Opened 12 years ago

Last modified 2 years ago

#1045 new defect

Rally point flags are hidden inside of large obstacles

Reported by: Jonathan Waller Owned by:
Priority: Should Have Milestone: Backlog
Component: Simulation Keywords:
Cc: Patch:

Description (last modified by Langbart)

Rally point flags are hidden inside of large obstacles

Possible solutions:

Making the flag ignore the z buffer and just appear on top (my preference).

Placing the flag where the rally point path meets the entity.

Placing the flags above the entity (looks silly with trees).

Manually setting the position in the entity templates (lots of manual work).

Adding a special edge case for trees and otherwise putting the flag on top of an object.

Change History (5)

comment:1 by historic_bruno, 12 years ago

We could also do away with the flag altogether in this case or replace it with some other indicator. One possibility is making the target selection ring blink when the rally point is displayed. We could also use some sort of 2D overlay.

comment:2 by michael, 12 years ago

I like bruno's idea here. We can develop this a little more.

comment:3 by Imarok, 5 years ago

Component: UI & SimulationSimulation

Move tickets to Simulation as UI & Simulation got some sub components.

comment:4 by Langbart, 3 years ago

Description: modified (diff)
Milestone: BacklogAlpha 26

Added an image to the description from a duplicated ticket #6246.

comment:5 by Freagarach, 2 years ago

Milestone: Alpha 26Backlog
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