Changes between Initial Version and Version 4 of Ticket #2073
- Timestamp:
- Sep 3, 2014, 6:01:58 PM (10 years ago)
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Ticket #2073 – Description
initial v4 1 Most noticeable in Atlas on Cycladic Archipelago 6 map, with all GLSL graphics settings enabled (but `preferglsl=true` and `gentangents=true` are enough). Choose a terrain modifier brush and move/zoom the camera around until the brush disappears. Debugging overlays will also be broken. Moving the camera again might cause the overlays to become visible. 1 Most noticeable in Atlas on Cycladic Archipelago (2) map, with all GLSL graphics settings enabled (but `preferglsl=true` and `gentangents=true` are enough). Choose a terrain modifier brush and move/zoom the camera around until the brush disappears. Debugging overlays will also be broken. Moving the camera again might cause the overlays to become visible. 2 3 Steps to reproduce : 4 5 1.Open Atlas[[BR]]2.Open Archipelago (2) 2 6 3 Reproducible in SVN and A13. 7 3.Use the height brush 8 9 4. Change the size to something like 10 10 11 5. Zoom and Dezoom, it will disappear 12 13 Expected Output : 14 15 16 Overlay shouldn't disapear 17 18 What version of the product are you using? On what operating system? 19 [http://trac.wildfiregames.com/changeset/15652 r15698] 20 21 Windows 8.1.1 64bits