Opened 9 years ago

#3572 new defect

OOS logs in non-visual replaymode are written to the wrong directory

Reported by: elexis Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Core engine Keywords:
Cc: Patch:

Description

CSimulation2Impl::DumpState() in Simulation2.cpp doesn't use the regular replay directory mentioned in wiki:GameDataPaths but creates a subdirectory in binaries/system, which is not expected.

Only relevant to devs.

Change History (0)

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