Opened 11 years ago

Closed 11 years ago

Last modified 11 years ago

#1874 closed defect (fixed)

Some merchant ships can't reach their market

Reported by: mimo Owned by: leper
Priority: Should Have Milestone: Alpha 14
Component: Core engine Keywords:
Cc: Patch:

Description

Some merchant ships seem are too big to be able to go within distance of their target market. This is reproducible in the trading demo map, trying to trade with the roman ship. It stays blocked at the dock, while everything is fine with the other (smaller) ship. Increasing the Trader.MaxDistance from 10 to 12 (the size of its footprint) in template_unit_mechanical_ship_merchant.xml solves the problem.

Change History (3)

comment:1 by mimo, 11 years ago

This problem is in fact connected to the obstruction (8 for this ship while all other merchant ships have 6). But still the bug is here and easily reproducible in the trading demo map. Increasing the trader.MaxDistance (from the default 10 to 12) in rome_ship_merchant.xml will fix it.

comment:2 by leper, 11 years ago

Owner: set to leper
Resolution: fixed
Status: newclosed

In 13362:

Fix roman merchant ship trading distance. Fixes #1874.

comment:3 by leper, 11 years ago

Milestone: BacklogAlpha 14

Thanks for reporting and bumping it.

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