Ticket #2943: mainlog.html

File mainlog.html, 85.0 KB (added by Julian Ospald, 9 years ago)
Line 
1<!DOCTYPE html>
2<meta charset="utf-8">
3<title>Pyrogenesis Log</title>
4<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
5<h2>0 A.D. Main log</h2>
6<p>Loading config file "config/default.cfg"</p>
7<p>Loaded config string "windowed" = "false"</p>
8<p>Loaded config string "showdetailedtooltips" = "false"</p>
9<p>Loaded config string "splashscreendisable" = "false"</p>
10<p>Loaded config string "splashscreenversion" = "0"</p>
11<p>Loaded config string "pauseonfocusloss" = "true"</p>
12<p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
13<p>Loaded config string "xres" = "0"</p>
14<p>Loaded config string "yres" = "0"</p>
15<p>Loaded config string "bpp" = "0"</p>
16<p>Loaded config string "display" = "0"</p>
17<p>Loaded config string "renderactors" = "true"</p>
18<p>Loaded config string "waterugly" = "false"</p>
19<p>Loaded config string "waterfancyeffects" = "false"</p>
20<p>Loaded config string "waterrealdepth" = "true"</p>
21<p>Loaded config string "waterrefraction" = "true"</p>
22<p>Loaded config string "waterreflection" = "true"</p>
23<p>Loaded config string "shadowsonwater" = "false"</p>
24<p>Loaded config string "shadows" = "true"</p>
25<p>Loaded config string "shadowpcf" = "true"</p>
26<p>Loaded config string "vsync" = "false"</p>
27<p>Loaded config string "particles" = "true"</p>
28<p>Loaded config string "silhouettes" = "true"</p>
29<p>Loaded config string "showsky" = "false"</p>
30<p>Loaded config string "nos3tc" = "false"</p>
31<p>Loaded config string "noautomipmap" = "true"</p>
32<p>Loaded config string "novbo" = "false"</p>
33<p>Loaded config string "noframebufferobject" = "false"</p>
34<p>Loaded config string "nohwcursor" = "false"</p>
35<p>Loaded config string "force_s3tc_enable" = "true"</p>
36<p>Loaded config string "renderpath" = "default"</p>
37<p>Loaded config string "preferglsl" = "false"</p>
38<p>Loaded config string "gentangents" = "false"</p>
39<p>Loaded config string "gpuskinning" = "false"</p>
40<p>Loaded config string "smoothlos" = "false"</p>
41<p>Loaded config string "postproc" = "false"</p>
42<p>Loaded config string "materialmgr.quality" = "0.0"</p>
43<p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
44<p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
45<p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
46<p>Loaded config string "forcealphatest" = "false"</p>
47<p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
48<p>Loaded config string "skycolor" = "0 0 0"</p>
49<p>Loaded config string "sound.mastergain" = "0.9"</p>
50<p>Loaded config string "sound.musicgain" = "0.2"</p>
51<p>Loaded config string "sound.ambientgain" = "0.6"</p>
52<p>Loaded config string "sound.actiongain" = "0.7"</p>
53<p>Loaded config string "sound.uigain" = "0.7"</p>
54<p>Loaded config string "view.scroll.speed" = "120.0"</p>
55<p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
56<p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
57<p>Loaded config string "view.rotate.x.min" = "28.0"</p>
58<p>Loaded config string "view.rotate.x.max" = "60.0"</p>
59<p>Loaded config string "view.rotate.x.default" = "35.0"</p>
60<p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
61<p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
62<p>Loaded config string "view.rotate.y.default" = "0.0"</p>
63<p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
64<p>Loaded config string "view.drag.speed" = "0.5"</p>
65<p>Loaded config string "view.zoom.speed" = "256.0"</p>
66<p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
67<p>Loaded config string "view.zoom.min" = "50.0"</p>
68<p>Loaded config string "view.zoom.max" = "200.0"</p>
69<p>Loaded config string "view.zoom.default" = "120.0"</p>
70<p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
71<p>Loaded config string "view.pos.smoothness" = "0.1"</p>
72<p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
73<p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
74<p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
75<p>Loaded config string "view.near" = "2.0"</p>
76<p>Loaded config string "view.far" = "4096.0"</p>
77<p>Loaded config string "view.fov" = "45.0"</p>
78<p>Loaded config string "view.height.smoothness" = "0.5"</p>
79<p>Loaded config string "view.height.min" = "16"</p>
80<p>Loaded config string "camerajump.threshold" = "40"</p>
81<p>Loaded config string "hotkey.exit" = "Alt+F4"</p>
82<p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p>
83<p>Loaded config string "hotkey.exit" = "Super+Q"</p>
84<p>Loaded config string "hotkey.leave" = "Escape"</p>
85<p>Loaded config string "hotkey.confirm" = "Return"</p>
86<p>Loaded config string "hotkey.pause" = "Pause"</p>
87<p>Loaded config string "hotkey.screenshot" = "F2"</p>
88<p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
89<p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
90<p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
91<p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
92<p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p>
93<p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
94<p>Loaded config string "hotkey.camera.reset" = "R"</p>
95<p>Loaded config string "hotkey.camera.follow" = "F"</p>
96<p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p>
97<p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p>
98<p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p>
99<p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p>
100<p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p>
101<p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
102<p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
103<p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p>
104<p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p>
105<p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p>
106<p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p>
107<p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p>
108<p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p>
109<p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p>
110<p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p>
111<p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p>
112<p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p>
113<p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p>
114<p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p>
115<p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p>
116<p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p>
117<p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
118<p>Loaded config string "hotkey.camera.left" = "A"</p>
119<p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p>
120<p>Loaded config string "hotkey.camera.right" = "D"</p>
121<p>Loaded config string "hotkey.camera.right" = "RightArrow"</p>
122<p>Loaded config string "hotkey.camera.up" = "W"</p>
123<p>Loaded config string "hotkey.camera.up" = "UpArrow"</p>
124<p>Loaded config string "hotkey.camera.down" = "S"</p>
125<p>Loaded config string "hotkey.camera.down" = "DownArrow"</p>
126<p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
127<p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
128<p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
129<p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
130<p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
131<p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
132<p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
133<p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
134<p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
135<p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
136<p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
137<p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
138<p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
139<p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
140<p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p>
141<p>Loaded config string "hotkey.console.toggle" = "F9"</p>
142<p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
143<p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
144<p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
145<p>Loaded config string "hotkey.selection.add" = "Shift"</p>
146<p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
147<p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
148<p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
149<p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
150<p>Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"</p>
151<p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
152<p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
153<p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
154<p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
155<p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
156<p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
157<p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
158<p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
159<p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
160<p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
161<p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
162<p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
163<p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
164<p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
165<p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
166<p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
167<p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
168<p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
169<p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
170<p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
171<p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
172<p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
173<p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
174<p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
175<p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
176<p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
177<p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
178<p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
179<p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
180<p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
181<p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
182<p>Loaded config string "hotkey.session.kill" = "Delete"</p>
183<p>Loaded config string "hotkey.session.stop" = "H"</p>
184<p>Loaded config string "hotkey.session.attack" = "Ctrl+Alt"</p>
185<p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
186<p>Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"</p>
187<p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
188<p>Loaded config string "hotkey.session.autorallypoint" = "Ctrl"</p>
189<p>Loaded config string "hotkey.session.guard" = "G"</p>
190<p>Loaded config string "hotkey.session.queue" = "Shift"</p>
191<p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
192<p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
193<p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
194<p>Loaded config string "hotkey.session.fulltradeswap" = "Shift"</p>
195<p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
196<p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
197<p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
198<p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
199<p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p>
200<p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p>
201<p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
202<p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
203<p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
204<p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
205<p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
206<p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
207<p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
208<p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p>
209<p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
210<p>Loaded config string "hotkey.realtime.toggle" = "Alt+T"</p>
211<p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
212<p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
213<p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
214<p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
215<p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
216<p>Loaded config string "hotkey.session.highlightguarding" = "PgDn"</p>
217<p>Loaded config string "hotkey.session.highlightguarded" = "PgUp"</p>
218<p>Loaded config string "hotkey.chat" = "Return"</p>
219<p>Loaded config string "hotkey.teamchat" = "T"</p>
220<p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
221<p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
222<p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
223<p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
224<p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
225<p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
226<p>Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"</p>
227<p>Loaded config string "profiler2.autoenable" = "false"</p>
228<p>Loaded config string "profiler2.script.enable" = "false"</p>
229<p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
230<p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
231<p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
232<p>Loaded config string "jsdebugger.enable" = "false"</p>
233<p>Loaded config string "tinygettext.debug" = "false"</p>
234<p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
235<p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
236<p>Loaded config string "joystick.enable" = "false"</p>
237<p>Loaded config string "joystick.deadzone" = "8192"</p>
238<p>Loaded config string "joystick.camera.pan.x" = "0"</p>
239<p>Loaded config string "joystick.camera.pan.y" = "1"</p>
240<p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
241<p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
242<p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
243<p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
244<p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p>
245<p>Loaded config string "gui.session.attacknotificationmessage" = "true"</p>
246<p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
247<p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
248<p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
249<p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p>
250<p>Loaded config string "lobby.xpartamupp" = "wfgbot17"</p>
251<p>Loaded config string "lobby.chattimestamp" = "false"</p>
252<p>Loaded config string "lobby.room" = "arena17"</p>
253<p>Loaded config string "lobby.history" = "0"</p>
254<p>Loaded config string "overlay.fps" = "false"</p>
255<p>Loaded config string "overlay.realtime" = "false"</p>
256<p>Loaded config string "mod.enabledmods" = "mod public"</p>
257<p>Cannot find config file "config/local.cfg" - ignoring</p>
258<p>Loading config file "config/user.cfg"</p>
259<p>Loaded config string "splashscreenversion" = "0"</p>
260<p>Loaded config string "userreport.enabledversion" = "0"</p>
261<p>Loaded config string "userreport.id" = "9844bd4de1875ea8"</p>
262<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
263<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
264<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
265<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
266<p>CRenderer::Open: depth bits 24</p>
267<p>CRenderer::Open: stencil bits 8</p>
268<p>CRenderer::Open: alpha bits 0</p>
269<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
270<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
271<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
272<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
273<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
274reference to undefined property (intermediate value).timeFormat</p>
275<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
276<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
277<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
278reference to undefined property (intermediate value).timeFormat</p>
279<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
280<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
281<p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
282<p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
283<p>Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'</p>
284<p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
285<p>Loading simulation script 'simulation/components/interfaces/AttackDetection.js'</p>
286<p>Loading simulation script 'simulation/components/interfaces/AuraManager.js'</p>
287<p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
288<p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
289<p>Loading simulation script 'simulation/components/interfaces/BattleDetection.js'</p>
290<p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
291<p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
292<p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
293<p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
294<p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
295<p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
296<p>Loading simulation script 'simulation/components/interfaces/EntityLimits.js'</p>
297<p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
298<p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
299<p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
300<p>Loading simulation script 'simulation/components/interfaces/Gate.js'</p>
301<p>Loading simulation script 'simulation/components/interfaces/Guard.js'</p>
302<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
303<p>Loading simulation script 'simulation/components/interfaces/Heal.js'</p>
304<p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
305<p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
306<p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
307<p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
308<p>Loading simulation script 'simulation/components/interfaces/Pack.js'</p>
309<p>Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'</p>
310<p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
311<p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
312<p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
313<p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
314<p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
315<p>Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'</p>
316<p>Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'</p>
317<p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
318<p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
319<p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
320<p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
321<p>Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'</p>
322<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
323<p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
324<p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
325<p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
326<p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
327<p>Loading simulation script 'simulation/components/interfaces/Trigger.js'</p>
328<p>Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'</p>
329<p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
330<p>Loading simulation script 'simulation/components/interfaces/WallPiece.js'</p>
331<p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
332<p>Loading simulation script 'simulation/components/interfaces/Wonder.js'</p>
333<p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
334<p>Loading simulation script 'simulation/helpers/Commands.js'</p>
335<p>Loading simulation script 'simulation/helpers/Damage.js'</p>
336<p>Loading simulation script 'simulation/helpers/Entity.js'</p>
337<p>Loading simulation script 'simulation/helpers/FSM.js'</p>
338<p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
339<p>Loading simulation script 'simulation/helpers/Player.js'</p>
340<p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
341<p>Loading simulation script 'simulation/helpers/Random.js'</p>
342<p>Loading simulation script 'simulation/helpers/Setup.js'</p>
343<p>Loading simulation script 'simulation/helpers/Sound.js'</p>
344<p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
345<p>Loading simulation script 'simulation/helpers/ValueModification.js'</p>
346<p>Loading simulation script 'simulation/helpers/Walls.js'</p>
347<p>Loading simulation script 'simulation/helpers/WeightedList.js'</p>
348<p>Loading simulation script 'simulation/components/AIInterface.js'</p>
349<p>Loading simulation script 'simulation/components/AIProxy.js'</p>
350<p>Loading simulation script 'simulation/components/AlertRaiser.js'</p>
351<p>Loading simulation script 'simulation/components/Armour.js'</p>
352<p>Loading simulation script 'simulation/components/Attack.js'</p>
353<p>Loading simulation script 'simulation/components/AttackDetection.js'</p>
354<p>Loading simulation script 'simulation/components/AuraManager.js'</p>
355<p>Loading simulation script 'simulation/components/Auras.js'</p>
356<p>Loading simulation script 'simulation/components/Barter.js'</p>
357<p>Loading simulation script 'simulation/components/BattleDetection.js'</p>
358<p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
359<p>Loading simulation script 'simulation/components/Builder.js'</p>
360<p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
361<p>Loading simulation script 'simulation/components/Cost.js'</p>
362<p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
363<p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
364<p>Loading simulation script 'simulation/components/Fogging.js'</p>
365<p>Loading simulation script 'simulation/components/Formation.js'</p>
366<p>Loading simulation script 'simulation/components/FormationAttack.js'</p>
367<p>Loading simulation script 'simulation/components/Foundation.js'</p>
368<p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
369<p>Loading simulation script 'simulation/components/Gate.js'</p>
370<p>Loading simulation script 'simulation/components/Guard.js'</p>
371<p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
372<p>Loading simulation script 'simulation/components/Heal.js'</p>
373<p>Loading simulation script 'simulation/components/Health.js'</p>
374<p>Loading simulation script 'simulation/components/Identity.js'</p>
375<p>Loading simulation script 'simulation/components/Loot.js'</p>
376<p>Loading simulation script 'simulation/components/Looter.js'</p>
377<p>Loading simulation script 'simulation/components/Mirage.js'</p>
378<p>Loading simulation script 'simulation/components/MotionBall.js'</p>
379<p>Loading simulation script 'simulation/components/Pack.js'</p>
380<p>Loading simulation script 'simulation/components/Player.js'</p>
381<p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
382<p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
383<p>Loading simulation script 'simulation/components/Promotion.js'</p>
384<p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
385<p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
386<p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
387<p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
388<p>Loading simulation script 'simulation/components/ResourceTrickle.js'</p>
389<p>Loading simulation script 'simulation/components/Settlement.js'</p>
390<p>Loading simulation script 'simulation/components/SkirmishReplacer.js'</p>
391<p>Loading simulation script 'simulation/components/Sound.js'</p>
392<p>Loading simulation script 'simulation/components/Stamina.js'</p>
393<p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
394<p>Loading simulation script 'simulation/components/StatusBars.js'</p>
395<p>Loading simulation script 'simulation/components/TechnologyManager.js'</p>
396<p>Loading simulation script 'simulation/components/TechnologyTemplateManager.js'</p>
397<p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
398<p>Loading simulation script 'simulation/components/Timer.js'</p>
399<p>Loading simulation script 'simulation/components/Trader.js'</p>
400<p>Loading simulation script 'simulation/components/TrainingRestrictions.js'</p>
401<p>Loading simulation script 'simulation/components/Trigger.js'</p>
402<p>Loading simulation script 'simulation/components/TriggerPoint.js'</p>
403<p>Loading simulation script 'simulation/components/UnitAI.js'</p>
404<p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
405<p>Loading simulation script 'simulation/components/ValueModificationManager.js'</p>
406<p>Loading simulation script 'simulation/components/WallPiece.js'</p>
407<p>Loading simulation script 'simulation/components/WallSet.js'</p>
408<p>Loading simulation script 'simulation/components/Wonder.js'</p>
409<p>Net client: Connected to 127.0.0.1:20595</p>
410<p>Net server: Received connection from 127.0.0.1:40173</p>
411<p>Net: Sending message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to [unauthed host]</p>
412<p>Net message: ({type:"netstatus", status:"connected"})</p>
413<p>Net client: Received message CSrvHandshakeMessage { m_Magic: 1349714239, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from server</p>
414<p>Net: Sending message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 to server</p>
415<p>Net server: Received message CCliHandshakeMessage { m_MagicResponse: 1348665633, m_ProtocolVersion: 16842757, m_SoftwareVersion: 16842757 } of size 15 from [unauthed host]</p>
416<p>Net: Sending message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 to [unauthed host]</p>
417<p>Net client: Received message CSrvHandshakeResponseMessage { m_UseProtocolVersion: 16842757, m_Flags: 0, m_Message: Welcome } of size 27 from server</p>
418<p>Net: Sending message CAuthenticateMessage { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_Password: } of size 43 to server</p>
419<p>Net server: Received message CAuthenticateMessage { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_Password: } of size 43 from [unauthed host]</p>
420<p>Net: Sending message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 to [735D52A4...]</p>
421<p>Net: Sending message CGameSetupMessage { m_Data: (void 0) } of size 4 to [735D52A4...]</p>
422<p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 4294967295, m_Status: 0 } } } of size 43 to [735D52A4...]</p>
423<p>Net client: Received message CAuthenticateResultMessage { m_Code: 0, m_HostID: 1, m_Message: Logged in } of size 29 from server</p>
424<p>Net: Authentication result: host=1, Logged in</p>
425<p>Net client: Received message CGameSetupMessage { m_Data: (void 0) } of size 4 from server</p>
426<p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 4294967295, m_Status: 0 } } } of size 43 from server</p>
427<p>Net message: ({type:"netstatus", status:"authenticated", rejoining:false})</p>
428<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
429<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
430<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
431reference to undefined property (intermediate value).timeFormat</p>
432<p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}) } of size 1447 to [735D52A4...]</p>
433<p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}) } of size 1447 from server</p>
434<p>Net message: ({type:"gamesetup", data:(void 0)})</p>
435<p>Net: Sending message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 to server</p>
436<p>Net message: ({type:"players", hosts:{'735D52A454302AF0':{name:"hasufell", player:-1, status:0}}})</p>
437<p>Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2}, {Name:"Player 2", AI:"petra", AIDiff:2}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}})</p>
438<p>Net server: Received message CReadyMessage { m_GUID: , m_Status: 1 } of size 8 from [735D52A4...]</p>
439<p>Net: Sending message CReadyMessage { m_GUID: 735D52A454302AF0, m_Status: 1 } of size 24 to [735D52A4...]</p>
440<p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 0 } } } of size 43 to [735D52A4...]</p>
441<p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 0 } } } of size 43 to [735D52A4...]</p>
442<p>Net client: Received message CReadyMessage { m_GUID: 735D52A454302AF0, m_Status: 1 } of size 24 from server</p>
443<p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 0 } } } of size 43 from server</p>
444<p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 0 } } } of size 43 from server</p>
445<p>Net message: ({type:"ready", guid:"735D52A454302AF0", status:1})</p>
446<p>Net message: ({type:"players", hosts:{'735D52A454302AF0':{name:"hasufell", player:1, status:0}}})</p>
447<p>Net message: ({type:"players", hosts:{'735D52A454302AF0':{name:"hasufell", player:1, status:0}}})</p>
448<p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 1 } } } of size 43 to [735D52A4...]</p>
449<p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 1 } } } of size 43 from server</p>
450<p>Net message: ({type:"players", hosts:{'735D52A454302AF0':{name:"hasufell", player:1, status:1}}})</p>
451<p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"sele", Team:-1}, {Name:"Artaxshacha I", AI:"petra", AIDiff:2, Civ:"pers", Team:-1}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}) } of size 1744 to [735D52A4...]</p>
452<p>Net: Sending message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"sele", Team:-1}, {Name:"Artaxshacha I", AI:"petra", AIDiff:2, Civ:"pers", Team:-1}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}) } of size 1744 to [735D52A4...]</p>
453<p>Net: Sending message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 1 } } } of size 43 to [735D52A4...]</p>
454<p>Net: Sending message CGameStartMessage { } of size 3 to [735D52A4...]</p>
455<p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"sele", Team:-1}, {Name:"Artaxshacha I", AI:"petra", AIDiff:2, Civ:"pers", Team:-1}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}) } of size 1744 from server</p>
456<p>Net client: Received message CGameSetupMessage { m_Data: ({settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"sele", Team:-1}, {Name:"Artaxshacha I", AI:"petra", AIDiff:2, Civ:"pers", Team:-1}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}) } of size 1744 from server</p>
457<p>Net client: Received message CPlayerAssignmentMessage { m_Hosts: { { m_GUID: 735D52A454302AF0, m_Name: hasufell, m_PlayerID: 1, m_Status: 1 } } } of size 43 from server</p>
458<p>Net client: Received message CGameStartMessage { } of size 3 from server</p>
459<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
460<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
461<p>Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"sele", Team:-1}, {Name:"Artaxshacha I", AI:"petra", AIDiff:2, Civ:"pers", Team:-1}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}})</p>
462<p>Net message: ({type:"gamesetup", data:{settings:{PlayerData:[{Name:"Player 1", AI:"", AIDiff:2, Civ:"sele", Team:-1}, {Name:"Artaxshacha I", AI:"petra", AIDiff:2, Civ:"pers", Team:-1}], Seed:59463, CheatsEnabled:false, CircularMap:true, Description:"Each player starts the match atop a large flat plateau, otherwise known as an acropolis.\n\nTo the East lies a large bay with fishing opportunities. To the West is a rugged hinterland with an unclaimed acropolis commanding the valley below.", GameType:"conquest", Keywords:[], LockTeams:false, Name:"Acropolis Bay (2)", Preview:"acropolis_bay.png", RevealMap:false, VictoryScripts:["scripts/Conquest.js"], Size:128, PopulationCap:300, StartingResources:300, TriggerScripts:["scripts/Conquest.js"], mapType:"skirmish"}, mapFilter:"default", map:"maps/skirmishes/Acropolis Bay (2)", mapType:"skirmish", mapPath:"maps/skirmishes/", matchID:"45B923F0FC87ADC4", gameSpeed:1}})</p>
463<p>Net message: ({type:"players", hosts:{'735D52A454302AF0':{name:"hasufell", player:1, status:1}}})</p>
464<p>Net message: ({type:"start"})</p>
465<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
466<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
467<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
468reference to undefined property (intermediate value).timeFormat</p>
469<p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p>
470<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully</p>
471<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully</p>
472<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully</p>
473<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully</p>
474<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully</p>
475<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully</p>
476<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully</p>
477<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully</p>
478<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
479<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
480<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
481<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
482<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
483<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
484<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
485<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
486<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
487<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
488<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully</p>
489<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully</p>
490<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully</p>
491<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully</p>
492<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully</p>
493<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully</p>
494<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully</p>
495<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully</p>
496<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully</p>
497<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully</p>
498<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully</p>
499<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully</p>
500<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully</p>
501<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully</p>
502<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully</p>
503<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully</p>
504<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully</p>
505<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully</p>
506<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully</p>
507<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully</p>
508<p>CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully</p>
509<p>CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully</p>
510<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_a.dae): Loaded successfully</p>
511<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_b.dae): Loaded successfully</p>
512<p>CSkeletonAnimManager::GetAnimation(art/animation/other/fish_generic_idle_c.dae): Loaded successfully</p>
513<p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully</p>
514<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
515<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
516<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
517<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
518<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
519<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
520<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
521<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully</p>
522<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully</p>
523<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully</p>
524<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully</p>
525<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully</p>
526<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully</p>
527<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
528<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
529<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
530<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
531<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully</p>
532<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
533<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully</p>
534<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully</p>
535<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully</p>
536<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
537<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
538<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
539<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully</p>
540<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
541<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
542<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
543<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
544<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
545<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
546<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
547<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
548<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
549<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
550<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
551<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
552<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
553<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully</p>
554<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
555<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
556<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully</p>
557<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_support_build.dae): Loaded successfully</p>
558<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully</p>
559<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully</p>
560<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully</p>
561<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully</p>
562<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully</p>
563<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully</p>
564<p>Loading trigger script 'maps/scripts/Conquest.js'</p>
565<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/not used/inf_phalanx_b.psa): Loaded successfully</p>
566<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_walk_a.psa): Loaded successfully</p>
567<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_attack.dae): Loaded successfully</p>
568<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_phalanx_atk_a.psa): Loaded successfully</p>
569<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_idle.dae): Loaded successfully</p>
570<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_run.dae): Loaded successfully</p>
571<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_back_walk.dae): Loaded successfully</p>
572<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_idle.dae): Loaded successfully</p>
573<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_run.dae): Loaded successfully</p>
574<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_front_walk.dae): Loaded successfully</p>
575<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_idle.dae): Loaded successfully</p>
576<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_run.dae): Loaded successfully</p>
577<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_syntagma_med_walk.dae): Loaded successfully</p>
578<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_a.dae): Loaded successfully</p>
579<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sword_ready_b.dae): Loaded successfully</p>
580<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully</p>
581<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully</p>
582<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully</p>
583<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_def_06.psa): Loaded successfully</p>
584<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully</p>
585<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_arch_atk_a.psa): Loaded successfully</p>
586<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
587<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
588<p>Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to server</p>
589<p>Net server: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from [735D52A4...]</p>
590<p>Net: Sending message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 to [735D52A4...]</p>
591<p>Net message: ({type:"netstatus", status:"waiting_for_players"})</p>
592<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
593reference to undefined property (intermediate value).timeFormat</p>
594<p>Net client: Received message CLoadedGameMessage { m_CurrentTurn: 0 } of size 7 from server</p>
595<p>Net message: ({type:"netstatus", status:"active"})</p>
596<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 to server</p>
597<p>Net: Sending message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0083\u008a\u00ba\u00b9\u00a6\u00a5mq:\u0080\u00d1\u00a17\u001c\u0092j } of size 27 to server</p>
598<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
599<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
600<p>Net server: Received message CSyncCheckMessage { m_Turn: 1, m_Hash: \u0083\u008a\u00ba\u00b9\u00a6\u00a5mq:\u0080\u00d1\u00a17\u001c\u0092j } of size 27 from [735D52A4...]</p>
601<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 2, m_TurnLength: 500 } of size 9 from server</p>
602<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 to server</p>
603<p>Net: Sending message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00bf\u0000M\u00c4\u000f\u00e1\u00b2\u00dea\u001b'\u00dd\u00e2\u00f3\u00e5K } of size 27 to server</p>
604<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
605<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
606<p>Net server: Received message CSyncCheckMessage { m_Turn: 2, m_Hash: \u00bf\u0000M\u00c4\u000f\u00e1\u00b2\u00dea\u001b'\u00dd\u00e2\u00f3\u00e5K } of size 27 from [735D52A4...]</p>
607<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 3, m_TurnLength: 500 } of size 9 from server</p>
608<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 to server</p>
609<p>Net: Sending message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00f5)2\u00ba\u001ep\u00e7\u00f2m\u00b6t$di\u00ac@ } of size 27 to server</p>
610<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
611<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
612<p>Net server: Received message CSyncCheckMessage { m_Turn: 3, m_Hash: \u00f5)2\u00ba\u001ep\u00e7\u00f2m\u00b6t$di\u00ac@ } of size 27 from [735D52A4...]</p>
613<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 4, m_TurnLength: 500 } of size 9 from server</p>
614<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 to server</p>
615<p>Net: Sending message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00ad0\u00e2PY\u00ab\u00cd\u00b3\u00c4\u00eb\u00a9H\u00b0\u00c3\u00a5\u00b7 } of size 27 to server</p>
616<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
617<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
618<p>Net server: Received message CSyncCheckMessage { m_Turn: 4, m_Hash: \u00ad0\u00e2PY\u00ab\u00cd\u00b3\u00c4\u00eb\u00a9H\u00b0\u00c3\u00a5\u00b7 } of size 27 from [735D52A4...]</p>
619<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 5, m_TurnLength: 500 } of size 9 from server</p>
620<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 6, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:576.9315185546875, z:788.6356201171875, queued:false}) } of size 166 to server</p>
621<p>Net server: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 6, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:576.9315185546875, z:788.6356201171875, queued:false}) } of size 166 from [735D52A4...]</p>
622<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 6, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:576.9315185546875, z:788.6356201171875, queued:false}) } of size 166 to [735D52A4...]</p>
623<p>Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 6, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:576.9315185546875, z:788.6356201171875, queued:false}) } of size 166 from server</p>
624<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 to server</p>
625<p>Net: Sending message CSyncCheckMessage { m_Turn: 5, m_Hash: \u00c6\u009a]AX\u0086\u00c0\u0012\u00c9\u00c0\u00da\u00c0j\u00ed\u009c\u00a6 } of size 27 to server</p>
626<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
627<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
628<p>Net server: Received message CSyncCheckMessage { m_Turn: 5, m_Hash: \u00c6\u009a]AX\u0086\u00c0\u0012\u00c9\u00c0\u00da\u00c0j\u00ed\u009c\u00a6 } of size 27 from [735D52A4...]</p>
629<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 6, m_TurnLength: 500 } of size 9 from server</p>
630<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 to server</p>
631<p>Net: Sending message CSyncCheckMessage { m_Turn: 6, m_Hash: d\u008a\u008b#:\u00d1\u00da\u00f4\u00de\u009a\u0016{p\u008e0H } of size 27 to server</p>
632<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
633<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
634<p>Net server: Received message CSyncCheckMessage { m_Turn: 6, m_Hash: d\u008a\u008b#:\u00d1\u00da\u00f4\u00de\u009a\u0016{p\u008e0H } of size 27 from [735D52A4...]</p>
635<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 7, m_TurnLength: 500 } of size 9 from server</p>
636<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 to server</p>
637<p>Net: Sending message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0000+\u00e4\u0090m\u009d)\u00b0\u00af\u00be\u00be\u00db\u00b1zZ\u00ef } of size 27 to server</p>
638<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
639<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
640<p>Net server: Received message CSyncCheckMessage { m_Turn: 7, m_Hash: \u0000+\u00e4\u0090m\u009d)\u00b0\u00af\u00be\u00be\u00db\u00b1zZ\u00ef } of size 27 from [735D52A4...]</p>
641<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 8, m_TurnLength: 500 } of size 9 from server</p>
642<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 to server</p>
643<p>Net: Sending message CSyncCheckMessage { m_Turn: 8, m_Hash: )^}\u0097\u00acj\u001c{IT\u009f\u00d3\u0000\u008a\u00acF } of size 27 to server</p>
644<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
645<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
646<p>Net server: Received message CSyncCheckMessage { m_Turn: 8, m_Hash: )^}\u0097\u00acj\u001c{IT\u009f\u00d3\u0000\u008a\u00acF } of size 27 from [735D52A4...]</p>
647<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 9, m_TurnLength: 500 } of size 9 from server</p>
648<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 to server</p>
649<p>Net: Sending message CSyncCheckMessage { m_Turn: 9, m_Hash: \u0098~\u0097\u0094\tYS\u00e5\u001eF%\u0092\u0013\u00dd;\u000b } of size 27 to server</p>
650<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
651<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
652<p>Net server: Received message CSyncCheckMessage { m_Turn: 9, m_Hash: \u0098~\u0097\u0094\tYS\u00e5\u001eF%\u0092\u0013\u00dd;\u000b } of size 27 from [735D52A4...]</p>
653<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 10, m_TurnLength: 500 } of size 9 from server</p>
654<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 to server</p>
655<p>Net: Sending message CSyncCheckMessage { m_Turn: 10, m_Hash: \u00e9\u00a6d\u00cb\u00e4T\u0085\u00e5\u008e#\u008b\u00d7\u00a3b\u00ae] } of size 27 to server</p>
656<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
657<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
658<p>Net server: Received message CSyncCheckMessage { m_Turn: 10, m_Hash: \u00e9\u00a6d\u00cb\u00e4T\u0085\u00e5\u008e#\u008b\u00d7\u00a3b\u00ae] } of size 27 from [735D52A4...]</p>
659<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 11, m_TurnLength: 500 } of size 9 from server</p>
660<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 12, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:600.7208251953125, z:785.920654296875, queued:false}) } of size 166 to server</p>
661<p>Net server: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 12, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:600.7208251953125, z:785.920654296875, queued:false}) } of size 166 from [735D52A4...]</p>
662<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 12, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:600.7208251953125, z:785.920654296875, queued:false}) } of size 166 to [735D52A4...]</p>
663<p>Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 12, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083], x:600.7208251953125, z:785.920654296875, queued:false}) } of size 166 from server</p>
664<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 to server</p>
665<p>Net: Sending message CSyncCheckMessage { m_Turn: 11, m_Hash: \u00ba\u0019\u00a4\u0097\u0005\u00ca\u00afn'\u00b6\u00ef\u00ac\u00150\u009b\u00fa } of size 27 to server</p>
666<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
667<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
668<p>Net server: Received message CSyncCheckMessage { m_Turn: 11, m_Hash: \u00ba\u0019\u00a4\u0097\u0005\u00ca\u00afn'\u00b6\u00ef\u00ac\u00150\u009b\u00fa } of size 27 from [735D52A4...]</p>
669<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 12, m_TurnLength: 500 } of size 9 from server</p>
670<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 to server</p>
671<p>Net: Sending message CSyncCheckMessage { m_Turn: 12, m_Hash: &amp;\u00ca\r\u00dap\u00b0wu\u00ed\n\u00b5=\u0080f\u00e3p } of size 27 to server</p>
672<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
673<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
674<p>Net server: Received message CSyncCheckMessage { m_Turn: 12, m_Hash: &amp;\u00ca\r\u00dap\u00b0wu\u00ed\n\u00b5=\u0080f\u00e3p } of size 27 from [735D52A4...]</p>
675<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 13, m_TurnLength: 500 } of size 9 from server</p>
676<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:601.9033203125, z:777.6759033203125, queued:false}) } of size 188 to server</p>
677<p>Net server: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:601.9033203125, z:777.6759033203125, queued:false}) } of size 188 from [735D52A4...]</p>
678<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:601.9033203125, z:777.6759033203125, queued:false}) } of size 188 to [735D52A4...]</p>
679<p>Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 14, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:601.9033203125, z:777.6759033203125, queued:false}) } of size 188 from server</p>
680<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 to server</p>
681<p>Net: Sending message CSyncCheckMessage { m_Turn: 13, m_Hash: l\u00beZ\u00c9\u00e9[p[\u00f3\u0014\u0086\u00e8\u00ab{3\u00fe } of size 27 to server</p>
682<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
683<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
684<p>Net server: Received message CSyncCheckMessage { m_Turn: 13, m_Hash: l\u00beZ\u00c9\u00e9[p[\u00f3\u0014\u0086\u00e8\u00ab{3\u00fe } of size 27 from [735D52A4...]</p>
685<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 14, m_TurnLength: 500 } of size 9 from server</p>
686<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 to server</p>
687<p>Net: Sending message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00f1\u0084\u00cf\u00fd\u009c\u00a7\u00d4\u00bdC\u001f\u00db\u00bb\u00918\u00e0\u00d7 } of size 27 to server</p>
688<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
689<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
690<p>Net server: Received message CSyncCheckMessage { m_Turn: 14, m_Hash: \u00f1\u0084\u00cf\u00fd\u009c\u00a7\u00d4\u00bdC\u001f\u00db\u00bb\u00918\u00e0\u00d7 } of size 27 from [735D52A4...]</p>
691<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 15, m_TurnLength: 500 } of size 9 from server</p>
692<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 to server</p>
693<p>Net: Sending message CSyncCheckMessage { m_Turn: 15, m_Hash: \u00a1\u0091\u00d8\u0080/f\u0010\u001b\u00c4\u0087\u00c4\u00cb'\u00d6!0 } of size 27 to server</p>
694<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
695<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
696<p>Net server: Received message CSyncCheckMessage { m_Turn: 15, m_Hash: \u00a1\u0091\u00d8\u0080/f\u0010\u001b\u00c4\u0087\u00c4\u00cb'\u00d6!0 } of size 27 from [735D52A4...]</p>
697<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 16, m_TurnLength: 500 } of size 9 from server</p>
698<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 to server</p>
699<p>Net: Sending message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00db]\u00df\u00ff\u00b5\u00172\u0083\u00b6\u00eb\u00cd@\u00da/4\u00bf } of size 27 to server</p>
700<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
701<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
702<p>Net server: Received message CSyncCheckMessage { m_Turn: 16, m_Hash: \u00db]\u00df\u00ff\u00b5\u00172\u0083\u00b6\u00eb\u00cd@\u00da/4\u00bf } of size 27 from [735D52A4...]</p>
703<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 17, m_TurnLength: 500 } of size 9 from server</p>
704<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 18, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:604.7708740234375, z:787.6585693359375, queued:false}) } of size 188 to server</p>
705<p>Net server: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 18, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:604.7708740234375, z:787.6585693359375, queued:false}) } of size 188 from [735D52A4...]</p>
706<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 18, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:604.7708740234375, z:787.6585693359375, queued:false}) } of size 188 to [735D52A4...]</p>
707<p>Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 18, m_Data: ({type:"walk", entities:[7086, 7085, 7084, 7083, 7080, 7079], x:604.7708740234375, z:787.6585693359375, queued:false}) } of size 188 from server</p>
708<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 to server</p>
709<p>Net: Sending message CSyncCheckMessage { m_Turn: 17, m_Hash: \u00bc\u00bc_o\u0092S#\u0089H^\u00e6\u000eu\u00c1\u0089\u001f } of size 27 to server</p>
710<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
711<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
712<p>Net server: Received message CSyncCheckMessage { m_Turn: 17, m_Hash: \u00bc\u00bc_o\u0092S#\u0089H^\u00e6\u000eu\u00c1\u0089\u001f } of size 27 from [735D52A4...]</p>
713<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 18, m_TurnLength: 500 } of size 9 from server</p>
714<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 to server</p>
715<p>Net: Sending message CSyncCheckMessage { m_Turn: 18, m_Hash: Zo\u00bf;\u0095x\u009c\u000efi2J\u0010\u00f5\u00db\u00fb } of size 27 to server</p>
716<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
717<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
718<p>Net server: Received message CSyncCheckMessage { m_Turn: 18, m_Hash: Zo\u00bf;\u0095x\u009c\u000efi2J\u0010\u00f5\u00db\u00fb } of size 27 from [735D52A4...]</p>
719<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 19, m_TurnLength: 500 } of size 9 from server</p>
720<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 to server</p>
721<p>Net: Sending message CSyncCheckMessage { m_Turn: 19, m_Hash: \u00dd9/x\u00c7\u00ff;v\f\u00c1\u0094A\u00ea\u00ff\u00a9\u0087 } of size 27 to server</p>
722<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
723<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
724<p>Net server: Received message CSyncCheckMessage { m_Turn: 19, m_Hash: \u00dd9/x\u00c7\u00ff;v\f\u00c1\u0094A\u00ea\u00ff\u00a9\u0087 } of size 27 from [735D52A4...]</p>
725<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 20, m_TurnLength: 500 } of size 9 from server</p>
726<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 to server</p>
727<p>Net: Sending message CSyncCheckMessage { m_Turn: 20, m_Hash: _\u001e\u00a5c\u00b00\u0017\t\u00de\u009c~\u00fb\u00d3\u00d3Y\u00e7 } of size 27 to server</p>
728<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
729<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
730<p>Net server: Received message CSyncCheckMessage { m_Turn: 20, m_Hash: _\u001e\u00a5c\u00b00\u0017\t\u00de\u009c~\u00fb\u00d3\u00d3Y\u00e7 } of size 27 from [735D52A4...]</p>
731<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 21, m_TurnLength: 500 } of size 9 from server</p>
732<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 to server</p>
733<p>Net: Sending message CSyncCheckMessage { m_Turn: 21, m_Hash: \u00fam\u00824E{a\u001a%\u00d1\u00af\u00c4Yi\u00c1\u00d8 } of size 27 to server</p>
734<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
735<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
736<p>Net server: Received message CSyncCheckMessage { m_Turn: 21, m_Hash: \u00fam\u00824E{a\u001a%\u00d1\u00af\u00c4Yi\u00c1\u00d8 } of size 27 from [735D52A4...]</p>
737<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 22, m_TurnLength: 500 } of size 9 from server</p>
738<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 to server</p>
739<p>Net: Sending message CSyncCheckMessage { m_Turn: 22, m_Hash: \u009cD\u00b9z\u0004c\u00f5Cg=TDSg\u0096\u00a0 } of size 27 to server</p>
740<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
741<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
742<p>Net server: Received message CSyncCheckMessage { m_Turn: 22, m_Hash: \u009cD\u00b9z\u0004c\u00f5Cg=TDSg\u0096\u00a0 } of size 27 from [735D52A4...]</p>
743<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 23, m_TurnLength: 500 } of size 9 from server</p>
744<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 to server</p>
745<p>Net: Sending message CSyncCheckMessage { m_Turn: 23, m_Hash: \u00ec\u00feSR\u00cb\u0094=\u00d5\u00c0A\u00bf\u009d2\u00f7\u0001c } of size 27 to server</p>
746<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
747<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
748<p>Net server: Received message CSyncCheckMessage { m_Turn: 23, m_Hash: \u00ec\u00feSR\u00cb\u0094=\u00d5\u00c0A\u00bf\u009d2\u00f7\u0001c } of size 27 from [735D52A4...]</p>
749<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 24, m_TurnLength: 500 } of size 9 from server</p>
750<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 to server</p>
751<p>Net: Sending message CSyncCheckMessage { m_Turn: 24, m_Hash: \u00b7\u00b2\u00c39(} \u00d3HKA\u00b2[E_\u00be } of size 27 to server</p>
752<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
753<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
754<p>Net server: Received message CSyncCheckMessage { m_Turn: 24, m_Hash: \u00b7\u00b2\u00c39(} \u00d3HKA\u00b2[E_\u00be } of size 27 from [735D52A4...]</p>
755<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 25, m_TurnLength: 500 } of size 9 from server</p>
756<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 to server</p>
757<p>Net: Sending message CSyncCheckMessage { m_Turn: 25, m_Hash: \u00d3\u0001\u00c3q\u00aa\u0083\"\u009c\u001e\u00f9\u000f\u00c0\u0003\u0091\u00bd\u00ba } of size 27 to server</p>
758<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
759<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
760<p>Net server: Received message CSyncCheckMessage { m_Turn: 25, m_Hash: \u00d3\u0001\u00c3q\u00aa\u0083\"\u009c\u001e\u00f9\u000f\u00c0\u0003\u0091\u00bd\u00ba } of size 27 from [735D52A4...]</p>
761<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 26, m_TurnLength: 500 } of size 9 from server</p>
762<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
763<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
764<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 to server</p>
765<p>Net: Sending message CSyncCheckMessage { m_Turn: 26, m_Hash: \u0010\u008fZ\u0014D(\"8\u00d5\u0017\u000b\u00b5\u00df}BR } of size 27 to server</p>
766<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
767<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
768<p>Net server: Received message CSyncCheckMessage { m_Turn: 26, m_Hash: \u0010\u008fZ\u0014D(\"8\u00d5\u0017\u000b\u00b5\u00df}BR } of size 27 from [735D52A4...]</p>
769<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 27, m_TurnLength: 500 } of size 9 from server</p>
770<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 to server</p>
771<p>Net: Sending message CSyncCheckMessage { m_Turn: 27, m_Hash: \u00d3\u00bc\u00d2\u009d\u008c\u00bc\u0089+W\u00a9eA\u001b\u0011\u00dd\t } of size 27 to server</p>
772<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
773<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
774<p>Net server: Received message CSyncCheckMessage { m_Turn: 27, m_Hash: \u00d3\u00bc\u00d2\u009d\u008c\u00bc\u0089+W\u00a9eA\u001b\u0011\u00dd\t } of size 27 from [735D52A4...]</p>
775<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 28, m_TurnLength: 500 } of size 9 from server</p>
776<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 to server</p>
777<p>Net: Sending message CSyncCheckMessage { m_Turn: 28, m_Hash: \u00af\u00ee\u00a1\u0016\u00fdfDy\u009c\u00fa\u00be`j\u00bf\u00df\u00d1 } of size 27 to server</p>
778<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
779<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
780<p>Net server: Received message CSyncCheckMessage { m_Turn: 28, m_Hash: \u00af\u00ee\u00a1\u0016\u00fdfDy\u009c\u00fa\u00be`j\u00bf\u00df\u00d1 } of size 27 from [735D52A4...]</p>
781<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 29, m_TurnLength: 500 } of size 9 from server</p>
782<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 to server</p>
783<p>Net: Sending message CSyncCheckMessage { m_Turn: 29, m_Hash: G\u00d5\u0081\"v\u00bb\u00bc\u00c1I\u001e\u00c3\u00cb\u0014&amp;#\r } of size 27 to server</p>
784<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
785<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
786<p>Net server: Received message CSyncCheckMessage { m_Turn: 29, m_Hash: G\u00d5\u0081\"v\u00bb\u00bc\u00c1I\u001e\u00c3\u00cb\u0014&amp;#\r } of size 27 from [735D52A4...]</p>
787<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 30, m_TurnLength: 500 } of size 9 from server</p>
788<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 31, m_Data: ({type:"defeat-player", playerId:1}) } of size 88 to server</p>
789<p>Net server: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 31, m_Data: ({type:"defeat-player", playerId:1}) } of size 88 from [735D52A4...]</p>
790<p>Net: Sending message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 31, m_Data: ({type:"defeat-player", playerId:1}) } of size 88 to [735D52A4...]</p>
791<p>Net client: Received message CSimulationMessage { m_Client: 1, m_Player: 1, m_Turn: 31, m_Data: ({type:"defeat-player", playerId:1}) } of size 88 from server</p>
792<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 to server</p>
793<p>Net: Sending message CSyncCheckMessage { m_Turn: 30, m_Hash: \u00af$?/\u00e0\u008dX\u00f8\u00a0%\u00ee\u00a9qP\u00af\u00ff } of size 27 to server</p>
794<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
795<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
796<p>Net server: Received message CSyncCheckMessage { m_Turn: 30, m_Hash: \u00af$?/\u00e0\u008dX\u00f8\u00a0%\u00ee\u00a9qP\u00af\u00ff } of size 27 from [735D52A4...]</p>
797<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 31, m_TurnLength: 500 } of size 9 from server</p>
798<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 to server</p>
799<p>Net: Sending message CSyncCheckMessage { m_Turn: 31, m_Hash: P\u00f2l\u00d2\u00eb@\u0000\u00d1\u00cf\u008f\u00ea0\u00f0\u00f2\u00f0S } of size 27 to server</p>
800<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
801<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
802<p>Net server: Received message CSyncCheckMessage { m_Turn: 31, m_Hash: P\u00f2l\u00d2\u00eb@\u0000\u00d1\u00cf\u008f\u00ea0\u00f0\u00f2\u00f0S } of size 27 from [735D52A4...]</p>
803<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 32, m_TurnLength: 500 } of size 9 from server</p>
804<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
805<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
806<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 to server</p>
807<p>Net: Sending message CSyncCheckMessage { m_Turn: 32, m_Hash: Qf\u00ab\u00d0\u009e$\u00158$M\u00c3\u000e\u00f3\u00fd\u00ea\u00ff } of size 27 to server</p>
808<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
809<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
810<p>Net server: Received message CSyncCheckMessage { m_Turn: 32, m_Hash: Qf\u00ab\u00d0\u009e$\u00158$M\u00c3\u000e\u00f3\u00fd\u00ea\u00ff } of size 27 from [735D52A4...]</p>
811<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 33, m_TurnLength: 500 } of size 9 from server</p>
812<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 to server</p>
813<p>Net: Sending message CSyncCheckMessage { m_Turn: 33, m_Hash: h\u00d9\u00a1\u00940\u00bb\u009a\u0010\u00d8\nnr\u0015\u00a7\u00cau } of size 27 to server</p>
814<p>Net server: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from [735D52A4...]</p>
815<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 to [735D52A4...]</p>
816<p>Net server: Received message CSyncCheckMessage { m_Turn: 33, m_Hash: h\u00d9\u00a1\u00940\u00bb\u009a\u0010\u00d8\nnr\u0015\u00a7\u00cau } of size 27 from [735D52A4...]</p>
817<p>Net client: Received message CEndCommandBatchMessage { m_Turn: 34, m_TurnLength: 500 } of size 9 from server</p>
818<p>Net: Sending message CEndCommandBatchMessage { m_Turn: 35, m_TurnLength: 500 } of size 9 to server</p>
819<p>Net server: Disconnected [735D52A4...]</p>
820<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
821<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
822<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
823reference to undefined property (intermediate value).timeFormat</p>
824<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
825<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
826<p class="warning">WARNING: JavaScript warning: timeCounter tick line 1
827reference to undefined property (intermediate value).timeFormat</p>
828<p class="warning">WARNING: JavaScript warning: reference to undefined property options.weekday</p>
829<p class="warning">WARNING: JavaScript warning: reference to undefined property options.hour12</p>
830<p>Shutting down profiler2 GPU mode</p>
831<p>Engine exited successfully on 2014-11-24 at 21:55:03 with 779 message(s), 0 error(s) and 39 warning(s).</p>