Opened 17 years ago
Closed 15 years ago
#197 closed defect (wontfix)
FAM hotloading might miss some files
Reported by: | Philip Taylor | Owned by: | |
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Priority: | Nice to Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
The FAM code in source:/ps/trunk/source/lib/sysdep/unix/dir_watch_fam.cpp has to be careful about waiting for certain events after starting to monitor a directory, but it isn't careful about what to do with unexpected events in the queue - if somebody modifies a file while other directories are being mounted, the event might get lost and the game won't notice their change.
This is rare enough (and has a harmless enough effect) that I don't think it's worth trying to fix.
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Agreed. Accordingly, I'll close this one - please reopen if you need it as a reminder or something.