Changes between Initial Version and Version 1 of Ticket #138
- Timestamp:
- Aug 8, 2006, 12:16:57 PM (18 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
-
Ticket #138
- Property Cc added
- Property Milestone → Playability Demo
-
Ticket #138 – Description
initial v1 1 SoundGroup class - incorporate audio_group.xml format for loading groups of sounds1 * !SoundGroup class - incorporate audio_group.xml format for loading groups of sounds 2 2 3 SoundGroupManager class - a class to interface withSoundGroups3 * !SoundGroupManager class - a class to interface with !SoundGroups 4 4 5 Implement (or revise implentation of)Sound Priority within Snd_Mgr5 * revise implentation of Sound Priority within Snd_Mgr 6 6 7 Non-standard randomization of music tracks7 * Non-standard randomization of music tracks 8 8 9 Randomization of sounds within a givenSoundGroup9 * Randomization of sounds within a given !SoundGroup 10 10 11 Implement Intensity control - e.g. swithing from multiple 'sword clang' sounds to a single 'sword battle' to free up resources for more sound.11 * Implement Intensity control - e.g. switching from multiple 'sword clang' sounds to a single 'sword battle' to free up resources for more sound. 12 12 13 Sound 'type' volume controls - one for SFX, one for Music, etc. (in addition to master gain).13 * Sound 'type' volume controls - one for SFX, one for Music, etc. (in addition to master gain). 14 14