Opened 11 years ago
Closed 10 years ago
#2245 closed defect (fixed)
Render failure on Mac OS X 10.9
Reported by: | Tom Brewe | Owned by: | |
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Priority: | Must Have | Milestone: | Alpha 15 |
Component: | Core engine | Keywords: | rendering mac mavericks |
Cc: | Patch: |
Description (last modified by )
I upgraded to the newest OS X. The Alpha 14 Build does run, I see the Start display and match-setup perfectly. But in the actual game all is black, besides territory borders. No units or terrain are rendered.
I am using a "Macbook Pro 5,1" with the NVIDIA GeForce 9400M.
Attachments (2)
Change History (9)
comment:1 by , 11 years ago
Description: | modified (diff) |
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by , 11 years ago
Attachment: | Bildschirmfoto 2013-10-31 um 21.17.57.png added |
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comment:2 by , 11 years ago
comment:3 by , 11 years ago
Ok further testing: On 10.8 I enabled several graphic settings in my local.cfg. I tried to turn them on/off individually and could identify smoothlos = true as the problem. Having all other whizzbang-graphics on, but smoothlos to false, no rendering problem occurs.
I attached the mainlog from a match with smoothlos = true and the rendering problem. See especially lines 473 and 716ff.
by , 11 years ago
Attachment: | mainlog.html added |
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comment:4 by , 10 years ago
Milestone: | Backlog → Alpha 16 |
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comment:5 by , 10 years ago
Is this still broken in A15? There have been a few minor changes to the shaders and renderer since A14, not intending to fix this bug, but it's possible.
comment:6 by , 10 years ago
comment:7 by , 10 years ago
Milestone: | Alpha 16 → Alpha 15 |
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Resolution: | → fixed |
Status: | new → closed |
I will mark the reported issue as fixed in A15 then, reopen if that's not the case.
Tried both graphic cards in the laptop (9400M and 9600 GT). Same problem for both. See screenshot.