#1485 closed defect (duplicate)
Elephants don't do anything if
Reported by: | Peter | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | UI & Simulation | Keywords: | elephant, stop, bracket |
Cc: | Priqvel@… | Patch: |
Description
If you make an elephant run for 1 unit, try to make a little bit tricky route for an elephant. Make 3 "live walls" with another untis like that П (bracket) and put elephant inside of it ( by putting stimulating unit outside of the top side of "bracket"), he will just stop among wall-units and will not do anything, even while the aggravator of elephant will attack elephant again, it will be just staying in this "bracket-trap".
I suppose that elephant, in this case, has redirect his attack on the closest unit.
Change History (2)
comment:1 by , 12 years ago
Milestone: | Backlog |
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Resolution: | → duplicate |
Status: | new → closed |
comment:2 by , 12 years ago
Priority: | Release Blocker → Nice to Have |
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(and this isn't a release blocker... Please don't change the priorities)
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