Opened 9 years ago

Last modified 5 years ago

#3471 closed defect

Units not detecting invalid path. — at Initial Version

Reported by: Stan Owned by:
Priority: Release Blocker Milestone: Alpha 19
Component: Core engine Keywords: pathfinding
Cc: Itms Patch:

Description

We played a match today with elexis and ffm, and we noticed that units would often try to go from a point 'a' to a point 'b' without realising they wouldn't be able to reach it. So they just walk into the void.

The only we could workaround it, is by cancelling orders, and removing formations (setting it to none)

FFM stated formation should be disabled whereas I think it should be set to none by default.

Change History (1)

by Stan, 9 years ago

Attachment: commands.txt added

The game commands.txt

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