Loading config file "config/default.cfg"
Loaded config string "windowed" = "false"
Loaded config string "borderless.fullscreen" = "true"
Loaded config string "borderless.window" = "false"
Loaded config string "window.mousegrabinfullscreen" = "true"
Loaded config string "window.mousegrabinwindowmode" = "false"
Loaded config string "showdetailedtooltips" = "false"
Loaded config string "pauseonfocusloss" = "true"
Loaded config string "persistmatchsettings" = "true"
Loaded config string "multiplayerserver" = "127.0.0.1"
Loaded config string "xres" = "0"
Loaded config string "yres" = "0"
Loaded config string "bpp" = "0"
Loaded config string "display" = "0"
Loaded config string "hidpi" = "false"
Loaded config string "forceglversion" = "false"
Loaded config string "forceglprofile" = "compatibility"
Loaded config string "forceglmajorversion" = "3"
Loaded config string "forceglminorversion" = "3"
Loaded config string "screenshot.tiles" = "8"
Loaded config string "screenshot.tilewidth" = "480"
Loaded config string "screenshot.tileheight" = "270"
Loaded config string "macmouse" = "false"
Loaded config string "renderactors" = "true"
Loaded config string "watereffects" = "true"
Loaded config string "waterfancyeffects" = "false"
Loaded config string "waterrealdepth" = "true"
Loaded config string "waterrefraction" = "true"
Loaded config string "waterreflection" = "true"
Loaded config string "shadows" = "true"
Loaded config string "shadowquality" = "0"
Loaded config string "shadowpcf" = "true"
Loaded config string "shadowscascadecount" = "1"
Loaded config string "shadowscascadedistanceratio" = "1.7"
Loaded config string "shadowscutoffdistance" = "300.0"
Loaded config string "shadowscovermap" = "false"
Loaded config string "vsync" = "false"
Loaded config string "particles" = "true"
Loaded config string "fog" = "true"
Loaded config string "silhouettes" = "true"
Loaded config string "showsky" = "true"
Loaded config string "gl.checkerrorafterswap" = "false"
Loaded config string "cursorbackend" = "sdl"
Loaded config string "rendererbackend" = "gl"
Loaded config string "renderer.backend.debugcontext" = "false"
Loaded config string "renderer.backend.debugmessages" = "false"
Loaded config string "renderer.backend.debuglabels" = "false"
Loaded config string "renderer.backend.debugscopedlabels" = "false"
Loaded config string "renderer.backend.gl.enableframebufferinvalidating" = "false"
Loaded config string "renderer.backend.vulkan.disabledescriptorindexing" = "false"
Loaded config string "renderer.backend.vulkan.deviceindexoverride" = "-1"
Loaded config string "renderer.backend.vulkan.debugbarrierafterframebufferpass" = "false"
Loaded config string "renderer.backend.vulkan.debugwaitidlebeforeacquire" = "false"
Loaded config string "renderer.backend.vulkan.debugwaitidlebeforepresent" = "false"
Loaded config string "renderer.backend.vulkan.debugwaitidleafterpresent" = "false"
Loaded config string "renderpath" = "default"
Loaded config string "textures.quality" = "2"
Loaded config string "textures.maxanisotropy" = "2"
Loaded config string "gpuskinning" = "false"
Loaded config string "smoothlos" = "true"
Loaded config string "postproc" = "true"
Loaded config string "antialiasing" = "disabled"
Loaded config string "sharpening" = "disabled"
Loaded config string "sharpness" = "0.3"
Loaded config string "max_actor_quality" = "200"
Loaded config string "variant_diversity" = "full"
Loaded config string "materialmgr.quality" = "10.0"
Found config header 'adaptivefps'
Loaded config string "adaptivefps.session" = "60"
Loaded config string "adaptivefps.menu" = "60"
Found config header 'profiler2'
Loaded config string "profiler2.server" = "127.0.0.1"
Loaded config string "profiler2.server.port" = "8000"
Loaded config string "profiler2.server.threads" = "6"
Found config header 'hotkey'
Loaded config string "hotkey.exit" = (empty)
Loaded config string "hotkey.cancel" = "Escape"
Loaded config string "hotkey.confirm" = "Return"
Loaded config string "hotkey.pause" = "Pause", "Shift+Space"
Loaded config string "hotkey.screenshot" = "F2"
Loaded config string "hotkey.bigscreenshot" = "Shift+F2"
Loaded config string "hotkey.togglefullscreen" = "Alt+Return"
Loaded config string "hotkey.screenshot.watermark" = "Alt+K"
Loaded config string "hotkey.wireframe" = "Alt+Shift+W"
Loaded config string "hotkey.silhouettes" = "Alt+Shift+S"
Loaded config string "hotkey.summary" = "Ctrl+Tab"
Loaded config string "hotkey.lobby" = "Alt+L"
Loaded config string "hotkey.structree" = "Alt+Shift+T"
Loaded config string "hotkey.civinfo" = "Alt+Shift+H"
Loaded config string "hotkey.copy" = "Ctrl+C"
Loaded config string "hotkey.paste" = "Ctrl+V"
Loaded config string "hotkey.cut" = "Ctrl+X"
Loaded config string "hotkey.console.toggle" = "BackQuote", "F9"
Loaded config string "hotkey.fps.toggle" = "Alt+F"
Loaded config string "hotkey.realtime.toggle" = "Alt+T"
Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"
Loaded config string "hotkey.ceasefirecounter.toggle" = (empty)
Loaded config string "hotkey.chat" = "Return"
Loaded config string "hotkey.teamchat" = "T"
Loaded config string "hotkey.privatechat" = "L"
Loaded config string "hotkey.quicksave" = "Shift+F5"
Loaded config string "hotkey.quickload" = "Shift+F8"
Found config header 'hotkey.camera'
Loaded config string "hotkey.camera.reset" = "R"
Loaded config string "hotkey.camera.follow" = "F"
Loaded config string "hotkey.camera.rallypointfocus" = (empty)
Loaded config string "hotkey.camera.lastattackfocus" = "Space"
Loaded config string "hotkey.camera.zoom.in" = "Plus", "NumPlus"
Loaded config string "hotkey.camera.zoom.out" = "Minus", "NumMinus"
Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"
Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"
Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow", "Ctrl+W"
Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow", "Ctrl+S"
Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow", "Ctrl+A", "Q"
Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow", "Ctrl+D", "E"
Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp", "MouseX1"
Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown", "MouseX2"
Loaded config string "hotkey.camera.pan" = "MouseMiddle"
Loaded config string "hotkey.camera.left" = "A", "LeftArrow"
Loaded config string "hotkey.camera.right" = "D", "RightArrow"
Loaded config string "hotkey.camera.up" = "W", "UpArrow"
Loaded config string "hotkey.camera.down" = "S", "DownArrow"
Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"
Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"
Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"
Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"
Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"
Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"
Found config header 'hotkey.camera.jump'
Loaded config string "hotkey.camera.jump.1" = "F5"
Loaded config string "hotkey.camera.jump.2" = "F6"
Loaded config string "hotkey.camera.jump.3" = "F7"
Loaded config string "hotkey.camera.jump.4" = "F8"
Found config header 'hotkey.camera.jump.set'
Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"
Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"
Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"
Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"
Found config header 'hotkey.profile'
Loaded config string "hotkey.profile.toggle" = "F11"
Loaded config string "hotkey.profile.save" = "Shift+F11"
Found config header 'hotkey.profile2'
Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"
Found config header 'hotkey.selection'
Loaded config string "hotkey.selection.cancel" = "Esc"
Loaded config string "hotkey.selection.add" = "Shift"
Loaded config string "hotkey.selection.militaryonly" = "Alt"
Loaded config string "hotkey.selection.nonmilitaryonly" = "Alt+Y"
Loaded config string "hotkey.selection.idleonly" = "I"
Loaded config string "hotkey.selection.woundedonly" = "O"
Loaded config string "hotkey.selection.remove" = "Ctrl"
Loaded config string "hotkey.selection.idlebuilder" = "Semicolon"
Loaded config string "hotkey.selection.idleworker" = "Period", "NumDecimal"
Loaded config string "hotkey.selection.idlewarrior" = "Slash", "NumDivide"
Loaded config string "hotkey.selection.idleunit" = "BackSlash"
Loaded config string "hotkey.selection.offscreen" = "Alt"
Loaded config string "hotkey.selection.singleselection" = (empty)
Found config header 'hotkey.selection.group.add'
Loaded config string "hotkey.selection.group.add.1" = "Shift+1", "Shift+Num1"
Loaded config string "hotkey.selection.group.add.2" = "Shift+2", "Shift+Num2"
Loaded config string "hotkey.selection.group.add.3" = "Shift+3", "Shift+Num3"
Loaded config string "hotkey.selection.group.add.4" = "Shift+4", "Shift+Num4"
Loaded config string "hotkey.selection.group.add.5" = "Shift+5", "Shift+Num5"
Loaded config string "hotkey.selection.group.add.6" = "Shift+6", "Shift+Num6"
Loaded config string "hotkey.selection.group.add.7" = "Shift+7", "Shift+Num7"
Loaded config string "hotkey.selection.group.add.8" = "Shift+8", "Shift+Num8"
Loaded config string "hotkey.selection.group.add.9" = "Shift+9", "Shift+Num9"
Loaded config string "hotkey.selection.group.add.10" = "Shift+0", "Shift+Num0"
Found config header 'hotkey.selection.group.save'
Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1", "Ctrl+Num1"
Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2", "Ctrl+Num2"
Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3", "Ctrl+Num3"
Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4", "Ctrl+Num4"
Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5", "Ctrl+Num5"
Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6", "Ctrl+Num6"
Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7", "Ctrl+Num7"
Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8", "Ctrl+Num8"
Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9", "Ctrl+Num9"
Loaded config string "hotkey.selection.group.save.10" = "Ctrl+0", "Ctrl+Num0"
Found config header 'hotkey.selection.group.select'
Loaded config string "hotkey.selection.group.select.1" = "1", "Num1"
Loaded config string "hotkey.selection.group.select.2" = "2", "Num2"
Loaded config string "hotkey.selection.group.select.3" = "3", "Num3"
Loaded config string "hotkey.selection.group.select.4" = "4", "Num4"
Loaded config string "hotkey.selection.group.select.5" = "5", "Num5"
Loaded config string "hotkey.selection.group.select.6" = "6", "Num6"
Loaded config string "hotkey.selection.group.select.7" = "7", "Num7"
Loaded config string "hotkey.selection.group.select.8" = "8", "Num8"
Loaded config string "hotkey.selection.group.select.9" = "9", "Num9"
Loaded config string "hotkey.selection.group.select.10" = "0", "Num0"
Found config header 'hotkey.gamesetup'
Loaded config string "hotkey.gamesetup.mapbrowser.open" = "M"
Found config header 'hotkey.session'
Loaded config string "hotkey.session.kill" = "Delete", "Backspace"
Loaded config string "hotkey.session.stop" = "H"
Loaded config string "hotkey.session.backtowork" = "Y"
Loaded config string "hotkey.session.unload" = "U"
Loaded config string "hotkey.session.unloadturrets" = "U"
Loaded config string "hotkey.session.leaveturret" = "U"
Loaded config string "hotkey.session.move" = (empty)
Loaded config string "hotkey.session.capture" = "C"
Loaded config string "hotkey.session.attack" = (empty)
Loaded config string "hotkey.session.attackmove" = "Ctrl"
Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"
Loaded config string "hotkey.session.garrison" = "Ctrl"
Loaded config string "hotkey.session.occupyturret" = "Ctrl"
Loaded config string "hotkey.session.autorallypoint" = "Ctrl"
Loaded config string "hotkey.session.guard" = "G"
Loaded config string "hotkey.session.patrol" = "P"
Loaded config string "hotkey.session.repair" = "J"
Loaded config string "hotkey.session.queue" = "Shift"
Loaded config string "hotkey.session.pushorderfront" = (empty)
Loaded config string "hotkey.session.orderone" = "Alt"
Loaded config string "hotkey.session.batchtrain" = "Shift"
Loaded config string "hotkey.session.massbarter" = "Shift"
Loaded config string "hotkey.session.masstribute" = "Shift"
Loaded config string "hotkey.session.noconfirmation" = "Shift"
Loaded config string "hotkey.session.fulltradeswap" = "Shift"
Loaded config string "hotkey.session.unloadtype" = "Shift"
Loaded config string "hotkey.session.deselectgroup" = "Ctrl"
Loaded config string "hotkey.session.rotate.cw" = "RightBracket"
Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"
Loaded config string "hotkey.session.snaptoedges" = "Ctrl"
Loaded config string "hotkey.session.toggledefaultformation" = (empty)
Loaded config string "hotkey.session.flare" = "K"
Loaded config string "hotkey.session.flareactivate" = (empty)
Loaded config string "hotkey.session.calltoarms" = (empty)
Loaded config string "hotkey.session.showstatusbars" = "Tab"
Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"
Loaded config string "hotkey.session.highlightguarding" = "PageDown"
Loaded config string "hotkey.session.highlightguarded" = "PageUp"
Loaded config string "hotkey.session.diplomacycolors" = "Alt+X"
Loaded config string "hotkey.session.toggleattackrange" = "Alt+C"
Loaded config string "hotkey.session.toggleaurasrange" = "Alt+V"
Loaded config string "hotkey.session.togglehealrange" = "Alt+B"
Found config header 'hotkey.session.gui'
Loaded config string "hotkey.session.gui.toggle" = "Alt+G"
Loaded config string "hotkey.session.gui.menu.toggle" = "F10"
Loaded config string "hotkey.session.gui.diplomacy.toggle" = "Ctrl+H"
Loaded config string "hotkey.session.gui.barter.toggle" = "Ctrl+B"
Loaded config string "hotkey.session.gui.objectives.toggle" = "Ctrl+O"
Loaded config string "hotkey.session.gui.tutorial.toggle" = "Ctrl+P"
Found config header 'hotkey.session.savedgames'
Loaded config string "hotkey.session.savedgames.delete" = "Delete", "Backspace"
Loaded config string "hotkey.session.savedgames.noconfirmation" = "Shift"
Found config header 'hotkey.session.queueunit'
Loaded config string "hotkey.session.queueunit.1" = "Z"
Loaded config string "hotkey.session.queueunit.2" = "X"
Loaded config string "hotkey.session.queueunit.3" = "C"
Loaded config string "hotkey.session.queueunit.4" = "V"
Loaded config string "hotkey.session.queueunit.5" = "B"
Loaded config string "hotkey.session.queueunit.6" = "N"
Loaded config string "hotkey.session.queueunit.7" = "M"
Loaded config string "hotkey.session.queueunit.8" = "Comma"
Found config header 'hotkey.session.timewarp'
Loaded config string "hotkey.session.timewarp.fastforward" = "Ctrl+Space"
Loaded config string "hotkey.session.timewarp.rewind" = "Shift+Backspace"
Found config header 'hotkey.tab'
Loaded config string "hotkey.tab.next" = "Tab", "Alt+S"
Loaded config string "hotkey.tab.prev" = "Shift+Tab", "Alt+W"
Found config header 'hotkey.text'
Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"
Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"
Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"
Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"
Found config header 'gui'
Loaded config string "gui.cursorblinkrate" = "0.5"
Loaded config string "gui.scale" = "1.0"
Found config header 'gui.gamesetup'
Loaded config string "gui.gamesetup.enabletips" = "true"
Loaded config string "gui.gamesetup.assignplayers" = "everyone"
Loaded config string "gui.gamesetup.aidifficulty" = "3"
Loaded config string "gui.gamesetup.aibehavior" = "random"
Loaded config string "gui.gamesetup.settingsslide" = "true"
Found config header 'gui.loadingscreen'
Loaded config string "gui.loadingscreen.progressdescription" = "false"
Found config header 'gui.session'
Loaded config string "gui.session.dragdelta" = "4"
Loaded config string "gui.session.camerajump.threshold" = "40"
Loaded config string "gui.session.timeelapsedcounter" = "false"
Loaded config string "gui.session.ceasefirecounter" = "false"
Loaded config string "gui.session.batchtrainingsize" = "5"
Loaded config string "gui.session.scrollbatchratio" = "1"
Loaded config string "gui.session.flarelifetime" = "6"
Loaded config string "gui.session.woundedunithotkeythreshold" = "33"
Loaded config string "gui.session.attackrange" = "true"
Loaded config string "gui.session.aurasrange" = "true"
Loaded config string "gui.session.healrange" = "true"
Loaded config string "gui.session.rankabovestatusbar" = "true"
Loaded config string "gui.session.experiencestatusbar" = "true"
Loaded config string "gui.session.respoptooltipsort" = "0"
Loaded config string "gui.session.snaptoedges" = "disabled"
Loaded config string "gui.session.snaptoedgesdistancethreshold" = "15"
Loaded config string "gui.session.disjointcontrolgroups" = "true"
Loaded config string "gui.session.defaultformation" = "special/formations/box"
Loaded config string "gui.session.formationwalkonly" = "true"
Loaded config string "gui.session.howtoshownames" = "0"
Loaded config string "gui.session.selectformationasone" = "true"
Found config header 'gui.session.minimap'
Loaded config string "gui.session.minimap.icons.enabled" = "true"
Loaded config string "gui.session.minimap.icons.opacity" = "1.0"
Loaded config string "gui.session.minimap.icons.sizescale" = "1.0"
Loaded config string "gui.session.minimap.blinkduration" = "1.7"
Loaded config string "gui.session.minimap.pingduration" = "50.0"
Found config header 'gui.session.notifications'
Loaded config string "gui.session.notifications.attack" = "true"
Loaded config string "gui.session.notifications.tribute" = "true"
Loaded config string "gui.session.notifications.barter" = "true"
Loaded config string "gui.session.notifications.phase" = "completed"
Found config header 'gui.splashscreen'
Loaded config string "gui.splashscreen.enable" = "true"
Loaded config string "gui.splashscreen.version" = "0"
Found config header 'gui.session.diplomacycolors'
Loaded config string "gui.session.diplomacycolors.self" = "21 55 149"
Loaded config string "gui.session.diplomacycolors.ally" = "86 180 31"
Loaded config string "gui.session.diplomacycolors.neutral" = "231 200 5"
Loaded config string "gui.session.diplomacycolors.enemy" = "150 20 20"
Found config header 'joystick'
Loaded config string "joystick.enable" = "false"
Loaded config string "joystick.deadzone" = "8192"
Found config header 'chat'
Loaded config string "chat.timestamp" = "true"
Found config header 'chat.session'
Loaded config string "chat.session.extended" = "true"
Found config header 'lobby'
Loaded config string "lobby.history" = "0"
Loaded config string "lobby.room" = "arena27"
Loaded config string "lobby.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.tls" = "true"
Loaded config string "lobby.verify_certificate" = "false"
Loaded config string "lobby.terms_url" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/prelobby/common/terms/"
Loaded config string "lobby.terms_of_service" = "0"
Loaded config string "lobby.terms_of_use" = "0"
Loaded config string "lobby.privacy_policy" = "0"
Loaded config string "lobby.xpartamupp" = "wfgbot27"
Loaded config string "lobby.echelon" = "echelon27"
Loaded config string "lobby.buddies"
Loaded config string "lobby.rememberpassword" = "true"
Found config header 'lobby.columns'
Loaded config string "lobby.columns.gamerating" = "false"
Found config header 'lobby.stun'
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.stun.server" = "lobby.wildfiregames.com"
Loaded config string "lobby.stun.port" = "3478"
Loaded config string "lobby.stun.delay" = "200"
Found config header 'mod'
Loaded config string "mod.enabledmods" = "mod public"
Found config header 'modio'
Loaded config string "modio.public_key" = "RWQv2alKl8D0zMDJR766jpYvPy4u3y77HL/iKb/lsT1Fnf6ezoMb2x8+"
Loaded config string "modio.disclaimer" = "0"
Found config header 'modio.v1'
Loaded config string "modio.v1.baseurl" = "https://api.mod.io/v1"
Loaded config string "modio.v1.api_key" = "23df258a71711ea6e4b50893acc1ba55"
Loaded config string "modio.v1.name_id" = "0ad"
Found config header 'network'
Loaded config string "network.duplicateplayernames" = "false"
Loaded config string "network.lateobservers" = "everyone"
Loaded config string "network.observerlimit" = "8"
Loaded config string "network.observermaxlag" = "-1"
Loaded config string "network.autocatchup" = "true"
Loaded config string "network.enetmtu" = "1372"
Found config header 'overlay'
Loaded config string "overlay.fps" = "false"
Loaded config string "overlay.realtime" = "false"
Loaded config string "overlay.netwarnings" = "true"
Found config header 'profiler2'
Loaded config string "profiler2.autoenable" = "false"
Loaded config string "profiler2.gpu.arb.enable" = "true"
Found config header 'rlinterface'
Loaded config string "rlinterface.address" = "127.0.0.1:6000"
Found config header 'sound'
Loaded config string "sound.mastergain" = "0.9"
Loaded config string "sound.musicgain" = "0.2"
Loaded config string "sound.ambientgain" = "0.6"
Loaded config string "sound.actiongain" = "0.7"
Loaded config string "sound.uigain" = "0.7"
Loaded config string "sound.mindistance" = "1"
Loaded config string "sound.maxdistance" = "350"
Loaded config string "sound.maxstereoangle" = "0.62"
Found config header 'sound.notify'
Loaded config string "sound.notify.nick" = "true"
Loaded config string "sound.notify.gamesetup.join" = "false"
Found config header 'tinygettext'
Loaded config string "tinygettext.debug" = "false"
Found config header 'userreport'
Loaded config string "userreport.url_upload" = "https://feedback.wildfiregames.com/report/upload/v1/"
Loaded config string "userreport.url_publication" = "https://feedback.wildfiregames.com/"
Loaded config string "userreport.url_terms" = "https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/gui/userreport/Terms_and_Conditions.txt"
Loaded config string "userreport.terms" = "0"
Found config header 'view'
Loaded config string "view.scroll.speed" = "120.0"
Loaded config string "view.scroll.speed.modifier" = "1.05"
Loaded config string "view.scroll.mouse.detectdistance" = "3"
Loaded config string "view.rotate.x.speed" = "1.2"
Loaded config string "view.rotate.x.min" = "28.0"
Loaded config string "view.rotate.x.max" = "60.0"
Loaded config string "view.rotate.x.default" = "35.0"
Loaded config string "view.rotate.y.speed" = "2.0"
Loaded config string "view.rotate.y.speed.wheel" = "0.45"
Loaded config string "view.rotate.y.default" = "0.0"
Loaded config string "view.rotate.speed.modifier" = "1.05"
Loaded config string "view.drag.speed" = "0.5"
Loaded config string "view.zoom.speed" = "256.0"
Loaded config string "view.zoom.speed.wheel" = "32.0"
Loaded config string "view.zoom.min" = "50.0"
Loaded config string "view.zoom.max" = "200.0"
Loaded config string "view.zoom.default" = "120.0"
Loaded config string "view.zoom.speed.modifier" = "1.05"
Loaded config string "view.pos.smoothness" = "0.1"
Loaded config string "view.zoom.smoothness" = "0.4"
Loaded config string "view.rotate.x.smoothness" = "0.5"
Loaded config string "view.rotate.y.smoothness" = "0.3"
Loaded config string "view.near" = "2.0"
Loaded config string "view.far" = "4096.0"
Loaded config string "view.fov" = "45.0"
Loaded config string "view.height.smoothness" = "0.5"
Loaded config string "view.height.min" = "16"
Cannot find config file "config/local.cfg" - ignoring
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "145.5286102294922"
Loaded config string "adaptivefps.session" = "360"
Loaded config string "antialiasing" = "msaa4"
Loaded config string "gui.session.batchtrainingsize" = "7"
Loaded config string "gui.session.selectformationasone" = "false"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1703671620"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "Riesi"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "70d1416e4f884ef2a5dd6600696c304e"
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.terms_of_service" = "dfe37d883ae7373a4519d99ca824c705"
Loaded config string "lobby.terms_of_use" = "8690acbe91ed9e5029af738709681ffd"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "modio.disclaimer" = "3d59c1168232a88d964bf8e18cb69d52"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://10.0.0.138:5000/"
Loaded config string "overlay.fps" = "true"
Loaded config string "playername.multiplayer" = "Riesi"
Loaded config string "playername.singleplayer" = "stefan"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "silhouettes" = "true"
Loaded config string "textures.maxanisotropy" = "16"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "001d04c84164f25583c2773dbaf5e1c2"
Loaded config string "window.mousegrabinwindowmode" = "true"
Loaded config string "windowed" = "true"
Vulkan validation layer: 'VK_LAYER_pyrofling_capture' (PyroFling capture layer) v0.1.3.207
Vulkan validation layer: 'VK_LAYER_VALVE_steam_fossilize_64' (Steam Pipeline Caching Layer) v0.1.3.207
Vulkan validation layer: 'VK_LAYER_pyrofling_cross_wsi' (PyroFling cross WSI layer) v0.1.3.207
Vulkan validation layer: 'VK_LAYER_VALVE_steam_fossilize_32' (Steam Pipeline Caching Layer) v0.1.3.207
Vulkan validation layer: 'VK_LAYER_VALVE_steam_overlay_32' (Steam Overlay Layer) v0.1.3.207
Vulkan validation layer: 'VK_LAYER_VALVE_steam_overlay_64' (Steam Overlay Layer) v0.1.3.207
Vulkan validation layer: 'VK_LAYER_NV_optimus' (NVIDIA Optimus layer) v0.1.3.260
Vulkan validation layer: 'VK_LAYER_MANGOHUD_overlay_x86_64' (Vulkan Hud Overlay) v0.1.3.0
Vulkan validation layer: 'VK_LAYER_MANGOAPP_overlay' (Mangoapp Layer) v0.1.3.0
Vulkan validation layer: 'VK_LAYER_OBS_vkcapture_64' (OBS Linux game capture) v0.1.3.274
Vulkan validation layer: 'VK_LAYER_KHRONOS_validation' (Khronos Validation Layer) v0.1.3.268
Vulkan available device: 'NVIDIA GeForce GTX 980' Type: 2 Supported: Y
ID: 5056 VendorID: 4318 API Version: 4206852 Driver Version: 2286371200
hasRequiredExtensions: Y hasOutputToSurfaceSupport: Y
graphicsQueueFamilyIndex: 0 presentQueueFamilyIndex: 0 families: 3
maxBoundDescriptorSets: 32
Surface format: 44 colorSpace: 0 Supported: Y
Surface format: 50 colorSpace: 0 Supported: N
Memory Type Index: 0 Flags: 0 Heap Index: 1
Memory Type Index: 1 Flags: 0 Heap Index: 1
Memory Type Index: 2 Flags: 0 Heap Index: 1
Memory Type Index: 3 Flags: 0 Heap Index: 1
Memory Type Index: 4 Flags: 0 Heap Index: 1
Memory Type Index: 5 Flags: 0 Heap Index: 1
Memory Type Index: 6 Flags: 0 Heap Index: 1
Memory Type Index: 7 Flags: 1 Heap Index: 0
Memory Type Index: 8 Flags: 6 Heap Index: 1
Memory Type Index: 9 Flags: 14 Heap Index: 1
Memory Type Index: 10 Flags: 7 Heap Index: 2
Memory Heap Index: 0 Size: 4194304 Flags: 1
Memory Heap Index: 1 Size: 24040839 Flags: 0
Memory Heap Index: 2 Size: 251904 Flags: 1
Vulkan available device: 'AMD Radeon Graphics (RADV RAPHAEL_MENDOCINO)' Type: 1 Supported: Y
ID: 5710 VendorID: 4098 API Version: 4206859 Driver Version: 96481282
hasRequiredExtensions: Y hasOutputToSurfaceSupport: Y
graphicsQueueFamilyIndex: 0 presentQueueFamilyIndex: 0 families: 2
maxBoundDescriptorSets: 32
Surface format: 50 colorSpace: 0 Supported: N
Surface format: 44 colorSpace: 0 Supported: Y
Memory Type Index: 0 Flags: 1 Heap Index: 1
Memory Type Index: 1 Flags: 1 Heap Index: 1
Memory Type Index: 2 Flags: 6 Heap Index: 0
Memory Type Index: 3 Flags: 7 Heap Index: 1
Memory Type Index: 4 Flags: 7 Heap Index: 1
Memory Type Index: 5 Flags: 14 Heap Index: 0
Memory Type Index: 6 Flags: 14 Heap Index: 0
Memory Type Index: 7 Flags: 193 Heap Index: 1
Memory Type Index: 8 Flags: 198 Heap Index: 0
Memory Type Index: 9 Flags: 199 Heap Index: 1
Memory Type Index: 10 Flags: 206 Heap Index: 0
Memory Heap Index: 0 Size: 5517168 Flags: 0
Memory Heap Index: 1 Size: 11034344 Flags: 1
SwapChain image count: 3 (min: 3)
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "145.5286102294922"
Loaded config string "adaptivefps.session" = "360"
Loaded config string "antialiasing" = "msaa4"
Loaded config string "gui.session.batchtrainingsize" = "7"
Loaded config string "gui.session.selectformationasone" = "false"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1703671620"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "Riesi"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "70d1416e4f884ef2a5dd6600696c304e"
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.terms_of_service" = "dfe37d883ae7373a4519d99ca824c705"
Loaded config string "lobby.terms_of_use" = "8690acbe91ed9e5029af738709681ffd"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "modio.disclaimer" = "3d59c1168232a88d964bf8e18cb69d52"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://10.0.0.138:5000/"
Loaded config string "overlay.fps" = "true"
Loaded config string "playername.multiplayer" = "Riesi"
Loaded config string "playername.singleplayer" = "stefan"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "silhouettes" = "true"
Loaded config string "textures.maxanisotropy" = "16"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "001d04c84164f25583c2773dbaf5e1c2"
Loaded config string "window.mousegrabinwindowmode" = "true"
Loaded config string "windowed" = "true"
SwapChain image count: 3 (min: 3)
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "145.5286102294922"
Loaded config string "adaptivefps.session" = "360"
Loaded config string "antialiasing" = "msaa4"
Loaded config string "gui.session.batchtrainingsize" = "7"
Loaded config string "gui.session.selectformationasone" = "false"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1703671620"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "Riesi"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "70d1416e4f884ef2a5dd6600696c304e"
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.terms_of_service" = "dfe37d883ae7373a4519d99ca824c705"
Loaded config string "lobby.terms_of_use" = "8690acbe91ed9e5029af738709681ffd"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "modio.disclaimer" = "3d59c1168232a88d964bf8e18cb69d52"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://10.0.0.138:5000/"
Loaded config string "overlay.fps" = "true"
Loaded config string "playername.multiplayer" = "Riesi"
Loaded config string "playername.singleplayer" = "stefan"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "silhouettes" = "true"
Loaded config string "textures.maxanisotropy" = "16"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "001d04c84164f25583c2773dbaf5e1c2"
Loaded config string "window.mousegrabinwindowmode" = "true"
Loaded config string "windowed" = "true"
Creating shadow texture (size 1024x1024) (format = Default)
Loading simulation script 'simulation/components/interfaces/AIProxy.js'
Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'
Loading simulation script 'simulation/components/interfaces/AttackDetection.js'
Loading simulation script 'simulation/components/interfaces/Auras.js'
Loading simulation script 'simulation/components/interfaces/AutoBuildable.js'
Loading simulation script 'simulation/components/interfaces/Barter.js'
Loading simulation script 'simulation/components/interfaces/BattleDetection.js'
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Loading simulation script 'simulation/components/interfaces/Cost.js'
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Loading simulation script 'simulation/components/interfaces/Diplomacy.js'
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Loading simulation script 'simulation/components/interfaces/Guard.js'
Loading simulation script 'simulation/components/interfaces/Heal.js'
Loading simulation script 'simulation/components/interfaces/Health.js'
Loading simulation script 'simulation/components/interfaces/Loot.js'
Loading simulation script 'simulation/components/interfaces/Looter.js'
Loading simulation script 'simulation/components/interfaces/Market.js'
Loading simulation script 'simulation/components/interfaces/Messages.js'
Loading simulation script 'simulation/components/interfaces/ModifiersManager.js'
Loading simulation script 'simulation/components/interfaces/Pack.js'
Loading simulation script 'simulation/components/interfaces/Player.js'
Loading simulation script 'simulation/components/interfaces/PlayerManager.js'
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Loading simulation script 'simulation/components/interfaces/Promotion.js'
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Loading simulation script 'simulation/components/interfaces/Repairable.js'
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Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'
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Loading simulation script 'simulation/components/interfaces/StatusBars.js'
Loading simulation script 'simulation/components/interfaces/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'
Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'
Loading simulation script 'simulation/components/interfaces/Timer.js'
Loading simulation script 'simulation/components/interfaces/Trader.js'
Loading simulation script 'simulation/components/interfaces/Trainer.js'
Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'
Loading simulation script 'simulation/components/interfaces/Treasure.js'
Loading simulation script 'simulation/components/interfaces/TreasureCollector.js'
Loading simulation script 'simulation/components/interfaces/Trigger.js'
Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'
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Loading simulation script 'simulation/components/interfaces/Turretable.js'
Loading simulation script 'simulation/components/interfaces/UnitAI.js'
Loading simulation script 'simulation/components/interfaces/Upgrade.js'
Loading simulation script 'simulation/components/interfaces/Upkeep.js'
Loading simulation script 'simulation/components/interfaces/VisionSharing.js'
Loading simulation script 'simulation/components/interfaces/WallPiece.js'
Loading simulation script 'simulation/components/interfaces/WallSet.js'
Loading simulation script 'simulation/components/interfaces/Wonder.js'
Loading simulation script 'simulation/helpers/Attack.js'
Loading simulation script 'simulation/helpers/Cheat.js'
Loading simulation script 'simulation/helpers/Commands.js'
Loading simulation script 'simulation/helpers/InitGame.js'
Loading simulation script 'simulation/helpers/ModificationTemplates.js'
Loading simulation script 'simulation/helpers/ObstructionSnap.js'
Loading simulation script 'simulation/helpers/Player.js'
Loading simulation script 'simulation/helpers/Position.js'
Loading simulation script 'simulation/helpers/RallyPointCommands.js'
Loading simulation script 'simulation/helpers/Requirements.js'
Loading simulation script 'simulation/helpers/Resources.js'
Loading simulation script 'simulation/helpers/Setup.js'
Loading simulation script 'simulation/helpers/Sound.js'
Loading simulation script 'simulation/helpers/Transform.js'
Loading simulation script 'simulation/helpers/ValueModification.js'
Loading simulation script 'simulation/helpers/Walls.js'
Loading simulation script 'simulation/components/AIInterface.js'
Loading simulation script 'simulation/components/AIProxy.js'
Loading simulation script 'simulation/components/AlertRaiser.js'
Loading simulation script 'simulation/components/Attack.js'
Loading simulation script 'simulation/components/AttackDetection.js'
Loading simulation script 'simulation/components/Auras.js'
Loading simulation script 'simulation/components/AutoBuildable.js'
Loading simulation script 'simulation/components/Barter.js'
Loading simulation script 'simulation/components/BattleDetection.js'
Loading simulation script 'simulation/components/BuildRestrictions.js'
Loading simulation script 'simulation/components/Builder.js'
Loading simulation script 'simulation/components/BuildingAI.js'
Loading simulation script 'simulation/components/Capturable.js'
Loading simulation script 'simulation/components/CeasefireManager.js'
Loading simulation script 'simulation/components/Cost.js'
Loading simulation script 'simulation/components/DeathDamage.js'
Loading simulation script 'simulation/components/DelayedDamage.js'
Loading simulation script 'simulation/components/Diplomacy.js'
Loading simulation script 'simulation/components/EndGameManager.js'
Loading simulation script 'simulation/components/EntityLimits.js'
Loading simulation script 'simulation/components/Fogging.js'
Loading simulation script 'simulation/components/Formation.js'
Loading simulation script 'simulation/components/FormationAttack.js'
Loading simulation script 'simulation/components/Foundation.js'
Loading simulation script 'simulation/components/GarrisonHolder.js'
Loading simulation script 'simulation/components/Garrisonable.js'
Loading simulation script 'simulation/components/Gate.js'
Loading simulation script 'simulation/components/Guard.js'
Loading simulation script 'simulation/components/GuiInterface.js'
Loading simulation script 'simulation/components/Heal.js'
Loading simulation script 'simulation/components/Health.js'
Loading simulation script 'simulation/components/Identity.js'
Loading simulation script 'simulation/components/Loot.js'
Loading simulation script 'simulation/components/Looter.js'
Loading simulation script 'simulation/components/Market.js'
Loading simulation script 'simulation/components/Mirage.js'
Loading simulation script 'simulation/components/ModifiersManager.js'
Loading simulation script 'simulation/components/MotionBall.js'
Loading simulation script 'simulation/components/Pack.js'
Loading simulation script 'simulation/components/Player.js'
Loading simulation script 'simulation/components/PlayerManager.js'
Loading simulation script 'simulation/components/Population.js'
Loading simulation script 'simulation/components/ProductionQueue.js'
Loading simulation script 'simulation/components/Promotion.js'
Loading simulation script 'simulation/components/RallyPoint.js'
Loading simulation script 'simulation/components/RangeOverlayManager.js'
Loading simulation script 'simulation/components/Repairable.js'
Loading simulation script 'simulation/components/Researcher.js'
Loading simulation script 'simulation/components/Resistance.js'
Loading simulation script 'simulation/components/ResourceDropsite.js'
Loading simulation script 'simulation/components/ResourceGatherer.js'
Loading simulation script 'simulation/components/ResourceSupply.js'
Loading simulation script 'simulation/components/ResourceTrickle.js'
Loading simulation script 'simulation/components/Settlement.js'
Loading simulation script 'simulation/components/SkirmishReplacer.js'
Loading simulation script 'simulation/components/Sound.js'
Loading simulation script 'simulation/components/StatisticsTracker.js'
Loading simulation script 'simulation/components/StatusBars.js'
Loading simulation script 'simulation/components/StatusEffectsReceiver.js'
Loading simulation script 'simulation/components/TechnologyManager.js'
Loading simulation script 'simulation/components/TerritoryDecay.js'
Loading simulation script 'simulation/components/TerritoryDecayManager.js'
Loading simulation script 'simulation/components/Timer.js'
Loading simulation script 'simulation/components/Trader.js'
Loading simulation script 'simulation/components/Trainer.js'
Loading simulation script 'simulation/components/TrainingRestrictions.js'
Loading simulation script 'simulation/components/Treasure.js'
Loading simulation script 'simulation/components/TreasureCollector.js'
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Loading simulation script 'simulation/components/TriggerPoint.js'
Loading simulation script 'simulation/components/TurretHolder.js'
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Loading simulation script 'simulation/components/Upkeep.js'
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Loading simulation script 'simulation/components/WallSet.js'
Loading simulation script 'simulation/components/Wonder.js'
'art/terrains/terrains.xml' does not exist. Using previous properties.
Loading skeleton definitions from 'art/skeletons/aspron.xml'
Loading skeleton definitions from 'art/skeletons/ballista.xml'
Loading skeleton definitions from 'art/skeletons/biped.xml'
Loading skeleton definitions from 'art/skeletons/boar.xml'
Loading skeleton definitions from 'art/skeletons/bovidae_skeleton.xml'
Loading skeleton definitions from 'art/skeletons/bow.xml'
Loading skeleton definitions from 'art/skeletons/camelus.xml'
Loading skeleton definitions from 'art/skeletons/celt_sail.xml'
Loading skeleton definitions from 'art/skeletons/chariot.xml'
Loading skeleton definitions from 'art/skeletons/chariot_rein.xml'
Loading skeleton definitions from 'art/skeletons/chicken.xml'
Loading skeleton definitions from 'art/skeletons/crocodile.xml'
Loading skeleton definitions from 'art/skeletons/deer.xml'
Loading skeleton definitions from 'art/skeletons/elephant_3ds.xml'
Loading skeleton definitions from 'art/skeletons/elephant_blender.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_african_bush.xml'
Loading skeleton definitions from 'art/skeletons/elephantidae_asian.xml'
Loading skeleton definitions from 'art/skeletons/feline_blender.xml'
Loading skeleton definitions from 'art/skeletons/fish.xml'
Loading skeleton definitions from 'art/skeletons/fish_shoal.xml'
Loading skeleton definitions from 'art/skeletons/fish_single.xml'
Loading skeleton definitions from 'art/skeletons/fishing_net.xml'
Loading skeleton definitions from 'art/skeletons/flare-marker-armature.xml'
Loading skeleton definitions from 'art/skeletons/floating_barrels.xml'
Loading skeleton definitions from 'art/skeletons/fox_armature.xml'
Loading skeleton definitions from 'art/skeletons/gastraphetes.xml'
Loading skeleton definitions from 'art/skeletons/gate.xml'
Loading skeleton definitions from 'art/skeletons/giraffe.xml'
Loading skeleton definitions from 'art/skeletons/goat.xml'
Loading skeleton definitions from 'art/skeletons/han_bow.xml'
Loading skeleton definitions from 'art/skeletons/han_forge_wheel.xml'
Loading skeleton definitions from 'art/skeletons/han_mangonel.xml'
Loading skeleton definitions from 'art/skeletons/han_nu.xml'
Loading skeleton definitions from 'art/skeletons/han_ram.xml'
Loading skeleton definitions from 'art/skeletons/han_shoushe.xml'
Loading skeleton definitions from 'art/skeletons/hawk.xml'
Loading skeleton definitions from 'art/skeletons/hele_lithobolos.xml'
Loading skeleton definitions from 'art/skeletons/hippopotamus_armature.xml'
Loading skeleton definitions from 'art/skeletons/horse.xml'
Loading skeleton definitions from 'art/skeletons/horse_old.xml'
Loading skeleton definitions from 'art/skeletons/horse_rein.xml'
Loading skeleton definitions from 'art/skeletons/lian_nu_crossbow.xml'
Loading skeleton definitions from 'art/skeletons/lithobolos_light.xml'
Loading skeleton definitions from 'art/skeletons/mastiff.xml'
Loading skeleton definitions from 'art/skeletons/maur_ch.xml'
Loading skeleton definitions from 'art/skeletons/oxybeles.xml'
Loading skeleton definitions from 'art/skeletons/peacock.xml'
Loading skeleton definitions from 'art/skeletons/pers_ram.xml'
Loading skeleton definitions from 'art/skeletons/polybolos.xml'
Loading skeleton definitions from 'art/skeletons/pony.xml'
Loading skeleton definitions from 'art/skeletons/ptol_polybolos.xml'
Loading skeleton definitions from 'art/skeletons/rhino.xml'
Loading skeleton definitions from 'art/skeletons/rome_bridge.xml'
Loading skeleton definitions from 'art/skeletons/rotary_mill_grinder.xml'
Loading skeleton definitions from 'art/skeletons/rowing_boat.xml'
Loading skeleton definitions from 'art/skeletons/scorpio.xml'
Loading skeleton definitions from 'art/skeletons/shark.xml'
Loading skeleton definitions from 'art/skeletons/sheep.xml'
Loading skeleton definitions from 'art/skeletons/ship_one_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_sail.xml'
Loading skeleton definitions from 'art/skeletons/ship_three_row.xml'
Loading skeleton definitions from 'art/skeletons/ship_two_row.xml'
Loading skeleton definitions from 'art/skeletons/siege_onager.xml'
Loading skeleton definitions from 'art/skeletons/sling.xml'
Loading skeleton definitions from 'art/skeletons/target_marker.xml'
Loading skeleton definitions from 'art/skeletons/tuna.xml'
Loading skeleton definitions from 'art/skeletons/ursidae_armature.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_four_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_six_wheel.xml'
Loading skeleton definitions from 'art/skeletons/vehicle_two_wheel.xml'
Loading skeleton definitions from 'art/skeletons/whale.xml'
Loading skeleton definitions from 'art/skeletons/wolf.xml'
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Loading skeleton definitions from 'art/skeletons/zebra.xml'
Loading skeleton definitions from 'art/skeletons/zebu.xml'
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found convertible object 'Cretan_Date_Palm_Patch_01'
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Converting 'Cretan_Date_Palm_Patch_01Mesh'
art/meshes/gaia/tree_cretan_date_palm_patch_01.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_02.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_02.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_02.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found convertible object 'tree_cretan_date_palm_02'
art/meshes/gaia/tree_cretan_date_palm_02.dae: Converting 'tree_cretan_date_palm_02Mesh'
art/meshes/gaia/tree_cretan_date_palm_02.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_08.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_08.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_08.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_08.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_08.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_08.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_08.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_08.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_08.dae: Found convertible object 'tree_cretan_date_palm_08'
art/meshes/gaia/tree_cretan_date_palm_08.dae: Converting 'tree_cretan_date_palm_08Mesh'
art/meshes/gaia/tree_cretan_date_palm_08.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_05.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_05.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_05.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_05.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found convertible object 'tree_cretan_date_palm_05'
art/meshes/gaia/tree_cretan_date_palm_05.dae: Converting 'tree_cretan_date_palm_05Mesh'
art/meshes/gaia/tree_cretan_date_palm_05.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_04.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_04.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_04.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_04.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found convertible object 'tree_cretan_date_palm_04'
art/meshes/gaia/tree_cretan_date_palm_04.dae: Converting 'tree_cretan_date_palm_04Mesh'
art/meshes/gaia/tree_cretan_date_palm_04.dae: Found static geometry
art/meshes/gaia/plant_desert_02.dae: Starting conversion
art/meshes/gaia/plant_desert_02.dae: Running FixBrokenXML
art/meshes/gaia/plant_desert_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/plant_desert_02.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/plant_desert_02.dae: Found library_images to delete
art/meshes/gaia/plant_desert_02.dae: Found library_materials to delete
art/meshes/gaia/plant_desert_02.dae: Found library_effects to delete
art/meshes/gaia/plant_desert_02.dae: Found a bind_material to delete
art/meshes/gaia/plant_desert_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/plant_desert_02.dae: Found convertible object 'Plane07'
art/meshes/gaia/plant_desert_02.dae: Converting 'Plane07Mesh'
art/meshes/gaia/plant_desert_02.dae: Found static geometry
art/meshes/gaia/plant_desert_01.dae: Starting conversion
art/meshes/gaia/plant_desert_01.dae: Running FixBrokenXML
art/meshes/gaia/plant_desert_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/plant_desert_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/plant_desert_01.dae: Found library_images to delete
art/meshes/gaia/plant_desert_01.dae: Found library_materials to delete
art/meshes/gaia/plant_desert_01.dae: Found library_effects to delete
art/meshes/gaia/plant_desert_01.dae: Found a bind_material to delete
art/meshes/gaia/plant_desert_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/plant_desert_01.dae: Found convertible object 'Plane08'
art/meshes/gaia/plant_desert_01.dae: Converting 'Plane08Mesh'
art/meshes/gaia/plant_desert_01.dae: Found static geometry
art/meshes/gaia/wrld_fol_plant_lg.dae: Starting conversion
art/meshes/gaia/wrld_fol_plant_lg.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_plant_lg.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_plant_lg.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_plant_lg.dae: Found convertible object 'wrld_fol_plant_lg'
art/meshes/gaia/wrld_fol_plant_lg.dae: Converting 'wrld_fol_plant_lg-Geometry'
art/meshes/gaia/wrld_fol_plant_lg.dae: Found static geometry
art/meshes/gaia/shrub_tropic_plant_b.dae: Starting conversion
art/meshes/gaia/shrub_tropic_plant_b.dae: Running FixBrokenXML
art/meshes/gaia/shrub_tropic_plant_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/shrub_tropic_plant_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/shrub_tropic_plant_b.dae: Found convertible object 'Plane_057'
art/meshes/gaia/shrub_tropic_plant_b.dae: Converting 'Plane_024'
art/meshes/gaia/shrub_tropic_plant_b.dae: Found static geometry
art/meshes/gaia/shrub_tropic_plant_flower.dae: Starting conversion
art/meshes/gaia/shrub_tropic_plant_flower.dae: Running FixBrokenXML
art/meshes/gaia/shrub_tropic_plant_flower.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/shrub_tropic_plant_flower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/shrub_tropic_plant_flower.dae: Found convertible object 'Plane_061'
art/meshes/gaia/shrub_tropic_plant_flower.dae: Converting 'Plane_032'
art/meshes/gaia/shrub_tropic_plant_flower.dae: Found static geometry
art/meshes/gaia/wrld_fol_plant_sm.dae: Starting conversion
art/meshes/gaia/wrld_fol_plant_sm.dae: Running FixBrokenXML
art/meshes/gaia/wrld_fol_plant_sm.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/wrld_fol_plant_sm.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_fol_plant_sm.dae: Found convertible object 'wrld_fol_plant_sm'
art/meshes/gaia/wrld_fol_plant_sm.dae: Converting 'wrld_fol_plant_sm-Geometry'
art/meshes/gaia/wrld_fol_plant_sm.dae: Found static geometry
art/meshes/gaia/shrub_tropic_plant_a.dae: Starting conversion
art/meshes/gaia/shrub_tropic_plant_a.dae: Running FixBrokenXML
art/meshes/gaia/shrub_tropic_plant_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/shrub_tropic_plant_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/shrub_tropic_plant_a.dae: Found convertible object 'Plane_060'
art/meshes/gaia/shrub_tropic_plant_a.dae: Converting 'Plane_031'
art/meshes/gaia/shrub_tropic_plant_a.dae: Found static geometry
art/meshes/gaia/bush_sm_5.dae: Starting conversion
art/meshes/gaia/bush_sm_5.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_5.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_5.dae: Found convertible object 'bush_sm_5'
art/meshes/gaia/bush_sm_5.dae: Converting 'bush_sm_5-Geometry'
art/meshes/gaia/bush_sm_5.dae: Found static geometry
art/meshes/gaia/bush_sm_1.dae: Starting conversion
art/meshes/gaia/bush_sm_1.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_1.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_1.dae: Found convertible object 'bush_sm_1'
art/meshes/gaia/bush_sm_1.dae: Converting 'bush_sm_1-Geometry'
art/meshes/gaia/bush_sm_1.dae: Found static geometry
art/meshes/gaia/bush_sm_3.dae: Starting conversion
art/meshes/gaia/bush_sm_3.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_3.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_3.dae: Found convertible object 'bush_sm_3'
art/meshes/gaia/bush_sm_3.dae: Converting 'bush_sm_3-Geometry'
art/meshes/gaia/bush_sm_3.dae: Found static geometry
art/meshes/gaia/bush_sm_6.dae: Starting conversion
art/meshes/gaia/bush_sm_6.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_6.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_6.dae: Found convertible object 'bush_sm_6'
art/meshes/gaia/bush_sm_6.dae: Converting 'bush_sm_6-Geometry'
art/meshes/gaia/bush_sm_6.dae: Found static geometry
art/meshes/gaia/bush_sm_4.dae: Starting conversion
art/meshes/gaia/bush_sm_4.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_4.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_4.dae: Found convertible object 'bush_sm_4'
art/meshes/gaia/bush_sm_4.dae: Converting 'bush_sm_4-Geometry'
art/meshes/gaia/bush_sm_4.dae: Found static geometry
art/meshes/gaia/bush_sm_2.dae: Starting conversion
art/meshes/gaia/bush_sm_2.dae: Running FixBrokenXML
art/meshes/gaia/bush_sm_2.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/gaia/bush_sm_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/bush_sm_2.dae: Found convertible object 'bush_sm_2'
art/meshes/gaia/bush_sm_2.dae: Converting 'bush_sm_2-Geometry'
art/meshes/gaia/bush_sm_2.dae: Found static geometry
art/meshes/gaia/berry_bush_02.dae: Starting conversion
art/meshes/gaia/berry_bush_02.dae: Running FixBrokenXML
art/meshes/gaia/berry_bush_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/berry_bush_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berry_bush_02.dae: Found convertible object 'Plane'
art/meshes/gaia/berry_bush_02.dae: Converting 'Plane_001'
art/meshes/gaia/berry_bush_02.dae: Found static geometry
art/meshes/gaia/berry_bush_01.dae: Starting conversion
art/meshes/gaia/berry_bush_01.dae: Running FixBrokenXML
art/meshes/gaia/berry_bush_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/berry_bush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/berry_bush_01.dae: Found convertible object 'Plane'
art/meshes/gaia/berry_bush_01.dae: Converting 'Plane_002'
art/meshes/gaia/berry_bush_01.dae: Found static geometry
art/meshes/skeletal/elephant_african_bush.dae: Starting conversion
art/meshes/skeletal/elephant_african_bush.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_african_bush.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_african_bush.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_african_bush.dae: Found convertible object 'Elephant_African_Bush'
art/meshes/skeletal/elephant_african_bush.dae: Converting 'Elephantidae_African_Quadraped'
art/meshes/skeletal/elephant_african_bush.dae: Found skinned geometry
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point head
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point beam
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point rider
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point turret
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point rider1
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point rider2
art/meshes/skeletal/elephant_african_bush.dae: Adding prop point rider3
art/animation/quadraped/elephant_african_bush_death.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_bush_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_death.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_death.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_death.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_idle_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_bush_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_idle_01.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_idle_01.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_idle_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_bush_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_idle_02.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_idle_02.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_idle_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/quadraped/elephant_african_bush_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_idle_03.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_idle_03.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_run.dae: Starting conversion
art/animation/quadraped/elephant_asian_run.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_run.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_run.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_run.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_walk.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_bush_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_walk.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_walk.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_walk.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_attack_melee_01.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_bush_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_attack_melee_01.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_attack_melee_01.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_attack_melee_02.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_bush_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_attack_melee_02.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_attack_melee_02.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_attack_melee_03.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_attack_melee_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_bush_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_attack_melee_03.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_attack_melee_03.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_attack_melee_03.dae): Loaded successfully
art/animation/quadraped/elephant_african_bush_attack_melee_04.dae: Starting conversion
art/animation/quadraped/elephant_african_bush_attack_melee_04.dae: Running FixBrokenXML
art/animation/quadraped/elephant_african_bush_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_african_bush_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_african_bush_attack_melee_04.dae: Found convertible object 'Elephant_African_Bush'
art/animation/quadraped/elephant_african_bush_attack_melee_04.dae: Converting 'Elephantidae_African_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_bush_attack_melee_04.dae): Loaded successfully
art/meshes/skeletal/giraffe_adult.dae: Starting conversion
art/meshes/skeletal/giraffe_adult.dae: Running FixBrokenXML
art/meshes/skeletal/giraffe_adult.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/giraffe_adult.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/giraffe_adult.dae: Found convertible object 'mesh'
art/meshes/skeletal/giraffe_adult.dae: Converting 'mesh-mesh-skin'
art/meshes/skeletal/giraffe_adult.dae: Found skinned geometry
art/animation/quadraped/giraffe_adult_death.dae: Starting conversion
art/animation/quadraped/giraffe_adult_death.dae: Running FixBrokenXML
art/animation/quadraped/giraffe_adult_death.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/giraffe_adult_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/giraffe_adult_death.dae: Found convertible object 'mesh'
art/animation/quadraped/giraffe_adult_death.dae: Converting 'mesh-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_death.dae): Loaded successfully
art/animation/quadraped/giraffe_adult_idle_01.dae: Starting conversion
art/animation/quadraped/giraffe_adult_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/giraffe_adult_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/giraffe_adult_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/giraffe_adult_idle_01.dae: Found convertible object 'mesh'
art/animation/quadraped/giraffe_adult_idle_01.dae: Converting 'mesh-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_01.dae): Loaded successfully
art/animation/quadraped/giraffe_adult_idle_02.dae: Starting conversion
art/animation/quadraped/giraffe_adult_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/giraffe_adult_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/giraffe_adult_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/giraffe_adult_idle_02.dae: Found convertible object 'mesh'
art/animation/quadraped/giraffe_adult_idle_02.dae: Converting 'mesh-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_02.dae): Loaded successfully
art/animation/quadraped/giraffe_adult_idle_03.dae: Starting conversion
art/animation/quadraped/giraffe_adult_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/giraffe_adult_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/giraffe_adult_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/giraffe_adult_idle_03.dae: Found convertible object 'mesh'
art/animation/quadraped/giraffe_adult_idle_03.dae: Converting 'mesh-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_idle_03.dae): Loaded successfully
art/animation/quadraped/giraffe_adult_run.dae: Starting conversion
art/animation/quadraped/giraffe_adult_run.dae: Running FixBrokenXML
art/animation/quadraped/giraffe_adult_run.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/giraffe_adult_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/giraffe_adult_run.dae: Found convertible object 'mesh'
art/animation/quadraped/giraffe_adult_run.dae: Converting 'mesh-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_run.dae): Loaded successfully
art/animation/quadraped/giraffe_adult_walk.dae: Starting conversion
art/animation/quadraped/giraffe_adult_walk.dae: Running FixBrokenXML
art/animation/quadraped/giraffe_adult_walk.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/giraffe_adult_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/giraffe_adult_walk.dae: Found convertible object 'mesh'
art/animation/quadraped/giraffe_adult_walk.dae: Converting 'mesh-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/giraffe_adult_walk.dae): Loaded successfully
art/meshes/structural/athen_cc_struct.dae: Starting conversion
art/meshes/structural/athen_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_struct.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/athen_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_struct.dae: Found convertible object 'athen_cc_struct'
art/meshes/structural/athen_cc_struct.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/athen_cc_struct.dae: Found static geometry
art/meshes/structural/athen_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/athen_cc_struct.dae: Adding prop point projectile
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Starting conversion
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/projectile_bolt_med.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found convertible object 'Cubo_001'
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Converting 'Cubo_036'
art/meshes/props/siege_artillery/projectile_bolt_med.dae: Found static geometry
art/meshes/structural/athen_cc_decor.dae: Starting conversion
art/meshes/structural/athen_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_decor.dae: Found convertible object 'athen_cc_decor'
art/meshes/structural/athen_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/athen_cc_decor.dae: Found static geometry
art/meshes/structural/athen_cc_nature_transp.dae: Starting conversion
art/meshes/structural/athen_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/athen_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_nature_transp.dae: Found convertible object 'athen_cc_001'
art/meshes/structural/athen_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/athen_cc_nature_transp.dae: Found static geometry
art/meshes/structural/athen_cc_trees.dae: Starting conversion
art/meshes/structural/athen_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_trees.dae: Found convertible object 'athen_cc_trees'
art/meshes/structural/athen_cc_trees.dae: Converting 'material1_PivotMesh_008'
art/meshes/structural/athen_cc_trees.dae: Found static geometry
art/meshes/structural/athen_cc_propsa.dae: Starting conversion
art/meshes/structural/athen_cc_propsa.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_propsa.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_propsa.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_propsa.dae: Found convertible object 'athen_cc_propsa'
art/meshes/structural/athen_cc_propsa.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/athen_cc_propsa.dae: Found static geometry
art/meshes/structural/athen_cc_round_roof.dae: Starting conversion
art/meshes/structural/athen_cc_round_roof.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_round_roof.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/athen_cc_round_roof.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_round_roof.dae: Found convertible object 'athen_cc_roundroof'
art/meshes/structural/athen_cc_round_roof.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/athen_cc_round_roof.dae: Found static geometry
art/meshes/structural/athen_cc_shields.dae: Starting conversion
art/meshes/structural/athen_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/athen_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_shields.dae: Found convertible object 'athen_cc_propsb'
art/meshes/structural/athen_cc_shields.dae: Converting 'material1_PivotMesh_009'
art/meshes/structural/athen_cc_shields.dae: Found static geometry
art/meshes/structural/athen_cc_tiles_b.dae: Starting conversion
art/meshes/structural/athen_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/athen_cc_tiles_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/athen_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/athen_cc_tiles_b.dae: Found convertible object 'athen_cc_tileb'
art/meshes/structural/athen_cc_tiles_b.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/athen_cc_tiles_b.dae: Found static geometry
art/meshes/skeletal/new/m_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_short.dae: Found convertible object 'm_tunic_short'
art/meshes/skeletal/new/m_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_short.dae: Adding prop point quiver_L
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/attack_melee_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/attack_melee_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/attack_melee_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_06.dae): Loaded successfully
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/hoplite/run_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/hoplite/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/run_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/run_relax.dae): Loaded successfully
art/animation/biped/infantry/hoplite/walk_relax.dae: Starting conversion
art/animation/biped/infantry/hoplite/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/hoplite/walk_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/hoplite/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/hoplite/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/hoplite/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/hoplite/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/capturing_a.dae: Starting conversion
art/animation/biped/infantry/capturing_a.dae: Running FixBrokenXML
art/animation/biped/infantry/capturing_a.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/capturing_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/capturing_a.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/capturing_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/capturing_a.dae): Loaded successfully
art/animation/biped/infantry/promotion.dae: Starting conversion
art/animation/biped/infantry/promotion.dae: Running FixBrokenXML
art/animation/biped/infantry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/promotion.dae): Loaded successfully
art/meshes/props/new/dude_head.dae: Starting conversion
art/meshes/props/new/dude_head.dae: Running FixBrokenXML
art/meshes/props/new/dude_head.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dude_head.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dude_head.dae: Found convertible object 'dude_head'
art/meshes/props/new/dude_head.dae: Converting 'Cube_020'
art/meshes/props/new/dude_head.dae: Found static geometry
art/meshes/props/helmet/hele_pilos_a1.dae: Starting conversion
art/meshes/props/helmet/hele_pilos_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_pilos_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/hele_pilos_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_pilos_a1.dae: Found convertible object 'Hele_Pilos_B_Bake_001'
art/meshes/props/helmet/hele_pilos_a1.dae: Converting 'Esfera_057'
art/meshes/props/helmet/hele_pilos_a1.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Starting conversion
art/meshes/props/shield/aspis_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_front.dae: Found convertible object 'Aspis_Front'
art/meshes/props/shield/aspis_01_front.dae: Converting 'Cubo_013'
art/meshes/props/shield/aspis_01_front.dae: Found static geometry
art/meshes/props/shield/aspis_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/aspis_01_front.dae: Adding prop point apron
art/meshes/props/shield/props/aspis_handgrip_04.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_04.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_04.dae: Found convertible object 'Handgrip_04'
art/meshes/props/shield/props/aspis_handgrip_04.dae: Converting 'Cubo_005'
art/meshes/props/shield/props/aspis_handgrip_04.dae: Found static geometry
art/meshes/props/shield/aspis_01_back.dae: Starting conversion
art/meshes/props/shield/aspis_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/aspis_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/aspis_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/aspis_01_back.dae: Found convertible object 'Aspis_Back'
art/meshes/props/shield/aspis_01_back.dae: Converting 'Cubo_008'
art/meshes/props/shield/aspis_01_back.dae: Found static geometry
art/meshes/props/spear_hoplite.dae: Starting conversion
art/meshes/props/spear_hoplite.dae: Running FixBrokenXML
art/meshes/props/spear_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/spear_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_hoplite.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_hoplite.dae: Converting 'spear10Mesh'
art/meshes/props/spear_hoplite.dae: Found static geometry
art/meshes/props/shield/props/aspis_handgrip_01.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip_01.dae: Found convertible object 'Handgrip_01'
art/meshes/props/shield/props/aspis_handgrip_01.dae: Converting 'Cubo_004'
art/meshes/props/shield/props/aspis_handgrip_01.dae: Found static geometry
art/animation/biped/infantry/javelinist/idle_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/idle_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/idle_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_ready.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_ready.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_ready.dae): Loaded successfully
art/animation/biped/infantry/javelinist/run_relax.dae: Starting conversion
art/animation/biped/infantry/javelinist/run_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/run_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/run_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/run_relax.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_quiver.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_quiver.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_quiver.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_quiver.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_quiver.dae: Found convertible object 'Javelin_stave_quiver'
art/meshes/props/weap_javelin_shaft_quiver.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_quiver.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_b
art/meshes/props/weap_javelin_shaft_quiver.dae: Adding prop point ammo_a
art/meshes/props/weap_javelin_shaft_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_b.dae: Found convertible object 'Javelin_stave_b'
art/meshes/props/weap_javelin_shaft_b.dae: Converting 'Plano_001'
art/meshes/props/weap_javelin_shaft_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_b.dae: Adding prop point blade
art/meshes/props/jav_blade.dae: Starting conversion
art/meshes/props/jav_blade.dae: Running FixBrokenXML
art/meshes/props/jav_blade.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/jav_blade.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_blade.dae: Found convertible object 'Jav_Blade'
art/meshes/props/jav_blade.dae: Converting 'Plano_001'
art/meshes/props/jav_blade.dae: Found static geometry
art/meshes/props/helmet/old/rome_wolfskin_a.dae: Starting conversion
art/meshes/props/helmet/old/rome_wolfskin_a.dae: Running FixBrokenXML
art/meshes/props/helmet/old/rome_wolfskin_a.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/props/helmet/old/rome_wolfskin_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/old/rome_wolfskin_a.dae: Found convertible object 'helmet'
art/meshes/props/helmet/old/rome_wolfskin_a.dae: Converting 'hele_helmet_s-Geometr-mesh'
art/meshes/props/helmet/old/rome_wolfskin_a.dae: Found static geometry
art/meshes/props/weapons/sheath_gladius_01.dae: Starting conversion
art/meshes/props/weapons/sheath_gladius_01.dae: Running FixBrokenXML
art/meshes/props/weapons/sheath_gladius_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/weapons/sheath_gladius_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/sheath_gladius_01.dae: Found convertible object 'Weap_Blade_Pompei_Sheath_003'
art/meshes/props/weapons/sheath_gladius_01.dae: Converting 'Cube_010'
art/meshes/props/weapons/sheath_gladius_01.dae: Found static geometry
art/meshes/props/weapons/sheath_gladius_01.dae: Adding prop point sword
art/meshes/props/weapons/gladius_08.dae: Starting conversion
art/meshes/props/weapons/gladius_08.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_08.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_08.dae: Found convertible object 'weap_gladus_h'
art/meshes/props/weapons/gladius_08.dae: Converting 'weap_gladus_h-Geometry'
art/meshes/props/weapons/gladius_08.dae: Found static geometry
art/meshes/props/shield/round_b_f.dae: Starting conversion
art/meshes/props/shield/round_b_f.dae: Running FixBrokenXML
art/meshes/props/shield/round_b_f.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_b_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_b_f.dae: Found convertible object 'round_b_f'
art/meshes/props/shield/round_b_f.dae: Converting 'round_b_f-Geometry'
art/meshes/props/shield/round_b_f.dae: Found static geometry
art/meshes/props/shield/round_b_f.dae: Adding prop point back
art/meshes/props/shield/round_s_b.dae: Starting conversion
art/meshes/props/shield/round_s_b.dae: Running FixBrokenXML
art/meshes/props/shield/round_s_b.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/shield/round_s_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/round_s_b.dae: Found convertible object 'round_s_b'
art/meshes/props/shield/round_s_b.dae: Converting 'round_s_b-Geometry'
art/meshes/props/shield/round_s_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found convertible object 'Javelin_stave_loaded_b'
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Converting 'Plano_008'
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_b.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_a.dae: Found convertible object 'Javelin_stave_a'
art/meshes/props/weap_javelin_shaft_a.dae: Converting 'Plano_013'
art/meshes/props/weap_javelin_shaft_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_a.dae: Adding prop point blade
art/meshes/props/weapons/gladius_05.dae: Starting conversion
art/meshes/props/weapons/gladius_05.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_05.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_05.dae: Found convertible object 'weap_gladus_e'
art/meshes/props/weapons/gladius_05.dae: Converting 'weap_gladus_e-Geometry'
art/meshes/props/weapons/gladius_05.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found convertible object 'Javelin_stave_loaded_a'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Converting 'Plano_007'
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_a.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_c.dae: Found convertible object 'Javelin_stave_c'
art/meshes/props/weap_javelin_shaft_c.dae: Converting 'Plano_011'
art/meshes/props/weap_javelin_shaft_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_c.dae: Adding prop point blade
art/meshes/props/weapons/gladius_06.dae: Starting conversion
art/meshes/props/weapons/gladius_06.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_06.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_06.dae: Found convertible object 'weap_gladus_f'
art/meshes/props/weapons/gladius_06.dae: Converting 'weap_gladus_f-Geometry'
art/meshes/props/weapons/gladius_06.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_loaded_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found convertible object 'Javelin_stave_loaded_c'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Converting 'Plano_009'
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_loaded_c.dae: Adding prop point blade
art/meshes/skeletal/horse_tessalian.dae: Starting conversion
art/meshes/skeletal/horse_tessalian.dae: Running FixBrokenXML
art/meshes/skeletal/horse_tessalian.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_tessalian.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_tessalian.dae: Found convertible object 'Tessalian_horse'
art/meshes/skeletal/horse_tessalian.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_tessalian.dae: Found skinned geometry
art/meshes/skeletal/horse_tessalian.dae: Adding prop point decals
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_R
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider_L
art/meshes/skeletal/horse_tessalian.dae: Adding prop point shield
art/meshes/skeletal/horse_tessalian.dae: Adding prop point rider
art/meshes/skeletal/horse_tessalian.dae: Adding prop point saddle
art/meshes/skeletal/horse_tessalian.dae: Adding prop point wings
art/meshes/skeletal/horse_tessalian.dae: Adding prop point chest
art/meshes/skeletal/horse_tessalian.dae: Adding prop point head
art/meshes/skeletal/horse_tessalian.dae: Adding prop point hair
art/animation/quadraped/horse_idle_01.dae: Starting conversion
art/animation/quadraped/horse_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_01.dae): Loaded successfully
art/animation/quadraped/horse_idle_02.dae: Starting conversion
art/animation/quadraped/horse_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_02.dae): Loaded successfully
art/animation/quadraped/horse_idle_03.dae: Starting conversion
art/animation/quadraped/horse_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_03.dae): Loaded successfully
art/animation/quadraped/horse_idle_04.dae: Starting conversion
art/animation/quadraped/horse_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_04.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_04.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_04.dae): Loaded successfully
art/animation/quadraped/horse_idle_05.dae: Starting conversion
art/animation/quadraped/horse_idle_05.dae: Running FixBrokenXML
art/animation/quadraped/horse_idle_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_idle_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_idle_05.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_idle_05.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_05.dae): Loaded successfully
art/animation/quadraped/horse_gallop.dae: Starting conversion
art/animation/quadraped/horse_gallop.dae: Running FixBrokenXML
art/animation/quadraped/horse_gallop.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_gallop.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gallop.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_gallop.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.dae): Loaded successfully
art/animation/quadraped/horse_trot.dae: Starting conversion
art/animation/quadraped/horse_trot.dae: Running FixBrokenXML
art/animation/quadraped/horse_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_trot.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_trot.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_trot.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Starting conversion
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_ranged_jav_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_ranged_jav_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_ranged_jav_02.dae): Loaded successfully
art/animation/quadraped/horse_attack_01.dae: Starting conversion
art/animation/quadraped/horse_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_01.dae): Loaded successfully
art/animation/quadraped/horse_attack_02.dae: Starting conversion
art/animation/quadraped/horse_attack_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_02.dae): Loaded successfully
art/animation/quadraped/horse_death_01.dae: Starting conversion
art/animation/quadraped/horse_death_01.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_01.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_01.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_01.dae): Loaded successfully
art/animation/quadraped/horse_death_02.dae: Starting conversion
art/animation/quadraped/horse_death_02.dae: Running FixBrokenXML
art/animation/quadraped/horse_death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_death_02.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_death_02.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death_02.dae): Loaded successfully
art/animation/quadraped/horse_gather_meat.dae: Starting conversion
art/animation/quadraped/horse_gather_meat.dae: Running FixBrokenXML
art/animation/quadraped/horse_gather_meat.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/animation/quadraped/horse_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_gather_meat.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_gather_meat.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gather_meat.dae): Loaded successfully
art/animation/quadraped/horse_promotion.dae: Starting conversion
art/animation/quadraped/horse_promotion.dae: Running FixBrokenXML
art/animation/quadraped/horse_promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_promotion.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_promotion.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_promotion.dae): Loaded successfully
art/meshes/props/horse/hair_mane_01.dae: Starting conversion
art/meshes/props/horse/hair_mane_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_mane_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_mane_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_mane_01.dae: Found convertible object 'Horse_mane_01'
art/meshes/props/horse/hair_mane_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_mane_01.dae: Found skinned geometry
art/meshes/props/horse/hair_mane_01.dae: Adding prop point decals
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_mane_01.dae: Adding prop point hair
art/meshes/props/horse/hair_mane_01.dae: Adding prop point shield
art/meshes/props/horse/hair_mane_01.dae: Adding prop point rider
art/meshes/props/horse/hair_mane_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_mane_01.dae: Adding prop point wings
art/meshes/props/horse/hair_mane_01.dae: Adding prop point chest
art/meshes/props/horse/hair_mane_01.dae: Adding prop point head
art/meshes/props/horse/hair_tail_01.dae: Starting conversion
art/meshes/props/horse/hair_tail_01.dae: Running FixBrokenXML
art/meshes/props/horse/hair_tail_01.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/meshes/props/horse/hair_tail_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/hair_tail_01.dae: Found convertible object 'Horse_Tail'
art/meshes/props/horse/hair_tail_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/hair_tail_01.dae: Found skinned geometry
art/meshes/props/horse/hair_tail_01.dae: Adding prop point decals
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_R
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider_L
art/meshes/props/horse/hair_tail_01.dae: Adding prop point hair
art/meshes/props/horse/hair_tail_01.dae: Adding prop point shield
art/meshes/props/horse/hair_tail_01.dae: Adding prop point rider
art/meshes/props/horse/hair_tail_01.dae: Adding prop point saddle
art/meshes/props/horse/hair_tail_01.dae: Adding prop point wings
art/meshes/props/horse/hair_tail_01.dae: Adding prop point chest
art/meshes/props/horse/hair_tail_01.dae: Adding prop point head
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/idle_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/trot.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/trot.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/trot.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/trot.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/trot.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture_shield.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Starting conversion
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/javelin/attack_ranged_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/archer/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/archer/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/archer/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/archer/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/archer/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/archer/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/archer/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion_shield.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion_shield.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion_shield.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion_shield.dae): Loaded successfully
art/meshes/props/helmet/hele_straw_01.dae: Starting conversion
art/meshes/props/helmet/hele_straw_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_straw_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_straw_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_straw_01.dae: Found convertible object 'Straw_Hele_01_Hq_008'
art/meshes/props/helmet/hele_straw_01.dae: Converting 'Esfera_405'
art/meshes/props/helmet/hele_straw_01.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_medium.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_medium.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_medium.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_medium.dae: Found convertible object 'cape_hd_medium'
art/meshes/props/new/capes/cape_hd_medium.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_medium.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_medium.dae: Adding prop point projectile
art/meshes/props/horse/rein_01.dae: Starting conversion
art/meshes/props/horse/rein_01.dae: Running FixBrokenXML
art/meshes/props/horse/rein_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/rein_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/rein_01.dae: Found convertible object 'Plano_001'
art/meshes/props/horse/rein_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/rein_01.dae: Found skinned geometry
art/meshes/props/horse/rein_01.dae: Adding prop point decals
art/meshes/props/horse/rein_01.dae: Adding prop point rider_R
art/meshes/props/horse/rein_01.dae: Adding prop point rider_L
art/meshes/props/horse/rein_01.dae: Adding prop point shield
art/meshes/props/horse/rein_01.dae: Adding prop point rider
art/meshes/props/horse/rein_01.dae: Adding prop point saddle
art/meshes/props/horse/rein_01.dae: Adding prop point wings
art/meshes/props/horse/rein_01.dae: Adding prop point chest
art/meshes/props/horse/rein_01.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_male.dae: Starting conversion
art/meshes/skeletal/elephant_asian_male.dae: Running FixBrokenXML
art/meshes/skeletal/elephant_asian_male.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/elephant_asian_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/elephant_asian_male.dae: Found convertible object 'elephant_asian'
art/meshes/skeletal/elephant_asian_male.dae: Converting 'Elephantidae_Asian_Quadraped'
art/meshes/skeletal/elephant_asian_male.dae: Found skinned geometry
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point head
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_left
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point tusk_right
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point helmet
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point trunk_grasp
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point beam
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point turret
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point egret_3
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider1
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider2
art/meshes/skeletal/elephant_asian_male.dae: Adding prop point rider3
art/animation/quadraped/elephant_asian_death.dae: Starting conversion
art/animation/quadraped/elephant_asian_death.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_death.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_death.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_01.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_01.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_02.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_02.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_idle_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_idle_03.dae: Found convertible object 'elephant_asian_armored_04'
art/animation/quadraped/elephant_asian_idle_03.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_walk.dae: Starting conversion
art/animation/quadraped/elephant_asian_walk.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_walk.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_walk.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_01.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_02.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_03.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_03.dae): Loaded successfully
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Starting conversion
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Running FixBrokenXML
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/elephant_asian_attack_melee_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Found convertible object 'elephant_asian'
art/animation/quadraped/elephant_asian_attack_melee_04.dae: Converting 'Elephantidae_Asian_Quadraped'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack_melee_04.dae): Loaded successfully
art/meshes/skeletal/new/m_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_tunic_long.dae: Found convertible object 'm_tunic_long'
art/meshes/skeletal/new/m_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_tunic_long.dae: Adding prop point quiver_L
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/walk_relax.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/attack_melee.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/attack_melee.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/attack_melee.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/idle_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/idle_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_ready.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/death.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/death.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/death.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/death.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/death.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/death.dae): Loaded successfully
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Starting conversion
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Running FixBrokenXML
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/rider/elephantry/driver/idle_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/rider/elephantry/driver/idle_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/elephantry/driver/idle_relax.dae): Loaded successfully
art/meshes/props/new/head_indian_1.dae: Starting conversion
art/meshes/props/new/head_indian_1.dae: Running FixBrokenXML
art/meshes/props/new/head_indian_1.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/head_indian_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/head_indian_1.dae: Found convertible object 'head_indian_1'
art/meshes/props/new/head_indian_1.dae: Converting 'Cube_029'
art/meshes/props/new/head_indian_1.dae: Found static geometry
art/meshes/props/maur_support_turret.dae: Starting conversion
art/meshes/props/maur_support_turret.dae: Running FixBrokenXML
art/meshes/props/maur_support_turret.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/props/maur_support_turret.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/maur_support_turret.dae: Found convertible object 'Cube_001'
art/meshes/props/maur_support_turret.dae: Converting 'Cube_001'
art/meshes/props/maur_support_turret.dae: Found static geometry
art/meshes/props/helmet/maur_earrings_fem_1.dae: Starting conversion
art/meshes/props/helmet/maur_earrings_fem_1.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_earrings_fem_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_images to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_materials to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found library_effects to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found a bind_material to delete
art/meshes/props/helmet/maur_earrings_fem_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found convertible object 'Torus002'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Converting 'Torus002Mesh'
art/meshes/props/helmet/maur_earrings_fem_1.dae: Found static geometry
art/meshes/props/helmet/maur_earrings_round_1.dae: Starting conversion
art/meshes/props/helmet/maur_earrings_round_1.dae: Running FixBrokenXML
art/meshes/props/helmet/maur_earrings_round_1.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/helmet/maur_earrings_round_1.dae: Applying fixes for 3ds Max exporter
art/meshes/props/helmet/maur_earrings_round_1.dae: Found library_images to delete
art/meshes/props/helmet/maur_earrings_round_1.dae: Found library_materials to delete
art/meshes/props/helmet/maur_earrings_round_1.dae: Found library_effects to delete
art/meshes/props/helmet/maur_earrings_round_1.dae: Found a bind_material to delete
art/meshes/props/helmet/maur_earrings_round_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/maur_earrings_round_1.dae: Found convertible object 'Sphere005'
art/meshes/props/helmet/maur_earrings_round_1.dae: Converting 'Sphere005Mesh'
art/meshes/props/helmet/maur_earrings_round_1.dae: Found static geometry
art/meshes/props/weapons/gladius_04.dae: Starting conversion
art/meshes/props/weapons/gladius_04.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_04.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_04.dae: Found convertible object 'weap_gladus_d'
art/meshes/props/weapons/gladius_04.dae: Converting 'weap_gladus_d-Geometry'
art/meshes/props/weapons/gladius_04.dae: Found static geometry
art/meshes/skeletal/hawk.dae: Starting conversion
art/meshes/skeletal/hawk.dae: Running FixBrokenXML
art/meshes/skeletal/hawk.dae: Authoring tool: Blender 2.70.0 commit date:2014-03-19, commit time:05:02, hash:19e627c
art/meshes/skeletal/hawk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/hawk.dae: Found convertible object 'Hawk'
art/meshes/skeletal/hawk.dae: Converting 'BlenderHawk'
art/meshes/skeletal/hawk.dae: Found skinned geometry
art/animation/other/hawk_flight.dae: Starting conversion
art/animation/other/hawk_flight.dae: Running FixBrokenXML
art/animation/other/hawk_flight.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76
art/animation/other/hawk_flight.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/hawk_flight.dae: Found convertible object 'hawk'
art/animation/other/hawk_flight.dae: Converting 'BlenderHawk'
CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully
art/animation/other/hawk_glide.dae: Starting conversion
art/animation/other/hawk_glide.dae: Running FixBrokenXML
art/animation/other/hawk_glide.dae: Authoring tool: Blender 2.70.0 commit date:2014-04-10, commit time:11:49, hash:f93bc76
art/animation/other/hawk_glide.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/other/hawk_glide.dae: Found convertible object 'hawk'
art/animation/other/hawk_glide.dae: Converting 'BlenderHawk'
CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully
art/meshes/structural/hele_farmstead.dae: Starting conversion
art/meshes/structural/hele_farmstead.dae: Running FixBrokenXML
art/meshes/structural/hele_farmstead.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_farmstead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_farmstead.dae: Found convertible object 'Cube_002'
art/meshes/structural/hele_farmstead.dae: Converting 'Cube_024'
art/meshes/structural/hele_farmstead.dae: Found static geometry
art/meshes/structural/hele_farmstead.dae: Adding prop point garrisoned
art/meshes/props/hele_farmstead_hay.dae: Starting conversion
art/meshes/props/hele_farmstead_hay.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_hay.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_hay.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_hay.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_hay.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_hay.dae: Found static geometry
art/meshes/props/hele_farmstead_props.dae: Starting conversion
art/meshes/props/hele_farmstead_props.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_props.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_props.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_props.dae: Converting 'Cube_025'
art/meshes/props/hele_farmstead_props.dae: Found static geometry
art/meshes/props/hele_farmstead_nature.dae: Starting conversion
art/meshes/props/hele_farmstead_nature.dae: Running FixBrokenXML
art/meshes/props/hele_farmstead_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_farmstead_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_farmstead_nature.dae: Found convertible object 'Cube_001'
art/meshes/props/hele_farmstead_nature.dae: Converting 'Cube_023'
art/meshes/props/hele_farmstead_nature.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_06.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_06.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_06.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_06.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_06.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_06.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_06.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_06.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_06.dae: Found convertible object 'tree_cretan_date_palm_06'
art/meshes/gaia/tree_cretan_date_palm_06.dae: Converting 'tree_cretan_date_palm_06Mesh'
art/meshes/gaia/tree_cretan_date_palm_06.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_03.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_03.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_03.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_03.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_03.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_03.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_03.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_03.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_03.dae: Found convertible object 'tree_cretan_date_palm_03'
art/meshes/gaia/tree_cretan_date_palm_03.dae: Converting 'tree_cretan_date_palm_03Mesh'
art/meshes/gaia/tree_cretan_date_palm_03.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_01.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_01.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_01.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_01.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_01.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_01.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_01.dae: Found convertible object 'tree_cretan_date_palm_01'
art/meshes/gaia/tree_cretan_date_palm_01.dae: Converting 'tree_cretan_date_palm_01Mesh'
art/meshes/gaia/tree_cretan_date_palm_01.dae: Found static geometry
art/meshes/gaia/tree_cretan_date_palm_07.dae: Starting conversion
art/meshes/gaia/tree_cretan_date_palm_07.dae: Running FixBrokenXML
art/meshes/gaia/tree_cretan_date_palm_07.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/tree_cretan_date_palm_07.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/tree_cretan_date_palm_07.dae: Found library_images to delete
art/meshes/gaia/tree_cretan_date_palm_07.dae: Found library_materials to delete
art/meshes/gaia/tree_cretan_date_palm_07.dae: Found library_effects to delete
art/meshes/gaia/tree_cretan_date_palm_07.dae: Found a bind_material to delete
art/meshes/gaia/tree_cretan_date_palm_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_cretan_date_palm_07.dae: Found convertible object 'tree_cretan_date_palm_07'
art/meshes/gaia/tree_cretan_date_palm_07.dae: Converting 'tree_cretan_date_palm_07Mesh'
art/meshes/gaia/tree_cretan_date_palm_07.dae: Found static geometry
art/meshes/skeletal/sanga_cattle_b.dae: Starting conversion
art/meshes/skeletal/sanga_cattle_b.dae: Running FixBrokenXML
art/meshes/skeletal/sanga_cattle_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/skeletal/sanga_cattle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/sanga_cattle_b.dae: Found convertible object 'Zebu_011'
art/meshes/skeletal/sanga_cattle_b.dae: Converting 'Bovidae_Skeleton'
art/meshes/skeletal/sanga_cattle_b.dae: Found skinned geometry
art/meshes/skeletal/sanga_cattle_b.dae: Adding prop point neck
art/animation/quadraped/bovidae_attack.dae: Starting conversion
art/animation/quadraped/bovidae_attack.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_attack.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_attack.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_attack.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_attack.dae): Loaded successfully
art/animation/quadraped/bovidae_death_a.dae: Starting conversion
art/animation/quadraped/bovidae_death_a.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_death_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_death_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_death_a.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_death_a.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_a.dae): Loaded successfully
art/animation/quadraped/bovidae_death_b.dae: Starting conversion
art/animation/quadraped/bovidae_death_b.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_death_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_death_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_death_b.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_death_b.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_death_b.dae): Loaded successfully
art/animation/quadraped/bovidae_feeding.dae: Starting conversion
art/animation/quadraped/bovidae_feeding.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_feeding.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_feeding.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_feeding.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_feeding.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_feeding.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_a.dae: Starting conversion
art/animation/quadraped/bovidae_idle_a.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_a.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_a.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_a.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_b.dae: Starting conversion
art/animation/quadraped/bovidae_idle_b.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_b.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_b.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_b.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_c.dae: Starting conversion
art/animation/quadraped/bovidae_idle_c.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_c.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_c.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_c.dae): Loaded successfully
art/animation/quadraped/bovidae_idle_d.dae: Starting conversion
art/animation/quadraped/bovidae_idle_d.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_idle_d.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_idle_d.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_idle_d.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_idle_d.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_idle_d.dae): Loaded successfully
art/animation/quadraped/bovidae_run.dae: Starting conversion
art/animation/quadraped/bovidae_run.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_run.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_run.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_run.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_run.dae): Loaded successfully
art/animation/quadraped/bovidae_walk_relax.dae: Starting conversion
art/animation/quadraped/bovidae_walk_relax.dae: Running FixBrokenXML
art/animation/quadraped/bovidae_walk_relax.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/animation/quadraped/bovidae_walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/bovidae_walk_relax.dae: Found convertible object 'Zebu'
art/animation/quadraped/bovidae_walk_relax.dae: Converting 'Bovidae_Skeleton'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/bovidae_walk_relax.dae): Loaded successfully
art/meshes/skeletal/sanga_cattle_a.dae: Starting conversion
art/meshes/skeletal/sanga_cattle_a.dae: Running FixBrokenXML
art/meshes/skeletal/sanga_cattle_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/skeletal/sanga_cattle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/sanga_cattle_a.dae: Found convertible object 'Zebu_010'
art/meshes/skeletal/sanga_cattle_a.dae: Converting 'Bovidae_Skeleton'
art/meshes/skeletal/sanga_cattle_a.dae: Found skinned geometry
art/meshes/skeletal/sanga_cattle_a.dae: Adding prop point neck
art/meshes/skeletal/zebra.dae: Starting conversion
art/meshes/skeletal/zebra.dae: Running FixBrokenXML
art/meshes/skeletal/zebra.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/skeletal/zebra.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/zebra.dae: Found convertible object 'default-Pivot'
art/meshes/skeletal/zebra.dae: Converting 'Armature'
art/meshes/skeletal/zebra.dae: Found skinned geometry
art/animation/quadraped/zebra_attack.dae: Starting conversion
art/animation/quadraped/zebra_attack.dae: Running FixBrokenXML
art/animation/quadraped/zebra_attack.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/zebra_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/zebra_attack.dae: Found convertible object 'default-Pivot'
art/animation/quadraped/zebra_attack.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/zebra_attack.dae): Loaded successfully
art/animation/quadraped/zebra_death.dae: Starting conversion
art/animation/quadraped/zebra_death.dae: Running FixBrokenXML
art/animation/quadraped/zebra_death.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/zebra_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/zebra_death.dae: Found convertible object 'default-Pivot'
art/animation/quadraped/zebra_death.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/zebra_death.dae): Loaded successfully
art/animation/quadraped/zebra_idle.dae: Starting conversion
art/animation/quadraped/zebra_idle.dae: Running FixBrokenXML
art/animation/quadraped/zebra_idle.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/zebra_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/zebra_idle.dae: Found convertible object 'default-Pivot'
art/animation/quadraped/zebra_idle.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/zebra_idle.dae): Loaded successfully
art/animation/quadraped/zebra_run.dae: Starting conversion
art/animation/quadraped/zebra_run.dae: Running FixBrokenXML
art/animation/quadraped/zebra_run.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/zebra_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/zebra_run.dae: Found convertible object 'default-Pivot'
art/animation/quadraped/zebra_run.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/zebra_run.dae): Loaded successfully
art/animation/quadraped/zebra_walk.dae: Starting conversion
art/animation/quadraped/zebra_walk.dae: Running FixBrokenXML
art/animation/quadraped/zebra_walk.dae: Authoring tool: Blender 2.61.0 r42615
art/animation/quadraped/zebra_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/zebra_walk.dae: Found convertible object 'default-Pivot'
art/animation/quadraped/zebra_walk.dae: Converting 'Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/zebra_walk.dae): Loaded successfully
art/meshes/skeletal/animal_lioness.dae: Starting conversion
art/meshes/skeletal/animal_lioness.dae: Running FixBrokenXML
art/meshes/skeletal/animal_lioness.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/animal_lioness.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/animal_lioness.dae: Found convertible object 'lioness'
art/meshes/skeletal/animal_lioness.dae: Converting 'Cylinder_001-mesh-skin'
art/meshes/skeletal/animal_lioness.dae: Found skinned geometry
art/animation/quadraped/lion_death.dae: Starting conversion
art/animation/quadraped/lion_death.dae: Running FixBrokenXML
art/animation/quadraped/lion_death.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/lion_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/lion_death.dae: Found convertible object 'mesh'
art/animation/quadraped/lion_death.dae: Converting 'Cylinder_001-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_death.dae): Loaded successfully
art/animation/quadraped/lion_idle_01.dae: Starting conversion
art/animation/quadraped/lion_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/lion_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/lion_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/lion_idle_01.dae: Found convertible object 'mesh'
art/animation/quadraped/lion_idle_01.dae: Converting 'Cylinder_001-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_01.dae): Loaded successfully
art/animation/quadraped/lion_idle_02.dae: Starting conversion
art/animation/quadraped/lion_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/lion_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/lion_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/lion_idle_02.dae: Found convertible object 'mesh'
art/animation/quadraped/lion_idle_02.dae: Converting 'Cylinder_001-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_02.dae): Loaded successfully
art/animation/quadraped/lion_idle_03.dae: Starting conversion
art/animation/quadraped/lion_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/lion_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/lion_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/lion_idle_03.dae: Found convertible object 'mesh'
art/animation/quadraped/lion_idle_03.dae: Converting 'Cylinder_001-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_03.dae): Loaded successfully
art/animation/quadraped/lion_run.dae: Starting conversion
art/animation/quadraped/lion_run.dae: Running FixBrokenXML
art/animation/quadraped/lion_run.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/lion_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/lion_run.dae: Found convertible object 'mesh'
art/animation/quadraped/lion_run.dae: Converting 'Cylinder_001-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_run.dae): Loaded successfully
art/animation/quadraped/lion_walk.dae: Starting conversion
art/animation/quadraped/lion_walk.dae: Running FixBrokenXML
art/animation/quadraped/lion_walk.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/lion_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/lion_walk.dae: Found convertible object 'mesh'
art/animation/quadraped/lion_walk.dae: Converting 'Cylinder_001-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_walk.dae): Loaded successfully
art/meshes/skeletal/animal_boar.dae: Starting conversion
art/meshes/skeletal/animal_boar.dae: Running FixBrokenXML
art/meshes/skeletal/animal_boar.dae: Authoring tool: Blender 2.80.41 commit date:2019-01-21, commit time:00:28, hash:dd3f5186260e
art/meshes/skeletal/animal_boar.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/animal_boar.dae: Found convertible object 'Boar'
art/meshes/skeletal/animal_boar.dae: Converting 'Boar_Armature'
art/meshes/skeletal/animal_boar.dae: Found skinned geometry
art/meshes/skeletal/animal_boar.dae: Adding prop point back
art/meshes/skeletal/animal_boar.dae: Adding prop point rein
art/meshes/skeletal/animal_boar.dae: Adding prop point helmet
art/animation/quadraped/animal_boar_death_01.dae: Starting conversion
art/animation/quadraped/animal_boar_death_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_boar_death_01.dae: Authoring tool: Blender 2.80.41 commit date:2019-01-21, commit time:00:28, hash:dd3f5186260e
art/animation/quadraped/animal_boar_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_boar_death_01.dae: Found convertible object 'Boar'
art/animation/quadraped/animal_boar_death_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_death_01.dae): Loaded successfully
art/animation/quadraped/animal_boar_idle_02.dae: Starting conversion
art/animation/quadraped/animal_boar_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/animal_boar_idle_02.dae: Authoring tool: Blender 2.80.41 commit date:2019-01-21, commit time:00:28, hash:dd3f5186260e
art/animation/quadraped/animal_boar_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_boar_idle_02.dae: Found convertible object 'Boar'
art/animation/quadraped/animal_boar_idle_02.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_idle_02.dae): Loaded successfully
art/animation/quadraped/animal_boar_run_01.dae: Starting conversion
art/animation/quadraped/animal_boar_run_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_boar_run_01.dae: Authoring tool: Blender 2.79.0
art/animation/quadraped/animal_boar_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_boar_run_01.dae: Found convertible object 'Boar'
art/animation/quadraped/animal_boar_run_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_run_01.dae): Loaded successfully
art/animation/quadraped/animal_boar_walk_01.dae: Starting conversion
art/animation/quadraped/animal_boar_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_boar_walk_01.dae: Authoring tool: Blender 2.79.0
art/animation/quadraped/animal_boar_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_boar_walk_01.dae: Found convertible object 'Boar'
art/animation/quadraped/animal_boar_walk_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_walk_01.dae): Loaded successfully
art/animation/quadraped/animal_boar_attack_01.dae: Starting conversion
art/animation/quadraped/animal_boar_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_boar_attack_01.dae: Authoring tool: Blender 2.80.41 commit date:2019-01-21, commit time:00:28, hash:dd3f5186260e
art/animation/quadraped/animal_boar_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_boar_attack_01.dae: Found convertible object 'Boar'
art/animation/quadraped/animal_boar_attack_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_attack_01.dae): Loaded successfully
art/meshes/skeletal/goat.dae: Starting conversion
art/meshes/skeletal/goat.dae: Running FixBrokenXML
art/meshes/skeletal/goat.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/skeletal/goat.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/goat.dae: Found convertible object 'goat'
art/meshes/skeletal/goat.dae: Converting 'Goat'
art/meshes/skeletal/goat.dae: Found skinned geometry
art/animation/quadraped/goat_death.dae: Starting conversion
art/animation/quadraped/goat_death.dae: Running FixBrokenXML
art/animation/quadraped/goat_death.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_death.dae: Found convertible object 'goat'
art/animation/quadraped/goat_death.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_death.dae): Loaded successfully
art/animation/quadraped/goat_idle_01.dae: Starting conversion
art/animation/quadraped/goat_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/goat_idle_01.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_idle_01.dae: Found convertible object 'goat'
art/animation/quadraped/goat_idle_01.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_01.dae): Loaded successfully
art/animation/quadraped/goat_idle_02.dae: Starting conversion
art/animation/quadraped/goat_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/goat_idle_02.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_idle_02.dae: Found convertible object 'goat'
art/animation/quadraped/goat_idle_02.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_idle_02.dae): Loaded successfully
art/animation/quadraped/goat_walk.dae: Starting conversion
art/animation/quadraped/goat_walk.dae: Running FixBrokenXML
art/animation/quadraped/goat_walk.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/animation/quadraped/goat_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/goat_walk.dae: Found convertible object 'goat'
art/animation/quadraped/goat_walk.dae: Converting 'Goat'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/goat_walk.dae): Loaded successfully
art/meshes/skeletal/goat_male.dae: Starting conversion
art/meshes/skeletal/goat_male.dae: Running FixBrokenXML
art/meshes/skeletal/goat_male.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/skeletal/goat_male.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/goat_male.dae: Found convertible object 'goat'
art/meshes/skeletal/goat_male.dae: Converting 'Goat'
art/meshes/skeletal/goat_male.dae: Found skinned geometry
art/meshes/skeletal/deer_mesh.dae: Starting conversion
art/meshes/skeletal/deer_mesh.dae: Running FixBrokenXML
art/meshes/skeletal/deer_mesh.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/meshes/skeletal/deer_mesh.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/deer_mesh.dae: Found convertible object 'deerskin'
art/meshes/skeletal/deer_mesh.dae: Converting 'deerskin-mesh-skin'
art/meshes/skeletal/deer_mesh.dae: Found skinned geometry
art/meshes/skeletal/deer_mesh.dae: Adding prop point antler
art/animation/quadraped/deer_attack_01.dae: Starting conversion
art/animation/quadraped/deer_attack_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_attack_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_attack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_attack_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_attack_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully
art/animation/quadraped/deer_death_01.dae: Starting conversion
art/animation/quadraped/deer_death_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_01.dae: Starting conversion
art/animation/quadraped/deer_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_02.dae: Starting conversion
art/animation/quadraped/deer_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully
art/animation/quadraped/deer_idle_03.dae: Starting conversion
art/animation/quadraped/deer_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_03.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_03.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_03.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully
art/animation/quadraped/deer_run_01.dae: Starting conversion
art/animation/quadraped/deer_run_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_run_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_run_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_run_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_run_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully
art/animation/quadraped/deer_walk_01.dae: Starting conversion
art/animation/quadraped/deer_walk_01.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_01.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_01.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_01.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully
art/meshes/props/gazelle_horns.dae: Starting conversion
art/meshes/props/gazelle_horns.dae: Running FixBrokenXML
art/meshes/props/gazelle_horns.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/gazelle_horns.dae: Applying fixes for 3ds Max exporter
art/meshes/props/gazelle_horns.dae: Found library_images to delete
art/meshes/props/gazelle_horns.dae: Found library_materials to delete
art/meshes/props/gazelle_horns.dae: Found library_effects to delete
art/meshes/props/gazelle_horns.dae: Found a bind_material to delete
art/meshes/props/gazelle_horns.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/gazelle_horns.dae: Found convertible object 'Pyramid02-Pivot'
art/meshes/props/gazelle_horns.dae: Converting 'Pyramid02Mesh'
art/meshes/props/gazelle_horns.dae: Found static geometry
art/animation/quadraped/deer_death_02.dae: Starting conversion
art/animation/quadraped/deer_death_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_death_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_death_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_death_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully
art/meshes/skeletal/rhino.dae: Starting conversion
art/meshes/skeletal/rhino.dae: Running FixBrokenXML
art/meshes/skeletal/rhino.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/skeletal/rhino.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/rhino.dae: Found convertible object 'White_rhino'
art/meshes/skeletal/rhino.dae: Converting 'rhinoceros'
art/meshes/skeletal/rhino.dae: Found skinned geometry
art/animation/quadraped/rhino_idle.dae: Starting conversion
art/animation/quadraped/rhino_idle.dae: Running FixBrokenXML
art/animation/quadraped/rhino_idle.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/quadraped/rhino_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rhino_idle.dae: Found convertible object 'White_rhino'
art/animation/quadraped/rhino_idle.dae: Converting 'rhino'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rhino_idle.dae): Loaded successfully
art/animation/quadraped/rhino_idle2.dae: Starting conversion
art/animation/quadraped/rhino_idle2.dae: Running FixBrokenXML
art/animation/quadraped/rhino_idle2.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/quadraped/rhino_idle2.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rhino_idle2.dae: Found convertible object 'White_rhino'
art/animation/quadraped/rhino_idle2.dae: Converting 'rhino'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rhino_idle2.dae): Loaded successfully
art/animation/quadraped/rhino_walk.dae: Starting conversion
art/animation/quadraped/rhino_walk.dae: Running FixBrokenXML
art/animation/quadraped/rhino_walk.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/quadraped/rhino_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rhino_walk.dae: Found convertible object 'White_rhino'
art/animation/quadraped/rhino_walk.dae: Converting 'rhino'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rhino_walk.dae): Loaded successfully
art/animation/quadraped/rhino_attack.dae: Starting conversion
art/animation/quadraped/rhino_attack.dae: Running FixBrokenXML
art/animation/quadraped/rhino_attack.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/quadraped/rhino_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rhino_attack.dae: Found convertible object 'White_rhino'
art/animation/quadraped/rhino_attack.dae: Converting 'rhino'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rhino_attack.dae): Loaded successfully
art/animation/quadraped/rhino_death.dae: Starting conversion
art/animation/quadraped/rhino_death.dae: Running FixBrokenXML
art/animation/quadraped/rhino_death.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/quadraped/rhino_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rhino_death.dae: Found convertible object 'White_rhino'
art/animation/quadraped/rhino_death.dae: Converting 'rhino'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rhino_death.dae): Loaded successfully
art/animation/quadraped/rhino_run.dae: Starting conversion
art/animation/quadraped/rhino_run.dae: Running FixBrokenXML
art/animation/quadraped/rhino_run.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/animation/quadraped/rhino_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/rhino_run.dae: Found convertible object 'White_rhino'
art/animation/quadraped/rhino_run.dae: Converting 'rhino'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/rhino_run.dae): Loaded successfully
art/meshes/gaia/dead_deciduous_1.dae: Starting conversion
art/meshes/gaia/dead_deciduous_1.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_1.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_1.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_1.dae: Found static geometry
art/meshes/gaia/dead_deciduous.dae: Starting conversion
art/meshes/gaia/dead_deciduous.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous.dae: Found convertible object 'Plane'
art/meshes/gaia/dead_deciduous.dae: Converting 'Plane'
art/meshes/gaia/dead_deciduous.dae: Found static geometry
art/meshes/gaia/tree_oak_new_b.dae: Starting conversion
art/meshes/gaia/tree_oak_new_b.dae: Running FixBrokenXML
art/meshes/gaia/tree_oak_new_b.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/gaia/tree_oak_new_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_oak_new_b.dae: Found convertible object 'Circle_168'
art/meshes/gaia/tree_oak_new_b.dae: Converting 'Circle_169'
art/meshes/gaia/tree_oak_new_b.dae: Found static geometry
art/meshes/gaia/tree_oak_new_f.dae: Starting conversion
art/meshes/gaia/tree_oak_new_f.dae: Running FixBrokenXML
art/meshes/gaia/tree_oak_new_f.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/gaia/tree_oak_new_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_oak_new_f.dae: Found convertible object 'Circle_001'
art/meshes/gaia/tree_oak_new_f.dae: Converting 'Circle_177'
art/meshes/gaia/tree_oak_new_f.dae: Found static geometry
art/meshes/gaia/tree_oak_new_c.dae: Starting conversion
art/meshes/gaia/tree_oak_new_c.dae: Running FixBrokenXML
art/meshes/gaia/tree_oak_new_c.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/tree_oak_new_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_oak_new_c.dae: Found convertible object 'tree_oak_new_c'
art/meshes/gaia/tree_oak_new_c.dae: Converting 'tree_oak_new_c'
art/meshes/gaia/tree_oak_new_c.dae: Found static geometry
art/meshes/gaia/tree_oak_new_e.dae: Starting conversion
art/meshes/gaia/tree_oak_new_e.dae: Running FixBrokenXML
art/meshes/gaia/tree_oak_new_e.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/gaia/tree_oak_new_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_oak_new_e.dae: Found convertible object 'Circle'
art/meshes/gaia/tree_oak_new_e.dae: Converting 'Circle_176'
art/meshes/gaia/tree_oak_new_e.dae: Found static geometry
art/meshes/gaia/tree_oak_new_d.dae: Starting conversion
art/meshes/gaia/tree_oak_new_d.dae: Running FixBrokenXML
art/meshes/gaia/tree_oak_new_d.dae: Authoring tool: Blender 2.76.0 commit date:2015-11-03, commit time:10:56, hash:f337fea
art/meshes/gaia/tree_oak_new_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tree_oak_new_d.dae: Found convertible object 'Circle_170'
art/meshes/gaia/tree_oak_new_d.dae: Converting 'Circle_171'
art/meshes/gaia/tree_oak_new_d.dae: Found static geometry
art/meshes/gaia/dead_deciduous_6.dae: Starting conversion
art/meshes/gaia/dead_deciduous_6.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_6.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_6.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_6.dae: Found static geometry
art/meshes/gaia/dead_deciduous_5.dae: Starting conversion
art/meshes/gaia/dead_deciduous_5.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_5.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_5.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_5.dae: Found static geometry
art/meshes/gaia/dead_deciduous_2.dae: Starting conversion
art/meshes/gaia/dead_deciduous_2.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_2.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_2.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_2.dae: Found static geometry
art/meshes/gaia/dead_deciduous_4.dae: Starting conversion
art/meshes/gaia/dead_deciduous_4.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_4.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_4.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_4.dae: Found static geometry
art/meshes/gaia/dead_deciduous_3.dae: Starting conversion
art/meshes/gaia/dead_deciduous_3.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_3.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_3.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_3.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_06.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_06.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_06.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_06.dae: Found convertible object 'tree_acacia_trunk_02_06'
art/meshes/gaia/trees/trunks/acacia_06.dae: Converting 'tree_acacia_trunk_02_06'
art/meshes/gaia/trees/trunks/acacia_06.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_06.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_06.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_06.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_06.dae: Found convertible object 'tree_acacia_leaves_02_06'
art/meshes/gaia/trees/leaves/acacia_06.dae: Converting 'tree_acacia_leaves_02_06'
art/meshes/gaia/trees/leaves/acacia_06.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_02.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_02.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_02.dae: Found convertible object 'tree_acacia_trunk_02_02'
art/meshes/gaia/trees/trunks/acacia_02.dae: Converting 'tree_acacia_trunk_02_02'
art/meshes/gaia/trees/trunks/acacia_02.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_02.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_02.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_02.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_02.dae: Found convertible object 'tree_acacia_leaves_02_02'
art/meshes/gaia/trees/leaves/acacia_02.dae: Converting 'tree_acacia_leaves_02_02'
art/meshes/gaia/trees/leaves/acacia_02.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_04.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_04.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_04.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_04.dae: Found convertible object 'tree_acacia_trunk_02_04'
art/meshes/gaia/trees/trunks/acacia_04.dae: Converting 'tree_acacia_trunk_02_04'
art/meshes/gaia/trees/trunks/acacia_04.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_04.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_04.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_04.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_04.dae: Found convertible object 'tree_acacia_leaves_02_04'
art/meshes/gaia/trees/leaves/acacia_04.dae: Converting 'tree_acacia_leaves_02_04'
art/meshes/gaia/trees/leaves/acacia_04.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_01.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_01.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_01.dae: Found convertible object 'tree_acacia_trunk_02_01'
art/meshes/gaia/trees/trunks/acacia_01.dae: Converting 'tree_acacia_trunk_02_01'
art/meshes/gaia/trees/trunks/acacia_01.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_01.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_01.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_01.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_01.dae: Found convertible object 'tree_acacia_leaves_02_01'
art/meshes/gaia/trees/leaves/acacia_01.dae: Converting 'tree_acacia_leaves_02_01'
art/meshes/gaia/trees/leaves/acacia_01.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_03.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_03.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_03.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_03.dae: Found convertible object 'tree_acacia_trunk_02_03'
art/meshes/gaia/trees/trunks/acacia_03.dae: Converting 'tree_acacia_trunk_02_03'
art/meshes/gaia/trees/trunks/acacia_03.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_03.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_03.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_03.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_03.dae: Found convertible object 'tree_acacia_leaves_02_03'
art/meshes/gaia/trees/leaves/acacia_03.dae: Converting 'tree_acacia_leaves_02_03'
art/meshes/gaia/trees/leaves/acacia_03.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_09.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_09.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_09.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_09.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_09.dae: Found convertible object 'tree_acacia_trunk_02_09'
art/meshes/gaia/trees/trunks/acacia_09.dae: Converting 'tree_acacia_trunk_02_09'
art/meshes/gaia/trees/trunks/acacia_09.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_09.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_09.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_09.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_09.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_09.dae: Found convertible object 'tree_acacia_leaves_02_09'
art/meshes/gaia/trees/leaves/acacia_09.dae: Converting 'tree_acacia_leaves_02_09'
art/meshes/gaia/trees/leaves/acacia_09.dae: Found static geometry
art/meshes/skeletal/camel.dae: Starting conversion
art/meshes/skeletal/camel.dae: Running FixBrokenXML
art/meshes/skeletal/camel.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/camel.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/camel.dae: Found convertible object 'Camel_Dromedarius'
art/meshes/skeletal/camel.dae: Converting 'Camelus'
art/meshes/skeletal/camel.dae: Found skinned geometry
art/meshes/skeletal/camel.dae: Adding prop point left_cargo
art/meshes/skeletal/camel.dae: Adding prop point rider
art/meshes/skeletal/camel.dae: Adding prop point hump
art/meshes/skeletal/camel.dae: Adding prop point rider_front
art/meshes/skeletal/camel.dae: Adding prop point right_cargo
art/meshes/skeletal/camel.dae: Adding prop point quiver_R
art/meshes/skeletal/camel.dae: Adding prop point rider_back
art/meshes/skeletal/camel.dae: Adding prop point head
art/meshes/skeletal/camel.dae: Adding prop point mouth_bot
art/meshes/skeletal/camel.dae: Adding prop point rider_R
art/meshes/skeletal/camel.dae: Adding prop point rider_L
art/meshes/skeletal/camel.dae: Adding prop point decals
art/meshes/skeletal/camel.dae: Adding prop point blanket
art/animation/quadraped/camel_attack_melee_01.dae: Starting conversion
art/animation/quadraped/camel_attack_melee_01.dae: Running FixBrokenXML
art/animation/quadraped/camel_attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_attack_melee_01.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_attack_melee_01.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_01.dae): Loaded successfully
art/animation/quadraped/camel_attack_melee_02.dae: Starting conversion
art/animation/quadraped/camel_attack_melee_02.dae: Running FixBrokenXML
art/animation/quadraped/camel_attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_attack_melee_02.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_attack_melee_02.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_attack_melee_02.dae): Loaded successfully
art/animation/quadraped/camel_death.dae: Starting conversion
art/animation/quadraped/camel_death.dae: Running FixBrokenXML
art/animation/quadraped/camel_death.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_death.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_death.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_death.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully
art/animation/quadraped/camel_idle_01.dae: Starting conversion
art/animation/quadraped/camel_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_01.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_01.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully
art/animation/quadraped/camel_idle_02.dae: Starting conversion
art/animation/quadraped/camel_idle_02.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_02.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_02.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully
art/animation/quadraped/camel_idle_03.dae: Starting conversion
art/animation/quadraped/camel_idle_03.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_03.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_03.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_03.dae): Loaded successfully
art/animation/quadraped/camel_idle_04.dae: Starting conversion
art/animation/quadraped/camel_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_04.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_04.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_04.dae): Loaded successfully
art/animation/quadraped/camel_trot.dae: Starting conversion
art/animation/quadraped/camel_trot.dae: Running FixBrokenXML
art/animation/quadraped/camel_trot.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_trot.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_trot.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_trot.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_trot.dae): Loaded successfully
art/animation/quadraped/camel_walk.dae: Starting conversion
art/animation/quadraped/camel_walk.dae: Running FixBrokenXML
art/animation/quadraped/camel_walk.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_walk.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_walk.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully
art/meshes/props/camel_teeths.dae: Starting conversion
art/meshes/props/camel_teeths.dae: Running FixBrokenXML
art/meshes/props/camel_teeths.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/camel_teeths.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/camel_teeths.dae: Found convertible object 'Mouth'
art/meshes/props/camel_teeths.dae: Converting 'Cube_002'
art/meshes/props/camel_teeths.dae: Found static geometry
art/meshes/gaia/wrld_rock_7.dae: Starting conversion
art/meshes/gaia/wrld_rock_7.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_7.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_7.dae: Found convertible object 'wrld_rock_7'
art/meshes/gaia/wrld_rock_7.dae: Converting 'wrld_rock_7-Geometry'
art/meshes/gaia/wrld_rock_7.dae: Found static geometry
art/meshes/gaia/stone_granite_me_c.dae: Starting conversion
art/meshes/gaia/stone_granite_me_c.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_c.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_c.dae: Found convertible object 'stone_granite_me_c'
art/meshes/gaia/stone_granite_me_c.dae: Converting 'stone_granite_me_c-Geometry'
art/meshes/gaia/stone_granite_me_c.dae: Found static geometry
art/meshes/gaia/stone_granite_me_b.dae: Starting conversion
art/meshes/gaia/stone_granite_me_b.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_b.dae: Found convertible object 'stone_granite_me_b'
art/meshes/gaia/stone_granite_me_b.dae: Converting 'stone_granite_me_b-Geometry'
art/meshes/gaia/stone_granite_me_b.dae: Found static geometry
art/meshes/gaia/wrld_rock_3.dae: Starting conversion
art/meshes/gaia/wrld_rock_3.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_3.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_3.dae: Found convertible object 'wrld_rock_3'
art/meshes/gaia/wrld_rock_3.dae: Converting 'wrld_rock_3-Geometry'
art/meshes/gaia/wrld_rock_3.dae: Found static geometry
art/meshes/gaia/stone_granite_me_g.dae: Starting conversion
art/meshes/gaia/stone_granite_me_g.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_g.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_g.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_g.dae: Found convertible object 'stone_granite_me_g'
art/meshes/gaia/stone_granite_me_g.dae: Converting 'stone_granite_me_g-Geometry'
art/meshes/gaia/stone_granite_me_g.dae: Found static geometry
art/meshes/gaia/wrld_rock_2.dae: Starting conversion
art/meshes/gaia/wrld_rock_2.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_2.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_2.dae: Found convertible object 'wrld_rock_2'
art/meshes/gaia/wrld_rock_2.dae: Converting 'wrld_rock_2-Geometry'
art/meshes/gaia/wrld_rock_2.dae: Found static geometry
art/meshes/gaia/wrld_rock_8.dae: Starting conversion
art/meshes/gaia/wrld_rock_8.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_8.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_8.dae: Found convertible object 'wrld_rock_8'
art/meshes/gaia/wrld_rock_8.dae: Converting 'wrld_rock_8-Geometry'
art/meshes/gaia/wrld_rock_8.dae: Found static geometry
art/meshes/gaia/stone_granite_me_d.dae: Starting conversion
art/meshes/gaia/stone_granite_me_d.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_d.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_d.dae: Found convertible object 'stone_granite_me_d'
art/meshes/gaia/stone_granite_me_d.dae: Converting 'stone_granite_me_d-Geometry_002'
art/meshes/gaia/stone_granite_me_d.dae: Found static geometry
art/meshes/gaia/stone_granite_me_e.dae: Starting conversion
art/meshes/gaia/stone_granite_me_e.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_e.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_e.dae: Found convertible object 'stone_granite_me_e'
art/meshes/gaia/stone_granite_me_e.dae: Converting 'stone_granite_me_e-Geometry'
art/meshes/gaia/stone_granite_me_e.dae: Found static geometry
art/meshes/gaia/stone_granite_me_a.dae: Starting conversion
art/meshes/gaia/stone_granite_me_a.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_a.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_a.dae: Found convertible object 'stone_granite_me_a'
art/meshes/gaia/stone_granite_me_a.dae: Converting 'stone_granite_me_a-Geometry'
art/meshes/gaia/stone_granite_me_a.dae: Found static geometry
art/meshes/gaia/wrld_rock_6.dae: Starting conversion
art/meshes/gaia/wrld_rock_6.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_6.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_6.dae: Found convertible object 'wrld_rock_6'
art/meshes/gaia/wrld_rock_6.dae: Converting 'wrld_rock_6-Geometry'
art/meshes/gaia/wrld_rock_6.dae: Found static geometry
art/meshes/gaia/stone_granite_me_f.dae: Starting conversion
art/meshes/gaia/stone_granite_me_f.dae: Running FixBrokenXML
art/meshes/gaia/stone_granite_me_f.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/gaia/stone_granite_me_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stone_granite_me_f.dae: Found convertible object 'stone_granite_me_f'
art/meshes/gaia/stone_granite_me_f.dae: Converting 'stone_granite_me_f-Geometry'
art/meshes/gaia/stone_granite_me_f.dae: Found static geometry
art/meshes/gaia/wrld_rock_4.dae: Starting conversion
art/meshes/gaia/wrld_rock_4.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_4.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_4.dae: Found convertible object 'wrld_rock_4'
art/meshes/gaia/wrld_rock_4.dae: Converting 'wrld_rock_4-Geometry'
art/meshes/gaia/wrld_rock_4.dae: Found static geometry
art/meshes/gaia/wrld_rock_5.dae: Starting conversion
art/meshes/gaia/wrld_rock_5.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_5.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_5.dae: Found convertible object 'wrld_rock_5'
art/meshes/gaia/wrld_rock_5.dae: Converting 'wrld_rock_5-Geometry'
art/meshes/gaia/wrld_rock_5.dae: Found static geometry
art/meshes/gaia/wrld_rock_1.dae: Starting conversion
art/meshes/gaia/wrld_rock_1.dae: Running FixBrokenXML
art/meshes/gaia/wrld_rock_1.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/wrld_rock_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/wrld_rock_1.dae: Found convertible object 'wrld_rock_1'
art/meshes/gaia/wrld_rock_1.dae: Converting 'wrld_rock_1-Geometry'
art/meshes/gaia/wrld_rock_1.dae: Found static geometry
art/meshes/gaia/trees/trunks/acacia_07.dae: Starting conversion
art/meshes/gaia/trees/trunks/acacia_07.dae: Running FixBrokenXML
art/meshes/gaia/trees/trunks/acacia_07.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/trunks/acacia_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/trunks/acacia_07.dae: Found convertible object 'tree_acacia_trunk_02_07'
art/meshes/gaia/trees/trunks/acacia_07.dae: Converting 'tree_acacia_trunk_02_07'
art/meshes/gaia/trees/trunks/acacia_07.dae: Found static geometry
art/meshes/gaia/trees/leaves/acacia_07.dae: Starting conversion
art/meshes/gaia/trees/leaves/acacia_07.dae: Running FixBrokenXML
art/meshes/gaia/trees/leaves/acacia_07.dae: Authoring tool: Blender 2.90.1 commit date:2020-09-23, commit time:06:43, hash:3e85bb34d0d7
art/meshes/gaia/trees/leaves/acacia_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/trees/leaves/acacia_07.dae: Found convertible object 'tree_acacia_leaves_02_07'
art/meshes/gaia/trees/leaves/acacia_07.dae: Converting 'tree_acacia_leaves_02_07'
art/meshes/gaia/trees/leaves/acacia_07.dae: Found static geometry
art/meshes/props/special/floating_barrels.dae: Starting conversion
art/meshes/props/special/floating_barrels.dae: Running FixBrokenXML
art/meshes/props/special/floating_barrels.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/props/special/floating_barrels.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/floating_barrels.dae: Found convertible object 'Object04'
art/meshes/props/special/floating_barrels.dae: Converting 'Armature'
art/meshes/props/special/floating_barrels.dae: Found skinned geometry
art/meshes/gaia/palm_date_new_fruit_1.dae: Starting conversion
art/meshes/gaia/palm_date_new_fruit_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_fruit_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_fruit_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_fruit_1.dae: Found convertible object 'Circle_029'
art/meshes/gaia/palm_date_new_fruit_1.dae: Converting 'Circle_028'
art/meshes/gaia/palm_date_new_fruit_1.dae: Found static geometry
art/meshes/gaia/palm_date_new_fruit_2.dae: Starting conversion
art/meshes/gaia/palm_date_new_fruit_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_fruit_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_fruit_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_fruit_2.dae: Found convertible object 'Circle_030'
art/meshes/gaia/palm_date_new_fruit_2.dae: Converting 'Circle_029'
art/meshes/gaia/palm_date_new_fruit_2.dae: Found static geometry
art/meshes/gaia/baobab_1_trunk.dae: Starting conversion
art/meshes/gaia/baobab_1_trunk.dae: Running FixBrokenXML
art/meshes/gaia/baobab_1_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/baobab_1_trunk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/baobab_1_trunk.dae: Found convertible object 'Circle'
art/meshes/gaia/baobab_1_trunk.dae: Converting 'Circle'
art/meshes/gaia/baobab_1_trunk.dae: Found static geometry
art/meshes/gaia/baobab_1_branches_dead.dae: Starting conversion
art/meshes/gaia/baobab_1_branches_dead.dae: Running FixBrokenXML
art/meshes/gaia/baobab_1_branches_dead.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/baobab_1_branches_dead.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/baobab_1_branches_dead.dae: Found convertible object 'Circle_001'
art/meshes/gaia/baobab_1_branches_dead.dae: Converting 'Circle_001'
art/meshes/gaia/baobab_1_branches_dead.dae: Found static geometry
art/meshes/gaia/baobab_3_trunk.dae: Starting conversion
art/meshes/gaia/baobab_3_trunk.dae: Running FixBrokenXML
art/meshes/gaia/baobab_3_trunk.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/baobab_3_trunk.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/baobab_3_trunk.dae: Found convertible object 'Circle_006'
art/meshes/gaia/baobab_3_trunk.dae: Converting 'Circle_006'
art/meshes/gaia/baobab_3_trunk.dae: Found static geometry
art/meshes/gaia/baobab_3_branches.dae: Starting conversion
art/meshes/gaia/baobab_3_branches.dae: Running FixBrokenXML
art/meshes/gaia/baobab_3_branches.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/baobab_3_branches.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/baobab_3_branches.dae: Found convertible object 'Circle_007'
art/meshes/gaia/baobab_3_branches.dae: Converting 'Circle_007'
art/meshes/gaia/baobab_3_branches.dae: Found static geometry
art/meshes/gaia/palm_palmyra_2.dae: Starting conversion
art/meshes/gaia/palm_palmyra_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_palmyra_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_palmyra_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_palmyra_2.dae: Found convertible object 'Circle_019'
art/meshes/gaia/palm_palmyra_2.dae: Converting 'Circle_017'
art/meshes/gaia/palm_palmyra_2.dae: Found static geometry
art/meshes/gaia/palm_palmyra_1.dae: Starting conversion
art/meshes/gaia/palm_palmyra_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_palmyra_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_palmyra_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_palmyra_1.dae: Found convertible object 'Circle_020'
art/meshes/gaia/palm_palmyra_1.dae: Converting 'Circle_020'
art/meshes/gaia/palm_palmyra_1.dae: Found static geometry
art/meshes/gaia/palm_palmyra_3.dae: Starting conversion
art/meshes/gaia/palm_palmyra_3.dae: Running FixBrokenXML
art/meshes/gaia/palm_palmyra_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_palmyra_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_palmyra_3.dae: Found convertible object 'Circle_022'
art/meshes/gaia/palm_palmyra_3.dae: Converting 'Circle_022'
art/meshes/gaia/palm_palmyra_3.dae: Found static geometry
art/meshes/gaia/palm_doum_2.dae: Starting conversion
art/meshes/gaia/palm_doum_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_doum_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_doum_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_doum_2.dae: Found convertible object 'Circle_017'
art/meshes/gaia/palm_doum_2.dae: Converting 'Circle_019'
art/meshes/gaia/palm_doum_2.dae: Found static geometry
art/meshes/gaia/palm_doum_1.dae: Starting conversion
art/meshes/gaia/palm_doum_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_doum_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_doum_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_doum_1.dae: Found convertible object 'Circle_018'
art/meshes/gaia/palm_doum_1.dae: Converting 'Circle_018'
art/meshes/gaia/palm_doum_1.dae: Found static geometry
art/meshes/skeletal/horse_marwari.dae: Starting conversion
art/meshes/skeletal/horse_marwari.dae: Running FixBrokenXML
art/meshes/skeletal/horse_marwari.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_marwari.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_marwari.dae: Found convertible object 'Marwari_Horse'
art/meshes/skeletal/horse_marwari.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_marwari.dae: Found skinned geometry
art/meshes/skeletal/horse_marwari.dae: Adding prop point decals
art/meshes/skeletal/horse_marwari.dae: Adding prop point rider_R
art/meshes/skeletal/horse_marwari.dae: Adding prop point rider_L
art/meshes/skeletal/horse_marwari.dae: Adding prop point shield
art/meshes/skeletal/horse_marwari.dae: Adding prop point rider
art/meshes/skeletal/horse_marwari.dae: Adding prop point saddle
art/meshes/skeletal/horse_marwari.dae: Adding prop point wings
art/meshes/skeletal/horse_marwari.dae: Adding prop point chest
art/meshes/skeletal/horse_marwari.dae: Adding prop point head
art/meshes/skeletal/horse_marwari.dae: Adding prop point hair
art/animation/quadraped/horse_walk.dae: Starting conversion
art/animation/quadraped/horse_walk.dae: Running FixBrokenXML
art/animation/quadraped/horse_walk.dae: Authoring tool: Blender 2.80.45 commit date:2019-03-04, commit time:16:10, hash:e5ab2b9c629e
art/animation/quadraped/horse_walk.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_walk.dae: Found convertible object 'Base_Horse'
art/animation/quadraped/horse_walk.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.dae): Loaded successfully
art/meshes/structural/hele_scout_tower.dae: Starting conversion
art/meshes/structural/hele_scout_tower.dae: Running FixBrokenXML
art/meshes/structural/hele_scout_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/hele_scout_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/hele_scout_tower.dae: Found convertible object 'scout_tower_001'
art/meshes/structural/hele_scout_tower.dae: Converting 'scout_towerMesh_002'
art/meshes/structural/hele_scout_tower.dae: Found static geometry
art/meshes/structural/hele_scout_tower.dae: Adding prop point garrisoned
art/meshes/structural/hele_scout_tower.dae: Adding prop point projectile
art/meshes/props/hele_scout_tower_f.dae: Starting conversion
art/meshes/props/hele_scout_tower_f.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_f.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_f.dae: Found convertible object 'scout_tower'
art/meshes/props/hele_scout_tower_f.dae: Converting 'scout_towerMesh'
art/meshes/props/hele_scout_tower_f.dae: Found static geometry
art/meshes/props/hele_scout_tower_p.dae: Starting conversion
art/meshes/props/hele_scout_tower_p.dae: Running FixBrokenXML
art/meshes/props/hele_scout_tower_p.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/hele_scout_tower_p.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/hele_scout_tower_p.dae: Found convertible object 'scout_tower_001'
art/meshes/props/hele_scout_tower_p.dae: Converting 'scout_towerMesh_003'
art/meshes/props/hele_scout_tower_p.dae: Found static geometry
art/meshes/gaia/stonemine_round_a.dae: Starting conversion
art/meshes/gaia/stonemine_round_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_a.dae: Found convertible object 'rocks_02'
art/meshes/gaia/stonemine_round_a.dae: Converting 'Untitled'
art/meshes/gaia/stonemine_round_a.dae: Found static geometry
art/meshes/gaia/stonemine_round_b.dae: Starting conversion
art/meshes/gaia/stonemine_round_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_round_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_round_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_round_b.dae: Found convertible object 'rocks_02_001'
art/meshes/gaia/stonemine_round_b.dae: Converting 'Untitled_006'
art/meshes/gaia/stonemine_round_b.dae: Found static geometry
art/meshes/gaia/stonemine_square_b.dae: Starting conversion
art/meshes/gaia/stonemine_square_b.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_square_b.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_square_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_square_b.dae: Found convertible object 'rocks_03_001'
art/meshes/gaia/stonemine_square_b.dae: Converting 'Untitled_007'
art/meshes/gaia/stonemine_square_b.dae: Found static geometry
art/meshes/gaia/stonemine_square_a.dae: Starting conversion
art/meshes/gaia/stonemine_square_a.dae: Running FixBrokenXML
art/meshes/gaia/stonemine_square_a.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/gaia/stonemine_square_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/stonemine_square_a.dae: Found convertible object 'rocks_03'
art/meshes/gaia/stonemine_square_a.dae: Converting 'Untitled_001'
art/meshes/gaia/stonemine_square_a.dae: Found static geometry
art/meshes/gaia/rock_stonemine_desert_bl03.dae: Starting conversion
art/meshes/gaia/rock_stonemine_desert_bl03.dae: Running FixBrokenXML
art/meshes/gaia/rock_stonemine_desert_bl03.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/gaia/rock_stonemine_desert_bl03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/rock_stonemine_desert_bl03.dae: Found convertible object 'rock_stonemine_desert_bl03'
art/meshes/gaia/rock_stonemine_desert_bl03.dae: Converting 'Cube_029'
art/meshes/gaia/rock_stonemine_desert_bl03.dae: Found static geometry
art/meshes/gaia/rock_stonemine_desert_bl01.dae: Starting conversion
art/meshes/gaia/rock_stonemine_desert_bl01.dae: Running FixBrokenXML
art/meshes/gaia/rock_stonemine_desert_bl01.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/gaia/rock_stonemine_desert_bl01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/rock_stonemine_desert_bl01.dae: Found convertible object 'rock_stonemine_desert_bl01'
art/meshes/gaia/rock_stonemine_desert_bl01.dae: Converting 'Cube_006'
art/meshes/gaia/rock_stonemine_desert_bl01.dae: Found static geometry
art/meshes/gaia/rock_stonemine_desert_bl02.dae: Starting conversion
art/meshes/gaia/rock_stonemine_desert_bl02.dae: Running FixBrokenXML
art/meshes/gaia/rock_stonemine_desert_bl02.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/gaia/rock_stonemine_desert_bl02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/rock_stonemine_desert_bl02.dae: Found convertible object 'rock_stonemine_desert_bl02'
art/meshes/gaia/rock_stonemine_desert_bl02.dae: Converting 'Cube_026'
art/meshes/gaia/rock_stonemine_desert_bl02.dae: Found static geometry
art/meshes/structural/kush_mercenary_camp_01.dae: Starting conversion
art/meshes/structural/kush_mercenary_camp_01.dae: Running FixBrokenXML
art/meshes/structural/kush_mercenary_camp_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_mercenary_camp_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_mercenary_camp_01.dae: Found convertible object 'blemmye_camp_root'
art/meshes/structural/kush_mercenary_camp_01.dae: Converting 'Plane'
art/meshes/structural/kush_mercenary_camp_01.dae: Found static geometry
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_02
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_03
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point fire_camp
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_barrier_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_02
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point goat_01
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point goat_02
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point kush_tent_04
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point palm_tree
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point projectile
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point plant
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point garrisoned
art/meshes/structural/kush_mercenary_camp_01.dae: Adding prop point camel_barrier_02
art/meshes/gaia/shrub_palm.dae: Starting conversion
art/meshes/gaia/shrub_palm.dae: Running FixBrokenXML
art/meshes/gaia/shrub_palm.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-21, commit time:11:38, hash:9e963ae
art/meshes/gaia/shrub_palm.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/shrub_palm.dae: Found convertible object 'Plane_052'
art/meshes/gaia/shrub_palm.dae: Converting 'Plane_020'
art/meshes/gaia/shrub_palm.dae: Found static geometry
art/meshes/props/special/campfire.dae: Starting conversion
art/meshes/props/special/campfire.dae: Running FixBrokenXML
art/meshes/props/special/campfire.dae: Authoring tool: Blender v:249 - Illusoft Collada Exporter v:0.3.153
art/meshes/props/special/campfire.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/special/campfire.dae: Found convertible object 'Cube'
art/meshes/props/special/campfire.dae: Converting 'Cube_001'
art/meshes/props/special/campfire.dae: Found static geometry
art/meshes/structural/tent_greek.dae: Starting conversion
art/meshes/structural/tent_greek.dae: Running FixBrokenXML
art/meshes/structural/tent_greek.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/tent_greek.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_greek.dae: Found convertible object 'Cube_000'
art/meshes/structural/tent_greek.dae: Converting 'Cube_000'
art/meshes/structural/tent_greek.dae: Found static geometry
art/meshes/structural/tent_kush_props.dae: Starting conversion
art/meshes/structural/tent_kush_props.dae: Running FixBrokenXML
art/meshes/structural/tent_kush_props.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/tent_kush_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_kush_props.dae: Found convertible object 'Cube_025'
art/meshes/structural/tent_kush_props.dae: Converting 'Cube_037'
art/meshes/structural/tent_kush_props.dae: Found static geometry
art/meshes/structural/tent_kush_props.dae: Adding prop point shield
art/meshes/props/shield/kush_nubian_hex_front.dae: Starting conversion
art/meshes/props/shield/kush_nubian_hex_front.dae: Running FixBrokenXML
art/meshes/props/shield/kush_nubian_hex_front.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/shield/kush_nubian_hex_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_nubian_hex_front.dae: Found convertible object 'Circle_003'
art/meshes/props/shield/kush_nubian_hex_front.dae: Converting 'Circle_003'
art/meshes/props/shield/kush_nubian_hex_front.dae: Found static geometry
art/meshes/props/shield/kush_nubian_hex_back.dae: Starting conversion
art/meshes/props/shield/kush_nubian_hex_back.dae: Running FixBrokenXML
art/meshes/props/shield/kush_nubian_hex_back.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-08, commit time:13:50, hash:3c04373
art/meshes/props/shield/kush_nubian_hex_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_nubian_hex_back.dae: Found convertible object 'Circle_003_001'
art/meshes/props/shield/kush_nubian_hex_back.dae: Converting 'Circle_000'
art/meshes/props/shield/kush_nubian_hex_back.dae: Found static geometry
art/meshes/structural/tent_arab.dae: Starting conversion
art/meshes/structural/tent_arab.dae: Running FixBrokenXML
art/meshes/structural/tent_arab.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/tent_arab.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_arab.dae: Found convertible object 'Cube'
art/meshes/structural/tent_arab.dae: Converting 'Cube_001'
art/meshes/structural/tent_arab.dae: Found static geometry
art/meshes/structural/tent_big.dae: Starting conversion
art/meshes/structural/tent_big.dae: Running FixBrokenXML
art/meshes/structural/tent_big.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/tent_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/tent_big.dae: Found convertible object 'Circle_002'
art/meshes/structural/tent_big.dae: Converting 'Circle_002'
art/meshes/structural/tent_big.dae: Found static geometry
art/meshes/gaia/palm_date_new_5.dae: Starting conversion
art/meshes/gaia/palm_date_new_5.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_5.dae: Found convertible object 'Circle_026'
art/meshes/gaia/palm_date_new_5.dae: Converting 'Circle_024'
art/meshes/gaia/palm_date_new_5.dae: Found static geometry
art/meshes/gaia/palm_date_new_2.dae: Starting conversion
art/meshes/gaia/palm_date_new_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_2.dae: Found convertible object 'Circle_021'
art/meshes/gaia/palm_date_new_2.dae: Converting 'Circle_021'
art/meshes/gaia/palm_date_new_2.dae: Found static geometry
art/meshes/gaia/palm_date_new_1.dae: Starting conversion
art/meshes/gaia/palm_date_new_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_1.dae: Found convertible object 'Circle_023'
art/meshes/gaia/palm_date_new_1.dae: Converting 'Circle_023'
art/meshes/gaia/palm_date_new_1.dae: Found static geometry
art/meshes/gaia/palm_date_new_6.dae: Starting conversion
art/meshes/gaia/palm_date_new_6.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_6.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_6.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_6.dae: Found convertible object 'Circle_028'
art/meshes/gaia/palm_date_new_6.dae: Converting 'Circle_026'
art/meshes/gaia/palm_date_new_6.dae: Found static geometry
art/meshes/gaia/palm_date_new_4.dae: Starting conversion
art/meshes/gaia/palm_date_new_4.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_4.dae: Found convertible object 'Circle_027'
art/meshes/gaia/palm_date_new_4.dae: Converting 'Circle_031'
art/meshes/gaia/palm_date_new_4.dae: Found static geometry
art/meshes/gaia/palm_date_new_3.dae: Starting conversion
art/meshes/gaia/palm_date_new_3.dae: Running FixBrokenXML
art/meshes/gaia/palm_date_new_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_date_new_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_date_new_3.dae: Found convertible object 'Circle_024'
art/meshes/gaia/palm_date_new_3.dae: Converting 'Circle_027'
art/meshes/gaia/palm_date_new_3.dae: Found static geometry
art/meshes/structural/kush_market.dae: Starting conversion
art/meshes/structural/kush_market.dae: Running FixBrokenXML
art/meshes/structural/kush_market.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/kush_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_market.dae: Found convertible object 'Cube_030'
art/meshes/structural/kush_market.dae: Converting 'Cube_008'
art/meshes/structural/kush_market.dae: Found static geometry
art/meshes/structural/kush_market.dae: Adding prop point garrisoned
art/meshes/structural/kush_market_fabric.dae: Starting conversion
art/meshes/structural/kush_market_fabric.dae: Running FixBrokenXML
art/meshes/structural/kush_market_fabric.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/kush_market_fabric.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_market_fabric.dae: Found convertible object 'Cube_029'
art/meshes/structural/kush_market_fabric.dae: Converting 'Cube_023'
art/meshes/structural/kush_market_fabric.dae: Found static geometry
art/meshes/structural/ptol_market.dae: Starting conversion
art/meshes/structural/ptol_market.dae: Running FixBrokenXML
art/meshes/structural/ptol_market.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/structural/ptol_market.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/ptol_market.dae: Found convertible object 'Cube_001'
art/meshes/structural/ptol_market.dae: Converting 'Cube_003'
art/meshes/structural/ptol_market.dae: Found static geometry
art/meshes/structural/ptol_market.dae: Adding prop point stall
art/meshes/structural/ptol_market.dae: Adding prop point props
art/meshes/props/ptol_market_props.dae: Starting conversion
art/meshes/props/ptol_market_props.dae: Running FixBrokenXML
art/meshes/props/ptol_market_props.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_props.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_props.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_props.dae: Converting 'Cube_000'
art/meshes/props/ptol_market_props.dae: Found static geometry
art/meshes/props/ptol_market_cloth_big.dae: Starting conversion
art/meshes/props/ptol_market_cloth_big.dae: Running FixBrokenXML
art/meshes/props/ptol_market_cloth_big.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_cloth_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_cloth_big.dae: Found convertible object 'Cube_534'
art/meshes/props/ptol_market_cloth_big.dae: Converting 'Cube_191'
art/meshes/props/ptol_market_cloth_big.dae: Found static geometry
art/meshes/props/ptol_market_waterplane.dae: Starting conversion
art/meshes/props/ptol_market_waterplane.dae: Running FixBrokenXML
art/meshes/props/ptol_market_waterplane.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_waterplane.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_waterplane.dae: Found convertible object 'Circle'
art/meshes/props/ptol_market_waterplane.dae: Converting 'Circle'
art/meshes/props/ptol_market_waterplane.dae: Found static geometry
art/meshes/props/ptol_market_fountain.dae: Starting conversion
art/meshes/props/ptol_market_fountain.dae: Running FixBrokenXML
art/meshes/props/ptol_market_fountain.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_fountain.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_fountain.dae: Found convertible object 'Plane_004'
art/meshes/props/ptol_market_fountain.dae: Converting 'Plane_006'
art/meshes/props/ptol_market_fountain.dae: Found static geometry
art/meshes/props/ptol_market_cloth_big2.dae: Starting conversion
art/meshes/props/ptol_market_cloth_big2.dae: Running FixBrokenXML
art/meshes/props/ptol_market_cloth_big2.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_cloth_big2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_cloth_big2.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_cloth_big2.dae: Converting 'Cube_004'
art/meshes/props/ptol_market_cloth_big2.dae: Found static geometry
art/meshes/props/ptol_market_cloth_small.dae: Starting conversion
art/meshes/props/ptol_market_cloth_small.dae: Running FixBrokenXML
art/meshes/props/ptol_market_cloth_small.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_cloth_small.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_cloth_small.dae: Found convertible object 'Cube_003'
art/meshes/props/ptol_market_cloth_small.dae: Converting 'Cube_007'
art/meshes/props/ptol_market_cloth_small.dae: Found static geometry
art/meshes/props/ptol_market_nature.dae: Starting conversion
art/meshes/props/ptol_market_nature.dae: Running FixBrokenXML
art/meshes/props/ptol_market_nature.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_nature.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_nature.dae: Converting 'Cube_003'
art/meshes/props/ptol_market_nature.dae: Found static geometry
art/meshes/props/ptol_market_stall_struct.dae: Starting conversion
art/meshes/props/ptol_market_stall_struct.dae: Running FixBrokenXML
art/meshes/props/ptol_market_stall_struct.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_stall_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_stall_struct.dae: Found convertible object 'Cube_001'
art/meshes/props/ptol_market_stall_struct.dae: Converting 'Cube_005'
art/meshes/props/ptol_market_stall_struct.dae: Found static geometry
art/meshes/props/ptol_market_stall_nature.dae: Starting conversion
art/meshes/props/ptol_market_stall_nature.dae: Running FixBrokenXML
art/meshes/props/ptol_market_stall_nature.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_stall_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_stall_nature.dae: Found convertible object 'Cube_000'
art/meshes/props/ptol_market_stall_nature.dae: Converting 'Cube_004'
art/meshes/props/ptol_market_stall_nature.dae: Found static geometry
art/meshes/props/ptol_market_stall_cloth.dae: Starting conversion
art/meshes/props/ptol_market_stall_cloth.dae: Running FixBrokenXML
art/meshes/props/ptol_market_stall_cloth.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/ptol_market_stall_cloth.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/ptol_market_stall_cloth.dae: Found convertible object 'Cube_002'
art/meshes/props/ptol_market_stall_cloth.dae: Converting 'Cube_002'
art/meshes/props/ptol_market_stall_cloth.dae: Found static geometry
art/meshes/structural/kush_nuba_camp_struct.dae: Starting conversion
art/meshes/structural/kush_nuba_camp_struct.dae: Running FixBrokenXML
art/meshes/structural/kush_nuba_camp_struct.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/kush_nuba_camp_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/kush_nuba_camp_struct.dae: Found convertible object 'nuba_camp_005'
art/meshes/structural/kush_nuba_camp_struct.dae: Converting 'Circle_001'
art/meshes/structural/kush_nuba_camp_struct.dae: Found static geometry
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_medium_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point shield_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point projectile
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point garrisoned
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_medium_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_04
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_05
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_01_06
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_big_02_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_medium_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_medium_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_01_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_03_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_04_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point pottery_small_05_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point bench_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point bench_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_big_01_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_02_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_small_02_02
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point drum_sticks_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_03
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_01
art/meshes/structural/kush_nuba_camp_struct.dae: Adding prop point hay_stack_02
art/meshes/props/kush_nuba_camp_bench.dae: Starting conversion
art/meshes/props/kush_nuba_camp_bench.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_bench.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_bench.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_bench.dae: Found convertible object 'drum_001'
art/meshes/props/kush_nuba_camp_bench.dae: Converting 'Cylinder004Mesh_002'
art/meshes/props/kush_nuba_camp_bench.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_big_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Found convertible object 'prop_drum_big_01'
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Converting 'Cylinder004Mesh_001'
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_big_01.dae: Adding prop point drum_big_01
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Found convertible object 'prop_drum_medium_01'
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Converting 'prop_drum_medium_01'
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_medium_01.dae: Adding prop point drum_medium_01
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Found convertible object 'prop_drum_medium_02'
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Converting 'prop_drum_medium_02'
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_medium_02.dae: Adding prop point drum_medium_02
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_small_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Found convertible object 'drum_small_01'
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Converting 'drum_small_01'
art/meshes/props/kush_nuba_camp_drum_small_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_small_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Found convertible object 'drum_005'
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Converting 'Cylinder004Mesh_009'
art/meshes/props/kush_nuba_camp_drum_small_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Found convertible object 'drum_sticks'
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Converting 'drum_sticks'
art/meshes/props/kush_nuba_camp_drum_sticks_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Found convertible object 'nuba_camp_023'
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Converting 'Circle_038'
art/meshes/props/kush_nuba_camp_hay_stack_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Found convertible object 'nuba_camp_022'
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Converting 'Circle_037'
art/meshes/props/kush_nuba_camp_hay_stack_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Starting conversion
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Found convertible object 'nuba_camp_024'
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Converting 'Circle_039'
art/meshes/props/kush_nuba_camp_hay_stack_03.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Found convertible object 'nuba_camp_012'
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Converting 'Circle_026'
art/meshes/props/kush_nuba_camp_pottery_big_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Found convertible object 'nuba_camp_014'
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Converting 'Circle_029'
art/meshes/props/kush_nuba_camp_pottery_big_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Found convertible object 'nuba_camp_018'
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Converting 'Circle_031'
art/meshes/props/kush_nuba_camp_pottery_medium_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Found convertible object 'nuba_camp_020'
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Converting 'Circle_033'
art/meshes/props/kush_nuba_camp_pottery_medium_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Found convertible object 'prop_pottery_small_01'
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Converting 'prop_pottery_small_01'
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_01.dae: Adding prop point pottery_small_01
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Found convertible object 'prop_pottery_small_02'
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Converting 'prop_pottery_small_02'
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_02.dae: Adding prop point pottery_small_02
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Found convertible object 'prop_pottery_small_03'
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Converting 'prop_pottery_small_03'
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_03.dae: Adding prop point pottery_small_03
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Found convertible object 'prop_pottery_small_04'
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Converting 'prop_pottery_small_04'
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_04.dae: Adding prop point pottery_small_04
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Starting conversion
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Found convertible object 'prop_pottery_small_05'
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Converting 'prop_pottery_small_05'
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Found static geometry
art/meshes/props/kush_nuba_camp_pottery_small_05.dae: Adding prop point pottery_small_05
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Starting conversion
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Running FixBrokenXML
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Found convertible object 'nuba_camp_021'
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Converting 'Circle_036'
art/meshes/props/kush_nuba_camp_roofs_walls_01.dae: Found static geometry
art/meshes/props/palisade_rocks_outpost.dae: Starting conversion
art/meshes/props/palisade_rocks_outpost.dae: Running FixBrokenXML
art/meshes/props/palisade_rocks_outpost.dae: Authoring tool: Blender 2.62.0 r44136
art/meshes/props/palisade_rocks_outpost.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/palisade_rocks_outpost.dae: Found convertible object 'Outpost'
art/meshes/props/palisade_rocks_outpost.dae: Converting 'Outpost'
art/meshes/props/palisade_rocks_outpost.dae: Found static geometry
art/meshes/props/palisade_rocks_outpost.dae: Adding prop point projectile
art/meshes/props/palisade_rocks_outpost.dae: Adding prop point garrisoned
art/meshes/props/palisade_rocks_outpost_banners.dae: Starting conversion
art/meshes/props/palisade_rocks_outpost_banners.dae: Running FixBrokenXML
art/meshes/props/palisade_rocks_outpost_banners.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/palisade_rocks_outpost_banners.dae: Applying fixes for 3ds Max exporter
art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_materials to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: Found library_effects to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: Found a bind_material to delete
art/meshes/props/palisade_rocks_outpost_banners.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/palisade_rocks_outpost_banners.dae: Found convertible object 'banners'
art/meshes/props/palisade_rocks_outpost_banners.dae: Converting 'bannersMesh'
art/meshes/props/palisade_rocks_outpost_banners.dae: Found static geometry
art/meshes/gaia/fern_tropical_a.dae: Starting conversion
art/meshes/gaia/fern_tropical_a.dae: Running FixBrokenXML
art/meshes/gaia/fern_tropical_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/fern_tropical_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/fern_tropical_a.dae: Found convertible object 'Plane'
art/meshes/gaia/fern_tropical_a.dae: Converting 'Plane'
art/meshes/gaia/fern_tropical_a.dae: Found static geometry
art/meshes/gaia/fern_tropical_b.dae: Starting conversion
art/meshes/gaia/fern_tropical_b.dae: Running FixBrokenXML
art/meshes/gaia/fern_tropical_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/fern_tropical_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/fern_tropical_b.dae: Found convertible object 'Plane'
art/meshes/gaia/fern_tropical_b.dae: Converting 'Plane'
art/meshes/gaia/fern_tropical_b.dae: Found static geometry
art/meshes/gaia/tropic_deciduous_06.dae: Starting conversion
art/meshes/gaia/tropic_deciduous_06.dae: Running FixBrokenXML
art/meshes/gaia/tropic_deciduous_06.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/tropic_deciduous_06.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/tropic_deciduous_06.dae: Found convertible object 'Cube'
art/meshes/gaia/tropic_deciduous_06.dae: Converting 'Cube'
art/meshes/gaia/tropic_deciduous_06.dae: Found static geometry
art/meshes/gaia/eyecandy_tree_dead_e.dae: Starting conversion
art/meshes/gaia/eyecandy_tree_dead_e.dae: Running FixBrokenXML
art/meshes/gaia/eyecandy_tree_dead_e.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08
art/meshes/gaia/eyecandy_tree_dead_e.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/eyecandy_tree_dead_e.dae: Found convertible object 'Cylinder_013'
art/meshes/gaia/eyecandy_tree_dead_e.dae: Converting 'Cylinder_013'
art/meshes/gaia/eyecandy_tree_dead_e.dae: Found static geometry
art/meshes/gaia/dead_deciduous_7.dae: Starting conversion
art/meshes/gaia/dead_deciduous_7.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_7.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_7.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_7.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_7.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_7.dae: Found static geometry
art/meshes/gaia/dead_deciduous_8.dae: Starting conversion
art/meshes/gaia/dead_deciduous_8.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_8.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_8.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_8.dae: Found static geometry
art/meshes/gaia/dead_deciduous_9.dae: Starting conversion
art/meshes/gaia/dead_deciduous_9.dae: Running FixBrokenXML
art/meshes/gaia/dead_deciduous_9.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/dead_deciduous_9.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/dead_deciduous_9.dae: Found convertible object 'Cube'
art/meshes/gaia/dead_deciduous_9.dae: Converting 'Cube_001'
art/meshes/gaia/dead_deciduous_9.dae: Found static geometry
art/meshes/gaia/eyecandy_tree_dead_d.dae: Starting conversion
art/meshes/gaia/eyecandy_tree_dead_d.dae: Running FixBrokenXML
art/meshes/gaia/eyecandy_tree_dead_d.dae: Authoring tool: Blender 2.77.0 commit date:2016-04-05, commit time:18:12, hash:abf6f08
art/meshes/gaia/eyecandy_tree_dead_d.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/eyecandy_tree_dead_d.dae: Found convertible object 'Cylinder_014'
art/meshes/gaia/eyecandy_tree_dead_d.dae: Converting 'Cylinder_014'
art/meshes/gaia/eyecandy_tree_dead_d.dae: Found static geometry
art/meshes/gaia/palm_dead_1.dae: Starting conversion
art/meshes/gaia/palm_dead_1.dae: Running FixBrokenXML
art/meshes/gaia/palm_dead_1.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_dead_1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_dead_1.dae: Found convertible object 'Circle_038'
art/meshes/gaia/palm_dead_1.dae: Converting 'Circle_030'
art/meshes/gaia/palm_dead_1.dae: Found static geometry
art/meshes/gaia/palm_dead_2.dae: Starting conversion
art/meshes/gaia/palm_dead_2.dae: Running FixBrokenXML
art/meshes/gaia/palm_dead_2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_dead_2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_dead_2.dae: Found convertible object 'Circle_039'
art/meshes/gaia/palm_dead_2.dae: Converting 'Circle_039'
art/meshes/gaia/palm_dead_2.dae: Found static geometry
art/meshes/gaia/palm_dead_3.dae: Starting conversion
art/meshes/gaia/palm_dead_3.dae: Running FixBrokenXML
art/meshes/gaia/palm_dead_3.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_dead_3.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_dead_3.dae: Found convertible object 'Circle_040'
art/meshes/gaia/palm_dead_3.dae: Converting 'Circle_040'
art/meshes/gaia/palm_dead_3.dae: Found static geometry
art/meshes/gaia/palm_dead_5.dae: Starting conversion
art/meshes/gaia/palm_dead_5.dae: Running FixBrokenXML
art/meshes/gaia/palm_dead_5.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_dead_5.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_dead_5.dae: Found convertible object 'Circle_042'
art/meshes/gaia/palm_dead_5.dae: Converting 'Circle_043'
art/meshes/gaia/palm_dead_5.dae: Found static geometry
art/meshes/gaia/palm_dead_4.dae: Starting conversion
art/meshes/gaia/palm_dead_4.dae: Running FixBrokenXML
art/meshes/gaia/palm_dead_4.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/gaia/palm_dead_4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/palm_dead_4.dae: Found convertible object 'Circle_041'
art/meshes/gaia/palm_dead_4.dae: Converting 'Circle_041'
art/meshes/gaia/palm_dead_4.dae: Found static geometry
art/animation/quadraped/camel_run.dae: Starting conversion
art/animation/quadraped/camel_run.dae: Running FixBrokenXML
art/animation/quadraped/camel_run.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_run.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_run.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully
art/animation/quadraped/camel_idle_gather_meat.dae: Starting conversion
art/animation/quadraped/camel_idle_gather_meat.dae: Running FixBrokenXML
art/animation/quadraped/camel_idle_gather_meat.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/camel_idle_gather_meat.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/camel_idle_gather_meat.dae: Found convertible object 'Camel_Dromedarius'
art/animation/quadraped/camel_idle_gather_meat.dae: Converting 'Camelus'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_gather_meat.dae): Loaded successfully
art/meshes/props/jav_bag.dae: Starting conversion
art/meshes/props/jav_bag.dae: Running FixBrokenXML
art/meshes/props/jav_bag.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/jav_bag.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/jav_bag.dae: Found convertible object 'Javelin_bag'
art/meshes/props/jav_bag.dae: Converting 'Cylinder_001'
art/meshes/props/jav_bag.dae: Found static geometry
art/meshes/props/jav_bag.dae: Adding prop point jav_d
art/meshes/props/jav_bag.dae: Adding prop point jav_a
art/meshes/props/jav_bag.dae: Adding prop point jav_c
art/meshes/props/jav_bag.dae: Adding prop point jav_b
art/animation/biped/rider/camelry/archer/run_relax.dae: Starting conversion
art/animation/biped/rider/camelry/archer/run_relax.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/run_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/run_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/run_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/run_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/run_relax.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/trot_relax.dae: Starting conversion
art/animation/biped/rider/camelry/archer/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/trot_relax.dae): Loaded successfully
art/animation/biped/rider/camelry/attack_capture.dae: Starting conversion
art/animation/biped/rider/camelry/attack_capture.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/attack_capture.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/attack_capture.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/attack_capture.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/death_01.dae: Starting conversion
art/animation/biped/rider/camelry/archer/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/death_01.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Starting conversion
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_01.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Starting conversion
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_02.dae): Loaded successfully
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Starting conversion
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/camelry/archer/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/camelry/archer/idle_relax_03.dae): Loaded successfully
art/meshes/props/heads/head_kush_02_hair.dae: Starting conversion
art/meshes/props/heads/head_kush_02_hair.dae: Running FixBrokenXML
art/meshes/props/heads/head_kush_02_hair.dae: Authoring tool: Blender 2.78.0 commit date:2017-02-24, commit time:14:33, hash:e92f235283
art/meshes/props/heads/head_kush_02_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/heads/head_kush_02_hair.dae: Found convertible object 'dudette_head_b_007'
art/meshes/props/heads/head_kush_02_hair.dae: Converting 'Cube_013'
art/meshes/props/heads/head_kush_02_hair.dae: Found static geometry
art/meshes/props/shield/kush_beja_big.dae: Starting conversion
art/meshes/props/shield/kush_beja_big.dae: Running FixBrokenXML
art/meshes/props/shield/kush_beja_big.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/shield/kush_beja_big.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_beja_big.dae: Found convertible object 'Circle'
art/meshes/props/shield/kush_beja_big.dae: Converting 'Circle_000'
art/meshes/props/shield/kush_beja_big.dae: Found static geometry
art/meshes/props/horse/rein_camel_01.dae: Starting conversion
art/meshes/props/horse/rein_camel_01.dae: Running FixBrokenXML
art/meshes/props/horse/rein_camel_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/horse/rein_camel_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/rein_camel_01.dae: Found convertible object 'Camel_Rein_Leather'
art/meshes/props/horse/rein_camel_01.dae: Converting 'Camelus'
art/meshes/props/horse/rein_camel_01.dae: Found skinned geometry
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_R
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_L
art/meshes/props/horse/rein_camel_01.dae: Adding prop point decals
art/meshes/props/horse/rein_camel_01.dae: Adding prop point left_cargo
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider
art/meshes/props/horse/rein_camel_01.dae: Adding prop point hump
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_front
art/meshes/props/horse/rein_camel_01.dae: Adding prop point right_cargo
art/meshes/props/horse/rein_camel_01.dae: Adding prop point quiver_R
art/meshes/props/horse/rein_camel_01.dae: Adding prop point rider_back
art/meshes/props/horse/rein_camel_01.dae: Adding prop point head
art/meshes/props/horse/rein_camel_01.dae: Adding prop point mouth_bot
art/meshes/props/horse/blanket_camel_01.dae: Starting conversion
art/meshes/props/horse/blanket_camel_01.dae: Running FixBrokenXML
art/meshes/props/horse/blanket_camel_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/horse/blanket_camel_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/blanket_camel_01.dae: Found convertible object 'Camel_Blanket_01'
art/meshes/props/horse/blanket_camel_01.dae: Converting 'Camelus'
art/meshes/props/horse/blanket_camel_01.dae: Found skinned geometry
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point left_cargo
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point hump
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider_front
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point right_cargo
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point quiver_R
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point rider_back
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point head
art/meshes/props/horse/blanket_camel_01.dae: Adding prop point mouth_bot
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_05.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_06.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_07.dae): Loaded successfully
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/run_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/swordsman/run_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/run_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Starting conversion
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/walk_relax_shield.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/walk_relax_shield.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/attack_melee_shield_05.dae): Loaded successfully
art/meshes/props/kush_scabbard.dae: Starting conversion
art/meshes/props/kush_scabbard.dae: Running FixBrokenXML
art/meshes/props/kush_scabbard.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/kush_scabbard.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/kush_scabbard.dae: Found convertible object 'kush_scabbard'
art/meshes/props/kush_scabbard.dae: Converting 'Plano_044'
art/meshes/props/kush_scabbard.dae: Found static geometry
art/meshes/props/kush_scabbard.dae: Adding prop point sword
art/meshes/props/weapons/gladius_02.dae: Starting conversion
art/meshes/props/weapons/gladius_02.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_02.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_02.dae: Found convertible object 'weap_gladus_b'
art/meshes/props/weapons/gladius_02.dae: Converting 'weap_gladus_b-Geometry'
art/meshes/props/weapons/gladius_02.dae: Found static geometry
art/meshes/props/weapons/gladius_01.dae: Starting conversion
art/meshes/props/weapons/gladius_01.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_01.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_01.dae: Found convertible object 'weap_gladus_a'
art/meshes/props/weapons/gladius_01.dae: Converting 'weap_gladus_a-Geometry'
art/meshes/props/weapons/gladius_01.dae: Found static geometry
art/meshes/skeletal/new/m_naked.dae: Starting conversion
art/meshes/skeletal/new/m_naked.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_naked.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_naked.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_naked.dae: Found convertible object 'm_naked'
art/meshes/skeletal/new/m_naked.dae: Converting 'Biped'
art/meshes/skeletal/new/m_naked.dae: Found skinned geometry
art/meshes/skeletal/new/m_naked.dae: Adding prop point bevor
art/meshes/skeletal/new/m_naked.dae: Adding prop point back
art/meshes/skeletal/new/m_naked.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_naked.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_naked.dae: Adding prop point backplate
art/meshes/skeletal/new/m_naked.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_naked.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point fauld
art/meshes/skeletal/new/m_naked.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_naked.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_naked.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point head
art/meshes/skeletal/new/m_naked.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point helmet
art/meshes/skeletal/new/m_naked.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_naked.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point projectile
art/meshes/skeletal/new/m_naked.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_naked.dae: Adding prop point shield
art/meshes/skeletal/new/m_naked.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_naked.dae: Adding prop point ammo
art/meshes/skeletal/new/m_naked.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_naked.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_naked.dae: Adding prop point sheath_01_R
art/meshes/props/shield/kush_shield_02.dae: Starting conversion
art/meshes/props/shield/kush_shield_02.dae: Running FixBrokenXML
art/meshes/props/shield/kush_shield_02.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/shield/kush_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_shield_02.dae: Found convertible object 'kush_shield_02'
art/meshes/props/shield/kush_shield_02.dae: Converting 'kush_shield_02'
art/meshes/props/shield/kush_shield_02.dae: Found static geometry
art/meshes/props/shield/kush_shield_01.dae: Starting conversion
art/meshes/props/shield/kush_shield_01.dae: Running FixBrokenXML
art/meshes/props/shield/kush_shield_01.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/shield/kush_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_shield_01.dae: Found convertible object 'kush_shield_01'
art/meshes/props/shield/kush_shield_01.dae: Converting 'kush_shield_01'
art/meshes/props/shield/kush_shield_01.dae: Found static geometry
art/meshes/props/shield/kush_shield_03.dae: Starting conversion
art/meshes/props/shield/kush_shield_03.dae: Running FixBrokenXML
art/meshes/props/shield/kush_shield_03.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/shield/kush_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/kush_shield_03.dae: Found convertible object 'kush_shield_03'
art/meshes/props/shield/kush_shield_03.dae: Converting 'kush_shield_03'
art/meshes/props/shield/kush_shield_03.dae: Found static geometry
art/meshes/skeletal/new/f_dress.dae: Starting conversion
art/meshes/skeletal/new/f_dress.dae: Running FixBrokenXML
art/meshes/skeletal/new/f_dress.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/skeletal/new/f_dress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/f_dress.dae: Found convertible object 'f_dress_001'
art/meshes/skeletal/new/f_dress.dae: Converting 'Biped'
art/meshes/skeletal/new/f_dress.dae: Found skinned geometry
art/meshes/skeletal/new/f_dress.dae: Adding prop point bevor
art/meshes/skeletal/new/f_dress.dae: Adding prop point back
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point breastplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point backplate
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_B
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point fauld
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_front
art/meshes/skeletal/new/f_dress.dae: Adding prop point seax_back
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point head
art/meshes/skeletal/new/f_dress.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point couter_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point armpad_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point brace_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point chaff_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point leg_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point foot_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point helmet
art/meshes/skeletal/new/f_dress.dae: Adding prop point neck_guard
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point projectile
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield_arm
art/meshes/skeletal/new/f_dress.dae: Adding prop point shield
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/f_dress.dae: Adding prop point ammo
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_L
art/meshes/skeletal/new/f_dress.dae: Adding prop point quiver_R
art/animation/biped/citizen/idle_relax_f_long.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_long.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_long.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_long.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_long.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_long.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f_short.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f_short.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f_short.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f_short.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f_short.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f_short.dae): Loaded successfully
art/animation/biped/citizen/idle_relax_f.dae: Starting conversion
art/animation/biped/citizen/idle_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/idle_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/idle_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/idle_relax_f.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/idle_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/idle_relax_f.dae): Loaded successfully
art/animation/biped/citizen/run.dae: Starting conversion
art/animation/biped/citizen/run.dae: Running FixBrokenXML
art/animation/biped/citizen/run.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/run.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/run.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/run.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/run.dae): Loaded successfully
art/animation/biped/citizen/walk_relax_f.dae: Starting conversion
art/animation/biped/citizen/walk_relax_f.dae: Running FixBrokenXML
art/animation/biped/citizen/walk_relax_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/walk_relax_f.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/walk_relax_f.dae: Found convertible object 'm_naked'
art/animation/biped/citizen/walk_relax_f.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/walk_relax_f.dae): Loaded successfully
art/meshes/props/new/dudette_head_b.dae: Starting conversion
art/meshes/props/new/dudette_head_b.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_b.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_b.dae: Found convertible object 'dudette_head_b'
art/meshes/props/new/dudette_head_b.dae: Converting 'Cube_039'
art/meshes/props/new/dudette_head_b.dae: Found static geometry
Loading trigger script 'maps/scripts/TriggerHelper.js'
Loading trigger script 'maps/scripts/ConquestCommon.js'
Loading trigger script 'maps/scripts/Conquest.js'
art/meshes/structural/roman_cc.dae: Starting conversion
art/meshes/structural/roman_cc.dae: Running FixBrokenXML
art/meshes/structural/roman_cc.dae: Authoring tool: Blender 2.63.0 r46461
art/meshes/structural/roman_cc.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/roman_cc.dae: Found convertible object 'Basilica'
art/meshes/structural/roman_cc.dae: Converting 'BasilicaMesh'
art/meshes/structural/roman_cc.dae: Found static geometry
art/meshes/structural/roman_cc.dae: Adding prop point garrisoned
art/meshes/structural/roman_cc.dae: Adding prop point projectile
art/meshes/props/roman_cc_transp.dae: Starting conversion
art/meshes/props/roman_cc_transp.dae: Running FixBrokenXML
art/meshes/props/roman_cc_transp.dae: Authoring tool: Blender 2.81.16 commit date:2019-12-04, commit time:11:32, hash:f1aa4d18d49d
art/meshes/props/roman_cc_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/roman_cc_transp.dae: Found convertible object 'rostrum'
art/meshes/props/roman_cc_transp.dae: Converting 'rostrumMesh'
art/meshes/props/roman_cc_transp.dae: Found static geometry
art/meshes/props/roman_cc_columns.dae: Starting conversion
art/meshes/props/roman_cc_columns.dae: Running FixBrokenXML
art/meshes/props/roman_cc_columns.dae: Authoring tool: Blender 2.81.16 commit date:2019-12-04, commit time:11:32, hash:f1aa4d18d49d
art/meshes/props/roman_cc_columns.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/roman_cc_columns.dae: Found convertible object 'rostrum_001'
art/meshes/props/roman_cc_columns.dae: Converting 'rostrumMesh_001'
art/meshes/props/roman_cc_columns.dae: Found static geometry
art/meshes/props/rome_cc_statues.dae: Starting conversion
art/meshes/props/rome_cc_statues.dae: Running FixBrokenXML
art/meshes/props/rome_cc_statues.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/rome_cc_statues.dae: Applying fixes for 3ds Max exporter
art/meshes/props/rome_cc_statues.dae: Found library_images to delete
art/meshes/props/rome_cc_statues.dae: Found library_materials to delete
art/meshes/props/rome_cc_statues.dae: Found library_effects to delete
art/meshes/props/rome_cc_statues.dae: Found a bind_material to delete
art/meshes/props/rome_cc_statues.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rome_cc_statues.dae: Found convertible object 'Cube_001'
art/meshes/props/rome_cc_statues.dae: Converting 'Cube_001Mesh'
art/meshes/props/rome_cc_statues.dae: Found static geometry
art/meshes/props/helmet/rome_montefortino_b.dae: Starting conversion
art/meshes/props/helmet/rome_montefortino_b.dae: Running FixBrokenXML
art/meshes/props/helmet/rome_montefortino_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/rome_montefortino_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/rome_montefortino_b.dae: Found convertible object 'celt_helmet_a_025'
art/meshes/props/helmet/rome_montefortino_b.dae: Converting 'Cube_046'
art/meshes/props/helmet/rome_montefortino_b.dae: Found static geometry
art/meshes/props/shield/scutum_01_f.dae: Starting conversion
art/meshes/props/shield/scutum_01_f.dae: Running FixBrokenXML
art/meshes/props/shield/scutum_01_f.dae: Authoring tool: Blender 2.81.3 commit date:2019-08-27, commit time:14:31, hash:ce47dc5e70d5
art/meshes/props/shield/scutum_01_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/scutum_01_f.dae: Found convertible object 'Scutum_B_Front_001'
art/meshes/props/shield/scutum_01_f.dae: Converting 'scutum_i_f-Geometry_041'
art/meshes/props/shield/scutum_01_f.dae: Found static geometry
art/meshes/props/shield/scutum_01_f.dae: Adding prop point boss
art/meshes/props/shield/props/scutum_01_b.dae: Starting conversion
art/meshes/props/shield/props/scutum_01_b.dae: Running FixBrokenXML
art/meshes/props/shield/props/scutum_01_b.dae: Authoring tool: Blender 2.81.3 commit date:2019-08-27, commit time:14:31, hash:ce47dc5e70d5
art/meshes/props/shield/props/scutum_01_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/scutum_01_b.dae: Found convertible object 'Scutum_B_Back'
art/meshes/props/shield/props/scutum_01_b.dae: Converting 'scutum_i_f-Geometry_077'
art/meshes/props/shield/props/scutum_01_b.dae: Found static geometry
art/meshes/props/shield/props/scutum_handgrip_a.dae: Starting conversion
art/meshes/props/shield/props/scutum_handgrip_a.dae: Running FixBrokenXML
art/meshes/props/shield/props/scutum_handgrip_a.dae: Authoring tool: Blender 2.81.3 commit date:2019-08-27, commit time:14:31, hash:ce47dc5e70d5
art/meshes/props/shield/props/scutum_handgrip_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/scutum_handgrip_a.dae: Found convertible object 'Scutum_B_handgrip_01'
art/meshes/props/shield/props/scutum_handgrip_a.dae: Converting 'Cubo_043'
art/meshes/props/shield/props/scutum_handgrip_a.dae: Found static geometry
art/meshes/props/weapons/gladius_07.dae: Starting conversion
art/meshes/props/weapons/gladius_07.dae: Running FixBrokenXML
art/meshes/props/weapons/gladius_07.dae: Authoring tool: pmd2collada.py, v3.0
art/meshes/props/weapons/gladius_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weapons/gladius_07.dae: Found convertible object 'weap_gladus_g'
art/meshes/props/weapons/gladius_07.dae: Converting 'weap_gladus_g-Geometry'
art/meshes/props/weapons/gladius_07.dae: Found static geometry
art/meshes/skeletal/horse_lusitano.dae: Starting conversion
art/meshes/skeletal/horse_lusitano.dae: Running FixBrokenXML
art/meshes/skeletal/horse_lusitano.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/skeletal/horse_lusitano.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/horse_lusitano.dae: Found convertible object 'Base_Horse'
art/meshes/skeletal/horse_lusitano.dae: Converting 'Horse_Armature'
art/meshes/skeletal/horse_lusitano.dae: Found skinned geometry
art/meshes/skeletal/horse_lusitano.dae: Adding prop point decals
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_R
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider_L
art/meshes/skeletal/horse_lusitano.dae: Adding prop point shield
art/meshes/skeletal/horse_lusitano.dae: Adding prop point rider
art/meshes/skeletal/horse_lusitano.dae: Adding prop point saddle
art/meshes/skeletal/horse_lusitano.dae: Adding prop point wings
art/meshes/skeletal/horse_lusitano.dae: Adding prop point chest
art/meshes/skeletal/horse_lusitano.dae: Adding prop point head
art/meshes/skeletal/horse_lusitano.dae: Adding prop point hair
art/animation/quadraped/horse_attack_03.dae: Starting conversion
art/animation/quadraped/horse_attack_03.dae: Running FixBrokenXML
art/animation/quadraped/horse_attack_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/quadraped/horse_attack_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/horse_attack_03.dae: Found convertible object 'Barb_Horse'
art/animation/quadraped/horse_attack_03.dae: Converting 'Horse_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/idle_shield_relax_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_shield_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/trot_shield_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_shield_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_shield_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_shield_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_shield_02.dae): Loaded successfully
art/meshes/props/helmet/rome_montefortino_a.dae: Starting conversion
art/meshes/props/helmet/rome_montefortino_a.dae: Running FixBrokenXML
art/meshes/props/helmet/rome_montefortino_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/rome_montefortino_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/rome_montefortino_a.dae: Found convertible object 'celt_helmet_a_025'
art/meshes/props/helmet/rome_montefortino_a.dae: Converting 'Cube_046'
art/meshes/props/helmet/rome_montefortino_a.dae: Found static geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Starting conversion
art/meshes/props/new/capes/cape_hd_hoplite.dae: Running FixBrokenXML
art/meshes/props/new/capes/cape_hd_hoplite.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/new/capes/cape_hd_hoplite.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found convertible object 'cape_hd_hoplite'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Converting 'Armature'
art/meshes/props/new/capes/cape_hd_hoplite.dae: Found skinned geometry
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point sheath_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point quiver_back
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point head
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shoulderpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point armpad_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_bow
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point ammo
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_L
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point shield_arm
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point helmet
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point neck_guard
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point weapon_R
art/meshes/props/new/capes/cape_hd_hoplite.dae: Adding prop point projectile
art/meshes/props/spear_lance_cavalry_reverse.dae: Starting conversion
art/meshes/props/spear_lance_cavalry_reverse.dae: Running FixBrokenXML
art/meshes/props/spear_lance_cavalry_reverse.dae: Authoring tool: Blender 2.79.0 commit date:2018-02-21, commit time:10:41, hash:8928d99270f
art/meshes/props/spear_lance_cavalry_reverse.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_lance_cavalry_reverse.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_lance_cavalry_reverse.dae: Converting 'spear10Mesh_001'
art/meshes/props/spear_lance_cavalry_reverse.dae: Found static geometry
art/meshes/props/horse/chest_colorband_01.dae: Starting conversion
art/meshes/props/horse/chest_colorband_01.dae: Running FixBrokenXML
art/meshes/props/horse/chest_colorband_01.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/horse/chest_colorband_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/horse/chest_colorband_01.dae: Found convertible object 'chest_color_band'
art/meshes/props/horse/chest_colorband_01.dae: Converting 'Horse_Armature'
art/meshes/props/horse/chest_colorband_01.dae: Found skinned geometry
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point decals
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_R
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider_L
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point hair
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point shield
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point rider
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point saddle
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point wings
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point chest
art/meshes/props/horse/chest_colorband_01.dae: Adding prop point head
art/meshes/structural/mace_cc_struct.dae: Starting conversion
art/meshes/structural/mace_cc_struct.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_struct.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_struct.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_struct.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_struct.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/mace_cc_struct.dae: Found static geometry
art/meshes/structural/mace_cc_struct.dae: Adding prop point projectile
art/meshes/structural/mace_cc_struct.dae: Adding prop point garrisoned
art/meshes/structural/mace_cc_decor.dae: Starting conversion
art/meshes/structural/mace_cc_decor.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_decor.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_decor.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_decor.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_decor.dae: Converting 'material1_PivotMesh_002'
art/meshes/structural/mace_cc_decor.dae: Found static geometry
art/meshes/structural/mace_cc_nature_transp.dae: Starting conversion
art/meshes/structural/mace_cc_nature_transp.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_nature_transp.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/mace_cc_nature_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_nature_transp.dae: Found convertible object 'mace_cc_001'
art/meshes/structural/mace_cc_nature_transp.dae: Converting 'material1_PivotMesh_000'
art/meshes/structural/mace_cc_nature_transp.dae: Found static geometry
art/meshes/structural/mace_cc_trees.dae: Starting conversion
art/meshes/structural/mace_cc_trees.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_trees.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_trees.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_trees.dae: Found convertible object 'mace_cc_struct'
art/meshes/structural/mace_cc_trees.dae: Converting 'material1_PivotMesh_001'
art/meshes/structural/mace_cc_trees.dae: Found static geometry
art/meshes/structural/mace_cc_props_a.dae: Starting conversion
art/meshes/structural/mace_cc_props_a.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_props_a.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_props_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_props_a.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_props_a.dae: Converting 'material1_PivotMesh_004'
art/meshes/structural/mace_cc_props_a.dae: Found static geometry
art/meshes/structural/mace_cc_struct_b.dae: Starting conversion
art/meshes/structural/mace_cc_struct_b.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_struct_b.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_struct_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_struct_b.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_struct_b.dae: Converting 'material1_PivotMesh_005'
art/meshes/structural/mace_cc_struct_b.dae: Found static geometry
art/meshes/structural/mace_cc_shields.dae: Starting conversion
art/meshes/structural/mace_cc_shields.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_shields.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/mace_cc_shields.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_shields.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_shields.dae: Converting 'material1_PivotMesh_006'
art/meshes/structural/mace_cc_shields.dae: Found static geometry
art/meshes/structural/mace_cc_tiles_b.dae: Starting conversion
art/meshes/structural/mace_cc_tiles_b.dae: Running FixBrokenXML
art/meshes/structural/mace_cc_tiles_b.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/structural/mace_cc_tiles_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/mace_cc_tiles_b.dae: Found convertible object 'mace_cc_struct_001'
art/meshes/structural/mace_cc_tiles_b.dae: Converting 'material1_PivotMesh_003'
art/meshes/structural/mace_cc_tiles_b.dae: Found static geometry
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_04.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/idle_relax_shoulder_05.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/gallop_ready.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/gallop_ready.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/trot_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/trot_relax.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_capture.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_capture.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_capture.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Starting conversion
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/spearman/attack_melee_reverse_03.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/attack_melee_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_01.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_01.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_01.dae): Loaded successfully
art/animation/biped/rider/cavalry/generic/death_02.dae: Starting conversion
art/animation/biped/rider/cavalry/generic/death_02.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/generic/death_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/generic/death_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/generic/death_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/generic/death_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/generic/death_02.dae): Loaded successfully
art/animation/biped/rider/cavalry/promotion.dae: Starting conversion
art/animation/biped/rider/cavalry/promotion.dae: Running FixBrokenXML
art/animation/biped/rider/cavalry/promotion.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/rider/cavalry/promotion.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/rider/cavalry/promotion.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/rider/cavalry/promotion.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/rider/cavalry/promotion.dae): Loaded successfully
art/meshes/props/helmet/hele_kausia_cap_02.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_02.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_02.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found convertible object 'Cube'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Converting 'Cube_003'
art/meshes/props/helmet/hele_kausia_cap_02.dae: Found static geometry
art/meshes/props/spear_lance_cavalry.dae: Starting conversion
art/meshes/props/spear_lance_cavalry.dae: Running FixBrokenXML
art/meshes/props/spear_lance_cavalry.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/spear_lance_cavalry.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/spear_lance_cavalry.dae: Found convertible object 'spear10-Pivot'
art/meshes/props/spear_lance_cavalry.dae: Converting 'spear10Mesh'
art/meshes/props/spear_lance_cavalry.dae: Found static geometry
art/meshes/props/shield/pelta_front_a.dae: Starting conversion
art/meshes/props/shield/pelta_front_a.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_front_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_front_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_front_a.dae: Found convertible object 'Peltast-A-Front'
art/meshes/props/shield/pelta_front_a.dae: Converting 'Cubo_012'
art/meshes/props/shield/pelta_front_a.dae: Found static geometry
art/meshes/props/shield/pelta_front_a.dae: Adding prop point handgrip
art/meshes/props/shield/props/handgrip_leather_01.dae: Starting conversion
art/meshes/props/shield/props/handgrip_leather_01.dae: Running FixBrokenXML
art/meshes/props/shield/props/handgrip_leather_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/handgrip_leather_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/handgrip_leather_01.dae: Found convertible object 'Peltast-Handgrip'
art/meshes/props/shield/props/handgrip_leather_01.dae: Converting 'Cubo_034'
art/meshes/props/shield/props/handgrip_leather_01.dae: Found static geometry
art/meshes/props/shield/pelta_back_a.dae: Starting conversion
art/meshes/props/shield/pelta_back_a.dae: Running FixBrokenXML
art/meshes/props/shield/pelta_back_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/pelta_back_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelta_back_a.dae: Found convertible object 'Peltast-A-Back'
art/meshes/props/shield/pelta_back_a.dae: Converting 'Cubo_015'
art/meshes/props/shield/pelta_back_a.dae: Found static geometry
art/meshes/props/helmet/hele_kausia_cap_01.dae: Starting conversion
art/meshes/props/helmet/hele_kausia_cap_01.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_kausia_cap_01.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/helmet/hele_kausia_cap_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found convertible object 'Cube_001'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Converting 'Cube_010'
art/meshes/props/helmet/hele_kausia_cap_01.dae: Found static geometry
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_03.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_04.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_05.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_long_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/idle_relax_long_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/idle_relax_long_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/walk_relax.dae: Starting conversion
art/animation/biped/infantry/pikeman/walk_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/walk_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/walk_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/walk_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/walk_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/walk_relax.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_01.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_02.dae): Loaded successfully
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Starting conversion
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/attack_melee_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/attack_melee_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/attack_melee_03.dae): Loaded successfully
art/animation/biped/infantry/pikeman/jog_relax.dae: Starting conversion
art/animation/biped/infantry/pikeman/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/pikeman/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/pikeman/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/pikeman/jog_relax.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/pikeman/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/pikeman/jog_relax.dae): Loaded successfully
art/meshes/props/shield/pelte_01_front.dae: Starting conversion
art/meshes/props/shield/pelte_01_front.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_01_front.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_01_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_01_front.dae: Found convertible object 'Aspis_Front_Sml'
art/meshes/props/shield/pelte_01_front.dae: Converting 'Cubo_003'
art/meshes/props/shield/pelte_01_front.dae: Found static geometry
art/meshes/props/shield/pelte_01_front.dae: Adding prop point handgrip
art/meshes/props/shield/props/aspis_handgrip.dae: Starting conversion
art/meshes/props/shield/props/aspis_handgrip.dae: Running FixBrokenXML
art/meshes/props/shield/props/aspis_handgrip.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/aspis_handgrip.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/aspis_handgrip.dae: Found convertible object 'Handgrip'
art/meshes/props/shield/props/aspis_handgrip.dae: Converting 'Cubo_007'
art/meshes/props/shield/props/aspis_handgrip.dae: Found static geometry
art/meshes/props/shield/pelte_01_back.dae: Starting conversion
art/meshes/props/shield/pelte_01_back.dae: Running FixBrokenXML
art/meshes/props/shield/pelte_01_back.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/shield/pelte_01_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/pelte_01_back.dae: Found convertible object 'Aspis_Back_Sml'
art/meshes/props/shield/pelte_01_back.dae: Converting 'Cubo_012'
art/meshes/props/shield/pelte_01_back.dae: Found static geometry
art/meshes/props/sarissa_a.dae: Starting conversion
art/meshes/props/sarissa_a.dae: Running FixBrokenXML
art/meshes/props/sarissa_a.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/sarissa_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_a.dae: Found convertible object 'Cube'
art/meshes/props/sarissa_a.dae: Converting 'Cube_001'
art/meshes/props/sarissa_a.dae: Found static geometry
art/meshes/props/sarissa_b.dae: Starting conversion
art/meshes/props/sarissa_b.dae: Running FixBrokenXML
art/meshes/props/sarissa_b.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/sarissa_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/sarissa_b.dae: Found convertible object 'Cube_001'
art/meshes/props/sarissa_b.dae: Converting 'Cube_002'
art/meshes/props/sarissa_b.dae: Found static geometry
art/meshes/structural/rome_fc.dae: Starting conversion
art/meshes/structural/rome_fc.dae: Running FixBrokenXML
art/meshes/structural/rome_fc.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/structural/rome_fc.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/rome_fc.dae: Found convertible object 'rome_farmstead'
art/meshes/structural/rome_fc.dae: Converting 'rome_farmsteadMesh'
art/meshes/structural/rome_fc.dae: Found static geometry
art/meshes/props/rome_farmstead_wood.dae: Starting conversion
art/meshes/props/rome_farmstead_wood.dae: Running FixBrokenXML
art/meshes/props/rome_farmstead_wood.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/rome_farmstead_wood.dae: Applying fixes for 3ds Max exporter
art/meshes/props/rome_farmstead_wood.dae: Found library_images to delete
art/meshes/props/rome_farmstead_wood.dae: Found library_materials to delete
art/meshes/props/rome_farmstead_wood.dae: Found library_effects to delete
art/meshes/props/rome_farmstead_wood.dae: Found a bind_material to delete
art/meshes/props/rome_farmstead_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rome_farmstead_wood.dae: Found convertible object 'Farmstead__Struct_000'
art/meshes/props/rome_farmstead_wood.dae: Converting 'Farmstead__Struct_000Mesh'
art/meshes/props/rome_farmstead_wood.dae: Found static geometry
art/meshes/props/rome_farmstead_plants.dae: Starting conversion
art/meshes/props/rome_farmstead_plants.dae: Running FixBrokenXML
art/meshes/props/rome_farmstead_plants.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/rome_farmstead_plants.dae: Applying fixes for 3ds Max exporter
art/meshes/props/rome_farmstead_plants.dae: Found library_images to delete
art/meshes/props/rome_farmstead_plants.dae: Found library_materials to delete
art/meshes/props/rome_farmstead_plants.dae: Found library_effects to delete
art/meshes/props/rome_farmstead_plants.dae: Found a bind_material to delete
art/meshes/props/rome_farmstead_plants.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rome_farmstead_plants.dae: Found convertible object 'rome_farm_plants'
art/meshes/props/rome_farmstead_plants.dae: Converting 'rome_farm_plantsMesh'
art/meshes/props/rome_farmstead_plants.dae: Found static geometry
art/meshes/structural/rome_tower.dae: Starting conversion
art/meshes/structural/rome_tower.dae: Running FixBrokenXML
art/meshes/structural/rome_tower.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/rome_tower.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/rome_tower.dae: Found convertible object 'rof'
art/meshes/structural/rome_tower.dae: Converting 'Cube_010'
art/meshes/structural/rome_tower.dae: Found static geometry
art/meshes/structural/rome_tower.dae: Adding prop point projectile
art/meshes/structural/rome_tower.dae: Adding prop point garrisoned
art/meshes/props/rome_tower_nature.dae: Starting conversion
art/meshes/props/rome_tower_nature.dae: Running FixBrokenXML
art/meshes/props/rome_tower_nature.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/props/rome_tower_nature.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rome_tower_nature.dae: Found convertible object 'Plane_001'
art/meshes/props/rome_tower_nature.dae: Converting 'Plane_001'
art/meshes/props/rome_tower_nature.dae: Found static geometry
art/meshes/structural/rome_tower_wood.dae: Starting conversion
art/meshes/structural/rome_tower_wood.dae: Running FixBrokenXML
art/meshes/structural/rome_tower_wood.dae: Authoring tool: Blender 2.65.0 r53189
art/meshes/structural/rome_tower_wood.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/rome_tower_wood.dae: Found convertible object 'Cube_014'
art/meshes/structural/rome_tower_wood.dae: Converting 'Cube_014'
art/meshes/structural/rome_tower_wood.dae: Found static geometry
art/meshes/gaia/underbrush_01.dae: Starting conversion
art/meshes/gaia/underbrush_01.dae: Running FixBrokenXML
art/meshes/gaia/underbrush_01.dae: Authoring tool: FBX COLLADA exporter
art/meshes/gaia/underbrush_01.dae: Applying fixes for 3ds Max exporter
art/meshes/gaia/underbrush_01.dae: Found library_images to delete
art/meshes/gaia/underbrush_01.dae: Found library_materials to delete
art/meshes/gaia/underbrush_01.dae: Found library_effects to delete
art/meshes/gaia/underbrush_01.dae: Found a bind_material to delete
art/meshes/gaia/underbrush_01.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/gaia/underbrush_01.dae: Found convertible object 'canopy158-Pivot'
art/meshes/gaia/underbrush_01.dae: Converting 'canopy158Mesh'
art/meshes/gaia/underbrush_01.dae: Found static geometry
art/meshes/props/new/dudette_head_a.dae: Starting conversion
art/meshes/props/new/dudette_head_a.dae: Running FixBrokenXML
art/meshes/props/new/dudette_head_a.dae: Authoring tool: Blender 2.72.0 commit date:2014-10-03, commit time:13:58, hash:95182d1
art/meshes/props/new/dudette_head_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/new/dudette_head_a.dae: Found convertible object 'dudette_head_a'
art/meshes/props/new/dudette_head_a.dae: Converting 'Cube_040'
art/meshes/props/new/dudette_head_a.dae: Found static geometry
art/animation/quadraped/animal_boar_idle_01.dae: Starting conversion
art/animation/quadraped/animal_boar_idle_01.dae: Running FixBrokenXML
art/animation/quadraped/animal_boar_idle_01.dae: Authoring tool: Blender 2.80.41 commit date:2019-01-21, commit time:00:28, hash:dd3f5186260e
art/animation/quadraped/animal_boar_idle_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/animal_boar_idle_01.dae: Found convertible object 'Boar'
art/animation/quadraped/animal_boar_idle_01.dae: Converting 'Boar_Armature'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/animal_boar_idle_01.dae): Loaded successfully
art/animation/quadraped/deer_idle_04.dae: Starting conversion
art/animation/quadraped/deer_idle_04.dae: Running FixBrokenXML
art/animation/quadraped/deer_idle_04.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_idle_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_idle_04.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_idle_04.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully
art/animation/quadraped/deer_walk_02.dae: Starting conversion
art/animation/quadraped/deer_walk_02.dae: Running FixBrokenXML
art/animation/quadraped/deer_walk_02.dae: Authoring tool: Feeling ColladaMax v3.02 with FCollada v3.02.
art/animation/quadraped/deer_walk_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/quadraped/deer_walk_02.dae: Found convertible object 'deerskin'
art/animation/quadraped/deer_walk_02.dae: Converting 'deerskin-mesh-skin'
CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully
art/meshes/structural/rome_fortress.dae: Starting conversion
art/meshes/structural/rome_fortress.dae: Running FixBrokenXML
art/meshes/structural/rome_fortress.dae: Authoring tool: Blender 2.63.0 r46461:46487M
art/meshes/structural/rome_fortress.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/rome_fortress.dae: Found convertible object 'rome_fortress'
art/meshes/structural/rome_fortress.dae: Converting 'rome_fortressMesh'
art/meshes/structural/rome_fortress.dae: Found static geometry
art/meshes/structural/rome_fortress.dae: Adding prop point projectile
art/meshes/structural/rome_fortress.dae: Adding prop point garrisoned
art/meshes/structural/rome_fortress.dae: Adding prop point garrisoned2
art/meshes/props/rome_fortress_transp.dae: Starting conversion
art/meshes/props/rome_fortress_transp.dae: Running FixBrokenXML
art/meshes/props/rome_fortress_transp.dae: Authoring tool: Blender 2.61.0 r42615
art/meshes/props/rome_fortress_transp.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rome_fortress_transp.dae: Found convertible object 'rome_fortres_transp'
art/meshes/props/rome_fortress_transp.dae: Converting 'Cube_020-mesh'
art/meshes/props/rome_fortress_transp.dae: Found static geometry
art/meshes/props/structural/platform_24x24.dae: Starting conversion
art/meshes/props/structural/platform_24x24.dae: Running FixBrokenXML
art/meshes/props/structural/platform_24x24.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/structural/platform_24x24.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/structural/platform_24x24.dae: Found convertible object 'Cube'
art/meshes/props/structural/platform_24x24.dae: Converting 'Cube_015'
art/meshes/props/structural/platform_24x24.dae: Found static geometry
art/meshes/structural/found_8x8.dae: Starting conversion
art/meshes/structural/found_8x8.dae: Running FixBrokenXML
art/meshes/structural/found_8x8.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_8x8.dae: Found convertible object 'foundation_8x8'
art/meshes/structural/found_8x8.dae: Converting 'foundation_8x8_mesh'
art/meshes/structural/found_8x8.dae: Found static geometry
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_01
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_02
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_03
art/meshes/structural/found_8x8.dae: Adding prop point delimitator_04
art/meshes/structural/found_8x8.dae: Adding prop point post_01
art/meshes/structural/found_8x8.dae: Adding prop point post_02
art/meshes/structural/found_8x8.dae: Adding prop point post_03
art/meshes/structural/found_8x8.dae: Adding prop point post_04
art/meshes/structural/found_8x8.dae: Adding prop point post_05
art/meshes/structural/found_8x8.dae: Adding prop point post_06
art/meshes/structural/found_8x8.dae: Adding prop point post_07
art/meshes/structural/found_8x8.dae: Adding prop point post_08
art/meshes/structural/found_8x8.dae: Adding prop point post_10
art/meshes/structural/found_8x8.dae: Adding prop point post_09
art/meshes/structural/found_8x8.dae: Adding prop point post_12
art/meshes/structural/found_8x8.dae: Adding prop point post_11
art/meshes/structural/found_8x8.dae: Adding prop point woodpile001
art/meshes/structural/found_8x8.dae: Adding prop point woodpile002
art/meshes/structural/found_8x8.dae: Adding prop point woodpile003
art/meshes/structural/found_8x8.dae: Adding prop point box001
art/meshes/structural/found_8x8.dae: Adding prop point box002
art/meshes/structural/found_8x8.dae: Adding prop point box003
art/meshes/structural/found_8x8.dae: Adding prop point box004
art/meshes/structural/found_8x8.dae: Adding prop point vase001
art/meshes/structural/found_8x8.dae: Adding prop point handcart001
art/meshes/structural/found_8x8.dae: Adding prop point handcart002
art/meshes/structural/found_8x8.dae: Adding prop point brick001
art/meshes/structural/found_8x8.dae: Adding prop point brick002
art/meshes/structural/found_8x8.dae: Adding prop point brick003
art/meshes/structural/found_8x8.dae: Adding prop point brick004
art/meshes/structural/found_8x8.dae: Adding prop point brick005
art/meshes/structural/found_8x8.dae: Adding prop point brick006
art/meshes/structural/found_8x8.dae: Adding prop point vase002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile001
art/meshes/structural/found_8x8.dae: Adding prop point brickpile002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile003
art/meshes/structural/found_8x8.dae: Adding prop point brickpile004
art/meshes/structural/found_8x8.dae: Adding prop point brickpile005
art/meshes/structural/found_8x8.dae: Adding prop point plankpile001
art/meshes/structural/found_8x8.dae: Adding prop point plankpile002
art/meshes/structural/found_8x8.dae: Adding prop point brickpile006
art/meshes/props/box.dae: Starting conversion
art/meshes/props/box.dae: Running FixBrokenXML
art/meshes/props/box.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/box.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/box.dae: Found convertible object 'Object002'
art/meshes/props/box.dae: Converting 'Object002Mesh_003'
art/meshes/props/box.dae: Found static geometry
art/meshes/props/brick.dae: Starting conversion
art/meshes/props/brick.dae: Running FixBrokenXML
art/meshes/props/brick.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/brick.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick.dae: Found convertible object 'brick_003'
art/meshes/props/brick.dae: Converting 'brick_006'
art/meshes/props/brick.dae: Found static geometry
art/meshes/props/brick_pile_02.dae: Starting conversion
art/meshes/props/brick_pile_02.dae: Running FixBrokenXML
art/meshes/props/brick_pile_02.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_02.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_02.dae: Found a bind_material to delete
art/meshes/props/brick_pile_02.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_02.dae: Found convertible object 'Object001'
art/meshes/props/brick_pile_02.dae: Converting 'Object001Mesh'
art/meshes/props/brick_pile_02.dae: Found static geometry
art/meshes/props/brick_pile_08.dae: Starting conversion
art/meshes/props/brick_pile_08.dae: Running FixBrokenXML
art/meshes/props/brick_pile_08.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/brick_pile_08.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_08.dae: Found convertible object 'Object10-Pivot'
art/meshes/props/brick_pile_08.dae: Converting 'Object10Mesh_003'
art/meshes/props/brick_pile_08.dae: Found static geometry
art/meshes/props/brick_pile_10.dae: Starting conversion
art/meshes/props/brick_pile_10.dae: Running FixBrokenXML
art/meshes/props/brick_pile_10.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_10.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_10.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_10.dae: Found convertible object 'Object14_Pivot-Pivot-Pivot'
art/meshes/props/brick_pile_10.dae: Converting 'Object14_Pivot-PivotMesh'
art/meshes/props/brick_pile_10.dae: Found static geometry
art/meshes/props/brick_pile_09.dae: Starting conversion
art/meshes/props/brick_pile_09.dae: Running FixBrokenXML
art/meshes/props/brick_pile_09.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/brick_pile_09.dae: Applying fixes for 3ds Max exporter
art/meshes/props/brick_pile_09.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_09.dae: Found convertible object 'Pile-Pivot'
art/meshes/props/brick_pile_09.dae: Converting 'PileMesh'
art/meshes/props/brick_pile_09.dae: Found static geometry
art/meshes/props/delimitator.dae: Starting conversion
art/meshes/props/delimitator.dae: Running FixBrokenXML
art/meshes/props/delimitator.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/delimitator.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/delimitator.dae: Found convertible object 'delimitator'
art/meshes/props/delimitator.dae: Converting 'delimitator-mesh'
art/meshes/props/delimitator.dae: Found static geometry
art/meshes/props/wrld_handcart.dae: Starting conversion
art/meshes/props/wrld_handcart.dae: Running FixBrokenXML
art/meshes/props/wrld_handcart.dae: Authoring tool: Blender 2.80.58 commit date:2019-04-24, commit time:02:30, hash:1b839e85e142
art/meshes/props/wrld_handcart.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wrld_handcart.dae: Found convertible object 'wrld_handcart'
art/meshes/props/wrld_handcart.dae: Converting 'wrld_handcart-Geometry'
art/meshes/props/wrld_handcart.dae: Found static geometry
art/meshes/props/plank_big_pile_a.dae: Starting conversion
art/meshes/props/plank_big_pile_a.dae: Running FixBrokenXML
art/meshes/props/plank_big_pile_a.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/plank_big_pile_a.dae: Applying fixes for 3ds Max exporter
art/meshes/props/plank_big_pile_a.dae: Found library_images to delete
art/meshes/props/plank_big_pile_a.dae: Found library_materials to delete
art/meshes/props/plank_big_pile_a.dae: Found library_effects to delete
art/meshes/props/plank_big_pile_a.dae: Found a bind_material to delete
art/meshes/props/plank_big_pile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/plank_big_pile_a.dae: Found convertible object 'Object006-Pivot'
art/meshes/props/plank_big_pile_a.dae: Converting 'Object006Mesh'
art/meshes/props/plank_big_pile_a.dae: Found static geometry
art/meshes/props/Wood_Up.dae: Starting conversion
art/meshes/props/Wood_Up.dae: Running FixBrokenXML
art/meshes/props/Wood_Up.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/Wood_Up.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/Wood_Up.dae: Found convertible object 'Object14_Pivot001_001'
art/meshes/props/Wood_Up.dae: Converting 'Object14_Pivot001Mesh_005'
art/meshes/props/Wood_Up.dae: Found static geometry
art/meshes/props/scaf_8x8.dae: Starting conversion
art/meshes/props/scaf_8x8.dae: Running FixBrokenXML
art/meshes/props/scaf_8x8.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_8x8.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_8x8.dae: Found convertible object 'scaf_8x8'
art/meshes/props/scaf_8x8.dae: Converting 'scaf_8x8'
art/meshes/props/scaf_8x8.dae: Found static geometry
art/meshes/props/scaf_4x4.dae: Starting conversion
art/meshes/props/scaf_4x4.dae: Running FixBrokenXML
art/meshes/props/scaf_4x4.dae: Authoring tool: Blender 2.91.2 commit date:2021-01-19, commit time:16:15, hash:5be9ef417703
art/meshes/props/scaf_4x4.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/scaf_4x4.dae: Found convertible object 'scaf_4x4'
art/meshes/props/scaf_4x4.dae: Converting 'Cube_009'
art/meshes/props/scaf_4x4.dae: Found static geometry
art/meshes/props/vase.dae: Starting conversion
art/meshes/props/vase.dae: Running FixBrokenXML
art/meshes/props/vase.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/vase.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/vase.dae: Found convertible object 'Object001'
art/meshes/props/vase.dae: Converting 'Object001Mesh'
art/meshes/props/vase.dae: Found static geometry
art/meshes/props/wood_pile.dae: Starting conversion
art/meshes/props/wood_pile.dae: Running FixBrokenXML
art/meshes/props/wood_pile.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/wood_pile.dae: Applying fixes for 3ds Max exporter
art/meshes/props/wood_pile.dae: Found library_images to delete
art/meshes/props/wood_pile.dae: Found library_materials to delete
art/meshes/props/wood_pile.dae: Found library_effects to delete
art/meshes/props/wood_pile.dae: Found a bind_material to delete
art/meshes/props/wood_pile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/wood_pile.dae: Found convertible object 'Object04'
art/meshes/props/wood_pile.dae: Converting 'Object04Mesh'
art/meshes/props/wood_pile.dae: Found static geometry
art/animation/biped/citizen/build.dae: Starting conversion
art/animation/biped/citizen/build.dae: Running FixBrokenXML
art/animation/biped/citizen/build.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/citizen/build.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/citizen/build.dae: Found convertible object 'm_tunic_short'
art/animation/biped/citizen/build.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/citizen/build.dae): Loaded successfully
art/meshes/props/prop_mallet.dae: Starting conversion
art/meshes/props/prop_mallet.dae: Running FixBrokenXML
art/meshes/props/prop_mallet.dae: Authoring tool: Blender 2.77.0 commit date:2016-03-18, commit time:12:34, hash:22a2853
art/meshes/props/prop_mallet.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/prop_mallet.dae: Found convertible object 'prop_mallet'
art/meshes/props/prop_mallet.dae: Converting 'prop_mallet-Geometry'
art/meshes/props/prop_mallet.dae: Found static geometry
art/meshes/props/prop_mallet.dae: Adding prop point mallet
art/meshes/skeletal/new/m_armor_tunic_short.dae: Starting conversion
art/meshes/skeletal/new/m_armor_tunic_short.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_tunic_short.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_tunic_short.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_tunic_short.dae: Found convertible object 'm_armor_tunic_short'
art/meshes/skeletal/new/m_armor_tunic_short.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_tunic_short.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_tunic_short.dae: Adding prop point quiver_R
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_celt_01.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_celt_02.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_celt_03.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_celt_04.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_celt_05.dae): Loaded successfully
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae: Starting conversion
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae: Running FixBrokenXML
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae: Found convertible object 'm_armor_tunic_short'
art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/swordsman/idle_relax_shield_celt_06.dae): Loaded successfully
art/meshes/props/helmet/rome_coolus_b.dae: Starting conversion
art/meshes/props/helmet/rome_coolus_b.dae: Running FixBrokenXML
art/meshes/props/helmet/rome_coolus_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/rome_coolus_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/rome_coolus_b.dae: Found convertible object 'celt_helmet_a_027'
art/meshes/props/helmet/rome_coolus_b.dae: Converting 'Cube_052'
art/meshes/props/helmet/rome_coolus_b.dae: Found static geometry
art/meshes/props/helmet/rome_coolus_b.dae: Adding prop point feather_a
art/meshes/props/helmet/rome_coolus_b.dae: Adding prop point feather_b
art/meshes/props/helmet/rome_coolus_b.dae: Adding prop point feather_c
art/meshes/props/helmet/rome_coolus_b.dae: Adding prop point feather_d
art/meshes/props/helmet/props/helmet_feather_a.dae: Starting conversion
art/meshes/props/helmet/props/helmet_feather_a.dae: Running FixBrokenXML
art/meshes/props/helmet/props/helmet_feather_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/helmet_feather_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/helmet_feather_a.dae: Found convertible object 'rome_helmet_m_001'
art/meshes/props/helmet/props/helmet_feather_a.dae: Converting 'rome_helmet_m-Geometry_001'
art/meshes/props/helmet/props/helmet_feather_a.dae: Found static geometry
art/meshes/props/helmet/props/helmet_feather_b.dae: Starting conversion
art/meshes/props/helmet/props/helmet_feather_b.dae: Running FixBrokenXML
art/meshes/props/helmet/props/helmet_feather_b.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/helmet_feather_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/helmet_feather_b.dae: Found convertible object 'rome_helmet_m_007'
art/meshes/props/helmet/props/helmet_feather_b.dae: Converting 'rome_helmet_m-Geometry_008'
art/meshes/props/helmet/props/helmet_feather_b.dae: Found static geometry
art/meshes/props/shield/scutum_03_f.dae: Starting conversion
art/meshes/props/shield/scutum_03_f.dae: Running FixBrokenXML
art/meshes/props/shield/scutum_03_f.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/scutum_03_f.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/scutum_03_f.dae: Found convertible object 'Scutum_Oval_M_Front_001'
art/meshes/props/shield/scutum_03_f.dae: Converting 'Cubo_000'
art/meshes/props/shield/scutum_03_f.dae: Found static geometry
art/meshes/props/shield/scutum_03_f.dae: Adding prop point boss
art/meshes/props/shield/props/scutum_boss_a.dae: Starting conversion
art/meshes/props/shield/props/scutum_boss_a.dae: Running FixBrokenXML
art/meshes/props/shield/props/scutum_boss_a.dae: Authoring tool: Blender 2.81.3 commit date:2019-08-27, commit time:14:31, hash:ce47dc5e70d5
art/meshes/props/shield/props/scutum_boss_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/scutum_boss_a.dae: Found convertible object 'Scutum_B_Front_010'
art/meshes/props/shield/props/scutum_boss_a.dae: Converting 'scutum_i_f-Geometry_103'
art/meshes/props/shield/props/scutum_boss_a.dae: Found static geometry
art/meshes/props/shield/props/scutum_03_b.dae: Starting conversion
art/meshes/props/shield/props/scutum_03_b.dae: Running FixBrokenXML
art/meshes/props/shield/props/scutum_03_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/shield/props/scutum_03_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/scutum_03_b.dae: Found convertible object 'Scutum_Oval_M_Front'
art/meshes/props/shield/props/scutum_03_b.dae: Converting 'Cubo_160'
art/meshes/props/shield/props/scutum_03_b.dae: Found static geometry
art/meshes/props/helmet/rome_coolus_c.dae: Starting conversion
art/meshes/props/helmet/rome_coolus_c.dae: Running FixBrokenXML
art/meshes/props/helmet/rome_coolus_c.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/rome_coolus_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/rome_coolus_c.dae: Found convertible object 'celt_helmet_a_027'
art/meshes/props/helmet/rome_coolus_c.dae: Converting 'Cube_002'
art/meshes/props/helmet/rome_coolus_c.dae: Found static geometry
art/meshes/props/helmet/rome_coolus_c.dae: Adding prop point feather_a
art/meshes/props/helmet/rome_coolus_c.dae: Adding prop point feather_b
art/meshes/props/helmet/rome_coolus_c.dae: Adding prop point feather_c
art/meshes/props/helmet/rome_coolus_c.dae: Adding prop point feather_d
art/meshes/props/helmet/rome_coolus_c.dae: Adding prop point hair_long
art/meshes/props/helmet/props/rome_long_hair.dae: Starting conversion
art/meshes/props/helmet/props/rome_long_hair.dae: Running FixBrokenXML
art/meshes/props/helmet/props/rome_long_hair.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/props/rome_long_hair.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/rome_long_hair.dae: Found convertible object 'rome_helmet_h_001'
art/meshes/props/helmet/props/rome_long_hair.dae: Converting 'rome_helmet_h-Geometry_001'
art/meshes/props/helmet/props/rome_long_hair.dae: Found static geometry
art/meshes/props/shield/props/scutum_boss_c.dae: Starting conversion
art/meshes/props/shield/props/scutum_boss_c.dae: Running FixBrokenXML
art/meshes/props/shield/props/scutum_boss_c.dae: Authoring tool: Blender 2.81.3 commit date:2019-08-27, commit time:14:31, hash:ce47dc5e70d5
art/meshes/props/shield/props/scutum_boss_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/props/scutum_boss_c.dae: Found convertible object 'Scutum_B_Front_008'
art/meshes/props/shield/props/scutum_boss_c.dae: Converting 'scutum_i_f-Geometry_090'
art/meshes/props/shield/props/scutum_boss_c.dae: Found static geometry
art/meshes/props/helmet/rome_coolus_a.dae: Starting conversion
art/meshes/props/helmet/rome_coolus_a.dae: Running FixBrokenXML
art/meshes/props/helmet/rome_coolus_a.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/props/helmet/rome_coolus_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/rome_coolus_a.dae: Found convertible object 'celt_helmet_a_027'
art/meshes/props/helmet/rome_coolus_a.dae: Converting 'Cube_052'
art/meshes/props/helmet/rome_coolus_a.dae: Found static geometry
art/meshes/skeletal/new/m_armor_tunic_long.dae: Starting conversion
art/meshes/skeletal/new/m_armor_tunic_long.dae: Running FixBrokenXML
art/meshes/skeletal/new/m_armor_tunic_long.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/skeletal/new/m_armor_tunic_long.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/skeletal/new/m_armor_tunic_long.dae: Found convertible object 'm_armor_tunic_long'
art/meshes/skeletal/new/m_armor_tunic_long.dae: Converting 'Biped'
art/meshes/skeletal/new/m_armor_tunic_long.dae: Found skinned geometry
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point bevor
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point breastplate
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point backplate
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_B
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point fauld
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_front
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point seax_back
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point head
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shoulderpad_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point couter_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point armpad_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point rerebrace_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_wrist_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point brace_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_hand_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point cuisse_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point chaff_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point leg_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point foot_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point glove_finger_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point helmet
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point neck_guard
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point projectile
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield_arm
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point shield
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point weapon_bow
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point ammo
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_R
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_01_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point sheath_02_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_L
art/meshes/skeletal/new/m_armor_tunic_long.dae: Adding prop point quiver_R
art/animation/biped/infantry/javelinist/jog_relax.dae: Starting conversion
art/animation/biped/infantry/javelinist/jog_relax.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/jog_relax.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/jog_relax.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/jog_relax.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/jog_relax.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/jog_relax.dae): Loaded successfully
art/meshes/props/helmet/hele_attic_a.dae: Starting conversion
art/meshes/props/helmet/hele_attic_a.dae: Running FixBrokenXML
art/meshes/props/helmet/hele_attic_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/meshes/props/helmet/hele_attic_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/hele_attic_a.dae: Found convertible object 'Hele_Attic_01'
art/meshes/props/helmet/hele_attic_a.dae: Converting 'Esfera_169'
art/meshes/props/helmet/hele_attic_a.dae: Found static geometry
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point crest
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point crest_transversal
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_01
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_02
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_03
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_04
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point feather_R
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_R
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_L
art/meshes/props/helmet/hele_attic_a.dae: Adding prop point wing_R
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found convertible object 'Hele_Attic_01_Check_Guard'
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Converting 'Esfera_182'
art/meshes/props/helmet/props/hele_attic_mask_a1.dae: Found static geometry
art/meshes/props/shield/samn_scutum_front.dae: Starting conversion
art/meshes/props/shield/samn_scutum_front.dae: Running FixBrokenXML
art/meshes/props/shield/samn_scutum_front.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/shield/samn_scutum_front.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/samn_scutum_front.dae: Found convertible object 'Mesh_001'
art/meshes/props/shield/samn_scutum_front.dae: Converting 'Mesh_001Mesh'
art/meshes/props/shield/samn_scutum_front.dae: Found static geometry
art/meshes/props/shield/samn_scutum_back.dae: Starting conversion
art/meshes/props/shield/samn_scutum_back.dae: Running FixBrokenXML
art/meshes/props/shield/samn_scutum_back.dae: Authoring tool: Blender 2.77.1 commit date:2016-06-15, commit time:23:47, hash:4cae0cb
art/meshes/props/shield/samn_scutum_back.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/shield/samn_scutum_back.dae: Found convertible object 'Mesh'
art/meshes/props/shield/samn_scutum_back.dae: Converting 'MeshMesh'
art/meshes/props/shield/samn_scutum_back.dae: Found static geometry
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Starting conversion
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Running FixBrokenXML
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Authoring tool: Blender 2.80.54 commit date:2019-04-06, commit time:12:26, hash:cc73d59ad580
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Found convertible object 'Hele_Attic_01_Check_Guard_02'
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Converting 'Esfera_227'
art/meshes/props/helmet/props/hele_attic_mask_a2.dae: Found static geometry
art/animation/biped/infantry/javelinist/attack_ranged.dae: Starting conversion
art/animation/biped/infantry/javelinist/attack_ranged.dae: Running FixBrokenXML
art/animation/biped/infantry/javelinist/attack_ranged.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/javelinist/attack_ranged.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/javelinist/attack_ranged.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/javelinist/attack_ranged.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/javelinist/attack_ranged.dae): Loaded successfully
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_b.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found convertible object 'Javelin_stave_projectile_b'
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Converting 'Plano_017'
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_b.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_c.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found convertible object 'Javelin_stave_projectile_c'
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Converting 'Plano_018'
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_c.dae: Adding prop point blade
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Starting conversion
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Running FixBrokenXML
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/props/weap_javelin_shaft_projectile_a.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found convertible object 'Javelin_stave_projectile_a'
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Converting 'Plano_019'
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Found static geometry
art/meshes/props/weap_javelin_shaft_projectile_a.dae: Adding prop point blade
art/meshes/structural/siege_onager_pivot.dae: Starting conversion
art/meshes/structural/siege_onager_pivot.dae: Running FixBrokenXML
art/meshes/structural/siege_onager_pivot.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/siege_onager_pivot.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/siege_onager_pivot.dae: Found convertible object 'Plano'
art/meshes/structural/siege_onager_pivot.dae: Converting 'Plano'
art/meshes/structural/siege_onager_pivot.dae: Found static geometry
art/meshes/structural/siege_onager_pivot.dae: Adding prop point engineer_a
art/meshes/structural/siege_onager_pivot.dae: Adding prop point engineer_b
art/meshes/structural/siege_onager_pivot.dae: Adding prop point weapon
art/meshes/structural/siege_onager_pivot.dae: Adding prop point rock_ammo
art/meshes/structural/siege_onager_pivot.dae: Adding prop point engineer_c
art/animation/biped/infantry/siege_operators/onager_idle_a.dae: Starting conversion
art/animation/biped/infantry/siege_operators/onager_idle_a.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/onager_idle_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/onager_idle_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/onager_idle_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/siege_operators/onager_idle_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/onager_idle_a.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/onager_attack_a.dae: Starting conversion
art/animation/biped/infantry/siege_operators/onager_attack_a.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/onager_attack_a.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/onager_attack_a.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/onager_attack_a.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/siege_operators/onager_attack_a.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/onager_attack_a.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/onager_idle_b.dae: Starting conversion
art/animation/biped/infantry/siege_operators/onager_idle_b.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/onager_idle_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/onager_idle_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/onager_idle_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/siege_operators/onager_idle_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/onager_idle_b.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/onager_attack_b.dae: Starting conversion
art/animation/biped/infantry/siege_operators/onager_attack_b.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/onager_attack_b.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/onager_attack_b.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/onager_attack_b.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/siege_operators/onager_attack_b.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/onager_attack_b.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/onager_idle_c.dae: Starting conversion
art/animation/biped/infantry/siege_operators/onager_idle_c.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/onager_idle_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/onager_idle_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/onager_idle_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/siege_operators/onager_idle_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/onager_idle_c.dae): Loaded successfully
art/animation/biped/infantry/siege_operators/onager_attack_c.dae: Starting conversion
art/animation/biped/infantry/siege_operators/onager_attack_c.dae: Running FixBrokenXML
art/animation/biped/infantry/siege_operators/onager_attack_c.dae: Authoring tool: Blender 2.80.75 commit date:2019-07-29, commit time:14:47, hash:f6cb5f54494e
art/animation/biped/infantry/siege_operators/onager_attack_c.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/biped/infantry/siege_operators/onager_attack_c.dae: Found convertible object 'm_tunic_short'
art/animation/biped/infantry/siege_operators/onager_attack_c.dae: Converting 'Biped'
CSkeletonAnimManager::GetAnimation(art/animation/biped/infantry/siege_operators/onager_attack_c.dae): Loaded successfully
art/meshes/props/rock_pile.dae: Starting conversion
art/meshes/props/rock_pile.dae: Running FixBrokenXML
art/meshes/props/rock_pile.dae: Authoring tool: Blender 2.78.0 commit date:2016-10-24, commit time:12:20, hash:e8299c8
art/meshes/props/rock_pile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/rock_pile.dae: Found convertible object 'Esfera_001'
art/meshes/props/rock_pile.dae: Converting 'Esfera_001'
art/meshes/props/rock_pile.dae: Found static geometry
art/meshes/structural/siege_onager.dae: Starting conversion
art/meshes/structural/siege_onager.dae: Running FixBrokenXML
art/meshes/structural/siege_onager.dae: Authoring tool: Blender 2.79.0 commit date:2017-09-11, commit time:10:43, hash:5bd8ac9
art/meshes/structural/siege_onager.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/siege_onager.dae: Found convertible object 'onagermesh'
art/meshes/structural/siege_onager.dae: Converting 'onager'
art/meshes/structural/siege_onager.dae: Found skinned geometry
art/meshes/structural/siege_onager.dae: Adding prop point projectile
art/animation/mechanical/siege_onager_idle.dae: Starting conversion
art/animation/mechanical/siege_onager_idle.dae: Running FixBrokenXML
art/animation/mechanical/siege_onager_idle.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/siege_onager_idle.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/siege_onager_idle.dae: Found convertible object 'onagermesh'
art/animation/mechanical/siege_onager_idle.dae: Converting 'onager'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_onager_idle.dae): Loaded successfully
art/animation/mechanical/siege_onager_attack.dae: Starting conversion
art/animation/mechanical/siege_onager_attack.dae: Running FixBrokenXML
art/animation/mechanical/siege_onager_attack.dae: Authoring tool: Blender 2.62.0 r44136
art/animation/mechanical/siege_onager_attack.dae: FCollada 175: COLLADA document loaded successfully.
art/animation/mechanical/siege_onager_attack.dae: Found convertible object 'onagermesh'
art/animation/mechanical/siege_onager_attack.dae: Converting 'onager'
CSkeletonAnimManager::GetAnimation(art/animation/mechanical/siege_onager_attack.dae): Loaded successfully
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: Starting conversion
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: Running FixBrokenXML
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: Authoring tool: Blender 2.81.16 commit date:2019-11-20, commit time:14:27, hash:26bd5ebd42e3
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: Found convertible object 'Esfera_001_003'
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: Converting 'Esfera_027'
art/meshes/props/siege_artillery/projectile_stone_lrg.dae: Found static geometry
ERROR: Program 'spirv/model_solid_player' with required defines not found.
ERROR: "IGNORE_LOS": "1"
ERROR: "MODE_SILHOUETTEDISPLAY": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_OBJECTCOLOR": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_solid_player'
ERROR: Program 'spirv/model_solid_player' with required defines not found.
ERROR: "IGNORE_LOS": "1"
ERROR: "MODE_SILHOUETTEDISPLAY": "1"
ERROR: "RENDER_DEBUG_MODE": "RENDER_DEBUG_MODE_NONE"
ERROR: "SHADOWS_CASCADE_COUNT": "1"
ERROR: "USE_DESCRIPTOR_INDEXING": "1"
ERROR: "USE_INSTANCING": "1"
ERROR: "USE_SHADOW": "1"
ERROR: "USE_SHADOW_PCF": "1"
ERROR: "USE_SHADOW_SAMPLER": "1"
ERROR: "USE_FOG": "1"
ERROR: "USE_NORMAL_MAP": "1"
ERROR: "USE_PARALLAX": "1"
ERROR: "USE_TRANSPARENT": "1"
ERROR: "USE_SPECULAR_MAP": "1"
ERROR: Failed to load shader 'spirv/model_solid_player'
art/meshes/structural/found_2x2.dae: Starting conversion
art/meshes/structural/found_2x2.dae: Running FixBrokenXML
art/meshes/structural/found_2x2.dae: Authoring tool: Blender 2.79.0 commit date:2018-03-22, commit time:14:10, hash:f4dc9f9d68b
art/meshes/structural/found_2x2.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/structural/found_2x2.dae: Found convertible object 'foundation_2x2'
art/meshes/structural/found_2x2.dae: Converting 'foundation_2x2_mesh'
art/meshes/structural/found_2x2.dae: Found static geometry
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_02
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_01
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_03
art/meshes/structural/found_2x2.dae: Adding prop point delimitator_04
art/meshes/structural/found_2x2.dae: Adding prop point wood_pile001
art/meshes/structural/found_2x2.dae: Adding prop point box001
art/meshes/structural/found_2x2.dae: Adding prop point brickpile002
art/meshes/structural/found_2x2.dae: Adding prop point brickpile001
art/meshes/structural/found_2x2.dae: Adding prop point brick
art/meshes/props/brick_pile_07.dae: Starting conversion
art/meshes/props/brick_pile_07.dae: Running FixBrokenXML
art/meshes/props/brick_pile_07.dae: Authoring tool: Blender 2.69.0 r60995
art/meshes/props/brick_pile_07.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/brick_pile_07.dae: Found convertible object 'Object10-Pivot'
art/meshes/props/brick_pile_07.dae: Converting 'Object10Mesh_003'
art/meshes/props/brick_pile_07.dae: Found static geometry
art/meshes/props/onager_projectile.dae: Starting conversion
art/meshes/props/onager_projectile.dae: Running FixBrokenXML
art/meshes/props/onager_projectile.dae: Authoring tool: FBX COLLADA exporter
art/meshes/props/onager_projectile.dae: Applying fixes for 3ds Max exporter
art/meshes/props/onager_projectile.dae: Found library_images to delete
art/meshes/props/onager_projectile.dae: Found library_materials to delete
art/meshes/props/onager_projectile.dae: Found library_effects to delete
art/meshes/props/onager_projectile.dae: Found a bind_material to delete
art/meshes/props/onager_projectile.dae: FCollada 175: COLLADA document loaded successfully.
art/meshes/props/onager_projectile.dae: Found convertible object 'Sphere01'
art/meshes/props/onager_projectile.dae: Converting 'Sphere01Mesh'
art/meshes/props/onager_projectile.dae: Found static geometry
Loading config file "config/user.cfg"
Loaded config string "adaptivefps.menu" = "145.5286102294922"
Loaded config string "adaptivefps.session" = "360"
Loaded config string "antialiasing" = "msaa4"
Loaded config string "gui.session.batchtrainingsize" = "7"
Loaded config string "gui.session.selectformationasone" = "false"
Loaded config string "gui.splashscreen.enable" = "false"
Loaded config string "gui.splashscreen.version" = "1703671620"
Loaded config string "lobby.buddies"
Loaded config string "lobby.login" = "Riesi"
Loaded config string "lobby.password"
Loaded config string "lobby.privacy_policy" = "70d1416e4f884ef2a5dd6600696c304e"
Loaded config string "lobby.stun.enabled" = "true"
Loaded config string "lobby.terms_of_service" = "dfe37d883ae7373a4519d99ca824c705"
Loaded config string "lobby.terms_of_use" = "8690acbe91ed9e5029af738709681ffd"
Loaded config string "mod.enabledmods" = "mod public 0ad-spirv"
Loaded config string "modio.disclaimer" = "3d59c1168232a88d964bf8e18cb69d52"
Loaded config string "multiplayerhosting.port" = "20595"
Loaded config string "network.upnprootdescurl" = "http://10.0.0.138:5000/"
Loaded config string "overlay.fps" = "true"
Loaded config string "playername.multiplayer" = "Riesi"
Loaded config string "playername.singleplayer" = "stefan"
Loaded config string "rendererbackend" = "vulkan"
Loaded config string "silhouettes" = "true"
Loaded config string "textures.maxanisotropy" = "16"
Loaded config string "userreport.enabledversion" = "1"
Loaded config string "userreport.id"
Loaded config string "userreport.terms" = "001d04c84164f25583c2773dbaf5e1c2"
Loaded config string "window.mousegrabinwindowmode" = "true"
Loaded config string "windowed" = "true"
Shutting down profiler2 GPU mode
Engine exited successfully on 2024-01-11 at 20:30:29 with 5386 message(s), 31 error(s) and 0 warning(s).