Ticket #4440: capechariot.1.diff

File capechariot.1.diff, 1.1 KB (added by Stan, 7 years ago)

Merge the two above variant blocks as there is no variation plus fatherbushido's fix. Not sure why he hasn't added all the anim inheritance.

  • binaries/data/mods/public/art/actors/props/units/cape_animated_bow_chariot_rider.xml

     
    33  <castshadow/>
    44  <group>
    55    <variant frequency="1" name="Cape">
    6       <textures><texture file="props/cape_hd.dds" name="baseTex"/></textures>
    7     </variant>
    8   </group>
    9   <group>
    10     <variant frequency="3" name="Cape-hd">
    116      <mesh>props/new/capes/cape_hd_long.dae</mesh>
     7      <textures>
     8        <texture file="props/cape_hd.dds" name="baseTex"/>
     9      </textures>
    1210    </variant>
    1311  </group>
    1412  <group>
    15     </variant>
    16   </group>
    17   <group>
    1813    <variant frequency="1" name="Idle"/>
    19     <variant file="biped/base_archer_chariot_ready.xml">
     14    <variant file="biped/base_archer_chariot_ready.xml"/>
    2015    <variant file="biped/attack_ranged_archer.xml"/>
    2116    <variant file="biped/attack_capture.xml"/>
    2217    <variant file="biped/gather_praise.xml"/>