Opened 12 years ago

Closed 12 years ago

#1535 closed defect (fixed)

Jubot error

Reported by: CoolleR Owned by: Deiz
Priority: Should Have Milestone: Alpha 11
Component: UI & Simulation Keywords:
Cc: cooller@… Patch:

Description

Jubot AI incorrectly works. Screenshot attached

Attachments (1)

123.bmp (466.9 KB ) - added by CoolleR 12 years ago.

Download all attachments as: .zip

Change History (4)

by CoolleR, 12 years ago

Attachment: 123.bmp added

comment:1 by gudo, 12 years ago

Can you recall what it was that JuBot was doing that made it throw that error? Does it happen every time you play vs JuBot? What civ was JuBot playing as?

Version 0, edited 12 years ago by gudo (next)

comment:2 by CoolleR, 12 years ago

Yes you are right, most likely it happens when the enemy attacks Jubot. I tried three times to different civilizations - the result is the same.

comment:3 by Deiz, 12 years ago

Owner: set to Deiz
Resolution: fixed
Status: newclosed

In 12432:

Make sure to initialize the entity collection's cached length before modifying the actual object. Fixes #1535.

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