Opened 10 years ago

Last modified 9 years ago

#2809 closed defect

Pressed keys persist in game past when they are released — at Version 5

Reported by: scythetwirler Owned by:
Priority: Must Have Milestone: Alpha 19
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by scythetwirler)

The engine does not seem to catch the keyup event and some keypresses are effectively held down permanently when they are not.

To reproduce: When you press a key when it's not laggy and the key is lifted while the game lags, the keyup is not registered to the game. (You have to repress the button and unpress it to hope the game catches the keyup to work around it).

Change History (5)

comment:1 by historic_bruno, 10 years ago

Doesn't seem related to r15767 unless I'm missing the obvious. I haven't been able to reproduce it in a single-player Ubuntu 14.04 VM either. It occurred in a 4x4 multiplayer game, with one person on Windows 7 and another on Ubuntu.

comment:2 by scythetwirler, 10 years ago

Also happened to me in a 2v2 (on Ubuntu).

comment:3 by scythetwirler, 10 years ago

Can verify that it still happens for me.

comment:4 by scythetwirler, 10 years ago

When you press a key when it's not laggy and the key is lifted while the game lags, the keyup is not registered to the game. :/ (You have to repress the button and unpress it to hope the game catches the keyup).

Last edited 10 years ago by scythetwirler (previous) (diff)

comment:5 by scythetwirler, 10 years ago

Description: modified (diff)
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