Opened 9 years ago
Last modified 8 years ago
#3542 closed defect
Flying celtic swordsmen — at Version 1
Reported by: | elexis | Owned by: | |
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Priority: | Should Have | Milestone: | Alpha 19 |
Component: | Art & Animation | Keywords: | patch |
Cc: | Patch: |
Description (last modified by )
If you move sword champions in formation, some of them will run eventually. However running british swordchampions have a weird animation. It is the same as the walk animation, but played slower, resulting in those guys making one actual step while being moved like 30m forwards.
Reproduce:
- Start a game with a celtic civ (britons, gauls)
- Build a fortress, set a rallypoint and produce some swordsmen
The swordsmen will be spawned out of formation. Thus some of them will run to get into formation.
That is the only model I noticed where this problem is really significant.
If you do it in singleplayermode, you can reduce the game speed to 0,1x to better observe the situation.
You can identify the running champions as they raise their sword.
Change History (3)
by , 9 years ago
Attachment: | flying_champs.gif added |
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comment:1 by , 9 years ago
Description: | modified (diff) |
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That fixes it for me.