Opened 9 years ago
Last modified 4 years ago
#3120 closed defect
In Match Setup screen, selecting a map shouldn't change the selected civilizations — at Initial Version
Reported by: | dg1727 | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 24 |
Component: | UI – Game setup | Keywords: | |
Cc: | Patch: |
Description
In the Match Setup screen, if you first select one or more civilizations, then change the map (even to one with the same # of players), the selected civilization(s) revert to Random.
Instead, the civilizations should stay at what you selected. This should include if you change to a map with a smaller number of players. If you change to a map with a larger number of players (e.g., from 2 to 4), then (e.g.) the first 2 civilizations should stay at what you selected.
This issue was pointed out in a video by YouTube user WretchedJ, although when he did the video, he didn't notice that the civs had reverted to Random - he was only frustrated that when he began the game, his civ was different than he had selected.
I suppose many players would prefer that if they select 4 specific civs, then mistakenly change to a 2-player map, then change to a different 4-player map, the 3rd & 4th civs should reappear as the values that were just selected, instead of reverting to Random.