Opened 10 years ago
#2849 new defect
SDL2: Difficulty debugging on Windows
Reported by: | historic_bruno | Owned by: | |
---|---|---|---|
Priority: | Nice to Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
With SDL2, the game window interferes with debugging in a way that WSDL did not. In fullscreen mode, it's almost impossible to use the debugger because the window keeps focus and remains drawn on top of everything else when a breakpoint is hit. Even in windowed mode, it's problematic. There may not be a good solution to this, but at least it's documented.
Note:
See TracTickets
for help on using tickets.