Opened 8 years ago

Last modified 7 years ago

#3892 closed defect

Camera height should be relative to water level — at Initial Version

Reported by: sanderd17 Owned by:
Priority: Should Have Milestone: Alpha 22
Component: Core engine Keywords:
Cc: Patch:

Description

Currenty, the camera height is only relative to the ground level. So on maps with deep water, it's possible the camera gets submerged suddenly when zoomed in.

And example can be seen on the Golden Island map.

In a less extreme case, the camera can still come very close to the water level, and it's possible to get the camera into some ship.

The camera height should be calculated as being relative to the maximum of the ground and water level

Change History (0)

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