Results (101 - 110 of 345)
- [25383]: Fix macOS boost compilation Bintray has moved. Also upgrade to 1_76 ...
- Fix macOS boost compilation Bintray has moved. Also upgrade to 1_76 while at it. Differential Revision: https://code.wildfiregames.com/D3925
- By May 5, 2021, 10:25:01 AM —
- #6164: defect: cannot mouse click menu options on mac version (closed: invalid)
- ... D..app/Contents/MacOS/pyrogenesis ; exit; Valid app bundle detected TIMER| InitVfs: 2.363 ms Writing the mainlog at /Users/teramech/Library/Application Support/0ad/logs/mainlog.html TIMER| CONFIG_Init: 3.43 ms Valid app bundle detected Sound: AlcInit ...
- By May 2, 2021, 5:15:05 PM —
- [25343]: Fix large slowdown in rendering on some configurations. Usage of ...
- ... ted OpenGL from using hardware acceleration on my computer (Macos 10.14 with an Intel GPU). It is unclear how many people would be affected by this issue, but on my end it makes GLSL performance competitive with ARB again. Reviewed By: vladislavbelov Differential Revision: https://code.wildfiregam ...
- By Apr 29, 2021, 9:38:40 AM —
- #6159: defect: Endlessly repeating JavaScript error on game startup in MacOS 11.0.1 (closed: invalid)
- Just installed version 24b on MacOS 11.0.1. When I start the game, I get an overlay with the following error messages. They keep counting up endlessly and fast for as long as the game is open. I can't leave the startscreen. I can however interact with the feedback funct ...
- By Apr 22, 2021, 10:17:14 PM —
- #6147: defect: Unable to select all "Injured" units while pressing the O key (Ubuntu) (closed: needsinfo)
- ... The feature does work correctly on macOS with the latest SVN version, A24b and A23b. [[Image(ticket:6147:select_injured.gif, 600px, center)]] (I am only creating the ticket so that the bug or possible bug is not forgotten.)
- By Apr 16, 2021, 8:16:46 AM —
- #6139: defect: wrong welcome image (closed: duplicate)
- ... I don't know how to repeat it. My setting is a24 on macosx big sur. [[Image(ticket:6139:Schermata 2021-03-14 alle 11.59.42.jpg, 600px, center)]] [[Image(ticket:6139:Schermata 2021-03-20 alle 21.51.48.jpg, 600px, center)]]
- By Apr 12, 2021, 4:29:40 PM —
- #6129: defect: Problems with Scenario Editor on macOS (closed: invalid)
- The recent upgrade to WXWidgets 3.1.4 on macOS introduced some unfortunate side effects with changeset [25111]. The size of the user interface is rather small compared to the one in A24b. [[Image(ticket:6129:atlas.jpg, 800px, center)]] Accessing the menu bar seems to be bug ...
- By Apr 3, 2021, 7:00:04 AM —
- macOS_library_folder.jpg (GameDataPaths)
- By Mar 25, 2021, 3:20:02 PM —
- #6116: defect: Minimap polygon bug on some maps (new)
- ... macOS 10.15.7 EDIT1: I also noticed this strange behaviour with the scenario map "Combat Demo (Huge)" and it is also reproducible with A24b.\\ Edit2: Changeset number which caused the problem [16482].\\ IRC 0ad-dev ([http://irclogs.wil ...
- By Mar 24, 2021, 6:23:00 PM —
- [25111]: Make WxWidgets High-DPI aware / Upgrade WXWidgets to 3.1.4 on MacOS ...
- ... 1.4 on MacOS Fixes issues on Big Sur with the development 0 A.D. (bundles were working correctly because they are Low-DPI). Thanks to @wik for investigations on High-DPI in WxWidgets. Differential Revision: https://code.wildfiregames.com/D3326 ...
- By Mar 23, 2021, 4:47:29 PM —
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