Ticket #2891: wxWidgets30_Win_v1.diff

File wxWidgets30_Win_v1.diff, 2.1 KB (added by Yves, 10 years ago)
  • build/premake/extern_libs4.lua

     
    728728            if os.is("windows") then
    729729                libdirs { libraries_dir.."wxwidgets/lib/vc_lib" }
    730730                configuration "Debug"
    731                     links { "wxmsw28ud_gl" }
     731                    links { "wxmsw30ud_gl" }
    732732                configuration "Release"
    733                     links { "wxmsw28u_gl" }
     733                    links { "wxmsw30u_gl" }
    734734                configuration { }
    735735            else
    736736                wx_config_path = os.getenv("WX_CONFIG")
  • libraries/win32/wxwidgets/README.txt

     
    1 Since the wxWidgets library is quite large (~70MB for the include and lib files), and is not needed unless you want to compile Atlas, it is not included in SVN and should instead be installed manually:
     1Since the wxWidgets library is quite large, and is not needed unless you want to compile Atlas, it is not included in SVN and should instead be installed manually:
    22
    3 * Download the wxMSW zip from http://wxwidgets.org/downloads/
    4   (avoid version 2.9; 2.8.12 is known to work)
    5 * Edit include/wx/msw/setup.h and set wxUSE_GLCANVAS to 1
    6   (if already 1, you may be using a too recent version)
    7 * Open build/msw/wx.dsw in Visual Studio
    8 * Agree to convert all projects
    9 * Select the "Unicode Debug" configuration
    10   (if the Unicode build configurations no longer exist, you may be using a too recent version)
    11 * Build (possibly twice due to build errors arising from parallel compilation)
    12 * Select the "Unicode Release" configuration
     3* Download the source code zip from http://wxwidgets.org/downloads/
     4  (version 3)
     5* Open the Visual Studio solution file for your version of Visual Studio.
     6  (build/msw/wx_vc12.sln for vs2013 for example)
     7* Select the "Debug Win32" configuration
     8* Select the "Release Win32" configuration
    139* Build
    1410* Copy lib/ and include/ into the game's libraries/wxwidgets/