Changes between Version 12 and Version 13 of Ticket #1
- Timestamp:
- Nov 4, 2010, 2:23:42 AM (13 years ago)
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Ticket #1 – Description
v12 v13 1 1 * ~~Ideally JS variables should be attachable to the Player object (via localPlayer?) to declare and set any properties affiliated with the current player. (eg player.resource.food; modder could alter it to add/remove any resources he wishes.)~~ 2 2 3 * ~~Civilisation: Celt, Greek, etc ... ~~ Chosen from session config. (--> Currently there is a concept of civ, but it's not choosable in the GUI.)3 * ~~Civilisation: Celt, Greek, etc ... Chosen from session config. (--> Currently there is a concept of civ, but it's not choosable in the GUI.)~~ 4 4 5 * ~~Colour: Player colour, chosen from session config. 5 * ~~Colour: Player colour, chosen from session config.~~ 6 6 7 * ~~Team: In session config, players can choose to be on the same team (allied at start). 7 * ~~Team: In session config, players can choose to be on the same team (allied at start).~~ 8 8 9 9 * Various team settings, such as allowing teams to have "shared control" and being able to command each other's units. … … 11 11 * ~~Alliance: Diplomatic settings (who's an ally, who's an enemy). 12 12 13 * ~~array of players matching slot numbers, 1: enemy, 2: ally (Not choosable from GUI yet though.)13 * array of players matching slot numbers, 1: enemy, 2: ally (Not choosable from GUI yet though.)~~ 14 14 15 15 * Phase: The starting "age" for the player (defaults to village). If otherwise, the player begins with the phase upgrade already researched.