Opened 17 years ago

Closed 14 years ago

Last modified 14 years ago

#188 closed defect (wontfix)

Entities might use inconsistent units for Range/LOS

Reported by: Philip Taylor Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

I haven't checked it properly, but Michael reported possible confusion between the measurements for Range and for LOS, and it seems quite plausible that Range is measured in world-space units while LOS is measured in tiles. If that's the case, it's unpleasantly confusing and should be made consistent (probably all measured in tiles, because the editor gives people some idea of roughly how large a tile is).

Change History (3)

in reply to:  description comment:1 by Michael D. Hafer, 15 years ago

Replying to Philip:

I haven't checked it properly, but Michael reported possible confusion between the measurements for Range and for LOS, and it seems quite plausible that Range is measured in world-space units while LOS is measured in tiles. If that's the case, it's unpleasantly confusing and should be made consistent (probably all measured in tiles, because the editor gives people some idea of roughly how large a tile is).

Using Tiles for all would be the best policy, IMHO.

comment:2 by Philip Taylor, 14 years ago

Resolution: wontfix
Status: newclosed

Obsoleted by new simulation system. (We use world-space units for everything now (sorry).)

comment:3 by (none), 14 years ago

Milestone: ASAP

Milestone ASAP deleted

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