Opened 17 years ago

Closed 15 years ago

#197 closed defect (wontfix)

FAM hotloading might miss some files

Reported by: Philip Taylor Owned by:
Priority: Nice to Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

The FAM code in source:/ps/trunk/source/lib/sysdep/unix/dir_watch_fam.cpp has to be careful about waiting for certain events after starting to monitor a directory, but it isn't careful about what to do with unexpected events in the queue - if somebody modifies a file while other directories are being mounted, the event might get lost and the game won't notice their change.

This is rare enough (and has a harmless enough effect) that I don't think it's worth trying to fix.

Change History (1)

comment:1 by Jan Wassenberg, 15 years ago

Resolution: wontfix
Status: newclosed

Agreed. Accordingly, I'll close this one - please reopen if you need it as a reminder or something.

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