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Opened 10 years ago

Closed 10 years ago

Last modified 10 years ago

#2917 closed enhancement (invalid)

Suggest: "Battle Tech" Balance Change.

Reported by: NiAypa Owned by:
Priority: If Time Permits Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

Hi,

I want to suggest the idea, that the balance tech at the fortress (which costs 3000 of all :O), is rebalanced. Maybe you could make it weaker, and cheaper. Maybe it could cost more food (and maybe metal) then else, since this keeps People happy ;) e.g. 2000 food, 1000 wood, 0 stone and 1500 metal, for, lets say, 10% more damage to all units (also to elite soldiers, not to siege engines). This would kind of throwing a big party for the people who risk their game-life for you ;)

And, maybe it would be an idea to combine it with a defensive skill, in the "choose one of two" skill-tree? E.G. a skill which increased the armor of your units, or their health?

Both Skills could increase cost slightly for each affected unit.

With kind regards,

NiAypa

Change History (3)

comment:1 by Lionkanzen, 10 years ago

Can be nice discuss this in to the forum, here are is more for technical support than balancing game

Version 0, edited 10 years ago by Lionkanzen (next)

comment:2 by Lionkanzen, 10 years ago

Component: Core engineUI & Simulation
Priority: Nice to HaveIf Time Permits

comment:3 by Stan, 10 years ago

Milestone: Alpha 18
Resolution: invalid
Status: newclosed

I copied the content to the balancing branch thread so it is not lost.

Last edited 10 years ago by Stan (previous) (diff)
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