Ticket #4299: 4299_music.patch

File 4299_music.patch, 1.9 KB (added by Vladislav Belov, 7 years ago)

Removes the music reset

  • binaries/data/mods/public/gui/lobby/lobby.js

     
    208208    }
    209209
    210210    initMusic();
    211     global.music.setState(global.music.states.MENU);
    212211
    213212    initGameFilters();
    214213
  • binaries/data/mods/public/gui/pregame/mainmenu.js

     
    1313{
    1414    initMusic();
    1515
    16     global.music.setState(global.music.states.MENU);
     16    if (initData && (initData.isStartup || initData.resetMusic))
     17        global.music.setState(global.music.states.MENU);
    1718
    1819    userReportEnabledText = Engine.GetGUIObjectByName("userReportEnabledText").caption;
    1920
  • binaries/data/mods/public/gui/session/session.js

     
    238238    if (!g_Settings)
    239239    {
    240240        Engine.EndGame();
    241         Engine.SwitchGuiPage("page_pregame.xml");
     241        Engine.SwitchGuiPage("page_pregame.xml", {
     242            "resetMusic": true
     243        });
    242244        return;
    243245    }
    244246
  • binaries/data/mods/public/gui/summary/summary.js

     
    171171    else if (Engine.HasXmppClient())
    172172        Engine.SwitchGuiPage("page_lobby.xml");
    173173    else
    174         Engine.SwitchGuiPage("page_pregame.xml");
     174        Engine.SwitchGuiPage("page_pregame.xml", {
     175            "resetMusic": true
     176        });
    175177}
    176178
    177179function startReplay()