Opened 10 years ago

Closed 9 years ago

Last modified 9 years ago

#2917 closed enhancement (invalid)

Suggest: "Battle Tech" Balance Change.

Reported by: NiAypa Owned by:
Priority: If Time Permits Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

Hi,

I want to suggest the idea, that the balance tech at the fortress (which costs 3000 of all :O), is rebalanced. Maybe you could make it weaker, and cheaper. Maybe it could cost more food (and maybe metal) then else, since this keeps People happy ;) e.g. 2000 food, 1000 wood, 0 stone and 1500 metal, for, lets say, 10% more damage to all units (also to elite soldiers, not to siege engines). This would kind of throwing a big party for the people who risk their game-life for you ;)

And, maybe it would be an idea to combine it with a defensive skill, in the "choose one of two" skill-tree? E.G. a skill which increased the armor of your units, or their health?

Both Skills could increase cost slightly for each affected unit.

With kind regards,

NiAypa

Change History (3)

comment:1 by Lionkanzen, 10 years ago

Can be nice discuss this into the forum, here are is more for technical support than balancing game

Last edited 10 years ago by Lionkanzen (previous) (diff)

comment:2 by Lionkanzen, 10 years ago

Component: Core engineUI & Simulation
Priority: Nice to HaveIf Time Permits

comment:3 by Stan, 9 years ago

Milestone: Alpha 18
Resolution: invalid
Status: newclosed

I copied the content to the balancing branch thread so it is not lost.

Last edited 9 years ago by Stan (previous) (diff)
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