Opened 9 years ago

Last modified 3 years ago

#3442 new enhancement

Prioritize some units when moving to a target — at Initial Version

Reported by: ffm Owned by:
Priority: Should Have Milestone: Backlog
Component: Simulation Keywords: Pathfinding
Cc: Patch:

Description

Units don't make way for other units. Reproduce (Example): at the beginning send all units to a point and if the cavalry is surrounded by the other units, try to send the cavalry away. It can't, because the idle units wont let it pass. Rev: 17060.

Idle units have a lower priority task as the horse. Other (more relevant) example would be: a ram trying to get on a fort, but champs are in the way. Solution would be moving the ram to the fort has a higher priority than th champ attacking the fort.

Women should move out of the way of men (no offense) with mission for fight.

And this should also affect allied team members. If you are in a team with a less skilled player, he could block your ram (without bad intention).

i propose a prioritization like: idle < just move < gather < fight < siege movement

Maybe the higher prioritized unit can push the lower one away.

Change History (0)

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