Ticket #4299: 4299_music.patch
File 4299_music.patch, 1.9 KB (added by , 7 years ago) |
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binaries/data/mods/public/gui/lobby/lobby.js
208 208 } 209 209 210 210 initMusic(); 211 global.music.setState(global.music.states.MENU);212 211 213 212 initGameFilters(); 214 213 -
binaries/data/mods/public/gui/pregame/mainmenu.js
13 13 { 14 14 initMusic(); 15 15 16 global.music.setState(global.music.states.MENU); 16 if (initData && (initData.isStartup || initData.resetMusic)) 17 global.music.setState(global.music.states.MENU); 17 18 18 19 userReportEnabledText = Engine.GetGUIObjectByName("userReportEnabledText").caption; 19 20 -
binaries/data/mods/public/gui/session/session.js
238 238 if (!g_Settings) 239 239 { 240 240 Engine.EndGame(); 241 Engine.SwitchGuiPage("page_pregame.xml"); 241 Engine.SwitchGuiPage("page_pregame.xml", { 242 "resetMusic": true 243 }); 242 244 return; 243 245 } 244 246 -
binaries/data/mods/public/gui/summary/summary.js
171 171 else if (Engine.HasXmppClient()) 172 172 Engine.SwitchGuiPage("page_lobby.xml"); 173 173 else 174 Engine.SwitchGuiPage("page_pregame.xml"); 174 Engine.SwitchGuiPage("page_pregame.xml", { 175 "resetMusic": true 176 }); 175 177 } 176 178 177 179 function startReplay()