Opened 10 years ago
Last modified 10 years ago
#2347 closed defect
Builders get stuck forever trying to build, if an animal is in the way — at Version 2
Reported by: | frapell | Owned by: | |
---|---|---|---|
Priority: | Must Have | Milestone: | Alpha 16 |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description (last modified by )
Steps to reproduce:
- Grab a bunch of workers
- Select a building
- Place the building over an animal, such as a deer
What happens:
The animal stays still, builders start hammering, and the building doesn't advance in its construction.
What should happen:
Animals should flee when workers approach, or at least move away if there's a building starting where they are standing.
SVN revision: 14494.
Change History (2)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Description: | modified (diff) |
---|
I have seen someone else mentioning it before. And I recently touched fleeing. So it's possible this happens.
But I can't reproduce it.
Are you sure these are the minimal steps to reproduce (i.e., if you open a map, and the first building you place on some deer, they don't run away)?
Note:
See TracTickets
for help on using tickets.
This happen with a builder when he is working in another building example 2 order to build 2 houses and one of builder is working over the foundation of the second building and many are building over a single one in a reduced space.