Changes between Version 12 and Version 13 of Ticket #1


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Timestamp:
Nov 4, 2010, 2:23:42 AM (13 years ago)
Author:
historic_bruno
Comment:

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  • Ticket #1 – Description

    v12 v13  
    11 * ~~Ideally JS variables should be attachable to the Player object (via localPlayer?) to declare and set any properties affiliated with the current player. (eg player.resource.food; modder could alter it to add/remove any resources he wishes.)~~
    22
    3  * ~~Civilisation: Celt, Greek, etc ...~~ Chosen from session config. (--> Currently there is a concept of civ, but it's not choosable in the GUI.)
     3 * ~~Civilisation: Celt, Greek, etc ... Chosen from session config. (--> Currently there is a concept of civ, but it's not choosable in the GUI.)~~
    44
    5  * ~~Colour: Player colour, chosen from session config.
     5 * ~~Colour: Player colour, chosen from session config.~~
    66
    7  * ~~Team: In session config, players can choose to be on the same team (allied at start).
     7 * ~~Team: In session config, players can choose to be on the same team (allied at start).~~
    88
    99   * Various team settings, such as allowing teams to have "shared control" and being able to command each other's units.
     
    1111 * ~~Alliance: Diplomatic settings (who's an ally, who's an enemy).
    1212
    13    * ~~array of players matching slot numbers, 1: enemy, 2: ally (Not choosable from GUI yet though.)
     13   * array of players matching slot numbers, 1: enemy, 2: ally (Not choosable from GUI yet though.)~~
    1414
    1515 * Phase: The starting "age" for the player (defaults to village). If otherwise, the player begins with the phase upgrade already researched.