Opened 10 years ago

Last modified 10 years ago

#2870 reopened defect

Water glitches and disappears with "ugly water" setting

Reported by: Jaison Owned by:
Priority: Should Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

The color of the water changes to black when you zoom in closer with the camera.

I will try to find the error and share with you where the fault lies.

If someone has already found the error or a solution for this, I ask to answer.

Sorry if my English is not very good, I'm from Germany.

I would be pleased to assist you. Just tell me where I can help, I like to do that for you.

Details are still to follow: the map name.

I attach screenshots.

Log is clean.

Greetings Jaison

Attachments (4)

screenshot0003.png (1.0 MB ) - added by Jaison 10 years ago.
screenshot0004.png (1.3 MB ) - added by Jaison 10 years ago.
screenshot0006.png (823.1 KB ) - added by Jaison 10 years ago.
mainlog.html (104.7 KB ) - added by Jaison 10 years ago.

Change History (11)

by Jaison, 10 years ago

Attachment: screenshot0003.png added

by Jaison, 10 years ago

Attachment: screenshot0004.png added

by Jaison, 10 years ago

Attachment: screenshot0006.png added

by Jaison, 10 years ago

Attachment: mainlog.html added

comment:1 by Jaison, 10 years ago

Map:Zagros Mountains (2)

comment:2 by Jaison, 10 years ago

My System:

System: Windows 8.1 Pro x64 Ram: 3GB Prozessor: Intel Pentium D 3,00GHz Graphics Card: AMD Radeon HD 7700 Series (XFX One HD7750 1GB DDR5 HDMI: Model-No:ON-XFX!-GA)

comment:3 by Jaison, 10 years ago

Can be closed!

Fast & Ugly water was checked. Have I missed, sorry.

The offer of help but is anyway, just let me know. Whether models /. texture or xml etc does not matter.

Greetings Jaison

comment:4 by leper, 10 years ago

Milestone: Backlog
Resolution: invalid
Status: newclosed

comment:5 by historic_bruno, 10 years ago

Looks like a bug, fast and ugly water doesn't mean it should disappear (see screenshot003), it should look more like screenshot006. Though if you changed the settings during a game, there's a chance it broke something.

comment:6 by Jaison, 10 years ago

No, the settings I had changed afterward and found that it's the way it should.

The on the screenshots is in the switched state.

So it's a bug?

I guess that so should not it look, because that would be really low recource.

In Atlas, it is also black.

Every now and then the water flickers between black and white.

If you agree with it since I would seek a solution.

Greetings Jaison

PS: Change if necessary tiket status please

Additional Info: Found on Revision: 15868 Currently have Rev: 15870 (Daily update)

Last edited 10 years ago by Jaison (previous) (diff)

comment:7 by historic_bruno, 10 years ago

Component: Art & AnimationCore engine
Milestone: Backlog
Priority: Nice to HaveShould Have
Resolution: invalid
Status: closedreopened
Summary: Water change to BlackWater glitches and disappears with "ugly water" setting

I can reproduce this problem with waterugly=true on Windows w/ Radeon HD 6850. I will try debugging it some more.

Note: See TracTickets for help on using tickets.