1 | Assertion failed: "it != m_SharedLosMasks.end()"
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2 | Location: CCmpRangeManager.cpp:1064 (GetSharedLosMask)
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3 |
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4 | Call stack:
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5 |
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6 | (0x843bf63) /usr/games/pyrogenesis() [0x843bf63]
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7 | (0x83e56ac) /usr/games/pyrogenesis() [0x83e56ac]
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8 | (0x83e60ce) /usr/games/pyrogenesis() [0x83e60ce]
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9 | (0x83e64a2) /usr/games/pyrogenesis() [0x83e64a2]
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10 | (0x80ff21c) /usr/games/pyrogenesis() [0x80ff21c]
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11 | (0x80fbd1d) /usr/games/pyrogenesis() [0x80fbd1d]
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12 | (0x80f0041) /usr/games/pyrogenesis() [0x80f0041]
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13 | (0x80f0a9d) /usr/games/pyrogenesis() [0x80f0a9d]
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14 | (0x80c0fd7) /usr/games/pyrogenesis() [0x80c0fd7]
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15 | (0x80a2fe4) /usr/games/pyrogenesis() [0x80a2fe4]
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16 | (0x823bb1f) /usr/games/pyrogenesis() [0x823bb1f]
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17 | (0x82bf856) /usr/games/pyrogenesis() [0x82bf856]
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18 | (0x823c8ea) /usr/games/pyrogenesis() [0x823c8ea]
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19 | (0x81ebbe3) /usr/games/pyrogenesis() [0x81ebbe3]
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20 | (0x81d16ae) /usr/games/pyrogenesis() [0x81d16ae]
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21 | (0x806964c) /usr/games/pyrogenesis() [0x806964c]
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22 |
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23 | errno = 0 (No error reported here)
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24 | OS error = ?
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25 |
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26 |
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27 |
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28 | ====================================
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29 |
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30 | SVN Revision: 13332-release
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31 |
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32 | System info:
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33 |
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34 | (generated 2013-05-01 20:00:51 UTC)
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35 |
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36 | OS : Linux 3.8.0-19-generic (#29-Ubuntu SMP Wed Apr 17 18:19:42 UTC 2013)
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37 | CPU : i686, Intel Core2 Duo P8700 @ 2.53GHz (1x2x1), 2.53 GHz
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38 | Memory : 3931 MiB; 1991 MiB free
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39 | Graphics Card : Intel Open Source Technology Center
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40 | OpenGL Drivers : 2.1 Mesa 9.1.1; OpenGL 2.1 Mesa 9.1.1
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41 | Video Mode : 1280x800:32
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42 | Sound Card : Unknown
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43 | Sound Drivers : Unknown
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44 |
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45 | OpenGL Extensions:
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46 | GL_ARB_multisample
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47 | GL_EXT_abgr
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48 | GL_EXT_bgra
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49 | GL_EXT_blend_color
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50 | GL_EXT_blend_minmax
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51 | GL_EXT_blend_subtract
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52 | GL_EXT_copy_texture
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53 | GL_EXT_polygon_offset
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54 | GL_EXT_subtexture
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55 | GL_EXT_texture_object
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56 | GL_EXT_vertex_array
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57 | GL_EXT_compiled_vertex_array
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58 | GL_EXT_texture
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59 | GL_EXT_texture3D
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60 | GL_IBM_rasterpos_clip
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61 | GL_ARB_point_parameters
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62 | GL_EXT_draw_range_elements
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63 | GL_EXT_packed_pixels
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64 | GL_EXT_point_parameters
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65 | GL_EXT_rescale_normal
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66 | GL_EXT_separate_specular_color
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67 | GL_EXT_texture_edge_clamp
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68 | GL_SGIS_generate_mipmap
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69 | GL_SGIS_texture_border_clamp
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70 | GL_SGIS_texture_edge_clamp
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---|
71 | GL_SGIS_texture_lod
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72 | GL_ARB_framebuffer_sRGB
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73 | GL_ARB_multitexture
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74 | GL_EXT_framebuffer_sRGB
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---|
75 | GL_IBM_multimode_draw_arrays
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76 | GL_IBM_texture_mirrored_repeat
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---|
77 | GL_3DFX_texture_compression_FXT1
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---|
78 | GL_ARB_texture_cube_map
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---|
79 | GL_ARB_texture_env_add
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80 | GL_ARB_transpose_matrix
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81 | GL_EXT_blend_func_separate
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82 | GL_EXT_fog_coord
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83 | GL_EXT_multi_draw_arrays
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84 | GL_EXT_secondary_color
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85 | GL_EXT_texture_env_add
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86 | GL_EXT_texture_filter_anisotropic
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87 | GL_EXT_texture_lod_bias
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88 | GL_INGR_blend_func_separate
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89 | GL_NV_blend_square
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90 | GL_NV_light_max_exponent
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91 | GL_NV_texgen_reflection
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92 | GL_NV_texture_env_combine4
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93 | GL_S3_s3tc
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94 | GL_SUN_multi_draw_arrays
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95 | GL_ARB_texture_border_clamp
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96 | GL_ARB_texture_compression
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---|
97 | GL_EXT_framebuffer_object
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---|
98 | GL_EXT_texture_compression_s3tc
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---|
99 | GL_EXT_texture_env_combine
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100 | GL_EXT_texture_env_dot3
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101 | GL_MESA_window_pos
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102 | GL_NV_packed_depth_stencil
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103 | GL_NV_texture_rectangle
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104 | GL_ARB_depth_texture
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105 | GL_ARB_occlusion_query
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---|
106 | GL_ARB_shadow
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---|
107 | GL_ARB_texture_env_combine
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---|
108 | GL_ARB_texture_env_crossbar
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109 | GL_ARB_texture_env_dot3
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110 | GL_ARB_texture_mirrored_repeat
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111 | GL_ARB_window_pos
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112 | GL_ATI_envmap_bumpmap
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113 | GL_EXT_stencil_two_side
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---|
114 | GL_EXT_texture_cube_map
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115 | GL_NV_depth_clamp
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116 | GL_APPLE_packed_pixels
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117 | GL_APPLE_vertex_array_object
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118 | GL_ARB_draw_buffers
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119 | GL_ARB_fragment_program
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120 | GL_ARB_fragment_shader
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---|
121 | GL_ARB_shader_objects
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122 | GL_ARB_vertex_program
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---|
123 | GL_ARB_vertex_shader
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124 | GL_ATI_draw_buffers
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---|
125 | GL_ATI_texture_env_combine3
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---|
126 | GL_ATI_texture_float
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---|
127 | GL_EXT_shadow_funcs
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128 | GL_EXT_stencil_wrap
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---|
129 | GL_MESA_pack_invert
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130 | GL_MESA_ycbcr_texture
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131 | GL_NV_primitive_restart
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132 | GL_ARB_depth_clamp
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---|
133 | GL_ARB_fragment_program_shadow
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---|
134 | GL_ARB_half_float_pixel
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---|
135 | GL_ARB_occlusion_query2
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136 | GL_ARB_point_sprite
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---|
137 | GL_ARB_shading_language_100
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---|
138 | GL_ARB_sync
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139 | GL_ARB_texture_non_power_of_two
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---|
140 | GL_ARB_vertex_buffer_object
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---|
141 | GL_ATI_blend_equation_separate
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---|
142 | GL_EXT_blend_equation_separate
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---|
143 | GL_OES_read_format
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---|
144 | GL_ARB_color_buffer_float
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---|
145 | GL_ARB_pixel_buffer_object
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---|
146 | GL_ARB_texture_compression_rgtc
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---|
147 | GL_ARB_texture_float
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---|
148 | GL_ARB_texture_rectangle
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149 | GL_EXT_packed_float
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---|
150 | GL_EXT_pixel_buffer_object
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---|
151 | GL_EXT_texture_compression_dxt1
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---|
152 | GL_EXT_texture_compression_rgtc
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---|
153 | GL_EXT_texture_rectangle
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---|
154 | GL_EXT_texture_sRGB
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---|
155 | GL_EXT_texture_shared_exponent
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---|
156 | GL_ARB_framebuffer_object
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---|
157 | GL_EXT_framebuffer_blit
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---|
158 | GL_EXT_framebuffer_multisample
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---|
159 | GL_EXT_packed_depth_stencil
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---|
160 | GL_APPLE_object_purgeable
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---|
161 | GL_ARB_vertex_array_object
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---|
162 | GL_ATI_separate_stencil
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---|
163 | GL_EXT_draw_buffers2
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164 | GL_EXT_draw_instanced
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165 | GL_EXT_gpu_program_parameters
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166 | GL_EXT_texture_array
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167 | GL_EXT_texture_integer
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168 | GL_EXT_texture_sRGB_decode
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169 | GL_OES_EGL_image
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170 | GL_MESA_texture_array
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171 | GL_ARB_copy_buffer
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172 | GL_ARB_depth_buffer_float
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173 | GL_ARB_draw_instanced
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174 | GL_ARB_half_float_vertex
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175 | GL_ARB_instanced_arrays
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176 | GL_ARB_map_buffer_range
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177 | GL_ARB_texture_rg
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---|
178 | GL_ARB_texture_swizzle
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179 | GL_ARB_vertex_array_bgra
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180 | GL_EXT_separate_shader_objects
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181 | GL_EXT_texture_swizzle
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182 | GL_EXT_vertex_array_bgra
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183 | GL_NV_conditional_render
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---|
184 | GL_ARB_ES2_compatibility
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185 | GL_ARB_debug_output
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---|
186 | GL_ARB_draw_elements_base_vertex
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187 | GL_ARB_explicit_attrib_location
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188 | GL_ARB_fragment_coord_conventions
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189 | GL_ARB_provoking_vertex
|
---|
190 | GL_ARB_sampler_objects
|
---|
191 | GL_ARB_seamless_cube_map
|
---|
192 | GL_ARB_shader_texture_lod
|
---|
193 | GL_ARB_texture_rgb10_a2ui
|
---|
194 | GL_ARB_vertex_type_2_10_10_10_rev
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---|
195 | GL_EXT_provoking_vertex
|
---|
196 | GL_EXT_texture_snorm
|
---|
197 | GL_MESA_texture_signed_rgba
|
---|
198 | GL_ARB_get_program_binary
|
---|
199 | GL_ARB_robustness
|
---|
200 | GL_ARB_shader_bit_encoding
|
---|
201 | GL_ANGLE_texture_compression_dxt3
|
---|
202 | GL_ANGLE_texture_compression_dxt5
|
---|
203 | GL_ARB_internalformat_query
|
---|
204 | GL_ARB_texture_storage
|
---|
205 | GL_ARB_invalidate_subdata
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206 |
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207 | SMBIOS:
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208 |
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209 |
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210 |
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211 | ====================================
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212 |
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213 | Main log:
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214 |
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215 | <!DOCTYPE html>
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216 | <meta charset="utf-8">
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217 | <title>Pyrogenesis Log</title>
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218 | <style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
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219 | <h2>0 A.D. Main log</h2>
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220 | <p>Loading config file "config/default.cfg"</p>
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221 | <p>Loaded config string "windowed" = "false"</p>
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222 | <p>Loaded config string "splashscreenenable" = "true"</p>
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223 | <p>Loaded config string "pauseonfocusloss" = "true"</p>
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224 | <p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
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225 | <p>Loaded config string "xres" = "0"</p>
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226 | <p>Loaded config string "yres" = "0"</p>
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227 | <p>Loaded config string "bpp" = "0"</p>
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228 | <p>Loaded config string "waternormals" = "true"</p>
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229 | <p>Loaded config string "waterrealdepth" = "true"</p>
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230 | <p>Loaded config string "waterfoam" = "false"</p>
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231 | <p>Loaded config string "watercoastalwaves" = "false"</p>
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232 | <p>Loaded config string "waterrefraction" = "true"</p>
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233 | <p>Loaded config string "waterreflection" = "true"</p>
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234 | <p>Loaded config string "watershadows" = "false"</p>
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235 | <p>Loaded config string "shadows" = "true"</p>
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236 | <p>Loaded config string "shadowpcf" = "true"</p>
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237 | <p>Loaded config string "vsync" = "false"</p>
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238 | <p>Loaded config string "particles" = "true"</p>
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239 | <p>Loaded config string "silhouettes" = "true"</p>
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240 | <p>Loaded config string "showsky" = "false"</p>
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241 | <p>Loaded config string "nos3tc" = "false"</p>
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242 | <p>Loaded config string "noautomipmap" = "true"</p>
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243 | <p>Loaded config string "novbo" = "false"</p>
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244 | <p>Loaded config string "noframebufferobject" = "false"</p>
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245 | <p>Loaded config string "nohwcursor" = "false"</p>
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246 | <p>Loaded config string "force_s3tc_enable" = "true"</p>
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247 | <p>Loaded config string "renderpath" = "default"</p>
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248 | <p>Loaded config string "preferglsl" = "false"</p>
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249 | <p>Loaded config string "gentangents" = "false"</p>
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250 | <p>Loaded config string "gpuskinning" = "false"</p>
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251 | <p>Loaded config string "smoothlos" = "false"</p>
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252 | <p>Loaded config string "postproc" = "false"</p>
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253 | <p>Loaded config string "materialmgr.quality" = "0.0"</p>
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254 | <p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
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255 | <p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
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256 | <p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
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257 | <p>Loaded config string "forcealphatest" = "false"</p>
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258 | <p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
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259 | <p>Loaded config string "skycolor" = "0 0 0"</p>
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260 | <p>Loaded config string "sound.mastergain" = "0.9"</p>
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261 | <p>Loaded config string "sound.musicgain" = "0.2"</p>
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262 | <p>Loaded config string "sound.ambientgain" = "0.6"</p>
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263 | <p>Loaded config string "sound.actiongain" = "0.7"</p>
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264 | <p>Loaded config string "sound.bufferCount" = "50"</p>
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265 | <p>Loaded config string "sound.bufferSize" = "98304"</p>
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266 | <p>Loaded config string "view.scroll.speed" = "120.0"</p>
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267 | <p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
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268 | <p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
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269 | <p>Loaded config string "view.rotate.x.min" = "28.0"</p>
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270 | <p>Loaded config string "view.rotate.x.max" = "60.0"</p>
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271 | <p>Loaded config string "view.rotate.x.default" = "35.0"</p>
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272 | <p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
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273 | <p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
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274 | <p>Loaded config string "view.rotate.y.default" = "0.0"</p>
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275 | <p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
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276 | <p>Loaded config string "view.drag.speed" = "0.5"</p>
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277 | <p>Loaded config string "view.zoom.speed" = "256.0"</p>
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278 | <p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
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279 | <p>Loaded config string "view.zoom.min" = "50.0"</p>
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280 | <p>Loaded config string "view.zoom.max" = "200.0"</p>
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281 | <p>Loaded config string "view.zoom.default" = "120.0"</p>
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282 | <p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
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283 | <p>Loaded config string "view.pos.smoothness" = "0.1"</p>
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284 | <p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
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285 | <p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
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286 | <p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
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287 | <p>Loaded config string "view.near" = "2.0"</p>
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288 | <p>Loaded config string "view.far" = "4096.0"</p>
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289 | <p>Loaded config string "view.fov" = "45.0"</p>
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290 | <p>Loaded config string "view.height.smoothness" = "0.5"</p>
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291 | <p>Loaded config string "view.height.min" = "16"</p>
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292 | <p>Loaded config string "hotkey.exit" = "Alt+F4"</p>
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293 | <p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p>
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294 | <p>Loaded config string "hotkey.exit" = "Super+Q"</p>
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295 | <p>Loaded config string "hotkey.leave" = "Escape"</p>
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296 | <p>Loaded config string "hotkey.pause" = "Pause"</p>
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297 | <p>Loaded config string "hotkey.screenshot" = "F2"</p>
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298 | <p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
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299 | <p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
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300 | <p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
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301 | <p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
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302 | <p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p>
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303 | <p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
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304 | <p>Loaded config string "hotkey.camera.reset" = "H"</p>
|
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305 | <p>Loaded config string "hotkey.camera.follow" = "F"</p>
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306 | <p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p>
|
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307 | <p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p>
|
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308 | <p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p>
|
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309 | <p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p>
|
---|
310 | <p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p>
|
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311 | <p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
|
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312 | <p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
|
---|
313 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p>
|
---|
314 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p>
|
---|
315 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p>
|
---|
316 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p>
|
---|
317 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p>
|
---|
318 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p>
|
---|
319 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p>
|
---|
320 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p>
|
---|
321 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p>
|
---|
322 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p>
|
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323 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p>
|
---|
324 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p>
|
---|
325 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p>
|
---|
326 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p>
|
---|
327 | <p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
|
---|
328 | <p>Loaded config string "hotkey.camera.pan" = "ForwardSlash"</p>
|
---|
329 | <p>Loaded config string "hotkey.camera.left" = "A"</p>
|
---|
330 | <p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p>
|
---|
331 | <p>Loaded config string "hotkey.camera.right" = "D"</p>
|
---|
332 | <p>Loaded config string "hotkey.camera.right" = "RightArrow"</p>
|
---|
333 | <p>Loaded config string "hotkey.camera.up" = "W"</p>
|
---|
334 | <p>Loaded config string "hotkey.camera.up" = "UpArrow"</p>
|
---|
335 | <p>Loaded config string "hotkey.camera.down" = "S"</p>
|
---|
336 | <p>Loaded config string "hotkey.camera.down" = "DownArrow"</p>
|
---|
337 | <p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
|
---|
338 | <p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
|
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339 | <p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
|
---|
340 | <p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
|
---|
341 | <p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
|
---|
342 | <p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
|
---|
343 | <p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p>
|
---|
344 | <p>Loaded config string "hotkey.console.toggle" = "F9"</p>
|
---|
345 | <p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
|
---|
346 | <p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
|
---|
347 | <p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
|
---|
348 | <p>Loaded config string "hotkey.selection.add" = "Shift"</p>
|
---|
349 | <p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
|
---|
350 | <p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
|
---|
351 | <p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
|
---|
352 | <p>Loaded config string "hotkey.selection.idlewarrior" = "Comma"</p>
|
---|
353 | <p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
|
---|
354 | <p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
|
---|
355 | <p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
|
---|
356 | <p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
|
---|
357 | <p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
|
---|
358 | <p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
|
---|
359 | <p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
|
---|
360 | <p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
|
---|
361 | <p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
|
---|
362 | <p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
|
---|
363 | <p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
|
---|
364 | <p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
|
---|
365 | <p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
|
---|
366 | <p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
|
---|
367 | <p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
|
---|
368 | <p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
|
---|
369 | <p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
|
---|
370 | <p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
|
---|
371 | <p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
|
---|
372 | <p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
|
---|
373 | <p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
|
---|
374 | <p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
|
---|
375 | <p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
|
---|
376 | <p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
|
---|
377 | <p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
|
---|
378 | <p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
|
---|
379 | <p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
|
---|
380 | <p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
|
---|
381 | <p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
|
---|
382 | <p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
|
---|
383 | <p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
|
---|
384 | <p>Loaded config string "hotkey.session.kill" = "Delete"</p>
|
---|
385 | <p>Loaded config string "hotkey.session.attack" = "Ctrl+Alt"</p>
|
---|
386 | <p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
|
---|
387 | <p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
|
---|
388 | <p>Loaded config string "hotkey.session.queue" = "Shift"</p>
|
---|
389 | <p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
|
---|
390 | <p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
|
---|
391 | <p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
|
---|
392 | <p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
|
---|
393 | <p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
|
---|
394 | <p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
|
---|
395 | <p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
|
---|
396 | <p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p>
|
---|
397 | <p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p>
|
---|
398 | <p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
|
---|
399 | <p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
|
---|
400 | <p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
|
---|
401 | <p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
|
---|
402 | <p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
|
---|
403 | <p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
|
---|
404 | <p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
|
---|
405 | <p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
|
---|
406 | <p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
|
---|
407 | <p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
|
---|
408 | <p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
|
---|
409 | <p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
|
---|
410 | <p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
|
---|
411 | <p>Loaded config string "hotkey.chat" = "Return"</p>
|
---|
412 | <p>Loaded config string "hotkey.teamchat" = "T"</p>
|
---|
413 | <p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
|
---|
414 | <p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
|
---|
415 | <p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
|
---|
416 | <p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
|
---|
417 | <p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
|
---|
418 | <p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
|
---|
419 | <p>Loaded config string "hotkey.profile2.enable" = "F11"</p>
|
---|
420 | <p>Loaded config string "profiler2.http.autoenable" = "false"</p>
|
---|
421 | <p>Loaded config string "profiler2.script.enable" = "false"</p>
|
---|
422 | <p>Loaded config string "profiler2.gpu.autoenable" = "false"</p>
|
---|
423 | <p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
|
---|
424 | <p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
|
---|
425 | <p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
|
---|
426 | <p>Loaded config string "jsdebugger.enable" = "false"</p>
|
---|
427 | <p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
|
---|
428 | <p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
|
---|
429 | <p>Loaded config string "joystick.enable" = "false"</p>
|
---|
430 | <p>Loaded config string "joystick.deadzone" = "8192"</p>
|
---|
431 | <p>Loaded config string "joystick.camera.pan.x" = "0"</p>
|
---|
432 | <p>Loaded config string "joystick.camera.pan.y" = "1"</p>
|
---|
433 | <p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
|
---|
434 | <p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
|
---|
435 | <p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
|
---|
436 | <p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
|
---|
437 | <p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
|
---|
438 | <p>Cannot find config file "config/local.cfg" - ignoring</p>
|
---|
439 | <p>Loading config file "config/user.cfg"</p>
|
---|
440 | <p>Loaded config string "multiplayerserver" = "192.168.1.110"</p>
|
---|
441 | <p>Loaded config string "playername" = "x200"</p>
|
---|
442 | <p>Loaded config string "splashscreenenable" = "false"</p>
|
---|
443 | <p>Loaded config string "userreport.enabledversion" = "1"</p>
|
---|
444 | <p>Loaded config string "userreport.id" = "df549f04101665e8"</p>
|
---|
445 | <p>CRenderer::Open: depth bits 24</p>
|
---|
446 | <p>CRenderer::Open: stencil bits 8</p>
|
---|
447 | <p>CRenderer::Open: alpha bits 8</p>
|
---|
448 | <p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
|
---|
449 | <p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
|
---|
450 | <p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
|
---|
451 | <p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
|
---|
452 | <p>Loading simulation script 'simulation/components/interfaces/BattleDetection.js'</p>
|
---|
453 | <p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
|
---|
454 | <p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
|
---|
455 | <p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
|
---|
456 | <p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
|
---|
457 | <p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
|
---|
458 | <p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
|
---|
459 | <p>Loading simulation script 'simulation/components/interfaces/EntityLimits.js'</p>
|
---|
460 | <p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
|
---|
461 | <p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
|
---|
462 | <p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
|
---|
463 | <p>Loading simulation script 'simulation/components/interfaces/Gate.js'</p>
|
---|
464 | <p>Loading simulation script 'simulation/components/interfaces/Heal.js'</p>
|
---|
465 | <p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
|
---|
466 | <p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
|
---|
467 | <p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
|
---|
468 | <p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
|
---|
469 | <p>Loading simulation script 'simulation/components/interfaces/Pack.js'</p>
|
---|
470 | <p>Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'</p>
|
---|
471 | <p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
|
---|
472 | <p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
|
---|
473 | <p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
|
---|
474 | <p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
|
---|
475 | <p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
|
---|
476 | <p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
|
---|
477 | <p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
|
---|
478 | <p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
|
---|
479 | <p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
|
---|
480 | <p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
|
---|
481 | <p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
|
---|
482 | <p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
|
---|
483 | <p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
|
---|
484 | <p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
|
---|
485 | <p>Loading simulation script 'simulation/components/interfaces/WallPiece.js'</p>
|
---|
486 | <p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
|
---|
487 | <p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
|
---|
488 | <p>Loading simulation script 'simulation/helpers/Commands.js'</p>
|
---|
489 | <p>Loading simulation script 'simulation/helpers/Entity.js'</p>
|
---|
490 | <p>Loading simulation script 'simulation/helpers/FSM.js'</p>
|
---|
491 | <p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
|
---|
492 | <p>Loading simulation script 'simulation/helpers/Player.js'</p>
|
---|
493 | <p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
|
---|
494 | <p>Loading simulation script 'simulation/helpers/Random.js'</p>
|
---|
495 | <p>Loading simulation script 'simulation/helpers/Setup.js'</p>
|
---|
496 | <p>Loading simulation script 'simulation/helpers/Sound.js'</p>
|
---|
497 | <p>Loading simulation script 'simulation/helpers/Technology.js'</p>
|
---|
498 | <p>Loading simulation script 'simulation/helpers/Templates.js'</p>
|
---|
499 | <p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
|
---|
500 | <p>Loading simulation script 'simulation/helpers/Walls.js'</p>
|
---|
501 | <p>Loading simulation script 'simulation/components/AIInterface.js'</p>
|
---|
502 | <p>Loading simulation script 'simulation/components/AIProxy.js'</p>
|
---|
503 | <p>Loading simulation script 'simulation/components/Armour.js'</p>
|
---|
504 | <p>Loading simulation script 'simulation/components/Attack.js'</p>
|
---|
505 | <p>Loading simulation script 'simulation/components/Auras.js'</p>
|
---|
506 | <p>Loading simulation script 'simulation/components/Barter.js'</p>
|
---|
507 | <p>Loading simulation script 'simulation/components/BattleDetection.js'</p>
|
---|
508 | <p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
|
---|
509 | <p>Loading simulation script 'simulation/components/Builder.js'</p>
|
---|
510 | <p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
|
---|
511 | <p>Loading simulation script 'simulation/components/Cost.js'</p>
|
---|
512 | <p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
|
---|
513 | <p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
|
---|
514 | <p>Loading simulation script 'simulation/components/Formation.js'</p>
|
---|
515 | <p>Loading simulation script 'simulation/components/Foundation.js'</p>
|
---|
516 | <p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
|
---|
517 | <p>Loading simulation script 'simulation/components/Gate.js'</p>
|
---|
518 | <p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
|
---|
519 | <p>Loading simulation script 'simulation/components/Heal.js'</p>
|
---|
520 | <p>Loading simulation script 'simulation/components/Health.js'</p>
|
---|
521 | <p>Loading simulation script 'simulation/components/Identity.js'</p>
|
---|
522 | <p>Loading simulation script 'simulation/components/Loot.js'</p>
|
---|
523 | <p>Loading simulation script 'simulation/components/Looter.js'</p>
|
---|
524 | <p>Loading simulation script 'simulation/components/MotionBall.js'</p>
|
---|
525 | <p>Loading simulation script 'simulation/components/Pack.js'</p>
|
---|
526 | <p>Loading simulation script 'simulation/components/Player.js'</p>
|
---|
527 | <p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
|
---|
528 | <p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
|
---|
529 | <p>Loading simulation script 'simulation/components/Promotion.js'</p>
|
---|
530 | <p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
|
---|
531 | <p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
|
---|
532 | <p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
|
---|
533 | <p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
|
---|
534 | <p>Loading simulation script 'simulation/components/Settlement.js'</p>
|
---|
535 | <p>Loading simulation script 'simulation/components/Sound.js'</p>
|
---|
536 | <p>Loading simulation script 'simulation/components/Stamina.js'</p>
|
---|
537 | <p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
|
---|
538 | <p>Loading simulation script 'simulation/components/StatusBars.js'</p>
|
---|
539 | <p>Loading simulation script 'simulation/components/TechnologyManager.js'</p>
|
---|
540 | <p>Loading simulation script 'simulation/components/TechnologyTemplateManager.js'</p>
|
---|
541 | <p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
|
---|
542 | <p>Loading simulation script 'simulation/components/Timer.js'</p>
|
---|
543 | <p>Loading simulation script 'simulation/components/Trader.js'</p>
|
---|
544 | <p>Loading simulation script 'simulation/components/TrainingRestrictions.js'</p>
|
---|
545 | <p>Loading simulation script 'simulation/components/UnitAI.js'</p>
|
---|
546 | <p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
|
---|
547 | <p>Loading simulation script 'simulation/components/WallPiece.js'</p>
|
---|
548 | <p>Loading simulation script 'simulation/components/WallSet.js'</p>
|
---|
549 | <p>Net client: Connected to 127.0.0.1:20595</p>
|
---|
550 | <p>Net server: Received connection from 127.0.0.1:41722</p>
|
---|
551 | <p>Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to [unauthed host]</p>
|
---|
552 | <p>Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from server</p>
|
---|
553 | <p>Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to server</p>
|
---|
554 | <p>Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from [unauthed host]</p>
|
---|
555 | <p>Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 to [unauthed host]</p>
|
---|
556 | <p>Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 from server</p>
|
---|
557 | <p>Net: Sending message CAuthenticateMessage { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_Password: } of size 35 to server</p>
|
---|
558 | <p>Net server: Received message CAuthenticateMessage { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_Password: } of size 35 from [unauthed host]</p>
|
---|
559 | <p>Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 to [C6AF1FFE...]</p>
|
---|
560 | <p>Net: Sending message CGameSetupMessage { m_Data: (void 0) } of size 4 to [C6AF1FFE...]</p>
|
---|
561 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 1 } } } of size 34 to [C6AF1FFE...]</p>
|
---|
562 | <p>Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 from server</p>
|
---|
563 | <p>Net: Authentication result: host=1, Logged in</p>
|
---|
564 | <p>Net client: Received message CGameSetupMessage { m_Data: (void 0) } of size 4 from server</p>
|
---|
565 | <p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 1 } } } of size 34 from server</p>
|
---|
566 | <p>Net message: ({type:"netstatus", status:"connected"})</p>
|
---|
567 | <p>Net message: ({type:"netstatus", status:"authenticated", rejoining:false})</p>
|
---|
568 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1431 to [C6AF1FFE...]</p>
|
---|
569 | <p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1431 from server</p>
|
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570 | <p>Net message: ({type:"gamesetup", data:(void 0)})</p>
|
---|
571 | <p>Net message: ({type:"players", hosts:{C6AF1FFE3E46CDE4:{name:"x200", player:1}}})</p>
|
---|
572 | <p>Net message: ({type:"gamesetup", data:{settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}})</p>
|
---|
573 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1431 to [C6AF1FFE...]</p>
|
---|
574 | <p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1431 from server</p>
|
---|
575 | <p>Net message: ({type:"gamesetup", data:{settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}})</p>
|
---|
576 | <p>Net server: Received connection from 192.168.1.110:56478</p>
|
---|
577 | <p>Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to [unauthed host]</p>
|
---|
578 | <p>Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from [unauthed host]</p>
|
---|
579 | <p>Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 to [unauthed host]</p>
|
---|
580 | <p>Net server: Received message CAuthenticateMessage { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_Password: } of size 43 from [unauthed host]</p>
|
---|
581 | <p>Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 2, m_Message: Logged in } of size 29 to [C042909C...]</p>
|
---|
582 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 1 } } } of size 73 to [C6AF1FFE...]</p>
|
---|
583 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"qbot-wc", AIDiff:1}], RevealMap:false}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1431 to [C042909C...]</p>
|
---|
584 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 1 } } } of size 73 to [C042909C...]</p>
|
---|
585 | <p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 1 } } } of size 73 from server</p>
|
---|
586 | <p>Net message: ({type:"players", hosts:{C042909CB250D2E4:{name:"beatrice", player:2}, C6AF1FFE3E46CDE4:{name:"x200", player:1}}})</p>
|
---|
587 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1495 to [C6AF1FFE...]</p>
|
---|
588 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1495 to [C042909C...]</p>
|
---|
589 | <p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1495 from server</p>
|
---|
590 | <p>Net message: ({type:"gamesetup", data:{settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}})</p>
|
---|
591 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 255 } } } of size 73 to [C6AF1FFE...]</p>
|
---|
592 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 255 } } } of size 73 to [C042909C...]</p>
|
---|
593 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1509 to [C6AF1FFE...]</p>
|
---|
594 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1509 to [C042909C...]</p>
|
---|
595 | <p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 255 } } } of size 73 from server</p>
|
---|
596 | <p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1509 from server</p>
|
---|
597 | <p>Net message: ({type:"players", hosts:{C042909CB250D2E4:{name:"beatrice", player:2}, C6AF1FFE3E46CDE4:{name:"x200", player:255}}})</p>
|
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598 | <p>Net message: ({type:"gamesetup", data:{settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}})</p>
|
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599 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1548 to [C6AF1FFE...]</p>
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600 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1548 to [C042909C...]</p>
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601 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1548 to [C6AF1FFE...]</p>
|
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602 | <p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1548 to [C042909C...]</p>
|
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603 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 255 } } } of size 73 to [C6AF1FFE...]</p>
|
---|
604 | <p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 255 } } } of size 73 to [C042909C...]</p>
|
---|
605 | <p>Net: Sending message CGameStartMessage { } of size 3 to [C6AF1FFE...]</p>
|
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606 | <p>Net: Sending message CGameStartMessage { } of size 3 to [C042909C...]</p>
|
---|
607 | <p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1548 from server</p>
|
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608 | <p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}) } of size 1548 from server</p>
|
---|
609 | <p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: C042909CB250D2E4, m_Name: beatrice, m_PlayerID: 2 }, { m_GUID: C6AF1FFE3E46CDE4, m_Name: x200, m_PlayerID: 255 } } } of size 73 from server</p>
|
---|
610 | <p>Net client: Received message CGameStartMessage { } of size 3 from server</p>
|
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611 | <p>Net message: ({type:"gamesetup", data:{settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}})</p>
|
---|
612 | <p>Net message: ({type:"gamesetup", data:{settings:{CircularMap:true, Preview:"punjab_1.png", Description:"Northwest India. Nearby rivers swell with monsoon rains, allowing for only a few treacherous crossings.\n\nThe rivers are heavily forested, while grasslands carpet the surrounding countryside. Watch out for Tigers in the tall grass! Asian elephants are also a common danger.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Punjab 1", PlayerData:[{Civ:"maur", Colour:{b:200, g:46, r:46}, Name:"Porus of Paurava", Team:-1, AI:"qbot-wc", AIDiff:1}, {Civ:"mace", Colour:{b:20, g:20, r:150}, Name:"Alexander of Macedon", Team:-1, AI:"", AIDiff:1}], RevealMap:false, PopulationCap:300, StartingResources:300, mapType:"scenario"}, mapFilter:"Default", map:"Punjab 01", mapType:"scenario", mapPath:"maps/scenarios/"}})</p>
|
---|
613 | <p>Net message: ({type:"players", hosts:{C042909CB250D2E4:{name:"beatrice", player:2}, C6AF1FFE3E46CDE4:{name:"x200", player:255}}})</p>
|
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614 | <p>Net message: ({type:"start"})</p>
|
---|
615 | <p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p>
|
---|
616 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_death.dae): Loaded successfully</p>
|
---|
617 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_01.dae): Loaded successfully</p>
|
---|
618 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_idle_02.dae): Loaded successfully</p>
|
---|
619 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_run.dae): Loaded successfully</p>
|
---|
620 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/camel_walk.dae): Loaded successfully</p>
|
---|
621 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
|
---|
622 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
|
---|
623 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
|
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624 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
|
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625 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
|
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626 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
|
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627 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
|
---|
628 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
|
---|
629 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
|
---|
630 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
|
---|
631 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_death.dae): Loaded successfully</p>
|
---|
632 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_01.dae): Loaded successfully</p>
|
---|
633 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_02.dae): Loaded successfully</p>
|
---|
634 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_03.dae): Loaded successfully</p>
|
---|
635 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_run.dae): Loaded successfully</p>
|
---|
636 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_walk.dae): Loaded successfully</p>
|
---|
637 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully</p>
|
---|
638 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully</p>
|
---|
639 | <p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully</p>
|
---|
640 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
|
---|
641 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
|
---|
642 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
|
---|
643 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
|
---|
644 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_death.dae): Loaded successfully</p>
|
---|
645 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_feeding.dae): Loaded successfully</p>
|
---|
646 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_feeding_transition.dae): Loaded successfully</p>
|
---|
647 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_idle.dae): Loaded successfully</p>
|
---|
648 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_idle_transition.dae): Loaded successfully</p>
|
---|
649 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_walk.dae): Loaded successfully</p>
|
---|
650 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/peacock_walk_feeding.dae): Loaded successfully</p>
|
---|
651 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
|
---|
652 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
|
---|
653 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
|
---|
654 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully</p>
|
---|
655 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
|
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656 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully</p>
|
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657 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
|
---|
658 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
|
---|
659 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
|
---|
660 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
|
---|
661 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
|
---|
662 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
|
---|
663 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
|
---|
664 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
|
---|
665 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
|
---|
666 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
|
---|
667 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
|
---|
668 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully</p>
|
---|
669 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully</p>
|
---|
670 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
|
---|
671 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully</p>
|
---|
672 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully</p>
|
---|
673 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully</p>
|
---|
674 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
|
---|
675 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
|
---|
676 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
|
---|
677 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
|
---|
678 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_a.psa): Loaded successfully</p>
|
---|
679 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_walk_a.psa): Loaded successfully</p>
|
---|
680 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_atk_a.psa): Loaded successfully</p>
|
---|
681 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_attack.dae): Loaded successfully</p>
|
---|
682 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_death.dae): Loaded successfully</p>
|
---|
683 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_idle_01.dae): Loaded successfully</p>
|
---|
684 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_idle_02.dae): Loaded successfully</p>
|
---|
685 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_idle_03.dae): Loaded successfully</p>
|
---|
686 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_walk.dae): Loaded successfully</p>
|
---|
687 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully</p>
|
---|
688 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully</p>
|
---|
689 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_em_04.psa): Loaded successfully</p>
|
---|
690 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_2sword_attack_e.psa): Loaded successfully</p>
|
---|
691 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_2sword_attack_d.psa): Loaded successfully</p>
|
---|
692 | <p class="warning">WARNING: GetPlayerByID: no player defined for id '255'
|
---|
693 | (255)@simulation/components/PlayerManager.js:28</p>
|
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694 |
|
---|
695 |
|
---|
696 | ====================================
|
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697 |
|
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