Results (121 - 130 of 345)
- 24771macOS10.15system_info.txt (Ticket #5969)
- By Jan 23, 2021, 9:29:12 AM —
- 24771macOS10.15mainlog.html (Ticket #5969)
- By Jan 23, 2021, 9:29:04 AM —
- 24771macOS10.15interestinglog.html (Ticket #5969)
- By Jan 23, 2021, 9:28:55 AM —
- #5969: defect: Antialiasing error and warnings (macOS) (new)
- ... }}} Tested on macOs 10.15.7 and macOS 11.1 using [24771] I will attach 3 files (from the macOS log folder) * 24771macOS10.15interestinglog.html * 24771macOS10.15mainlog.html * 24771macOS10.15system_info.txt
- By Jan 23, 2021, 9:28:42 AM —
- [24763]: Update bundle dist tools - The MacOs script was not exporting the SVN ...
- Update bundle dist tools - The MacOs script was not exporting the SVN revision properly. - Rename the DMG to match the other's conventions. - Clean up windows installer files ( Fixes #5955 ) Differential Revision: https://code.wildfiregames.com/D3370
- By Jan 22, 2021, 1:53:54 PM —
- [24762]: Fix audio leak that resulted in openAL errors after a while. Sound ...
- ... On MacOS (at least), this resulted in OpenAL errors & sound failures after a while playing the game, because MacOS has a max "in flight buffers" of 1024. Also clean up some control flow in CStreamItem Reported by: Eszett Thanks langbart for ...
- By Jan 22, 2021, 1:50:05 PM —
- #5958: defect: 0 A.D. crashes at map generation in some cases (closed: fixed)
- There is a rare crash when a player starts multiple games in the same "run" of 0 A.D., where the game can crash at map generation. It fails in ComputeDirection because of an OOB access to the terrain height map.
- By Jan 21, 2021, 10:31:43 PM —
- #5955: defect: Optimize Windows installer (closed: fixed)
- Currently on Windows we install things we do not need like the font builder and test folders, it would be nice to get rid of those. We're also missing the logs/ folder since the last changes. See the following paste for comparison https ...
- By Jan 21, 2021, 7:33:03 PM —
- #5950: defect: One failed test when running 0ad/binaries/system/test on a mac (closed: fixed)
- ... ibed above first occurs with changeset [24740], tested with macOS 10.15.7. Judging from their exchange in irc 0ad-dev on 20/01/2021, Stan and Vladislav are already aware of the problem. (I just created a ticket so the bug won't be forgotten).
- By Jan 21, 2021, 5:22:22 AM —
- #5943: defect: Hotkey macOS: Pausing the game via MacBook keyboard not possible ... (closed: fixed)
- The pause hotkey is `pause`, which does not exist on a standard MacBook keyboard. The user has to change the default hotkey or he can pause the game only by clicking the "Menu" option. Default hotkey to pause the game in other games: * ...
- By Jan 20, 2021, 2:41:55 PM —
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