Opened 9 years ago
Last modified 9 years ago
#2991 new enhancement
Allow control of automated attack priority
Reported by: | Kalle Richter | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
In some situations it'd be helpful to be able to control attack priority so that fighters attack the selected type with priority, either
- by selecting from "infantery", "distance fighters", "cavalry", "distance fighter cavalry", "siege weapons" and "siege distance weapons" or
- by allowing specific attack areas rather than enforcing the attack of one unit by the whole group
An example of very strange behavior includes the attack of siege weapons which are not severe threat to cavalry by the latter while units let themselves get killed by distance fighters.
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Well, why not, but can you think about a smart design for this?
You should open a thread on the forums and discuss the idea with players because I'm not sure anyone wanting to implement this would have an idea of how you want it to work...