Changes between Initial Version and Version 4 of Ticket #2073


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Timestamp:
Sep 3, 2014, 6:01:58 PM (10 years ago)
Author:
Stan
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  • Ticket #2073 – Description

    initial v4  
    1 Most noticeable in Atlas on Cycladic Archipelago 6 map, with all GLSL graphics settings enabled (but `preferglsl=true` and `gentangents=true` are enough). Choose a terrain modifier brush and move/zoom the camera around until the brush disappears. Debugging overlays will also be broken. Moving the camera again might cause the overlays to become visible.
     1Most noticeable in Atlas on Cycladic Archipelago (2) map, with all GLSL graphics settings enabled (but `preferglsl=true` and `gentangents=true`  are enough). Choose a terrain modifier brush and move/zoom the camera  around until the brush disappears. Debugging overlays will also be  broken. Moving the camera again might cause the overlays to become  visible.
     2 
     3  Steps to reproduce :
     4   
     51.Open Atlas[[BR]]2.Open Archipelago (2)
    26
    3 Reproducible in SVN and A13.
     73.Use the height brush
     8
     94. Change the size to something like 10
     10
     115. Zoom and Dezoom, it will disappear
     12
     13Expected Output :
     14
     15
     16Overlay shouldn't disapear
     17
     18What version of the product are you using? On what operating system?
     19 [http://trac.wildfiregames.com/changeset/15652 r15698]
     20
     21Windows 8.1.1 64bits