Changes between Initial Version and Version 1 of Ticket #276
- Timestamp:
- Jul 20, 2009, 12:04:47 AM (15 years ago)
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Ticket #276 – Description
initial v1 1 1 Would like the renderer to have distance fog implemented and able to be enabled on a map through the Atlas map editor. Some variables would include: 2 2 3 - Thickness 4 - Tint 5 - Distance (the distance that the background becomes 100% obscured by the fog) 6 - anything else? 3 - Thickness[[BR]] 4 5 - Tint[[BR]] 6 7 - Distance (the distance that the background becomes 100% obscured by the fog)[[BR]] 8 9 - anything else?[[BR]] 10 7 11 8 12 This would be a good way to visually mask the fact that we don't have other whiz-bang graphical features like normal maps and suchness.