Opened 10 years ago
Last modified 3 years ago
#2604 closed defect
Implement a GUI for setting the hotkeys — at Version 2
Reported by: | Adrian | Owned by: | |
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Priority: | Must Have | Milestone: | Alpha 24 |
Component: | UI – Miscellaneous | Keywords: | beta |
Cc: | azrdev@… | Patch: |
Description (last modified by )
F.e. in Greek, you have the following problem
While in-game, if the system is switched to a Greek layout (and I'm guessing the bug would occur for any non-latin layouts), then the navigation (WASD) and view (QE) keys do not work.
But regular users could also benefit by having customisable hotkeys.
Change History (2)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Description: | modified (diff) |
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Summary: | letter keys (WASD navigation, etc) don't work with alternative keyboard layouts → Implement a GUI for setting the hotkeys |
You can adapt the hotkeys in the settings file (see Manual_Settings for more info). But you're right that we need a GUI for it, and possibly also detect it automatically depending on some system setting. Though that's hard, as for some keys the meaning is in the place it takes (like w is above s, so w is up and s is down, this doesn't make sense for an AZERTY). And sometimes, the meaning of the key is in the symbol (like F for "follow").
Additionally, on AZERTY keyboards, the keys should be changed to fit the layout (i.e. using ZQSD for navigation and AE for view).