#1874 closed defect (fixed)
Some merchant ships can't reach their market
Reported by: | mimo | Owned by: | leper |
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Priority: | Should Have | Milestone: | Alpha 14 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
Some merchant ships seem are too big to be able to go within distance of their target market. This is reproducible in the trading demo map, trying to trade with the roman ship. It stays blocked at the dock, while everything is fine with the other (smaller) ship. Increasing the Trader.MaxDistance from 10 to 12 (the size of its footprint) in template_unit_mechanical_ship_merchant.xml solves the problem.
Change History (3)
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