Results (131 - 140 of 345)
- #5941: defect: No victorious music after winning a match. (closed: fixed)
- ... \\ In a test macOS bundle from 14th Jan 2021, I also noticed that the sound plays very briefly (less than half a second), but stops abruptly as soon as the options menu appears. Name&location of the music file: 0ad/binaries/data/mods/public/audio/mus ...
- By Jan 20, 2021, 6:38:45 AM —
- #5938: defect: macOS: enable/ disable a mod displaces the mouse and creates a black ... (closed: duplicate)
- This problem seems to occur only on macOS. The problem can be reproduced on A23b macOS bundle. When a mod gets enabled/ disabled the mouse will be displayed misaligned from the UI and it also creates a black box at the top of the screen. See image below for better clarity.\ ...
- By Jan 19, 2021, 10:16:01 AM —
- #5934: defect: Starting a game, the "Map" option panel is not automatically displayed (closed: fixed)
- ... See Picture below for more clarity.\\ I tested also a macOS Bundle from Jan 14,2021. The map option panel appears like in A23b.\\ [[Image(ticket:5934:24671_Screenshot.png, 800px, center)]]
- By Jan 18, 2021, 4:04:14 AM —
- #5927: defect: Hotkey mapping used invalid key 'unused'" (closed: fixed)
- We need some code that can handle this unused string. (I just created a ticket so we don't forget it.) Error code: WARNING: Hotkey mapping used invalid key 'unused'
- By Jan 16, 2021, 10:22:14 PM —
- [24644]: Enable SM compilation with MacOs 11 SDK. There is now a "max ...
- Enable SM compilation with MacOs 11 SDK. There is now a "max version", leading to some awkwardness for us. Reported by: Langbart Tested By: Langbart Differential Revision: https://code.wildfiregames.com/D3367
- By Jan 16, 2021, 11:50:43 AM —
- [24377]: Associate .zip and .pyromod files with 0 A.D. on MacOS - Change the ...
- Associate .zip and .pyromod files with 0 A.D. on MacOS - Change the .Plist to associate 0 A.D. with .pyromod files (as owner, so the default choice), and .zip (as alternate, so not the default, but will appaer in the 'open with' dropdown). - Make 0 A.D. actually load mods opened like tha ...
- By Dec 11, 2020, 4:43:25 PM —
- [24361]: Remove the Engine threading when using Atlas MacOS requires some ...
- Remove the Engine threading when using Atlas MacOS requires some UI-related API calls to happen on the main thread. There are several SDL functions that call UI-things, and those were, since #500 / r10299, in a separate thread. This crashes on Catalina, instead of simply warning (see ...
- By Dec 10, 2020, 10:42:58 AM —
- [24343]: Rework bundle creation scripts. This reworks the OSX bundle script, ...
- ... Clean up the MacOS bundle detection, by not forcing a compilation-time switch. Clean up shared library compilation: changing the installation name isn't necessary for 0 A.D. Differential Revision: https://code.wildfiregames.com/D3161
- By Dec 7, 2020, 2:44:42 PM —
- [24342]: Update tinygettext to match upstream. We're now ISO on the plural ...
- ... tem> and <experimental/filesystem> are not available on the macOS CI yet. (https://github.com/tinygettext/tinygettext/issues/31) Differential Revision: https://code.wildfiregames.com/D3185
- By Dec 7, 2020, 2:15:31 PM —
- [24329]: Fix macos-differential typo
- Fix macos-differential typo
- By Dec 6, 2020, 8:56:07 AM —
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