[PATCH] When allied with an AI, the AI workers follow our units
I was playing on skirmish Team Oasis 2x2 (allied with an AI), and the AI seems to confuse my units with its ResourceDropsite: its units (carrying resources) were following some of my units. Looking at their state in the developper overlay (display selection state), the AI units were in WalkToTarget with my unit as a target.
I've just tested again on the latest svn r14616 and the problem is still there.
Change History
(4)
Keywords: |
patch review added
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Milestone: |
Backlog → Alpha 16
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Summary: |
When allied with an AI, the AI workers follow our units → [PATCH] When allied with an AI, the AI workers follow our units
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Owner: |
set to mimo
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Resolution: |
→ fixed
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Status: |
new → closed
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Looking into this problem, the problem is in fact that the ai reacts as if our unit was its ennemy and try to attack it. But as he can't because allied, it follows it. A simple fix is attached.