Opened 12 years ago
Closed 12 years ago
#1594 closed defect (fixed)
Handle sound system errors more gracefully
Reported by: | historic_bruno | Owned by: | stwf |
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Priority: | Should Have | Milestone: | Alpha 12 |
Component: | Core engine | Keywords: | |
Cc: | stwf | Patch: |
Description
I've added some logging to the new sound system so at least we can see if the OpenAL device init fails, but it will eventually lead to a null pointer dereference and crash since there's minimal error checking in place. In general the errors need to be more descriptive and the error conditions handled more gracefully.
Change History (6)
comment:1 by , 12 years ago
Milestone: | Backlog → Alpha 12 |
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comment:2 by , 12 years ago
Owner: | set to |
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Status: | new → assigned |
comment:3 by , 12 years ago
comment:6 by , 12 years ago
Resolution: | → fixed |
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Status: | assigned → closed |
Marking as fixed. Please reopen if the problem reoccurs.
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this is much improved by the path in fix 1604
http://trac.wildfiregames.com/ticket/1604