#188 closed defect (wontfix)
Entities might use inconsistent units for Range/LOS
Reported by: | Philip Taylor | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
I haven't checked it properly, but Michael reported possible confusion between the measurements for Range and for LOS, and it seems quite plausible that Range is measured in world-space units while LOS is measured in tiles. If that's the case, it's unpleasantly confusing and should be made consistent (probably all measured in tiles, because the editor gives people some idea of roughly how large a tile is).
Change History (3)
comment:1 by , 15 years ago
comment:2 by , 14 years ago
Resolution: | → wontfix |
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Status: | new → closed |
Obsoleted by new simulation system. (We use world-space units for everything now (sorry).)
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Replying to Philip:
Using Tiles for all would be the best policy, IMHO.