1 | <!DOCTYPE html>
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2 | <meta charset="utf-8">
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3 | <title>Pyrogenesis Log</title>
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4 | <style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
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5 | <h2>0 A.D. Main log</h2>
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6 | <p>Loading config file "config/default.cfg"</p>
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7 | <p>Loaded config string "windowed" = "false"</p>
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8 | <p>Loaded config string "splashscreenenable" = "true"</p>
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9 | <p>Loaded config string "pauseonfocusloss" = "true"</p>
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10 | <p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
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11 | <p>Loaded config string "xres" = "0"</p>
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12 | <p>Loaded config string "yres" = "0"</p>
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13 | <p>Loaded config string "bpp" = "0"</p>
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14 | <p>Loaded config string "waternormals" = "true"</p>
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15 | <p>Loaded config string "waterrealdepth" = "true"</p>
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16 | <p>Loaded config string "waterfoam" = "false"</p>
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17 | <p>Loaded config string "watercoastalwaves" = "false"</p>
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18 | <p>Loaded config string "waterrefraction" = "true"</p>
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19 | <p>Loaded config string "waterreflection" = "true"</p>
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20 | <p>Loaded config string "watershadows" = "false"</p>
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21 | <p>Loaded config string "shadows" = "true"</p>
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22 | <p>Loaded config string "shadowpcf" = "true"</p>
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23 | <p>Loaded config string "vsync" = "false"</p>
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24 | <p>Loaded config string "particles" = "true"</p>
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25 | <p>Loaded config string "silhouettes" = "true"</p>
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26 | <p>Loaded config string "showsky" = "false"</p>
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27 | <p>Loaded config string "nos3tc" = "false"</p>
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28 | <p>Loaded config string "noautomipmap" = "true"</p>
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29 | <p>Loaded config string "novbo" = "false"</p>
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30 | <p>Loaded config string "noframebufferobject" = "false"</p>
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31 | <p>Loaded config string "nohwcursor" = "false"</p>
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32 | <p>Loaded config string "force_s3tc_enable" = "true"</p>
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33 | <p>Loaded config string "renderpath" = "default"</p>
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34 | <p>Loaded config string "preferglsl" = "false"</p>
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35 | <p>Loaded config string "gentangents" = "false"</p>
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36 | <p>Loaded config string "gpuskinning" = "false"</p>
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37 | <p>Loaded config string "smoothlos" = "false"</p>
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38 | <p>Loaded config string "postproc" = "false"</p>
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39 | <p>Loaded config string "materialmgr.quality" = "0.0"</p>
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40 | <p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
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41 | <p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
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42 | <p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
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43 | <p>Loaded config string "forcealphatest" = "false"</p>
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44 | <p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
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45 | <p>Loaded config string "skycolor" = "0 0 0"</p>
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46 | <p>Loaded config string "sound.mastergain" = "0.9"</p>
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47 | <p>Loaded config string "sound.musicgain" = "0.2"</p>
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48 | <p>Loaded config string "sound.ambientgain" = "0.6"</p>
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49 | <p>Loaded config string "sound.actiongain" = "0.7"</p>
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50 | <p>Loaded config string "sound.uigain" = "0.7"</p>
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51 | <p>Loaded config string "view.scroll.speed" = "120.0"</p>
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52 | <p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
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53 | <p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
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54 | <p>Loaded config string "view.rotate.x.min" = "28.0"</p>
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55 | <p>Loaded config string "view.rotate.x.max" = "60.0"</p>
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56 | <p>Loaded config string "view.rotate.x.default" = "35.0"</p>
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57 | <p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
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58 | <p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
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59 | <p>Loaded config string "view.rotate.y.default" = "0.0"</p>
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60 | <p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
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61 | <p>Loaded config string "view.drag.speed" = "0.5"</p>
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62 | <p>Loaded config string "view.zoom.speed" = "256.0"</p>
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63 | <p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
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64 | <p>Loaded config string "view.zoom.min" = "50.0"</p>
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65 | <p>Loaded config string "view.zoom.max" = "200.0"</p>
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66 | <p>Loaded config string "view.zoom.default" = "120.0"</p>
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67 | <p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
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68 | <p>Loaded config string "view.pos.smoothness" = "0.1"</p>
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69 | <p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
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70 | <p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
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71 | <p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
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72 | <p>Loaded config string "view.near" = "2.0"</p>
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73 | <p>Loaded config string "view.far" = "4096.0"</p>
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74 | <p>Loaded config string "view.fov" = "45.0"</p>
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75 | <p>Loaded config string "view.height.smoothness" = "0.5"</p>
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76 | <p>Loaded config string "view.height.min" = "16"</p>
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77 | <p>Loaded config string "camerajump.threshold" = "40"</p>
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78 | <p>Loaded config string "hotkey.exit" = "Alt+F4"</p>
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79 | <p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p>
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80 | <p>Loaded config string "hotkey.exit" = "Super+Q"</p>
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81 | <p>Loaded config string "hotkey.leave" = "Escape"</p>
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82 | <p>Loaded config string "hotkey.pause" = "Pause"</p>
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83 | <p>Loaded config string "hotkey.screenshot" = "F2"</p>
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84 | <p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
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85 | <p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
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86 | <p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
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87 | <p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
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88 | <p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p>
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89 | <p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
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90 | <p>Loaded config string "hotkey.camera.reset" = "R"</p>
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91 | <p>Loaded config string "hotkey.camera.follow" = "F"</p>
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92 | <p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p>
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93 | <p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p>
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94 | <p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p>
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95 | <p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p>
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96 | <p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p>
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97 | <p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
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98 | <p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
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99 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p>
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100 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p>
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101 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p>
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102 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p>
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103 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p>
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104 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p>
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105 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p>
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106 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p>
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107 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p>
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108 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p>
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109 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p>
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110 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p>
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111 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p>
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112 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p>
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113 | <p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
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114 | <p>Loaded config string "hotkey.camera.pan" = "ForwardSlash"</p>
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115 | <p>Loaded config string "hotkey.camera.left" = "A"</p>
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116 | <p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p>
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117 | <p>Loaded config string "hotkey.camera.right" = "D"</p>
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118 | <p>Loaded config string "hotkey.camera.right" = "RightArrow"</p>
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119 | <p>Loaded config string "hotkey.camera.up" = "W"</p>
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120 | <p>Loaded config string "hotkey.camera.up" = "UpArrow"</p>
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121 | <p>Loaded config string "hotkey.camera.down" = "S"</p>
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122 | <p>Loaded config string "hotkey.camera.down" = "DownArrow"</p>
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123 | <p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
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124 | <p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
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125 | <p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
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126 | <p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
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127 | <p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
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128 | <p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
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129 | <p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
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130 | <p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
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131 | <p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
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132 | <p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
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133 | <p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
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134 | <p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
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135 | <p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
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136 | <p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
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137 | <p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p>
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138 | <p>Loaded config string "hotkey.console.toggle" = "F9"</p>
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139 | <p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
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140 | <p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
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141 | <p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
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142 | <p>Loaded config string "hotkey.selection.add" = "Shift"</p>
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143 | <p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
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144 | <p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
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145 | <p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
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146 | <p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
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147 | <p>Loaded config string "hotkey.selection.idlewarrior" = "Comma"</p>
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148 | <p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
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149 | <p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
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150 | <p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
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151 | <p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
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152 | <p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
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153 | <p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
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154 | <p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
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155 | <p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
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156 | <p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
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157 | <p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
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158 | <p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
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159 | <p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
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160 | <p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
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161 | <p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
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162 | <p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
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163 | <p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
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164 | <p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
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165 | <p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
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166 | <p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
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167 | <p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
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168 | <p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
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169 | <p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
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170 | <p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
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171 | <p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
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172 | <p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
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173 | <p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
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174 | <p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
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175 | <p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
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176 | <p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
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177 | <p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
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178 | <p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
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179 | <p>Loaded config string "hotkey.session.kill" = "Delete"</p>
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180 | <p>Loaded config string "hotkey.session.stop" = "H"</p>
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181 | <p>Loaded config string "hotkey.session.attack" = "Ctrl+Alt"</p>
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182 | <p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
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183 | <p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
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184 | <p>Loaded config string "hotkey.session.queue" = "Shift"</p>
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185 | <p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
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186 | <p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
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187 | <p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
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188 | <p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
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189 | <p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
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190 | <p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
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191 | <p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
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192 | <p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p>
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193 | <p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p>
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194 | <p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
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195 | <p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
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196 | <p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
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197 | <p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
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198 | <p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
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199 | <p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
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200 | <p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
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201 | <p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
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202 | <p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
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203 | <p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
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204 | <p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
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205 | <p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
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206 | <p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
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207 | <p>Loaded config string "hotkey.chat" = "Return"</p>
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208 | <p>Loaded config string "hotkey.teamchat" = "T"</p>
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209 | <p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
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210 | <p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
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211 | <p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
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212 | <p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
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213 | <p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
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214 | <p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
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215 | <p>Loaded config string "hotkey.profile2.enable" = "F11"</p>
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216 | <p>Loaded config string "profiler2.http.autoenable" = "false"</p>
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217 | <p>Loaded config string "profiler2.script.enable" = "false"</p>
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218 | <p>Loaded config string "profiler2.gpu.autoenable" = "false"</p>
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219 | <p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
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220 | <p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
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221 | <p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
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222 | <p>Loaded config string "jsdebugger.enable" = "false"</p>
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223 | <p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
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224 | <p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
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225 | <p>Loaded config string "joystick.enable" = "false"</p>
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226 | <p>Loaded config string "joystick.deadzone" = "8192"</p>
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227 | <p>Loaded config string "joystick.camera.pan.x" = "0"</p>
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228 | <p>Loaded config string "joystick.camera.pan.y" = "1"</p>
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229 | <p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
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230 | <p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
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231 | <p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
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232 | <p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
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233 | <p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
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234 | <p>Loading config file "config/local.cfg"</p>
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235 | <p>Loaded config string "windowed" = "false"</p>
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236 | <p>Loaded config string "splashscreenenable" = "true"</p>
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237 | <p>Loaded config string "pauseonfocusloss" = "true"</p>
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238 | <p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
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239 | <p>Loaded config string "xres" = "0"</p>
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240 | <p>Loaded config string "yres" = "0"</p>
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241 | <p>Loaded config string "bpp" = "0"</p>
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242 | <p>Loaded config string "waternormals" = "true"</p>
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243 | <p>Loaded config string "waterrealdepth" = "true"</p>
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244 | <p>Loaded config string "waterfoam" = "trues"</p>
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245 | <p>Loaded config string "watercoastalwaves" = "true"</p>
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246 | <p>Loaded config string "waterrefraction" = "true"</p>
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247 | <p>Loaded config string "waterreflection" = "true"</p>
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248 | <p>Loaded config string "watershadows" = "true"</p>
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249 | <p>Loaded config string "shadows" = "true"</p>
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250 | <p>Loaded config string "shadowpcf" = "true"</p>
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251 | <p>Loaded config string "vsync" = "false"</p>
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252 | <p>Loaded config string "particles" = "true"</p>
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253 | <p>Loaded config string "silhouettes" = "true"</p>
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254 | <p>Loaded config string "showsky" = "false"</p>
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255 | <p>Loaded config string "nos3tc" = "false"</p>
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256 | <p>Loaded config string "noautomipmap" = "true"</p>
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257 | <p>Loaded config string "novbo" = "false"</p>
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258 | <p>Loaded config string "noframebufferobject" = "false"</p>
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---|
259 | <p>Loaded config string "nohwcursor" = "false"</p>
|
---|
260 | <p>Loaded config string "force_s3tc_enable" = "true"</p>
|
---|
261 | <p>Loaded config string "renderpath" = "default"</p>
|
---|
262 | <p>Loaded config string "preferglsl" = "true"</p>
|
---|
263 | <p>Loaded config string "gentangents" = "true"</p>
|
---|
264 | <p>Loaded config string "gpuskinning" = "false"</p>
|
---|
265 | <p>Loaded config string "smoothlos" = "true"</p>
|
---|
266 | <p>Loaded config string "postproc" = "true"</p>
|
---|
267 | <p>Loaded config string "materialmgr.quality" = "10.0"</p>
|
---|
268 | <p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
|
---|
269 | <p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
|
---|
270 | <p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
|
---|
271 | <p>Loaded config string "forcealphatest" = "false"</p>
|
---|
272 | <p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
|
---|
273 | <p>Loaded config string "skycolor" = "0 0 0"</p>
|
---|
274 | <p>Loaded config string "sound.mastergain" = "0.9"</p>
|
---|
275 | <p>Loaded config string "sound.musicgain" = "0.2"</p>
|
---|
276 | <p>Loaded config string "sound.ambientgain" = "0.6"</p>
|
---|
277 | <p>Loaded config string "sound.actiongain" = "0.7"</p>
|
---|
278 | <p>Loaded config string "sound.uigain" = "0.7"</p>
|
---|
279 | <p>Loaded config string "view.scroll.speed" = "120.0"</p>
|
---|
280 | <p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
|
---|
281 | <p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
|
---|
282 | <p>Loaded config string "view.rotate.x.min" = "28.0"</p>
|
---|
283 | <p>Loaded config string "view.rotate.x.max" = "60.0"</p>
|
---|
284 | <p>Loaded config string "view.rotate.x.default" = "35.0"</p>
|
---|
285 | <p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
|
---|
286 | <p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
|
---|
287 | <p>Loaded config string "view.rotate.y.default" = "0.0"</p>
|
---|
288 | <p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
|
---|
289 | <p>Loaded config string "view.drag.speed" = "0.5"</p>
|
---|
290 | <p>Loaded config string "view.zoom.speed" = "256.0"</p>
|
---|
291 | <p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
|
---|
292 | <p>Loaded config string "view.zoom.min" = "50.0"</p>
|
---|
293 | <p>Loaded config string "view.zoom.max" = "200.0"</p>
|
---|
294 | <p>Loaded config string "view.zoom.default" = "120.0"</p>
|
---|
295 | <p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
|
---|
296 | <p>Loaded config string "view.pos.smoothness" = "0.1"</p>
|
---|
297 | <p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
|
---|
298 | <p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
|
---|
299 | <p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
|
---|
300 | <p>Loaded config string "view.near" = "2.0"</p>
|
---|
301 | <p>Loaded config string "view.far" = "4096.0"</p>
|
---|
302 | <p>Loaded config string "view.fov" = "45.0"</p>
|
---|
303 | <p>Loaded config string "view.height.smoothness" = "0.5"</p>
|
---|
304 | <p>Loaded config string "view.height.min" = "16"</p>
|
---|
305 | <p>Loaded config string "camerajump.threshold" = "40"</p>
|
---|
306 | <p>Loaded config string "hotkey.exit" = "Alt+F4"</p>
|
---|
307 | <p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p>
|
---|
308 | <p>Loaded config string "hotkey.exit" = "Super+Q"</p>
|
---|
309 | <p>Loaded config string "hotkey.leave" = "Escape"</p>
|
---|
310 | <p>Loaded config string "hotkey.confirm" = "Return"</p>
|
---|
311 | <p>Loaded config string "hotkey.pause" = "Pause"</p>
|
---|
312 | <p>Loaded config string "hotkey.screenshot" = "F2"</p>
|
---|
313 | <p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
|
---|
314 | <p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
|
---|
315 | <p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
|
---|
316 | <p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
|
---|
317 | <p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p>
|
---|
318 | <p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
|
---|
319 | <p>Loaded config string "hotkey.camera.reset" = "R"</p>
|
---|
320 | <p>Loaded config string "hotkey.camera.follow" = "F"</p>
|
---|
321 | <p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p>
|
---|
322 | <p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p>
|
---|
323 | <p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p>
|
---|
324 | <p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p>
|
---|
325 | <p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p>
|
---|
326 | <p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
|
---|
327 | <p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
|
---|
328 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p>
|
---|
329 | <p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p>
|
---|
330 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p>
|
---|
331 | <p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p>
|
---|
332 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p>
|
---|
333 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p>
|
---|
334 | <p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p>
|
---|
335 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p>
|
---|
336 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p>
|
---|
337 | <p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p>
|
---|
338 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p>
|
---|
339 | <p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p>
|
---|
340 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p>
|
---|
341 | <p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p>
|
---|
342 | <p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
|
---|
343 | <p>Loaded config string "hotkey.camera.left" = "A"</p>
|
---|
344 | <p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p>
|
---|
345 | <p>Loaded config string "hotkey.camera.right" = "D"</p>
|
---|
346 | <p>Loaded config string "hotkey.camera.right" = "RightArrow"</p>
|
---|
347 | <p>Loaded config string "hotkey.camera.up" = "W"</p>
|
---|
348 | <p>Loaded config string "hotkey.camera.up" = "UpArrow"</p>
|
---|
349 | <p>Loaded config string "hotkey.camera.down" = "S"</p>
|
---|
350 | <p>Loaded config string "hotkey.camera.down" = "DownArrow"</p>
|
---|
351 | <p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
|
---|
352 | <p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
|
---|
353 | <p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
|
---|
354 | <p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
|
---|
355 | <p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
|
---|
356 | <p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
|
---|
357 | <p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
|
---|
358 | <p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
|
---|
359 | <p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
|
---|
360 | <p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
|
---|
361 | <p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
|
---|
362 | <p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
|
---|
363 | <p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
|
---|
364 | <p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
|
---|
365 | <p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p>
|
---|
366 | <p>Loaded config string "hotkey.console.toggle" = "F9"</p>
|
---|
367 | <p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
|
---|
368 | <p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
|
---|
369 | <p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
|
---|
370 | <p>Loaded config string "hotkey.selection.add" = "Shift"</p>
|
---|
371 | <p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
|
---|
372 | <p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
|
---|
373 | <p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
|
---|
374 | <p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
|
---|
375 | <p>Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"</p>
|
---|
376 | <p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
|
---|
377 | <p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
|
---|
378 | <p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
|
---|
379 | <p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
|
---|
380 | <p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
|
---|
381 | <p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
|
---|
382 | <p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
|
---|
383 | <p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
|
---|
384 | <p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
|
---|
385 | <p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
|
---|
386 | <p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
|
---|
387 | <p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
|
---|
388 | <p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
|
---|
389 | <p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
|
---|
390 | <p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
|
---|
391 | <p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
|
---|
392 | <p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
|
---|
393 | <p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
|
---|
394 | <p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
|
---|
395 | <p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
|
---|
396 | <p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
|
---|
397 | <p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
|
---|
398 | <p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
|
---|
399 | <p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
|
---|
400 | <p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
|
---|
401 | <p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
|
---|
402 | <p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
|
---|
403 | <p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
|
---|
404 | <p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
|
---|
405 | <p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
|
---|
406 | <p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
|
---|
407 | <p>Loaded config string "hotkey.session.kill" = "Delete"</p>
|
---|
408 | <p>Loaded config string "hotkey.session.stop" = "H"</p>
|
---|
409 | <p>Loaded config string "hotkey.session.attack" = "Ctrl+Alt"</p>
|
---|
410 | <p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
|
---|
411 | <p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
|
---|
412 | <p>Loaded config string "hotkey.session.queue" = "Shift"</p>
|
---|
413 | <p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
|
---|
414 | <p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
|
---|
415 | <p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
|
---|
416 | <p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
|
---|
417 | <p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
|
---|
418 | <p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
|
---|
419 | <p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
|
---|
420 | <p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p>
|
---|
421 | <p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p>
|
---|
422 | <p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
|
---|
423 | <p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
|
---|
424 | <p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
|
---|
425 | <p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
|
---|
426 | <p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
|
---|
427 | <p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
|
---|
428 | <p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
|
---|
429 | <p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p>
|
---|
430 | <p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
|
---|
431 | <p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
|
---|
432 | <p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
|
---|
433 | <p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
|
---|
434 | <p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
|
---|
435 | <p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
|
---|
436 | <p>Loaded config string "hotkey.chat" = "Return"</p>
|
---|
437 | <p>Loaded config string "hotkey.teamchat" = "T"</p>
|
---|
438 | <p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
|
---|
439 | <p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
|
---|
440 | <p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
|
---|
441 | <p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
|
---|
442 | <p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
|
---|
443 | <p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
|
---|
444 | <p>Loaded config string "hotkey.profile2.enable" = "F11"</p>
|
---|
445 | <p>Loaded config string "profiler2.http.autoenable" = "false"</p>
|
---|
446 | <p>Loaded config string "profiler2.script.enable" = "false"</p>
|
---|
447 | <p>Loaded config string "profiler2.gpu.autoenable" = "false"</p>
|
---|
448 | <p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
|
---|
449 | <p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
|
---|
450 | <p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
|
---|
451 | <p>Loaded config string "jsdebugger.enable" = "false"</p>
|
---|
452 | <p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
|
---|
453 | <p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
|
---|
454 | <p>Loaded config string "joystick.enable" = "false"</p>
|
---|
455 | <p>Loaded config string "joystick.deadzone" = "8192"</p>
|
---|
456 | <p>Loaded config string "joystick.camera.pan.x" = "0"</p>
|
---|
457 | <p>Loaded config string "joystick.camera.pan.y" = "1"</p>
|
---|
458 | <p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
|
---|
459 | <p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
|
---|
460 | <p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
|
---|
461 | <p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
|
---|
462 | <p>Loaded config string "gui.session.attacknotificationmessage" = "true"</p>
|
---|
463 | <p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
|
---|
464 | <p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
|
---|
465 | <p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
|
---|
466 | <p>Loading config file "config/user.cfg"</p>
|
---|
467 | <p>Loaded config string "splashscreenenable" = "true"</p>
|
---|
468 | <p>Loaded config string "userreport.enabledversion" = "0"</p>
|
---|
469 | <p>Loaded config string "userreport.id" = "0ec89f582166cf74"</p>
|
---|
470 | <p>CRenderer::Open: depth bits 24</p>
|
---|
471 | <p>CRenderer::Open: stencil bits 8</p>
|
---|
472 | <p>CRenderer::Open: alpha bits 8</p>
|
---|
473 | <p>Info when linking program 'shaders/glsl/los_interp.vs'+'shaders/glsl/los_interp.fs':
|
---|
474 | WARNING: Could not find vertex shader attribute 'a_vertex' to match BindAttributeLocation request.
|
---|
475 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
476 | </p>
|
---|
477 | <p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
|
---|
478 | <p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
|
---|
479 | <p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
|
---|
480 | <p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
|
---|
481 | <p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
|
---|
482 | <p>Loading simulation script 'simulation/components/interfaces/BattleDetection.js'</p>
|
---|
483 | <p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
|
---|
484 | <p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
|
---|
485 | <p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
|
---|
486 | <p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
|
---|
487 | <p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
|
---|
488 | <p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
|
---|
489 | <p>Loading simulation script 'simulation/components/interfaces/EntityLimits.js'</p>
|
---|
490 | <p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
|
---|
491 | <p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
|
---|
492 | <p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
|
---|
493 | <p>Loading simulation script 'simulation/components/interfaces/Gate.js'</p>
|
---|
494 | <p>Loading simulation script 'simulation/components/interfaces/Heal.js'</p>
|
---|
495 | <p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
|
---|
496 | <p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
|
---|
497 | <p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
|
---|
498 | <p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
|
---|
499 | <p>Loading simulation script 'simulation/components/interfaces/Pack.js'</p>
|
---|
500 | <p>Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'</p>
|
---|
501 | <p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
|
---|
502 | <p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
|
---|
503 | <p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
|
---|
504 | <p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
|
---|
505 | <p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
|
---|
506 | <p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
|
---|
507 | <p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
|
---|
508 | <p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
|
---|
509 | <p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
|
---|
510 | <p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
|
---|
511 | <p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
|
---|
512 | <p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
|
---|
513 | <p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
|
---|
514 | <p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
|
---|
515 | <p>Loading simulation script 'simulation/components/interfaces/WallPiece.js'</p>
|
---|
516 | <p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
|
---|
517 | <p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
|
---|
518 | <p>Loading simulation script 'simulation/helpers/Commands.js'</p>
|
---|
519 | <p>Loading simulation script 'simulation/helpers/Entity.js'</p>
|
---|
520 | <p>Loading simulation script 'simulation/helpers/FSM.js'</p>
|
---|
521 | <p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
|
---|
522 | <p>Loading simulation script 'simulation/helpers/Player.js'</p>
|
---|
523 | <p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
|
---|
524 | <p>Loading simulation script 'simulation/helpers/Random.js'</p>
|
---|
525 | <p>Loading simulation script 'simulation/helpers/Setup.js'</p>
|
---|
526 | <p>Loading simulation script 'simulation/helpers/Sound.js'</p>
|
---|
527 | <p>Loading simulation script 'simulation/helpers/Technology.js'</p>
|
---|
528 | <p>Loading simulation script 'simulation/helpers/Templates.js'</p>
|
---|
529 | <p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
|
---|
530 | <p>Loading simulation script 'simulation/helpers/Walls.js'</p>
|
---|
531 | <p>Loading simulation script 'simulation/components/AIInterface.js'</p>
|
---|
532 | <p>Loading simulation script 'simulation/components/AIProxy.js'</p>
|
---|
533 | <p>Loading simulation script 'simulation/components/Armour.js'</p>
|
---|
534 | <p>Loading simulation script 'simulation/components/Attack.js'</p>
|
---|
535 | <p>Loading simulation script 'simulation/components/Auras.js'</p>
|
---|
536 | <p>Loading simulation script 'simulation/components/Barter.js'</p>
|
---|
537 | <p>Loading simulation script 'simulation/components/BattleDetection.js'</p>
|
---|
538 | <p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
|
---|
539 | <p>Loading simulation script 'simulation/components/Builder.js'</p>
|
---|
540 | <p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
|
---|
541 | <p>Loading simulation script 'simulation/components/Cost.js'</p>
|
---|
542 | <p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
|
---|
543 | <p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
|
---|
544 | <p>Loading simulation script 'simulation/components/Formation.js'</p>
|
---|
545 | <p>Loading simulation script 'simulation/components/Foundation.js'</p>
|
---|
546 | <p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
|
---|
547 | <p>Loading simulation script 'simulation/components/Gate.js'</p>
|
---|
548 | <p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
|
---|
549 | <p>Loading simulation script 'simulation/components/Heal.js'</p>
|
---|
550 | <p>Loading simulation script 'simulation/components/Health.js'</p>
|
---|
551 | <p>Loading simulation script 'simulation/components/Identity.js'</p>
|
---|
552 | <p>Loading simulation script 'simulation/components/Loot.js'</p>
|
---|
553 | <p>Loading simulation script 'simulation/components/Looter.js'</p>
|
---|
554 | <p>Loading simulation script 'simulation/components/MotionBall.js'</p>
|
---|
555 | <p>Loading simulation script 'simulation/components/Pack.js'</p>
|
---|
556 | <p>Loading simulation script 'simulation/components/Player.js'</p>
|
---|
557 | <p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
|
---|
558 | <p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
|
---|
559 | <p>Loading simulation script 'simulation/components/Promotion.js'</p>
|
---|
560 | <p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
|
---|
561 | <p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
|
---|
562 | <p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
|
---|
563 | <p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
|
---|
564 | <p>Loading simulation script 'simulation/components/Settlement.js'</p>
|
---|
565 | <p>Loading simulation script 'simulation/components/Sound.js'</p>
|
---|
566 | <p>Loading simulation script 'simulation/components/Stamina.js'</p>
|
---|
567 | <p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
|
---|
568 | <p>Loading simulation script 'simulation/components/StatusBars.js'</p>
|
---|
569 | <p>Loading simulation script 'simulation/components/TechnologyManager.js'</p>
|
---|
570 | <p>Loading simulation script 'simulation/components/TechnologyTemplateManager.js'</p>
|
---|
571 | <p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
|
---|
572 | <p>Loading simulation script 'simulation/components/Timer.js'</p>
|
---|
573 | <p>Loading simulation script 'simulation/components/Trader.js'</p>
|
---|
574 | <p>Loading simulation script 'simulation/components/TrainingRestrictions.js'</p>
|
---|
575 | <p>Loading simulation script 'simulation/components/UnitAI.js'</p>
|
---|
576 | <p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
|
---|
577 | <p>Loading simulation script 'simulation/components/WallPiece.js'</p>
|
---|
578 | <p>Loading simulation script 'simulation/components/WallSet.js'</p>
|
---|
579 | <p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p>
|
---|
580 | <p>Loading RMS 'maps/random/atlas_mountains.js'</p>
|
---|
581 | <p>Loading map generator script 'maps/random/rmgen/area.js'</p>
|
---|
582 | <p>Loading map generator script 'maps/random/rmgen/constraint.js'</p>
|
---|
583 | <p>Loading map generator script 'maps/random/rmgen/entity.js'</p>
|
---|
584 | <p>Loading map generator script 'maps/random/rmgen/environment.js'</p>
|
---|
585 | <p>Loading map generator script 'maps/random/rmgen/library.js'</p>
|
---|
586 | <p>Loading map generator script 'maps/random/rmgen/map.js'</p>
|
---|
587 | <p>Loading map generator script 'maps/random/rmgen/mapgen.js'</p>
|
---|
588 | <p>Loading map generator script 'maps/random/rmgen/misc.js'</p>
|
---|
589 | <p>Loading map generator script 'maps/random/rmgen/noise.js'</p>
|
---|
590 | <p>Loading map generator script 'maps/random/rmgen/painter.js'</p>
|
---|
591 | <p>Loading map generator script 'maps/random/rmgen/pathplacer.js'</p>
|
---|
592 | <p>Loading map generator script 'maps/random/rmgen/placer.js'</p>
|
---|
593 | <p>Loading map generator script 'maps/random/rmgen/point.js'</p>
|
---|
594 | <p>Loading map generator script 'maps/random/rmgen/random.js'</p>
|
---|
595 | <p>Loading map generator script 'maps/random/rmgen/randombiome.js'</p>
|
---|
596 | <p>Loading map generator script 'maps/random/rmgen/terrain.js'</p>
|
---|
597 | <p>Loading map generator script 'maps/random/rmgen/tileclass.js'</p>
|
---|
598 | <p>Loading map generator script 'maps/random/rmgen/vector.js'</p>
|
---|
599 | <p>Loading map generator script 'maps/random/rmgen/wall_builder.js'</p>
|
---|
600 | <p>Initializing map...</p>
|
---|
601 | <p>Creating new map...</p>
|
---|
602 | <p>Creating base for player 3...</p>
|
---|
603 | <p>placeGenericFortress: Reduced overlap to 0.10148406299018475 after 58 tries</p>
|
---|
604 | <p>Creating base for player 1...</p>
|
---|
605 | <p>Creating base for player 2...</p>
|
---|
606 | <p>Creating base for player 4...</p>
|
---|
607 | <p>placeGenericFortress: Reduced overlap to 0.1467253799905457 after 51 tries</p>
|
---|
608 | <p>Creating bumps...</p>
|
---|
609 | <p>Creating hills 1...</p>
|
---|
610 | <p>Creating hills 2...</p>
|
---|
611 | <p>Creating hills 2...</p>
|
---|
612 | <p>Creating forests...</p>
|
---|
613 | <p>Creating dirt patches...</p>
|
---|
614 | <p>Creating grass patches...</p>
|
---|
615 | <p>Creating stone mines...</p>
|
---|
616 | <p>Creating metal mines...</p>
|
---|
617 | <p>Creating small decorative rocks...</p>
|
---|
618 | <p>Creating large decorative rocks...</p>
|
---|
619 | <p>Creating deer...</p>
|
---|
620 | <p>Creating sheep...</p>
|
---|
621 | <p>Creating berry bush...</p>
|
---|
622 | <p>Creating food treasures...</p>
|
---|
623 | <p>Creating food treasures...</p>
|
---|
624 | <p>Creating straggler trees...</p>
|
---|
625 | <p>Creating hill trees...</p>
|
---|
626 | <p>Creating small grass tufts...</p>
|
---|
627 | <p>Creating large grass tufts...</p>
|
---|
628 | <p>Creating bushes...</p>
|
---|
629 | <p>Saving map...</p>
|
---|
630 | <p>Number of entities: 2021</p>
|
---|
631 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
|
---|
632 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
|
---|
633 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
|
---|
634 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully</p>
|
---|
635 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
|
---|
636 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully</p>
|
---|
637 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
|
---|
638 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
|
---|
639 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
|
---|
640 | <p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
|
---|
641 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
|
---|
642 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
|
---|
643 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
|
---|
644 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
|
---|
645 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
|
---|
646 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
|
---|
647 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
|
---|
648 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully</p>
|
---|
649 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully</p>
|
---|
650 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully</p>
|
---|
651 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
|
---|
652 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully</p>
|
---|
653 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully</p>
|
---|
654 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully</p>
|
---|
655 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_03.psa): Loaded successfully</p>
|
---|
656 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
|
---|
657 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
|
---|
658 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
|
---|
659 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
|
---|
660 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudeidle.psa): Loaded successfully</p>
|
---|
661 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully</p>
|
---|
662 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
|
---|
663 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
|
---|
664 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
|
---|
665 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
|
---|
666 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
|
---|
667 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
|
---|
668 | <p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
|
---|
669 | <p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully</p>
|
---|
670 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
|
---|
671 | <p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_closed.dae): Loaded successfully</p>
|
---|
672 | <p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_closing.dae): Loaded successfully</p>
|
---|
673 | <p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_open.dae): Loaded successfully</p>
|
---|
674 | <p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/iber_wall_gate_opening.dae): Loaded successfully</p>
|
---|
675 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully</p>
|
---|
676 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully</p>
|
---|
677 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully</p>
|
---|
678 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully</p>
|
---|
679 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully</p>
|
---|
680 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully</p>
|
---|
681 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully</p>
|
---|
682 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully</p>
|
---|
683 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully</p>
|
---|
684 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_a.psa): Loaded successfully</p>
|
---|
685 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully</p>
|
---|
686 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/ijv_def_02.psa): Loaded successfully</p>
|
---|
687 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/ijv_def_03.psa): Loaded successfully</p>
|
---|
688 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
|
---|
689 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
|
---|
690 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully</p>
|
---|
691 | <p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully</p>
|
---|
692 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully</p>
|
---|
693 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully</p>
|
---|
694 | <p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully</p>
|
---|
695 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_attack.dae): Loaded successfully</p>
|
---|
696 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_death.dae): Loaded successfully</p>
|
---|
697 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_idle_01.dae): Loaded successfully</p>
|
---|
698 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_idle_02.dae): Loaded successfully</p>
|
---|
699 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_idle_03.dae): Loaded successfully</p>
|
---|
700 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_african_walk.dae): Loaded successfully</p>
|
---|
701 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
|
---|
702 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
|
---|
703 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
|
---|
704 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
|
---|
705 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
|
---|
706 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
|
---|
707 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
|
---|
708 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
|
---|
709 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
|
---|
710 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
|
---|
711 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully</p>
|
---|
712 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully</p>
|
---|
713 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully</p>
|
---|
714 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully</p>
|
---|
715 | <p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully</p>
|
---|
716 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
717 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
718 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
719 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
720 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
721 | </p>
|
---|
722 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
723 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
724 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
725 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
726 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
727 | </p>
|
---|
728 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
729 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
730 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
731 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
732 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
733 | </p>
|
---|
734 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
735 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
736 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
737 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
738 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
739 | </p>
|
---|
740 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
741 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
742 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
743 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
744 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
745 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
746 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
747 | </p>
|
---|
748 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
749 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
750 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
751 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
752 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
753 | </p>
|
---|
754 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
755 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
756 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
757 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
758 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
759 | </p>
|
---|
760 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
761 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
762 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
763 | WARNING: Output of vertex shader 'v_tangent' not read by fragment shader
|
---|
764 | WARNING: Output of vertex shader 'v_eyeVec' not read by fragment shader
|
---|
765 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
766 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
767 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
768 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
769 | </p>
|
---|
770 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
771 | WARNING: Output of vertex shader 'v_tex2' not read by fragment shader
|
---|
772 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
773 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
774 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
775 | </p>
|
---|
776 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
777 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
778 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
779 | WARNING: Output of vertex shader 'v_tex2' not read by fragment shader
|
---|
780 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
781 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
782 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
783 | </p>
|
---|
784 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
785 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
786 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
787 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
788 | </p>
|
---|
789 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
790 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
791 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
792 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
793 | </p>
|
---|
794 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
795 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
796 | </p>
|
---|
797 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
798 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
799 | </p>
|
---|
800 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
801 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
802 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
803 | </p>
|
---|
804 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
805 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
806 | </p>
|
---|
807 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
808 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
809 | </p>
|
---|
810 | <p>Info when linking program 'shaders/glsl/terrain_common.vs'+'shaders/glsl/terrain_common.fs':
|
---|
811 | WARNING: Could not find vertex shader attribute 'a_uv0' to match BindAttributeLocation request.
|
---|
812 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
813 | </p>
|
---|
814 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
815 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
816 | </p>
|
---|
817 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
818 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
819 | </p>
|
---|
820 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
821 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
822 | </p>
|
---|
823 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
824 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
825 | </p>
|
---|
826 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
827 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
828 | </p>
|
---|
829 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
830 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
831 | </p>
|
---|
832 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
833 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
834 | </p>
|
---|
835 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
836 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
837 | </p>
|
---|
838 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
839 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
840 | </p>
|
---|
841 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
842 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
843 | </p>
|
---|
844 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
845 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
846 | </p>
|
---|
847 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':
|
---|
848 | WARNING: Could not find vertex shader attribute 'a_tangent' to match BindAttributeLocation request.
|
---|
849 | </p>
|
---|
850 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
851 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
852 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
853 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
854 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
855 | </p>
|
---|
856 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
857 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
858 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
859 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
860 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
861 | </p>
|
---|
862 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
863 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
864 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
865 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
866 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
867 | </p>
|
---|
868 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
869 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
870 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
871 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
872 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
873 | </p>
|
---|
874 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
875 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
876 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
877 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
878 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
879 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
880 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
881 | </p>
|
---|
882 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
883 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
884 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
885 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
886 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
887 | </p>
|
---|
888 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
889 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
890 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
891 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
892 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
893 | </p>
|
---|
894 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid.fs':
|
---|
895 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
896 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
897 | WARNING: Output of vertex shader 'v_tangent' not read by fragment shader
|
---|
898 | WARNING: Output of vertex shader 'v_eyeVec' not read by fragment shader
|
---|
899 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
900 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
901 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
902 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
903 | </p>
|
---|
904 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
905 | WARNING: Output of vertex shader 'v_tex2' not read by fragment shader
|
---|
906 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
907 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
908 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
909 | </p>
|
---|
910 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
911 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
912 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
913 | WARNING: Output of vertex shader 'v_tex2' not read by fragment shader
|
---|
914 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
915 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
916 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
917 | </p>
|
---|
918 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
919 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
920 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
921 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
922 | </p>
|
---|
923 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':
|
---|
924 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
925 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
926 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
927 | </p>
|
---|
928 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
929 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
930 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
931 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
932 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
933 | </p>
|
---|
934 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
935 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
936 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
937 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
938 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
939 | </p>
|
---|
940 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
941 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
942 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
943 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
944 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
945 | </p>
|
---|
946 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
947 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
948 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
949 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
950 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
951 | </p>
|
---|
952 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
953 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
954 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
955 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
956 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
957 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
958 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
959 | </p>
|
---|
960 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
961 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
962 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
963 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
964 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
965 | </p>
|
---|
966 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
967 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
968 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
969 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
970 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
971 | </p>
|
---|
972 | <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_player.fs':
|
---|
973 | WARNING: Output of vertex shader 'v_half' not read by fragment shader
|
---|
974 | WARNING: Output of vertex shader 'v_normal' not read by fragment shader
|
---|
975 | WARNING: Output of vertex shader 'v_tangent' not read by fragment shader
|
---|
976 | WARNING: Output of vertex shader 'v_eyeVec' not read by fragment shader
|
---|
977 | WARNING: Output of vertex shader 'v_lighting' not read by fragment shader
|
---|
978 | WARNING: Output of vertex shader 'v_shadow' not read by fragment shader
|
---|
979 | WARNING: Output of vertex shader 'v_tex' not read by fragment shader
|
---|
980 | WARNING: Output of vertex shader 'v_los' not read by fragment shader
|
---|
981 | </p>
|
---|
982 | <p>Engine exited successfully on 2013-10-31 at 21:49:54 with 757 message(s), 0 error(s) and 0 warning(s).</p>
|
---|