Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#2393 closed defect (fixed)

[PATCH] When allied with an AI, the AI workers follow our units

Reported by: mimo Owned by: mimo
Priority: Should Have Milestone: Alpha 16
Component: UI & Simulation Keywords: patch
Cc: Patch:

Description

I was playing on skirmish Team Oasis 2x2 (allied with an AI), and the AI seems to confuse my units with its ResourceDropsite: its units (carrying resources) were following some of my units. Looking at their state in the developper overlay (display selection state), the AI units were in WalkToTarget with my unit as a target. I've just tested again on the latest svn r14616 and the problem is still there.

Attachments (1)

aially.diff (579 bytes ) - added by mimo 10 years ago.

Download all attachments as: .zip

Change History (4)

by mimo, 10 years ago

Attachment: aially.diff added

comment:1 by mimo, 10 years ago

Keywords: patch review added
Milestone: BacklogAlpha 16
Summary: When allied with an AI, the AI workers follow our units[PATCH] When allied with an AI, the AI workers follow our units

Looking into this problem, the problem is in fact that the ai reacts as if our unit was its ennemy and try to attack it. But as he can't because allied, it follows it. A simple fix is attached.

comment:2 by mimo, 10 years ago

Owner: set to mimo
Resolution: fixed
Status: newclosed

In 14721:

prevent AI to try to attack its allies, fix #2393

comment:3 by mimo, 10 years ago

Keywords: review removed
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