Ticket #1321: crashlog.txt

File crashlog.txt, 113.4 KB (added by historic_bruno, 12 years ago)
Line 
1Assertion failed: "m->imodeldef"
2
3Location: InstancingModelRenderer.cpp:198 (InstancingModelRenderer::PrepareModelDef)
4
5
6
7Call stack:
8
9
10
11InstancingModelRenderer::PrepareModelDef (instancingmodelrenderer.cpp:198)
12
13 this = (unavailable)
14
15 shader = 0x0EB4B718 ->
16
17 px = 0x1CE83638 ->
18
19 m_IsValid = true
20
21 m_StreamFlags = 1 (0x00000001)
22
23 m_ValidStreams = 0 (0x00000000)
24
25
26
27 pn =
28
29 pi_ = 0x0C779400 ->
30
31 use_count_ = 2 (0x00000002)
32
33 weak_count_ = 3 (0x00000003)
34
35
36
37
38
39
40
41 streamflags = 1 (0x00000001)
42
43 def = 0x1FDE2438 ->
44
45 m_NumVertices = 69 (0x00000045)
46
47 m_pVertices = 0x1FB76BE0 ->
48
49 m_Coords =
50
51 X = 0.090583 (0x3DB98394)
52
53 Y = -0.204204 (0xBE511ADA)
54
55 Z = 0.000409 (0x39D66F0D)
56
57
58
59 m_Norm =
60
61 X = 0.978690 (0x3F7A8B6C)
62
63 Y = -0.025269 (0xBCCF00ED)
64
65 Z = 0.203783 (0x3E50AC7C)
66
67
68
69 m_U = 0.268402 (0x3E896BFD)
70
71 m_V = 0.014325 (0x3C6AB368)
72
73 m_Blend =
74
75 m_Bone = [4] { [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }, 255 (0xFF), 255 (0xFF), 255 (0xFF) }
76
77 m_Weight = [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
78
79
80
81
82
83 m_NumFaces = 72 (0x00000048)
84
85 m_pFaces = 0x0C785728 ->
86
87 m_Verts = [3] { 0 (0x0000), 1 (0x0001), 2 (0x0002) }
88
89
90
91 m_NumBones = 0 (0x00000000)
92
93 m_Bones = 0x00000000
94
95 m_InverseBindBoneMatrices = 0x1FB55450 ->
96
97 _11 = 0.000000 (0x0069008C)
98
99 _21 = 0.000000 (0x1FDC7A70)
100
101 _31 = 0.000000 (0x0658EEE8)
102
103 _41 = -0.000000 (0x8E0054DC)
104
105 _12 = 0.945313 (0x3F720000)
106
107 _22 = -0.012275 (0xBC491D15)
108
109 _32 = 0.000000 (0x0658EEEE)
110
111 _42 = -0.000000 (0x8C001090)
112
113 _13 = 0.000000 (0x1FBF28C0)
114
115 _23 = 0.989445 (0x3F7D4C44)
116
117 _33 = 0.000000 (0x0658EEEC)
118
119 _43 = -0.000000 (0x8E004FCD)
120
121 _14 = 0.251968 (0x3E810200)
122
123 _24 = -0.001232 (0xBAA17B0F)
124
125 _34 = 0.000000 (0x0658EEF2)
126
127 _44 = -0.000000 (0x8D00D966)
128
129 _data = [16]
130
131 0.000000 (0x0069008C)
132
133 0.000000 (0x1FDC7A70)
134
135 0.000000 (0x0658EEE8)
136
137 -0.000000 (0x8E0054DC)
138
139 0.945313 (0x3F720000)
140
141 -0.012275 (0xBC491D15)
142
143 0.000000 (0x0658EEEE)
144
145 -0.000000 (0x8C001090)
146
147 0.000000 (0x1FBF28C0)
148
149 0.989445 (0x3F7D4C44)
150
151 0.000000 (0x0658EEEC)
152
153 -0.000000 (0x8E004FCD) ...
154
155 _data2d = [4]
156
157 [4] { 0.000000 (0x0069008C), 0.000000 (0x1FDC7A70), 0.000000 (0x0658EEE8), -0.000000 (0x8E0054DC) }
158
159 [4] { 0.945313 (0x3F720000), -0.012275 (0xBC491D15), 0.000000 (0x0658EEEE), -0.000000 (0x8C001090) }
160
161 [4] { 0.000000 (0x1FBF28C0), 0.989445 (0x3F7D4C44), 0.000000 (0x0658EEEC), -0.000000 (0x8E004FCD) }
162
163 [4] { 0.251968 (0x3E810200), -0.001232 (0xBAA17B0F), 0.000000 (0x0658EEF2), -0.000000 (0x8D00D966) }
164
165
166
167 m_NumBlends = 0 (0x00000000)
168
169 m_pBlends = 0x00000000
170
171 m_pBlendIndices = 0x00000000
172
173 m_PropPoints = (unsupported vector<SPropPoint >)
174
175 m_Name =
176
177 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
178
179 (too much output; skipping to next top-level symbol)
180
181
182
183 m_RenderData = (unsupported map<void const *,CModelDefRPrivate * >)
184
185
186
187
188
189ShaderModelRenderer::Render (modelrenderer.cpp:593)
190
191 this = (unavailable)
192
193 modifier = 0x03A9F4C8 ->
194
195 px = 0x1FAFC900 -> (RenderModifier)
196
197 pn =
198
199 pi_ = 0x1FE56C28 ->
200
201 use_count_ = 2 (0x00000002)
202
203 weak_count_ = 1 (0x00000001)
204
205
206
207
208
209
210
211 context = 0x03A9F4F0 ->
212
213
214
215 m_Items = 0x0C6C56D8 ->
216
217 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
218
219 hash = 699616387 (0x29B34C83)
220
221
222
223
224
225
226
227 flags = 1 (0x00000001)
228
229 techBuckets = (unsupported vector<SMRTechBucket >)
230
231 sortByDistTechs = (unsupported vector<boost::shared_ptr<CShaderTechnique> >)
232
233 materialBuckets =
234
235 table_ =
236
237
238
239
240
241 buckets_ = 0x0C86F5F8 ->
242
243 next_ = 0x00000000
244
245
246
247 bucket_count_ = 11 (0x0000000B)
248
249 allocators_ =
250
251
252
253 (unsupported )
254
255 (unsupported )
256
257
258
259
260
261
262
263
264
265 current_ = false
266
267 funcs_ = [2] { { data_ = { buf = [1] { 244 }, align_ =
268
269 t0 = 244
270
271 t1 = 244
272
273 t2 = 244
274
275 t3 = 244
276
277 t4 = 244
278
279 t5 = 244
280
281 t6 = 244
282
283 t7 = 244
284
285 t8 = 244
286
287 t9 = 244
288
289 t10 = 244
290
291 t11 = 244
292
293 t12 = 244
294
295 t13 = 244
296
297 t14 = 244
298
299 t15 = 244
300
301 t16 = 244
302
303 t17 = 244
304
305 t18 = 244
306
307 t19 = 244
308
309 t20 = 244
310
311 t21 = 244
312
313 t22 = 244
314
315 t23 = 244
316
317 } }, { data_ = { buf = [1] { 169 }, align_ =
318
319 t0 = 169
320
321 t1 = 169
322
323 t2 = 169
324
325 t3 = 169
326
327 t4 = 169
328
329 t5 = 169
330
331 t6 = 169
332
333 t7 = 169
334
335 t8 = 169
336
337 t9 = 169
338
339 t10 = 169
340
341 t11 = 169
342
343 t12 = 169
344
345 t13 = 169
346
347 t14 = 169
348
349 t15 = 169
350
351 t16 = 169
352
353 t17 = 169
354
355 t18 = 169
356
357 t19 = 169
358
359 t20 = 169
360
361 t21 = 169
362
363 t22 = 169
364
365 t23 = 169
366
367 } } }
368
369
370
371 size_ = 4 (0x00000004)
372
373 mlf_ = 1.000000 (0x3F800000)
374
375 cached_begin_bucket_ = 0x0C86F600 ->
376
377 next_ = 0x1FDC7728 ->
378
379 (too much output; skipping to next top-level symbol)
380
381
382
383
384
385 max_load_ = 11 (0x0000000B)
386
387
388
389
390
391
392
393 sortByDistModels = (unsupported vector<CModel * >)
394
395 worldToCam =
396
397 _11 = 0.280278 (0x3E8F8093)
398
399 _21 = -0.920990 (0xBF6BC5F8)
400
401 _31 = -0.270597 (0xBE8A8BC1)
402
403 _41 = 0.000000 (0x00000000)
404
405 _12 = 0.193304 (0x3E45F16F)
406
407 _22 = 0.330273 (0x3EA91995)
408
409 _32 = -0.923880 (0xBF6C835F)
410
411 _42 = 0.000000 (0x00000000)
412
413 _13 = 0.940254 (0x3F70B482)
414
415 _23 = 0.206635 (0x3E53983C)
416
417 _33 = 0.270599 (0x3E8A8BF1)
418
419 _43 = -0.000000 (0x80000000)
420
421 _14 = -63.997154 (0xC27FFD16)
422
423 _24 = 45.172211 (0x4234B058)
424
425 _34 = 15.373016 (0x4175F7E0)
426
427 _44 = 1.000000 (0x3F800000)
428
429 _data = [16]
430
431 0.280278 (0x3E8F8093)
432
433 -0.920990 (0xBF6BC5F8)
434
435 -0.270597 (0xBE8A8BC1)
436
437 0.000000 (0x00000000)
438
439 0.193304 (0x3E45F16F)
440
441 0.330273 (0x3EA91995)
442
443 -0.923880 (0xBF6C835F)
444
445 0.000000 (0x00000000)
446
447 0.940254 (0x3F70B482)
448
449 0.206635 (0x3E53983C)
450
451 0.270599 (0x3E8A8BF1)
452
453 -0.000000 (0x80000000) ...
454
455 _data2d = [4]
456
457 [4] { 0.280278 (0x3E8F8093), -0.920990 (0xBF6BC5F8), -0.270597 (0xBE8A8BC1), 0.000000 (0x00000000) }
458
459 [4] { 0.193304 (0x3E45F16F), 0.330273 (0x3EA91995), -0.923880 (0xBF6C835F), 0.000000 (0x00000000) }
460
461 [4] { 0.940254 (0x3F70B482), 0.206635 (0x3E53983C), 0.270599 (0x3E8A8BF1), -0.000000 (0x80000000) }
462
463 [4] { -63.997154 (0xC27FFD16), 45.172211 (0x4234B058), 15.373016 (0x4175F7E0), 1.000000 (0x3F800000) }
464
465
466
467 sortByDistItems = (unsupported vector<SMRSortByDistItem >)
468
469 profile2__ =
470
471 m_Name = 0x00000001
472
473
474
475 i = 0 (0x00000000)
476
477 model = 0x00000000
478
479 key =
480
481 effect =
482
483 m = 0x0C733FA8 ->
484
485 data = (unsupported basic_string<char,char_traits<char> >)
486
487 hash = 2281701376 (0x88000000)
488
489
490
491
492
493 defines = 0x0C7793B8 ->
494
495
496
497 m_Items = 0x0047F070 ->
498
499 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
500
501 hash = 2097200 (0x00200030)
502
503
504
505
506
507
508
509
510
511 profile2__ =
512
513 m_Name = 0x00000001
514
515
516
517 it =
518
519 { { (unsupported iterator<forward_iterator_tag,pair<SMRMaterialBucketKey const ,vector<CModel * > >,int,pair<SMRMaterialBucketKey const ,vector<CModel * > > *,pair<SMRMaterialBucketKey const ,vector<CModel * > > &>) } }
520
521 base_ =
522
523 bucket_ = 0x0C86F624 ->
524
525 next_ = 0x0C86F624 (see above)
526
527
528
529 node_ = 0x1FB82E58 ->
530
531 next_ = 0x1D37F890 ->
532
533 next_ = 0x0047D990 ->
534
535 next_ = 0x00316D20 ->
536
537 next_ = 0x56EC8B55 ->
538
539 next_ = (unavailable - internal error)
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557 tech =
558
559 px = 0x3532EE3B ->
560
561 m_Passes = (unsupported vector<CShaderPass >)
562
563 m_SortByDistance = (unavailable - internal error)
564
565
566
567
568
569 pn =
570
571 pi_ = 0x0047E200 ->
572
573 use_count_ = 1852404325 (0x6E697265)
574
575 weak_count_ = 1969365095 (0x75622067)
576
577
578
579
580
581
582
583 modelpos =
584
585 X = -0.000602 (0xBA1DC82B)
586
587 Y = 0.000000 (0x0C733FA8)
588
589 Z = 0.000000 (0x0C7793B8)
590
591
592
593 itemWithDist = { techIdx = 3365282 (0x003359A2), model = 0x1FBD54A8 ->
594
595
596
597
598
599 m_WorldBounds =
600
601 m_Data = [2]
602
603
604
605 X = 0.000000 (0x0C6A2FC0)
606
607 Y = 0.000000 (0x0C6A3038)
608
609 Z = 0.000000 (0x0C6A2FC0)
610
611
612
613
614
615 X = 0.000000 (0x0C6A3088)
616
617 Y = 0.000000 (0x0C6A2FC0)
618
619 Z = 0.000000 (0x0C6A30D8)
620
621
622
623
624
625 m_Transform =
626
627 _11 = 0.000000 (0x0C6A2FC0)
628
629 _21 = 0.000000 (0x0C6A3128)
630
631 _31 = 0.000000 (0x0C6A2FC0)
632
633 _41 = 0.000000 (0x0C6A31C8)
634
635 _12 = 0.000000 (0x0C6A2FC0)
636
637 _22 = 0.000000 (0x0C6A32B8)
638
639 _32 = 0.000000 (0x0C6A2FC0)
640
641 _42 = 0.000000 (0x0C6A36F0)
642
643 _13 = 0.000000 (0x0C6A2FC0)
644
645 _23 = 0.000000 (0x0C6A37B8)
646
647 _33 = 0.000000 (0x0C6A2FC0)
648
649 _43 = 12.723240 (0x414B9264)
650
651 _14 = 1.448699 (0x3FB96EF8)
652
653 _24 = 15.805656 (0x417CE3F8)
654
655 _34 = 15.698082 (0x417B2B58)
656
657 _44 = 1.448699 (0x3FB96EF8)
658
659 _data = [16]
660
661 0.000000 (0x0C6A2FC0)
662
663 0.000000 (0x0C6A3128)
664
665 0.000000 (0x0C6A2FC0)
666
667 0.000000 (0x0C6A31C8)
668
669 0.000000 (0x0C6A2FC0)
670
671 0.000000 (0x0C6A32B8)
672
673 0.000000 (0x0C6A2FC0)
674
675 0.000000 (0x0C6A36F0)
676
677 0.000000 (0x0C6A2FC0)
678
679 0.000000 (0x0C6A37B8)
680
681 0.000000 (0x0C6A2FC0)
682
683 12.723240 (0x414B9264) ...
684
685 _data2d = [4]
686
687 [4] { 0.000000 (0x0C6A2FC0), 0.000000 (0x0C6A3128), 0.000000 (0x0C6A2FC0), 0.000000 (0x0C6A31C8) }
688
689 [4] { 0.000000 (0x0C6A2FC0), 0.000000 (0x0C6A32B8), 0.000000 (0x0C6A2FC0), 0.000000 (0x0C6A36F0) }
690
691 [4] { 0.000000 (0x0C6A2FC0), 0.000000 (0x0C6A37B8), 0.000000 (0x0C6A2FC0), 12.723240 (0x414B9264) }
692
693 [4] { 1.448699 (0x3FB96EF8), 15.805656 (0x417CE3F8), 15.698082 (0x417B2B58), 1.448699 (0x3FB96EF8) }
694
695
696
697 m_InvTransform =
698
699 _11 = 15.805656 (0x417CE3F8)
700
701 _21 = 0.000000 (0x04443AFA)
702
703 _31 = -0.000000 (0x88002257)
704
705 _41 = 0.000000 (0x00720061)
706
707 _12 = 0.000000 (0x002F0074)
708
709 (too much output; skipping to next top-level symbol)
710
711
712
713 m_RenderData = 0x002F006C ->
714
715 m_UpdateFlags = 3387426893 (0xC9E8084D)
716
717
718
719 m_BoundsValid = (bool)0x72
720
721
722
723 m_Parent = 0x0065006D ->
724
725
726
727 m_WorldBounds =
728
729 m_Data = [2]
730
731
732
733 X = 147.257797 (0x431341FF)
734
735 Y = 9425.268555 (0x46134513)
736
737 Z = -195765553823121080000000000000000000000.000000 (0xFF134713)
738
739
740
741
742
743 X = -1.#QNAN0 (0xFFFFFFFF)
744
745 Y = -1.#QNAN0 (0xFFFFFFFF)
746
747 Z = -1.#QNAN0 (0xFFFFFFFF)
748
749
750
751
752
753 m_Transform =
754
755 _11 = -195785917362363140000000000000000000000.000000 (0xFF134AFF)
756
757 _21 = -1.#QNAN0 (0xFFFFFFFF)
758
759 _31 = 2471362304.000000 (0x4F134DFF)
760
761 _41 = -195812284494847890000000000000000000000.000000 (0xFF135013)
762
763 _12 = -1.#QNAN0 (0xFFFFFFFF)
764
765 _22 = -1.#QNAN0 (0xFFFFFFFF)
766
767 _32 = -1.#QNAN0 (0xFFFFFFFF)
768
769 _42 = -195822263440372890000000000000000000000.000000 (0xFF1351FF)
770
771 _13 = -1.#QNAN0 (0xFFFFFFFF)
772
773 _23 = 2199023124480.000000 (0x53FFFFFF)
774
775 _33 = -195833053682282030000000000000000000000.000000 (0xFF135413)
776
777 _43 = -1.#QNAN0 (0xFFFFFFFF)
778
779 _14 = -1.#QNAN0 (0xFFFFFFFF)
780
781 _24 = 35184369991680.000000 (0x55FFFFFF)
782
783 _34 = -1.#QNAN0 (0xFFFFFF13)
784
785 _44 = -1.#QNAN0 (0xFFFFFFFF)
786
787 _data = [16]
788
789 -195785917362363140000000000000000000000.000000 (0xFF134AFF)
790
791 -1.#QNAN0 (0xFFFFFFFF)
792
793 2471362304.000000 (0x4F134DFF)
794
795 -195812284494847890000000000000000000000.000000 (0xFF135013)
796
797 -1.#QNAN0 (0xFFFFFFFF)
798
799 -1.#QNAN0 (0xFFFFFFFF)
800
801 -1.#QNAN0 (0xFFFFFFFF)
802
803 -195822263440372890000000000000000000000.000000 (0xFF1351FF)
804
805 -1.#QNAN0 (0xFFFFFFFF)
806
807 2199023124480.000000 (0x53FFFFFF)
808
809 -195833053682282030000000000000000000000.000000 (0xFF135413)
810
811 -1.#QNAN0 (0xFFFFFFFF) ...
812
813 _data2d = [4]
814
815 [4] { -195785917362363140000000000000000000000.000000 (0xFF134AFF), -1.#QNAN0 (0xFFFFFFFF), 2471362304.000000 (0x4F134DFF), -195812284494847890000000000000000000000.000000 (0xFF135013) }
816
817 [4] { -1.#QNAN0 (0xFFFFFFFF), -1.#QNAN0 (0xFFFFFFFF), -1.#QNAN0 (0xFFFFFFFF), -195822263440372890000000000000000000000.000000 (0xFF1351FF) }
818
819 [4] { -1.#QNAN0 (0xFFFFFFFF), 2199023124480.000000 (0x53FFFFFF), -195833053682282030000000000000000000000.000000 (0xFF135413), -1.#QNAN0 (0xFFFFFFFF) }
820
821 [4] { -1.#QNAN0 (0xFFFFFFFF), 35184369991680.000000 (0x55FFFFFF), -1.#QNAN0 (0xFFFFFF13), -1.#QNAN0 (0xFFFFFFFF) }
822
823
824
825 m_InvTransform =
826
827 _11 = -1.#QNAN0 (0xFFFFFFFF)
828
829 _21 = -1.#QNAN0 (0xFFFFFFFF)
830
831 _31 = 36028794871480320.000000 (0x5AFFFFFF)
832
833 _41 = 2654666096782606300.000000 (0x5E135D13)
834
835 _12 = -1.#QNAN0 (0xFFFFFF13)
836
837 _22 = -1.#QNAN0 (0xFFFFFFFF)
838
839 _32 = -1.#QNAN0 (0xFFFFFFFF)
840
841 _42 = -1.#QNAN0 (0xFFFFFFFF)
842
843 _13 = 42477947287312007000.000000 (0x60135FFF)
844
845 _23 = 2361149886650082400000.000000 (0x62FFFF13)
846
847 _33 = -195921322728877120000000000000000000000.000000 (0xFF136513)
848
849 _43 = -1.#QNAN0 (0xFFFFFFFF)
850
851 _14 = 696087815563835890000000.000000 (0x671366FF)
852
853 _24 = -195947284213169790000000000000000000000.000000 (0xFF136A13)
854
855 _34 = -1.#QNAN0 (0xFFFFFFFF)
856
857 _44 = -1.#QNAN0 (0xFFFFFFFF)
858
859 _data = [16]
860
861 -1.#QNAN0 (0xFFFFFFFF)
862
863 -1.#QNAN0 (0xFFFFFFFF)
864
865 36028794871480320.000000 (0x5AFFFFFF)
866
867 2654666096782606300.000000 (0x5E135D13)
868
869 -1.#QNAN0 (0xFFFFFF13)
870
871 -1.#QNAN0 (0xFFFFFFFF)
872
873 -1.#QNAN0 (0xFFFFFFFF)
874
875 -1.#QNAN0 (0xFFFFFFFF)
876
877 42477947287312007000.000000 (0x60135FFF)
878
879 2361149886650082400000.000000 (0x62FFFF13)
880
881 -195921322728877120000000000000000000000.000000 (0xFF136513)
882
883 -1.#QNAN0 (0xFFFFFFFF) ...
884
885 _data2d = [4]
886
887 [4] { -1.#QNAN0 (0xFFFFFFFF), -1.#QNAN0 (0xFFFFFFFF), 36028794871480320.000000 (0x5AFFFFFF), 2654666096782606300.000000 (0x5E135D13) }
888
889 [4] { -1.#QNAN0 (0xFFFFFF13), -1.#QNAN0 (0xFFFFFFFF), -1.#QNAN0 (0xFFFFFFFF), -1.#QNAN0 (0xFFFFFFFF) }
890
891 [4] { 42477947287312007000.000000 (0x60135FFF), 2361149886650082400000.000000 (0x62FFFF13), -195921322728877120000000000000000000000.000000 (0xFF136513), -1.#QNAN0 (0xFFFFFFFF) }
892
893 [4] { 696087815563835890000000.000000 (0x671366FF), -195947284213169790000000000000000000000.000000 (0xFF136A13), -1.#QNAN0 (0xFFFFFFFF), -1.#QNAN0 (0xFFFFFFFF) }
894
895
896
897 m_RenderData = 0x6BFFFFFF ->
898
899 m_UpdateFlags = (unavailable - internal error)
900
901
902
903
904
905 m_BoundsValid = (bool)0x13
906
907
908
909 m_Parent = 0xFFFFFFFF ->
910
911
912
913 m_WorldBounds =
914
915 m_Data = [2]
916
917
918
919 X = (unavailable - internal error)
920
921
922
923 Y = (unavailable - internal error)
924
925
926
927 Z = (unavailable - internal error)
928
929
930
931
932
933
934
935 X = (unavailable - internal error)
936
937
938
939 Y = (unavailable - internal error)
940
941
942
943 Z = (unavailable - internal error)
944
945
946
947
948
949
950
951 m_Transform =
952
953 _11 = (unavailable - internal error)
954
955
956
957 _21 = (unavailable - internal error)
958
959
960
961 _31 = (unavailable - internal error)
962
963
964
965 _41 = (unavailable - internal error)
966
967
968
969 _12 = (unavailable - internal error)
970
971
972
973 _22 = (unavailable - internal error)
974
975
976
977 _32 = (unavailable - internal error)
978
979
980
981 _42 = (unavailable - internal error)
982
983
984
985 _13 = (unavailable - internal error)
986
987
988
989 _23 = (unavailable - internal error)
990
991
992
993 _33 = (unavailable - internal error)
994
995
996
997 _43 = (unavailable - internal error)
998
999
1000
1001 _14 = (unavailable - internal error)
1002
1003
1004
1005 _24 = (unavailable - internal error)
1006
1007
1008
1009 _34 = (unavailable - internal error)
1010
1011
1012
1013 _44 = (unavailable - internal error)
1014
1015
1016
1017 _data = [16]
1018
1019 (unavailable - internal error)
1020
1021
1022
1023 _data2d = [4]
1024
1025 [4] { (unavailable - internal error)
1026
1027
1028
1029
1030
1031 m_InvTransform =
1032
1033 _11 = (unavailable - internal error)
1034
1035
1036
1037 _21 = (unavailable - internal error)
1038
1039
1040
1041 _31 = (unavailable - internal error)
1042
1043
1044
1045 _41 = (unavailable - internal error)
1046
1047
1048
1049 _12 = (unavailable - internal error)
1050
1051
1052
1053 _22 = (unavailable - internal error)
1054
1055
1056
1057 _32 = (unavailable - internal error)
1058
1059
1060
1061 _42 = (unavailable - internal error)
1062
1063
1064
1065 _13 = (unavailable - internal error)
1066
1067
1068
1069 _23 = (unavailable - internal error)
1070
1071
1072
1073 _33 = (unavailable - internal error)
1074
1075
1076
1077 _43 = (unavailable - internal error)
1078
1079
1080
1081 _14 = (unavailable - internal error)
1082
1083
1084
1085 _24 = (unavailable - internal error)
1086
1087
1088
1089 _34 = (unavailable - internal error)
1090
1091
1092
1093 _44 = (unavailable - internal error)
1094
1095
1096
1097 _data = [16]
1098
1099 (unavailable - internal error)
1100
1101
1102
1103 _data2d = [4]
1104
1105 [4] { (unavailable - internal error)
1106
1107
1108
1109
1110
1111 m_RenderData = (unavailable - internal error)
1112
1113
1114
1115 m_BoundsValid = (unavailable - internal error)
1116
1117
1118
1119
1120
1121 m_Parent = (unavailable - internal error)
1122
1123
1124
1125 m_PositionValid = (unavailable - internal error)
1126
1127
1128
1129 m_PlayerID = (unavailable - internal error)
1130
1131
1132
1133 m_ShadingColor =
1134
1135 r = (unavailable - internal error)
1136
1137
1138
1139 g = (unavailable - internal error)
1140
1141
1142
1143 b = (unavailable - internal error)
1144
1145
1146
1147 a = (unavailable - internal error)
1148
1149
1150
1151
1152
1153 m_SelectionBox =
1154
1155 m_Center =
1156
1157 X = (unavailable - internal error)
1158
1159
1160
1161 Y = (unavailable - internal error)
1162
1163
1164
1165 Z = (unavailable - internal error)
1166
1167
1168
1169
1170
1171 m_HalfSizes =
1172
1173 X = (unavailable - internal error)
1174
1175
1176
1177 Y = (unavailable - internal error)
1178
1179
1180
1181 Z = (unavailable - internal error)
1182
1183
1184
1185
1186
1187 m_Basis = [3]
1188
1189
1190
1191 X = (unavailable - internal error)
1192
1193
1194
1195 Y = (unavailable - internal error)
1196
1197
1198
1199 Z = (unavailable - internal error)
1200
1201
1202
1203
1204
1205
1206
1207 X = (unavailable - internal error)
1208
1209
1210
1211 Y = (unavailable - internal error)
1212
1213
1214
1215 Z = (unavailable - internal error)
1216
1217
1218
1219
1220
1221
1222
1223 X = (unavailable - internal error)
1224
1225
1226
1227 Y = (unavailable - internal error)
1228
1229
1230
1231 Z = (unavailable - internal error)
1232
1233
1234
1235
1236
1237
1238
1239 m_SelectionBoxValid = (unavailable - internal error)
1240
1241
1242
1243 m_CustomSelectionShape = (unavailable - internal error)
1244
1245
1246
1247
1248
1249 m_PositionValid = (bool)0xFF
1250
1251 m_PlayerID = 4294967295 (0xFFFFFFFF)
1252
1253 m_ShadingColor =
1254
1255 r = -1.#QNAN0 (0xFFFFFFFF)
1256
1257 g = 9903519723987231800000000000.000000 (0x6DFFFFFF)
1258
1259 b = -1.#QNAN0 (0xFFFFFF13)
1260
1261 a = -1.#QNAN0 (0xFFFFFFFF)
1262
1263
1264
1265 m_SelectionBox =
1266
1267 m_Center =
1268
1269 X = -195978032346128930000000000000000000000.000000 (0xFF136FFF)
1270
1271 Y = -1.#QNAN0 (0xFFFFFFFF)
1272
1273 Z = -195983224642987470000000000000000000000.000000 (0xFF1370FF)
1274
1275
1276
1277 m_HalfSizes =
1278
1279 X = -1.#QNAN0 (0xFFFFFFFF)
1280
1281 Y = -1.#QNAN0 (0xFFFFFFFF)
1282
1283 Z = 2535301049340731400000000000000.000000 (0x71FFFFFF)
1284
1285
1286
1287 m_Basis = [3]
1288
1289
1290
1291 X = 46727376601228255000000000000000.000000 (0x74137213)
1292
1293 Y = -196009591775472210000000000000000000000.000000 (0xFF137613)
1294
1295 Z = 11964085127013990000000000000000000.000000 (0x781377FF)
1296
1297
1298
1299
1300
1301 X = -196025168666047820000000000000000000000.000000 (0xFF137913)
1302
1303 Y = -1.#QNAN0 (0xFFFFFFFF)
1304
1305 Z = -196035147611572810000000000000000000000.000000 (0xFF137AFF)
1306
1307
1308
1309
1310
1311 X = 2658455833113506700000000000000000000.000000 (0x7BFFFFFF)
1312
1313 Y = -1.#QNAN0 (0xFFFFFF13)
1314
1315 Z = -1.#QNAN0 (0xFFFFFFFF)
1316
1317
1318
1319
1320
1321 m_SelectionBoxValid = (bool)0xFF
1322
1323 m_CustomSelectionShape = 0xFFFFFFFF (see above)
1324
1325
1326
1327 m_PositionValid = (bool)0x5F
1328
1329 m_PlayerID = 7798899 (0x00770073)
1330
1331 m_ShadingColor =
1332
1333 r = 0.000000 (0x0062005F)
1334
1335 g = 0.000000 (0x0064002E)
1336
1337 b = 0.000000 (0x00730064)
1338
1339 a = 0.000000 (0x002E0000)
1340
1341
1342
1343 m_SelectionBox =
1344
1345 m_Center =
1346
1347 X = 0.000000 (0x00730070)
1348
1349 Y = 0.000000 (0x00000061)
1350
1351 Z = 0.000000 (0x04443AF5)
1352
1353
1354
1355 m_HalfSizes =
1356
1357 X = -0.000000 (0x800076C5)
1358
1359 Y = 0.000000 (0x007202DA)
1360
1361 Z = 0.000000 (0x002F0074)
1362
1363
1364
1365 m_Basis = [3]
1366
1367
1368
1369 X = 0.000000 (0x006E0061)
1370
1371 Y = 0.000000 (0x006D0069)
1372
1373 Z = 0.000000 (0x00740061)
1374
1375
1376
1377
1378
1379 X = 0.000000 (0x006F0069)
1380
1381 Y = 0.000000 (0x002F006E)
1382
1383 Z = 0.000000 (0x006E0069)
1384
1385
1386
1387
1388
1389 X = 0.000000 (0x00610066)
1390
1391 Y = 0.000000 (0x0074006E)
1392
1393 Z = 0.000000 (0x00790072)
1394
1395
1396
1397
1398
1399 m_SelectionBoxValid = (bool)0x2F
1400
1401 m_CustomSelectionShape = 0x006E0065 ->
1402
1403 m_Type = (unavailable - internal error)
1404
1405
1406
1407 m_Size0 = (unavailable - internal error)
1408
1409
1410
1411 m_Size1 = (unavailable - internal error)
1412
1413
1414
1415 m_Height = (unavailable - internal error)
1416
1417
1418
1419
1420
1421
1422
1423 m_Flags = 7471205 (0x00720065)
1424
1425 m_Material =
1426
1427 m_DiffuseTexture =
1428
1429 px = 0x006C0061 ->
1430
1431 m_Properties =
1432
1433 m_Path =
1434
1435 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
1436
1437 separator = [8] { 52508, 30721, 22348, 7781, 52508, 18177, 50500, 7755 }
1438
1439
1440
1441 m_Filter = 509957964 (0x1E65574C)
1442
1443 m_WrapS = 1191300380 (0x4701CD1C)
1444
1445 m_WrapT = 508282180 (0x1E4BC544)
1446
1447 m_Aniso = 0.000000 (0x0501CD1C)
1448
1449
1450
1451 m_Handle = -8430231506678103631 (0x8B01CD1C262541B1)
1452
1453 m_BaseColour = 512667289 (0x1E8EAE99)
1454
1455 m_State = -1593717476
1456
1457 m_TextureManager = 0x1E4B8E84 ->
1458
1459 m_VFS =
1460
1461 px = (unavailable - internal error)
1462
1463
1464
1465 pn =
1466
1467 pi_ = (unavailable - internal error)
1468
1469
1470
1471
1472
1473
1474
1475 m_CacheLoader =
1476
1477 m_VFS =
1478
1479 px = (unavailable - internal error)
1480
1481
1482
1483 pn =
1484
1485 pi_ = (unavailable - internal error)
1486
1487
1488
1489
1490
1491
1492
1493 m_FileExtension = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
1494
1495
1496
1497 m_DisableGL = (unavailable - internal error)
1498
1499
1500
1501 m_TextureConverter =
1502
1503 m_VFS =
1504
1505 px = (unavailable - internal error)
1506
1507
1508
1509 pn =
1510
1511 pi_ = (unavailable - internal error)
1512
1513
1514
1515
1516
1517
1518
1519 m_HighQuality = (unavailable - internal error)
1520
1521
1522
1523 m_WorkerThread = (unavailable - internal error)
1524
1525
1526
1527 m_WorkerMutex = (unavailable - internal error)
1528
1529
1530
1531 m_WorkerSem = (unavailable - internal error)
1532
1533
1534
1535 m_RequestQueue = (unsupported deque<boost::shared_ptr<CTextureConverter::ConversionRequest> >)
1536
1537 m_ResultQueue = (unsupported deque<boost::shared_ptr<CTextureConverter::ConversionResult> >)
1538
1539 m_Shutdown = (unavailable - internal error)
1540
1541
1542
1543
1544
1545 m_DefaultHandle = (unavailable - internal error)
1546
1547
1548
1549 m_ErrorHandle = (unavailable - internal error)
1550
1551
1552
1553 m_ErrorTexture =
1554
1555 px = (unavailable - internal error)
1556
1557
1558
1559 pn =
1560
1561 pi_ = (unavailable - internal error)
1562
1563
1564
1565
1566
1567
1568
1569 m_TextureCache =
1570
1571 table_ =
1572
1573
1574
1575
1576
1577 buckets_ = (unavailable - internal error)
1578
1579
1580
1581 bucket_count_ = (unavailable - internal error)
1582
1583
1584
1585 allocators_ =
1586
1587
1588
1589 (unsupported )
1590
1591 (unsupported )
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601 current_ = (unavailable - internal error)
1602
1603
1604
1605 funcs_ = (unavailable - internal error)
1606
1607
1608
1609
1610
1611 size_ = (unavailable - internal error)
1612
1613
1614
1615 mlf_ = (unavailable - internal error)
1616
1617
1618
1619 cached_begin_bucket_ = (unavailable - internal error)
1620
1621
1622
1623 max_load_ = (unavailable - internal error)
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633 m_HotloadFiles =
1634
1635 table_ =
1636
1637
1638
1639
1640
1641 buckets_ = (unavailable - internal error)
1642
1643
1644
1645 bucket_count_ = (unavailable - internal error)
1646
1647
1648
1649 allocators_ =
1650
1651
1652
1653 (unsupported )
1654
1655 (unsupported )
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665 current_ = (unavailable - internal error)
1666
1667
1668
1669 funcs_ = (unavailable - internal error)
1670
1671
1672
1673
1674
1675 size_ = (unavailable - internal error)
1676
1677
1678
1679 mlf_ = (unavailable - internal error)
1680
1681
1682
1683 cached_begin_bucket_ = (unavailable - internal error)
1684
1685
1686
1687 max_load_ = (unavailable - internal error)
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697 m_SettingsFiles =
1698
1699 table_ =
1700
1701
1702
1703
1704
1705 buckets_ = (unavailable - internal error)
1706
1707
1708
1709 bucket_count_ = (unavailable - internal error)
1710
1711
1712
1713 allocators_ =
1714
1715
1716
1717 (unsupported )
1718
1719 (unsupported )
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729 current_ = (unavailable - internal error)
1730
1731
1732
1733 funcs_ = (unavailable - internal error)
1734
1735
1736
1737
1738
1739 size_ = (unavailable - internal error)
1740
1741
1742
1743 mlf_ = (unavailable - internal error)
1744
1745
1746
1747 cached_begin_bucket_ = (unavailable - internal error)
1748
1749
1750
1751 max_load_ = (unavailable - internal error)
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763 m_Self =
1764
1765 px = 0x4601CD1C ->
1766
1767 m_Properties =
1768
1769 m_Path =
1770
1771 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
1772
1773 separator = (unavailable - internal error)
1774
1775
1776
1777
1778
1779 m_Filter = (unavailable - internal error)
1780
1781
1782
1783 m_WrapS = (unavailable - internal error)
1784
1785
1786
1787 m_WrapT = (unavailable - internal error)
1788
1789
1790
1791 m_Aniso = (unavailable - internal error)
1792
1793
1794
1795
1796
1797 m_Handle = (unavailable - internal error)
1798
1799
1800
1801 m_BaseColour = (unavailable - internal error)
1802
1803
1804
1805 m_State = (unavailable - internal error)
1806
1807
1808
1809 m_TextureManager = (unavailable - internal error)
1810
1811
1812
1813 m_Self =
1814
1815 px = (unavailable - internal error)
1816
1817
1818
1819 pn =
1820
1821 pi_ = (unavailable - internal error)
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831 pn =
1832
1833 pi_ = 0x25D80721 ->
1834
1835 use_count_ = (unavailable - internal error)
1836
1837
1838
1839 weak_count_ = (unavailable - internal error)
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851 pn =
1852
1853 pi_ = 0x0064002F ->
1854
1855 use_count_ = 2054781047 (0x7A797877)
1856
1857 weak_count_ = 2122153083 (0x7E7D7C7B)
1858
1859
1860
1861
1862
1863
1864
1865 m_ShaderEffect =
1866
1867 m = 0x00610065 ->
1868
1869 data = (unsupported basic_string<char,char_traits<char> >)
1870
1871 hash = 1516176731 (0x5A5F055B)
1872
1873
1874
1875
1876
1877 m_ShaderDefines =
1878
1879
1880
1881 m_Items = 0x00680074 ->
1882
1883 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
1884
1885 hash = 0 (0x00000000)
1886
1887
1888
1889
1890
1891
1892
1893 m_StaticUniforms =
1894
1895
1896
1897 m_Items = 0x0069002F ->
1898
1899 items = (unsupported vector<pair<CStrIntern,CVector4D> >)
1900
1901 hash = 1049088 (0x00100200)
1902
1903
1904
1905
1906
1907
1908
1909 m_AlphaBlending = (bool)0x6E
1910
1911 m_PlayerID = 3145823 (0x0030005F)
1912
1913
1914
1915 m_pModelDef =
1916
1917 px = 0x002E0033 ->
1918
1919 m_NumVertices = 1802043242 (0x6B68FF6A)
1920
1921 m_pVertices = 0x64004458 ->
1922
1923 m_Coords =
1924
1925 X = (unavailable - internal error)
1926
1927
1928
1929 Y = (unavailable - internal error)
1930
1931
1932
1933 Z = (unavailable - internal error)
1934
1935
1936
1937
1938
1939 m_Norm =
1940
1941 X = (unavailable - internal error)
1942
1943
1944
1945 Y = (unavailable - internal error)
1946
1947
1948
1949 Z = (unavailable - internal error)
1950
1951
1952
1953
1954
1955 m_U = (unavailable - internal error)
1956
1957
1958
1959 m_V = (unavailable - internal error)
1960
1961
1962
1963 m_Blend =
1964
1965 m_Bone = (unavailable - internal error)
1966
1967
1968
1969 m_Weight = [4] { (unavailable - internal error)
1970
1971
1972
1973
1974
1975
1976
1977 m_NumFaces = 161 (0x000000A1)
1978
1979 m_pFaces = 0x53515000 ->
1980
1981 m_Verts = (unavailable - internal error)
1982
1983
1984
1985
1986
1987 m_NumBones = 144791382 (0x08A15756)
1988
1989 m_Bones = 0x33004D26 ->
1990
1991 m_Translation =
1992
1993 X = (unavailable - internal error)
1994
1995
1996
1997 Y = (unavailable - internal error)
1998
1999
2000
2001 Z = (unavailable - internal error)
2002
2003
2004
2005
2006
2007 m_Rotation =
2008
2009 m_V =
2010
2011 X = (unavailable - internal error)
2012
2013
2014
2015 Y = (unavailable - internal error)
2016
2017
2018
2019 Z = (unavailable - internal error)
2020
2021
2022
2023
2024
2025 m_W = (unavailable - internal error)
2026
2027
2028
2029
2030
2031
2032
2033 m_InverseBindBoneMatrices = 0x458D50C5 ->
2034
2035 _11 = (unavailable - internal error)
2036
2037
2038
2039 _21 = (unavailable - internal error)
2040
2041
2042
2043 _31 = (unavailable - internal error)
2044
2045
2046
2047 _41 = (unavailable - internal error)
2048
2049
2050
2051 _12 = (unavailable - internal error)
2052
2053
2054
2055 _22 = (unavailable - internal error)
2056
2057
2058
2059 _32 = (unavailable - internal error)
2060
2061
2062
2063 _42 = (unavailable - internal error)
2064
2065
2066
2067 _13 = (unavailable - internal error)
2068
2069
2070
2071 _23 = (unavailable - internal error)
2072
2073
2074
2075 _33 = (unavailable - internal error)
2076
2077
2078
2079 _43 = (unavailable - internal error)
2080
2081
2082
2083 _14 = (unavailable - internal error)
2084
2085
2086
2087 _24 = (unavailable - internal error)
2088
2089
2090
2091 _34 = (unavailable - internal error)
2092
2093
2094
2095 _44 = (unavailable - internal error)
2096
2097
2098
2099 _data = [16]
2100
2101 (unavailable - internal error)
2102
2103
2104
2105 _data2d = [4]
2106
2107 [4] { (unavailable - internal error)
2108
2109
2110
2111
2112
2113 m_NumBlends = 10708212 (0x00A364F4)
2114
2115 m_pBlends = 0x8B000000 ->
2116
2117 m_Bone = (unavailable - internal error)
2118
2119
2120
2121 m_Weight = [4] { (unavailable - internal error)
2122
2123
2124
2125
2126
2127 m_pBlendIndices = 0xF07D89F9 -> (unavailable - internal error)
2128
2129
2130
2131 m_PropPoints = (unsupported vector<SPropPoint >)
2132
2133 m_Name =
2134
2135 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
2136
2137 separator = [8] { 65535, 14847, 4191, 10868, 20365, 65296, 13333, 17955 }
2138
2139
2140
2141 m_RenderData = (unsupported map<void const *,CModelDefRPrivate * >)
2142
2143
2144
2145 pn =
2146
2147 pi_ = 0x00730070 ->
2148
2149 use_count_ = (unavailable - internal error)
2150
2151
2152
2153 weak_count_ = (unavailable - internal error)
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163 m_ObjectBounds =
2164
2165 m_Data = [2]
2166
2167
2168
2169 X = 0.000000 (0x00000061)
2170
2171 Y = 0.000000 (0x04443AE0)
2172
2173 Z = -0.000000 (0x800005D5)
2174
2175
2176
2177
2178
2179 X = 0.000000 (0x007202E7)
2180
2181 Y = 0.000000 (0x002F0074)
2182
2183 Z = 0.000000 (0x006E0061)
2184
2185
2186
2187
2188
2189 m_Anim = 0x006D0069 ->
2190
2191 m_Name = { (unsupported basic_string<char,char_traits<char> >) }
2192
2193 m_AnimDef = 0x0D000000 ->
2194
2195 m_FrameTime = 0.000000 (0x00000000)
2196
2197 m_NumKeys = 0 (0x00000000)
2198
2199 m_NumFrames = 0 (0x00000000)
2200
2201 m_Keys = 0x00000000
2202
2203
2204
2205 m_Speed = 0.000000 (0x087C96B0)
2206
2207 m_ActionPos = -0.000000 (0x9F000092)
2208
2209 m_ActionPos2 = 173318.687500 (0x482941AC)
2210
2211 m_ObjectBounds =
2212
2213 m_Data = [2]
2214
2215
2216
2217 X = 0.000000 (0x0017C5DF)
2218
2219 Y = 0.000000 (0x00000000)
2220
2221 Z = -170146355474918160000000000000000000000.000000 (0xFF0000FF)
2222
2223
2224
2225
2226
2227 X = 0.000000 (0x00EEFFEE)
2228
2229 Y = 0.000000 (0x00000000)
2230
2231 Z = 0.000000 (0x00001000)
2232
2233
2234
2235
2236
2237
2238
2239 m_AnimTime = 0.000000 (0x00740061)
2240
2241 m_BoneMatrices = 0x006F0069 ->
2242
2243 _11 = (unavailable - internal error)
2244
2245
2246
2247 _21 = (unavailable - internal error)
2248
2249
2250
2251 _31 = (unavailable - internal error)
2252
2253
2254
2255 _41 = (unavailable - internal error)
2256
2257
2258
2259 _12 = (unavailable - internal error)
2260
2261
2262
2263 _22 = (unavailable - internal error)
2264
2265
2266
2267 _32 = (unavailable - internal error)
2268
2269
2270
2271 _42 = (unavailable - internal error)
2272
2273
2274
2275 _13 = (unavailable - internal error)
2276
2277
2278
2279 _23 = (unavailable - internal error)
2280
2281
2282
2283 _33 = (unavailable - internal error)
2284
2285
2286
2287 _43 = (unavailable - internal error)
2288
2289
2290
2291 _14 = (unavailable - internal error)
2292
2293
2294
2295 _24 = (unavailable - internal error)
2296
2297
2298
2299 _34 = (unavailable - internal error)
2300
2301
2302
2303 _44 = (unavailable - internal error)
2304
2305
2306
2307 _data = [16]
2308
2309 (unavailable - internal error)
2310
2311
2312
2313 _data2d = [4]
2314
2315 [4] { (unavailable - internal error)
2316
2317
2318
2319
2320
2321 m_Props = (vector<CModel::Prop >)
2322
2323 m_AmmoPropPoint = 0x00790072 ->
2324
2325 m_Name = { (unsupported basic_string<char,char_traits<char> >) }
2326
2327 m_Position =
2328
2329 X = 0.000000 (0x02080000)
2330
2331 Y = 0.000000 (0x00000000)
2332
2333 Z = 0.000000 (0x00000000)
2334
2335
2336
2337 m_Rotation =
2338
2339 m_V =
2340
2341 X = 0.000000 (0x00000000)
2342
2343 Y = 0.000000 (0x00500000)
2344
2345 Z = 0.000000 (0x00F00079)
2346
2347
2348
2349 m_W = 0.000000 (0x00C00079)
2350
2351
2352
2353 m_Transform =
2354
2355 _11 = 0.000000 (0x00000079)
2356
2357 _21 = 0.000000 (0x00300000)
2358
2359 _31 = 0.000000 (0x00000000)
2360
2361 _41 = 0.000000 (0x00010000)
2362
2363 _12 = 0.000000 (0x00000000)
2364
2365 _22 = 0.000000 (0x00700000)
2366
2367 _32 = 0.000000 (0x00000079)
2368
2369 _42 = 0.000000 (0x00010000)
2370
2371 _13 = 0.000000 (0x00300000)
2372
2373 _23 = 0.000000 (0x00030000)
2374
2375 _33 = 0.000000 (0x00000000)
2376
2377 _43 = 0.001770 (0x3AE80000)
2378
2379 _14 = 0.000000 (0x00000096)
2380
2381 _24 = 0.000000 (0x02400000)
2382
2383 _34 = 0.000000 (0x00000000)
2384
2385 _44 = 0.000000 (0x00000000)
2386
2387 _data = [16]
2388
2389 0.000000 (0x00000079)
2390
2391 0.000000 (0x00300000)
2392
2393 0.000000 (0x00000000)
2394
2395 0.000000 (0x00010000)
2396
2397 0.000000 (0x00000000)
2398
2399 0.000000 (0x00700000)
2400
2401 0.000000 (0x00000079)
2402
2403 0.000000 (0x00010000)
2404
2405 0.000000 (0x00300000)
2406
2407 0.000000 (0x00030000)
2408
2409 0.000000 (0x00000000)
2410
2411 0.001770 (0x3AE80000) ...
2412
2413 _data2d = [4]
2414
2415 [4] { 0.000000 (0x00000079), 0.000000 (0x00300000), 0.000000 (0x00000000), 0.000000 (0x00010000) }
2416
2417 [4] { 0.000000 (0x00000000), 0.000000 (0x00700000), 0.000000 (0x00000079), 0.000000 (0x00010000) }
2418
2419 [4] { 0.000000 (0x00300000), 0.000000 (0x00030000), 0.000000 (0x00000000), 0.001770 (0x3AE80000) }
2420
2421 [4] { 0.000000 (0x00000096), 0.000000 (0x02400000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
2422
2423
2424
2425 m_BoneIndex = [8] { 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 160 (0xA0), 0 (0x00) }
2426
2427
2428
2429 m_AmmoLoadedProp = 6750255 (0x0067002F)
2430
2431 m_SkeletonAnimManager = 0x006E0065 (see above)
2432
2433, dist = 0.000000 (0x03A9F460) }
2434
2435 techBucket =
2436
2437 tech =
2438
2439 px = 0x0C664FF8 ->
2440
2441 m_Passes = (unsupported vector<CShaderPass >)
2442
2443 m_SortByDistance = false
2444
2445
2446
2447 pn =
2448
2449 pi_ = 0x1D7A72B0 ->
2450
2451 use_count_ = 2 (0x00000002)
2452
2453 weak_count_ = 1 (0x00000001)
2454
2455
2456
2457
2458
2459
2460
2461 models = 0x1FB82E38 -> 0x1FB52F20 ->
2462
2463
2464
2465
2466
2467 m_WorldBounds =
2468
2469 m_Data = [2]
2470
2471
2472
2473 X = 63.428246 (0x427DB686)
2474
2475 Y = 3.063424 (0x40440F25)
2476
2477 Z = 63.340233 (0x427D5C66)
2478
2479
2480
2481
2482
2483 X = 63.994213 (0x427FFA13)
2484
2485 Y = 3.924759 (0x407B2F41)
2486
2487 Z = 64.028259 (0x42800E78)
2488
2489
2490
2491
2492
2493 m_Transform =
2494
2495 _11 = 0.997889 (0x3F7F75A4)
2496
2497 _21 = 0.045039 (0x3D387B53)
2498
2499 _31 = -0.046790 (0xBD3FA664)
2500
2501 _41 = 0.000000 (0x00000000)
2502
2503 _12 = -0.043821 (0xBD337DED)
2504
2505 _22 = 0.998681 (0x3F7FA994)
2506
2507 _32 = 0.026744 (0x3CDB161D)
2508
2509 _42 = 0.000000 (0x00000000)
2510
2511 _13 = 0.047932 (0x3D4454BD)
2512
2513 _23 = -0.024637 (0xBCC9D3C3)
2514
2515 _33 = 0.998547 (0x3F7FA0C1)
2516
2517 _43 = 0.000000 (0x00000000)
2518
2519 _14 = 63.726719 (0x427EE829)
2520
2521 _24 = 3.170594 (0x404AEB05)
2522
2523 _34 = 63.703449 (0x427ED055)
2524
2525 _44 = 1.000000 (0x3F800000)
2526
2527 _data = [16]
2528
2529 0.997889 (0x3F7F75A4)
2530
2531 0.045039 (0x3D387B53)
2532
2533 -0.046790 (0xBD3FA664)
2534
2535 0.000000 (0x00000000)
2536
2537 -0.043821 (0xBD337DED)
2538
2539 0.998681 (0x3F7FA994)
2540
2541 0.026744 (0x3CDB161D)
2542
2543 0.000000 (0x00000000)
2544
2545 0.047932 (0x3D4454BD)
2546
2547 -0.024637 (0xBCC9D3C3)
2548
2549 0.998547 (0x3F7FA0C1)
2550
2551 0.000000 (0x00000000) ...
2552
2553 _data2d = [4]
2554
2555 [4] { 0.997889 (0x3F7F75A4), 0.045039 (0x3D387B53), -0.046790 (0xBD3FA664), 0.000000 (0x00000000) }
2556
2557 [4] { -0.043821 (0xBD337DED), 0.998681 (0x3F7FA994), 0.026744 (0x3CDB161D), 0.000000 (0x00000000) }
2558
2559 [4] { 0.047932 (0x3D4454BD), -0.024637 (0xBCC9D3C3), 0.998547 (0x3F7FA0C1), 0.000000 (0x00000000) }
2560
2561 [4] { 63.726719 (0x427EE829), 3.170594 (0x404AEB05), 63.703449 (0x427ED055), 1.000000 (0x3F800000) }
2562
2563
2564
2565 (too much output; skipping to next top-level symbol)
2566
2567
2568
2569 m_Parent = 0x1FB52C30 ->
2570
2571
2572
2573 m_WorldBounds =
2574
2575 m_Data = [2]
2576
2577
2578
2579 X = 63.200317 (0x427CCD20)
2580
2581 Y = 0.001846 (0x3AF1F190)
2582
2583 Z = 62.817947 (0x427B4594)
2584
2585
2586
2587
2588
2589 X = 64.659653 (0x428151BE)
2590
2591 Y = 3.307203 (0x4053A938)
2592
2593 Z = 64.805107 (0x42819C37)
2594
2595
2596
2597
2598
2599 m_Transform =
2600
2601 _11 = 1.000000 (0x3F800000)
2602
2603 _21 = 0.000000 (0x00000000)
2604
2605 _31 = 0.000006 (0x36D5110B)
2606
2607 _41 = 0.000000 (0x00000000)
2608
2609 _12 = 0.000000 (0x00000000)
2610
2611 _22 = 1.000000 (0x3F800000)
2612
2613 _32 = 0.000000 (0x00000000)
2614
2615 _42 = 0.000000 (0x00000000)
2616
2617 _13 = -0.000006 (0xB6D5110B)
2618
2619 _23 = 0.000000 (0x00000000)
2620
2621 _33 = 1.000000 (0x3F800000)
2622
2623 _43 = 0.000000 (0x00000000)
2624
2625 _14 = 64.000000 (0x42800000)
2626
2627 _24 = 0.000000 (0x00000000)
2628
2629 _34 = 64.000000 (0x42800000)
2630
2631 _44 = 1.000000 (0x3F800000)
2632
2633 _data = [16]
2634
2635 1.000000 (0x3F800000)
2636
2637 0.000000 (0x00000000)
2638
2639 0.000006 (0x36D5110B)
2640
2641 0.000000 (0x00000000)
2642
2643 0.000000 (0x00000000)
2644
2645 1.000000 (0x3F800000)
2646
2647 0.000000 (0x00000000)
2648
2649 0.000000 (0x00000000)
2650
2651 -0.000006 (0xB6D5110B)
2652
2653 0.000000 (0x00000000)
2654
2655 1.000000 (0x3F800000)
2656
2657 0.000000 (0x00000000) ...
2658
2659 _data2d = [4]
2660
2661 [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000006 (0x36D5110B), 0.000000 (0x00000000) }
2662
2663 [4] { 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
2664
2665 [4] { -0.000006 (0xB6D5110B), 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000) }
2666
2667 [4] { 64.000000 (0x42800000), 0.000000 (0x00000000), 64.000000 (0x42800000), 1.000000 (0x3F800000) }
2668
2669
2670
2671 m_InvTransform =
2672
2673 _11 = 1.000000 (0x3F800000)
2674
2675 _21 = 0.000000 (0x00000000)
2676
2677 _31 = -0.000006 (0xB6D5110B)
2678
2679 _41 = 0.000000 (0x00000000)
2680
2681 _12 = 0.000000 (0x00000000)
2682
2683 _22 = 1.000000 (0x3F800000)
2684
2685 _32 = 0.000000 (0x00000000)
2686
2687 _42 = 0.000000 (0x00000000)
2688
2689 _13 = 0.000006 (0x36D5110B)
2690
2691 _23 = 0.000000 (0x00000000)
2692
2693 _33 = 1.000000 (0x3F800000)
2694
2695 _43 = 0.000000 (0x00000000)
2696
2697 _14 = -64.000404 (0xC2800035)
2698
2699 _24 = 0.000000 (0x00000000)
2700
2701 _34 = -63.999592 (0xC27FFF95)
2702
2703 _44 = 1.000000 (0x3F800000)
2704
2705 _data = [16]
2706
2707 1.000000 (0x3F800000)
2708
2709 0.000000 (0x00000000)
2710
2711 -0.000006 (0xB6D5110B)
2712
2713 0.000000 (0x00000000)
2714
2715 0.000000 (0x00000000)
2716
2717 1.000000 (0x3F800000)
2718
2719 0.000000 (0x00000000)
2720
2721 0.000000 (0x00000000)
2722
2723 0.000006 (0x36D5110B)
2724
2725 0.000000 (0x00000000)
2726
2727 1.000000 (0x3F800000)
2728
2729 0.000000 (0x00000000) ...
2730
2731 _data2d = [4]
2732
2733 [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), -0.000006 (0xB6D5110B), 0.000000 (0x00000000) }
2734
2735 [4] { 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
2736
2737 [4] { 0.000006 (0x36D5110B), 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000) }
2738
2739 [4] { -64.000404 (0xC2800035), 0.000000 (0x00000000), -63.999592 (0xC27FFF95), 1.000000 (0x3F800000) }
2740
2741
2742
2743 m_RenderData = 0x1FDE2278 ->
2744
2745 m_UpdateFlags = 0 (0x00000000)
2746
2747
2748
2749 m_BoundsValid = true
2750
2751
2752
2753 m_Parent = 0x00000000
2754
2755 m_PositionValid = true
2756
2757 m_PlayerID = 1 (0x00000001)
2758
2759 m_ShadingColor =
2760
2761 r = 1.000000 (0x3F800000)
2762
2763 g = 1.000000 (0x3F800000)
2764
2765 b = 1.000000 (0x3F800000)
2766
2767 a = 1.000000 (0x3F800000)
2768
2769
2770
2771 m_SelectionBox =
2772
2773 m_Center =
2774
2775 X = 0.000000 (0x00000000)
2776
2777 Y = 0.000000 (0x00000000)
2778
2779 Z = 0.000000 (0x00000000)
2780
2781
2782
2783 m_HalfSizes =
2784
2785 X = 0.000000 (0x00000000)
2786
2787 Y = 0.000000 (0x00000000)
2788
2789 Z = 0.000000 (0x00000000)
2790
2791
2792
2793 m_Basis = [3]
2794
2795
2796
2797 X = 0.000000 (0x00000000)
2798
2799 Y = 0.000000 (0x00000000)
2800
2801 Z = 0.000000 (0x00000000)
2802
2803
2804
2805
2806
2807 X = 0.000000 (0x00000000)
2808
2809 Y = 0.000000 (0x00000000)
2810
2811 Z = 0.000000 (0x00000000)
2812
2813
2814
2815
2816
2817 X = 0.000000 (0x00000000)
2818
2819 Y = 0.000000 (0x00000000)
2820
2821 Z = 0.000000 (0x00000000)
2822
2823
2824
2825
2826
2827 m_SelectionBoxValid = false
2828
2829 m_CustomSelectionShape = 0x00000000
2830
2831
2832
2833 m_PositionValid = true
2834
2835 m_PlayerID = 1 (0x00000001)
2836
2837 m_ShadingColor =
2838
2839 r = 1.000000 (0x3F800000)
2840
2841 g = 1.000000 (0x3F800000)
2842
2843 b = 1.000000 (0x3F800000)
2844
2845 a = 1.000000 (0x3F800000)
2846
2847
2848
2849 m_SelectionBox =
2850
2851 m_Center =
2852
2853 X = 0.000000 (0x00000000)
2854
2855 Y = 0.000000 (0x00000000)
2856
2857 Z = 0.000000 (0x00000000)
2858
2859
2860
2861 m_HalfSizes =
2862
2863 X = 0.000000 (0x00000000)
2864
2865 Y = 0.000000 (0x00000000)
2866
2867 Z = 0.000000 (0x00000000)
2868
2869
2870
2871 m_Basis = [3]
2872
2873
2874
2875 X = 0.000000 (0x00000000)
2876
2877 Y = 0.000000 (0x00000000)
2878
2879 Z = 0.000000 (0x00000000)
2880
2881
2882
2883
2884
2885 X = 0.000000 (0x00000000)
2886
2887 Y = 0.000000 (0x00000000)
2888
2889 Z = 0.000000 (0x00000000)
2890
2891
2892
2893
2894
2895 X = 0.000000 (0x00000000)
2896
2897 Y = 0.000000 (0x00000000)
2898
2899 Z = 0.000000 (0x00000000)
2900
2901
2902
2903
2904
2905 m_SelectionBoxValid = false
2906
2907 m_CustomSelectionShape = 0x00000000
2908
2909
2910
2911 m_Flags = 21 (0x00000015)
2912
2913 m_Material =
2914
2915 m_DiffuseTexture =
2916
2917 px = 0x1FC9F2D0 ->
2918
2919 m_Properties =
2920
2921 m_Path =
2922
2923 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
2924
2925 separator = [8] { 47 ('/'), 0, 9987, 0, 33071, 0, 33071, 0 }
2926
2927
2928
2929 m_Filter = 9987 (0x00002703)
2930
2931 m_WrapS = 33071 (0x0000812F)
2932
2933 m_WrapT = 33071 (0x0000812F)
2934
2935 m_Aniso = 1.000000 (0x3F800000)
2936
2937
2938
2939 m_Handle = 144507103 (0x00000000089D00DF)
2940
2941 m_BaseColour = 3279645271 (0xC37B6A57)
2942
2943 m_State = LOADED
2944
2945 m_TextureManager = 0x008A2500 ->
2946
2947 m_VFS =
2948
2949 px = 0x0082BAF0 -> (IVFS)
2950
2951 pn =
2952
2953 pi_ = 0x0082D910 ->
2954
2955 use_count_ = 8 (0x00000008)
2956
2957 weak_count_ = 1 (0x00000001)
2958
2959
2960
2961
2962
2963
2964
2965 m_CacheLoader =
2966
2967 m_VFS =
2968
2969 px = 0x0082BAF0 (see above)
2970
2971 pn =
2972
2973 pi_ = 0x0082D910 (see above)
2974
2975
2976
2977
2978
2979 m_FileExtension = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
2980
2981
2982
2983 m_DisableGL = false
2984
2985 m_TextureConverter =
2986
2987 m_VFS =
2988
2989 px = 0x0082BAF0 (see above)
2990
2991 pn =
2992
2993 pi_ = 0x0082D910 (see above)
2994
2995
2996
2997
2998
2999 m_HighQuality = false
3000
3001 m_WorkerThread = 952 (0x000003B8)
3002
3003 m_WorkerMutex = 0x00999AA0
3004
3005 m_WorkerSem = 0x000003B4
3006
3007 m_RequestQueue = (unsupported deque<boost::shared_ptr<CTextureConverter::ConversionRequest> >)
3008
3009 m_ResultQueue = (unsupported deque<boost::shared_ptr<CTextureConverter::ConversionResult> >)
3010
3011 m_Shutdown = false
3012
3013
3014
3015 m_DefaultHandle = 65537 (0x0000000000010001)
3016
3017 m_ErrorHandle = 131074 (0x0000000000020002)
3018
3019 m_ErrorTexture =
3020
3021 px = 0x0082CA00 ->
3022
3023 m_Properties =
3024
3025 m_Path =
3026
3027 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
3028
3029 separator = "/t?"
3030
3031
3032
3033 m_Filter = 9987 (0x00002703)
3034
3035 m_WrapS = 10497 (0x00002901)
3036
3037 m_WrapT = 10497 (0x00002901)
3038
3039 m_Aniso = 1.000000 (0x3F800000)
3040
3041
3042
3043 m_Handle = 131074 (0x0000000000020002)
3044
3045 m_BaseColour = 0 (0x00000000)
3046
3047 m_State = LOADED
3048
3049 m_TextureManager = 0x008A2500 (see above)
3050
3051 m_Self =
3052
3053 px = 0x0082CA00 (see above)
3054
3055 pn =
3056
3057 pi_ = 0x0089E3B8 ->
3058
3059 use_count_ = 1 (0x00000001)
3060
3061 weak_count_ = 2 (0x00000002)
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071 pn =
3072
3073 pi_ = 0x0089E3B8 (see above)
3074
3075
3076
3077
3078
3079 m_TextureCache =
3080
3081 table_ =
3082
3083
3084
3085
3086
3087 buckets_ = 0x0C54C898 ->
3088
3089 next_ = 0x00000000
3090
3091
3092
3093 bucket_count_ = 769 (0x00000301)
3094
3095 allocators_ =
3096
3097
3098
3099 (unsupported )
3100
3101 (unsupported )
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111 current_ = false
3112
3113 funcs_ = [2] { { data_ = { buf = [2] { [8] { 3, 3, 0, 100 ('d'), 0, 101 ('e'), 0, 120 ('x') }, 3 }, align_ =
3114
3115 t0 = 3
3116
3117 t1 = 3
3118
3119 t2 = 3
3120
3121 t3 = 3
3122
3123 t4 = 3
3124
3125 t5 = 3
3126
3127 t6 = 3
3128
3129 t7 = 3
3130
3131 t8 = 3
3132
3133 t9 = 3
3134
3135 t10 = 3
3136
3137 t11 = 3
3138
3139 t12 = 3
3140
3141 t13 = 3
3142
3143 t14 = 3
3144
3145 t15 = 3
3146
3147 t16 = 3
3148
3149 t17 = 3
3150
3151 t18 = 3
3152
3153 t19 = 3
3154
3155 t20 = 3
3156
3157 t21 = 3
3158
3159 t22 = 3
3160
3161 t23 = 3
3162
3163 } }, { data_ = { buf = [2] { [8] { 0, 100 ('d'), 0, 101 ('e'), 0, 120 ('x'), 2, 0 }, 100 ('d') }, align_ =
3164
3165 t0 = 0
3166
3167 t1 = 0
3168
3169 t2 = 0
3170
3171 t3 = 0
3172
3173 t4 = 0
3174
3175 t5 = 0
3176
3177 t6 = 0
3178
3179 t7 = 0
3180
3181 t8 = 0
3182
3183 t9 = 0
3184
3185 t10 = 0
3186
3187 t11 = 0
3188
3189 t12 = 0
3190
3191 t13 = 0
3192
3193 t14 = 0
3194
3195 t15 = 0
3196
3197 t16 = 0
3198
3199 t17 = 0
3200
3201 t18 = 0
3202
3203 t19 = 0
3204
3205 t20 = 0
3206
3207 t21 = 0
3208
3209 t22 = 0
3210
3211 t23 = 0
3212
3213 } } }
3214
3215
3216
3217 size_ = 632 (0x00000278)
3218
3219 mlf_ = 1.000000 (0x3F800000)
3220
3221 cached_begin_bucket_ = 0x0C54C89C ->
3222
3223 next_ = 0x0C563AE0 ->
3224
3225 next_ = 0x0C491D60 ->
3226
3227 next_ = 0x00000000
3228
3229
3230
3231
3232
3233
3234
3235 max_load_ = 769 (0x00000301)
3236
3237
3238
3239
3240
3241
3242
3243 m_HotloadFiles =
3244
3245 table_ =
3246
3247
3248
3249
3250
3251 buckets_ = 0x0C54D520 ->
3252
3253 next_ = 0x00000000
3254
3255
3256
3257 bucket_count_ = 769 (0x00000301)
3258
3259 allocators_ =
3260
3261
3262
3263 (unsupported )
3264
3265 (unsupported )
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275 current_ = false
3276
3277 funcs_ = [2] { { data_ = { buf = [1] { [8] { 0, 0, 0, 139, 2, 0, 0, 0 } }, align_ =
3278
3279 t0 = 0
3280
3281 t1 = 0
3282
3283 t2 = 0
3284
3285 t3 = 0
3286
3287 t4 = 0
3288
3289 t5 = 0
3290
3291 t6 = 0
3292
3293 t7 = 0
3294
3295 t8 = 0
3296
3297 t9 = 0
3298
3299 t10 = 0
3300
3301 t11 = 0
3302
3303 t12 = 0
3304
3305 t13 = 0
3306
3307 t14 = 0
3308
3309 t15 = 0
3310
3311 t16 = 0
3312
3313 t17 = 0
3314
3315 t18 = 0
3316
3317 t19 = 0
3318
3319 t20 = 0
3320
3321 t21 = 0
3322
3323 t22 = 0
3324
3325 t23 = 0
3326
3327 } }, { data_ = { buf = [1] { [8] { 0, 0, 139, 2, 0, 0, 0, 0 } }, align_ =
3328
3329 t0 = 0
3330
3331 t1 = 0
3332
3333 t2 = 0
3334
3335 t3 = 0
3336
3337 t4 = 0
3338
3339 t5 = 0
3340
3341 t6 = 0
3342
3343 t7 = 0
3344
3345 t8 = 0
3346
3347 t9 = 0
3348
3349 t10 = 0
3350
3351 t11 = 0
3352
3353 t12 = 0
3354
3355 t13 = 0
3356
3357 t14 = 0
3358
3359 t15 = 0
3360
3361 t16 = 0
3362
3363 t17 = 0
3364
3365 t18 = 0
3366
3367 t19 = 0
3368
3369 t20 = 0
3370
3371 t21 = 0
3372
3373 t22 = 0
3374
3375 t23 = 0
3376
3377 } } }
3378
3379
3380
3381 size_ = 651 (0x0000028B)
3382
3383 mlf_ = 1.000000 (0x3F800000)
3384
3385 cached_begin_bucket_ = 0x0C54D524 ->
3386
3387 next_ = 0x0C527CF0 ->
3388
3389 next_ = 0x00000000
3390
3391
3392
3393
3394
3395 max_load_ = 769 (0x00000301)
3396
3397
3398
3399
3400
3401
3402
3403 m_SettingsFiles =
3404
3405 table_ =
3406
3407
3408
3409
3410
3411 buckets_ = 0x1D70F120 ->
3412
3413 next_ = 0x00000000
3414
3415
3416
3417 bucket_count_ = 29 (0x0000001D)
3418
3419 allocators_ =
3420
3421
3422
3423 (unsupported )
3424
3425 (unsupported )
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435 current_ = false
3436
3437 funcs_ = [2] { { data_ = { buf = [1] { [8] { 0, 0, 0, 19, 0, 0, 0, 0 } }, align_ =
3438
3439 t0 = 0
3440
3441 t1 = 0
3442
3443 t2 = 0
3444
3445 t3 = 0
3446
3447 t4 = 0
3448
3449 t5 = 0
3450
3451 t6 = 0
3452
3453 t7 = 0
3454
3455 t8 = 0
3456
3457 t9 = 0
3458
3459 t10 = 0
3460
3461 t11 = 0
3462
3463 t12 = 0
3464
3465 t13 = 0
3466
3467 t14 = 0
3468
3469 t15 = 0
3470
3471 t16 = 0
3472
3473 t17 = 0
3474
3475 t18 = 0
3476
3477 t19 = 0
3478
3479 t20 = 0
3480
3481 t21 = 0
3482
3483 t22 = 0
3484
3485 t23 = 0
3486
3487 } }, { data_ = { buf = [1] { [8] { 0, 0, 19, 0, 0, 0, 0, 0 } }, align_ =
3488
3489 t0 = 0
3490
3491 t1 = 0
3492
3493 t2 = 0
3494
3495 t3 = 0
3496
3497 t4 = 0
3498
3499 t5 = 0
3500
3501 t6 = 0
3502
3503 t7 = 0
3504
3505 t8 = 0
3506
3507 t9 = 0
3508
3509 t10 = 0
3510
3511 t11 = 0
3512
3513 t12 = 0
3514
3515 t13 = 0
3516
3517 t14 = 0
3518
3519 t15 = 0
3520
3521 t16 = 0
3522
3523 t17 = 0
3524
3525 t18 = 0
3526
3527 t19 = 0
3528
3529 t20 = 0
3530
3531 t21 = 0
3532
3533 t22 = 0
3534
3535 t23 = 0
3536
3537 } } }
3538
3539
3540
3541 size_ = 19 (0x00000013)
3542
3543 mlf_ = 1.000000 (0x3F800000)
3544
3545 cached_begin_bucket_ = 0x1D70F13C ->
3546
3547 next_ = 0x1D39FE38 ->
3548
3549 next_ = 0x00000000
3550
3551
3552
3553
3554
3555 max_load_ = 29 (0x0000001D)
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565 m_Self =
3566
3567 px = 0x1FC9F2D0 (see above)
3568
3569 pn =
3570
3571 pi_ = 0x1FBC0FA0 ->
3572
3573 use_count_ = 6 (0x00000006)
3574
3575 weak_count_ = 9 (0x00000009)
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585 pn =
3586
3587 pi_ = 0x1FBC0FA0 (see above)
3588
3589
3590
3591
3592
3593 m_ShaderEffect =
3594
3595 m = 0x0C83BE20 ->
3596
3597 data = (unsupported basic_string<char,char_traits<char> >)
3598
3599 hash = 2961925722 (0xB08B665A)
3600
3601
3602
3603
3604
3605 m_ShaderDefines =
3606
3607
3608
3609 m_Items = 0x1D74A740 ->
3610
3611 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
3612
3613 hash = 322512272 (0x13392590)
3614
3615
3616
3617
3618
3619
3620
3621 m_StaticUniforms =
3622
3623
3624
3625 m_Items = 0x1D74A520 ->
3626
3627 items = (unsupported vector<pair<CStrIntern,CVector4D> >)
3628
3629 hash = 4008883664 (0xEEF2B5D0)
3630
3631
3632
3633
3634
3635
3636
3637 m_AlphaBlending = false
3638
3639 m_PlayerID = 4294967295 (0xFFFFFFFF)
3640
3641
3642
3643 m_pModelDef =
3644
3645 px = 0x1FDE24A8 ->
3646
3647 m_NumVertices = 43 (0x0000002B)
3648
3649 m_pVertices = 0x1FB53D10 ->
3650
3651 m_Coords =
3652
3653 X = 0.000013 (0x375A1A93)
3654
3655 Y = 0.314788 (0x3EA12BE5)
3656
3657 Z = 0.287520 (0x3E9335D2)
3658
3659
3660
3661 m_Norm =
3662
3663 X = 0.000000 (0x00000000)
3664
3665 Y = -0.048920 (0xBD486054)
3666
3667 Z = 0.998803 (0x3F7FB18A)
3668
3669
3670
3671 m_U = 0.472884 (0x3EF21DDA)
3672
3673 m_V = 0.114932 (0x3DEB6178)
3674
3675 m_Blend =
3676
3677 m_Bone = [4] { [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }, 255 (0xFF), 255 (0xFF), 255 (0xFF) }
3678
3679 m_Weight = [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
3680
3681
3682
3683
3684
3685 m_NumFaces = 54 (0x00000036)
3686
3687 m_pFaces = 0x1FBCBDB8 ->
3688
3689 m_Verts = [3] { 0 (0x0000), 1 (0x0001), 2 (0x0002) }
3690
3691
3692
3693 m_NumBones = 0 (0x00000000)
3694
3695 m_Bones = 0x00000000
3696
3697 m_InverseBindBoneMatrices = 0x1FB55420 ->
3698
3699 _11 = 0.000000 (0x00000088)
3700
3701 _21 = 0.000000 (0x00000001)
3702
3703 _31 = 0.000000 (0x0658EEE6)
3704
3705 _41 = -0.000000 (0x8C005037)
3706
3707 _12 = 0.000000 (0x1FBF2FA0)
3708
3709 _22 = 0.738342 (0x3F3D0400)
3710
3711 _32 = 0.000000 (0x0658EEE4)
3712
3713 _42 = -0.000000 (0x8D005FBE)
3714
3715 _13 = 0.000000 (0x00040000)
3716
3717 _23 = -0.012394 (0xBC4B1034)
3718
3719 _33 = 0.000000 (0x0658EEEA)
3720
3721 _43 = -0.000000 (0x8F00F755)
3722
3723 _14 = 0.000000 (0x0069008C)
3724
3725 _24 = 0.000000 (0x1FDC7A70)
3726
3727 _34 = 0.000000 (0x0658EEE8)
3728
3729 _44 = -0.000000 (0x8E0054DC)
3730
3731 _data = [16]
3732
3733 0.000000 (0x00000088)
3734
3735 0.000000 (0x00000001)
3736
3737 0.000000 (0x0658EEE6)
3738
3739 -0.000000 (0x8C005037)
3740
3741 0.000000 (0x1FBF2FA0)
3742
3743 0.738342 (0x3F3D0400)
3744
3745 0.000000 (0x0658EEE4)
3746
3747 -0.000000 (0x8D005FBE)
3748
3749 0.000000 (0x00040000)
3750
3751 -0.012394 (0xBC4B1034)
3752
3753 0.000000 (0x0658EEEA)
3754
3755 -0.000000 (0x8F00F755) ...
3756
3757 _data2d = [4]
3758
3759 [4] { 0.000000 (0x00000088), 0.000000 (0x00000001), 0.000000 (0x0658EEE6), -0.000000 (0x8C005037) }
3760
3761 [4] { 0.000000 (0x1FBF2FA0), 0.738342 (0x3F3D0400), 0.000000 (0x0658EEE4), -0.000000 (0x8D005FBE) }
3762
3763 [4] { 0.000000 (0x00040000), -0.012394 (0xBC4B1034), 0.000000 (0x0658EEEA), -0.000000 (0x8F00F755) }
3764
3765 [4] { 0.000000 (0x0069008C), 0.000000 (0x1FDC7A70), 0.000000 (0x0658EEE8), -0.000000 (0x8E0054DC) }
3766
3767
3768
3769 m_NumBlends = 0 (0x00000000)
3770
3771 m_pBlends = 0x00000000
3772
3773 m_pBlendIndices = 0x00000000
3774
3775 m_PropPoints = (unsupported vector<SPropPoint >)
3776
3777 m_Name =
3778
3779 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
3780
3781 separator = [8] { 47 ('/'), 16190, 38193, 16038, 2472, 8133, 192, 0 }
3782
3783
3784
3785 m_RenderData = (unsupported map<void const *,CModelDefRPrivate * >)
3786
3787
3788
3789 pn =
3790
3791 pi_ = 0x1FBC23C8 ->
3792
3793 use_count_ = 3 (0x00000003)
3794
3795 weak_count_ = 2 (0x00000002)
3796
3797
3798
3799
3800
3801
3802
3803 m_ObjectBounds =
3804
3805 m_Data = [2]
3806
3807
3808
3809 X = -0.250026 (0xBE800368)
3810
3811 Y = -0.088786 (0xBDB5D56F)
3812
3813 Z = -0.349653 (0xBEB305B8)
3814
3815
3816
3817
3818
3819 X = 0.250042 (0x3E800581)
3820
3821 Y = 0.735258 (0x3F3C39DE)
3822
3823 Z = 0.293875 (0x3E9676C9)
3824
3825
3826
3827
3828
3829 m_Anim = 0x1FBF2000 ->
3830
3831 m_Name = { (unsupported basic_string<char,char_traits<char> >) }
3832
3833 m_AnimDef = 0x00000000
3834
3835 m_Speed = 0.000000 (0x00000000)
3836
3837 m_ActionPos = 0.000000 (0x00000000)
3838
3839 m_ActionPos2 = 0.000000 (0x00000000)
3840
3841 m_ObjectBounds =
3842
3843 m_Data = [2]
3844
3845
3846
3847 X = 340282346638528860000000000000000000000.000000 (0x7F7FFFFF)
3848
3849 Y = 340282346638528860000000000000000000000.000000 (0x7F7FFFFF)
3850
3851 Z = 340282346638528860000000000000000000000.000000 (0x7F7FFFFF)
3852
3853
3854
3855
3856
3857 X = -340282346638528860000000000000000000000.000000 (0xFF7FFFFF)
3858
3859 Y = -340282346638528860000000000000000000000.000000 (0xFF7FFFFF)
3860
3861 Z = -340282346638528860000000000000000000000.000000 (0xFF7FFFFF)
3862
3863
3864
3865
3866
3867
3868
3869 m_AnimTime = 0.000000 (0x00000000)
3870
3871 m_BoneMatrices = 0x00000000
3872
3873 m_Props = (vector<CModel::Prop >)
3874
3875 m_AmmoPropPoint = 0x00000000
3876
3877 m_AmmoLoadedProp = 0 (0x00000000)
3878
3879 m_SkeletonAnimManager = 0x0C707FB0 ->
3880
3881 m_Animations =
3882
3883 table_ =
3884
3885
3886
3887
3888
3889 buckets_ = 0x0C885BC0 ->
3890
3891 next_ = 0x0C73BDD0 ->
3892
3893 next_ = 0x00000000
3894
3895
3896
3897
3898
3899 bucket_count_ = 53 (0x00000035)
3900
3901 allocators_ =
3902
3903
3904
3905 (unsupported )
3906
3907 (unsupported )
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917 current_ = false
3918
3919 funcs_ = " "C#"
3920
3921
3922
3923 size_ = 35 (0x00000023)
3924
3925 mlf_ = 1.000000 (0x3F800000)
3926
3927 cached_begin_bucket_ = 0x0C885BC0 (see above)
3928
3929 max_load_ = 53 (0x00000035)
3930
3931
3932
3933
3934
3935
3936
3937 m_ColladaManager = 0x0C707F80 ->
3938
3939 m = 0x0C6A48E8 ->
3940
3941 dll =
3942
3943 m_Name = 0x0047F768 -> "Collada"
3944
3945 m_Handle = 0x63F90000
3946
3947
3948
3949 set_logger = 0x63F95930 -> (set_logger)
3950
3951 set_skeleton_definitions = 0x63F95D60 -> (set_skeleton_definitions)
3952
3953 convert_dae_to_pmd = 0x63F95D20 -> (convert_dae_to_pmd)
3954
3955 convert_dae_to_psa = 0x63F95D40 -> (convert_dae_to_psa)
3956
3957 m_VFS =
3958
3959 px = 0x0082BAF0 (see above)
3960
3961 pn =
3962
3963 pi_ = 0x0082D910 (see above)
3964
3965
3966
3967
3968
3969
3970
3971 m_VFS =
3972
3973 px = 0x0082BAF0 (see above)
3974
3975 pn =
3976
3977 pi_ = 0x0082D910 (see above)
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989 numModels = 1 (0x00000001)
3990
3991
3992
3993 profile2__ =
3994
3995 m_Name = 0x00000001
3996
3997
3998
3999 profile2__ =
4000
4001 m_Name = 0x00000001
4002
4003
4004
4005 start = 208878888 (0x0C733D28)
4006
4007 profile2__ =
4008
4009 m_Name = 0x00000001
4010
4011
4012
4013 techBucket =
4014
4015 tech =
4016
4017 px = 0x0C664FF8 (see above)
4018
4019 pn =
4020
4021 pi_ = 0x1D7A72B0 (see above)
4022
4023
4024
4025
4026
4027 models = 0x1FB82E38 (see above)
4028
4029 numModels = 1 (0x00000001)
4030
4031
4032
4033 end = 1 (0x00000001)
4034
4035 techIdx = 1 (0x00000001)
4036
4037 techBucket =
4038
4039 tech =
4040
4041 px = 0x0C664FF8 (see above)
4042
4043 pn =
4044
4045 pi_ = 0x1D7A72B0 (see above)
4046
4047
4048
4049
4050
4051 models = 0x1FB82E38 (see above)
4052
4053 numModels = 1 (0x00000001)
4054
4055
4056
4057 profile2__ =
4058
4059 m_Name = 0x0047E200 (see above)
4060
4061
4062
4063 idxTechStart = 0 (0x00000000)
4064
4065 idxTechEnd = 1 (0x00000001)
4066
4067 currentTech =
4068
4069 px = 0x0C733FA8 (see above)
4070
4071 pn =
4072
4073 pi_ = 0x0C7793B8 (see above)
4074
4075
4076
4077
4078
4079 pass = 0 (0x00000000)
4080
4081 currentStaticUniforms =
4082
4083
4084
4085 m_Items = 0x0C733D28 ->
4086
4087 items = (unsupported vector<pair<CStrIntern,CVector4D> >)
4088
4089 hash = 0 (0x00000000)
4090
4091
4092
4093
4094
4095
4096
4097 currentTex = 0x1D20C888 ->
4098
4099 m_Properties =
4100
4101 m_Path =
4102
4103 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
4104
4105 separator = "/e?"
4106
4107
4108
4109 m_Filter = 9987 (0x00002703)
4110
4111 m_WrapS = 33071 (0x0000812F)
4112
4113 m_WrapT = 33071 (0x0000812F)
4114
4115 m_Aniso = 1.000000 (0x3F800000)
4116
4117
4118
4119 m_Handle = 37093528 (0x0000000002360098)
4120
4121 m_BaseColour = 4284503365 (0xFF605545)
4122
4123 m_State = LOADED
4124
4125 m_TextureManager = 0x008A2500 (see above)
4126
4127 m_Self =
4128
4129 px = 0x1D20C888 (see above)
4130
4131 pn =
4132
4133 pi_ = 0x1D390FA0 ->
4134
4135 use_count_ = 52 (0x00000034)
4136
4137 weak_count_ = 8 (0x00000008)
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147 streamflags = 1 (0x00000001)
4148
4149 currentModeldef = 0x1FDE2438 (see above)
4150
4151 numModels = 1 (0x00000001)
4152
4153 models = 0x1FB82E58 (see above)
4154
4155 i = 0 (0x00000000)
4156
4157
4158
4159CRendererInternals::CallModelRenderers (renderer.cpp:355)
4160
4161 this = (unavailable)
4162
4163 context = 0x0C6C56D8 (see above)
4164
4165 flags = 1 (0x00000001)
4166
4167 contextSkinned =
4168
4169
4170
4171 m_Items = 0x0C6C56F8 ->
4172
4173 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
4174
4175 hash = 2669169368 (0x9F184AD8)
4176
4177
4178
4179
4180
4181
4182
4183 contextUnskinned =
4184
4185
4186
4187 m_Items = 0x0C6C56D8 (see above)
4188
4189
4190
4191
4192
4193
4194
4195CRenderer::RenderShadowMap (renderer.cpp:790)
4196
4197 this = (unavailable)
4198
4199 context = 0x03A9F5D8 ->
4200
4201
4202
4203 m_Items = 0x0C6C5438 ->
4204
4205 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
4206
4207 hash = 1847200036 (0x6E1A0924)
4208
4209
4210
4211
4212
4213
4214
4215 contextCast =
4216
4217
4218
4219 m_Items = 0x0C6C56F8 (see above)
4220
4221
4222
4223
4224
4225 profile2__ =
4226
4227 m_Name = 0x0047B67C -> "shadow map"
4228
4229
4230
4231 profile2gpu__ =
4232
4233 m_Name = 0x0047B67C (see above)
4234
4235
4236
4237
4238
4239CRenderer::RenderSubmissions (renderer.cpp:1362)
4240
4241 this = (unavailable)
4242
4243 context =
4244
4245
4246
4247 m_Items = 0x0C6C5438 (see above)
4248
4249
4250
4251
4252
4253 profile2__ =
4254
4255 m_Name = 0x0047B7D4 -> "render submissions"
4256
4257
4258
4259 waterScissor =
4260
4261 m_Data = [2]
4262
4263
4264
4265 X = -0.000602 (0xBA1DCA8F)
4266
4267 Y = 0.000000 (0x00000000)
4268
4269 Z = 0.000000 (0x008A4024)
4270
4271
4272
4273
4274
4275 X = 0.000000 (0x008A3FD8)
4276
4277 Y = 0.000000 (0x008A4900)
4278
4279 Z = 0.000000 (0x03A9F6F0)
4280
4281
4282
4283
4284
4285 profile2__ =
4286
4287 m_Name = 0x0047B7C4 -> "prepare models"
4288
4289
4290
4291 profile2__ =
4292
4293 m_Name = 0x0047B7C4 (see above)
4294
4295
4296
4297 reflectionScissor =
4298
4299 x1 = 2829413 (0x002B2C65)
4300
4301 y1 = 8575392 (0x0082D9A0)
4302
4303 x2 = 1605831545 (0x5FB70B79)
4304
4305 y2 = 1078109051 (0x4042A37B)
4306
4307
4308
4309 refractionScissor =
4310
4311 x1 = 61470248 (0x03A9F628)
4312
4313 y1 = 2829499 (0x002B2CBB)
4314
4315 x2 = 9145624 (0x008B8D18)
4316
4317 y2 = 3290957 (0x0032374D)
4318
4319
4320
4321 dirty =
4322
4323 x1 = 1580895451 (0x5E3A8CDB)
4324
4325 y1 = 1078109051 (0x4042A37B)
4326
4327 x2 = 2676714379 (0x9F8B6B8B)
4328
4329 y2 = 1078109051 (0x4042A37B)
4330
4331
4332
4333 profile2__ =
4334
4335 m_Name = 0x0047B7C4 (see above)
4336
4337
4338
4339
4340
4341CRenderer::RenderScene (renderer.cpp:1628)
4342
4343 this = (unavailable)
4344
4345 scene = 0x0C707F18 -> (Scene)
4346
4347 frustum =
4348
4349 m_aPlanes = [10]
4350
4351
4352
4353 m_Norm =
4354
4355 X = -3.433809 (0xC05BC387)
4356
4357 Y = -0.499944 (0xBEFFF8A3)
4358
4359 Z = 0.925663 (0x3F6CF843)
4360
4361
4362
4363 m_Dist = 181.350769 (0x433559CC)
4364
4365
4366
4367
4368
4369 m_Norm =
4370
4371 X = 3.463805 (0x405DAEFD)
4372
4373 Y = -0.499944 (0xBEFFF8A3)
4374
4375 Z = 0.806193 (0x3F4E62A9)
4376
4377
4378
4379 m_Dist = -252.450500 (0xC37C7354)
4380
4381
4382
4383
4384
4385 m_Norm =
4386
4387 X = 0.064100 (0x3D8346F4)
4388
4389 Y = 4.411715 (0x408D2CC5)
4390
4391 Z = 3.700825 (0x406CDA52)
4392
4393
4394
4395 m_Dist = -228.252274 (0xC3644095)
4396
4397
4398
4399
4400
4401 m_Norm =
4402
4403 X = -0.034104 (0xBD0BB02A)
4404
4405 Y = -5.411602 (0xC0AD2BD9)
4406
4407 Z = -1.968969 (0xBFFC072F)
4408
4409
4410
4411 m_Dist = 157.152542 (0x431D270D)
4412
4413
4414
4415
4416
4417 m_Norm =
4418
4419 X = -0.000118 (0xB8F6B200)
4420
4421 Y = 0.003921 (0x3B807CC0)
4422
4423 Z = -0.006792 (0xBBDE8C00)
4424
4425
4426
4427 m_Dist = 4.294510 (0x40896CA0)
4428
4429
4430
4431
4432
4433 m_Norm =
4434
4435 X = 0.030114 (0x3CF6B230)
4436
4437 Y = -1.003809 (0xBF807CCE)
4438
4439 Z = 1.738648 (0x3FDE8C02)
4440
4441
4442
4443 m_Dist = -75.394241 (0xC296C9DA)
4444
4445
4446
4447
4448
4449 m_Norm =
4450
4451 X = 0.000000 (0x00000000)
4452
4453 Y = 0.000000 (0x00000000)
4454
4455 Z = 0.000000 (0x00000000)
4456
4457
4458
4459 m_Dist = 0.000000 (0x00000000)
4460
4461
4462
4463
4464
4465 m_Norm =
4466
4467 X = 0.000000 (0x00000000)
4468
4469 Y = 0.000000 (0x00000000)
4470
4471 Z = 0.000000 (0x00000000)
4472
4473
4474
4475 m_Dist = 0.000000 (0x00000000)
4476
4477 ...
4478
4479 m_NumPlanes = 6 (0x00000006)
4480
4481
4482
4483
4484
4485ActorViewer::Render (actorviewer.cpp:498)
4486
4487 this = (unavailable)
4488
4489 oldShadows = true
4490
4491 camera =
4492
4493 m_Orientation =
4494
4495 _11 = 0.999850 (0x3F7FF62C)
4496
4497 _21 = 0.000000 (0x00000000)
4498
4499 _31 = -0.017318 (0xBC8DDE4B)
4500
4501 _41 = 0.000000 (0x00000000)
4502
4503 _12 = 0.008658 (0x3C0DDA35)
4504
4505 _22 = 0.866058 (0x3F5DB5F7)
4506
4507 _32 = 0.499869 (0x3EFFEECD)
4508
4509 _42 = 0.000000 (0x00000000)
4510
4511 _13 = 0.014998 (0x3C75BB7D)
4512
4513 _23 = -0.499944 (0xBEFFF8A2)
4514
4515 _33 = 0.865928 (0x3F5DAD75)
4516
4517 _43 = 0.000000 (0x00000000)
4518
4519 _14 = 63.700001 (0x427ECCCD)
4520
4521 _24 = 11.654525 (0x413A78EF)
4522
4523 _34 = 46.679493 (0x423AB7CD)
4524
4525 _44 = 1.000000 (0x3F800000)
4526
4527 _data = [16]
4528
4529 0.999850 (0x3F7FF62C)
4530
4531 0.000000 (0x00000000)
4532
4533 -0.017318 (0xBC8DDE4B)
4534
4535 0.000000 (0x00000000)
4536
4537 0.008658 (0x3C0DDA35)
4538
4539 0.866058 (0x3F5DB5F7)
4540
4541 0.499869 (0x3EFFEECD)
4542
4543 0.000000 (0x00000000)
4544
4545 0.014998 (0x3C75BB7D)
4546
4547 -0.499944 (0xBEFFF8A2)
4548
4549 0.865928 (0x3F5DAD75)
4550
4551 0.000000 (0x00000000) ...
4552
4553 _data2d = [4]
4554
4555 [4] { 0.999850 (0x3F7FF62C), 0.000000 (0x00000000), -0.017318 (0xBC8DDE4B), 0.000000 (0x00000000) }
4556
4557 [4] { 0.008658 (0x3C0DDA35), 0.866058 (0x3F5DB5F7), 0.499869 (0x3EFFEECD), 0.000000 (0x00000000) }
4558
4559 [4] { 0.014998 (0x3C75BB7D), -0.499944 (0xBEFFF8A2), 0.865928 (0x3F5DAD75), 0.000000 (0x00000000) }
4560
4561 [4] { 63.700001 (0x427ECCCD), 11.654525 (0x413A78EF), 46.679493 (0x423AB7CD), 1.000000 (0x3F800000) }
4562
4563
4564
4565 m_ProjMat =
4566
4567 _11 = 3.449324 (0x405CC1BB)
4568
4569 _21 = 0.000000 (0x00000000)
4570
4571 _31 = 0.000000 (0x00000000)
4572
4573 _41 = 0.000000 (0x00000000)
4574
4575 _12 = 0.000000 (0x00000000)
4576
4577 _22 = 5.671282 (0x40B57B24)
4578
4579 _32 = 0.000000 (0x00000000)
4580
4581 _42 = 0.000000 (0x00000000)
4582
4583 _13 = 0.000000 (0x00000000)
4584
4585 _23 = 0.000000 (0x00000000)
4586
4587 _33 = 1.007843 (0x3F810101)
4588
4589 _43 = 1.000000 (0x3F800000)
4590
4591 _14 = 0.000000 (0x00000000)
4592
4593 _24 = 0.000000 (0x00000000)
4594
4595 _34 = -4.015687 (0xC0808081)
4596
4597 _44 = 0.000000 (0x00000000)
4598
4599 _data = [16]
4600
4601 3.449324 (0x405CC1BB)
4602
4603 0.000000 (0x00000000)
4604
4605 0.000000 (0x00000000)
4606
4607 0.000000 (0x00000000)
4608
4609 0.000000 (0x00000000)
4610
4611 5.671282 (0x40B57B24)
4612
4613 0.000000 (0x00000000)
4614
4615 0.000000 (0x00000000)
4616
4617 0.000000 (0x00000000)
4618
4619 0.000000 (0x00000000)
4620
4621 1.007843 (0x3F810101)
4622
4623 1.000000 (0x3F800000) ...
4624
4625 _data2d = [4]
4626
4627 [4] { 3.449324 (0x405CC1BB), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
4628
4629 (too much output; skipping to next top-level symbol)
4630
4631
4632
4633
4634
4635 m_NearPlane = 2.000000 (0x40000000)
4636
4637 m_FarPlane = 512.000000 (0x44000000)
4638
4639 m_FOV = 0.349066 (0x3EB2B8C2)
4640
4641 m_ViewPort =
4642
4643 m_X = 0 (0x00000000)
4644
4645 m_Y = 0 (0x00000000)
4646
4647 m_Width = 804 (0x00000324)
4648
4649 m_Height = 489 (0x000001E9)
4650
4651
4652
4653 m_ViewFrustum =
4654
4655 m_aPlanes = [10]
4656
4657
4658
4659 m_Norm =
4660
4661 X = -3.433809 (0xC05BC387)
4662
4663 Y = -0.499944 (0xBEFFF8A3)
4664
4665 Z = 0.925663 (0x3F6CF843)
4666
4667
4668
4669 m_Dist = 181.350769 (0x433559CC)
4670
4671
4672
4673
4674
4675 m_Norm =
4676
4677 X = 3.463805 (0x405DAEFD)
4678
4679 Y = -0.499944 (0xBEFFF8A3)
4680
4681 Z = 0.806193 (0x3F4E62A9)
4682
4683
4684
4685 m_Dist = -252.450500 (0xC37C7354)
4686
4687
4688
4689
4690
4691 m_Norm =
4692
4693 X = 0.064100 (0x3D8346F4)
4694
4695 Y = 4.411715 (0x408D2CC5)
4696
4697 Z = 3.700825 (0x406CDA52)
4698
4699
4700
4701 m_Dist = -228.252274 (0xC3644095)
4702
4703
4704
4705
4706
4707 m_Norm =
4708
4709 X = -0.034104 (0xBD0BB02A)
4710
4711 Y = -5.411602 (0xC0AD2BD9)
4712
4713 Z = -1.968969 (0xBFFC072F)
4714
4715
4716
4717 m_Dist = 157.152542 (0x431D270D)
4718
4719
4720
4721
4722
4723 m_Norm =
4724
4725 X = -0.000118 (0xB8F6B200)
4726
4727 Y = 0.003921 (0x3B807CC0)
4728
4729 Z = -0.006792 (0xBBDE8C00)
4730
4731
4732
4733 m_Dist = 4.294510 (0x40896CA0)
4734
4735
4736
4737
4738
4739 m_Norm =
4740
4741 X = 0.030114 (0x3CF6B230)
4742
4743 Y = -1.003809 (0xBF807CCE)
4744
4745 Z = 1.738648 (0x3FDE8C02)
4746
4747
4748
4749 m_Dist = -75.394241 (0xC296C9DA)
4750
4751
4752
4753
4754
4755 m_Norm =
4756
4757 X = 0.000000 (0x00000000)
4758
4759 Y = 0.000000 (0x00000000)
4760
4761 Z = 0.000000 (0x00000000)
4762
4763
4764
4765 m_Dist = 0.000000 (0x00000000)
4766
4767
4768
4769
4770
4771 m_Norm =
4772
4773 X = 0.000000 (0x00000000)
4774
4775 Y = 0.000000 (0x00000000)
4776
4777 Z = 0.000000 (0x00000000)
4778
4779
4780
4781 m_Dist = 0.000000 (0x00000000)
4782
4783 ...
4784
4785 m_NumPlanes = 6 (0x00000006)
4786
4787
4788
4789
4790
4791 centre =
4792
4793 X = 1.000000 (0x3F800000)
4794
4795 Y = 1.000000 (0x3F800000)
4796
4797 Z = 1.000000 (0x3F800000)
4798
4799
4800
4801 oldWater = true
4802
4803 oldSky = true
4804
4805
4806
4807AtlasViewActor::Render (view.cpp:91)
4808
4809 this = (unavailable)
4810
4811 vp =
4812
4813 m_X = 0 (0x00000000)
4814
4815 m_Y = 0 (0x00000000)
4816
4817 m_Width = 804 (0x00000324)
4818
4819 m_Height = 489 (0x000001E9)
4820
4821
4822
4823
4824
4825RunEngine (gameloop.cpp:229)
4826
4827 data = 0x001EFB90
4828
4829 hooks =
4830
4831 override_gl_upload_caps = 0x00000000
4832
4833 get_log_dir = 0x00000000
4834
4835 bundle_logs = 0x00000000
4836
4837 translate = 0x00000000
4838
4839 translate_free = 0x00000000
4840
4841 log = 0x00000000
4842
4843 display_error = 0x003717D0 -> (AtlasDisplayError)
4844
4845
4846
4847 msgPasser = 0x001EF158 ->
4848
4849 (AtlasMessage::MessagePasser)
4850
4851 m_Mutex =
4852
4853 m_Mutex = 0x00955EA8
4854
4855
4856
4857 m_SemaphoreName = { (unsupported basic_string<char,char_traits<char> >) }
4858
4859 m_Semaphore = 0x00817AA0 -> 484 (0x000001E4)
4860
4861 m_Queue = (unsupported queue<AtlasMessage::IMessage *,deque<AtlasMessage::IMessage * > >)
4862
4863 m_Trace = false
4864
4865
4866
4867 last_activity = 36.6588 (0x40425454E84733A6)
4868
4869 args =
4870
4871 m_Args = (unsupported vector<pair<CStr8,CStr8> >)
4872
4873 m_Arg0 =
4874
4875 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
4876
4877 separator = 92 ('\')
4878
4879
4880
4881
4882
4883 recent_activity = true
4884
4885 time = 1.15554e-306 (0x0069F76094AAF4CA)
4886
4887 ev =
4888
4889 ev =
4890
4891 type = 254 (0xFE)
4892
4893 active = { type = 254 (0xFE), gain = 255 (0xFF), state = 255 (0xFF) }
4894
4895 key =
4896
4897 type = 254 (0xFE)
4898
4899 keysym = { sym = -1, unicode = 41428 (0xA1D4) }
4900
4901
4902
4903 motion = { type = 254 (0xFE), x = 65535 (0xFFFF), y = 65535 (0xFFFF) }
4904
4905 button =
4906
4907 type = 254 (0xFE)
4908
4909 button = 255 (0xFF)
4910
4911 state = 255 (0xFF)
4912
4913 x = 65535 (0xFFFF)
4914
4915 y = 65535 (0xFFFF)
4916
4917
4918
4919 resize = { type = 254 (0xFE), w = 4294967295 (0xFFFFFFFF), h = 9806292 (0x0095A1D4) }
4920
4921 expose = { type = 254 (0xFE) }
4922
4923 quit = { type = 254 (0xFE) }
4924
4925 user = { type = 254 (0xFE), code = 4294967295 (0xFFFFFFFF), data1 = 0x0095A1D4 }
4926
4927
4928
4929
4930
4931 length = 0.000000 (0x00000000)
4932
4933 last_time = 37.2756 (0x4042A34701FC24D4)
4934
4935 msg = 0x00000000
4936
4937 name = (unsupported basic_string<char,char_traits<char> >)
4938
4939 sleepUntil = 1.15554e-306 (0x0069F76094AAF4CA)
4940
4941
4942
4943thread_start (wpthread.cpp:624)
4944
4945 param = 0x0095A1C0
4946
4947 ret = 0x66A10350
4948
4949
4950
4951endthreadex (:0)
4952
4953
4954
4955endthreadex (:0)
4956
4957
4958
4959RtlInitializeExceptionChain (:0)
4960
4961
4962
4963RtlInitializeExceptionChain (:0)
4964
4965
4966
4967
4968
4969errno = 0 (No error reported here)
4970
4971OS error = 0 (no error code was set)
4972
4973
4974
4975
4976====================================
4977
4978SVN Revision: custom build
4979
4980System info:
4981
4982(generated 2012-04-16 01:51:04 UTC)
4983
4984
4985
4986OS : Win7 SP 1 (6.1.7601)
4987
4988CPU : x86, Intel Core i7-2600K @ 3.40GHz (1x4x2), 3.39 GHz
4989
4990Memory : 8192 MiB; 3131 MiB free
4991
4992Graphics Card : AMD Radeon HD 6800 Series;
4993
4994OpenGL Drivers : 4.2.11554 Compatibility Profile Context; atioglxx.dll (6.14.10.11554)
4995
4996Video Mode : 1024x768:32
4997
4998Sound Card : AMD High Definition Audio Device; Realtek High Definition Audio;
4999
5000Sound Drivers :
5001
5002
5003
5004OpenGL Extensions:
5005
5006GL_AMDX_debug_output
5007
5008GL_AMDX_vertex_shader_tessellator
5009
5010GL_AMD_conservative_depth
5011
5012GL_AMD_debug_output
5013
5014GL_AMD_depth_clamp_separate
5015
5016GL_AMD_draw_buffers_blend
5017
5018GL_AMD_multi_draw_indirect
5019
5020GL_AMD_name_gen_delete
5021
5022GL_AMD_performance_monitor
5023
5024GL_AMD_pinned_memory
5025
5026GL_AMD_sample_positions
5027
5028GL_AMD_seamless_cubemap_per_texture
5029
5030GL_AMD_shader_stencil_export
5031
5032GL_AMD_shader_trace
5033
5034GL_AMD_texture_cube_map_array
5035
5036GL_AMD_texture_texture4
5037
5038GL_AMD_transform_feedback3_lines_triangles
5039
5040GL_AMD_vertex_shader_tessellator
5041
5042GL_ARB_ES2_compatibility
5043
5044GL_ARB_base_instance
5045
5046GL_ARB_blend_func_extended
5047
5048GL_ARB_color_buffer_float
5049
5050GL_ARB_compressed_texture_pixel_storage
5051
5052GL_ARB_conservative_depth
5053
5054GL_ARB_copy_buffer
5055
5056GL_ARB_depth_buffer_float
5057
5058GL_ARB_depth_clamp
5059
5060GL_ARB_depth_texture
5061
5062GL_ARB_draw_buffers
5063
5064GL_ARB_draw_buffers_blend
5065
5066GL_ARB_draw_elements_base_vertex
5067
5068GL_ARB_draw_indirect
5069
5070GL_ARB_draw_instanced
5071
5072GL_ARB_explicit_attrib_location
5073
5074GL_ARB_fragment_coord_conventions
5075
5076GL_ARB_fragment_program
5077
5078GL_ARB_fragment_program_shadow
5079
5080GL_ARB_fragment_shader
5081
5082GL_ARB_framebuffer_object
5083
5084GL_ARB_framebuffer_sRGB
5085
5086GL_ARB_geometry_shader4
5087
5088GL_ARB_get_program_binary
5089
5090GL_ARB_gpu_shader5
5091
5092GL_ARB_gpu_shader_fp64
5093
5094GL_ARB_half_float_pixel
5095
5096GL_ARB_half_float_vertex
5097
5098GL_ARB_imaging
5099
5100GL_ARB_instanced_arrays
5101
5102GL_ARB_internalformat_query
5103
5104GL_ARB_map_buffer_alignment
5105
5106GL_ARB_map_buffer_range
5107
5108GL_ARB_multisample
5109
5110GL_ARB_multitexture
5111
5112GL_ARB_occlusion_query
5113
5114GL_ARB_occlusion_query2
5115
5116GL_ARB_pixel_buffer_object
5117
5118GL_ARB_point_parameters
5119
5120GL_ARB_point_sprite
5121
5122GL_ARB_provoking_vertex
5123
5124GL_ARB_sample_shading
5125
5126GL_ARB_sampler_objects
5127
5128GL_ARB_seamless_cube_map
5129
5130GL_ARB_separate_shader_objects
5131
5132GL_ARB_shader_atomic_counters
5133
5134GL_ARB_shader_bit_encoding
5135
5136GL_ARB_shader_image_load_store
5137
5138GL_ARB_shader_objects
5139
5140GL_ARB_shader_precision
5141
5142GL_ARB_shader_stencil_export
5143
5144GL_ARB_shader_subroutine
5145
5146GL_ARB_shader_texture_lod
5147
5148GL_ARB_shading_language_100
5149
5150GL_ARB_shading_language_420pack
5151
5152GL_ARB_shading_language_packing
5153
5154GL_ARB_shadow
5155
5156GL_ARB_shadow_ambient
5157
5158GL_ARB_sync
5159
5160GL_ARB_tessellation_shader
5161
5162GL_ARB_texture_border_clamp
5163
5164GL_ARB_texture_buffer_object
5165
5166GL_ARB_texture_buffer_object_rgb32
5167
5168GL_ARB_texture_compression
5169
5170GL_ARB_texture_compression_bptc
5171
5172GL_ARB_texture_compression_rgtc
5173
5174GL_ARB_texture_cube_map
5175
5176GL_ARB_texture_cube_map_array
5177
5178GL_ARB_texture_env_add
5179
5180GL_ARB_texture_env_combine
5181
5182GL_ARB_texture_env_crossbar
5183
5184GL_ARB_texture_env_dot3
5185
5186GL_ARB_texture_float
5187
5188GL_ARB_texture_gather
5189
5190GL_ARB_texture_mirrored_repeat
5191
5192GL_ARB_texture_multisample
5193
5194GL_ARB_texture_non_power_of_two
5195
5196GL_ARB_texture_query_lod
5197
5198GL_ARB_texture_rectangle
5199
5200GL_ARB_texture_rg
5201
5202GL_ARB_texture_rgb10_a2ui
5203
5204GL_ARB_texture_snorm
5205
5206GL_ARB_texture_storage
5207
5208GL_ARB_timer_query
5209
5210GL_ARB_transform_feedback2
5211
5212GL_ARB_transform_feedback3
5213
5214GL_ARB_transform_feedback_instanced
5215
5216GL_ARB_transpose_matrix
5217
5218GL_ARB_uniform_buffer_object
5219
5220GL_ARB_vertex_array_bgra
5221
5222GL_ARB_vertex_array_object
5223
5224GL_ARB_vertex_attrib_64bit
5225
5226GL_ARB_vertex_buffer_object
5227
5228GL_ARB_vertex_program
5229
5230GL_ARB_vertex_shader
5231
5232GL_ARB_vertex_type_2_10_10_10_rev
5233
5234GL_ARB_viewport_array
5235
5236GL_ARB_window_pos
5237
5238GL_ATI_draw_buffers
5239
5240GL_ATI_envmap_bumpmap
5241
5242GL_ATI_fragment_shader
5243
5244GL_ATI_meminfo
5245
5246GL_ATI_separate_stencil
5247
5248GL_ATI_texture_compression_3dc
5249
5250GL_ATI_texture_env_combine3
5251
5252GL_ATI_texture_float
5253
5254GL_ATI_texture_mirror_once
5255
5256GL_EXT_abgr
5257
5258GL_EXT_bgra
5259
5260GL_EXT_bindable_uniform
5261
5262GL_EXT_blend_color
5263
5264GL_EXT_blend_equation_separate
5265
5266GL_EXT_blend_func_separate
5267
5268GL_EXT_blend_minmax
5269
5270GL_EXT_blend_subtract
5271
5272GL_EXT_compiled_vertex_array
5273
5274GL_EXT_copy_buffer
5275
5276GL_EXT_copy_texture
5277
5278GL_EXT_direct_state_access
5279
5280GL_EXT_draw_buffers2
5281
5282GL_EXT_draw_instanced
5283
5284GL_EXT_draw_range_elements
5285
5286GL_EXT_fog_coord
5287
5288GL_EXT_framebuffer_blit
5289
5290GL_EXT_framebuffer_multisample
5291
5292GL_EXT_framebuffer_object
5293
5294GL_EXT_framebuffer_sRGB
5295
5296GL_EXT_geometry_shader4
5297
5298GL_EXT_gpu_program_parameters
5299
5300GL_EXT_gpu_shader4
5301
5302GL_EXT_histogram
5303
5304GL_EXT_multi_draw_arrays
5305
5306GL_EXT_packed_depth_stencil
5307
5308GL_EXT_packed_float
5309
5310GL_EXT_packed_pixels
5311
5312GL_EXT_pixel_buffer_object
5313
5314GL_EXT_point_parameters
5315
5316GL_EXT_provoking_vertex
5317
5318GL_EXT_rescale_normal
5319
5320GL_EXT_secondary_color
5321
5322GL_EXT_separate_specular_color
5323
5324GL_EXT_shader_image_load_store
5325
5326GL_EXT_shadow_funcs
5327
5328GL_EXT_stencil_wrap
5329
5330GL_EXT_subtexture
5331
5332GL_EXT_texgen_reflection
5333
5334GL_EXT_texture3D
5335
5336GL_EXT_texture_array
5337
5338GL_EXT_texture_buffer_object
5339
5340GL_EXT_texture_compression_bptc
5341
5342GL_EXT_texture_compression_latc
5343
5344GL_EXT_texture_compression_rgtc
5345
5346GL_EXT_texture_compression_s3tc
5347
5348GL_EXT_texture_cube_map
5349
5350GL_EXT_texture_edge_clamp
5351
5352GL_EXT_texture_env_add
5353
5354GL_EXT_texture_env_combine
5355
5356GL_EXT_texture_env_dot3
5357
5358GL_EXT_texture_filter_anisotropic
5359
5360GL_EXT_texture_integer
5361
5362GL_EXT_texture_lod
5363
5364GL_EXT_texture_lod_bias
5365
5366GL_EXT_texture_mirror_clamp
5367
5368GL_EXT_texture_object
5369
5370GL_EXT_texture_rectangle
5371
5372GL_EXT_texture_sRGB
5373
5374GL_EXT_texture_shared_exponent
5375
5376GL_EXT_texture_snorm
5377
5378GL_EXT_texture_storage
5379
5380GL_EXT_texture_swizzle
5381
5382GL_EXT_timer_query
5383
5384GL_EXT_transform_feedback
5385
5386GL_EXT_vertex_array
5387
5388GL_EXT_vertex_array_bgra
5389
5390GL_EXT_vertex_attrib_64bit
5391
5392GL_IBM_texture_mirrored_repeat
5393
5394GL_KTX_buffer_region
5395
5396GL_NV_blend_square
5397
5398GL_NV_conditional_render
5399
5400GL_NV_copy_depth_to_color
5401
5402GL_NV_copy_image
5403
5404GL_NV_explicit_multisample
5405
5406GL_NV_float_buffer
5407
5408GL_NV_half_float
5409
5410GL_NV_primitive_restart
5411
5412GL_NV_texgen_reflection
5413
5414GL_NV_texture_barrier
5415
5416GL_SGIS_generate_mipmap
5417
5418GL_SGIS_texture_edge_clamp
5419
5420GL_SGIS_texture_lod
5421
5422GL_SUN_multi_draw_arrays
5423
5424GL_WIN_swap_hint
5425
5426
5427
5428
5429
5430SMBIOS:
5431
5432
5433
5434[Bios]
5435
5436 vendor: "American Megatrends Inc."
5437
5438 version: "P1.90"
5439
5440 startSegment: F000
5441
5442 releaseDate: "07/04/2011"
5443
5444 flags: pci|upgradable|shadowing|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17
5445
5446 vendorFlags: 5
5447
5448 flags1: acpi|usb_legacy
5449
5450 flags2: bios_boot|targeted_content_distribution
5451
5452 size: 8 MiB
5453
5454
5455
5456[System]
5457
5458 uuid0: 500040003000200
5459
5460 uuid1: 900080007000600
5461
5462 wakeUpType: power_switch
5463
5464
5465
5466[Baseboard]
5467
5468 manufacturer: "ASRock"
5469
5470 product: "P67 Extreme4"
5471
5472 flags: motherboard|replaceable
5473
5474 hChassis: 3
5475
5476 type: motherboard
5477
5478
5479
5480[Chassis]
5481
5482 type: desktop
5483
5484 state: ok
5485
5486 powerState: ok
5487
5488 thermalState: ok
5489
5490 securityStatus: none
5491
5492 numPowerCords: 1
5493
5494
5495
5496[Processor]
5497
5498 socket: "CPUSocket"
5499
5500 type: CPU
5501
5502 family: 191
5503
5504 manufacturer: "Intel"
5505
5506 id: BFEBFBFF000206A7
5507
5508 version: "Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz"
5509
5510 externalClockFrequency: 100 MHz
5511
5512 maxFrequency: 3800 MHz
5513
5514 bootFrequency: 3400 MHz
5515
5516 status: enabled
5517
5518 upgrade: other
5519
5520 hL1: 5
5521
5522 hL2: 6
5523
5524 hL3: 7
5525
5526 coresPerPackage: 4
5527
5528 enabledCores: 1
5529
5530 logicalPerPackage: 2
5531
5532 flags: x64
5533
5534 family2: 191
5535
5536 populated: true
5537
5538
5539
5540[Cache]
5541
5542 designation: "L1-Cache"
5543
5544 configuration: enabled
5545
5546 supportedFlags: other
5547
5548 currentFlags: other
5549
5550 ecc: none
5551
5552 type: unified
5553
5554 associativity: A8
5555
5556 level: 1
5557
5558 location: internal
5559
5560 mode: write_through
5561
5562 maxSize: 128 KiB
5563
5564 installedSize: 128 KiB
5565
5566
5567
5568[Cache]
5569
5570 designation: "L2-Cache"
5571
5572 configuration: enabled
5573
5574 supportedFlags: other
5575
5576 currentFlags: other
5577
5578 ecc: none
5579
5580 type: unified
5581
5582 associativity: A8
5583
5584 level: 2
5585
5586 location: internal
5587
5588 mode: write_through
5589
5590 maxSize: 1024 KiB
5591
5592 installedSize: 1024 KiB
5593
5594
5595
5596[Cache]
5597
5598 designation: "L3-Cache"
5599
5600 supportedFlags: other
5601
5602 currentFlags: other
5603
5604 ecc: none
5605
5606 type: unified
5607
5608 associativity: A16
5609
5610 level: 3
5611
5612 location: internal
5613
5614 mode: write_back
5615
5616 maxSize: 8 MiB
5617
5618 installedSize: 8 MiB
5619
5620
5621
5622[SystemSlot]
5623
5624 designation: "PCI1"
5625
5626 type: pci
5627
5628 busWidth: _32
5629
5630 usage: in_use
5631
5632 length: _short
5633
5634 id: 1
5635
5636 flags1: v3_3|shared
5637
5638 flags2: pme
5639
5640
5641
5642[SystemSlot]
5643
5644 designation: "PCI2"
5645
5646 type: pci
5647
5648 busWidth: _32
5649
5650 usage: in_use
5651
5652 length: _short
5653
5654 id: 2
5655
5656 flags1: v3_3|shared
5657
5658 flags2: pme
5659
5660
5661
5662[SystemSlot]
5663
5664 designation: "PCIE1"
5665
5666 type: pcie
5667
5668 busWidth: x1
5669
5670 usage: in_use
5671
5672 length: _long
5673
5674 id: 17
5675
5676 flags1: v3_3|shared
5677
5678 flags2: pme
5679
5680
5681
5682[SystemSlot]
5683
5684 designation: "PCIE2"
5685
5686 type: pcie
5687
5688 busWidth: x16
5689
5690 usage: in_use
5691
5692 length: _short
5693
5694 id: 18
5695
5696 flags1: v3_3|shared
5697
5698 flags2: pme
5699
5700
5701
5702[SystemSlot]
5703
5704 designation: "PCIE3"
5705
5706 type: pcie
5707
5708 busWidth: x1
5709
5710 usage: in_use
5711
5712 length: _short
5713
5714 id: 19
5715
5716 flags1: v3_3|shared
5717
5718 flags2: pme
5719
5720
5721
5722[SystemSlot]
5723
5724 designation: "PCIE4"
5725
5726 type: pcie
5727
5728 busWidth: x16
5729
5730 usage: in_use
5731
5732 length: _short
5733
5734 id: 20
5735
5736 flags1: v3_3|shared
5737
5738 flags2: pme
5739
5740
5741
5742[SystemSlot]
5743
5744 designation: "PCIE5"
5745
5746 type: pcie
5747
5748 busWidth: x16
5749
5750 usage: in_use
5751
5752 length: _short
5753
5754 id: 21
5755
5756 flags1: v3_3|shared
5757
5758 flags2: pme
5759
5760
5761
5762[MemoryArray]
5763
5764 location: motherboard
5765
5766 use: system
5767
5768 ecc: none
5769
5770 numDevices: 4
5771
5772 maxCapacity: 16 GiB
5773
5774
5775
5776[MemoryDevice]
5777
5778 hMemoryArray: 16
5779
5780 totalWidth: 64 bits
5781
5782 dataWidth: 64 bits
5783
5784 formFactor: DIMM
5785
5786 locator: "A1_DIMM0"
5787
5788 bank: "A1_BANK0"
5789
5790 type: DDR3
5791
5792 typeFlags: synchronous
5793
5794 speed: 1333 MHz
5795
5796 manufacturer: "Undefined"
5797
5798 serialNumber: "00000000"
5799
5800 assetTag: "A1_AssetTagNum0"
5801
5802 partNumber: "F3-12800CL9-4GBRL"
5803
5804 size: 4 GiB
5805
5806 rank: 2
5807
5808
5809
5810[MemoryDevice]
5811
5812 hMemoryArray: 16
5813
5814 totalWidth: 64 bits
5815
5816 dataWidth: 64 bits
5817
5818 formFactor: DIMM
5819
5820 locator: "A1_DIMM1"
5821
5822 bank: "A1_BANK1"
5823
5824 type: unknown
5825
5826 typeFlags: synchronous
5827
5828 manufacturer: "A1_Manufacturer1"
5829
5830 serialNumber: "A1_SerNum1"
5831
5832 assetTag: "A1_AssetTagNum1"
5833
5834 partNumber: "Array1_PartNumber1"
5835
5836
5837
5838[MemoryDevice]
5839
5840 hMemoryArray: 16
5841
5842 totalWidth: 64 bits
5843
5844 dataWidth: 64 bits
5845
5846 formFactor: DIMM
5847
5848 locator: "A1_DIMM2"
5849
5850 bank: "A1_BANK2"
5851
5852 type: DDR3
5853
5854 typeFlags: synchronous
5855
5856 speed: 1333 MHz
5857
5858 manufacturer: "Undefined"
5859
5860 serialNumber: "00000000"
5861
5862 assetTag: "A1_AssetTagNum2"
5863
5864 partNumber: "F3-12800CL9-4GBRL"
5865
5866 size: 4 GiB
5867
5868 rank: 2
5869
5870
5871
5872[MemoryDevice]
5873
5874 hMemoryArray: 16
5875
5876 totalWidth: 64 bits
5877
5878 dataWidth: 64 bits
5879
5880 formFactor: DIMM
5881
5882 locator: "A1_DIMM3"
5883
5884 bank: "A1_BANK3"
5885
5886 type: unknown
5887
5888 typeFlags: synchronous
5889
5890 manufacturer: "A1_Manufacturer3"
5891
5892 serialNumber: "A1_SerNum3"
5893
5894 assetTag: "A1_AssetTagNum3"
5895
5896 partNumber: "Array1_PartNumber3"
5897
5898
5899
5900[MemoryArrayMappedAddress]
5901
5902 hMemoryArray: 16
5903
5904 partitionWidth: 1
5905
5906 endAddress: 1FFFFFC00
5907
5908
5909
5910[MemoryDeviceMappedAddress]
5911
5912 hMemoryDevice: 18
5913
5914 hMemoryArrayMappedAddress: 17
5915
5916 partitionRowPosition: 1
5917
5918 endAddress: FFFFFC00
5919
5920
5921
5922[MemoryDeviceMappedAddress]
5923
5924 hMemoryDevice: 22
5925
5926 hMemoryArrayMappedAddress: 17
5927
5928 partitionRowPosition: 1
5929
5930 startAddress: 100000000
5931
5932 endAddress: 1FFFFFC00
5933
5934
5935
5936[SystemBoot]
5937
5938 status: no_error
5939
5940
5941
5942
5943
5944====================================
5945
5946Main log:
5947
5948(unavailable)
5949
5950====================================
5951