Opened 13 years ago
Closed 12 years ago
#1009 closed defect (fixed)
JuBot doesn't understand territory limitations for mills
Reported by: | historic_bruno | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 8 |
Component: | UI & Simulation | Keywords: | ai, territory |
Cc: | James Baillie | Patch: |
Description
JuBot is trying to build mills close to resources outside it's territory (which isn't allowed due to build restrictions, see [10408]), but the influence map for building placement leads it to the edges of its territory and it keeps trying to place more and more mills during the game. I think it should do two things: not worry about trying to build mills for a resource far outside it's own territory, and more importantly, have some logic for territory expansion. But at least the broken mill placement should be fixed.
Change History (2)
comment:1 by , 13 years ago
comment:2 by , 12 years ago
Resolution: | → fixed |
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Status: | new → closed |
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I've got plans which should fix this fine; under a pile of work at the moment, but I'll get on the case as soon as I can.