Opened 12 years ago
Closed 12 years ago
#1674 closed defect (duplicate)
Gate open and close animation transition
Reported by: | Idanwin | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | Art & Animation | Keywords: | gate open close animation graphics art |
Cc: | Patch: |
Description
When a unit comes close to a gate, that gate opens. When the unit does not advance further towards the gate but instead leaves that zone immediately the gate will jump brusquely from its opening animation to its closing animation.
Proposed solutions:
1) The gate-open animation should be allowed to finish before the gate-close animation is started.
2) The gate-close animation should start were the gate-open animation was left off.
Change History (1)
comment:1 by , 12 years ago
Milestone: | Backlog |
---|---|
Resolution: | → duplicate |
Status: | new → closed |
Note:
See TracTickets
for help on using tickets.
Agreed, this is a duplicate of #1550 though. The problem is the animation system isn't flexible enough yet for that fine grained control.