) } of size 298 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1419, m_Hash: w\u00be\u00c2\u00adf\u00db\u0086\u00f9\u0018*\u00a7C7\u0014pI } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1420, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1420, m_Hash: \u00c8\u00b7-\u00a7\u00b2\u00ab$R\u00bdki\u00fc\u0016\u00f0\\\u00d4 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1421, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1421, m_Hash: s\u00e1\u008e\u008f\u00c3\u00ea&\u00afm\u00ce\u00f8\u00e4*\u0081iT } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1422, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1422, m_Hash: ,\u00ae\u00fa\u0010\u00f6\u00f5S\u0013|T\u00f6t\u00c7\n7\u0014 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1423, m_Data: ({type:"train", entities:[2382], template:"units/spart_champion_infantry_sword", count:5}) } of size 142 from server

Net: Sending message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1424, m_Data: ({type:"gather", entities:[195, 2336, 2337, 2338, 2339, 2340], target:794, queued:false}) } of size 158 to server

Net client: Received message CSimulationMessage { m_Client: 2, m_Player: 2, m_Turn: 1424, m_Data: ({type:"gather", entities:[195, 2336, 2337, 2338, 2339, 2340], target:794, queued:false}) } of size 158 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1423, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 0 } of size 9 to server

art/meshes/props/palisade_rocks_outpost.dae: Starting conversion

art/meshes/props/palisade_rocks_outpost.dae: Running FixBrokenXML

art/meshes/props/palisade_rocks_outpost.dae: Authoring tool: Blender 2.62.0 r44136

art/meshes/props/palisade_rocks_outpost.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/palisade_rocks_outpost.dae: Found convertible object 'Outpost'

art/meshes/props/palisade_rocks_outpost.dae: Converting 'Outpost'

art/meshes/props/palisade_rocks_outpost.dae: Found static geometry

art/meshes/props/palisade_rocks_outpost.dae: Adding prop point projectile

art/meshes/props/palisade_rocks_outpost.dae: Adding prop point garrisoned

art/meshes/props/palisade_rocks_outpost_banners.dae: Starting conversion

art/meshes/props/palisade_rocks_outpost_banners.dae: Running FixBrokenXML

art/meshes/props/palisade_rocks_outpost_banners.dae: Authoring tool: FBX COLLADA exporter

art/meshes/props/palisade_rocks_outpost_banners.dae: Applying fixes for 3ds Max exporter

art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_materials to delete

art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_effects to delete

art/meshes/props/palisade_rocks_outpost_banners.dae: Found a bind_material to delete

art/meshes/props/palisade_rocks_outpost_banners.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/props/palisade_rocks_outpost_banners.dae: Found convertible object 'banners'

art/meshes/props/palisade_rocks_outpost_banners.dae: Converting 'bannersMesh'

art/meshes/props/palisade_rocks_outpost_banners.dae: Found static geometry

Net: Sending message CSyncCheckMessage { m_Turn: 1423, m_Hash: 5\u00f3\u00f3\u00c0\u00ea\u0012\u00b7E\u00e3\u00bf\u00a2\u00f5G\u00adh\u00fd } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1424, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1424, m_Hash: \u00c1\u00c1\u00c4~K\u00f9\f\u00d5\u0087\u001d\u009b\u00a4&\u000b\u008c\u009e } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1425, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1425, m_Hash: \u00e2\u0089\u0013\u00fcB\u00c4\u00b6I\u00ee\u00bdh\t$\u00e1m\" } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1426, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1426, m_Hash: \u00c7G\u0093\u00b4abB\u00eb\u00b9\u00da\u00d8T\u00c4\u000fO\n } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1427, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1427, m_Hash: \u0081d\u00a3\u00fa]*\u00b9\u00fdq\u00b7\u00ba\u00f7H\u0094\u00bfF } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1428, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1428, m_Hash: e5\u00eb~\u00c2rB\u00ef\u00e5\u00cb\u00d8nde:\u0098 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1429, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1429, m_Hash: \u0099}n\u00cb\u00a3\u000f\u00dc\u00f0\u00c6\u00ce\u00daC\u00da`\u0086\u009d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1430, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1430, m_Hash: \u00cb?\u008aCZ\u00b8\u00eeP\u00ccU\u008bF\u00d7H$\u0002 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1431, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1431, m_Hash: \u0099\u00b8\u00efE\u0004\u0080\u00ed\u00bd\u00few\u0080bB\u008b\u00e1\u00b8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1432, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1432, m_Hash: \u00aa\u00dc\u0081\fJSenM\u00ef\u00c8@\u0092\u0012BQ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1433, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1433, m_Hash: \u00f0\u00a2ux\u00c0\u00b3\u009b\u00caG\u009dO\u0002+\u00ba\u0098| } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1434, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shieldarm.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/jog_relax_shieldarm.dae): Loaded successfully

CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1434, m_Hash: \u0083\u009b\u00ff\u00e7p\u00a3\u00c0J^\u009ex\u00f4D\u00f09V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1435, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1435, m_Hash: \u00a2\u00b3B\u00eb6\u00b5\u00d3L@\u00cbh\u00c54o\u00c3: } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1436, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1436, m_Hash: |\u00d5\u0097Y\u00cf0!lo\u001c7@\u0098d\u00b8/ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1437, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1437, m_Hash: \u001c\u00c0/\u00f6\u00a8\u001b\u008c\"\u00fb\u00e4\u001b\u00f7\u0087j V } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1438, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1438, m_Hash: @\u008b\u00176\u00fe\u0095v\u00c8\u00e0\u001aa\u001c\u0088\\Z\u008c } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1439, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1439, m_Hash: \u000e\u00ce\u0081N\u00c6[Bze\u00fd^\u00f7\u00fb\u00e8Mv } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1440, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1440, m_Hash: \u00f1\u0004\u0014\u00e9q\u00cd\u0094\u00b4\u00ae\u00f1\u00deXIlw\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1441, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1441, m_Hash: \u00a4:\u00ac\u00f9\u00f1Z\u00c3\u00d8\u00ca\u00ab\u0095\u00afN\u00933\u00e0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1442, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1442, m_Hash: \u0099#\u00b7\u00f6\u00d0\u0015\u0081\u0091\u00167D\u00ff\u00f0\u00bf\u0005\u0091 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1443, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1443, m_Hash: 3]0\u00e4\u00a7\u00a3\u00be\u00b7\u00b7\u00e6\u00fdj\u00ac\u0099m\u00bb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1444, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1444, m_Hash: \u00f8\b\u00b1\u0086\u0091;JC\u0016yT\u00f21\u00a1\u007fP } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1445, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1445, m_Hash: \u0003[`\n_\u00e3d\u0089\t\u009e\u001c*\u00a4\u00d1^1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1446, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1446, m_Hash: \u00e5R3\u008e\u00bb\u009c\u00d0\u00e0\u00de\u00b0\u00e4\u00f8B\u00d4\u00a6_ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1447, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1447, m_Hash: I0_%p\u00e7t\u00fa\u00f8x\u00c1\u00cd*U\u00c8\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1448, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1448, m_Hash: \u0097\u00d7\u00a9)\u00e0U\u00a0\u0090|B\u0081H\u00b2\u00c8\u00ceG } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1449, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1449, m_Hash: q\u00c04\u00a8\u00dd\u008eQ7\u00ed\u00a1I\u0081\u00b1J\u00c2\u00de } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1450, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1450, m_Hash: \u0096\u00a0\u008bHu00\u001e\u0002\u009a\u00f2z\"\u00deJ% } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1451, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1451, m_Hash: \u0097(\r\t\u00ed\u00bb{\u00cf\u00e4\u0092\u00d15\u00dc\u00ac\u00c1\u0087 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1452, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1452, m_Hash: \u001a\u00a3\u00fd\u00d7\u0005u2\u00bd=\u00b69\u00a1\u00e8\u000e\u008f\u00d1 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1453, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1453, m_Hash: O.,q\u00ea\\\u00ce\u00a1\u00e5_<nOz\u0017\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1454, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1454, m_Hash: \u00a4\u001ek\u00ca5\\\u007f\u0014*\u00df\u0002\u0003\"j{f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1455, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1455, m_Hash: \u009fs|\u00db,\u00cb\u0003\u0084t\u00ae\u00f5t\u00b73\u00eco } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1456, m_Data: ({type:"construct", template:"structures/spart_house", x:769.1640014648438, z:590.0066528320312, angle:2.356194490192345, actorSeed:25765, entities:[2195], autorepair:true, autocontinue:true, queued:false}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1456, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1456, m_Hash: \u00bdewP5\u00d5\u00e8_\u00e0I\u00ce\u00e85\u008d[= } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1457, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1457, m_Hash: Tg;h\u00ce\u001a\u00fc\u00d9\u00feU\u00e3\u00bc\u00d7x\u0081\u00f9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1458, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1458, m_Hash: \u00feB\u009d\u0094\"\u00ce^l\u00eb-\u001b\f\u00ce\u0082\u00e1] } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1459, m_Data: ({type:"construct", template:"structures/spart_house", x:778.6725463867188, z:605.0924072265625, angle:2.356194490192345, actorSeed:42213, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1459, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1459, m_Hash: \u00b7WB\u0098\u00f8e\u00f2\u00a6\u0013\u00f1\u00db\u009fM,Kx } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1460, m_Data: ({type:"construct", template:"structures/spart_house", x:795.2389526367188, z:624.1740112304688, angle:2.356194490192345, actorSeed:54794, entities:[2195], autorepair:true, autocontinue:true, queued:true}) } of size 235 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1460, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1460, m_Hash: \u000b\u00b2\u00e8F,\u00c4\u00f83\"\\\u00d4\u00d4\u00d2\u0015\u0018( } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1461, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1461, m_Hash: e\u00fau\u00eb\u000e\u00f8R\u000eX\u00c2\u00e6g\fE\u00e2\u00a8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1462, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1462, m_Hash: \u00cf&\u0094\u00ff`\u00cb\u00c9>\u00b5\u00e1\u0019-\u0005\u00bcc] } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1463, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1463, m_Hash: \u00d5\u009e\u00ed\u00bd\u00c8m)o\u00a3X\u00ce\u00acF\u0091\u00c8\u00cf } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1464, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1464, m_Hash: \u00d0\"\ft\u00a8\u0015se@\u0097&\u001d\u00df\u00d64! } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1465, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1465, m_Hash: \u00d1\u00f4\u00f3\u00f1\u00cfT\u00c2\u0018Q\u0015\u00f1\u00adiHql } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1466, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1466, m_Hash: 3m]+\u00d2l+;8\u00cc1\u0094\u00af\u00f5C\u00f0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1467, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1467, m_Hash: \u0097\u0081\u00061\u0016\u00e8\u00f0\u001fI\u00f4XLg\fkL } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1468, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1468, m_Hash: \u008et\u00ef\u0085{\u00e3\u00c8\u001eL\u0003R\u00eaA\u00d2\u0092\u00d8 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1469, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1469, m_Hash: 0;f\u00fa\u00f9\u00f4_\u00f7Hl\u0090I\u0093\u009b\u001b\u0089 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1470, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1470, m_Hash: \u0015\t\u00d5$\u00ab\u0099B\u00c7-\u00f2O\u00cah\u0086_7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1471, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1471, m_Hash: \u001bo\f\u00d4\u0083\u0090\u001a,\u00ef=\u00e3\u00b0\u00a7\u0089\u0006\u00af } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1472, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1472, m_Hash: \u0001\u00dd\u00d6\n\u00b1=\u00e9tNG\u00edYQ\u00ea\u00a8H } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1473, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1473, m_Hash: \u00f5\u00b0Ig\u009fYObj\u00dfj\u0099\u00a4\u00bd\u00ecW } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1474, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1474, m_Hash: \u00ff\u00ae%\u00fbt\u00be\u0017\u00a8\u00e0 pi\u00f14\u00bc\u001d } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1475, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1475, m_Hash: 0D\u00b0\u0011\u0094\u0087g\u008d\u001f\u0017U\u00f8\u00f9\u00ca'\t } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1476, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1476, m_Hash: \u0082[\u008cmlr\u00e8\u00a6i*\u00f4\u00fc4\u00c3{\u00fa } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1477, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1477, m_Hash: \u0014\u0081\u00d4eX\u0096\u00bc\u00c5\u00d1Rb\u00a0\u0017{\u0007\u00a3 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1478, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1478, m_Hash: \u00f3\u00dbm\u00c2W\u00b8\u0017\u0094O\u0002\u0095\u00ffB\u00f8\u00ea^ } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1479, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1479, m_Hash: \u0089\u00ff\u00a3\u00e4\u001a\u0096\u00cf\u00ba\u008a\u00d5\u0007\u0005\u00c7\u00b6\u00e7\u00b0 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1480, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1480, m_Hash: \u0082\u0006\u0082\u00c3H\u00b2\u00ad\u0098\u00a0\u0085_\u0014\u00eb\f\u00ec\u00b7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1481, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1481, m_Hash: M\u00f8':l\u00b4\u0018\u0091\u00a7\u00e7\u0015\u00ff\u0003\u008aR\u00c7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1482, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1482, m_Hash: ~\u00c1\u00b1h\u00b0{,r\u00f5\u009b^<\u00f1'\u00d7\u00e7 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1483, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1483, m_Hash: \u00f1\u00e0\u00d1u\u0082\u00a7\u00e2\u00a3 \u0012$A\u00ddB\u00c8\u001a } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1484, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1484, m_Hash: \u0019]\u00d32\u0098\u00a3\u00dc\u0000\u0004\u0090B\u00ba\u00d5\u00dc\u0015\u00eb } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1485, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1485, m_Hash: g\"\u008d\u00c5'rv:9\u00fd \u009a\u00d4\u00f1\u00ee\u00c1 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1486, m_Data: ({type:"returnresource", entities:[2361], target:2378, queued:false}) } of size 111 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1486, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1486, m_Hash: \u00fdc\\\u00f9\tQ*\u00e0pyW_\u00bc\u009a\u00d04 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1487, m_Data: ({type:"walk", entities:[2361], x:491.9739685058594, z:678.3846435546875, queued:true}) } of size 115 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1487, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1487, m_Hash: ~\u00ed\u00aeT\u00f6\u00d6MX\u00a8h\u0019\"\u00a7\u00c1{S } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1488, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1488, m_Hash: \u0001\u008c\u001d\u00eaO\u00c8x\u000bl}\u00961q\u008b\u00e4\r } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1489, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1489, m_Hash: lS\u00d5\u0004\u00f1\u00f4\u0017\u00dc~\u00c0\u008597~\u0003\u00b9 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1490, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1490, m_Hash: \u0087\u00e5Rij\u00b0\u00bbbHA^\u0013\u0013\u00af@\u00a6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1491, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1491, m_Hash: V\u0006\r\u0000\u00a3\u00c4\u009f\u0013\u00a4\u0099\u00bf/\u00fc\u00e6\u0099\u008f } of size 27 to server

art/meshes/structural/sele_blacksmith.dae: Starting conversion

art/meshes/structural/sele_blacksmith.dae: Running FixBrokenXML

art/meshes/structural/sele_blacksmith.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_blacksmith.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_blacksmith.dae: Found convertible object 'Blacksmith'

art/meshes/structural/sele_blacksmith.dae: Converting 'Cube_014'

art/meshes/structural/sele_blacksmith.dae: Found static geometry

art/meshes/structural/sele_blacksmith.dae: Adding prop point garrisoned

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_1

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_3

art/meshes/structural/sele_blacksmith.dae: Adding prop point bush_2

art/meshes/structural/sele_blacksmith.dae: Adding prop point fire

art/meshes/structural/sele_blacksmith.dae: Adding prop point smoke

art/meshes/structural/sele_blacksmith_shields.dae: Starting conversion

art/meshes/structural/sele_blacksmith_shields.dae: Running FixBrokenXML

art/meshes/structural/sele_blacksmith_shields.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea

art/meshes/structural/sele_blacksmith_shields.dae: FCollada 175: COLLADA document loaded successfully.

art/meshes/structural/sele_blacksmith_shields.dae: Found convertible object 'Cube_005'

art/meshes/structural/sele_blacksmith_shields.dae: Converting 'Cube_023'

art/meshes/structural/sele_blacksmith_shields.dae: Found static geometry

Net client: Received message CEndCommandBatchMessage { m_Turn: 1492, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1492, m_Hash: \u00957\u00e2\u00d5b\u009b\u001f4\u0084E\u00da\u0007D(^4 } of size 27 to server

Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 1493, m_Data: ({type:"garrison", entities:[155], target:2514, queued:false}) } of size 105 from server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1493, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 0 } of size 9 to server

CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully

Net: Sending message CSyncCheckMessage { m_Turn: 1493, m_Hash: L\u00fd*a\u00bd\u000b\u00dbg7A\u00fd\u00bd\u00a4\u00846\u00c5 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1494, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1494, m_Hash: \u00da\u007f\u00e6\u0005I~\u00cc\u00a8\u001f\u00ca\"\u00f06\u00fb\u0004\u00fe } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1495, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1495, m_Hash: \u00ce\u0085\u00b5\u0007\u0018Hk\u00de\u001d7\u00eeS\u00e2\u00d3\u00a5\u00ea } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1496, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1496, m_Hash: \u0085\u00d0\u00827\u00a6\u0019\u00b8\u0015\u008c\u0094T\u00cb\u000eR\u00d8\u0003 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1497, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1497, m_Hash: \u00c4\u00d7\u00b2\u00a1\u00eal\"\u00e2\u00e2v\u00c3\u0098\u00aa\u0016{6 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1498, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1498, m_Hash: zd\u00ea\u00f7\u0083\u00b0@|5\u00f023\u00bcA\u00bc\f } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1499, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1499, m_Hash: \u0003\b\u00d8\u0092\u00c5b\u00a6\u0093\u008cV\u0082d}x\u0018\u0092 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1500, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 0 } of size 9 to server

Net: Sending message CSyncCheckMessage { m_Turn: 1500, m_Hash: \u0013\u00bdrI\u00e7v(\u00a6\u0011\u000e\u0082\u00be\u0080\u00c8m\u00e2 } of size 27 to server

Net client: Received message CEndCommandBatchMessage { m_Turn: 1501, m_TurnLength: 500 } of size 9 from server

Net: Sending message CEndCommandBatchMessage { m_Turn: 1502, m_TurnLength: 0 } of size 9 to server