Opened 9 years ago
Closed 9 years ago
#3055 closed defect (fixed)
OOS on rejoin
Reported by: | leper | Owned by: | leper |
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Priority: | Release Blocker | Milestone: | Alpha 18 |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description (last modified by )
We played an 8 player match (4vs4) and one player crashed at some point (or left due to experiencing #2809) and then on rejoin we had an OOS. Dumps and commands.txt attached.
Attachments (4)
Change History (11)
by , 9 years ago
Attachment: | oos_elexis_rejoining.zip added |
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by , 9 years ago
Attachment: | oos_leper_not_host_but_no_dcon.zip added |
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by , 9 years ago
comment:1 by , 9 years ago
Description: | modified (diff) |
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comment:2 by , 9 years ago
I voluntarily exited the game without resign. I restarted 0ad, rejoined and got an out of sync error right away. The crash happened 5-6 minutes after that.
comment:3 by , 9 years ago
--- oos_dump_leper_not_host_but_no_dcon.txt 2015-02-14 23:59:40.744666000 +0100 +++ oos_dump_elexis_joining_back.txt 2015-02-15 00:23:49.933482565 +0100 @@ -2062508,21 +2062508,21 @@ goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.05 goal hh: 14.05 Vision: VisualActor: base actor: "units/mauryans/trader.xml" r: 1 g: 1 b: 1 - anim run threshold: 13.4375 + anim run threshold: 12.25 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 seed: 17896 actor: "units/mauryans/trader.xml" AIProxy: Armour: @@ -2062872,21 +2062872,21 @@ goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.05 goal hh: 14.05 Vision: VisualActor: base actor: "units/mauryans/trader.xml" r: 1 g: 1 b: 1 - anim run threshold: 13.4375 + anim run threshold: 12.25 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 seed: 17897 actor: "units/mauryans/trader.xml" AIProxy: Armour: @@ -2063258,21 +2063258,21 @@ goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.05 goal hh: 14.05 Vision: VisualActor: base actor: "units/mauryans/trader.xml" r: 1 g: 1 b: 1 - anim run threshold: 13.4375 + anim run threshold: 12.25 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 seed: 17898 actor: "units/mauryans/trader.xml" AIProxy: Armour: @@ -2063680,21 +2063680,21 @@ goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.05 goal hh: 14.05 Vision: VisualActor: base actor: "units/mauryans/trader.xml" r: 1 g: 1 b: 1 - anim run threshold: 13.4375 + anim run threshold: 12.25 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 seed: 17899 actor: "units/mauryans/trader.xml" AIProxy: Armour: @@ -2064082,21 +2064082,21 @@ goal v x: 0.70743 goal v z: -0.7074 goal hw: 16.05 goal hh: 14.05 Vision: VisualActor: base actor: "units/mauryans/trader.xml" r: 1 g: 1 b: 1 - anim run threshold: 13.4375 + anim run threshold: 12.25 anim name: "idle" anim once: false anim speed: 1 sound group: "" anim desync: 0.05 anim sync repeat time: 0 seed: 17900 actor: "units/mauryans/trader.xml" AIProxy: Armour:
Diff with some context above. elexis joined back turn 2670. Someone researched speed_trader_01 on turn 1802, which is the cause for the higher anim run threshold in my oos_dump.
Should be easily verifiable by launching the trader demo in multiplayer, researching that tech and rejoining.
comment:4 by , 9 years ago
Confirmed with serialization test mode, it fails once that tech is researched.
follow-up: 6 comment:5 by , 9 years ago
One should be able to test for similar OOS bugs by researching all upgrades and then rejoining.
comment:6 by , 9 years ago
Replying to elexis:
One should be able to test for similar OOS bugs by researching all upgrades and then rejoining.
That is true, but you should also have created one of every unit and building for your civ. This particular bug only affects existing units that are "upgraded" by the tech. Cheats and sandbox maps will be most convenient for testing this I think :)
The game crashed later on (sadly I didn't get a trace), but the OOS is still a valid issue.