Opened 9 years ago
Last modified 3 years ago
#3491 closed enhancement
Mini-Map Ping — at Version 7
Reported by: | Stan | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 25 |
Component: | UI – In-game | Keywords: | beta |
Cc: | Imarok, andy011973@…, eric.gralco@… | Patch: |
Description (last modified by )
It would be nice to have the ability to ping a location on the minimap and have that ping notify allies and/or enemies ("stay out of this area if you know what's good for you!"), to indicate critical issues.
It would just be a right click on the minimap that would trigger a sound and white concentric whites circles.
Possible additional features
- Make a ping limit so user cannot spam the command.
- Make different versions ? So user can give different informations.
Change History (7)
comment:1 by , 9 years ago
comment:2 by , 8 years ago
I know it's no RTS, but League of Legends introduced a so-called smart ping feature which greatly simplified team communication. Pressing a hotkey shows pie chart like assembled buttons; you then need to click left, drag the cursor in the direction of the specific ping you want to send and release the mouse button. This action is not done on the minimap but team members will see it there.
Similarly we could implement different pings, e.g. Help me, Stop that / Be careful, I'm coming here, Place building here (e.g. market, fortress, CC, ...), Scout here and a general ping. The question is if pings should be visible if shared vision isn't unlocked yet.
comment:4 by , 8 years ago
Don't forget the ai interaction, sending troop to the localization/ ping zone.
comment:5 by , 8 years ago
Cc: | added |
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Replying to Imarok:
I write this comment to CC me to this ticket ;)
Else you can do that :P
Replying to Lionkanzen:
Don't forget the ai interaction, sending troop to the localization/ ping zone.
That will be for another ticket I think.
comment:6 by , 7 years ago
Keywords: | beta added |
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comment:7 by , 7 years ago
Description: | modified (diff) |
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See #57.