Opened 12 years ago
Last modified 10 years ago
#1593 closed defect
Issue with fullscreen OS X retina display — at Version 2
Reported by: | Mitchell K | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 17 |
Component: | Core engine | Keywords: | sdl cursor osx |
Cc: | mk12360@… | Patch: |
Description (last modified by )
On my retina MacBook Pro running OS X 10.8, 0 A.D. windowed works fine. Fullscreen, however, has black bars on the top and bottom, clipping off parts of the interface, and the cursor input is offset. That is, the location where the cursor appears to be is actually about an inch *below* where it should be.
All this can be seen in the attached screenshot.
System Info: MacBookPro10,1 (Retina, Mid 2012) 2.3 GHz Intel Core i7 Intel HD Graphics 4000 (Integrated) NVIDIA GeForce GT 650M (Discrete) OS X 10.8 (12A269)
Change History (3)
by , 12 years ago
Attachment: | screen2.jpg added |
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comment:1 by , 12 years ago
Keywords: | fullscreen removed |
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Summary: | Black bars, cursor offset on fullscreen OS X Mountain Lion → Issue with fullscreen OS X retina display |
It looks like the right side is also cut off.
Can you try opening "Get Info" for the pyrogenesis binary, and if there's a HiDPI option shown, uncheck it?
It may be an SDL issue or a problem with how we detect display resolution. At first glance I don't see that any part of the API we use has changed. Apple has some good technical documentation on high resolution displays here, including recent API changes.
comment:2 by , 12 years ago
Description: | modified (diff) |
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