Changes between Initial Version and Version 1 of Ticket #138


Ignore:
Timestamp:
Aug 8, 2006, 12:16:57 PM (18 years ago)
Author:
Jan Wassenberg
Comment:

List looks good! (y)

Fixed wiki formatting; only need to "revise" snd_mgr's sound priority implementation; CCed myself and set milestone.

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  • Ticket #138

    • Property Cc Jan Wassenberg added
    • Property MilestonePlayability Demo
  • Ticket #138 – Description

    initial v1  
    1 SoundGroup class - incorporate audio_group.xml format for loading groups of sounds
     1 * !SoundGroup class - incorporate audio_group.xml format for loading groups of sounds
    22
    3 SoundGroupManager class - a class to interface with SoundGroups
     3 * !SoundGroupManager class - a class to interface with !SoundGroups
    44
    5 Implement (or revise implentation of) Sound Priority within Snd_Mgr
     5 * revise implentation of Sound Priority within Snd_Mgr
    66
    7 Non-standard randomization of music tracks
     7 * Non-standard randomization of music tracks
    88
    9 Randomization of sounds within a given SoundGroup
     9 * Randomization of sounds within a given !SoundGroup
    1010
    11 Implement Intensity control - e.g. swithing from multiple 'sword clang' sounds to a single 'sword battle' to free up resources for more sound.
     11 * Implement Intensity control - e.g. switching from multiple 'sword clang' sounds to a single 'sword battle' to free up resources for more sound.
    1212
    13 Sound 'type' volume controls - one for SFX, one for Music, etc. (in addition to master gain).
     13 * Sound 'type' volume controls - one for SFX, one for Music, etc. (in addition to master gain).
    1414