Changes between Initial Version and Version 5 of Ticket #116


Ignore:
Timestamp:
May 1, 2020, 8:56:56 AM (4 years ago)
Author:
Freagarach
Comment:

Hitpoints bars (r8241) and level-icons (r21076) are in.

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  • Ticket #116

    • Property Owner Gee removed
    • Property Milestone Advanced Playability DemoBacklog
    • Property Summary Entity-Aligned ControlsGUI - Entity-Aligned Controls
  • Ticket #116 – Description

    initial v5  
    22 * ''Solution:'' "Magic box" controls that can be relative to an entity (eg health bars, rank icon, a circle of BfME train buttons); set the control properties and who gets it, and the rest is hidden in C++).
    33   * Support for positioning controls relative to entities (ie the context-sensitive train buttons that surround a building).
    4    * GUI controls that remain relative to a world object, like hitpoint bars and "level-up" icons (perhaps an extension of billboard sprites?). Engine function to return object position relative to x/y screen coordinates.
     4   * ~~GUI controls that remain relative to a world object, like hitpoint bars and "level-up" icons (perhaps an extension of billboard sprites?). Engine function to return object position relative to x/y screen coordinates.~~