[PATCH] Allow relative velocity for particles, allow growth in size over time.
|Reported by:||wraitii||Owned by:||wraitii|
|Priority:||Nice to Have||Milestone:||Alpha 15|
Some new possibilities for particles: you can now choose to have relative velocity (ie particles are created with their velocity relative to the rotation of the prop-point on the actor. This means things like jet thrusts are possible for mods, but there might be a few other uses (flamethrowers of sort, perhaps later for greek fire [assuming we don't switch to Ogre], or really whatever). It could probably be made the default mode since it changes nothing else, and most models currently use particles at their root points, which is unrotated (still need to check it's actually the case). Size growth could help a few effects, such as smoke: patch includes a change to the smoke used by the campfire: you can see how with a reduced emission rate, you still get a really good effect as the particles grow in size.