Ticket #4100: mergebighouses_v0.2.patch

File mergebighouses_v0.2.patch, 6.6 KB (added by Sandarac, 8 years ago)

Gives big houses 1200HP.

  • binaries/data/mods/public/simulation/templates/structures/athen_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>53</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
    10   <GarrisonHolder>
    11     <Max>6</Max>
    12   </GarrisonHolder>
    13   <Health>
    14     <Max>1091</Max>
    15   </Health>
     2<Entity parent="template_structure_civic_house_big">
    163  <Identity>
    174    <Civ>athen</Civ>
    185    <SpecificName>Oîkos</SpecificName>
  • binaries/data/mods/public/simulation/templates/structures/cart_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>60</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
     2<Entity parent="template_structure_civic_house_big">
    103  <Footprint>
    114    <Square width="14.5" depth="14.5"/>
    125    <Height>5.0</Height>
    136  </Footprint>
    14   <GarrisonHolder>
    15     <Max>6</Max>
    16   </GarrisonHolder>
    17   <Health>
    18     <Max>1200</Max>
    19   </Health>
    207  <Identity>
    218    <Civ>cart</Civ>
    229    <SpecificName>Bet</SpecificName>
  • binaries/data/mods/public/simulation/templates/structures/mace_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>53</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
    10   <GarrisonHolder>
    11     <Max>6</Max>
    12   </GarrisonHolder>
    13   <Health>
    14     <Max>1091</Max>
    15   </Health>
     2<Entity parent="template_structure_civic_house_big">
    163  <Identity>
    174    <Civ>mace</Civ>
    185    <SpecificName>Oîkos</SpecificName>
  • binaries/data/mods/public/simulation/templates/structures/pers_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>60</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
     2<Entity parent="template_structure_civic_house_big">
    103  <Footprint>
    114    <Square width="17.0" depth="17.0"/>
    125    <Height>5.0</Height>
    136  </Footprint>
    14   <GarrisonHolder>
    15     <Max>6</Max>
    16   </GarrisonHolder>
    17   <Health>
    18     <Max>1200</Max>
    19   </Health>
    207  <Identity>
    218    <Civ>pers</Civ>
    229    <SpecificName>Huvādā</SpecificName>
  • binaries/data/mods/public/simulation/templates/structures/rome_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>60</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
    10   <GarrisonHolder>
    11     <Max>6</Max>
    12   </GarrisonHolder>
    13   <Health>
    14     <Max>1200</Max>
    15   </Health>
     2<Entity parent="template_structure_civic_house_big">
    163  <Identity>
    174    <Civ>rome</Civ>
    185    <SpecificName>Domus</SpecificName>
  • binaries/data/mods/public/simulation/templates/structures/sele_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>60</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
    10   <GarrisonHolder>
    11     <Max>6</Max>
    12   </GarrisonHolder>
    13   <Health>
    14     <Max>1200</Max>
    15   </Health>
     2<Entity parent="template_structure_civic_house_big">
    163  <Identity>
    174    <Civ>sele</Civ>
    185    <SpecificName>Oîkos</SpecificName>
  • binaries/data/mods/public/simulation/templates/structures/spart_house.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_civic_house">
    3   <Cost>
    4     <PopulationBonus>10</PopulationBonus>
    5     <BuildTime>53</BuildTime>
    6     <Resources>
    7       <wood>150</wood>
    8     </Resources>
    9   </Cost>
    10   <GarrisonHolder>
    11     <Max>6</Max>
    12   </GarrisonHolder>
    13   <Health>
    14     <Max>1091</Max>
    15   </Health>
     2<Entity parent="template_structure_civic_house_big">
    163  <Identity>
    174    <Civ>spart</Civ>
    185    <SpecificName>Oîkos</SpecificName>
  • binaries/data/mods/public/simulation/templates/template_structure_civic_house_big.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="template_structure_civic_house">
     3  <Cost>
     4    <PopulationBonus>10</PopulationBonus>
     5    <BuildTime>50</BuildTime>
     6    <Resources>
     7      <wood>150</wood>
     8    </Resources>
     9  </Cost>
     10  <GarrisonHolder>
     11    <Max>6</Max>
     12  </GarrisonHolder>
     13  <Health>
     14    <Max>1200</Max>
     15  </Health>
     16</Entity>