Opened 12 years ago

Last modified 5 years ago

#1230 new defect

Overlaying of vehicles and buildings on animals

Reported by: Irina Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Simulation Keywords: pathfinding
Cc: Patch:

Description

Overlaying of vehicles on each other while moving and buildings on animals in Alpha 9 Ides of March.

Screenshot attached.

Attachments (1)

Mixed.jpg (383.2 KB ) - added by Irina 12 years ago.

Download all attachments as: .zip

Change History (5)

by Irina, 12 years ago

Attachment: Mixed.jpg added

comment:1 by Kieran P, 12 years ago

Component: Art & AnimationCore engine

comment:2 by historic_bruno, 12 years ago

Component: Core engineUI & Simulation
Milestone: Alpha 10Backlog

The first image shows an issue with formations. The formation slots are roughly human sized, but boats and siege units need different formation handling.

The second image doesn't seem like a bug, it's just an animal decided to move and ran up to the building's obstruction. It looks odd, maybe we can change UnitAI to check for obstructions near the target before moving.

comment:3 by Stan, 8 years ago

Keywords: pathfinding added

comment:4 by Imarok, 5 years ago

Component: UI & SimulationSimulation

Move tickets to Simulation as UI & Simulation got some sub components.

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