Results (191 - 200 of 345)
- #5649: defect: Mac OS Catalina. 0ad crashes when trying to create an account for ... (closed: duplicate)
- ... D.app/Contents/MacOS/pyrogenesis Identifier: com.wildfiregames.0ad Version: 0.0.X (0.0.X) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: pyrogenesis [65455] User ID: ...
- By Dec 18, 2019, 5:41:00 PM —
- #5627: defect: Error when trying to connect to lobby (closed: duplicate)
- ... D.app/Contents/MacOS/pyrogenesis Identifier: com.wildfiregames.0ad Version: 0.0.X (0.0.X) Code Type: X86-64 (Native) Parent Process: ??? [1] Responsible: pyrogenesis [10625] User ID: ...
- By Oct 19, 2019, 7:14:37 PM —
- [22908]: Workaround differences between libc and libstd string stream parsing ...
- ... D. code, and it broke tests on MacOS. Add a workaround to ensure they are consistent. Comments by: vladislavbelov Fixes #2780 Differential Revision: https://code.wildfiregames.com/D1988
- By Sep 15, 2019, 2:02:26 PM —
- #5595: enhancement: Add continuous integration for macOS (closed: fixed)
- ... It'd be nice if we could get a third slave for macOS. Or if direct integration with code review isn't feasible yet, a first step could be to have post-merge builds on commit, hourly or nightly. Some prior discussion: * https://code.wildfiregames.com/D1617 * https://wildfiregames. ...
- By Sep 14, 2019, 11:04:24 PM —
- #5555: defect: [macOS] loading a mod causes rendering with wrong screen size (new)
- ... 5938:macOS_Screenshot.png, 800px, center)]] ==== reproducible - this bug is reproducible from the current `git version` all the way to `Alpha XX Timosthenes` [17965], after which I stopped testing further - the only thing that has changed ...
- By Aug 10, 2019, 11:33:37 PM —
- #5551: defect: Developer overlay triggered by Alt+Shift+D not Alt+D (closed: invalid)
- I don't know if this is specific to macOS or not, but contrary to what the hotkey information says in "binaries/data/config/default.cfg" and in-game on the Manual page, I am unable to trigger the Developer overlay with the documented key combo of "Alt+D". Instead, it seems ...
- By Aug 4, 2019, 4:09:03 PM —
- #5550: defect: Compiler warnings as of May 2022 (macOS, LLVM 10) (new)
- On latest trunk as of writing (r22600) {{{ $ clang --version Apple LLVM version 10.0.1 (clang-1001.0.46.4) build/workspaces$ ./clean-workspaces.sh build/workspaces$ ./update-workspaces.sh build/workspaces/gcc$ make pyrogenesi ...
- By Aug 4, 2019, 1:04:40 AM —
- #5537: enhancement: Switch to SDL2 clipboard API (closed: fixed)
- ... Windows XP/7/8/10, Linux, macOS 10.9+. Also verify UTF-8 support.
- By Jul 25, 2019, 7:38:31 AM —
- #5527: defect: VS2015 requires Universal C Runtime (CRT) (closed: fixed)
- As explained [https://devblogs.microsoft.com/cppblog/introducing-the-universal-crt/ here], VS 2015 introduces the Universal CRT which is a component of Windows 10. Earlier versions of Windows must install update [https://support.microsoft. ...
- By Jul 23, 2019, 5:52:39 AM —
- #5523: enhancement: Add macmouse to game options UI (new)
- ... to toggle this setting, perhaps it could be enabled only on macOS. See r16380 and [https://wildfiregames.com/forum/index.php?/topic/26515-right-click-on-mac-not-working/ this forum post].
- By Jul 20, 2019, 7:55:16 PM —
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